forum

sakuraburst - cherry blossoms explode across the dying horiz

posted
Total Posts
177
Topic Starter
Shiirn
This beatmap was submitted using in-game submission on Wednesday, September 07, 2016 at 6:04:45 PM

Artist: sakuraburst
Title: cherry blossoms explode across the dying horizon
Tags: 「faust nephroid grumd liiraye chaos」 deconstructing nature
BPM: 156
Filesize: 18671kb
Play Time: 07:23
Difficulties Available:
  1. lamentations of the past (4.71 stars, 1037 notes)
Download: sakuraburst - cherry blossoms explode across the dying horizon
Information: Scores/Beatmap Listing
---------------
A hardened heart, o'er once a year,
opens up, with a trace of fear.
A life lived full, of love at long last,
now only a memory, a curse from the past.


Hello Hunters! If you've obtained something you didn't expect, and have no idea why, I'd like to provide a bit of backstory.

cherry blossoms explode across the dying horizon is not a typical map. It's one of many "Presentation" maps that focus on providing an experience to the player, rather than a challenge. What makes this one special is not the content of the map, nor the music, nor the artist, nor any story of mine, nor what it foretold of osu!'s future.

It is all of those things that make this map special.

sakuraburst was part of the initial push to really legitimize osu! as a rhythm game to the public eye that we now know as Featured Artists. Beforehand, almost all music on here was by necessity or whim used without composer permission, and osu! as a platform would technically be redistrubuting it.

Featured Artists changed everything.

In making this map, I wanted to really capture what I knew would be the end of an era - to highlight what kinds of stories could be told with an intentionally simplistic mapping style and accompanying storyboard, before osu! really started ramping up as a rhythm game and both mapping and playing started focusing on using more and more technical details and challenges to push boundaries we wouldn't have dreamed of years earlier.

Thank you for playing my map. I hope you enjoyed it, the music, and the storyboard.






Creative assistance provided by Liiraye, grumd, and Chaos.

Storyboard created in collaboration by Faust and Nephroid.
MikasaSerket
The sliders are Firetrucking amazing
Ambient
oh baby get hype
Luel Roseline
Welcome to art of sliders.


Oh my...worked with grumd?! Yes!

grumd is my another favorite mapper.
Quite Cynical
doing more than ive done in the last year with this map
Faust
??????????????

Reminder to enable widescreen SB, and delete "STROBE" & "BLACK STROBE" pngs off the SB.
EphemeralFetish
Forced mod send help.


