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Approaching Nirvana - Ethereal

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Total Posts
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Topic Starter
play rainworld
This beatmap was submitted using in-game submission on Friday, July 1, 2016 at 2:03:45 PM

Artist: Approaching Nirvana
Title: Ethereal
Tags: dnb drum and base Exhilarate
BPM: 174
Filesize: 6253kb
Play Time: 05:34
Difficulties Available:
  1. Aether (5.64 stars, 1062 notes)
Download: Approaching Nirvana - Ethereal
Information: Scores/Beatmap Listing
---------------


Aether



Cheri
Lazy modder from Modreq

Short mod because I suck :D

00:00:421 (1) - This spinner is unneeded and I don't think you should have spinner before the timing point like that anyways

01:14:731 (2) - I think this is a bit too far from 01:14:559 (1) - so try making closer some kind of way

02:02:317 (4,1) - Tbh I fine this slightly confusing when playing but that just me

02:36:283 (2,1) - 02:36:455 (1) - this is too far... please make closer

04:19:559 (6,1) - Once again I think 04:19:731 (1) - is just too far from 04:19:559 (6) - so please change

Alrighty i'll stop here since I beginning to have a headache sorry :(

I hope this help somewhat and nice map so far
Topic Starter
play rainworld

DJ Lucky wrote:

Lazy modder from Modreq

Short mod because I suck :D

00:00:421 (1) - This spinner is unneeded and I don't think you should have spinner before the timing point like that anyways there's noise there so I didn't change the spinner but I moved the timing point back.

01:14:731 (2) - I think this is a bit too far from 01:14:559 (1) - so try making closer some kind of way fixed

02:02:317 (4,1) - Tbh I fine this slightly confusing when playing but that just me fixed

02:36:283 (2,1) - 02:36:455 (1) - this is too far... please make closer I like it because it still flows because of the short slider

04:19:559 (6,1) - Once again I think 04:19:731 (1) - is just too far from 04:19:559 (6) - so please change there's already some pretty large jumps before this so I didn't change it

Alrighty i'll stop here since I beginning to have a headache sorry :(

I hope this help somewhat and nice map so far
Thanks for the mod!~
squirrelpascals
ayy m4m

aether
◘ I feel like the bright yellow cc doesn't fit the bg as much as it could

• 00:03:179 - Shouldn't there be a circle here? You put circles at the same kind of note throughout the intro.

• 00:43:524 (2) - Why isn't this spaced like 00:42:317 (3,4,1) - etc?

• 00:57:662 (5,6,7,8) - I don't feel like the song is intense enough for these jumps yet.

• 00:59:731 (6) - nc here to stay consistent with your future combo lengths

• 01:04:386 (3,5) - correct blanket

• 01:06:283 (1) - remove nc, ladder jump doesn't feel applicable here

• 01:13:697 (2,3,4,5,6,7,8) - move 2 down to correct blanket

• 01:14:386 (7,8,1) - and 01:14:042 (3,2) - make these so they dont touch

• 01:09:386 - Starting on the first drops, your circle/slider combination feels pretty random. You make more important beats, such as snares for example, go underrated (for example, this snare on the sliderend should be clickable: 01:13:697 (2) - ) Here at 01:25:938 (3,4,5,6,7) - you put reason behind your sliders by making them coincide with the plucks, so I recommend you use that rhythm or at the very least use consistency in your overall rhythm here, and don't neglect any important beats

• 01:11:800 - 01:22:662 (7) - Miss an important beat here. Make a kickslider transition into a circle?

• 01:11:973 (1) - move nc to 01:12:145 (2)

• 01:17:490 (1) - ^^ You make this nc error throughout the map, but as an example you do this correctly at 04:35:766 (3,4,1) -

• 01:18:180 (1,2,3) - it feels weird how you start following the plucks here specifically, suddenly transtioning from this jump pattern at 01:17:662 - there should be a slider on that timestamp imo

• 01:20:938 - missed a slider?

• 01:27:317 (1) - move down more? no reason to put farther away from 7

• 01:48:007 - starting here, i feel that this spacing is too large; i dont feel much intensity here

• 02:09:214 (4) - mispositioned from stream

• 02:14:214 (1,2,3,4,1) - spacing error; the visual gap between objects is the same in 02:14:214 (1,2) - and 02:15:076 (4,1) - with the same intensity, yet they have different gaps in the timeline.

