IRC
18:47 *Exa is editing [https://osu.ppy.sh/b/766956 Ogura Yui - Honey Come!! [Pick Me!!]]
18:48 Exa: 00:08:873 (1,2,3,4,5,6,7,8) - Maybe actualy space them out since it's on a buildup section and the music clearly gets gradualy more tense?
18:49 Exa: 00:11:807 (2,4) - Equalize the spacing of 4 from 2's head and tail
18:49 Exa: 00:14:742 (5) - This is incosistent with 00:12:133 (3) - this
18:49 Exa: Pick one rhythm and don't be incosistent
18:50 MrSergio: we're talking about 4 months ago :^
18:50 MrSergio: I'll see what I can do tho since I know it, but too lazy
18:50 Exa: Yeah I know this is old but you gotta fix em
18:50 MrSergio: =w=b
18:50 Exa: 00:14:416 (3,5) - Make sure these are spaced equaly from their previous object since they are the samer
18:51 MrSergio: also
18:51 Exa: 00:15:231 (1,2,3,4,1,2,3,4,1,2,3,4,5,1) - Please get away from the right bottom corner jeez
18:51 MrSergio: I have to go ughiiiii
18:51 MrSergio: type here
18:51 Exa: afFG
18:52 MrSergio: I'll respond in... 20 minutes if I'm lucky
18:52 Exa: I will keep typing and post when done
18:52 Exa: yeah
18:52 MrSergio: =w=b
18:52 MrSergio: thanks
18:52 MrSergio: later~
18:52 Exa: ~
18:52 *MrSergio is away: Duties irl
18:53 Exa: 00:24:036 (5,6) - Don't space out the red more than you do the white, it's pretty self-explanatory
18:53 Exa: 00:24:525 (1) - And this is a huge ass white beat, space it out even more
18:53 Exa: 00:35:530 - Map that just like you've mapped 00:32:921 (3) -
18:54 Exa: 00:42:133 (1,2,3,4,1,2,3,4,1) - Wow this is hella hard to read, try using a different shape cuase the overlaps are devestating
18:54 Exa: 00:45:231 (3,1) - Don't space the red tick more then the white
18:55 Exa: 00:50:449 (5,1) - Don't deny movement here, both of these beats are strong enough to support a nice jump.
18:55 Exa: 00:53:791 (3,1) - This might be too sudden for some players, try stacking 1 under 3
18:55 Exa: 00:53:873 (1,4) - You will also avoid this ugly overlap
18:57 Exa: 01:20:449 (4,1,2,3,4,1,2,3,4) - Try using smaller jumps since this section is not as tense as the kiai (in which you have basicaly used the same/slightly bigger jumps)
18:57 Exa: 01:27:133 (1,2,3,4,5,6,7,8) - If you changed it on the first section, change this pattern here as well
18:58 Exa: 01:34:796 (7,8,1) - They are not in a linear manner
18:58 Exa: 01:36:264 (1,2) - Use slider so you are consistent with 01:34:960 (1,1,1) -
18:59 Exa: 01:53:791 - Map this just like you've mapped 01:51:182 (3) -
19:00 Exa: 02:03:166 (1,2,3) - Too big of a triangle for this vocalic line, nerf it so that it matches 00:47:514 (1,2,3) - or00:57:949 (1,2,3) -
19:01 Exa: 02:28:927 (5) - This should be placed at 249/91 if you want it to follow the pattern it cooexists in
19:02 Exa: 02:37:568 (1,2,3,1,2,3,4) - The constant change of angle makes this pattern look too /u/g/l/y/ random
19:02 Exa: 02:54:525 (1,2) - Again, space these out since both of their beats are prominent enough to support a jumpo
19:03 Exa: 03:03:492 (1,2) - The spacing here is very misleading and I am sure it will propose rankability issues, it looks like the 1/1 from before even though it's 1/2
19:03 Exa: 03:06:101 (1,2) - Same goes for this
19:04 Exa: 03:07:242 (5,2) - Why not blanket ._.
19:05 Exa: 03:28:275 (1,2) - Wow the flow here suddenly becomes really weird
19:05 Exa: The slider shapes go very much against the flow that you've proposed while leading into them
19:05 Exa: 03:28:601 (2) - This is the main problem, try rotating it around
19:06 Exa: 03:28:601 (2,8,9,1) - If you do keep it (shouldn') at least blanket these
19:07 Exa: 03:48:655 (1,2) - Space these out by placing 03:48:818 (2) - at about 100,236 (makes triangle with 03:48:166 (2,4) - )
19:08 Exa: 03:49:960 (1,2) - Space these out accordingly, again they contain prominent enough beats that support a jumpo
19:08 Exa: - o
19:09 Exa: 04:01:046 (1,2,3,4) - Change these if you changed the other ones
19:09 Exa: Done. Imma post this
19:09 Exa: You can reply in the thread or here if you want
18:48 Exa: 00:08:873 (1,2,3,4,5,6,7,8) - Maybe actualy space them out since it's on a buildup section and the music clearly gets gradualy more tense?