SPOILER
02:16 The Fetish: Change HP
02:16 The Fetish: KDS pls
02:16 The Fetish: Mod over
02:16 Shiirn: yeah well uhhhh
02:16 Shiirn: what connection can this track POSSIBLY have with anything
02:17 The Fetish: Something about cherry blossoms idk
02:17 Shiirn: the poem is about the yearly cherry blossom flowering
02:17 The Fetish: Unless I go into detail btw Im just asking questions
02:17 The Fetish: 00:08:980 (1) - Like why is this overlapped
02:17 The Fetish: Im hurtin
02:17 Shiirn: ok
02:17 Shiirn: beause im lazy
02:17 Shiirn: moved 2
02:18 The Fetish: Actually its fun pointing out stuff like that
02:18 The Fetish: Then bad modders cant find anything :^)
02:18 The Fetish: 00:22:826 (1,2,1) - Im not feeling the emphasis here
02:19 The Fetish: Like that 1 is very strong but its so close to the 2
02:19 Shiirn: moved 2 to be shorter, it's 1/1 but honestly whatever fuck it
02:19 Shiirn: moved 1 and 2
02:19 Shiirn: lel
02:19 The Fetish: We crusin'
02:19 The Fetish: 00:29:364 (1) - Similar here, higher pitch needs a tad more spacing dont you think?
02:19 The Fetish: Helps spice it up
02:20 Shiirn: done
02:20 Shiirn: 00:32:441 (1) - i might make this spinner 5% volume to 25% over its duration
02:20 Shiirn: if i stop being lazy
02:20 The Fetish: 00:46:480 (1) - K we actually need to discuss here
02:21 The Fetish: For the record this is fine as is
02:21 The Fetish: I feel we can improve though
02:21 Shiirn: mmm
02:21 Shiirn: what do you want to discuss about it
02:21 The Fetish: Fist suggestion is to actually move all the sliders over 2 ticks
02:21 The Fetish: And start with a circle
02:22 Shiirn: i feel like the offbeat slider patterning is extremely good
02:22 Shiirn: no
02:22 Shiirn: not happening
02:22 The Fetish: That way the slider heads are on the stronger notes
02:22 Shiirn: offbeat is the entire point of them
02:22 Shiirn: it fits the ringing VERY well
02:22 The Fetish: Fair
02:22 The Fetish: Other would be to swap out every other slider for 2 circles
02:22 Shiirn: the whole concept of "clicks need to be on strong beats" is amateur
02:22 Shiirn: the sensation of playing an offbeat slider is extremely different from onbeat
02:22 The Fetish: It just felt off to me while I played it
02:22 The Fetish: Like I said its fine
02:22 Shiirn: and the whole "ringing of the bell" noise
02:23 The Fetish: What about the 2 circles idea
02:23 Shiirn: fits the offbeat 'vaguely weird' feel of offbeat playing
02:23 The Fetish: Or is it just the same
02:23 Shiirn: two circles would be too dense
02:23 The Fetish: aight
02:23 The Fetish: Fair
02:23 Shiirn: like i hope i'm making sense here but
02:23 The Fetish: I wouldnt have said its fine if I couldnt understand both sides
02:23 Shiirn: i'm mapping for a specific feeling for the player, not necessarily following the beats exactly because that's booooring as fuck
02:24 Shiirn: and that's the case for the offbeat sliders for the entirety of the map btw
02:24 The Fetish: D00d
02:24 The Fetish: Its fine
02:24 The Fetish: Chill =w=
02:24 Shiirn: i'm just
02:24 Shiirn: explaining myself in entirety
02:24 Shiirn: im done tho
02:24 The Fetish: 00:54:749 (3) - Pls spacing
02:24 Shiirn: more?
02:24 Shiirn: ok
02:25 The Fetish: 01:01:672 (1,1) - Didnt these used to be spaced?
02:25 The Fetish: I think that was better
02:25 Shiirn: they did but
02:25 Shiirn: it feels so weird no matter how i space them
02:25 The Fetish: If anything I always thought it was too little
02:25 The Fetish: May as well just leave it for now
02:26 Shiirn: ye
02:26 The Fetish: 01:13:980 (1,2) - Circles here but sliders 01:20:133 (1,2) - Here?
02:26 The Fetish: Im assuming because lower pitch
02:26 The Fetish: Or just variety
02:27 Shiirn: a little of column B, plus the fact that having the 3/4 sliders to begin with would read VERY weird
02:27 Shiirn: but when you see the first combo you know the next pair are 1/1 apart
02:27 The Fetish: 01:32:057 (1,2,3) - Now this is a little too nbig for my taste
02:27 Shiirn: o.o
02:27 The Fetish: 01:38:787 (2) - Offbeat Kreygasm
02:28 Shiirn: ye
02:28 Shiirn: offbeat mofokas
02:28 Shiirn: onbeat is boring as shit and doesn't fit this track at all
02:28 The Fetish: 01:40:903 (1,2,3) - Space equally
02:28 The Fetish: Just for tidyness
02:28 Shiirn: aye yo
02:28 The Fetish: So they form a triangle, you know
02:28 Shiirn: gone
02:28 Shiirn: done
02:28 Shiirn: what ew no
02:28 Shiirn: fuck triangles
02:29 The Fetish: Nah you know what I mean
02:29 Shiirn: its more even now
02:29 The Fetish: Its down a tiny little bit
02:29 The Fetish: On the 3
02:30 The Fetish: 01:57:057 (1) - For the love of all that is holy
02:30 The Fetish: http://puu.sh/pkKDZ/03f4515ed7.jpg
02:30 The Fetish: Can you just
02:30 The Fetish: Tidy pls
02:31 Shiirn: i am
02:31 The Fetish: 02:08:980 (7) - I think you should split this up
02:31 Shiirn: like
02:31 Shiirn: i said
02:31 Shiirn: i did
02:31 The Fetish: Into pairs
02:31 The Fetish: Like stack this on the slider head
02:31 Shiirn: you mean move 7 up?
02:31 The Fetish: Yeah
02:31 Shiirn: i get u
02:31 Shiirn: k
02:31 The Fetish: Cause thats where the kick is
02:31 The Fetish: Or the jump in sound I should say
02:32 The Fetish: Or maybe a little above the head
02:32 The Fetish: So you get a downward motion into the slider
02:32 The Fetish: Might be kewl
02:32 Shiirn: i got
02:32 Shiirn: u
02:32 Shiirn: its
02:32 Shiirn: dont
02:32 Shiirn: done
02:32 The Fetish: Dont
02:32 The Fetish: 02:14:172 (1,2,3,1) - I had issues with this the first couple runs
02:33 Shiirn: not my problem
02:33 The Fetish: Theres no 1/6th anywhere else and its very similar to the previous 1/4 triple so as an introduction its slightly missleading
02:33 Shiirn: there is
02:33 Shiirn: actually
02:33 The Fetish: o am I blind
02:33 Shiirn: 02:26:480 (3,4,5,1) -
02:33 Shiirn: 02:27:249 (3,1,2) -
02:33 Shiirn: well that ones a slider
02:33 The Fetish: I meant there isnt any before
02:34 The Fetish: Those are fine because you expect them after the first
02:34 Shiirn: there's always gotta b e a first time
02:34 The Fetish: Yeah but Id usually use a repeat for a first
