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FELT - OUR SHIP

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Topic Starter
MokouSmoke
"Natsu"
Hi, sorry for being late~

General:

  1. Seems fine
Lunatic

  1. 00:32:593 (1,2) - 00:46:135 - this part sounds so bad, because you ignored completly the vocals at 00:32:802 - after being mixing rhythms at the before and after parts for example: 00:33:218 (3,4,5) - etc, just do something like: I believe the snare drum deserves to be clickable, so I changed it in a similar way.
  2. 00:37:385 (6) - almost touching the hp bar, could you move this some grids down? fixed
  3. 00:40:510 (2,1) - 1/1 gaps need a masive spacing or a super noticeable antijump, your current way is something that I don't agree, because is super confused to play, mainly in a map like this where you have 1/4 and 1/2 jumps, maybe move 00:40:927 (1) - to 00:41:656 (5) - used your suggestion
  4. 00:53:432 add a circle here to fix your polarity issue, click on 00:53:635 (1) - is so weird because the previous slider ending at blue tick fixed
  5. 01:00:198 - why is the break is delayed here? this part is still part of the previous section and doesn't need it at all, since is not like 03:27:593 - where the effect work super well and fit the music, so remove the rest of them >: I have no idea how that happened. fixed
  6. 01:18:218 (3) - use 1/4 repeat slider instead, there is some strong sound at the blue tick I think a repeat slider would kill the flow, so I changed to 1/4 slider + note instead. same change in the 2nd kiai as well
  7. 01:29:052 (1,2,3) - 2 is stronger than 3, still 3 have more spacing than 2, it doesn't make much sense, at any case just use the same spacing between them fixed
  8. 01:50:510 - don't ignore this sound, you are mixing vocals and instrument most of time, so when you do things like this it sounds super inconsistent The section from 01:47:593 - to 01:59:468 - is completely different from the rest of the song and doesn't have any drum sounds, which is why I chose to exclusively follow the vocals here. Adding a note on the white tick would kill the emphasis on the sustained vocal at 01:50:406 -
  9. 02:22:593 (1,2,3,4,5,6,7,8,1,2,1,2,1) - this is super cool, maybe best part of map 8-)
  10. 02:27:177 - again sounds awful when you ignore this kind of beats because of your mix rhythm, just do like (basically the same rhythm as your first kiai):
    well, there are no drum sounds this time around, but fixed according to your suggestion
  11. 02:44:156 (8,1) - nazi stack is off fixed
  12. 03:21:239 (1) - blanket is awful, you can do a better one with a 3 points slider..:
    let's pretend you didn't see that
  13. 03:25:927 - finish this section here pls, use 1/2 slider with the previous object, but your current ending point doesn't make much sense to me, yeah you following drums, but still the secion is based on the melody I don't see why 03:25:927 - would make a better ending point. Hmm... I hear an electronic sound that ends at 03:26:135 - so I changed to a 1/1 slider instead. Maybe that's more appropriate?
  14. 03:57:802 - there is a vocal and there are no reason to ignore it, atleast use a 1/2 slider, similar in 04:00:093 - there is a fair loud sound and you still ignore it-fixed both and also at end of 2nd kiai
Hard:

  1. 00:36:760 (1) - this doesn't need NC at all, even if is an antijump is readable enought without the NC fixed
  2. 00:40:510 (5,1) - Add more space between them to avoid any confuse with a 1/2 jump fixed
  3. 00:53:427 - same as insane, I'll love to hace a circle here to avoid the awful polarty issue. fixed
  4. 01:04:260 (1,2,1,2,1,2) - I consider this jumps too much for a hard despite the slider leniency, just change the whole pattern to something more appropiate, after playing the diff without any noticeable jump we found this, most of players will break or miss here (players that are supposed to be playing hard diffs) reworked the pattern, hopefully it's better now
  5. 01:14:052 (5,6,7,1) - don't stack different gaps in the timeline is super confuse to play specially for a hard diff, unstack 1 fixed
  6. 01:33:218 (3,1,2) - similar, but this one can work better, I still prefer if you remove this one too ^
  7. 02:53:218 (3,1,2) - ^ ^
  8. 01:44:885 (3,4,5) - not that important, but this is touching the acuracy meter alot, touching game elements doen't looks that proffesional, also you can do something else. fixed
  9. 02:22:593 (1,2,3,4,5,6,1,2,1,2,1,2) - again this sections is being too much for a hard diff (comparing it to the rest) this par will need a bit of nerf I hit it with a nerf bat
  10. 03:25:927 - same as insane diff did same thing
  11. 03:37:593 (1,2,1,2,1,2) - too much for a hard diff, even after a break o.o ok O.o
  12. 03:48:843 (4,5) - reduce the jump a bit, looks a bit too much for a hard diff of this lvl did this and also slightly nerfed a few more jumps in this section
Normal:

  1. 00:53:010 (4,5) - this not going to happen in a normal diff, change the rhythm to something less confused, I'd do something like (despite not being the best rhythm choice is something alot less confused than your current one):
    T.T changed to your suggestion
  2. 01:47:593 (1,2) - spacing is a bit off fixed
  3. 03:25:927 - same as the other diffs same fix
Easy:

  1. 02:40:093 (4,5) - make this a slider, the current way is something too hard for a new player, you know the polarity change 02:39:468 (3,4) - fixed and also changed similar pattern in first kiai
mmmm need to see your reply to my mod first, to decide what to do here. thanks for the detailed mod! on the point(s) I didn't agree with, I am willing to reconsider if you feel strongly about it, but I prefer the current rhythm.
Natsu
tag suggestions: ZUN 東方夢時空より StrawberryCrisis!!

Hard:

00:53:010 (3,4) - stack is off
01:50:302 (3) - extend this to the white tick, that would work better for a hard diff, the current one is just too confused to play o.o

no kds ofc

send me in game or forum pm when done 8-)
Natsu
Cool map, let's give it a try
Topic Starter
MokouSmoke
Yay! thanks Natsu
Ayyri
I just came to shoot a star.
Narcissu
hope you change bg after next bn check :?

Topic Starter
MokouSmoke
cropped it a different way so it works better for widescreen monitors, thanks~ ;)
Also fixed a few minor hitsound inconsistencies. I'll update everything once I find another BN.
BeatofIke
3 month old bubble. RIP
If you need a BN, you can call me.
Natsu
dam this isn't ranked yet o.o! do it Ike!
Topic Starter
MokouSmoke

BeatofIke wrote:

3 month old bubble. RIP
If you need a BN, you can call me.
omg, yes pls help me x.x

I might as well update now. Changes since it was bubbled:
  1. fixed a few incorrect hitsounds
  2. changed BG dimensions from 1024 x 768 to 1080 x 607 to make it widescreen and prevent the person's head from being cropped. it's not the ideal resolution but it's the best I could do and I'm pretty adamant about keeping this particular picture since there aren't many relevant ones out there

Natsu wrote:

dam this isn't ranked yet o.o! do it Ike!
thanks for your support :)
Lasse
1366x768: http://puu.sh/pHBeW/338d431a6b.jpg
tried some upscaling from the original source (http://www.pixiv.net/member_illust.php? ... d=16580305)
looks way sharper and the head is a little further from the screen border which looks nicer imo
Topic Starter
MokouSmoke
oh wow, that looks much better. updated with new bg, thanks a lot Lasse!
Lokidoki
Have my loyalty and my star
BeatofIke
soon...
Electoz

BeatofIke wrote:

soon...
Kinshara
can't wait for this to get ranked! One of my favorite FELT songs!:)

In insane - 00:44:260 (1) - 02:36:343 (2) - 03:04:260 (1) - 03:20:093 (5) - i would suggest moving these up a bit, they're almost off screen and they give that feeling when playing.

no kudos-

good luck!
Topic Starter
MokouSmoke

Electoz wrote:

BeatofIke wrote:

soon...

Kinshara wrote:

can't wait for this to get ranked! One of my favorite FELT songs!:) same here :)

In insane - 00:44:260 (1) - 02:36:343 (2) - 03:04:260 (1) - 03:20:093 (5) - i would suggest moving these up a bit, they're almost off screen and they give that feeling when playing. true, I readjusted a few things so hopefully it feels better

no kudos-

good luck! thanks!
BeatofIke
The mapset looks good in my eyes. Any final changes you would like to make? ^-^
Topic Starter
MokouSmoke
Nope, I think everything should be good to go now :)
BeatofIke
Have fun!
Topic Starter
MokouSmoke
Yay, thanks a lot ike!
Underforest
gratz
KantanDez
congratz :D
nice song and map
Electoz
gratz
Natsu
finally! congratz!
Kinshara
congratulations!!
Kaitjuh
Congrats on first rank~
Topic Starter
MokouSmoke
thanks everyone~ :)
Doj
mmmmmmmmm i love me some FELT

grats m8 !
Shiirn
oh grats


this was on my list to check. Glad it's q'd now.
Little
Finally!
Grats on rank~
Topic Starter
MokouSmoke

Doj wrote:

mmmmmmmmm i love me some FELT
grats m8 !
Thanks!

Shiirn wrote:

oh grats
this was on my list to check. Glad it's q'd now.

Little wrote:

Finally!
Grats on rank~
Thanks, and thank you for helping me with this mapset as well!
LigerZero
Congrats....! :)
Topic Starter
MokouSmoke

LigerZero wrote:

Congrats....! :)
thanks! :)
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