• 02:31:628 (1) - move nc to 02:32:145 - ?

• 03:21:800 - from here, im not a big fan of using the spinners again. It feel's repetitive from the intro at the beginning and is already drawn out.

• 03:43:869 - From here, why do you use circles instead of kicksliders like at 00:25:248 - ? The music in both feels the same

• 04:05:852 (1,2) - overmapped triple, there are no noticable notes behind these circles and it just shocks the player

• 04:06:628 (5,6,7,8,1,2,3) - the pattern itself is okay, but it just kind of bugs me how you treat more important notes like 04:06:972 - and 04:07:662 - with the same importance as the rest in the pattern.

• Refer back to my comment at 01:09:386 - for the second drop, except this time consider the piano notes; they feel stronger and less passive than the plucks

• 04:16:628 (1,2) - make 'em not touch

• 04:19:042 (4,5,6) - refer to spacing comment at 02:14:214 (1,2,3,4,1) -

• 04:27:489 - nothing here?

• 04:26:628 (1,2,1,1,2) - If your going to group the notes like this, the sliders should go side by side in groups of two, so you can use the 4/4 kick as emphasis, giving more reasoning behind your spacing

• 04:28:524 (3,5) - these feel close together

• 04:36:283 (1,2,3,4,5,6,7,8,9,10,11) - Same comment as 04:06:628 (5,6,7,8,1,2,3) -

• 04:41:283 (5,1) - feels close together

• 05:00:765 (7) - Don't you usually put nc's on these?

• 05:05:421 (1,2,3) - Same spacing comment as 02:14:214 (1,2,3,4,1) - here you can just move 1 back farther to the left tho

• 05:25:593 - make it clickable

• There's a note at 05:31:627 - but you put nothing there. Theres no note at 05:32:145 - and you put a circle there?? I would move the circle back to that red tick for the first 2 circle-slider patterns (the last one sounds fine)

• 05:34:214 (1) - I don't understand why you choose to compliment this white noise with much more character then the ambiance you have going throughout the track, especially at points like 03:43:869 -

Approaching Nirvana is great. Good job, keep it up and good luck :)
Topic Starter
play rainworld

squirrelpascals wrote:

ayy m4m

aether
◘ I feel like the bright yellow cc doesn't fit the bg as much as it could combo colors are supposed to be based off of the main colors of main sequence stars

• 00:03:179 - Shouldn't there be a circle here? You put circles at the same kind of note throughout the intro.

• 00:43:524 (2) - Why isn't this spaced like 00:42:317 (3,4,1) - etc? fixed

• 00:57:662 (5,6,7,8) - I don't feel like the song is intense enough for these jumps yet. was adding emphasis to the build up

• 00:59:731 (6) - nc here to stay consistent with your future combo lengths fixed

• 01:04:386 (3,5) - correct blanket fixed

• 01:06:283 (1) - remove nc, ladder jump doesn't feel applicable here fixed

• 01:13:697 (2,3,4,5,6,7,8) - move 2 down to correct blanket fixed

• 01:14:386 (7,8,1) - and 01:14:042 (3,2) - make these so they dont touch fixed

• 01:09:386 - Starting on the first drops, your circle/slider combination feels pretty random. You make more important beats, such as snares for example, go underrated (for example, this snare on the sliderend should be clickable: 01:13:697 (2) - ) Here at 01:25:938 (3,4,5,6,7) - you put reason behind your sliders by making them coincide with the plucks, so I recommend you use that rhythm or at the very least use consistency in your overall rhythm here, and don't neglect any important beats was trying to continue with the 3/2 parts

• 01:11:800 - 01:22:662 (7) - Miss an important beat here. Make a kickslider transition into a circle? part of the stream

• 01:11:973 (1) - move nc to 01:12:145 (2) would make the jumps look MUCH worse

• 01:17:490 (1) - ^^ You make this nc error throughout the map, but as an example you do this correctly at 04:35:766 (3,4,1) - ^

• 01:18:180 (1,2,3) - it feels weird how you start following the plucks here specifically, suddenly transtioning from this jump pattern at 01:17:662 - there should be a slider on that timestamp imo trying to add diversity

