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Morimori Atsushi - Applique [Taiko]

posted
Total Posts
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Topic Starter
Shinsekai-
This beatmap was submitted using in-game submission on Saturday, December 9, 2017 at 11:32:35 AM

Artist: Morimori Atsushi
Title: Applique
Source: SOUND VOLTEX II -infinite infection-
Tags: Ayyri SDVX MÚSECA MUSECA Le Fruit Défendu Defendu Sequel タイムカプセル Character Theme First Song Contest 第一回ボルテキャラテーマ曲コンテスト Time Capsule
BPM: 224
Filesize: 3344kb
Play Time: 01:57
Difficulties Available:
  1. Ayyri's Inner Oni (5.38 stars, 681 notes)
  2. Futsuu (2.29 stars, 316 notes)
  3. Kantan (1.77 stars, 179 notes)
  4. Muzukashii (3.06 stars, 478 notes)
  5. Oni (4.32 stars, 615 notes)
  6. Ura Oni (6.25 stars, 828 notes)
Download: Morimori Atsushi - Applique
Information: Scores/Beatmap Listing
---------------
THANKS TO KURO <3 I LOVE YOU SO SO SO MUCH DUDE THANKS ;A;

TO celebrate XD


Bubble History:

In spanish cuz YOLO... Gracias a aquellas personas que me apoyaron en tooooooodo el sufrimiento que fue llegar hasta este punto!!! en serio les debo una por no dejar que me rindiera con este proyexto y quiero agradecer especial mente a Vulkin, Axer y muchas otras personas que me apoyaron demasiado en este proyecto de larga duracion ♥ Muchisimas Gracias ... De verdad los adoro

ENJOY PLAYING THIS MAP TY!

Taikocracy TY ♥
Surono :3 All fixed S i r
Rebub Surono Thanks... I have my promise now ^^ dw
Taikocracy fixed...
Rebub Taikocracy I'LL DO MY BEST!!
Myself
Volta AAAAAAA TY


~
mod(s) and Help(s):
- Volta ♥ ty for fix those errors UVU/ final Fixing o7
- Gamerock gracias for help me uvu
- Agu aguaguaguaguasguaguagu TY ♥ :333
- gaston_2199 Gracias amiwo
- Nardoxyribonucleic Ty for quick chek :3
- Surono Thankiu sir
- Taikocracy Gracias <3
- TKS Ty senpai :3
- Zetera Ty for your lovely mod
- Axer Te amo :*
- frukoyurdakul TY TY TY ♥ :3 I'll call you back soon
- Tyistiana Ty
- JessiChan Gracias mami ♥
- Game rock muchas gracias <3 te amo :*
- Nyan TY Dr.Nyan <3 ily
- frukoyurdakul Thanks! :D
- Arrival ty for the quick check on "Oni"
- Hanjamon Muchisimas gracias <3 de verdad
- Sur IRC Ura check
- Stefan DAM ty for that help dude :ooo i forgot those xD
- Vulkin!! Ty for the Re-Check =W= and finisher help and again :DO
- Nepus's re-check... Ty xd
- Surono Dem boi :^) i'll make more tacos for you ty
- omegaflo, Midnaait, Vulkin, Skylish ty for the test and opinion
- Volta Thanks for the gift ? ily Volta ?
- Kin TY <3 :3
- newyams99 TY FOR THE MOD ;_; I'VE WAINTING FOR THIS!!
- World Fraction thanks man uwu
- Taikocracy Muchas Gracias :^) Te amo
- Dainesl Thanks for the IRC mod ? ily!!
- Midnaait Te hice trabajar por que te adoro uwu
- -TheHateD- ILY ty for mod uvu <3
- Nishizumi uwu ty for accept my mappu <3
- frukoyurdakul Thanks!
- Raiden El mod inesperado <3 Gracias :D!
- Alepat :( que te paso... Te extraño wn... Gracias por el mod
- Grimbow Thanks my dud
- bjpe0810 thanks for your mod dude
- Smallwu ty for your mod uwu <3
- R Thanks <3
- OnosakiHito for test play and Mod Inner Oni diff <3 Thanks
- xtrem3x Thanks to help me ?
- IControl thanks <3 i'll wait other part of the mod >:3
- newyams99 ty for the suggestion!
- Vulkin Gracias por el mod XD
- Nepuri Spread help and timing help <3
- Vulkin mod <3 Thanks
- Aloda Thanks you too

Last Applique
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 39202
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 6
GridSize: 32
TimelineZoom: 3.199999

[Metadata]
Title:Applique
TitleUnicode:Appliqué
Artist:Morimori Atsushi
ArtistUnicode:モリモリあつし
Creator:Shinsekai-
Version:Last Applique
Source:SOUND VOLTEX II -infinite infection-
Tags:Ayyri SDVX MÚSECA MUSECA Le Fruit Défendu Defendu Sequel タイムカプセル Character Theme First Song Contest 第一回ボルテキャラテーマ曲コンテスト Time Capsule
BeatmapID:1429700
BeatmapSetID:447879

[Difficulty]
HPDrainRate:6
CircleSize:2
OverallDifficulty:7
ApproachRate:10
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Konachan.com_-_217995_hatsune_miku_long_hair_rella_thighhighs_twintails_vocaloid.jpg",0,-55
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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256,192,83800,1,0,0:0:0:0:
256,192,83934,1,8,0:0:0:0:
256,192,83979,1,8,0:0:0:0:
256,192,84023,1,8,0:0:0:0:
256,192,84068,1,8,0:0:0:0:
256,192,84113,1,8,0:0:0:0:
256,192,84157,1,8,0:0:0:0:
256,192,84202,1,4,0:0:0:0:
256,192,84336,1,8,0:0:0:0:
256,192,84470,1,0,0:0:0:0:
256,192,84604,1,8,0:0:0:0:
256,192,84671,1,8,0:0:0:0:
256,192,84738,1,0,0:0:0:0:
256,192,84872,1,0,0:0:0:0:
256,192,84939,1,0,0:0:0:0:
256,192,85006,1,8,0:0:0:0:
256,192,85139,1,0,0:0:0:0:
256,192,85273,1,8,0:0:0:0:
256,192,85340,1,0,0:0:0:0:
256,192,85407,1,8,0:0:0:0:
256,192,85474,1,8,0:0:0:0:
256,192,85541,1,0,0:0:0:0:
256,192,85675,1,0,0:0:0:0:
256,192,85809,1,12,0:0:0:0:
256,192,85943,1,0,0:0:0:0:
256,192,86077,1,12,0:0:0:0:
256,192,86211,1,0,0:0:0:0:
256,192,86345,1,12,0:0:0:0:
256,192,86479,1,0,0:0:0:0:
256,192,86613,1,12,0:0:0:0:
256,192,86747,1,0,0:0:0:0:
256,192,86881,1,12,0:0:0:0:
256,192,87014,1,0,0:0:0:0:
256,192,87148,1,12,0:0:0:0:
256,192,87282,1,0,0:0:0:0:
256,192,87349,1,0,0:0:0:0:
256,192,87416,1,8,0:0:0:0:
256,192,87550,1,0,0:0:0:0:
256,192,87684,1,0,0:0:0:0:
256,192,87818,1,0,0:0:0:0:
256,192,87952,1,8,0:0:0:0:
256,192,88086,1,0,0:0:0:0:
256,192,88153,1,8,0:0:0:0:
256,192,88220,1,8,0:0:0:0:
256,192,88354,1,0,0:0:0:0:
256,192,88488,1,8,0:0:0:0:
256,192,88622,1,0,0:0:0:0:
256,192,88756,1,8,0:0:0:0:
256,192,88889,1,8,0:0:0:0:
256,192,88956,1,8,0:0:0:0:
256,192,89023,1,0,0:0:0:0:
256,192,89157,1,0,0:0:0:0:
256,192,89291,1,0,0:0:0:0:
256,192,89425,1,0,0:0:0:0:
256,192,89492,1,8,0:0:0:0:
256,192,89559,1,0,0:0:0:0:
256,192,89693,1,0,0:0:0:0:
256,192,89827,1,8,0:0:0:0:
256,192,89894,1,0,0:0:0:0:
256,192,89961,1,0,0:0:0:0:
256,192,90028,1,0,0:0:0:0:
256,192,90095,1,8,0:0:0:0:
256,192,90139,1,8,0:0:0:0:
256,192,90184,1,8,0:0:0:0:
256,192,90229,1,0,0:0:0:0:
256,192,90296,1,0,0:0:0:0:
256,192,90363,1,8,0:0:0:0:
256,192,90407,1,8,0:0:0:0:
256,192,90452,1,8,0:0:0:0:
256,192,90497,1,0,0:0:0:0:
256,192,90564,1,0,0:0:0:0:
256,192,90631,1,12,0:0:0:0:
256,192,90898,1,8,0:0:0:0:
256,192,91166,1,0,0:0:0:0:
256,192,91434,1,8,0:0:0:0:
256,192,91702,1,8,0:0:0:0:
256,192,91970,1,0,0:0:0:0:
256,192,92238,1,8,0:0:0:0:
256,192,92372,1,8,0:0:0:0:
256,192,92506,1,0,0:0:0:0:
256,192,92773,1,0,0:0:0:0:
256,192,93041,1,8,0:0:0:0:
256,192,93175,1,8,0:0:0:0:
256,192,93309,1,0,0:0:0:0:
256,192,93577,1,0,0:0:0:0:
256,192,93845,1,8,0:0:0:0:
256,192,93979,1,8,0:0:0:0:
256,192,94113,1,0,0:0:0:0:
256,192,94381,1,0,0:0:0:0:
256,192,94648,1,8,0:0:0:0:
256,192,94782,1,8,0:0:0:0:
256,192,94872,1,0,0:0:0:0:
256,192,94916,1,0,0:0:0:0:
256,192,95184,1,0,0:0:0:0:
256,192,95452,1,8,0:0:0:0:
256,192,95586,1,8,0:0:0:0:
256,192,95720,1,0,0:0:0:0:
256,192,95988,1,0,0:0:0:0:
256,192,96256,1,8,0:0:0:0:
256,192,96389,1,8,0:0:0:0:
256,192,96523,1,0,0:0:0:0:
256,192,96791,1,0,0:0:0:0:
256,192,96925,1,0,0:0:0:0:
256,192,97059,1,8,0:0:0:0:
256,192,97193,1,8,0:0:0:0:
256,192,97327,1,0,0:0:0:0:
256,192,97595,1,8,0:0:0:0:
256,192,97863,1,8,0:0:0:0:
256,192,97997,1,8,0:0:0:0:
256,192,98131,1,0,0:0:0:0:
256,192,98398,1,0,0:0:0:0:
256,192,98666,1,8,0:0:0:0:
256,192,98800,1,8,0:0:0:0:
256,192,98934,1,0,0:0:0:0:
256,192,99202,1,8,0:0:0:0:
256,192,99470,1,8,0:0:0:0:
256,192,99604,1,8,0:0:0:0:
256,192,99738,1,0,0:0:0:0:
256,192,100006,1,0,0:0:0:0:
256,192,100273,1,8,0:0:0:0:
256,192,100407,1,8,0:0:0:0:
256,192,100541,1,0,0:0:0:0:
256,192,100809,1,0,0:0:0:0:
256,192,101077,1,8,0:0:0:0:
256,192,101211,1,8,0:0:0:0:
256,192,101345,1,0,0:0:0:0:
256,192,101613,1,0,0:0:0:0:
256,192,101881,1,8,0:0:0:0:
256,192,102148,1,0,0:0:0:0:
256,192,102416,1,8,0:0:0:0:
256,192,102684,1,8,0:0:0:0:
256,192,102751,1,8,0:0:0:0:
256,192,102818,1,8,0:0:0:0:
256,192,102885,1,8,0:0:0:0:
256,192,102952,1,8,0:0:0:0:
256,192,103019,1,8,0:0:0:0:
256,192,103086,1,8,0:0:0:0:
256,192,103153,1,8,0:0:0:0:
256,192,103220,1,8,0:0:0:0:
256,192,103287,1,8,0:0:0:0:
256,192,103354,1,8,0:0:0:0:
256,192,103421,1,8,0:0:0:0:
256,192,103488,1,0,0:0:0:0:
256,192,103577,1,8,0:0:0:0:
256,192,103666,1,8,0:0:0:0:
256,192,103756,1,0,0:0:0:0:
256,192,103845,1,0,0:0:0:0:
256,192,103934,1,0,0:0:0:0:
256,192,104023,1,8,0:0:0:0:
256,192,104113,1,8,0:0:0:0:
256,192,104202,1,8,0:0:0:0:
256,192,104291,1,0,0:0:0:0:
256,192,104381,1,8,0:0:0:0:
256,192,104470,1,8,0:0:0:0:
256,192,104559,1,0,0:0:0:0:
256,192,104648,1,0,0:0:0:0:
256,192,104738,1,0,0:0:0:0:
256,192,104827,1,8,0:0:0:0:
256,192,104916,1,8,0:0:0:0:
256,192,105006,1,8,0:0:0:0:
256,192,105095,1,0,0:0:0:0:
256,192,105184,1,8,0:0:0:0:
256,192,105273,1,8,0:0:0:0:
256,192,105363,1,0,0:0:0:0:
256,192,105452,1,0,0:0:0:0:
256,192,105541,1,0,0:0:0:0:
256,192,105631,1,8,0:0:0:0:
256,192,105720,1,8,0:0:0:0:
256,192,105810,1,8,0:0:0:0:
256,192,105899,1,0,0:0:0:0:
256,192,105988,1,8,0:0:0:0:
256,192,106077,1,8,0:0:0:0:
256,192,106166,1,0,0:0:0:0:
256,192,106256,1,0,0:0:0:0:
256,192,106345,1,0,0:0:0:0:
256,192,106434,1,8,0:0:0:0:
256,192,106523,1,8,0:0:0:0:
256,192,106613,1,8,0:0:0:0:
256,192,106702,1,0,0:0:0:0:
256,192,106836,1,8,0:0:0:0:
256,192,106970,1,0,0:0:0:0:
256,192,107104,1,8,0:0:0:0:
256,192,107238,1,8,0:0:0:0:
256,192,107327,1,8,0:0:0:0:
256,192,107417,1,8,0:0:0:0:
256,192,107506,1,0,0:0:0:0:
256,192,107639,1,8,0:0:0:0:
256,192,107773,1,0,0:0:0:0:
256,192,107907,1,8,0:0:0:0:
256,192,108041,1,8,0:0:0:0:
256,192,108130,1,8,0:0:0:0:
256,192,108220,1,8,0:0:0:0:
256,192,108309,1,0,0:0:0:0:
256,192,108443,1,8,0:0:0:0:
256,192,108577,1,8,0:0:0:0:
256,192,108711,1,8,0:0:0:0:
256,192,108845,1,8,0:0:0:0:
256,192,108979,1,8,0:0:0:0:
256,192,109113,1,0,0:0:0:0:
256,192,109202,1,8,0:0:0:0:
256,192,109291,1,8,0:0:0:0:
256,192,109381,1,0,0:0:0:0:
256,192,109470,1,8,0:0:0:0:
256,192,109559,1,8,0:0:0:0:
256,192,109648,1,0,0:0:0:0:
256,192,109738,1,8,0:0:0:0:
256,192,109827,1,8,0:0:0:0:
256,192,109916,1,0,0:0:0:0:
256,192,110006,1,8,0:0:0:0:
256,192,110095,1,8,0:0:0:0:
256,192,110184,1,0,0:0:0:0:
256,192,110273,1,0,0:0:0:0:
256,192,110363,1,8,0:0:0:0:
256,192,110452,1,0,0:0:0:0:
256,192,110541,1,0,0:0:0:0:
256,192,110631,1,8,0:0:0:0:
256,192,110720,1,0,0:0:0:0:
256,192,110809,1,0,0:0:0:0:
256,192,110898,1,8,0:0:0:0:
256,192,110988,1,0,0:0:0:0:
256,192,111077,1,8,0:0:0:0:
256,192,111166,1,8,0:0:0:0:
256,192,111256,1,0,0:0:0:0:
256,192,111300,1,0,0:0:0:0:
256,192,111345,1,0,0:0:0:0:
256,192,111389,1,0,0:0:0:0:
256,192,111434,1,8,0:0:0:0:
256,192,111523,1,8,0:0:0:0:
256,192,111613,1,0,0:0:0:0:
256,192,111702,1,0,0:0:0:0:
256,192,111791,1,8,0:0:0:0:
256,192,111881,1,8,0:0:0:0:
256,192,111970,1,0,0:0:0:0:
256,192,112059,1,8,0:0:0:0:
256,192,112148,1,0,0:0:0:0:
256,192,112238,1,0,0:0:0:0:
256,192,112327,1,8,0:0:0:0:
256,192,112372,1,8,0:0:0:0:
256,192,112416,1,8,0:0:0:0:
256,192,112461,1,8,0:0:0:0:
256,192,112506,1,0,0:0:0:0:
256,192,112595,1,0,0:0:0:0:
256,192,112684,1,8,0:0:0:0:
256,192,112773,1,8,0:0:0:0:
256,192,112863,1,0,0:0:0:0:
256,192,112907,1,0,0:0:0:0:
256,192,112952,1,8,0:0:0:0:
256,192,112997,1,8,0:0:0:0:
256,192,113041,1,0,0:0:0:0:
256,192,113086,1,8,0:0:0:0:
256,192,113131,1,0,0:0:0:0:
256,192,113532,1,8,0:0:0:0:
256,192,113666,1,0,0:0:0:0:
256,192,113800,1,8,0:0:0:0:
256,192,113867,1,8,0:0:0:0:
256,192,113934,1,0,0:0:0:0:
256,192,114202,1,8,0:0:0:0:
256,192,114470,1,8,0:0:0:0:
256,192,114604,1,0,0:0:0:0:
256,192,114671,1,0,0:0:0:0:
256,192,114738,1,8,0:0:0:0:
256,192,115541,1,8,0:0:0:0:
256,192,116345,1,8,0:0:0:0:
256,192,117148,1,8,0:0:0:0:
256,192,117952,1,12,0:0:0:0:
Vulkin
Capitalize Title as "Applique" kds pls /runs