02:34 The Fetish: Or obvious spacing
02:34 The Fetish: Cause the way you repeat the pattern as well makes you assume you're gonna be playing the same thing multiple times
02:35 The Fetish: It catches you off guard
02:35 Shiirn: combo color change and ar should be enough
02:35 The Fetish: Yeah that you can get away with
02:35 The Fetish: 02:15:326 (6) - Ehh not sure about this being a slider
02:36 The Fetish: More spciy doubles into a jump would be nice
02:36 The Fetish: Then again leading out the slider might make that difficult
02:36 The Fetish: w/e you wanna do
02:36 Shiirn: having a triple there
02:37 The Fetish: 02:17:730 (3) - Surprised you didnt do more with this
02:37 Shiirn: destroyed a lot of playtests
02:37 Shiirn: it felt REALLY weird
02:37 The Fetish: Fair
02:37 The Fetish: Why skipping the sounds here tho
02:37 Shiirn: oh
02:37 Shiirn: ok ill make it a 1/8 wibbly wobbly slider
02:37 The Fetish: Spicy
02:37 The Fetish: Sounds like its just 2 1/4 sliders
02:38 The Fetish: 02:23:883 (3) - Isnt this like
02:38 The Fetish: Wait
02:38 The Fetish: Shouldnt it be a circle on the blue then a weird 1/8th repeat or something
02:38 The Fetish: 1/12 1/16 w/e it is
02:38 Shiirn: plays like ass
02:39 The Fetish: ur ass
02:39 Shiirn: dude
02:39 Shiirn: i dont want this map
02:39 Shiirn: to be stpid hard from gimmicks
02:39 Shiirn: :(
02:39 The Fetish: Well you couldve kept it as 1/4
02:39 The Fetish: I just think it needs something on the blue
02:39 The Fetish: Anyways moving on
02:40 Shiirn: its following the same pattern
02:40 Shiirn: as the other parts do
02:40 The Fetish: 02:28:307 (2) - Why ingnoring the white tick on the tail?
02:40 Shiirn: i find the wub is more fun to emphasize than the white tick on the tail.
02:40 The Fetish: Fair
02:40 Shiirn: It's not like anyone is actually paying attention to the kicks in this section
02:40 Shiirn: It's all in the wuuu-wu-WUUUUUUB
02:41 The Fetish: 02:29:749 (2) - Probably same reason as before but Id have circle into slider
02:41 Shiirn: same reason 02:29:845 - is ignored
02:41 Shiirn: people care too much
02:41 Shiirn: about kicks
02:41 Shiirn: its sad
02:41 The Fetish: Nah this is just my personal opinions
02:41 The Fetish: Dont bully me
02:41 Shiirn: btw
02:42 Shiirn: while you're going over all this
02:42 Shiirn: im going over and fixing all my hitsounds and smoothing them out
02:42 Shiirn: lol
02:42 The Fetish: Modding hitsounds zzz
02:42 The Fetish: 02:40:133 (1,2) - Holy blanket
02:42 The Fetish: My eyes
02:42 Shiirn: im doing it to myself
02:42 Shiirn: SHUT UP
02:42 The Fetish: F U N
02:42 The Fetish: 02:42:874 (1) - Holy shit is this right?
02:43 The Fetish: Wow it is
02:43 The Fetish: Thats cancer on the songs part
02:43 Shiirn: IT'S 100% RIGHT
02:43 The Fetish: Yeah thats dumb
02:43 The Fetish: No wonder I kept getting 100's there
02:43 Shiirn: i cant really do anything about it other than end a slider there and that's what i like to call PUSSYING THE FUCK OUT
02:44 The Fetish: Yeah
02:44 The Fetish: Hey guess what
02:44 The Fetish: 02:49:364 (1) - Overlap :^)
02:44 Shiirn: with what
02:44 Shiirn: dont care
02:44 The Fetish: 02:55:710 (2,1) - I may struggle to explain why this plays weird for me
02:45 Shiirn: i know why
02:45 Shiirn: fixed
02:45 The Fetish: But uhh, you snap back to the 1 then carry on in the same direction but obviously you chanve to change speed
02:45 The Fetish: Yeah was just gonna say you need a different angle for the 2 to the 1, and the 1 to the 2
02:46 The Fetish: 02:57:826 (1,2,3) - Is this new?
02:46 The Fetish: I dont remember it
02:46 Shiirn: that's been there since ym first draft
02:46 Shiirn: LOL
02:46 The Fetish: zzz
02:46 The Fetish: Im forgetful
02:46 *Shiirn shrugs
02:46 Shiirn: it's a forgettable section
02:46 The Fetish: Well, now you have backup if anyone says its hard to read or whatever
02:46 The Fetish: So easy I forgot it :^)
02:47 Shiirn: that feel when
02:47 Shiirn: a friend who only occasionalyl comes online
02:47 Shiirn: comes online and immediatly starts playing cherry blossoms
02:47 The Fetish: 02:58:595 (1) - Space imo
02:47 The Fetish: Wow stalker
02:48 Shiirn: ehhhhhh
02:48 Shiirn: i think spacing is fine
02:48 The Fetish: 03:01:864 (1) - Offbeat Kreygasm
02:48 The Fetish: 03:07:441 (1,2,3) - I normally dont care about stuff like this but the spacing is annoyingly uneven
02:50 The Fetish: 03:07:441 (1,2,3) - Have it so these are evenly spaced?
02:50 The Fetish: And any other if there are some
02:50 Shiirn: its good tho shut up
02:51 Shiirn: i will cure this community of its "click the circles to the 1/1 or 1/2 beat" addiction if it fucking kills me
02:52 The Fetish: 04:52:441 (1,2) - Im disappointed these dont have the same upwards spike as the previous combo
02:52 The Fetish: Feels a little off
02:53 *Shiirn shrugs
02:53 Shiirn: moved a bit
02:53 The Fetish: Doubt Ill find anything else
02:53 The Fetish: I like this last part
02:53 The Fetish: Other than me thinking its ugly but thats standard for me =w=
02:54 *Shiirn kicks
02:54 Shiirn: :c
02:54 The Fetish: 06:03:210 (1,1,1,1) - Fucking windows mouse click
02:54 The Fetish: Cant unhear
02:55 The Fetish: 06:17:633 (3) - Wheres my spicy shiirn slider for this weird sound
02:55 The Fetish: 06:18:595 (1) - Uhh here you end on slider but next one is circle
02:56 The Fetish: Enlighten me
02:57 The Fetish: 06:35:518 (1) - With the way this last combo went this spacing might be a little too much
02:57 The Fetish: Sudden pause but not much distance for it
02:57 The Fetish: 06:38:210 (4,1) - This one is much better
02:57 The Fetish: 06:44:749 (1) - Wow this one is actually pretty clever
02:57 The Fetish: gg
02:58 Shiirn: im confused
02:58 Shiirn: ok
02:58 Shiirn: fine
02:58 The Fetish: Just more spacing on the one I complained about
02:58 The Fetish: k done
02:58 The Fetish: Noice map
02:59 Shiirn: haaaah
02:59 Shiirn: post for kmd
02:59 The Fetish: Jesus this took 40 minutes
02:59 The Fetish: I usually write 3 mods in 30
Liiraye
Formatting not even pink D:
Topic Starter
Shiirn
Pink is for the gays.
EphemeralFetish

