Yo
Seems alright, but it feels a bit too hard to be the easiest difficulty. Most of it is fine, but the parts with a constant stream of beats are what make this too hard imo (such as 01:25:575 (1,2,3,4,5,6,1,2, etc), 00:06:805 (1,2,3,4,1,2,3,4,5, etc)). If you could put some gaps to break up parts like those, it should work just fine. Otherwise, You could need an even easier diff.
[NOOB MAN'S NORMAL]
No technical issues, but it's pretty boring. It's all straight lines and right angles. The beats that are down are nicely placed, but they need a more interesting layout on the map. Try putting them in different shapes and such. So much as breaking off of the straight lines they are stuck in will make it much more interesting.
[HARD]
Looks good
[!IGNORETHIS]
And suddenly, jumps, thousands of them.
Yeah. A bit too jumpy for my tastes. A bit too much for the song.
01:31:200 (1,2,3,4,5) - I was thinking, maybe having this as an all-hitcircle stream rather than putting sliders in too? Feels more natural to me that way.
It's a solid mapset, but not a perfect one. It's nice overall, but the Easier difficulties could use some spice to make them more interesting, and ignore's is a little too much for this song, but that's just me probably.
Starred
- Timing looks good. Maybe you could add -2 offset to the section at 32,700, but its only a small change.
- Red and white hitcircles on a red and white background isn't a great idea, as it makes the hitcircles somewhat harder to see. It isn't too bad in this case, but maybe you could change them?
Seems alright, but it feels a bit too hard to be the easiest difficulty. Most of it is fine, but the parts with a constant stream of beats are what make this too hard imo (such as 01:25:575 (1,2,3,4,5,6,1,2, etc), 00:06:805 (1,2,3,4,1,2,3,4,5, etc)). If you could put some gaps to break up parts like those, it should work just fine. Otherwise, You could need an even easier diff.
[NOOB MAN'S NORMAL]
No technical issues, but it's pretty boring. It's all straight lines and right angles. The beats that are down are nicely placed, but they need a more interesting layout on the map. Try putting them in different shapes and such. So much as breaking off of the straight lines they are stuck in will make it much more interesting.
[HARD]
Looks good
[!IGNORETHIS]
And suddenly, jumps, thousands of them.
Yeah. A bit too jumpy for my tastes. A bit too much for the song.
01:31:200 (1,2,3,4,5) - I was thinking, maybe having this as an all-hitcircle stream rather than putting sliders in too? Feels more natural to me that way.
It's a solid mapset, but not a perfect one. It's nice overall, but the Easier difficulties could use some spice to make them more interesting, and ignore's is a little too much for this song, but that's just me probably.
Starred