(PlaceHolder)

-Kantan-
00:13:756 (17) - delete
00:14:693 (17,18,19,20,21,22,23) - move to 00:14:291
00:22:863 (29) - delete
00:26:613 (35) - delete
00:26:345 (34) - make k
00:29:023 (38,39) - delete
00:35:720 (48) - delete
00:38:666 (52,53) - delete
00:57:952 (84,85) - delete
01:00:363 (88) - delete
01:03:309 (94) - make k
01:05:988 (100) - delete
01:09:202 (107) - move to 01:09:738 (108)
01:10:006 (109) - move to 01:10:541 (110)
01:10:809 (111,112) - delete
01:12:416 (113) - delete
01:17:238 (123,124) - delete
01:19:648 (127) - delete
01:22:863 (133) - delete
01:23:934 (135,136) - Ctrl+G
01:26:345 (140,143) - delete
01:30:095 (146) - delete
01:48:577 (177) - delete
01:49:381 (178,179) - delete
01:52:595 (185) - delete

-Futsuu-
00:05:720 (18) - Delete
00:13:086 (44,46) - delete
00:21:925 (10,11) - make k
00:24:336 (17,18) - move to 00:24:202
00:32:639 (46) - delete
00:37:461 (60) - delete first then 00:37:059 (58,59,60) Ctrl+G
00:38:131 (61,62,63) - Ctrl+G
01:00:631 (129,130) - Make K
01:03:309 (139) - Make K
01:08:800 (157) - Move to 01:09:202
01:09:470 - Add K
01:11:211 (166) - Delete
01:11:345 (167) - Make K
01:11:613 - Add Don
01:12:014 (171) - delete
01:12:684 (172) - add d
01:18:041 (188) - delete
01:18:443 (189) - delete
01:18:577 (189) - make d
01:19:648 (193) - delete
01:24:872 (208) - delete
01:26:345 (212) - delete
01:27:148 (214) - delete

i dont have that much time ;w; but this'll probably do i think
DeletedUser_6637817
This map is, wooooooooooow OWO (astounded by the number of issues, no offense)

Kantan (Futsuu in disguise)
First off the bat, no 1/2 WHATSOEVER UNRANKABLE!
00:23:800 (44,45) - nerf pls
00:36:657 (81,82) - ^
00:50:452 (105,106,107) - Finisher? fits with the sound
01:18:309 (183,184,185,186,187,188,189,190,191,192,193) - this is just way too OP for a Kantan WTF man 5 1/1 is crazy difficult already and this will most likely be a futsuu if this kind of pattering continues
So please make the kantan more kantan.

Futsuu (The real one, i think)
This is almost like the kantan in its current state, rendering the ranking progress hard if not fixed immediately.

Muzukashii
I dont think i want to mod this, because it has to undergo structure changes, more in the 'Spread' Box

Oni
Spread makes it impossible. sorry man

Inner Oni
Same sadly, sad to see such a good mapping job fall apart because of spread!

THE HOLY SPREAD BOX (Do not touch(Please do))
So yes heres a Graph explaining where your diffs lie, distance saying where it lies on Difficultywise, 3 slashes being A normal gap, 2 being a bit too similar (but still rankable), 1 being way too similar to be ranked. all above 4 is too big of a gap
Other (ranked kantans)
/
/
/
Your Kantan (Pretty hard, got some Futsuu Level patterns in there) HAS TO DOWNGRADE
/
Your Futsuu (Make more 1/2 in it, otherwise fine if you downgrade kantan)
/
/
/
/
Your Muzukashii (too much 1/4 to balance out the 1/2 lack in the Futsuu, downgrade a bit)
/
/
/
/
Your Oni (Way too exotic patterns and way too long streams to compensate the 1/4 of the (hopefully downgraded) Muzukashii, downgrade to accomodate muzukashii)
/
/
Your Inner Oni (Its quite dense and fits with the Oni, but has to be downgraded aswell if you want to fix the spread well)

I hope i could help you with the spread!
GLHF ranking!
Topic Starter
Shinsekai-

Nepuri wrote:

This map is, wooooooooooow OWO (astounded by the number of issues, no offense)

Kantan (Futsuu in disguise)
First off the bat, no 1/2 WHATSOEVER UNRANKABLE! not really :^) if you know how to adap the 1/2 is totally rankeable, cuz this song have too much 1/2 if you don't know :C
00:23:800 (44,45) - nerf pls
00:36:657 (81,82) - ^
00:50:452 (105,106,107) - Finisher? fits with the sound
01:18:309 (183,184,185,186,187,188,189,190,191,192,193) - this is just way too OP for a Kantan WTF man 5 1/1 is crazy difficult already and this will most likely be a futsuu if this kind of pattering continues
So please make the kantan more kantan.yes i know XD i'm trying to make this more Easier but THE SONG HAVE TOO MUCH SOUNDS TO MAP!!!

Futsuu (The real one, i think)
This is almost like the kantan in its current state, rendering the ranking progress hard if not fixed immediately.

Muzukashii
I dont think i want to mod this, because it has to undergo structure changes, more in the 'Spread' Box

Oni
Spread makes it impossible. sorry man

Inner Oni
Same sadly, sad to see such a good mapping job fall apart because of spread!well i don't nerf this one cuz i love this diff.. so =/

THE HOLY SPREAD BOX (Do not touch(Please do))
So yes heres a Graph explaining where your diffs lie, distance saying where it lies on Difficultywise, 3 slashes being A normal gap, 2 being a bit too similar (but still rankable), 1 being way too similar to be ranked. all above 4 is too big of a gap
Other (ranked kantans)
/
/
/
Your Kantan (Pretty hard, got some Futsuu Level patterns in there) HAS TO DOWNGRADE IK MAN IS HARD TO MAKE SOME EZ WHEN THE SONG HAVE TOO MUCH SOUNDS TO MAP :^)!!!!
/
Your Futsuu (Make more 1/2 in it, otherwise fine if you downgrade kantan) ye Xd i'm working on that
/
/
/
/
Your Muzukashii (too much 1/4 to balance out the 1/2 lack in the Futsuu, downgrade a bit)
/
/
/
/
Your Oni (Way too exotic patterns and way too long streams to compensate the 1/4 of the (hopefully downgraded) Muzukashii, downgrade to accomodate muzukashii)
/
/
Your Inner Oni (Its quite dense and fits with the Oni, but has to be downgraded aswell if you want to fix the spread well)

I hope i could help you with the spread!
GLHF ranking!
Well this is the mod what i want for fix this... But i need help to fix Kantan =/ and futsuu
Aloda
Hello! M4M here, sorry I took so long :?

General
01:43:488 - 01:54:738 Consider making this Kiai

Kantan
The section from 00:13:889 (17) to 00:19:916 (24) feels very awkward to me. Although I can tell which beats you've mapped it to when listening in the editor, it's very difficult to follow while playing. I suggest moving 00:13:889 (17) to 00:14:291 then have this at 00:14:827 - 00:15:631 - 00:16:434 - 00:17:238 - 00:18:041 and 00:18:845 then finally move 00:19:514 (24) to 00:19:648 . This feels a lot more natural to play in my opinion.

00:55:006 (85,86) - ctrl+g This adds a little variety and sounds better to me.

00:57:684 (91) - Remove

01:03:845 (106,107) - Consider making these finishers

01:09:738 - Add a d

01:10:006 (121) - Move to 01:10:541

01:10:809 (123) - Remove

Futsuu
The start is this diff is a little too intense. Your use of 1/2 is about the same as that of in the Kiai despite this being a much softer section. Consider removing 00:00:764 (2) - 00:07:461 (24) - 00:10:943 (37) - 00:13:086 (45) and 00:13:354 (47)

00:34:113 (50,51) - ctrl+g

00:43:220 (81,82) - ctrl+g

00:44:023 (84) - k -> d

00:49:648 (101) - d -> k

00:54:202 (111,112) - ctrl+g

00:55:139 (114) - Remove

00:55:943 (117) - Remove

00:56:747 (120) - Remove

As Nepuri already said, the huge jump in difficulty between Futsuu/Muzu and Muzu/Oni is a big issue. To be honest, you could just make 01:43:488 (595) - 01:49:916 (628) of the Oni a little harder and call it an Inner Oni. The actual Inner Oni feels very overmapped to me and I suggest either remapping it or doing what I just mentioned, scrapping the old Inner and making a new Oni.

As for the Muzu, try cutting down on the 1/4 usage as this is a relatively high bpm song.