Shiirn wrote:

Pink is for the gays.
Says the guy with a pink haired avatar.
Topic Starter
Shiirn

Shiirn wrote:

Pink is for the gays.
Liiraye
I knew it
Natteke desu
i'm in love with sb tbh
VINXIS
j

genera;

  1. need eplilepsy warngin LOLz mostly cuz of 05:56:287 -
  2. y not add letterbox lo
  3. ur "compressd" slidr thigns mite ba bit 2 compresd but who knoz loel
  4. sb lookz kinda finishd cuz its mostly just a black background evrywhere lo and inconsisties fo flashes such as lik 05:32:441 - and 05:35:518 - e.t.c. but yhjea

yehaj

  1. 01:54:364 (1,1) - can u spac the curv slider a bit mor 2 the left plz its trigring mea bit holy lik u cud blanket 01:55:133 (1,1) - or smth lo
  2. 02:03:595 (1,2) - holy thes 2 sliders so clos titls me cuz it looks rlly weird in editor and in game :L
  3. 02:26:480 (3,4,5) - id make this intoa s ldier instead cuz this 1 is just weird 2 play as circles/uncalled for i guess
  4. 03:01:287 (2) - A ES THET TI C S
  5. 03:13:979 (3,1) - this comboing is the equivalent to a blu tik nc wher its jsut for design purposes lo i misread this as 1/1 and it looks lik its 1/1 cuz of the comboing d the circl sud hav the new combo tbh..
  6. 04:30:518 (1) - wud make it a 1/8 sldier cuz edge Xd
  7. 05:40:903 (2,3) - looks weird wen 1 has the curv adnd the other is parallel toit but is compeltely straight lo id jsut make oboth of them straight
  8. 06:01:864 (3,4) - it looks lik it was suposd 2 hav the small slider's sliderend blanketed but it got fukd or smth lo.. eithr way wot ur tryna sho/do here isnt rlly coming 2 me d
  9. 06:21:287 (3,4,1) - id def make the 1 spaced way farther away (aka make the space between 4 -1 much largr than the space between 3-4) tht way itd giv muchc more emphasis on the 1 along with a sudden ddecrease in play energy right aftrer wich i feel wud complement the song rlly well tb h
  10. 06:27:441 (1,2,3,4,1) - id make this a slider but keep 06:33:595 (1,2,3,4,1) - as it is cuz of how slow/calm the part is but yhjea w/e
  11. 07:04:364 (7,8,9,10,1) - is there nothing ther or am i deaf o ther is something ther but its barely audible so it jsut looks rlyl weird as it is idk
g
Topic Starter
Shiirn

EvilElvis wrote:

i'm in love with sb tbh
there's more to come baby
Luel Roseline


Why don't you turn on the warning?
Topic Starter
Shiirn
haen't gotten to vinxis' mod yet?
VINXIS
u dont kno tht -________ -
Irreversible

EvilElvis wrote:

i'm in love with sb tbh
very same
melloe
i feel that the description shouldn't rhyme
doesnt fit the song or the song title or the difficulty name, in my opinion
Topic Starter
Shiirn
k
zhuxiaoyan


ur whalecumn
zhuxiaoyan

VINXIS wrote:

j

genera;

  1. need eplilepsy warngin LOLz mostly cuz of 05:56:287 -
  2. y not add letterbox lo
  3. ur "compressd" slidr thigns mite ba bit 2 compresd but who knoz loel
  4. sb lookz kinda finishd cuz its mostly just a black background evrywhere lo and inconsisties fo flashes such as lik 05:32:441 - and 05:35:518 - e.t.c. but yhjea