18:49 Exa: 00:11:807 (2,4) - Equalize the spacing of 4 from 2's head and tail
18:49 Exa: 00:14:742 (5) - This is incosistent with 00:12:133 (3) - this
18:49 Exa: Pick one rhythm and don't be incosistent
18:50 MrSergio: we're talking about 4 months ago :^
18:50 MrSergio: I'll see what I can do tho since I know it, but too lazy
18:50 Exa: Yeah I know this is old but you gotta fix em
18:50 MrSergio: =w=b
18:50 Exa: 00:14:416 (3,5) - Make sure these are spaced equaly from their previous object since they are the samer
18:51 MrSergio: also
18:51 Exa: 00:15:231 (1,2,3,4,1,2,3,4,1,2,3,4,5,1) - Please get away from the right bottom corner jeez
18:51 MrSergio: I have to go ughiiiii
18:51 MrSergio: type here
18:51 Exa: afFG
18:52 MrSergio: I'll respond in... 20 minutes if I'm lucky
18:52 Exa: I will keep typing and post when done
18:52 Exa: yeah
18:52 MrSergio: =w=b
18:52 MrSergio: thanks
18:52 MrSergio: later~
18:52 Exa: ~
18:52 *MrSergio is away: Duties irl
18:53 Exa: 00:24:036 (5,6) - Don't space out the red more than you do the white, it's pretty self-explanatory
18:53 Exa: 00:24:525 (1) - And this is a huge ass white beat, space it out even more
18:53 Exa: 00:35:530 - Map that just like you've mapped 00:32:921 (3) -
18:54 Exa: 00:42:133 (1,2,3,4,1,2,3,4,1) - Wow this is hella hard to read, try using a different shape cuase the overlaps are devestating
18:54 Exa: 00:45:231 (3,1) - Don't space the red tick more then the white
18:55 Exa: 00:50:449 (5,1) - Don't deny movement here, both of these beats are strong enough to support a nice jump.
18:55 Exa: 00:53:791 (3,1) - This might be too sudden for some players, try stacking 1 under 3
18:55 Exa: 00:53:873 (1,4) - You will also avoid this ugly overlap
18:57 Exa: 01:20:449 (4,1,2,3,4,1,2,3,4) - Try using smaller jumps since this section is not as tense as the kiai (in which you have basicaly used the same/slightly bigger jumps)
18:57 Exa: 01:27:133 (1,2,3,4,5,6,7,8) - If you changed it on the first section, change this pattern here as well
18:58 Exa: 01:34:796 (7,8,1) - They are not in a linear manner
18:58 Exa: 01:36:264 (1,2) - Use slider so you are consistent with 01:34:960 (1,1,1) -
18:59 Exa: 01:53:791 - Map this just like you've mapped 01:51:182 (3) -
19:00 Exa: 02:03:166 (1,2,3) - Too big of a triangle for this vocalic line, nerf it so that it matches 00:47:514 (1,2,3) - or00:57:949 (1,2,3) -
19:01 Exa: 02:28:927 (5) - This should be placed at 249/91 if you want it to follow the pattern it cooexists in
19:02 Exa: 02:37:568 (1,2,3,1,2,3,4) - The constant change of angle makes this pattern look too /u/g/l/y/ random
19:02 Exa: 02:54:525 (1,2) - Again, space these out since both of their beats are prominent enough to support a jumpo
19:03 Exa: 03:03:492 (1,2) - The spacing here is very misleading and I am sure it will propose rankability issues, it looks like the 1/1 from before even though it's 1/2
19:03 Exa: 03:06:101 (1,2) - Same goes for this
19:04 Exa: 03:07:242 (5,2) - Why not blanket ._.
19:05 Exa: 03:28:275 (1,2) - Wow the flow here suddenly becomes really weird
19:05 Exa: The slider shapes go very much against the flow that you've proposed while leading into them
19:05 Exa: 03:28:601 (2) - This is the main problem, try rotating it around
19:06 Exa: 03:28:601 (2,8,9,1) - If you do keep it (shouldn') at least blanket these
19:07 Exa: 03:48:655 (1,2) - Space these out by placing 03:48:818 (2) - at about 100,236 (makes triangle with 03:48:166 (2,4) - )
19:08 Exa: 03:49:960 (1,2) - Space these out accordingly, again they contain prominent enough beats that support a jumpo
19:08 Exa: - o
19:09 Exa: 04:01:046 (1,2,3,4) - Change these if you changed the other ones
19:09 Exa: Done. Imma post this
19:09 Exa: You can reply in the thread or here if you want