If you'd like me to mod these diffs as they are now, let me know, but I strongly suggest you make some big changes to them beforehand.
Topic Starter
Shinsekai-

Vulkin wrote:

Capitalize Title as "Applique" kds pls /runs

(PlaceHolder)

-Kantan-
00:13:756 (17) - delete
00:14:693 (17,18,19,20,21,22,23) - move to 00:14:291
00:22:863 (29) - delete
00:26:613 (35) - delete
00:26:345 (34) - make k
00:29:023 (38,39) - delete
00:35:720 (48) - delete
00:38:666 (52,53) - delete
00:57:952 (84,85) - delete
01:00:363 (88) - delete
01:03:309 (94) - make k
01:05:988 (100) - delete
01:09:202 (107) - move to 01:09:738 (108)
01:10:006 (109) - move to 01:10:541 (110)
01:10:809 (111,112) - delete
01:12:416 (113) - delete
01:17:238 (123,124) - delete
01:19:648 (127) - delete
01:22:863 (133) - delete
01:23:934 (135,136) - Ctrl+G
01:26:345 (140,143) - delete
01:30:095 (146) - delete
01:48:577 (177) - delete
01:49:381 (178,179) - delete
01:52:595 (185) - delete

-Futsuu-
00:05:720 (18) - Delete
00:13:086 (44,46) - delete
00:21:925 (10,11) - make k
00:24:336 (17,18) - move to 00:24:202
00:32:639 (46) - delete
00:37:461 (60) - delete first then 00:37:059 (58,59,60) Ctrl+G
00:38:131 (61,62,63) - Ctrl+G
01:00:631 (129,130) - Make K
01:03:309 (139) - Make K
01:08:800 (157) - Move to 01:09:202
01:09:470 - Add K
01:11:211 (166) - Delete
01:11:345 (167) - Make K
01:11:613 - Add Don
01:12:014 (171) - delete
01:12:684 (172) - add d
01:18:041 (188) - delete
01:18:443 (189) - delete
01:18:577 (189) - make d
01:19:648 (193) - delete
01:24:872 (208) - delete
01:26:345 (212) - delete
01:27:148 (214) - delete

i dont have that much time ;w; but this'll probably do i think

99% ACEPTED y no se por que en ingles ctm >:C

Aloda wrote:

Hello! M4M here, sorry I took so long :?

General
01:43:488 - 01:54:738 Consider making this Kiai maybe maybe

Kantan
The section from 00:13:889 (17) to 00:19:916 (24) feels very awkward to me. Although I can tell which beats you've mapped it to when listening in the editor, it's very difficult to follow while playing. I suggest moving 00:13:889 (17) to 00:14:291 then have this at 00:14:827 - 00:15:631 - 00:16:434 - 00:17:238 - 00:18:041 and 00:18:845 then finally move 00:19:514 (24) to 00:19:648 . This feels a lot more natural to play in my opinion. loss the rhythm :c sorry but no

00:55:006 (85,86) - ctrl+g This adds a little variety and sounds better to me.

00:57:684 (91) - Remove

01:03:845 (106,107) - Consider making these finishers ok

01:09:738 - Add a d

01:10:006 (121) - Move to 01:10:541

01:10:809 (123) - Remove

Futsuu
The start is this diff is a little too intense. Your use of 1/2 is about the same as that of in the Kiai despite this being a much softer section. Consider removing 00:00:764 (2) - 00:07:461 (24) - 00:10:943 (37) - 00:13:086 (45) and 00:13:354 (47) same reason has before :< sry

00:34:113 (50,51) - ctrl+g

00:43:220 (81,82) - ctrl+g

00:44:023 (84) - k -> d

00:49:648 (101) - d -> k

00:54:202 (111,112) - ctrl+g

00:55:139 (114) - Remove ok

00:55:943 (117) - Remove ok

00:56:747 (120) - Remove ok

As Nepuri already said, the huge jump in difficulty between Futsuu/Muzu and Muzu/Oni is a big issue. To be honest, you could just make 01:43:488 (595) - 01:49:916 (628) of the Oni a little harder and call it an Inner Oni. The actual Inner Oni feels very overmapped to me and I suggest either remapping it or doing what I just mentioned, scrapping the old Inner and making a new Oni. nah... I want rank that Inner too so... I'll make Oni cuz this song have too much sounds what i need map i think xD my inner oni is the most EZ in the Beatmap seccion and i'll make that more Easier for hat.. cuz i want rank it

As for the Muzu, try cutting down on the 1/4 usage as this is a relatively high bpm song. i'll fix Muzu no...

If you'd like me to mod these diffs as they are now, let me know, but I strongly suggest you make some big changes to them beforehand. ~~

Thanks to all <3
Vulkin
Allright lemme pick up the mod i have forgotten for like more than a month now lol
Remember to not to give kds on this post because i already modded before lol

-Muzukashii-
Note: At 00:52:595 - 00:56:881 - instead of k d i would put kkk d but it would be kinda kill for star rating so lol
00:19:916 (83,84,85,86) - Finisher? to fit with those at the BG
00:23:934 (93) - k cuz pitch increase
00:25:273 (100) - ^^
00:32:773 (141,142,143,144,145) - Finisher?
00:52:059 (215) - d, fits with the incoming k d lol
01:05:653 - add k?
01:08:867 - add d?
01:10:474 - ^
01:19:581 (100,102,104,106) - delete?
01:25:206 (121) - ^

-Oni-
Note: Oni's pretty good, cant find that many issues lol
01:05:452 (369,370,372,373) - k?
01:06:791 (375,376) - d?
01:34:849 - add d?
01:54:202 - add d?

-Inner Oni-
00:04:872 (16,17,18) - d?
00:57:684 (363) - d?
Just suggestion but can you make from 00:58:488 - 01:00:898 alternate color every 1/1 starting with d? to follow that melody or something idk how is it called lol
01:06:747 (44,45) - d?
01:14:760 (109,110,111,112,113,114,115,116,117,118) - ctrl+g?
01:16:099 - add d
01:16:166 (120) - change to k
01:34:849 - add d?

Gomen nasai for late mod D: and good luck on your map :D

[_Chichinya_] wrote:

no se por que en ingles ctm >:C
Se me olvida aaaaaaaaaaaaaaaaaaaaaaaaaaaaa maldita memoria
DeletedUser_6637817
Hey again!

Just noting that this song is on WALTZ timing




I hope you make progress with this map!
Good luck and Happy mapping!
Topic Starter
Shinsekai-
:lol:

Vulkin wrote:

Allright lemme pick up the mod i have forgotten for like more than a month now lol
Remember to not to give kds on this post because i already modded before lol

-Muzukashii-
Note: At 00:52:595 - 00:56:881 - instead of k d i would put kkk d but it would be kinda kill for star rating so lol eh? :O
00:19:916 (83,84,85,86) - Finisher? to fit with those at the BG si va
00:23:934 (93) - k cuz pitch increase ya
00:25:273 (100) - ^^ mmm no por ahora
00:32:773 (141,142,143,144,145) - Finisher?
00:52:059 (215) - d, fits with the incoming k d lol
01:05:653 - add k?
01:08:867 - add d?
01:10:474 - ^
01:19:581 (100,102,104,106) - delete?
01:25:206 (121) - ^

-Oni-
Note: Oni's pretty good, cant find that many issues lol
01:05:452 (369,370,372,373) - k?
01:06:791 (375,376) - d?
01:34:849 - add d?
01:54:202 - add d?

-Inner Oni-
00:04:872 (16,17,18) - d? nop ya te dije que esos sonidos se quedaran como kats... por que son sonidos del piano
00:57:684 (363) - d?
Just suggestion but can you make from 00:58:488 - 01:00:898 alternate color every 1/1 starting with d? to follow that melody or something idk how is it called lol me explicas por PM pls...
01:06:747 (44,45) - d? nop por lo mismo
01:14:760 (109,110,111,112,113,114,115,116,117,118) - ctrl+g? solo cambie una
01:16:099 - add d
01:16:166 (120) - change to k
01:34:849 - add d?

Gomen nasai for late mod D: and good luck on your map :D

[_Chichinya_] wrote:

no se por que en ingles ctm >:C
Se me olvida aaaaaaaaaaaaaaaaaaaaaaaaaaaaa maldita memoria asjkashfiuatuiqasgruigh xD NPNNPNPN lo importante es el contenido del mod :3 y lo que esta en blanco es que acepte xD ya tu saes gracias por el mod pape

Nepuri wrote:

Hey again!

Just noting that this song is on WALTZ timing




I hope you make progress with this map!
Good luck and Happy mapping!

Ty for you too
IControl
iControl's mod

Kantan

00:03:845 (5) - d I think in this section to many k's are a little boring to play even if some is just starting to learn how to play


00:08:666 (11) - ^


00:17:505 (21) - k same reason but with to many d's this time


00:20:720 (25) - d


00:24:336 (31) - add d? (red tic) I think this note sounds important enough to not be ignored especially since the bass is going to be very strong in the next section of the song. Also if you are worried about the sr ill help you lower it later on in the mod


00:25:273 (33) - k sounds higher than lower


00:30:363 (40) - k reasons above


00:32:773 (44) - D? I'm not sure if you like to use finishers but this would be a good place for some


00:33:577 (45) - ^


00:34:381 (46,47,48) - D K D? still not sure but it wouldn't be bad to place them here too


00:35:720 - add k this note sounds very loud shouldn't be ignored


00:35:988 (50) - D ^


00:37:327 - add k ^


00:42:416 (59) - d this section should be modding like the other one before if you agree with my changes


00:52:595 (74) - these should be removed in this section because they don't seem to important and they are causing the sr to go very high


00:55:006 (77) - I think this one is fine because its right before another new part of the song


00:58:220 (82) - add d


00:59:827 (85) - remove I these should be treated like red tics in kantan and only be used sparingly since the bpm is very high. It is also causing the sr to go up


01:02:238 (89) - remove ^


01:04:648 (94) - ^


01:08:666 (101) - remove


01:09:202 (102,103) - remove


01:09:738 - add k sounds important


01:10:006 (103) - remove


01:10:541 - add d sounds important


01:10:809 (105,106) - remove


01:11:345 - add K?


01:12:684 (107,108) - cltr g sounds lower than higher


01:14:291 (110) - move to 01:14:023 - change to k This sounds better imo


01:14:559 (111) - D?


01:15:095 (112) - remove The rest of the map pretty much repeats from here so apply changes to the whole map if you agree :)


Sorry this mod is short but I'm busy irl D: A quick overview of futsuu was that you were using the red tics unsparingly so try removeing alot like what i did with kantan Good Luck :)
Topic Starter
Shinsekai-

IControl wrote:

iControl's mod

Kantan

00:03:845 (5) - d I think in this section to many k's are a little boring to play even if some is just starting to learn how to play mm no cuz i want follow the clock sound ( tic-toc )


00:08:666 (11) - ^ same has before


00:17:505 (21) - k same reason but with to many d's this time


00:20:720 (25) - d


00:24:336 (31) - add d? (red tic) I think this note sounds important enough to not be ignored especially since the bass is going to be very strong in the next section of the song. Also if you are worried about the sr ill help you lower it later on in the mod


00:25:273 (33) - k sounds higher than lower


00:30:363 (40) - k reasons above


00:32:773 (44) - D? I'm not sure if you like to use finishers but this would be a good place for some


00:33:577 (45) - ^


00:34:381 (46,47,48) - D K D? still not sure but it wouldn't be bad to place them here too


00:35:720 - add k this note sounds very loud shouldn't be ignored


00:35:988 (50) - D ^


00:37:327 - add k ^


00:42:416 (59) - d this section should be modding like the other one before if you agree with my changes same reason has before


00:52:595 (74) - these should be removed in this section because they don't seem to important and they are causing the sr to go very high


00:55:006 (77) - I think this one is fine because its right before another new part of the song


00:58:220 (82) - add d


00:59:827 (85) - remove I these should be treated like red tics in kantan and only be used sparingly since the bpm is very high. It is also causing the sr to go up


01:02:238 (89) - remove ^


01:04:648 (94) - ^


01:08:666 (101) - remove


01:09:202 (102,103) - remove


01:09:738 - add k sounds important


01:10:006 (103) - remove


01:10:541 - add d sounds important


01:10:809 (105,106) - remove


01:11:345 - add K?


01:12:684 (107,108) - cltr g sounds lower than higher


01:14:291 (110) - move to 01:14:023 - change to k This sounds better imo


01:14:559 (111) - D?


01:15:095 (112) - remove The rest of the map pretty much repeats from here so apply changes to the whole map if you agree :)


Sorry this mod is short but I'm busy irl D: A quick overview of futsuu was that you were using the red tics unsparingly so try removeing alot like what i did with kantan Good Luck :)
Thanks <3 for real uvu
IControl
I don't wanna mod entire spread D: its not hard tho just treat futsuu like its 112 bpm. 00:05:452 (12,13,14,15,16,17,18) - notes like these should broken down to at most 3 notes while giving enough room for the next note and should be used sparingly. good luck :)
xtrem3x
Random Mods


General:

don = d
kat = k
Big Don = D
Big Kat = K

cambia el SV a 1.40 .. aun siendo kantan y futsuu puedes usar inherited points a 0.80x para compensar ese asunto.

en 00:12:684- es mejor que dividas en partes iguales los cambios de velocidad para dejarlo en 1.00x al final ... son 7 notas, así que empieza con 0.88x (esto en oni, en Inner y en Muzukashii pones los mismos inherited points pero en kantan y futsuu quitaselos)

el punto 00:40:006- dejalo en 00:40:005- por que al jugarlo la linea va separada de la nota (aunque ya se volvio un poco común ese problema) pero igual a arreglarlo.

lo mismo en 00:51:256- dejalo en 00:51:255-


Muzukashii

  • 00:29:961 (129,130) - un ctrl+g a estas notas ...
    00:30:631 (132,133,134) - lo mismo...

