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O2i3 - Ooi [Game Edit]

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Topic Starter
Ciyus Miapah

IamKwaN wrote:

Probably change the title to Ooi, as the composer seems edited the title on Soundcloud.
what?? wait what?
since when the soundcloud link has RX-7 car???

the thing becoming really confusing since i see this http://puu.sh/piO5d/a1db3759cb.jpg
in https://www.toneden.io/o2i3/post/o2i3-ooi-game-edit

the artist was change the [Game Edit] Version on soundclod but it has same version song as [Game Edit] version?
so what i think is when the [Game Edit] is deleted from soundcloud, it will never change the song, it will never change the original, and im afraid about when this changed people will be missconducted with this since this is a real [Game Edit]

we don't know o2i3 has create Ooi song in original mix... but im sure when he puts [Game Edit] on his song long time ago, i believe there is Ooi (original ver) in his music archive.

hope this helps
IamKwaN
nah what i linked is actually from O2i3's soundcloud : https://soundcloud.com/o2i3/o2i3-ooi-game-edit

but seems they only change the title on soundcloud, so I guess I could let the current title slip through.
Topic Starter
Ciyus Miapah

IamKwaN wrote:

nah what i linked is actually from O2i3's soundcloud : https://soundcloud.com/o2i3/o2i3-ooi-game-edit

but seems they only change the title on soundcloud, so I guess I could let the current title slip through.
thanks for this, kwan :3
Zyl
BUBBLED!!


+1 Star

:)
Topic Starter
Ciyus Miapah

Trent83 wrote:

BUBBLED!!


+1 Star

:)
damn you so fuking kind, thanks bro
HappyRocket88
Best of success with this map! >u</
Topic Starter
Ciyus Miapah

HappyRocket88 wrote:

Best of success with this map! >u</
thanks HR :3
Yumeno Himiko
where is your heart? :o
Topic Starter
Ciyus Miapah

examination wrote:

where is your heart? :o
idk, find std BN so hard ;-;
Sonnyc
[Standard]
01:33:417 (1,2) - Unlike other patterns in this diff, this seemed to be one of the weakest pattern with a lacking correlationshilp between two sliders. Mind a rework?
[Advanced]
01:04:528 (1,2,1,2) - The curve rate gets lower as time passes. Is it intended? Personally using all same curve rates will look more consistent.
01:20:083 (1) - Remove NC and add at 01:21:195. That way will make the setting and the pattern consistent with 01:23:417 (4,1).
[Hyper]
00:07:306 (3,4) - Personally a blanket seems to be better in reading than an overlap, but it's up to you.
00:14:806 (4) - This long note in this section feels really not matching the atmosphere. Placing where 00:13:972 (2) is seems to be just enough. This much spacing was too much imo.
00:34:528 (1,2,1) - The patterning here along this combo setting feels confusing in reading. Removing the jump in 00:35:083 (2,1) is strongly recommended.
00:46:056 (2,3,4,1,2,1) - The large spacing selection made the reading of 00:47:306 (1,2,1) little fishy. Consider using this kind of pattern with an advanced ds knowledge. ctrl+G of 00:47:306 (1) might discern the spacing better. http://puu.sh/pArGN/82c1bcc43a.jpg
01:18:417 (3) - This should be 1.20x sv multiplier.
01:46:195 (4,1) - Even it's a slider jump, this seems a bit too much on this level at this part of the song.
[Another]
00:52:861 (3) - Consider NC to discern 1234.
01:45:361 (4) - Consider NC for a better pattern reading.
[Expert]
01:08:313 (4) - Bubble pop.
[Gameover]
00:44:945 (5) - I'd like you to add NC here for a better readability.
00:52:861 (5) - Consider NC to discern 1234. Same for Extreme.
01:35:917 (2,3,4,5,6,7,8,9,10) - The stream shape doesn't seem to be cool enough, especially the sharp flow of 01:35:986 (3). Consider reworking this stream, using convert slider to stream?
Topic Starter
Ciyus Miapah

Sonnyc wrote:

[Standard]
01:33:417 (1,2) - Unlike other patterns in this diff, this seemed to be one of the weakest pattern with a lacking correlationshilp between two sliders. Mind a rework?
[Advanced]
01:04:528 (1,2,1,2) - The curve rate gets lower as time passes. Is it intended? Personally using all same curve rates will look more consistent.
01:20:083 (1) - Remove NC and add at 01:21:195. That way will make the setting and the pattern consistent with 01:23:417 (4,1).
[Hyper]
00:07:306 (3,4) - Personally a blanket seems to be better in reading than an overlap, but it's up to you.
00:14:806 (4) - This long note in this section feels really not matching the atmosphere. Placing where 00:13:972 (2) is seems to be just enough. This much spacing was too much imo.
00:34:528 (1,2,1) - The patterning here along this combo setting feels confusing in reading. Removing the jump in 00:35:083 (2,1) is strongly recommended.
00:46:056 (2,3,4,1,2,1) - The large spacing selection made the reading of 00:47:306 (1,2,1) little fishy. Consider using this kind of pattern with an advanced ds knowledge. ctrl+G of 00:47:306 (1) might discern the spacing better. http://puu.sh/pArGN/82c1bcc43a.jpg
01:18:417 (3) - This should be 1.20x sv multiplier.
01:46:195 (4,1) - Even it's a slider jump, this seems a bit too much on this level at this part of the song.
[Another]
00:52:861 (3) - Consider NC to discern 1234.
01:45:361 (4) - Consider NC for a better pattern reading.
[Expert]
01:08:313 (4) - Bubble pop.
[Gameover]
00:44:945 (5) - I'd like you to add NC here for a better readability.
00:52:861 (5) - Consider NC to discern 1234. Same for Extreme. well i guess im gonna keep this yeah streams needs follow points for me
01:35:917 (2,3,4,5,6,7,8,9,10) - The stream shape doesn't seem to be cool enough, especially the sharp flow of 01:35:986 (3). Consider reworking this stream, using convert slider to stream? i like this stream shape ;-;
fix all except red one, ty Sonnyc :)
Sonnyc
Nominated.
Topic Starter
Ciyus Miapah
thanks so much sonnyc <3
Sonnyc
grats
Iceskulls
ok

crazy mapper fort
Topic Starter
Ciyus Miapah

CelsiusLK wrote:

ok

crazy mapper fort
YYEEEEEEEEEEEEEEEEEEAAAAAAAAAHAHHHHHH \:D/
thanks so muuuuuuuuuuuuuuch Sonnyc, CLK!!!
weeeeeeee ddiiiiiiiidddd itt!!!!!!!!!!!!!!!!!!

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAsfhfashjkfsahfakshfkjahsdjkahgsjkabfksdgkjsdgfkjadfkadgbksdf
Haruto
oooh grats Fort!!! :D
Fezu
Congratulations Fort!

Summer of Fort continues babyyyyyyyyy 8-)
I Must Decrease
[Game Over]

01:18:972 (1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,1,2) -

I am, 100% against this mapping. This is not capturing the music, this mapping can be applied to any song and it would be the same. Why on earth did you ignore ever single bit of rhythmic variety in 1/4ths? You literally spamed 1/2 jumps and forgot the idea of actually trying to map to the song.
Loctav
Can someone explain me the reasoning of choosing this background picture? maybe it is some reference I truly don't get
Fezu

Loctav wrote:

Can someone explain me the reasoning of choosing this background picture? maybe it is some reference I truly don't get
It's a reference to Kantai Collection, Ooi and Kitakami are paired together because the real world ship counterparts were paired together a lot too, they were on same missions together, they got retired together. So they became a yuri pairing and then later fans turned it into obsession for both sides.
Loctav
but what's with that Party Hard thing? is that really neccessary?
lit120
i think we gotta need Fort's answer about that BG. i kinda have to agree about that tbh :/
Zare

Loctav wrote:

but what's with that Party Hard thing? is that really neccessary?
The entire map is a joke, did you listen to the "hitsounds"? The BG goes well with those. Before complaining about the BG which is indeed questionable I would take a look at the map itself.
Loctav
I find it questionable to turn mapping and actual in-game content mostly around "jokes", running gags or other general idiocity lately. Don't want to be the fun police, but I would rather ask for actual quality content then for tryharding to be funny at every inch a day.

It's probably fine, if it's not dominating the entire content we have here.

I still disagree with the BG tho, mostly because of the utterly retarded pseudo-meme caption that doesn't make much sense in my head.
Anxient
game over
01:34:528 (1,2,3,4) - why? theres very powerful/noticeable 1/4s here. i checked the last 7 pages (up to 7 months ago to make sure i didnt miss anything)

btw i just wanna ask, why isnt there any 1/4s in the kiai? there are plenty of opportunities to place 1/4s, especially on a ultra style diff like this. well dont get me wrong its super fun to play, but it sorta looks like a jump training map lol

also mapping is kinda messy for the whole map but that might be just me (pretty sure it isnt tho ;w;). like it has jumps everywhere just coz its a "Game Over" diff. *looks at Highscore* >.>
_handholding

Loctav wrote:

I find it questionable to turn mapping and actual in-game content mostly around "jokes", running gags or other general idiocity lately. Don't want to be the fun police, but I would rather ask for actual quality content then for tryharding to be funny at every inch a day.

