It really takes time to check the sb loads in editor XD
BNs can also notice this so that you don't need to make some wrong advices
SB Loads that are over 5.00x, same effect won't be mentioned twice,
red parts are the problems that we can solve now:
00:10:646 - 00:11:146 : This part is caused by the overload of the shining light, I tried a few ways to cut down the sb load but worked out badly. If someone can come up with a good solution, we can discuss
00:44:911 - 00:46:374 : The sb load here can be cut down by judging whether a "dot"/"line" is out of the screen, when a "dot"/"line" is out of screen now, use Fade code to hide the object and sb load will be cut down sharply here. After all, temporary sb load over 8.0 is still not good to see XD01:45:999 - 01:47:878 : Honestly the large sb load is caused by the smokes, and after my trials, I guess this problem can't be resolved unless the amount of the smokes is cut down.
03:41:059 - 03:41:724 : The overload caused by flare.png and many border.png , border.png can be made up by 4 straight lines, and in that way the sb load will be cut down sharply. 04:00:828 - 04:01:146 : same as ^ 05:57:475 - 05:58:314 : I don't think the sb load can be cut down here.
It spends me already 50min only to check the sb load problems, it crashes my pc.
Detailed mods will come tonight
Edit: well it comes to 2 days later lol I'm getting lazy.
The following are only suggestions, you can choose whether to add the effects by yourself:
1. 00:47:352 - 01:33:881 : You can choose to add a C property to make the tracing highlights follow the notes' colors
2. 01:09:940 - 01:20:881 : What about more colors? As you see the shooting star has color blue and white, so you can also add blue colors on the words and the spectrum, I guess more colors are also good to see?
3. 02:19:865 - 03:06:378 : As far as I know about your storyboarding, the background should move slowly XD
4. 02:42:453 - 02:53:747 : This img feels a bit low quality, I made a
better one for you, after the change, you can delete the line on scaling the image.
5. 03:41:059 - 03:41:753 : Looks like it can trace the slider?
6. 04:11:580 - 04:12:967 : The spinning centre x = 124?
7. 04:55:973 - 04:57:360 : The spinning centre x = 272?
that's all