yehaj

  1. 01:54:364 (1,1) - can u spac the curv slider a bit mor 2 the left plz its trigring mea bit holy lik u cud blanket 01:55:133 (1,1) - or smth lo
  2. 02:03:595 (1,2) - holy thes 2 sliders so clos titls me cuz it looks rlly weird in editor and in game :L
  3. 02:26:480 (3,4,5) - id make this intoa s ldier instead cuz this 1 is just weird 2 play as circles/uncalled for i guess
  4. 03:01:287 (2) - A ES THET TI C S
  5. 03:13:979 (3,1) - this comboing is the equivalent to a blu tik nc wher its jsut for design purposes lo i misread this as 1/1 and it looks lik its 1/1 cuz of the comboing d the circl sud hav the new combo tbh..
  6. 04:30:518 (1) - wud make it a 1/8 sldier cuz edge Xd
  7. 05:40:903 (2,3) - looks weird wen 1 has the curv adnd the other is parallel toit but is compeltely straight lo id jsut make oboth of them straight
  8. 06:01:864 (3,4) - it looks lik it was suposd 2 hav the small slider's sliderend blanketed but it got fukd or smth lo.. eithr way wot ur tryna sho/do here isnt rlly coming 2 me d
  9. 06:21:287 (3,4,1) - id def make the 1 spaced way farther away (aka make the space between 4 -1 much largr than the space between 3-4) tht way itd giv muchc more emphasis on the 1 along with a sudden ddecrease in play energy right aftrer wich i feel wud complement the song rlly well tb h
  10. 06:27:441 (1,2,3,4,1) - id make this a slider but keep 06:33:595 (1,2,3,4,1) - as it is cuz of how slow/calm the part is but yhjea w/e
  11. 07:04:364 (7,8,9,10,1) - is there nothing ther or am i deaf o ther is something ther but its barely audible so it jsut looks rlyl weird as it is idk
g
vinxis shut the fuck up
Grrum
This song has a very mild pacing curve.

00:30:133 (2,3) – This spacing feels a little big. The increase to ¼ rhythm already increases the intensity nicely, why do you need a bigger DS as well?

00:46:480 (1,2,1,2,1,2,1) – There's a lot of cool pitch changes going on here in the melody. There's a lot of opportunities to express these changes with a change in DS which I think would make a nice play experience.
01:39:172 (1) – similar instances

01:26:672 (2,1) – This flow is kind of awkward since the slider direction at the head changes direction very drastically. This has a very strong effect on the player, and I don't see anything in the music it goes with in this overall calm part. Try a rotation like: http://puu.sh/pvBgg/c91ca82d90.jpg

01:32:057 (1,3) – These notes feel unequally emphasized. Is there anything you can do to emphasize (1) more so that the huge change in intensity is a lot more clear? (Can you reduce the DS 01:30:903 (3,4) – or perhaps even consider making a slider somewhere in here?) If you can't emphasize (1) more, than the huge DS change into (3) feels a little too extreme relative to how much you built up, so it feels appropriate to nerf the DS a little (to maybe 6.50x?).

03:46:095 (3) – Why squiggle the bottom of this slider? You reserve the squiggle affect for 1/8 disruptions at 01:14:749 (3) - , so these feel slightly at odds with each other?

04:27:826 (1) – This downbeat is quite strong. Why give so little distance for it? The way it's mapped feels too weak.

04:30:518 (1) – To me, the overall tone of this section of the song feels too calm to support the big change in intensity you're going for, nor does this “drop” sound deserve such a huge change in spacing.

04:44:364 (1,2,3,4,1,2,3,1,2,3,4,1,2,3,4) – Why use repetition in the flow? Starting a new flow structure on each NC feels like it would add something exciting and spontaneous in a similar way the double bass is rejuvenating the song. A similar kind of argument can be made from a broader perspective. This new section of the song is what 04:39:557 (2,3,4,5,6,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,3,4,1,2) – is building into, so new flow structures helps show the radical transition away from the calm section, where as repetition keeps the map calm.

Tl;dr: Sometimes you're too crazy, sometimes you're not crazy enough.

There's a lot of cool, expressive patterns in this map, so even though I don't enjoy the song, you make it nice to play. Good luck!
Alonevpk
Nice to see some sakuraburst love on here.
Quite Cynical
(stole my song hmph)

f being finish, c being clap etc.

  1. 01:01:672 (1,1) - drum sampleset to suit the hard hitting sound (also keeps it consistent with 01:38:595 (1,2) - )
  2. 02:24:557 (1,2) - f-c to c-f due to higher to heavy sound(same as below)
  3. 02:27:441 (1,2,3,4) - f-c-c-f to c-c-f-f to emphasize the change from a high to heavy sound (kind of like a breakdown)
  4. 02:42:057 (2) - change addition from soft to auto to keep consistency from this and 02:35:903 (2) -
  5. 02:48:210 (2) - same as above (but add a whistle here)
  6. 04:42:441 (1,3) - change to drum sample.s +whistle here to keep consistency with the sound being hitsounded at 04:42:730 (2) - (also sounds pretty sweet)
will try and find more but this is all I could find in term of hitsounds :o
Topic Starter
Shiirn

pinataman wrote:

This song has a very mild pacing curve.

00:30:133 (2,3) – This spacing feels a little big. The increase to ¼ rhythm already increases the intensity nicely, why do you need a bigger DS as well? The spacing isn't that large when you account for the 1/2 leniency.

00:46:480 (1,2,1,2,1,2,1) – There's a lot of cool pitch changes going on here in the melody. There's a lot of opportunities to express these changes with a change in DS which I think would make a nice play experience. The focus here is on the offbeat melody. The pitch changes are largely irrelevant, the offbeat melody already emphasizes them indirectly.
01:39:172 (1) – similar instances

01:26:672 (2,1) – This flow is kind of awkward since the slider direction at the head changes direction very drastically. This has a very strong effect on the player, and I don't see anything in the music it goes with in this overall calm part. Try a rotation like: http://puu.sh/pvBgg/c91ca82d90.jpg Not happenin'. Slider's fine as it is.

