Again, no reply means fix/change. Blue = comment
N0thingSpecial wrote:
ayy from your m4m q I think the timing is fine, so these are mostly aesthetic suggestions
just like you
00:21:338 (1,3,3) - it's not a big deal, but play through it tickles my OCD cause they don't have the same curvature, I think 00:26:938 (3) - have the best curvature if you're going to change this
00:30:938 (2,3) - I suggest slightly curving these two sliders to have a better transition into the actual curved slider, like this
00:44:938 (1) - I'm not really a fan of these early 45 degree angled straight sliders, they need other slider to compliment it for it to work aesthetically, maybe this
01:13:738 (1) - curious why you don't use a slider to represent the hold in the vocals because i wanted to emphasize that important beat with a circle instead of a hold slider :p
01:52:138 (1) - this slider is too angled and it sticks out like sore thumb, try this
02:01:738 (1) - just add another anchor point to smooth things out like this
02:50:538 (2) - there's a pretty heavy beat (is it a snare ?!? not a drum person) on that slider end mayeb change it to i prefer keeping this slider in order to follow the vocals and instrumental at the same time ><
02:59:338 (1,2) - I think this looks a bit better
03:08:138 (5) - has a smaller spacing compared to 03:08:338 (6,7,8) - mind making the spacing consistent for these 4 notes?
Normal
01:21:738 (2,3,4,5,1) - these feel meh in terms of timing, cause for 01:21:738 (2,3,4) - you emphasized the vocals, and you didn't do it for 01:22:538 (5,1) - either you stick to the background music or you follow the vocals in 01:22:538 (5,1) you're right, i replaced it with a slider
Easy
00:30:538 (5,1,2,3,4,1,2,3,1,2,3,1,2,3,4,1,2,3,1,2,3,1) - this calm section, choose one thing to represent, if choose the guitar, just keeping doing stuff in the first 10 seconds of the map, if you choose to follow the "BUMMMMM" lol idk how to call it, is it bass? never knew bass can hold this long then place notes on downbeats, if you follow vocals then start some long sliders on offbeat, even for me I'm confused at what the notes are trying to represent, meaning I'm reading approach circles not listening to the rhythm of the song its like following both, i dont think it's that confusing xD i think it sounds fitting and is also easy enough for newbies to read
01:15:338 (3,4) - I suggest replacing 3 with a note, and use a reverse arrow on 4, it matches the pitch change in the "bass" sorry but i dont want to make this diff too complex/dense ;_; that's why i stick mainly to long 1/1 and 1/2 sliders only
02:17:338 (2,1) - there's slight overlap that you might want to fix lol you're right
Welp good luck on ranking this thank you!! i'll mod your map soon
Changed mp3 file! now it's a 192kbps mp3Mazziv wrote:
m4m stuff
[Easy]
check aimod for spacing issues
00:22:938 (2,3) - ctrl+g? and stack 00:24:538 (4) - with the slidertail of 00:21:338 (1) - sorry but i like how it is ;_;
00:32:538 (2) - such a strong beat should be clickable
00:34:938 (4) - same
00:37:338 (2) - ^
00:39:738 (1) - sdjfhn yeah i see what you mean but i tried to avoid circles to make the diff easier. also its not only following the bass but the guitar as well at the same time :p
00:47:338 - maybe a note here? dunno doe same reasoning written above ><
01:18:538 (1,2,3) - make a pretty triangle with the slidertail of 1/sliderhead of 2 and the sliderhead of 3
01:32:938 (1) - slightly offscreen
01:32:938 (1,2) - blanket pls
01:37:738 (1,3) - slightly overlapping
01:44:938 (1) - why nc? to emphasize the vocals and "melody" change
01:49:738 (3) - slidertail ends on a really strong beat,so make it clickable
02:12:938 (3) - ^ i used long sliders to follow the vocals easily in order to avoid high density. if i map strictly every beat it will end up playing like a normal diff ):
[Normal]
00:26:138 (1,2,3) - blanket 3 with any of the previous sliders
01:22:538 (5,1) - blanket
the note placements and patterns do look way better as in the easy diff
[Just like me]
00:32:538 (4,4,4) - i told you bout the strong-beats-should-be-clickable stuff already hue but im focusing on following the guitar sound here. its like this only at the intro
00:59:138 (8,1) - this doesnt only look ugly,the cursor movement is bad too i think its pretty good ): i didnt want to do a dull curved or straight stream. also i feel like the bass/instrumental changes at 00:58:938 (7) so i thought changing the direction of the stream was fitting and thus a good idea
03:08:138 (5,6,7,8,1) - make a pentagram? nah pentagrams are boring for me. i think this is more interesting to play rather than a generic pentagram pattern
thats p much it
https://osu.ppy.sh/s/436388 my map that needs a mod! thank you! i'll mod it asap