    00:37:059 - de esto a [url=http://puu.sh/qkOxj.jpg]esto[/urll]

    00:51:256 - en esta parte solo deja un triple justo antes de la ultima nota (00:52:059- )

    01:04:581- borrala, ya con solo ver el montón se ve dificil.

    01:42:684 - lo mismo que en 00:51:256-


Oni

  • 00:17:305 - borrala ... sale bien raro como está aquí.

    00:32:639 - aqui falta una nota al menos una roja ...
    00:51:322 - lo mismo

    00:52:059 - agregale un finish ... parece obvio.

    01:17:171 - mueve esta nota a 01:17:037 ... el triple suena mas convincente

    01:18:644 - borra esta nota .. no tiene sonido para que sea 5 notas.

    01:19:648 (458,459) - (no son los numeros actuales) pero igual cambialas a d ... el sonido alto está en la 3ra nota.

    01:29:023 - cambia esto por esto
Topic Starter
Shinsekai-

xtrem3x wrote:

Random Mods


General:

don = d
kat = k
Big Don = D
Big Kat = K

cambia el SV a 1.40 .. aun siendo kantan y futsuu puedes usar inherited points a 0.80x para compensar ese asunto.

en 00:12:684- es mejor que dividas en partes iguales los cambios de velocidad para dejarlo en 1.00x al final ... son 7 notas, así que empieza con 0.88x (esto en oni, en Inner y en Muzukashii pones los mismos inherited points pero en kantan y futsuu quitaselos) lo pensare

el punto 00:40:006- dejalo en 00:40:005- por que al jugarlo la linea va separada de la nota (aunque ya se volvio un poco común ese problema) pero igual a arreglarlo.

lo mismo en 00:51:256- dejalo en 00:51:255-


Kantan

  • ahi luego ...


Futsuu

  • ahi luego ...


Muzukashii

  • 00:29:961 (129,130) - un ctrl+g a estas notas ...
    00:30:631 (132,133,134) - lo mismo...

    00:37:059 - de esto a [url=http://puu.sh/qkOxj.jpg]esto[/urll]

    00:51:256 - en esta parte solo deja un triple justo antes de la ultima nota (00:52:059- )

    01:04:581- borrala, ya con solo ver el montón se ve dificil.

    01:42:684 - lo mismo que en 00:51:256-


Oni

  • 00:17:305 - borrala ... sale bien raro como está aquí.

    00:32:639 - aqui falta una nota al menos una roja ...
    00:51:322 - lo mismo

    00:52:059 - agregale un finish ... parece obvio.

    01:17:171 - mueve esta nota a 01:17:037 ... el triple suena mas convincente

    01:18:644 - borra esta nota .. no tiene sonido para que sea 5 notas.

    01:19:648 (458,459) - (no son los numeros actuales) pero igual cambialas a d ... el sonido alto está en la 3ra nota.

    01:29:023 - cambia esto por esto,mmm no por que podria ser un oco mas complicado


Inner

  • ahi luego ...
acepte casi todo :D ty
OnosakiHito
[ Inner Oni]
  1. 00:12:416 (44,45,46,47,48,49,50,51,52,53,54) - Tryeither this or [url]this[/url]
  2. 00:12:416 ~ 00:13:488 - You should make the acceleration smoother. I'm not quite sure why you use such odd values for the green lines. Try this instead.
  3. 00:19:849 (110) - Delete this note and change 00:19:916 (111) - to K for the reason mention on next point.
  4. 00:20:720 (114,117,119,121) - Change to K. I wonder why you only used normal kats, since those have huge impact.
  5. 00:13:488 ~ 00:19:916 - I would like to suggest you to think one more time by yourself about this part with adding finishers for every clash that happens to appear, similar to what I suggested one point before. The 1/4 are fine, but the possible finisher sounds are very significant in this part, and ignoring them means to ignore an opportunity for some very interesting beatplacements. Please give it a try to have a mix out of finishers, 1/2 and 1/4.
  6. 00:32:506 ~ 00:35:184 - Highlighted notes are finishers.
  7. 00:35:720 ~ 00:39:202 - Highlighted notes are finishers. I suggested these two points for a better structure. Maybe you like it.
  8. 00:40:006 - Barline isn't with note aligned. Fix that by moving the greenline to 00:39:939 -.
  9. 00:51:256 - ^
  10. 00:59:827 (392,393,394,395) - Remove this one and stick to 1/4. Due to this 1/6 all upcoming notes are wrongly snapped. Yes, there is some kind of "thrill" sound which would make a 1/6 fit, but in this case it is rather disturbing than anything else, for said reason.
  11. 01:00:898 (409,410,411,412) - And 01:00:898 (409,410,411,412) - are not accurate. If anything it would be a dddd in both cases. EIther go for these or just use normal 1/4. It really drags down the quality of the beatmap.
  12. 01:06:747 (44,45,46,47,48,49) - User finishers. I would probably even see this a disqualification reason since the sounds clearly indicate the use of finishers, unlike 00:04:872 (16,17) - where a 1/8 fits well.
  13. 01:08:064 (56,57) - Recommending to delete the d. You have in the whole map no finisher at the end of 1/4, so it rather appears to be inconsistent.
  14. 01:11:345 ~ 01:14:559 - Same as before about finisher use.
  15. 01:19:113 (146,149) - I think you should consider for every sound of this kind to have finishers.
I will come later for the lower difficulties. But that's it for now.
Btw. some of the suggestions I gave can be considered for the other diffs as well.
Topic Starter
Shinsekai-

OnosakiHito wrote:

[ Inner Oni]
  1. 00:12:416 (44,45,46,47,48,49,50,51,52,53,54) - Tryeither this or [url]this[/url]
  2. 00:12:416 ~ 00:13:488 - You should make the acceleration smoother. I'm not quite sure why you use such odd values for the green lines. Try this instead.
  3. 00:19:849 (110) - Delete this note and change 00:19:916 (111) - to K for the reason mention on next point.
  4. 00:20:720 (114,117,119,121) - Change to K. I wonder why you only used normal kats, since those have huge impact.
  5. 00:13:488 ~ 00:19:916 - I would like to suggest you to think one more time by yourself about this part with adding finishers for every clash that happens to appear, similar to what I suggested one point before. The 1/4 are fine, but the possible finisher sounds are very significant in this part, and ignoring them means to ignore an opportunity for some very interesting beatplacements. Please give it a try to have a mix out of finishers, 1/2 and 1/4.
  6. 00:32:506 ~ 00:35:184 - Highlighted notes are finishers.
  7. 00:35:720 ~ 00:39:202 - Highlighted notes are finishers. I suggested these two points for a better structure. Maybe you like it.
  8. 00:40:006 - Barline isn't with note aligned. Fix that by moving the greenline to 00:39:939 -.
  9. 00:51:256 - ^
  10. 00:59:827 (392,393,394,395) - Remove this one and stick to 1/4. Due to this 1/6 all upcoming notes are wrongly snapped. Yes, there is some kind of "thrill" sound which would make a 1/6 fit, but in this case it is rather disturbing than anything else, for said reason.
  11. 01:00:898 (409,410,411,412) - And 01:00:898 (409,410,411,412) - are not accurate. If anything it would be a dddd in both cases. EIther go for these or just use normal 1/4. It really drags down the quality of the beatmap.
  12. 01:06:747 (44,45,46,47,48,49) - User finishers. I would probably even see this a disqualification reason since the sounds clearly indicate the use of finishers, unlike 00:04:872 (16,17) - where a 1/8 fits well.
  13. 01:08:064 (56,57) - Recommending to delete the d. You have in the whole map no finisher at the end of 1/4, so it rather appears to be inconsistent.
  14. 01:11:345 ~ 01:14:559 - Same as before about finisher use.
  15. 01:19:113 (146,149) - I think you should consider for every sound of this kind to have finishers.
I will come later for the lower difficulties. But that's it for now.
Btw. some of the suggestions I gave can be considered for the other diffs as well.

best mod in my life o.o all acepted
[R]
yo

RIP 2 kudos
[Kantan]
maybe deletesome note like 00:19:113 - | 00:35:720 - | 00:44:827 - you need a bit break once
00:22:863 - delete, this kinda hard for beginer after hitting 00:21:523 (26,27,28) -
00:31:970 - delete maybe
00:50:184 - move 00:49:381 -
01:02:238 - add note ?
01:25:809 - As 1/1, no pattern is longer than 5 notes, guess you can change "ooxooox" to "o ooo o" pattern

[Futsuu]
Spread at begining is almost same with muzukashii
00:00:764 - i recommended to remove rather than follow the piano, maybe consistency 00:07:193 -
00:03:577 - delete
00:06:523 - delete
00:09:202 (30,31,32) - muzukashii have kkk here
00:10:943 - delete
00:12:416 - delete
00:32:639 - add note ?
00:35:854 - same ^
00:36:657 - delete

[Muzukashii]
00:12:952 - add don here, futsuu have note here
00:13:220 - add don
01:01:568 - add kat
01:02:238 - change don
01:03:175 (21,22,23) - change kkk for variety
01:11:077 - change kat, no recommended to make dkk in 1/4 since this high bpm

well maybe just that from me
Good Luck
Topic Starter
Shinsekai-

[R] wrote:

yo

RIP 2 kudos
[Kantan]
maybe deletesome note like 00:19:113 - ok | 00:35:720 - | 00:44:827 - you need a bit break once
00:22:863 - delete, this kinda hard for beginer after hitting 00:21:523 (26,27,28) - not yet
00:31:970 - delete maybe
00:50:184 - move 00:49:381 -
01:02:238 - add note ?
01:25:809 - As 1/1, no pattern is longer than 5 notes, guess you can change "ooxooox" to "o ooo o" pattern this is a little test for new players :) so i keep for the moments

[Futsuu]
Spread at begining is almost same with muzukashii
00:00:764 - i recommended to remove rather than follow the piano, maybe consistency 00:07:193 -
00:03:577 - delete
00:06:523 - delete
00:09:202 (30,31,32) - muzukashii have kkk here
00:10:943 - delete nope
00:12:416 - delete
00:32:639 - add note ? i'll think about this
00:35:854 - same ^ ^
00:36:657 - delete

[Muzukashii]
00:12:952 - add don here, futsuu have note here
00:13:220 - add don
01:01:568 - add kat
01:02:238 - change don
01:03:175 (21,22,23) - change kkk for variety
01:11:077 - change kat, no recommended to make dkk in 1/4 since this high bpm nope i'll change this note 01:11:211 (62) - more comfortable for all i guess

well maybe just that from me Tehee~ soy you like my inner and oni diff(s) ^//w//^
Good Luck
Smallwu
Hi, mod from my queue
[General]
Add Tags : "MÚSECA", "MUSECA", "SOUND VOLTEX II -infinite infection-" and "SDVX"
---
All diff except Inner Oni - Turn off Widescreen Support
---
Slider Velocity
Kantan / Futsuu : 1.2
Muzukashii / Oni / Inner Oni : 1.4
---
Change "100%" to "50%"
Same timing point, different volume. That's strange, isn't it?

*New Thing* 00:26:613 Move this to 00:26:345 - Kiai Time should start at here
*New Thing* 2 When you update, you can update to "Pending Beatmaps"

[Kantan]
00:12:684 - 00:12:952 - 00:13:086 - 00:13:220 - Remove SVs (They're no effect, here just a Slider!)

00:19:113 - K? Follow regular pattern as before

00:19:916 (23) - d If you accept 00:19:113 ^

00:31:166 (40) - k I think sound pitch same as 00:30:363

00:31:970 - Add d Follow regular pattern as before

00:39:470 - 00:39:738 - 00:40:006 - 00:40:273 - 00:40:541 - Remove pls, Kantan shouldn't has any speed increase

01:53:131 (170) - D Better I think
[Futsuu]
Skip :3
Just a suggest : Make your SVs better like Kantan
[Muzukashii]
00:52:059 (221) - D

01:03:175 (22,23,24) - ddd I know what are you doing here, but ddd sounds more fit

01:27:148 (129,130) - Ctrl+G

01:42:416 (166) - d Because sounds same as 01:41:881

01:42:684 (167,168,169,170,171,172,173,174) - kkk k k kkk

01:43:488 (175) - D If you do accept 01:42:684 ^

01:54:537 (213) - Move to 01:54:671 Just one ddk, I think it's OK. And sounds great :3

Actually, I think Finisher in Muzu is too much. Try to reducing them?
[Oni]
00:25:273 - 00:26:345 - Become these The original isn't fun I think, and the last one is Finisher

00:38:264 (205) - k

00:38:532 (207,208) - Remove

00:39:939 - The green line move to 00:40:006

00:50:988 (255) - D?

