i want a lot of modFaiVillager wrote:
Would like a mod? ;w;
It was your map that made me did my job on this nice song lol
but not yet completed Easy and Insane
i want a lot of modFaiVillager wrote:
Would like a mod? ;w;
It was your map that made me did my job on this nice song lol
thank you for the great modding! its very helpful for me!!SnowNiNo_ wrote:
lets have your first mod
well if you dont want to change the metadata spread, BNs will told you to change it anyway (maybe?
- [Metadata spread]
- CS : easy>2.5 normal>3 insane>4, so the spread will be 2.5>3>3.5>4>4>4>4
- AR(i dont prefer AR10 on Melia diff) : normal>6 insane>9 expert>9.2 extra>9.5 Melia>9.8, so the spread will be 4>6>8>9>9.2>9.5>9.8
- OD : normal>5 hard>7, so the psread will be 3>5>7>8>>8.5>9>9.5
- HP : original spread is fine, but i suggest 2>3>4>5>6>6.5>7 hold
- [Melia]
- 00:39:812 - mute fix
- 00:41:067 (2,3) - awkward sapcing, make the flow/spacing more consistent with 00:41:332 (3,1,2,3) - adjust a little
- 00:41:728 (3,1) - make this more spaced, is easier for player to read fix
- 00:43:314 (2,3,4,5) - make the spacing 2>3 more larger then 4>5, since thw pitch at 2>3 is much higher fix a little
- 00:44:239 (2,3,4) - larger spacing same as avove
- 00:45:957 (6,7) - inconsistent with the other part, other part all got sliders but 2 stacked notes here, but i think this is fine XD no change
- 00:47:543 (2,3,4,5) - same as 00:43:314 (2,3,4,5) - fix a little
- 00:51:508 (1) - make the slider nicer fix
- 00:58:578 - mute fix
- 01:09:217 (2) - oh god dont do this on the hardest diff lol, you are missing sound here like 01:09:482 - 01:09:878 - , consult the other part youve mapped 02:06:574 - and 03:07:896 - fix
- 01:10:671 - dont ignore the drum sound here, you should map here since is the hardest diff fix
- 01:13:975 (2) - same as 01:09:217 (2) -, missing sound 01:14:107 - fix
- 01:14:768 (1) - ^, missing sound 01:14:900 - fix
- 01:24:482 - mute fix
- 01:24:283 - "suggestion", from the start of the kiai part to 01:32:741 - , since the vocal was getting higher and higher, so if you map the spacing bigger and bigger will pretty fit the music, and will be better to play either(? hold
- 01:50:715 (1,2,3) - dont stack all together, make a little spacing fix
- 01:59:173 (1,2) - inconsistent spacing, way to small fix
- 02:16:750 (1) - unnecessary NC fix
- 02:22:631 - mute fix
- 02:37:499 (2,3,4,5,6,7) - dont you think the spacing here was smaller then other part? make it bigger~adjust a little
- 02:56:794 (1) - NC off fix
- 02:58:380 (1,1,1) - same as 01:50:715 (1,2,3) - fix
- 03:17:609 - mute fix
- 03:32:213 (1,2) - since the flow after was jumpy, this feels really weird.. no change. because there are no snare sounds
- 03:34:063 (1) - NC off fix
- 03:34:327 (1,2) - make the spacing bigger ? adjust a little
- 03:40:935 (1) - unnecessary NC fix
- 03:46:750 (1) - ^ fix
- 03:49:393 (1) - ^ fix
- [Extra]
- 00:41:464 (1) - NC off fix
- 00:48:865 (1) - ^ fix
- 00:50:451 (1,2) - consist the spacing with other part hold
- 01:10:142 (3) - delete, no sound here fix
- 01:10:671 - missing a note fix
- 01:12:257 (3) - move 3 to 01:12:125 - to match the vocal, and 01:12:257 - there was no sound here fix
- 01:13:314 (3) - same as 01:10:142 (3) - fix
- 01:14:371 (3) - ^ fix
- 01:17:279 (3,4) - same as 00:50:451 (1,2) - hold
- 01:22:433 (1,1) - unnecessary NC fix
- 01:24:482 - mute fix
- 01:27:852 (3) - hmm this sound pretty weird to me lol, i usually do a kickslider as a note in order to emphasized the second note, that is 01:27:984 (4) - , but 01:27:984 (4) - doesnt need to be emphasized imo no change
- 01:29:504 (7) - same above no change
- 01:41:067 (1,1) - unnecessary NC fix
- 01:50:715 (2) - NC fix
- 01:56:794 (4,1) - i think 01:56:926 (1) - should be more emphasized, make the spacing 4>1 larger? adjust a little
- 02:04:988 (1) - NC off fix
- 01:22:169 (1,1,1,2,3) - if you make this part similar with 02:21:376 (1,2,1,2,1,2,1,2) - will be interesting and consistent no change because these sounds are different a little
- 02:23:689 - mute fix
- 02:48:601 (1) - NC off no change. i like this nc lol
- 03:22:433 (4,5) - spacing is to small for kiai part fix
- 03:23:094 (2,3) - ^ adjust a little
- 03:26:794 (1) - make the slider more symmetrical fix
- 03:34:063 (1) - unnecessary NC fix
- 03:39:085 (4,5) - make the spacing more consist with other part fix
- 03:47:543 (3,1) - not good blanket, 03:47:940 (1) - should be at 56 331 fix
- [Expert]
- 01:07:367 - you should swap this part with Melia diff hmm no change.