01:32:057 (1,3) – These notes feel unequally emphasized. Is there anything you can do to emphasize (1) more so that the huge change in intensity is a lot more clear? (Can you reduce the DS 01:30:903 (3,4) – or perhaps even consider making a slider somewhere in here?) If you can't emphasize (1) more, than the huge DS change into (3) feels a little too extreme relative to how much you built up, so it feels appropriate to nerf the DS a little (to maybe 6.50x?). They're unusually emphasized because they're very powerful. I heavily disagree with using a slider for any of these notes, although I may decrease the spacing if other people feel it is too large as well.

03:46:095 (3) – Why squiggle the bottom of this slider? You reserve the squiggle affect for 1/8 disruptions at 01:14:749 (3) - , so these feel slightly at odds with each other? The flute quavers a bit at this point but without going full distortion-y. This is just a bit of a wiggle, it's not actually vibrating.

04:27:826 (1) – This downbeat is quite strong. Why give so little distance for it? The way it's mapped feels too weak. sure

04:30:518 (1) – To me, the overall tone of this section of the song feels too calm to support the big change in intensity you're going for, nor does this “drop” sound deserve such a huge change in spacing. There is no big change in intensity for a 1/1 section. This is just off to the side to emphasize the don hit.

04:44:364 (1,2,3,4,1,2,3,1,2,3,4,1,2,3,4) – Why use repetition in the flow? Starting a new flow structure on each NC feels like it would add something exciting and spontaneous in a similar way the double bass is rejuvenating the song. A similar kind of argument can be made from a broader perspective. This new section of the song is what 04:39:557 (2,3,4,5,6,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,3,4,1,2) – is building into, so new flow structures helps show the radical transition away from the calm section, where as repetition keeps the map calm. ehhhhhhhhhhhhhh i feel like you're using words of which you have no idea what the meanings are. There is no particular flow here, it's just a mash section.

Tl;dr: Sometimes you're too crazy, sometimes you're not crazy enough.

There's a lot of cool, expressive patterns in this map, so even though I don't enjoy the song, you make it nice to play. Good luck!

Quite Cynical wrote:

(stole my song hmph)

f being finish, c being clap etc.

  1. 01:01:672 (1,1) - drum sampleset to suit the hard hitting sound (also keeps it consistent with 01:38:595 (1,2) - )
  2. 02:24:557 (1,2) - f-c to c-f due to higher to heavy sound(same as below)
  3. 02:27:441 (1,2,3,4) - f-c-c-f to c-c-f-f to emphasize the change from a high to heavy sound (kind of like a breakdown)
  4. 02:42:057 (2) - change addition from soft to auto to keep consistency from this and 02:35:903 (2) -
  5. 02:48:210 (2) - same as above (but add a whistle here)
  6. 04:42:441 (1,3) - change to drum sample.s +whistle here to keep consistency with the sound being hitsounded at 04:42:730 (2) - (also sounds pretty sweet)
will try and find more but this is all I could find in term of hitsounds :o

all done
Faust
Dude, pinataman just become a BN already :l
Anxient
m4m for evanescent
cherryblossom just exploded.
00:43:210 (1,2) - try making the movement angle go downwards? the song pitch becomes lower, and it might fix the awkward overlap 00:42:441 (3,2) -
01:01:672 (1,1) - make the spacing wider. it feels a bit weak coz the slow part before this one had about the same spacing (visually)
01:27:057 (1,2) - :^)
01:39:172 (1,2,1,2) - i think itll be better if the white ticks are clickable coz there is more emphasis on it rather than your current pattern (which is missing some clickable beats)
01:42:249 (2,1,2,1,2) - same here.
and for similar parts -

01:51:672 (1) - i think the spacing is way too wide. 4.9x spacing lol. try ctrl g?
02:03:595 (1) - why NC? the song is still connected
02:03:883 (2,3) - blanket?
02:09:749 (3,4) - i dont think this overlap is a good idea.
02:10:518 (6) - NC? xd
02:21:480 (6,1) - blanket lol
02:29:845 - this super clickable beat bothers me lol try doing this. itll fix the missing beat http://puu.sh/px92j/12dfaaff92.jpg http://puu.sh/px91C/6787d02e34.jpg
02:35:518 (1,2) - same in here
02:41:672 (1,2) - and in here. btw fix the overlap. imo it looks bad
02:43:690 (2,3) - overlap. why did you stick to the usual lol this looks weird. imo this looks better http://puu.sh/px97q/29ada7505c.jpg
02:47:826 (1,2) - and similar parts.

02:54:749 (3) - space this out a BIT more to emphasize the louder piano note? :D
02:55:518 (1) - give this more spacing? like at least use 0.5x?
03:01:672 (1) - same for here.
03:07:826 (2,3) - i sorta expected this to be placed somewhere else coz of the song lol
03:48:018 (4) - NC?
04:25:133 (1) - try placing over in x261 y349
04:42:441 (1,2) - overlap bothers me tbh
04:54:941 (2,2) - this aint stacked and its bothering me
05:07:249 (2,1) - consider distancing this lol its so close to overlapping
05:20:133 (1,2,3,4,1,2,3,4) - this part feels randomly placed lol. it looks wonky and doesnt play all that well either?
05:34:749 (1) - continue combo
05:35:518 (4) - NC
05:43:980 (1) - vontinue combo
05:44:749 (4) - NC
05:47:057 (1) - continue combo
05:47:826 (3) - NC
05:53:980 (3) - NC
06:02:826 (5,6,7,8,1) - not keysounded ;c
Topic Starter
Shiirn
Only responding to relevant points. Anything not mentioned or responded to or removed was either done without comment or just removed to save space and time.