00:51:256 - 00:52:059 - Become these I think they're more fit :3, last one is Finisher

01:27:148 (486,487) - Finisher (487) and Ctrl+G
[Inner Oni]
00:12:952 (48) - k

00:13:220 (51,52) - k

00:22:863 - 00:24:738 - I don't know, but I think they need you to become better. Sound strange here :3

00:25:273 - 00:26:345 - Become these The original isn't fun I think, and the last one is Finisher

00:38:131 (244) - k

00:38:666 (250,251,252,253,254,255,256,257,258) - kkkd kkkd K

00:39:939 - The green line move to 00:40:006

00:58:488 - 01:01:702 - Become these Yes they're long, but most of them are good I believe

01:07:461 (46) - d

01:17:595 (126) - k

01:20:184 (148) - K?

01:27:148 (207,208) - Ctrl+G

=====
GL with Rank! >3<
Topic Starter
Shinsekai-

Smallwu wrote:

Hi, mod from my queue
[General]
Add Tags : "MÚSECA", "MUSECA", "SOUND VOLTEX II -infinite infection-" and "SDVX"
---
All diff except Inner Oni - Turn off Widescreen Support
---
Slider Velocity
Kantan / Futsuu : 1.2
Muzukashii / Oni / Inner Oni : 1.4
---
Change "100%" to "50%"
Same timing point, different volume. That's strange, isn't it?

*New Thing* 00:26:613 Move this to 00:26:345 - Kiai Time should start at here
*New Thing* 2 When you update, you can update to "Pending Beatmaps"

[Kantan]
00:12:684 - 00:12:952 - 00:13:086 - 00:13:220 - Remove SVs (They're no effect, here just a Slider!)

00:19:113 - K? Follow regular pattern as before

00:19:916 (23) - d If you accept 00:19:113 ^

00:31:166 (40) - k I think sound pitch same as 00:30:363

00:31:970 - Add d Follow regular pattern as before

00:39:470 - 00:39:738 - 00:40:006 - 00:40:273 - 00:40:541 - Remove pls, Kantan shouldn't has any speed increase

01:53:131 (170) - D Better I think
[Futsuu]
Skip :3
Just a suggest : Make your SVs better like Kantan
[Muzukashii]
00:52:059 (221) - D

01:03:175 (22,23,24) - ddd I know what are you doing here, but ddd sounds more fit

01:27:148 (129,130) - Ctrl+G

01:42:416 (166) - d Because sounds same as 01:41:881

01:42:684 (167,168,169,170,171,172,173,174) - kkk k k kkk

01:43:488 (175) - D If you do accept 01:42:684 ^

01:54:537 (213) - Move to 01:54:671 Just one ddk, I think it's OK. And sounds great :3

Actually, I think Finisher in Muzu is too much. Try to reducing them?
[Oni]
00:25:273 - 00:26:345 - Become these The original isn't fun I think, and the last one is Finisher

00:38:264 (205) - k

00:38:532 (207,208) - Remove

00:39:939 - The green line move to 00:40:006

00:50:988 (255) - D?

00:51:256 - 00:52:059 - Become these I think they're more fit :3, last one is Finisher

01:27:148 (486,487) - Finisher (487) and Ctrl+G
[Inner Oni]
00:12:952 (48) - k

00:13:220 (51,52) - k

00:22:863 - 00:24:738 - I don't know, but I think they need you to become better. Sound strange here :3

00:25:273 - 00:26:345 - Become these The original isn't fun I think, and the last one is Finisher

00:38:131 (244) - k

00:38:666 (250,251,252,253,254,255,256,257,258) - kkkd kkkd K

00:39:939 - The green line move to 00:40:006

00:58:488 - 01:01:702 - Become these Yes they're long, but most of them are good I believe

01:07:461 (46) - d

01:17:595 (126) - k

01:20:184 (148) - K?

01:27:148 (207,208) - Ctrl+G

=====
GL with Rank! >3<
Lol ty for mod :3 i'll acept like... 85% of the mod XD ty for mod dude
komasy
Hi M4M~
It is difficult for me to write English.So I will write Japanese and English,just in case
thanks
Kantan
AiMod You have to fix.


You use too many D and K. An effect of D and K is reduced to half.You should refrain from using D and K generally.
I think that color in itself of beatmap is not bad.You should let beatmap limit the place using D and K to part-time turning point and cymbals.
(Kantanでは、DやKが多く使われ過ぎています。これはDやKの本来の効力が半減して、プレイ感が失われます。全体的に多すぎるため、文字に書き起こすと、文章力が増えてしまいますので、あなたの感覚に任せます。基本的には、パートの変わり目や目立つシンバルの音のみにDやKを置くとよいでしょう。配色自体は悪くないと思います)
Futsuu
About D and K Please refer to the above.
And you should reduce the number of notes.(A difference of the number of the combos with other degrees of difficulty.)
I think 150-300-450-600-800 is best.
Muzukashii
00:26:144 (111,112) - delete? difficult

00:28:354 (124,125) - delete?

00:39:001 (169,170) - delete? difficult

00:51:657 (217) - delete?

01:11:144 (61) - delete or change to d. I recommend single color in Muzu.

01:43:086 (171) - delete? difficult

01:43:287 (172) - ^

01:54:470 (211) - change to k and 01:54:738 (214) - change to d . I recommend single color in Muzu.
Oni
00:26:680 (133,134,135,136) - ctrl+g and 00:26:814 - delete?

00:27:818 (142,143) - ctrl+g and move to 00:27:751 -

00:30:363 (161) - change to d?

00:36:523 (191) - change to d?

00:37:394 (198,199) - change to dd?

00:45:095 (231) - delete? rest

00:57:684 (302,303,304,305,306,307,308,309,310) - so long and difficult. You should change to other pattern.
00:58:488 (311,312,313,314,315,316,317,318,319) - ^
00:59:291 (320,321,322,323,324,325,326,327,328) - ^

01:36:523 (538) - delete? rest

01:44:023 (572,573,574,575,576,577,578,579,580,581,582,583,584,585,586,587,588,589,590,591,592,593,594,595) - same pattern.You should attach a change.

01:49:113 (601) - change to d?
Inner Oni
00:09:336 (33,34) - ctrl+g? clock sound(ここのパートでは1拍目になっている時計の音にkを置いているので統一)

00:31:702 (199) - change to d?

00:31:970 (201) - change to d?

01:13:354 - add d?

01:15:564 - add d? bassdrum

01:25:742 - add d or k? bassdrum

01:27:416 (208) - delete finish and 01:27:282 - add dd?(1/4) bassdrum

01:49:737 (121,122) - delete and 01:49:782 - add k? and 01:49:916 - 1/3 begin from here.

01:53:532 - add d or k?

01:54:202 - add d or k?

good luck!!
Topic Starter
Shinsekai-

bjpe0810 wrote:

Hi M4M~
It is difficult for me to write English.So I will write Japanese and English,just in case
thanks
Kantan
AiMod You have to fix.
sorry X_X

You use too many D and K. An effect of D and K is reduced to half.You should refrain from using D and K generally.
I think that color in itself of beatmap is not bad.You should let beatmap limit the place using D and K to part-time turning point and cymbals.
(Kantanでは、DやKが多く使われ過ぎています。これはDやKの本来の効力が半減して、プレイ感が失われます。全体的に多すぎるため、文字に書き起こすと、文章力が増えてしまいますので、あなたの感覚に任せます。基本的には、パートの変わり目や目立つシンバルの音のみにDやKを置くとよいでしょう。配色自体は悪くないと思います) はい、音はこれらの部分で強すぎるので、私はあまりにもDくらいとKを使用します。

Futsuu
About D and K Please refer to the above.
And you should reduce the number of notes.(A difference of the number of the combos with other degrees of difficulty.)
I think 150-300-450-600-800 is best. ><!! Same reason has before
Muzukashii
00:26:144 (111,112) - delete? difficult いえ, is muzukashii for a reason XD

00:28:354 (124,125) - delete? same reason has before

00:39:001 (169,170) - delete? difficult i can't delete those ntes come on xd is a strong sound...

00:51:657 (217) - delete? nope, this note proportionate more rhythm in that part

01:11:144 (61) - delete or change to d. I recommend single color in Muzu. nice ddd <3

01:43:086 (171) - delete? difficult same reason has before

01:43:287 (172) - ^ ^

01:54:470 (211) - change to k and 01:54:738 (214) - change to d . I recommend single color in Muzu. nah this is a little test only in that final stream i want leave that ddk :3
Oni
00:26:680 (133,134,135,136) - ctrl+g oooh nice and 00:26:814 - delete? no

00:27:818 (142,143) - ctrl+g and move to 00:27:751 - nope

00:30:363 (161) - change to d? oki

00:36:523 (191) - change to d? ? :o it's d already...

00:37:394 (198,199) - change to dd? mmmm this would be concidered....

00:45:095 (231) - delete? rest sound need be mapped

00:57:684 (302,303,304,305,306,307,308,309,310) - so long and difficult. You should change to other pattern. it's long but is not hard for a experiment player
00:58:488 (311,312,313,314,315,316,317,318,319) - ^
00:59:291 (320,321,322,323,324,325,326,327,328) - ^

01:36:523 (538) - delete? rest nope

01:44:023 (572,573,574,575,576,577,578,579,580,581,582,583,584,585,586,587,588,589,590,591,592,593,594,595) - same pattern.You should attach a change. no because is the same sound XD so i leave that like that ww

01:49:113 (601) - change to d? ok
Inner Oni
00:09:336 (33,34) - ctrl+g? clock sound(ここのパートでは1拍目になっている時計の音にkを置いているので統一) www、私はそれを見ていません

00:31:702 (199) - change to d? nope

00:31:970 (201) - change to d? yep

01:13:354 - add d? no sound in that part

01:15:564 - add d? bassdrum nice

01:25:742 - add d or k? bassdrum no becasue the next note is a D

01:27:416 (208) - delete finish and 01:27:282 - add dd?(1/4) bassdrum ok

01:49:737 (121,122) - delete and 01:49:782 - add k? and 01:49:916 - 1/3 begin from here. listen the sound...

01:53:532 - add d or k? ok

01:54:202 - add d or k? ^

good luck!! THANKS
Grimbow
Mod
M4M time \o\ \o/ /o/

My mods are heavily based on the relation of the notes to the music, feel free to deny everything if your mapping style doesn't follow my style of modding!

d - Small don (red note)
D - Big don (red note with a finish)
k - Small kat (blue note)
K - Big kat (blue note with a finish)

Black means something that I think needs changed
Orange is just a suggestion
Blue is a comment

[Kantan]

You have a LOT of finishes in this diff. While I do understand that there's a lot of crashing, booming and banging going on in this song, having every other note/long strings of finishes feels really odd to play and they should be mainly reserved for emphasizing certain parts in the music (Like 00:50:452 (69) - here. That would be a good place for a finish that doesn't have one!), and that effect is lost when the map is a good 70% finishers.
With that said..
00:14:291 (17) - Remove the finish on this note and change it to a k, it seems to me that you are following the synth here more than the crashes or FX, and the synth hits a really high pitch here, and it would contrast well with the next note
00:15:095 (18,19,20,21,22) - Remove the finishes on these notes, you can still follow the synth without following the crashes
00:19:113 (23) - Remove this note, you don't seem to have any breaks in this Kantan and this would be an appropriate place for one since the synth here is a held note from 00:18:309 (22) -
00:23:934 (31,32,33) - Remove the finishes on these notes. Keeping them in ruins the emphasis that 00:23:131 (30) - gets from the finish and makes the transition into the kiai feel a lot less powerful than it could be
00:27:148 (35) - Change this to a k? The synth here pretty much peaks and the notes after it, to me, seem lower in tone
00:31:970 (41) - Delete this note to give the player a short break, since there hasn't been any since the last one suggested and the synth here also falls on a held note so it doesn't feel out of place to have a rest
00:33:577 (44,45,46,47) - Remove the finishes on these notes, they take the emphasis away from the note with a finish at 00:35:988 (49) - and they also land on synth, not just the FX
00:36:791 (50,51,52,53) - Same with these, remove the finishes so the last note in the kiai feels more powerful and the transition is more apparent
00:50:452 (69) - This would be a good place to add a finish!
00:51:256 (71) - Here too! This works well with the previous suggestion if you give it a try in the editor, the D dK feels really powerful to play!
00:52:059 (72,73,74,75,76,77,78,79) - Remove the finish on all these notes, they can follow the synth without following the crashes or FX and it still feels and sounds fine to play
00:57:684 (80) - Delete this note for another break, it lands on a held note and there hasn't been a break since the kiai
00:58:220 (81,82) - Remove the finish from this and ctrl+g it so that it follows the synth better, the synth here goes from low to high and d k better follows that flow
01:00:898 (85) - Change this to a k so that it better matches the high pitch that the synth hits here
00:59:291 (83,84,85) - Also, remove the finishes from these notes! The note at 01:01:702 (86) - doesn't feel as powerful or emphasized as it could because of these, so if you remove them this note gets the emphasis it deserves!
01:14:023 (108) - This note feels really out of place and doesn't seem to be mapping anything in the music? If you move it to 01:13:488 - then it will land on a synth note and have good purpose
01:16:166 (111,112) - Change these to a k's so that they match the pitch of the synth climbing and peaking (Also makes a neat ddkkk pattern!)
01:20:988 (118) - This doesn't need a finish, it's the same background synth as the notes around it and doesn't warrant the emphasis, please remove the finish!
01:25:809 (126,127,128,129,130,131,132) - This feels pretty harsh for a kantan, especially since they are all big notes. I don't feel that a beginner would have the co-ordination to hit all of these as intended so I think you should first, change 01:26:345 (128) - to a d to keep it as d d d d d k since that is a simple enough pattern, then remove all the finishers on 01:25:809 (126,127,128,129,130,131) - these notes so that only the last has the finish. There is lots of room in the other difficulties to have the D D K D D D K, but I feel like this one doesn't need it.
01:29:827 (135) - Change to a k since the synth here peaks pretty high!
01:42:684 (153) - Add a finish to this note since the volume and tone of the music changes pretty harshly here
01:43:488 (154,155,156,157,158,159,160,161,162) - These don't need finishes on them, the notes play and sound fine without them and the emphasis isn't really needed
01:49:113 (161) - Delete this note, there hasn't been a break in quite a while and the next section is pretty intense so beginners might need the small break to prepare!
01:54:738 (173) - Add a finish to this note, it would map the shattering sound pretty well and the emphasis would feel great!

