Thank you, I work hard to keep my mustache as mustachy as possible XD
Column 1|2|3|4
Column 1|2|3|4
Short mod since your map's pretty good already
If you need any clarification, just say so; I know I'm kind of vague sometimes.Nevermind, Hard turned out being longer than I expected cause I was nitpicking I think.
[General]- Did you take the BG from Nivrad's ranked set? If so, credit him in the map description or mention it.
- Uncheck widescreen support in all difficulties except for normal since you don't have an SB
- OD for Easy is too low for the note:LN ratio. Increase it to ~7. HP seems a little too forgiving for a fairly dense easy, so increase to ~6.8 to 7?
- Increase OD of Normal to ~7.
[Normal]00:11:159 (11159|0,11159|3) - For a normal difficulty, I highly suggest against using a double to start off a roll since they can be difficult for players at this level to predict and read. So remove 00:11:159 (11159|3) ?
00:13:165 (13165|1) - Also, this is my nitpickiness (or general dislike of this pattern) kicking in, so move this to 4 since the last single note was in 2? I don't know why, I just don't like 2 single notes tucked into the in between column of a {13} or {24} pattern.
00:28:775 (28775|3,28775|2) - This is pretty quiet, so reduce this to a single note?
00:30:519 (30519|0,30519|2) - ^^
00:31:217 (31217|3,31217|1) - ^^
00:31:566 (31566|3,31566|1) - ^^
00:34:357 - Add a note here for the piano?
00:37:322 (37322|3,37322|2) - I also probably would advise against using a double to end a burst in a normal difficulty; especially one that isn't a simple roll.
01:00:345 - For this swing section, I'd recommend removing the doubles so that it's easier for novice players to read 1/3 and get the hang of compound timing.
01:44:298 (104298|2,104298|0) - Same stuff I've been saying about doubles + 1/4 = I don't really recommend it since it might be hard to read and hit.
01:50:578 - Make a double to accent the burp kind of sound?
[Hard]00:18:397 (18397|1,21188|1) - I'd remove these notes if you're not going to add them at places like 00:17:002 or 00:19:793 since they're the same sounds, and therefore mapping to some of those sounds but not all might be pretty confusing to a player.
00:22:671 - Add a note here for the kick like at 00:17:089 (17089|0,17089|3) Actually, I'm wondering as to why you map the kicks on the first downbeat of each measure using a double, but you use a single note for the kicks on the upbeat of beat 4, so like these notes for example 00:18:485 (18485|2,18485|3,19357|1) Shouldn't you use one note at the beginning of each measure to represent the kick to be consistent with how you map certain sounds? That'd basically mean removing a note from 00:17:089 (17089|0,17089|3,18485|2,18485|3,19880|0,19880|3) and etc.
00:25:810 (25810|1,25810|0) - Move one of these to 4 since it's the same pitch as 00:25:636 (25636|3)
00:25:985 (25985|2) - ^^
00:26:333 (26333|0) - Move to 2 for same reason as above. So basically, since the piano plays the same note 4x, then another note 2x, and another 2x, I'm basically suggesting you jack the notes I mentioned above with the previous notes or whatever. Doing this would cause a 1/4 jack with some of the other notes though, so this is the pattern I'm suggesting
00:27:205 (27205|1,27205|3,27729|2,27729|0) - Reduce these to single notes since they're far quieter than the previous piano chord.
00:27:380 (27380|0) - Remove this note? I underestand it's for the hihat(?), but I think it serves to accent the piano if you leave this empty. If you do want to keep it, then maybe add a note in 00:27:467 at 2 to complete the 1/4 hihat roll?
00:29:822 (29822|1,29996|0,29996|1) - Control J since the upbeat is accented and the downbeat is quieter. Actually, just make the single note double for the piano? Nevermind, I didn't realize you were accenting the snare XD
00:57:205 (57205|1) - Move to 00:57:227 for the piano's arpeggio? It's on a 1/16 snap, so it's basically the same as hitting the note simultaneously. Ignore if you're just following the snare here.
01:00:345 - I cry whenever a song switches from straight notes to swing >.<
01:03:601 (63601|1) - Maybe move this to 4 since playing a {2}{13}{2} pattern may be a little uncomfortable, at least for me.
01:09:415 (69415|3,69415|0) - I don't really understand the purpose of this double. Is it too accent the piano? I feel like it might be too hard for this difficulty, as a lot of hard difficulties are just single note stream oriented.
01:12:838 - Where's your preview point snapped? T.T
01:18:397 (78397|2) - Remove, I think this is a ghost note?
01:22:845 - Add a note for the kick or whatever this sound is *gives up on drum terminology*
01:22:671 (82671|1) - Also, there's no crash here, so remove the finish hitsound from it or something.