- 01:28:777 (2) - this feel inconsistent with the kiai since you are mapping 1/2 and notes, but a 1/1 slider here.. changed pattern
- 01:53:887 (1,2,3) - consist the spacing here no change
- 01:56:794 (4,1) - same as what ive mentioned in Extra diff no change
- 01:58:380 (2,3) - consist the spacing with other part no change
- 02:22:896 - mute fix
- 02:22:169 (3) - seems like you are NC at white tick here so you should NC here either
- compare 02:21:376 (1,1,1,2,3,4,1,1) - and 01:22:169 (1,2,3,4,5,1) - , same part but different combo usage, you should make it consistently fix
- 02:27:984 (2) - same as 01:28:777 (2) - fix
- 02:43:975 (3) - oh dude this slider is ugly ;w; lol fix
- 03:12:125 (1) - same as what ive mention at Melia's 01:09:217 (2) -, missing beat at 03:12:389 - fix
- 03:44:107 (2,3) - consist the spacing with other part no change
- 03:45:297 (4) - no good slider :p fix but i think still bad slider lol
- [Insane]
- 00:41:993 (2) - NC fix
- 00:42:257 (3,4,5) - make this part same as 00:43:314 (2,3,4) - , fit the music more imo no change
- 00:58:116 (1) - NC off fix
- 01:20:583 (1) - ^ fix
- 02:01:684 (2,3) - awkward spacing hmm no change
- 02:36:178 (1) - no good slider adjust a little
- 03:25:605 (2,1) - bad overlap no change
- 03:39:614 (1,2,3) - consist the spacing no change
- 03:40:671 (1,2,3) - ^ no change
- [Overall]
wont mod HS problem, took me so long ;w;
- inconsistent NCs, take a look at Melia diff, 01:22:169 (1,2,1,2,3,1,2,3,4) - and 02:21:376 (1,2,1,2,1,2,1,2,1) - , same part but different combo usage, you need to fix these stuff so the map would look nicer, same as 01:39:349 (2) - 02:38:556 (2) - 03:32:477 (1) - , and 01:40:935 (1) - 02:40:142 (5) - 03:34:063 (1) - , check the other diff for the same part to see if the NC is consistent
maybe you need a SB lol i can't make SB lol
GL ranking~
thank you!! it was helps for meNeonLights wrote:
Fun map, love every bit of it. Going to try modding for once ;_; so please treat me nice
[Hard Diff]
01:33:667 - Possible nc? Fits with the other pattern of combos fix
02:22:433 (1,2) - This pattern was quite jarring compared to the ones around it, and when I listened to the track I didn't see any need for that syncopation here. no change
03:28:512 (3,4,1,2) - The 4 seems a little obtrusive and could be confusing to read (at least it was for me), and the overall flow of that section seems chopped by having the 4 in the middle. That's up to your decision though. fix
Hope this helps.
FaiVillager wrote:
so hard for me to make a piece of time modding ... sry about that
NO KUDOS UNTIL I FINISHED 2 MORE DIFFS
[Melia]
00:38:424 (4) - blanket better if u like. i may type B for blanket issues but only if you want fix those. one thing to mention is that sometimes blanket will make sliders look silly, and that happens to short sliders more.
00:40:142 (2) - little bit higher will make the notes more loose and comfortable
00:41:067 (2) - x74 y150 to make a better equilateral triangle
00:41:993 (1) - suggest less curve or just straight
00:42:521 (4) - B
00:42:918 (6) - i think place this more to the left make the flow better
00:43:843 (6,1) - ds is a lit bit small. suggest increase it
00:44:636 (5,6) - make a pattern to use same shape
00:45:693 (5) - B
00:45:957 (6,7) - ds^^^
00:47:279 (1) - B
00:49:261 (1) - B tips:using more white dots (or whatever u call it) to fix
00:51:508 (1) - B and i suggest a perfect symmetry slider
00:52:433 (1,2) - somehow weird. the clap of the lyric is on the white line so better start a slider there
00:54:680 (1) - B
00:55:605 (6,2) - make an exchange?
00:59:438 (4) - B
01:02:477 (3) - B or keep away to make it less curve.