[Futsuu]

00:23:131 (13) - Add a finish here, this note would benifit greatly from the emphasis!
00:23:934 (16) - Remove the finish on this note, it doesn't really stand out enough on its own to require a finish
00:26:077 (23,24,25) - ddK, ddD, kkK or kkD are bad ideas, they look ugly and feel bad to play so I suggest removing the finish at 00:26:345 (25) - or deleting 00:26:211 (24) - to make this viable again
00:57:684 (113,114,115,116) - Remove the finishes on these notes, they don't all need the emphasis here
00:58:220 (115) - Change this one to a d, the synth here is increasing and it would contrast nicely with the note after being a k
01:01:702 (125) - Please remove finish, as stated above triplets with finishes at the end do not play well
01:02:506 (128) - Same here, ddD does not play comfortably. Remove finish
01:03:309 (131) - Same here, please remove the finish
01:04:648 (134,135,136) - kkD is a bad idea as stated earlier, please remove the finish here 01:04:916 (136) -
01:06:791 (141,142,143,144,145,146) - You don't need these finishes, remove them. You are following the piano here and the emphasis isn't needed
01:08:666 (147) - Change this to a d, the synth here is lower than the note previous to it
01:10:006 (151) - Move this note to 01:09:470 - . Currently that gap is empty and it has a very prominent beat there, and the note you are moving is currently not mapping anything in particular in the song so it makes sense to move it
01:13:488 (162,163,164,165) - These notes do not need finishes, you are following the piano pitch here and the piano is quiet
01:15:363 (168,169,170) - These don't need finishes either, the synth isn't doing anything that would warrant them
01:16:970 (172) - Remove the finish on this and change it to a k, the synth peaks here but the finish should be reserved to emphasize the start of the kiai which is very near by
01:19:381 (179,180,181,182,183) - No need for these notes to have finishes either, the piano is a soft sound and doesn't warrant the harshness of a finish
01:21:523 (185,186) - Ctrl+g these notes, the synth increases in pitch instead of decreasing and the dk will follow this closer
01:26:345 (199,200,202) - Change these notes to D's, the tone of the piano hits doesn't change at all during this part and this seems like a bit much of a jump from the Kantan as it stands
01:51:791 (268) - Delete this note, the pattern is a bit too long as it currently stands and especially with all the finishes you have makes it a bit too complicated for a futsuu.
01:52:327 (270) - Remove the finish on this note, I don't see why this note has one if any of the ones around it doesn't?
01:53:934 (276) - Remove the finish on this or remove 01:53:800 (275) - so that it doesn't follow the same problem as above
01:54:604 (278) - Delete this and add a finish to 01:54:738 (279) - . The note at 1:54 could benefit greatly from a finish due to the glass shattering noise and landing on a harsh transition point in the music

I'll finish the rest of the mod tomorrow as it is now midnight here and I need to sleep, please no kds until I have finished it as I don't feel I deserve them unless I complete the mod. Thank you. :oops:

OKAY GAME TIME

[Muzukashii]

Now that I look back over my first part of the mod I really wish I had brought up the spread between the muzu and the futsuu :( If you want to go over it with me in PM please feel free to message me but I will continue modding each individual difficulty on its own for now. Again, my apologies :(

Please fix the SV of this difficulty, it is 1.96 currently which leads me to believe you've opened AI mod at some point. To fix this, go into the .osu file and change Slidermultiplier to 1.4 and save it.
00:14:157 (52) - Delete this note. The density change from the futsuu to here is pretty big and having 8 5-note patterns one after another is pretty overkill for a muzukashii. Also, in deleting it, the finish at 00:14:291 (53) - isn't so awkward to play and won't be a hassle for people just getting into the swing of harder maps!
00:14:961 (57) - Delete this note for the same reason as above
00:15:764 (62) - This one too
00:16:568 (67) - Kill this one also
00:17:372 (72) - Delete it
00:19:782 (86) - Murder it
00:22:863 (92,93) - Remove the finish on one of these notes so that the other one can benefit from the emphasis instead of both of them. (I'd personally suggest to remove the one on 00:23:131 (93) - )
00:23:934 (97) - This doesn't need a finish, it doesn't warrant the emphasis, please remove the finish
00:24:738 (102) - I can understand why the finish was added on this one but I'd suggest to remove it so that it is consistent with the two notes after it which are the same sound in the music, but don't have finishes.
00:25:876 (108,111) - Delete one of these notes, a ddd ddd is a bit too much for a muzukashii as this is the difficulty where you are beginning to introduce 1/4 triplets and patterns so you don't want to overwhelm the player straight away. It's also 224bpm and ddd ddd is hard enough to hit at that bpm already! :P
00:35:720 (150) - Remove the finish on this note and add one to 00:35:988 (151) - since 00:35:988 (151) - is the note where the section change lands on, the emphasis is more important for this note than it is on the one before it
00:39:001 (169) - Delete this note for the same reason as earlier, two 1/4 triplets at this BPM next to each other is a bit too difficult for a muzukashii
00:50:452 (211) - Add a finish here! This note feels great to play on both keys as there is a heavy bass kick in the music here
00:51:657 (217,219) - Delete these two notes, this little section here is pretty hard to play for a muzu difficulty (It requires a hand switch if you can't singletap 224BPM and I doubt many people at muzukashii level have learned this yet)
00:58:756 (5,6,7,8,9,10,11,12,13) - None of these notes need finishes please remove the finishes on them, there's nothing spectacular enough happening in the music to warrant all of them needing the emphasis
01:01:434 (14) - This doesn't need a finish either, playing KkD is very awkward even at higher levels and where this note lands in the music there's nothing to suggest needing a finish here
01:04:782 (32) - The notes around this make the pattern very difficult, but if you remove this note then there is a small break made between the 1/4 ddd and the finish which is enough time for the player to prepare themselves to hit the finish
01:11:077 (61,62,63,64) - I suggest either removing the triplet here (by deleting 01:11:144 (62) - ) or removing the finish on 01:11:345 (64) - because as it stands, ddd K is very awkward to hit at this speed
01:13:488 (72,73,74) - Remove the finish on these notes and delete 01:14:425 (76) - . The finishes on the first bunch of notes take away the emphasis from the note at 01:14:559 (77) - and that is a prominent beat in the music, and deleting 01:14:425 (76) - will make it so that you don't have a strange ddK pattern here and will make this section flow a bit better
01:19:648 (102,103,104,105,106,107) - I don't feel like these notes need the finish on them either since they are following the tone of the piano here so I suggest you remove them
01:22:595 (113) - Same with this note, there's nothing extraordinary in the music that calls for a finish to be placed here so I suggest removing it
01:23:398 (117) - Here also, please remove the finish
01:43:287 (174) - Please delete this note for the same reason mentioned last time this pattern came up, it forces an awkward hand switch in a player that is only just getting used to 1/4 patterns and there is a finish right after so there would be no time for them to recover
01:48:309 (188) - Dkk is a bad idea in this difficulty, plus the finish isn't placed on anything that warrants it in the music so I suggest removing the finish

[Oni]

00:04:849 (16,17) - Change these to k's, the piano is a pretty high pitch here and the k sound is better suited to these pitches
00:38:666 (207) - You should make this a triplet, you had it as two triplets in the muzukashii so I don't see why you made it easier in the Oni?
00:38:934 (208) - Same with this, make this a triplet also
00:47:773 (242) - Change this to a k, it would better follow the pitch that the violin is setting here
00:59:291 (320,321,322,323,324,325,326,327,328) - Wow that's an evil pattern right there :cry:
01:00:095 (329,330) - Ctrl+g these two notes, the pitches in the music go from lower to higher where these notes land so it would map this appropriately
01:06:791 (366,367,368,369) - Same as in other difficulties, I don't feel like these notes need the finishes on them since they are just following the piano in the background
01:08:398 (375,376) - Change these to k's, they are snare hits on the drum and that's what the k is best suited to map
01:09:202 (380,381) - These too, change these two to k's, 01:09:738 (382) - this to a d and 01:10:006 (383) - to a k so you properly follow the drum here!
01:10:273 (384,387) - Change these to k's as well for the same reason!
01:19:648 (444,445,446,447,448) - Same as last time, remove the finishers as they are just following the piano background and nothing that needs the emphasis
01:39:202 (548) - Change this note to a k to follow the violin pitch here!

Aaaaaaaaaaaaaaaaaand finished! This took me a little while and I am sorry that I took a break in the middle :( I hope my mod helps in some way and best of luck in ranking this! :oops:
Topic Starter
Shinsekai-

Grimbow wrote:

Mod
M4M time \o\ \o/ /o/

My mods are heavily based on the relation of the notes to the music, feel free to deny everything if your mapping style doesn't follow my style of modding!

d - Small don (red note)
D - Big don (red note with a finish)
k - Small kat (blue note)
K - Big kat (blue note with a finish)

Black means something that I think needs changed
Orange is just a suggestion
Blue is a comment

[Kantan]

You have a LOT of finishes in this diff. While I do understand that there's a lot of crashing, booming and banging going on in this song, having every other note/long strings of finishes feels really odd to play and they should be mainly reserved for emphasizing certain parts in the music (Like 00:50:452 (69) - here. That would be a good place for a finish that doesn't have one!), and that effect is lost when the map is a good 70% finishers.
With that said..
00:14:291 (17) - Remove the finish on this note and change it to a k, it seems to me that you are following the synth here more than the crashes or FX, and the synth hits a really high pitch here, and it would contrast well with the next note
00:15:095 (18,19,20,21,22) - Remove the finishes on these notes, you can still follow the synth without following the crashes
00:19:113 (23) - Remove this note, you don't seem to have any breaks in this Kantan and this would be an appropriate place for one since the synth here is a held note from 00:18:309 (22) -
00:23:934 (31,32,33) - Remove the finishes on these notes. Keeping them in ruins the emphasis that 00:23:131 (30) - gets from the finish and makes the transition into the kiai feel a lot less powerful than it could be
00:27:148 (35) - Change this to a k? The synth here pretty much peaks and the notes after it, to me, seem lower in tone
00:31:970 (41) - Delete this note to give the player a short break, since there hasn't been any since the last one suggested and the synth here also falls on a held note so it doesn't feel out of place to have a rest
00:33:577 (44,45,46,47) - Remove the finishes on these notes, they take the emphasis away from the note with a finish at 00:35:988 (49) - and they also land on synth, not just the FX
00:36:791 (50,51,52,53) - Same with these, remove the finishes so the last note in the kiai feels more powerful and the transition is more apparent
00:50:452 (69) - This would be a good place to add a finish!
00:51:256 (71) - Here too! This works well with the previous suggestion if you give it a try in the editor, the D dK feels really powerful to play!
00:52:059 (72,73,74,75,76,77,78,79) - Remove the finish on all these notes, they can follow the synth without following the crashes or FX and it still feels and sounds fine to play
00:57:684 (80) - Delete this note for another break, it lands on a held note and there hasn't been a break since the kiai
00:58:220 (81,82) - Remove the finish from this and ctrl+g it so that it follows the synth better, the synth here goes from low to high and d k better follows that flow
01:00:898 (85) - Change this to a k so that it better matches the high pitch that the synth hits here
00:59:291 (83,84,85) - Also, remove the finishes from these notes! The note at 01:01:702 (86) - doesn't feel as powerful or emphasized as it could because of these, so if you remove them this note gets the emphasis it deserves!
01:14:023 (108) - This note feels really out of place and doesn't seem to be mapping anything in the music? If you move it to 01:13:488 - then it will land on a synth note and have good purpose
01:16:166 (111,112) - Change these to a k's so that they match the pitch of the synth climbing and peaking (Also makes a neat ddkkk pattern!)
01:20:988 (118) - This doesn't need a finish, it's the same background synth as the notes around it and doesn't warrant the emphasis, please remove the finish!
01:25:809 (126,127,128,129,130,131,132) - This feels pretty harsh for a kantan, especially since they are all big notes. I don't feel that a beginner would have the co-ordination to hit all of these as intended so I think you should first, change 01:26:345 (128) - to a d to keep it as d d d d d k since that is a simple enough pattern, then remove all the finishers on 01:25:809 (126,127,128,129,130,131) - these notes so that only the last has the finish. There is lots of room in the other difficulties to have the D D K D D D K, but I feel like this one doesn't need it.
01:29:827 (135) - Change to a k since the synth here peaks pretty high!
01:42:684 (153) - Add a finish to this note since the volume and tone of the music changes pretty harshly here
01:43:488 (154,155,156,157,158,159,160,161,162) - These don't need finishes on them, the notes play and sound fine without them and the emphasis isn't really needed
01:49:113 (161) - Delete this note, there hasn't been a break in quite a while and the next section is pretty intense so beginners might need the small break to prepare!
01:54:738 (173) - Add a finish to this note, it would map the shattering sound pretty well and the emphasis would feel great!