General response: New combos largely ignored, mine are fine and well-structured, blankets fixed, some overlaps remove while others were made more clearly intentional and patterned.
I won't change the click rhythms to follow the bassline as that is not the point of this map, which is to follow the wubs and bass and distortions.

Anxient wrote:

m4m for evanescent
cherryblossom just exploded.
01:39:172 (1,2,1,2) - i think itll be better if the white ticks are clickable coz there is more emphasis on it rather than your current pattern (which is missing some clickable beats) I disagree. Offbeat is love, offbeat is life. I'd rather have the player experience the slightly-off sensation of offbeat patterning than have the extremely snooze-worthy white beat patterning.
01:51:672 (1) - i think the spacing is way too wide. 4.9x spacing lol. try ctrl g? It's fine.
02:54:749 (3) - space this out a BIT more to emphasize the louder piano note? :D It's pretty much the same piano note as always.
02:55:518 (1) - give this more spacing? like at least use 0.5x? k
03:01:672 (1) - same for here. k
03:48:018 (4) - NC? ya
04:25:133 (1) - try placing over in x261 y349 k
04:42:441 (1,2) - overlap bothers me tbh intentional overlap, but moved a bit
04:54:941 (2,2) - this aint stacked and its bothering mek
05:07:249 (2,1) - consider distancing this lol its so close to overlappingk
Arphimigon
Hey!

Fancy Modding Formatting

  • I find it a little offputting how you have 00:12:441 (1,2) - 00:14:748 (1,2) - these two at higher spacing than the one 00:13:594 (1,2) - in the middle of it, seemz kinda random and weird imo, would rather have the same higher spacing on all 3 of them (not lower cuz therez extra brass sound at bg xd) or make them all lower cuz thiss is the only point you do higher spacing like this
    00:50:133 - Yknow how you increase the spacing here because of the piano? Well why not -small- jumpz at 00:51:672 - 00:53:210 - too to follow that same logic? It'd be nicer to play imo
    01:50:903 (1,1) - These slightly touch and itz visible in game and triggered
    01:53:403 (2,3) - Blahblabhblanketz
    01:57:057 (1,1,2,3,1,1,2,3,1,1,2,3) - How about increasing spacing per pattern here to add emphasis to increasing pressure/build and pitch rising?
    01:59:364 (1,1,2) - I can NOT IGNORE that 5 note stream u didnt map right here, simply cant, itz way too obviouss
    02:20:807 (4) - Doeznt feel wubby or special enough how about this:
    Or anything thatz wubby or special
    02:29:749 (2,3) - alblakblkblanketz
    03:30:710 (2) - Kinda disagree with this being a slider cuz second ssound has higher pitch, i see you increassed the volume, but it doesnt feel right to tap, likewise, 03:30:903 - doeznt need a jump either, so how about a sstacked or low-spaced triple?
    05:22:441 (3,4) - 05:23:980 (3,4) - mapped to extra 1/4 sound which iz cool, 05:21:191 - so why miss thiz one out? Mistake?
    05:57:057 (1,2,1) - Is it just me or is this unusually low spaced (05:57:441 (2,1) - that part)
Thats it, not much but some changez could be done for a more e n j o y a b l e experience at times, take as you will.
PS: Sorry4late
Arusamour
if shiirn ddies, idk howi will ever map. this map is so spooky btw, makes me feel violated. also pls playy wth storybord and shit cuz it's sick . nice
Ongaku
ok

[lamentations of the past]

- 01:29:749 - Have you considered just adding a single note here? I mean, you can hear something on the white tick, so it should work.
- 01:44:364 (1,2,3,4,5) - I feel like making 01:44:364 (1,2) - a single 1/4 slider and 01:44:556 (3,4,5) - stack would make it feel more better, since the stream doesn't give off enough... "impact," if thats the right word.
- 02:16:191 (3) - Control+g this? I think it would feel better when you play it, since the feeling of moving from 02:15:903 (2) - to 02:16:191 (3) - would feel much smoother.
- 02:20:133 (1,2) - Make 02:20:133 (1) - a 1/4 slider so it can hit the element 02:20:230 - ? Missing this would feel weird, so I recommend you do it.
- 02:43:690 (2) - Control+g this one? It would feel kind of the same as transitioning to 02:44:267 (4,5) - .

[Conclusion]
To be honest, this song is so weird. It has a lot of tempo changes around the song, like 03:04:749 - is a 3/4 tempo change to 03:07:825 - , which is another 3/4 to 03:10:901 - , which is the final 3/4 in the section, up to 03:13:977 - which is 4/4. I would apply those tempo changes, just to keep things from being complicated in the timing section.

Thats all I can find so far, everything looks reasonable and good to go. Good luck!
Topic Starter
Shiirn
Due to issues with posting while silenced, I lost my respons eto arphi's mod and am too lazy to go over it again. Know that I changed most everything except for the wubzy slider and the 5-note stream during the buildup.

