Hey~ M4M here.
Great mapset~
Here’s a star~!
General:
- The BG has to be 1366X768. It’s an easy fix.
- You can add a hitsound file to silence the sliderslides: http://puu.sh/poNW5/77b6159dac.wav
Expert:
- 00:11:345 (1) –This circle isn’t snapped correctly. Snap it to 00:11:304 –
- 00:12:637 (1) –I suggest placing a small jump here to emphasize the beat on the head of the slider.
- 00:17:970 (1) –A small jump would be nice here as well. This is an Expert diff afterall
- 00:19:970 (3,4) –I usually discourage stacks like this since it disrupts flow. Rather unstack. There might be other places as well.
- 00:26:637 (2,4) –Try to avoid this overlap? Just place 00:27:637 (4,5) – somewhere else (lower it)
- 00:28:637 (1) –A small jump here would be nice as well.
- 00:31:303 (1) –Remove NC here to be consistent with 00:20:637 (5,6) –
- 00:46:970 (5) –The tail of this slider might be overlapping the body of the slider too much, making it hard to distinguish the shape. I suggest changing the shape entirely:
Not sure if you’ll like my shape >.< But your current shape may be an issue. - 00:49:637 (7) –Be careful with sliders like this as well.
- 00:50:803 (7) –Not a pretty shape. It looks a bit crammed to me. Either straighten it or curve it.
- 00:58:637 (6) –I think it can be a nice pattern if you shorten this slider to this tick: 00:58:803 – and then add a circle here: 00:58:887 –
- 01:00:803 (2,6,7,8) –This overlap doesn’t look that good. Try to avoid the overlap for neatness reasons.
- 01:04:637 (1) –If you listen to the music/vocals closely, you’ll hear that it actually ends here: 01:10:387 – This applies to all diffs with this slider at the end.
Insane:
- Why is your HP higher than your Expert’s HP? I highly suggest lowering this HP for a better balanced spread.
- 00:11:345 (1) –This has to be snapped correctly as well.
- 00:14:470 (2,4) –Try to avoid this overlap.
- 00:41:637 (6,1) –This flow can be improved. Move the slider more to the left. Like this:
- 00:51:970 (4,1) –A stack here will look good.
- 00:49:303 (5,6,7) –This is the only place where you stacked a double-circle like this. I guess it isn’t really an issue but for consistency I guess unstacking would be good.
Hard:
- HP 6 for a Hard is a bit too high imo. 5 would fit better. Also for a better balanced spread.
- 00:11:345 (1) –Snap correctly.
- 00:19:970 (3,4) –Like I mentioned in the Expert, I usually discourage stacks like this. Unstacking this will result in a better flow.
- 00:47:303 (1,7) –You can try rearranging the pattern so these two objects stack.
- 00:58:220 –You can place a circle here to catch that beat.
Normal:
- Lift the HP a bit. Mappers usually use 3 for an Easy diff. Lift this one to 4.
- 00:11:345 (1) –Snap correctly.
- 00:52:637 (3,4,5,6) –Perhaps make this pattern a bit more exciting by placing it in a curve. A straight line is a bit meh.
Easy:
- Maybe AR 3? The current AR feels too low.
- 00:55:970 (4,1) –Not the best flow. It can be improved by doing something like this:
Great mapset~
Here’s a star~!