[Futsuu]

00:23:131 (13) - Add a finish here, this note would benifit greatly from the emphasis!
00:23:934 (16) - Remove the finish on this note, it doesn't really stand out enough on its own to require a finish
00:26:077 (23,24,25) - ddK, ddD, kkK or kkD are bad ideas, they look ugly and feel bad to play so I suggest removing the finish at 00:26:345 (25) - or deleting 00:26:211 (24) - to make this viable again
00:57:684 (113,114,115,116) - Remove the finishes on these notes, they don't all need the emphasis here
00:58:220 (115) - Change this one to a d, the synth here is increasing and it would contrast nicely with the note after being a k
01:01:702 (125) - Please remove finish, as stated above triplets with finishes at the end do not play well
01:02:506 (128) - Same here, ddD does not play comfortably. Remove finish
01:03:309 (131) - Same here, please remove the finish
01:04:648 (134,135,136) - kkD is a bad idea as stated earlier, please remove the finish here 01:04:916 (136) -
01:06:791 (141,142,143,144,145,146) - You don't need these finishes, remove them. You are following the piano here and the emphasis isn't needed
01:08:666 (147) - Change this to a d, the synth here is lower than the note previous to it
01:10:006 (151) - Move this note to 01:09:470 - . Currently that gap is empty and it has a very prominent beat there, and the note you are moving is currently not mapping anything in particular in the song so it makes sense to move it
01:13:488 (162,163,164,165) - These notes do not need finishes, you are following the piano pitch here and the piano is quiet
01:15:363 (168,169,170) - These don't need finishes either, the synth isn't doing anything that would warrant them
01:16:970 (172) - Remove the finish on this and change it to a k, the synth peaks here but the finish should be reserved to emphasize the start of the kiai which is very near by
01:19:381 (179,180,181,182,183) - No need for these notes to have finishes either, the piano is a soft sound and doesn't warrant the harshness of a finish
01:21:523 (185,186) - Ctrl+g these notes, the synth increases in pitch instead of decreasing and the dk will follow this closer
01:26:345 (199,200,202) - Change these notes to D's, the tone of the piano hits doesn't change at all during this part and this seems like a bit much of a jump from the Kantan as it stands
01:51:791 (268) - Delete this note, the pattern is a bit too long as it currently stands and especially with all the finishes you have makes it a bit too complicated for a futsuu.
01:52:327 (270) - Remove the finish on this note, I don't see why this note has one if any of the ones around it doesn't?
01:53:934 (276) - Remove the finish on this or remove 01:53:800 (275) - so that it doesn't follow the same problem as above
01:54:604 (278) - Delete this and add a finish to 01:54:738 (279) - . The note at 1:54 could benefit greatly from a finish due to the glass shattering noise and landing on a harsh transition point in the music

I'll finish the rest of the mod tomorrow as it is now midnight here and I need to sleep, please no kds until I have finished it as I don't feel I deserve them unless I complete the mod. Thank you. :oops:



[Muzukashii]

Now that I look back over my first part of the mod I really wish I had brought up the spread between the muzu and the futsuu :( If you want to go over it with me in PM please feel free to message me but I will continue modding each individual difficulty on its own for now. Again, my apologies :(

Please fix the SV of this difficulty, it is 1.96 currently which leads me to believe you've opened AI mod at some point. To fix this, go into the .osu file and change Slidermultiplier to 1.4 and save it.
00:14:157 (52) - Delete this note. The density change from the futsuu to here is pretty big and having 8 5-note patterns one after another is pretty overkill for a muzukashii. Also, in deleting it, the finish at 00:14:291 (53) - isn't so awkward to play and won't be a hassle for people just getting into the swing of harder maps!
00:14:961 (57) - Delete this note for the same reason as above
00:15:764 (62) - This one too
00:16:568 (67) - Kill this one also
00:17:372 (72) - Delete it
00:19:782 (86) - Murder it
00:22:863 (92,93) - Remove the finish on one of these notes so that the other one can benefit from the emphasis instead of both of them. (I'd personally suggest to remove the one on 00:23:131 (93) - )
00:23:934 (97) - This doesn't need a finish, it doesn't warrant the emphasis, please remove the finish
00:24:738 (102) - I can understand why the finish was added on this one but I'd suggest to remove it so that it is consistent with the two notes after it which are the same sound in the music, but don't have finishes.
00:25:876 (108,111) - Delete one of these notes, a ddd ddd is a bit too much for a muzukashii as this is the difficulty where you are beginning to introduce 1/4 triplets and patterns so you don't want to overwhelm the player straight away. It's also 224bpm and ddd ddd is hard enough to hit at that bpm already! :P
00:35:720 (150) - Remove the finish on this note and add one to 00:35:988 (151) - since 00:35:988 (151) - is the note where the section change lands on, the emphasis is more important for this note than it is on the one before it
00:39:001 (169) - Delete this note for the same reason as earlier, two 1/4 triplets at this BPM next to each other is a bit too difficult for a muzukashii
00:50:452 (211) - Add a finish here! This note feels great to play on both keys as there is a heavy bass kick in the music here
00:51:657 (217,219) - Delete these two notes, this little section here is pretty hard to play for a muzu difficulty (It requires a hand switch if you can't singletap 224BPM and I doubt many people at muzukashii level have learned this yet)
00:58:756 (5,6,7,8,9,10,11,12,13) - None of these notes need finishes please remove the finishes on them, there's nothing spectacular enough happening in the music to warrant all of them needing the emphasis
01:01:434 (14) - This doesn't need a finish either, playing KkD is very awkward even at higher levels and where this note lands in the music there's nothing to suggest needing a finish here
01:04:782 (32) - The notes around this make the pattern very difficult, but if you remove this note then there is a small break made between the 1/4 ddd and the finish which is enough time for the player to prepare themselves to hit the finish
01:11:077 (61,62,63,64) - I suggest either removing the triplet here (by deleting 01:11:144 (62) - ) or removing the finish on 01:11:345 (64) - because as it stands, ddd K is very awkward to hit at this speed
01:13:488 (72,73,74) - Remove the finish on these notes and delete 01:14:425 (76) - . The finishes on the first bunch of notes take away the emphasis from the note at 01:14:559 (77) - and that is a prominent beat in the music, and deleting 01:14:425 (76) - will make it so that you don't have a strange ddK pattern here and will make this section flow a bit better
01:19:648 (102,103,104,105,106,107) - I don't feel like these notes need the finish on them either since they are following the tone of the piano here so I suggest you remove them
01:22:595 (113) - Same with this note, there's nothing extraordinary in the music that calls for a finish to be placed here so I suggest removing it
01:23:398 (117) - Here also, please remove the finish
01:43:287 (174) - Please delete this note for the same reason mentioned last time this pattern came up, it forces an awkward hand switch in a player that is only just getting used to 1/4 patterns and there is a finish right after so there would be no time for them to recover
01:48:309 (188) - Dkk is a bad idea in this difficulty, plus the finish isn't placed on anything that warrants it in the music so I suggest removing the finish

[Oni]

00:04:849 (16,17) - Change these to k's, the piano is a pretty high pitch here and the k sound is better suited to these pitches
00:38:666 (207) - You should make this a triplet, you had it as two triplets in the muzukashii so I don't see why you made it easier in the Oni?
00:38:934 (208) - Same with this, make this a triplet also
00:47:773 (242) - Change this to a k, it would better follow the pitch that the violin is setting here
00:59:291 (320,321,322,323,324,325,326,327,328) - Wow that's an evil pattern right there :cry:
01:00:095 (329,330) - Ctrl+g these two notes, the pitches in the music go from lower to higher where these notes land so it would map this appropriately
01:06:791 (366,367,368,369) - Same as in other difficulties, I don't feel like these notes need the finishes on them since they are just following the piano in the background
01:08:398 (375,376) - Change these to k's, they are snare hits on the drum and that's what the k is best suited to map
01:09:202 (380,381) - These too, change these two to k's, 01:09:738 (382) - this to a d and 01:10:006 (383) - to a k so you properly follow the drum here!
01:10:273 (384,387) - Change these to k's as well for the same reason!
01:19:648 (444,445,446,447,448) - Same as last time, remove the finishers as they are just following the piano background and nothing that needs the emphasis
01:39:202 (548) - Change this note to a k to follow the violin pitch here!

Aaaaaaaaaaaaaaaaaand finished! This took me a little while and I am sorry that I took a break in the middle :( I hope my mod helps in some way and best of luck in ranking this! :oops:
[/color][/box]
dem 98% mod acepted... Thanks for mod :D!
Alepat
Vengo a ayudar un poco sobre tu mapa, espero te sirva de algo, comencemos!

d= nota roja
D= nota roja grande
k= nota azul
K= nota azul grande
SV= Slider Velocity
Dato para el mapper: informa de cuantas estrellas subirá o bajará si se utiliza todo el mod de dicha dificultad
Comentario: breve opinión mía sobre la dificultad

[General]
deja todos los tags en minúscula
ES DE SUMA IMPORTANCIA AGREGAR UN SPINNER: desde el segundo 0 hasta el minuto 1:57 (Si es que entendiste el easter egg)

[Kantan]
00:14:291 (17) - Este k va colado, cambialo a d
00:22:863 (28) - Cambiar a d, por el sonido bajo y que... sea más fácil, a parte no se siente tan tan repetitivo
00:25:541 (32) - Cambiar a D
00:29:559 (37,38,39) - Se te adelantó un d (Para hacerlo igual al principio de 00:16:702 (20,21,22) - ). Arreglalo dejandolo en k k d respectivamente
00:32:506 (40) - Cambiar a d (mismo punto de la nota 28)
00:58:488 (79) - Cambiar a D
01:25:809 (123,124,125,126,127,128,129) - Por el sonido siento que va mejor al revés, flipealo todo


Dato para el mapper: Si se usa todo el mod, la dificultad subirá a 1,84* (+0,01)

Comentario: Muy buena diff, no se pierde la esencia de un Kantan, lo único que le vi medianamente mejorable es la dificultad en cuanto a las notas grandes (en unas partes va demasiado fácil y en otras sube mucho la dificultad para el mapa en cuestión)


[Futsuu]
00:24:470 (17) - Siento un poco incómoda esa nota, puedes cambiarla a k o eliminarla (o simplemente no hacer nada, puede ser algo mio)

00:48:577 (91,92) - y 00:50:184 (95,96) - Tienen el mismo sonido que el 00:48:577 (91,92) - , no hace falta hacer patterns flipeados, vuelvelos d k y d K respectivamente

01:25:541 - No sé que opinarías sobre añadir un d, ¿Se hará más difícil para un Futsuu por el stream de notas grandes?

01:25:809 (197,198,199,200,201,202,203) - Lo mismo que en Kantan, Flipealo todo

00:50:988 (97) - Cambiar a K

01:42:684 (245) - ^^

Dato para el mapper: Si se usa todo el mod, la dificultad seguirá siendo de 3,14* (+0,00)

Comentario: Está bien mapeado, pero se queda ahí como muy repetitivo (y personalmente se me hace un poco aburrido, pero que se le va a hacer), sin embargo siento que no hay que tocar mucho de aquí.

[Muzukashii]
00:14:291 (52) - Agregar el finish, para concordar con el resto de notas grandes

00:29:023 (121) - Cambiar a d, el stream siguiente se siente más rico en ritmo

00:58:220 (3) - cambiar a d, da un pequeño recuerdo al pattern ya conocido k d d k en el reloj

01:30:631 - hasta 01:42:416 - es una recomendación, no es necesario que lo hagas: Siento esta parte muy vacía respecto al pattern k d d k del reloj anterior que comienza en 00:39:202 -, quedaría muy bien un copy paste del mismo, aunque con unas pequeñas modificaciones al inicio. SI ACEPTAS ESTO, COPIA TODO EL PATTERN DE 00:39:202 - (Incluyendo el SV) Y MODIFICA LO SIGUIENTE

Borra todas las notas de 01:30:898 - hasta 01:42:416 - y pegalo en 01:30:898 - (Recuerda Re-snapear, he visto que por una milésima o dos va desincronizado)
Te dejo el stream copiado si gustas
00:39:470 (164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,180,181,182,183,184,185,186,187,188,189,190,191,192,193,194,195,196,197,198,199,200,201,202,203,204) -

Agregar los siguientes Inherit Points, todo con el 60% de audio y:
01:30:898 - x0,95 SV
01:31:166 - x0,90 SV
01:31:434 - x0,85 SV
01:31:702 - x0,80 SV
01:31:970 - x0,75 SV
01:42:684 - x1,00 SV


Acto Seguido modifiquemos el pattern
01:30:898 (145) - k
01:31:434 (147) - d
01:40:407 (177,178,181,182) - eliminar
01:42:148 - Agregar d
01:42:416 (1) - cambiar a k
De ahí saca toda tu imaginación para mejorar ese pattern y que quede algo distinto

01:53:666 (42) - Mueve la nota a 01:53:532 - y añade un d en 01:54:202 - para hacer énfasis al siguiente stream

Dato para el mapper: Si se usa todo el mod, la dificultad seguirá siendo de 3,20* (+0,00)

Comentario: Le falta pulir un poco, pero me gusta, lo que si vi que le hace falta separarse mucho de la dificultad de Futsuu en estrellas (Futsuu 3,14* VS 3,20* Muzukashii), Puede ser que el Futsuu sea muy dificil para su categoría, ya que un Futsuu es un "Normal", y un Muzukashii viene siendo "Hard", imaginate un map de STD (un modo que no tiene nada que ver aquí pero me entiendes) en el que el Normal sea más dificil que un Hard en cuanto a estrellas (no cuentan los mapas antiguos), para el ranking los BN te dejarían todo el cuchicuchi muerto.