01:24:415 (84415|2,84589|2) - These are the same pitch as 01:24:066 (84066|3,84240|3) so move them to 4?
01:24:764 (84764|1,84851|2,84938|1,85025|2) - Since the trill after this one is on the left hand, make this a right handed trill for symmetry? Also, people would be training those trilling fingers XD
01:29:822 (89822|0) - This is sustained for an entire beat, unlike 01:28:601 (88601|1,88775|2,89124|1,89473|2) so end this LN at 01:30:171
01:36:362 (96362|2) - Remove this note since it's a ghost note. There's a 1/2 beat pause between the snare roll and tom roll.
01:38:543 (98543|3,98543|0) - Reduce this to a single note since the piano is much quieter than the next note.
01:41:333 (101333|0) - Move this up to 01:41:421 since the kick is much louder and accented than the hihat at 01:41:333
01:42:380 - Add note here since it's the same sound as 01:43:078 (103078|0)
01:43:078 (103078|0) - Alternatively to the above, you could move this up to 01:43:165 to get a 1/4 hooked note kind of feel.
01:43:601 (103601|3,103775|3) - Make these doubles since they're the clap sound like at 01:43:252 (103252|2,103252|3) where you used a double to represent it.
01:45:868 (105868|2,106217|2) - Move down to 01:45:781 since that's where the accent is.
01:46:217 and 01:46:304 - Add notes for the rim hit and hihat.
01:49:705 (109705|0,109880|2) - Combine these LNs into one since the sound is 1/1 long and not 1/2.
02:24:764 - Add a note here since this silence breaks the flow a little bit. Also, you mapped this same sound at 02:26:159 (146159|3) so consistency
02:01:828 (121828|1) - Remove this note since it's a ghost note. The piano doesn't start until 02:01:915
02:07:409 (127409|2) - ^^ I'd also like to warn you that, while I love one handed trills, you should keep them from being too long and using them too often since at this level, a lot of people can only handle a measure long trill at a medium BPM before needing a lot of rest for their fingers. so, for this trill and the next, I'd suggest making it something like {4}{2}{4}{2} and then switching to a {1}{3}{1}{3}
02:07:496 (127496|3,127583|2,127671|3) - I'd probably make this a {1}{2}{3} roll since it's actually 1/8.
02:38:601 and 02:38:659 - Add a two handed trill so {2}{3}{2} on a 1/6 snap for the piano?
[General]- Did you take the BG from Nivrad's ranked set? If so, credit him in the map description or mention it.
- Uncheck widescreen support in all difficulties except for normal since you don't have an SB
- OD for Easy is too low for the note:LN ratio. Increase it to ~7. HP seems a little too forgiving for a fairly dense easy, so increase to ~6.8 to 7?
- Increase OD of Normal to ~7.
[Normal]00:11:159 (11159|0,11159|3) - For a normal difficulty, I highly suggest against using a double to start off a roll since they can be difficult for players at this level to predict and read. So remove 00:11:159 (11159|3) ?
00:13:165 (13165|1) - Also, this is my nitpickiness (or general dislike of this pattern) kicking in, so move this to 4 since the last single note was in 2? I don't know why, I just don't like 2 single notes tucked into the in between column of a {13} or {24} pattern.
00:28:775 (28775|3,28775|2) - This is pretty quiet, so reduce this to a single note?
00:30:519 (30519|0,30519|2) - ^^
00:31:217 (31217|3,31217|1) - ^^
00:31:566 (31566|3,31566|1) - ^^
00:34:357 - Add a note here for the piano?
00:37:322 (37322|3,37322|2) - I also probably would advise against using a double to end a burst in a normal difficulty; especially one that isn't a simple roll.
01:00:345 - For this swing section, I'd recommend removing the doubles so that it's easier for novice players to read 1/3 and get the hang of compound timing.
01:44:298 (104298|2,104298|0) - Same stuff I've been saying about doubles + 1/4 = I don't really recommend it since it might be hard to read and hit.
01:50:578 - Make a double to accent the burp kind of sound?
[Hard]00:18:397 (18397|1,21188|1) - I'd remove these notes if you're not going to add them at places like 00:17:002 or 00:19:793 since they're the same sounds, and therefore mapping to some of those sounds but not all might be pretty confusing to a player.
00:22:671 - Add a note here for the kick like at 00:17:089 (17089|0,17089|3) Actually, I'm wondering as to why you map the kicks on the first downbeat of each measure using a double, but you use a single note for the kicks on the upbeat of beat 4, so like these notes for example 00:18:485 (18485|2,18485|3,19357|1) Shouldn't you use one note at the beginning of each measure to represent the kick to be consistent with how you map certain sounds? That'd basically mean removing a note from 00:17:089 (17089|0,17089|3,18485|2,18485|3,19880|0,19880|3) and etc.
