Hey
[Easy]
00:16:641 (3) - Bad idea. It makes 00:17:308 - 00:17:974 - unclickable even if they are clickable earlier.
00:20:974 (2) - Minor spacing issue that would make the pattern look better if fixed.
00:22:974 (4) - ^, etc
00:45:307 (3,1) - Having a different flow from 00:44:974 (2,3) - would be nice since they sound different
[Normal]
00:25:974 (1,2,3) - Make spacing between them the same, like http://osu.ppy.sh/ss/5358065
00:29:807 (2) - First time you're using 1/2. Using stack will confuse 99% of beginners considering the fact that it has not been mapped before lol
00:31:307 (1) - Rotate it 90° anti-clockwise to add some movement
00:49:307 (2) - Everything looks tidy and clear so try to make it symmetrical http://osu.ppy.sh/ss/5358080
00:53:307 - The song gets less intense here so try moving 00:53:307 (5,6) - down or up.
00:57:557 - Why do you suddenly skip it ?
01:01:974 (1,2,3,4) - Wow, getting to 1,5x from 1,2x in Normal is a bit... harsh. And tbh I don't get how it can be more spaced than 01:03:307 (1,2,3,4) - which is much more intense lol
[Hard]
00:16:641 - Feels so empty, it ruins the flow. Tbh, everything gets really slow here 00:15:308 (1,2,3) - and it's kind of boring ):
00:19:807 (2,3) - Place it further from previous object because of the stack
00:28:307 - looks soso.
00:38:307 (2,3) - Don't make the flow horizontal. It sounds the same as 00:37:974 (1,2) - which uses diagonal. + why circles here 00:38:641 (3,4) - instead of slider ?
00:45:641 (5,1) - Not connected that well
00:59:307 (1) - Increase spacing
01:01:641 (5) - Dropoff makes it bad to play. Make it follow previous slider's tail
[Insane]
wow
00:49:974 (1,2) - I hate pointing blankets out
00:49:307 (5) - Stack with (1) like you did with 00:45:974 (1,4) - ?
00:47:307 (1,2) - No reason to be stacked with previous circles or even to follow previous pattern's flow since it sounds totally different
[Expert]
00:13:308 (3,3) - Needs some emphasize in hardest diff.
00:25:641 (5) - should blanket with (4) as (1) does with (2). Move it to (x;300)
00:50:807 (7) - NC if you want to make it harder
00:48:141 (8) - ^
00:53:974 (1,2,3) - Pretty fast compared to next patterns.
01:03:641 (1,2,1,2) - Those sliders ruin the momentum imo
Good luck, really cool map
[Easy]
00:16:641 (3) - Bad idea. It makes 00:17:308 - 00:17:974 - unclickable even if they are clickable earlier.
00:20:974 (2) - Minor spacing issue that would make the pattern look better if fixed.
00:22:974 (4) - ^, etc
00:45:307 (3,1) - Having a different flow from 00:44:974 (2,3) - would be nice since they sound different
[Normal]
00:25:974 (1,2,3) - Make spacing between them the same, like http://osu.ppy.sh/ss/5358065
00:29:807 (2) - First time you're using 1/2. Using stack will confuse 99% of beginners considering the fact that it has not been mapped before lol
00:31:307 (1) - Rotate it 90° anti-clockwise to add some movement
00:49:307 (2) - Everything looks tidy and clear so try to make it symmetrical http://osu.ppy.sh/ss/5358080
00:53:307 - The song gets less intense here so try moving 00:53:307 (5,6) - down or up.
00:57:557 - Why do you suddenly skip it ?
01:01:974 (1,2,3,4) - Wow, getting to 1,5x from 1,2x in Normal is a bit... harsh. And tbh I don't get how it can be more spaced than 01:03:307 (1,2,3,4) - which is much more intense lol
[Hard]
00:16:641 - Feels so empty, it ruins the flow. Tbh, everything gets really slow here 00:15:308 (1,2,3) - and it's kind of boring ):
00:19:807 (2,3) - Place it further from previous object because of the stack
00:28:307 - looks soso.
00:38:307 (2,3) - Don't make the flow horizontal. It sounds the same as 00:37:974 (1,2) - which uses diagonal. + why circles here 00:38:641 (3,4) - instead of slider ?
00:45:641 (5,1) - Not connected that well
00:59:307 (1) - Increase spacing
01:01:641 (5) - Dropoff makes it bad to play. Make it follow previous slider's tail
[Insane]
wow
00:49:974 (1,2) - I hate pointing blankets out
00:49:307 (5) - Stack with (1) like you did with 00:45:974 (1,4) - ?
00:47:307 (1,2) - No reason to be stacked with previous circles or even to follow previous pattern's flow since it sounds totally different
[Expert]
00:13:308 (3,3) - Needs some emphasize in hardest diff.
00:25:641 (5) - should blanket with (4) as (1) does with (2). Move it to (x;300)
00:50:807 (7) - NC if you want to make it harder
00:48:141 (8) - ^
00:53:974 (1,2,3) - Pretty fast compared to next patterns.
01:03:641 (1,2,1,2) - Those sliders ruin the momentum imo
Good luck, really cool map