[Oni]
00:58:354 - Puedes permitirte algo de dificultad antes de pasar al siguiente stream, agrega un d
00:59:291 (325,326,327,328,329,330,331,332,333) - cambiar el pattern a ddddkkkkd
01:09:939 (388) - eliminalo y agrega las notas
01:10:006 (388) - cambia a k
01:10:072 - agrega un k
01:10:139 (390) - agrega un d
01:10:541 (393) - cambia a d
01:10:742 (394) - elimina

Agregar los siguientes Inherit Points, todo con el 60% de audio y:
01:30:898 - x0,95 SV
01:31:166 - x0,90 SV
01:31:434 - x0,85 SV
01:31:702 - x0,80 SV
01:31:970 - x0,75 SV
01:42:684 - x1,00 SV

01:41:881 (567) - cambia D
01:42:148 - agrega d
01:53:666 (637) - mueve la nota hasta 01:53:532 -

Dato para el mapper: Si se usa todo el mod, la dificultad subirá a 4,53* (+0,20)

Comentario: está bien mapeado, le encuentro una breve mezcla entre un muzukashii y un Inner Oni tirando a Oni, hay varios fragmentos que quedan vacíos que bajan la emoción, deberías revisar eso.

[Inner Oni]
00:04:883 (16) - recomiendo dejar la nota igual que en Oni (en 00:04:849 - ) sé que es un Inner Oni pero lo veo muy random que se quede ahí
01:00:095 (393,394) - cambiar a k (para formar mejor el long stream, sigue esto con el siguiente mod)
01:00:296 (396) - cambiar a d (para formar mejor el long stream)
01:00:831 (404,405) - Flip, queda muy mal el kddk ahí

Agregar los siguientes Inherit Points, todo con el 60% de audio y:
01:30:898 - x0,95 SV
01:31:166 - x0,90 SV
01:31:434 - x0,85 SV
01:31:702 - x0,80 SV
01:31:970 - x0,75 SV
01:42:684 - x1,00 SV

01:52:863 (157,158,159,160,161,162,163) - Quizá muy random para ser 1/6? Yo lo dejaría de un solo color (como ddddddk), pero ahí va en tu gusto

Datos para el mapper: si se usa todo el mod, la dificultad bajará a 6,18* (-0,01)

Comentario: muy bien trabajado, aunque le falta pulir el long stream, que en el final se vio muy random, y los 1/6 no los quise tocar mucho para mantener la esencia y que quede claro que TÚ eres el mapper.

Mucha suerte en tu map! :D

Alepat.
Topic Starter
Shinsekai-

Alepat wrote:

Vengo a ayudar un poco sobre tu mapa, espero te sirva de algo, comencemos!

d= nota roja
D= nota roja grande
k= nota azul
K= nota azul grande
SV= Slider Velocity
Dato para el mapper: informa de cuantas estrellas subirá o bajará si se utiliza todo el mod de dicha dificultad
Comentario: breve opinión mía sobre la dificultad

[General]
deja todos los tags en minúscula
ES DE SUMA IMPORTANCIA AGREGAR UN SPINNER: desde el segundo 0 hasta el minuto 1:57 (Si es que entendiste el easter egg)

[Kantan]
00:14:291 (17) - Este k va colado, cambialo a d
00:22:863 (28) - Cambiar a d, por el sonido bajo y que... sea más fácil, a parte no se siente tan tan repetitivo
00:25:541 (32) - Cambiar a D
00:29:559 (37,38,39) - Se te adelantó un d (Para hacerlo igual al principio de 00:16:702 (20,21,22) - ). Arreglalo dejandolo en k k d respectivamente
00:32:506 (40) - Cambiar a d (mismo punto de la nota 28)
00:58:488 (79) - Cambiar a D
01:25:809 (123,124,125,126,127,128,129) - Por el sonido siento que va mejor al revés, flipealo todo


Dato para el mapper: Si se usa todo el mod, la dificultad subirá a 1,84* (+0,01)

Comentario: Muy buena diff, no se pierde la esencia de un Kantan, lo único que le vi medianamente mejorable es la dificultad en cuanto a las notas grandes (en unas partes va demasiado fácil y en otras sube mucho la dificultad para el mapa en cuestión)


[Futsuu]
00:24:470 (17) - Siento un poco incómoda esa nota, puedes cambiarla a k o eliminarla (o simplemente no hacer nada, puede ser algo mio)

00:48:577 (91,92) - y 00:50:184 (95,96) - Tienen el mismo sonido que el 00:48:577 (91,92) - , no hace falta hacer patterns flipeados, vuelvelos d k y d K respectivamente

01:25:541 - No sé que opinarías sobre añadir un d, ¿Se hará más difícil para un Futsuu por el stream de notas grandes?

01:25:809 (197,198,199,200,201,202,203) - Lo mismo que en Kantan, Flipealo todo

00:50:988 (97) - Cambiar a K

01:42:684 (245) - ^^

Dato para el mapper: Si se usa todo el mod, la dificultad seguirá siendo de 3,14* (+0,00)

Comentario: Está bien mapeado, pero se queda ahí como muy repetitivo (y personalmente se me hace un poco aburrido, pero que se le va a hacer), sin embargo siento que no hay que tocar mucho de aquí.

[Muzukashii]
00:14:291 (52) - Agregar el finish, para concordar con el resto de notas grandes

00:29:023 (121) - Cambiar a d, el stream siguiente se siente más rico en ritmo

00:58:220 (3) - cambiar a d, da un pequeño recuerdo al pattern ya conocido k d d k en el reloj

01:30:631 - hasta 01:42:416 - es una recomendación, no es necesario que lo hagas: Siento esta parte muy vacía respecto al pattern k d d k del reloj anterior que comienza en 00:39:202 -, quedaría muy bien un copy paste del mismo, aunque con unas pequeñas modificaciones al inicio. SI ACEPTAS ESTO, COPIA TODO EL PATTERN DE 00:39:202 - (Incluyendo el SV) Y MODIFICA LO SIGUIENTE

Borra todas las notas de 01:30:898 - hasta 01:42:416 - y pegalo en 01:30:898 - (Recuerda Re-snapear, he visto que por una milésima o dos va desincronizado)
Te dejo el stream copiado si gustas
00:39:470 (164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,180,181,182,183,184,185,186,187,188,189,190,191,192,193,194,195,196,197,198,199,200,201,202,203,204) -

Agregar los siguientes Inherit Points, todo con el 60% de audio y:
01:30:898 - x0,95 SV
01:31:166 - x0,90 SV
01:31:434 - x0,85 SV
01:31:702 - x0,80 SV
01:31:970 - x0,75 SV
01:42:684 - x1,00 SV


Acto Seguido modifiquemos el pattern
01:30:898 (145) - k
01:31:434 (147) - d
01:40:407 (177,178,181,182) - eliminar
01:42:148 - Agregar d
01:42:416 (1) - cambiar a k
De ahí saca toda tu imaginación para mejorar ese pattern y que quede algo distinto

01:53:666 (42) - Mueve la nota a 01:53:532 - y añade un d en 01:54:202 - para hacer énfasis al siguiente stream

Dato para el mapper: Si se usa todo el mod, la dificultad seguirá siendo de 3,20* (+0,00)

Comentario: Le falta pulir un poco, pero me gusta, lo que si vi que le hace falta separarse mucho de la dificultad de Futsuu en estrellas (Futsuu 3,14* VS 3,20* Muzukashii), Puede ser que el Futsuu sea muy dificil para su categoría, ya que un Futsuu es un "Normal", y un Muzukashii viene siendo "Hard", imaginate un map de STD (un modo que no tiene nada que ver aquí pero me entiendes) en el que el Normal sea más dificil que un Hard en cuanto a estrellas (no cuentan los mapas antiguos), para el ranking los BN te dejarían todo el cuchicuchi muerto.

[Oni]
00:58:354 - Puedes permitirte algo de dificultad antes de pasar al siguiente stream, agrega un d
00:59:291 (325,326,327,328,329,330,331,332,333) - cambiar el pattern a ddddkkkkd
01:09:939 (388) - eliminalo y agrega las notas
01:10:006 (388) - cambia a k
01:10:072 - agrega un k
01:10:139 (390) - agrega un d
01:10:541 (393) - cambia a d
01:10:742 (394) - elimina

Agregar los siguientes Inherit Points, todo con el 60% de audio y:
01:30:898 - x0,95 SV
01:31:166 - x0,90 SV
01:31:434 - x0,85 SV
01:31:702 - x0,80 SV
01:31:970 - x0,75 SV
01:42:684 - x1,00 SV

01:41:881 (567) - cambia D
01:42:148 - agrega d
01:53:666 (637) - mueve la nota hasta 01:53:532 -

Dato para el mapper: Si se usa todo el mod, la dificultad subirá a 4,53* (+0,20)

Comentario: está bien mapeado, le encuentro una breve mezcla entre un muzukashii y un Inner Oni tirando a Oni, hay varios fragmentos que quedan vacíos que bajan la emoción, deberías revisar eso.

[Inner Oni]
00:04:883 (16) - recomiendo dejar la nota igual que en Oni (en 00:04:849 - ) sé que es un Inner Oni pero lo veo muy random que se quede ahí
01:00:095 (393,394) - cambiar a k (para formar mejor el long stream, sigue esto con el siguiente mod)
01:00:296 (396) - cambiar a d (para formar mejor el long stream)
01:00:831 (404,405) - Flip, queda muy mal el kddk ahí

Agregar los siguientes Inherit Points, todo con el 60% de audio y:
01:30:898 - x0,95 SV
01:31:166 - x0,90 SV
01:31:434 - x0,85 SV
01:31:702 - x0,80 SV
01:31:970 - x0,75 SV
01:42:684 - x1,00 SV

01:52:863 (157,158,159,160,161,162,163) - Quizá muy random para ser 1/6? Yo lo dejaría de un solo color (como ddddddk), pero ahí va en tu gusto

Datos para el mapper: si se usa todo el mod, la dificultad bajará a 6,18* (-0,01)

Comentario: muy bien trabajado, aunque le falta pulir el long stream, que en el final se vio muy random, y los 1/6 no los quise tocar mucho para mantener la esencia y que quede claro que TÚ eres el mapper.

Mucha suerte en tu map! :D Gracias uwu Hice la mayoria <3

Alepat.
Raiden
[Inner Oni]00:13:756 (55,56,57,58,59,60,61) - Esto quedaría mejor como un dkkdkkd siguiendo la melodía.
00:25:742 - Puedes añadir un 1/4 aquí
00:26:077 (143,144,145,146,147) - Suena bastante mejor como kkkkd
00:31:166 (197) - Siguiendo el ritmo de k_k_d que has usado hasta ahora en los beats normales, esto debería ser un don
00:32:238 (204,209) - Ctrl+G por la misma razón ^
00:38:064 - Un 1/4 aquí fluye bastante bien
00:39:470 - A partir de esta nota, mueve las líneas verdes 1/4 antes para evitar problemas
00:48:979 (294,295,298,299) - Qué hacen estas notas? Aquí no hay nada
00:59:827 - Epa! Aquí hay 1/6!
01:00:898 - Aquí hay otro!
01:01:434 - El beat entero es 1/6, no lo reduzcas a mitad. Mantén la consistencia.
01:07:863 - Es 1/6!
01:16:635 - y 01:16:769 - Siguen teniendo 1/4, por qué los dejas vacíos?
01:19:648 - 9 notas seguidas en 1/2 da una sensación de disminución de intensidad. Añade algún 1/4 para dar el efecto de que seguimos en la misma sección intensa
01:27:349 - Hay 1/4
01:29:090 - 01:29:492 - 01:29:492 - 01:29:626 - 01:29:760 - ^
01:40:407 (40,41,44,45) - Estos 1/2 qué pintan aquí?
01:43:488 - No le vendría mal un kiai hasta 01:53:131 -
01:50:050 (124) - Esto está mal. La melodía sigue yendo 1/3, además de que la transición es bastante incómoda de jugar.
El hecho de que sacrifiques 1/3 para poner bursts de 1/6 también afecta a la calidad del mapa, en mi opinión. Hablo de los huecos como 01:51:434 - y 01:52:506 -

Buen map. Puede que vuelva para el resto del set
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