00:25:810 (25810|1,25810|0) - Move one of these to 4 since it's the same pitch as 00:25:636 (25636|3)
00:25:985 (25985|2) - ^^
00:26:333 (26333|0) - Move to 2 for same reason as above. So basically, since the piano plays the same note 4x, then another note 2x, and another 2x, I'm basically suggesting you jack the notes I mentioned above with the previous notes or whatever. Doing this would cause a 1/4 jack with some of the other notes though, so this is the pattern I'm suggesting
00:27:205 (27205|1,27205|3,27729|2,27729|0) - Reduce these to single notes since they're far quieter than the previous piano chord.
00:27:380 (27380|0) - Remove this note? I underestand it's for the hihat(?), but I think it serves to accent the piano if you leave this empty. If you do want to keep it, then maybe add a note in 00:27:467 at 2 to complete the 1/4 hihat roll?
00:29:822 (29822|1,29996|0,29996|1) - Control J since the upbeat is accented and the downbeat is quieter. Actually, just make the single note double for the piano? Nevermind, I didn't realize you were accenting the snare XD
00:57:205 (57205|1) - Move to 00:57:227 for the piano's arpeggio? It's on a 1/16 snap, so it's basically the same as hitting the note simultaneously. Ignore if you're just following the snare here.
01:00:345 - I cry whenever a song switches from straight notes to swing >.<
01:03:601 (63601|1) - Maybe move this to 4 since playing a {2}{13}{2} pattern may be a little uncomfortable, at least for me.
01:09:415 (69415|3,69415|0) - I don't really understand the purpose of this double. Is it too accent the piano? I feel like it might be too hard for this difficulty, as a lot of hard difficulties are just single note stream oriented.
01:12:838 - Where's your preview point snapped? T.T
01:18:397 (78397|2) - Remove, I think this is a ghost note?
01:22:845 - Add a note for the kick or whatever this sound is *gives up on drum terminology*
01:22:671 (82671|1) - Also, there's no crash here, so remove the finish hitsound from it or something.
01:24:415 (84415|2,84589|2) - These are the same pitch as 01:24:066 (84066|3,84240|3) so move them to 4?
01:24:764 (84764|1,84851|2,84938|1,85025|2) - Since the trill after this one is on the left hand, make this a right handed trill for symmetry? Also, people would be training those trilling fingers XD
01:29:822 (89822|0) - This is sustained for an entire beat, unlike 01:28:601 (88601|1,88775|2,89124|1,89473|2) so end this LN at 01:30:171
01:36:362 (96362|2) - Remove this note since it's a ghost note. There's a 1/2 beat pause between the snare roll and tom roll.
01:38:543 (98543|3,98543|0) - Reduce this to a single note since the piano is much quieter than the next note.
01:41:333 (101333|0) - Move this up to 01:41:421 since the kick is much louder and accented than the hihat at 01:41:333
01:42:380 - Add note here since it's the same sound as 01:43:078 (103078|0)
01:43:078 (103078|0) - Alternatively to the above, you could move this up to 01:43:165 to get a 1/4 hooked note kind of feel.
01:43:601 (103601|3,103775|3) - Make these doubles since they're the clap sound like at 01:43:252 (103252|2,103252|3) where you used a double to represent it.
01:45:868 (105868|2,106217|2) - Move down to 01:45:781 since that's where the accent is.
01:46:217 and 01:46:304 - Add notes for the rim hit and hihat.
01:49:705 (109705|0,109880|2) - Combine these LNs into one since the sound is 1/1 long and not 1/2.
02:24:764 - Add a note here since this silence breaks the flow a little bit. Also, you mapped this same sound at 02:26:159 (146159|3) so consistency
02:01:828 (121828|1) - Remove this note since it's a ghost note. The piano doesn't start until 02:01:915
02:07:409 (127409|2) - ^^ I'd also like to warn you that, while I love one handed trills, you should keep them from being too long and using them too often since at this level, a lot of people can only handle a measure long trill at a medium BPM before needing a lot of rest for their fingers. so, for this trill and the next, I'd suggest making it something like {4}{2}{4}{2} and then switching to a {1}{3}{1}{3}
02:07:496 (127496|3,127583|2,127671|3) - I'd probably make this a {1}{2}{3} roll since it's actually 1/8.
02:38:601 and 02:38:659 - Add a two handed trill so {2}{3}{2} on a 1/6 snap for the piano?