• 01:20:938 - missed a slider? ^

• 01:27:317 (1) - move down more? no reason to put farther away from 7 fixed

• 01:48:007 - starting here, i feel that this spacing is too large; i dont feel much intensity here there's still tension that hasn't been released from the previous stream, and they're technically smaller spaced then the stream jumps

• 02:09:214 (4) - mispositioned from stream was giving a small curve

• 02:14:214 (1,2,3,4,1) - spacing error; the visual gap between objects is the same in 02:14:214 (1,2) - and 02:15:076 (4,1) - with the same intensity, yet they have different gaps in the timeline. was giving an art vibe because the song slowed down

• 02:31:628 (1) - move nc to 02:32:145 - ? fixed

• 03:21:800 - from here, im not a big fan of using the spinners again. It feel's repetitive from the intro at the beginning and is already drawn out. with hr the hp drain would be too high

• 03:43:869 - From here, why do you use circles instead of kicksliders like at 00:25:248 - ? The music in both feels the same would be overmapped

• 04:05:852 (1,2) - overmapped triple, there are no noticable notes behind these circles and it just shocks the player replaced with kick slider

• 04:06:628 (5,6,7,8,1,2,3) - the pattern itself is okay, but it just kind of bugs me how you treat more important notes like 04:06:972 - and 04:07:662 - with the same importance as the rest in the pattern. would be hard to fit a slider in here

• Refer back to my comment at 01:09:386 - for the second drop, except this time consider the piano notes; they feel stronger and less passive than the plucks keeping consistency with pattern at the begining

• 04:16:628 (1,2) - make 'em not touch isn't really noticeable

• 04:19:042 (4,5,6) - refer to spacing comment at 02:14:214 (1,2,3,4,1) - trying to keep the blanket

• 04:27:489 - nothing here? no note at this part

• 04:26:628 (1,2,1,1,2) - If your going to group the notes like this, the sliders should go side by side in groups of two, so you can use the 4/4 kick as emphasis, giving more reasoning behind your spacing fixed

• 04:28:524 (3,5) - these feel close together fixed

• 04:36:283 (1,2,3,4,5,6,7,8,9,10,11) - Same comment as 04:06:628 (5,6,7,8,1,2,3) - see above

• 04:41:283 (5,1) - feels close together trying to transition smoothly

• 05:00:765 (7) - Don't you usually put nc's on these? fixed

• 05:05:421 (1,2,3) - Same spacing comment as 02:14:214 (1,2,3,4,1) - here you can just move 1 back farther to the left tho it isn't really noticeable with jumps

• 05:25:593 - make it clickable fixed why were some of them ok then? It shouldn't be such a big deal then, but I guess I have to re-learn a ton :(

• There's a note at 05:31:627 - but you put nothing there. Theres no note at 05:32:145 - and you put a circle there?? I would move the circle back to that red tick for the first 2 circle-slider patterns (the last one sounds fine) fixed

• 05:34:214 (1) - I don't understand why you choose to compliment this white noise with much more character then the ambiance you have going throughout the track, especially at points like 03:43:869 - i end with slider art personally, and the white noise is much louder than the previous

Approaching Nirvana is great. Good job, keep it up and good luck :)
Thanks for the mod!~
Tycani
Here's a simple nm for ya :)

Ethereal
01:20:076 (1) - Remove NC
01:25:938 (3) - NC
01:25:938 (3) - Remove NC
01:48:007 (1,2,3,4,5,6,1,2,3,4) - This part looks a bit old-mappy. Maybe fix it up a little.
02:15:248 (1) - Remove NC
02:26:283 (1) - Remove NC
02:36:455 (1,1) - Remove NC's
04:16:628 (1) - Remove NC
04:26:972 (1,2,1,1) - Remove NC's
04:38:697 (1) - Remove NC
04:45:593 (1,1,1,1,1,1) - Remove NC's
05:00:765 (1) - Remove NC
05:10:938 (1,1) - Remove NC
05:22:835 (1) - Remove NC
05:32:490 (1,1) - Remove NC's
05:34:214 (1) - Remove NC
05:34:214 (1) - Tweak this a little more and you've got some really good slider art! (Not known from experience.)
BanchoBot
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