Same with ongaku's except i did different things. ~lazy~ to re-say them all.


Also, re: the tempo changes, I honestly don't think anyone really wants to piece together what exactly is going on, i tried to do it early on and it was a hilariously awkward failure.... and the map is single-BPM anyway. Just feels like semantics really.
Monstrata
[diff name]

00:40:903 (1) - Use another color here? Purple really blends in with the storyboard here.
00:55:422 (3) - Is this supposed to be spaced like that? Just wonder, cuz it looked misplaced.
01:14:749 (3) - Sorry, I can't support this xP. Even though it makes sense with the song.
01:20:903 (1) - This one too. But this one's at least a bit better since it's not inside a loop. Basically, If this was posted on the BN discussion forum, I can see people potentially considering this acceptable, but the one before, I can't.
02:15:133 (5) - NC here, or remove it from 02:14:172 (1) - for consistency between patterns.,
02:27:826 (1,2) - Blanket's off.
02:32:633 (2,3,4) - The overlaps with the slider-borders really make this pattern look unpolished.
02:35:903 (2,3) - Blanket here is off too.
02:41:287 (4) - Spacing's off.
02:46:287 (1) - Try and use the approach circle to give the slider-head section a better blanket.
02:52:826 (2,3,4) - This spacing bugs me... as does 02:54:364 (2) - (though less obvious).
03:34:236 (1) - Snapping to 03:34:268 - sounds better... but tbh I'd just leave it out because it doesn't have any rhythmic value...
03:35:326 (1) - This whole section and onward is like, sliderbreak-heaven cuz of that slidertick right at the end of every slider xP. It's really bad for stuff like 03:44:172 (1,2) - where the movement you want to go to isn't the same movement as the sliderball, which causes the player to break more easily. If you want to keep these jumps, at least have the slider-shape match the flow in this section. Don't consider slider-leniency on sliders with a tick really near the slider-end because player's won't be able to use slider-leniency like they want to.
04:05:518 (1,2,3) - Is this uneven spacing intentional? xd why xd, why aren't the others 04:07:441 (1,2,3,1,2,3) - spaced like that then? I imagine it could have been for the pitch change or something.
05:20:133 (1,2,3,4) - The windup doesn't work well here when your spacing and jumps progressively decrease before picking up in the later combos...
05:45:326 (1) - xdd blanket. Use more nodes.

Okay good luck!
Topic Starter
Shiirn

Monstrata wrote:

[diff name]

00:40:903 (1) - Use another color here? Purple really blends in with the storyboard here. ok
00:55:422 (3) - Is this supposed to be spaced like that? Just wonder, cuz it looked misplaced. yaeh made it even
01:14:749 (3) - Sorry, I can't support this xP. Even though it makes sense with the song.
01:20:903 (1) - This one too. But this one's at least a bit better since it's not inside a loop. Basically, If this was posted on the BN discussion forum, I can see people potentially considering this acceptable, but the one before, I can't. I'll try to make them less...questionable, i guess.
02:15:133 (5) - NC here, or remove it from 02:14:172 (1) - for consistency between patterns.,
02:27:826 (1,2) - Blanket's off.
02:32:633 (2,3,4) - The overlaps with the slider-borders really make this pattern look unpolished. I mean, if it bothers you that much and I can't scream *aesthetics* like you can, then fine.
02:35:903 (2,3) - Blanket here is off too.
02:41:287 (4) - Spacing's off.
02:46:287 (1) - Try and use the approach circle to give the slider-head section a better blanket.
02:52:826 (2,3,4) - This spacing bugs me... as does 02:54:364 (2) - (though less obvious).
03:34:236 (1) - Snapping to 03:34:268 - sounds better... but tbh I'd just leave it out because it doesn't have any rhythmic value...
03:35:326 (1) - This whole section and onward is like, sliderbreak-heaven cuz of that slidertick right at the end of every slider xP. It's really bad for stuff like 03:44:172 (1,2) - where the movement you want to go to isn't the same movement as the sliderball, which causes the player to break more easily. If you want to keep these jumps, at least have the slider-shape match the flow in this section. Don't consider slider-leniency on sliders with a tick really near the slider-end because player's won't be able to use slider-leniency like they want to.
04:05:518 (1,2,3) - Is this uneven spacing intentional? xd why xd, why aren't the others 04:07:441 (1,2,3,1,2,3) - spaced like that then? I imagine it could have been for the pitch change or something.
05:20:133 (1,2,3,4) - The windup doesn't work well here when your spacing and jumps progressively decrease before picking up in the later combos...
05:45:326 (1) - xdd blanket. Use more nodes.

Okay good luck!

rest of stuff applied
grumd
ruined the sliders thanks :^)

honestly, they are fucking ugly now

why?

can you please find the text documents i sent you earlier and bring my sliders back to normal?
Battle
rip in peace slider
Topic Starter
Shiirn

grumd wrote:

ruined the sliders thanks :^)

honestly, they are fucking ugly now

why?

can you please find the text documents i sent you earlier and bring my sliders back to normal?
pls i fixed the blanket of the second one and the start was completely obscuring the bulgy bit, and the first one only had the bend at the end changed in direction, which i think is neat
Topic Starter
Shiirn
completely reverted to the original sliders.
show more
Please sign in to reply.

New reply