It's probably fine, if it's not dominating the entire content we have here.

I still disagree with the BG tho, mostly because of the utterly retarded pseudo-meme caption that doesn't make much sense in my head.
whether or not its based on a joke not many ppl will say that the mapset lacks quality

maybe xexxar

Wafu
I need to agree here. Honestly, I don't see much sense in that "Party Hard" thing, like okay it would maybe fit to the song, but the image doesn't make sense. Graphically, it is quite a low quality, you can see it's quite pixelated and the drawing skill isn't really much attractive. Apart from that, a girl (whose head is cut off) tickling another girl is not much related to "party hard" text, tickling has nothing to do with party in my opinion.

But so I don't only complain about the background, it's way too much a troll. Yes, I mapped a troll song too, but the way it would make sense. Putting "meme sounds" for hitsounds without any context is just not sane anymore and doesn't make the map more fun, but just more troll. Rather than focusing on funny hitsounds, maybe there should be more focus on sane and logical hitsounds. Replacing soft-hitfinish30 should definitely be done, it is very noisy and choppy. 01:44:528 - part sounds very messy when it comes to hitsounds.

Map quality is nothing big either, minimal relation to music and almost repetitive star patterns don't improve it much.
Vivyanne
soon to be nuked probs ):
Seni

Xexxar wrote:

[Game Over]

01:18:972 (1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,1,2) -

I am, 100% against this mapping. This is not capturing the music, this mapping can be applied to any song and it would be the same. Why on earth did you ignore ever single bit of rhythmic variety in 1/4ths? You literally spamed 1/2 jumps and forgot the idea of actually trying to map to the song.
wow Xexxar big fan

Zare wrote:

Loctav wrote:

but what's with that Party Hard thing? is that really neccessary?
The entire map is a joke, did you listen to the "hitsounds"? The BG goes well with those. Before complaining about the BG which is indeed questionable I would take a look at the map itself.
Zare you are my hero
Timorisu
Please note that I am referring to the Ranking Criteria definition of overmapping (which in this case is an unrankable issue)

00:55:639 (1,2,3,4,5,6,7) - Overmapped
00:57:861 (1,2,3,4,5,6,7) - Overmapped
01:00:083 (1,2,3,4,5) - Overmapped
01:00:778 (7,8,9,10) - Overmapped
01:02:306 (1,2,3,4,5) - Overmapped
01:03:417 (1,2,3,4,5,6,7,8) - Overmapped
01:04:528 (1,2) - Undermapped? Missing a note 1/2 after 2
01:06:750 (1,2) - Undermapped? Missing a note 1/2 after 2
01:12:028 (3) - Waddup with this emtpy section?
01:18:972 (1) - This whole part is very meh. Emphasis on all the wrong beats and all the wrong places. Seems very random.
01:36:750 (1) - Overmapped..?
01:37:236 (5) - Overmapped
01:37:583 (7) - Overmapped..?
01:37:861 (1,2,3,4,5,6,7,8,9,10,11,12,13,1,2,3,4,5,6,7) - OVERMAPPEDWHATTHEFUCK
01:44:528 (1,2) - Why not just 1/2 jumps?
01:46:750 (1,2) - Why not just 1/2 jumps?

..meh
Surono
ur bg sick, sir [2]

wtf dem sv
Enon
There are so many complains about the BG at here though, I don't understand why it becoming a issue.
Topic Starter
Ciyus Miapah
finally i have mod, in qualify only lol (and with same guy tho) :^)
nice try loctav

Xexxar wrote:

[Game Over]

01:18:972 (1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,1,2) -

I am, 100% against this mapping. This is not capturing the music, this mapping can be applied to any song and it would be the same. Why on earth did you ignore ever single bit of rhythmic variety in 1/4ths? You literally spamed 1/2 jumps and forgot the idea of actually trying to map to the song.
i don't get what you mean it's pure 1/2 (strongest beat ever), some of 1/4s just an illusion (maybe you looks at editor with 25% speed when the reality is you need to map this with all 1/2), you sick bro :<

Anxient wrote:

game over
01:34:528 (1,2,3,4) - why? theres very powerful/noticeable 1/4s here. i checked the last 7 pages (up to 7 months ago to make sure i didnt miss anything)

btw i just wanna ask, why isnt there any 1/4s in the kiai? there are plenty of opportunities to place 1/4s, especially on a ultra style diff like this. well dont get me wrong its super fun to play, but it sorta looks like a jump training map lol

also mapping is kinda messy for the whole map but that might be just me (pretty sure it isnt tho ;w;). like it has jumps everywhere just coz its a "Game Over" diff. *looks at Highscore* >.>
01:34:528 (1,2,3,4) - why? cuz hitsounding :/
yeah one two three four (at least i have a purpose to make stream parts at second kiai :))

Fezu wrote:

Loctav wrote:

Can someone explain me the reasoning of choosing this background picture? maybe it is some reference I truly don't get
It's a reference to Kantai Collection, Ooi and Kitakami are paired together because the real world ship counterparts were paired together a lot too, they were on same missions together, they got retired together. So they became a yuri pairing and then later fans turned it into obsession for both sides.

Loctav wrote:

but what's with that Party Hard thing? is that really neccessary?

Wafu wrote:

I need to agree here. Honestly, I don't see much sense in that "Party Hard" thing, like okay it would maybe fit to the song, but the image doesn't make sense. Graphically, it is quite a low quality, you can see it's quite pixelated and the drawing skill isn't really much attractive. Apart from that, a girl (whose head is cut off) tickling another girl is not much related to "party hard" text, tickling has nothing to do with party in my opinion.

But so I don't only complain about the background, it's way too much a troll. Yes, I mapped a troll song too, but the way it would make sense. Putting "meme sounds" for hitsounds without any context is just not sane anymore and doesn't make the map more fun, but just more troll. Rather than focusing on funny hitsounds, maybe there should be more focus on sane and logical hitsounds. Replacing soft-hitfinish30 should definitely be done, it is very noisy and choppy. 01:44:528 - part sounds very messy when it comes to hitsounds.

Map quality is nothing big either, minimal relation to music and almost repetitive star patterns don't improve it much.
the story when osu + BG = serious business

this is same like when somebody draw the BG with paint and the map gets derank and people got mad with it

so yeah
BG just for fun, i enjoy the song, so when i see that BG with party hard text it makes the map looks funny (with auto)
but yeah seems people in here got mad with the BG (this is 100% good gaming experience), can't take my words.

so yeah haha funny :)
Monstrata
i don't care for your single meme :>

you're not mazzerin who map crazy deathstreams in every maps he made
you're not Ekoro who mapped Time Freeze with extra effort
you're not lesjuh who made a good map in 2009
you're not val0108 who made a really stylish sliders map
you're not hanzer who made a stream with a jump
you're not me who map a crazy fullscreen jumps

im waiting for epic qualified posts in here (and waiting people who can pass this map without NF or HT)

nice ending btw
Surono
bapak in-game nya PatZar N G A M O K hahahahahHAHahahah, bukan WeBOSS sich dia :\/
Haruto

Monstrata wrote:

i don't care for your single meme :>

you're not mazzerin who map crazy deathstreams in every maps he made
you're not Ekoro who mapped Time Freeze with extra effort
you're not lesjuh who made a good map in 2009
you're not val0108 who made a really stylish sliders map
you're not hanzer who made a stream with a jump
you're not me who map a crazy fullscreen jumps
you're not Haruto who map Hexagons

im waiting for epic qualified posts in here (and waiting people who can pass this map without NF or HT)

nice ending btw
fixed <3
owait nvm its you lo
Surono
Hi Jack black, we'll find octagon

barokah marrat wahida, hamdullilah :v
PatZar
ntar juga ke dq lagi

tobat gusti
SnowNiNo_

Haruto wrote:

Monstrata wrote:

i don't care for your single meme :>

you're not mazzerin who map crazy deathstreams in every maps he made
you're not Ekoro who mapped Time Freeze with extra effort
you're not lesjuh who made a good map in 2009
you're not val0108 who made a really stylish sliders map
you're not hanzer who made a stream with a jump
you're not me who map a crazy fullscreen jumps
you're not Haruto who map Hexagons
you're not SnowNiNo who map Rabbit's jumps meme

im waiting for epic qualified posts in here (and waiting people who can pass this map without NF or HT)

nice ending btw
fixed <3
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