01:04:592 (3) - B and i don't recommend the overlap
01:05:517 (3) - B
01:07:367 (1) - B
01:09:217 (2) - B
01:09:878 (3) - B
01:10:539 (1,2,3) - i suggest change to slider
01:11:596 (1) - B
01:12:257 (3,4) - like what i said before. this stop makes the gaming broken sometimes (my friend's feeling)
01:13:314 (3,4) - place one more note before or later. only two is ok but not suit that song perfectly
01:16:089 (3,4) - B
01:18:468 (4) - B
01:19:526 (4) - B
01:20:319 (3) - B
01:21:112 (1) - B
01:21:508 (3) - move left and B
01:22:433 (2) - B
01:23:094 (1) - B
01:24:283 (1) - B
01:29:570 (1) - B
01:33:270 (4) - B
01:40:935 (1,2,3,4,5) - increase ds (B by using a slider and ctrl+f)
01:50:715 (1,2,3) - straight
01:58:116 (1,2) - B
02:00:759 (5) - B
02:00:627 (4) - two grid left
02:01:684 (3,4,5) - (good shaped )
02:03:799 (3) - B
02:04:592 (2) - B
02:16:089 (1) - B
02:20:319 (1) - x266 y262
02:22:565 here is an accent and you missed it. you can change 02:22:433 (1) - to 1/2 slider with a note at 02:22:631
02:24:415 (1) - B
02:26:530 (1) - B or make it symmetry by 02:26:134 (4) - (some 1/2 slider can be changed like this)
02:27:455 (7) - suggest turn at the right mid
02:28:777 (1) - B
02:30:759 (1,4) - B
02:34:988 (1) - B
02:39:878 (1,2,3,4,1) - increase ds
02:40:803 (3) - B
02:41:464 (1,2) - the flow is a lit bit strange. maybe straight the slider will be better
02:42:918 (3) - B
02:43:314 (4) - move down a lot since it is easy
02:46:750 (1) - here don't blanket i suggest. simply make it less curve
02:55:605 (3,4) - humm..
>? PRO
03:11:332 (2) - here it is too difficult because it is slow down
03:12:786 (4) - ^
03:17:411 (1) - B
03:26:398 (4) - B
03:27:323 (4,5,6,7) - personally id like to place the tripple stream after 7..
03:29:438 (3,4,5,6) - ^ (if u have time u can have a look at my map about this part)
03:30:098 (1) - B
03:32:477 (1,1,1) - equidistant
03:48:072 (1) - B
03:50:054 (1) - B
03:50:847 (2,3,4,1) - possible version:
use ctrl_shift_d to check the triangle
First part down o.o
Give me some time & GL
Almost fix! thank you for modding!!!and i'm waiting for the next mod
thank you for modding!!!FaiVillager wrote:
continous moddingExtra00:38:028 (2) - maybe ctrl g?
00:39:614 (5) - B
00:54:019 (3) - B
00:58:380 (4) - suggest turn at the right mid no change
01:04:592 (3) - B
01:06:178 (1) - a slider suits better
01:24:283 (1) - B
01:29:305 (6) - can make the slider towards 01:29:504 (7) - straightly.
01:32:675 (7) - consider remove this because the ds is way too big here
01:40:605 (2) - ^
01:50:715 (1,2,3) - B and make sliders less curve
01:52:697 (2,1) - NC?
02:08:424 (1) - B
02:29:173 (4) - keep away from 02:28:909 (2) - more will look better no change
02:48:204 (4,1,2) - suggest a 1/1 or 3/4 slider no change
02:50:451 (4) -like ur style?↓
hmm no change
03:10:010 (1) - ctrl j and replace
03:18:336 (1) - B
03:22:565 (5) - i dont prefer this overlap no change
for those sliders turn at about mid i suggest fix to right mid of themExpertdue to the samilar of these two diffs i suggest u have a GD on about 5.6these two diffs like in the same difficulty which is not that good
suggest make expert to about 5.6-5.8 or use only one of these two
00:40:539 (4) - B or less curve
00:52:565 (1,2) - when i play i feel a lit bit uncomfortable here o.o maybe change flow?
00:55:737 (1) - B
00:58:116 (3,4,5) - suggest 3 to 1/2 and 45 to 3/4 no change
00:59:702 (4) - stack at 3 feels better no change
01:07:367 (1,2,3) - B
01:34:195 (3) - better use this slider at 01:34:327 no change
02:20:715 (3) - B
02:50:186 (3,4,5) - B or better equilateral triangle
02:57:852 (1,1) - ds is way too big
03:16:882 (1,1,1) - ^^
03:40:407 (6,1) - using this kind of pattern with a big white line here is a lit strange no change
if u'd like me to do that i can finish it after next week's final exams (holy finals QAQ)
i don't want to add GDs on this mapset><
and i don't make it
woah!!! thanks so many stars and mod!!!!!- G I D Z - wrote:
HI!~
Random mod
NC=New Combo and SV=Slider VelocityMelia00:37:367 - The rhythm has started here why not add a reverse 1/8 slider? http://puu.sh/oCcxX/eb824d229a.jpg
00:39:614 (5) - Slider end use soft hitsound cuz nothing is there i can't hear any drum sounds..
00:51:376 (6,1) - Can blanket better --> http://puu.sh/oCcEr/ef01904c19.jpg
01:08:424 (2,3) - Replace this with 1/2 slider? and then delete 01:08:689 (4) - cuz no sound there.
01:14:900 (2) - Delete note? Idk but while playing it feels more consistent to your previous patterns. i want catch the bass drum sounds
01:15:693 (1) - This should be 1/1 slider to be consistent with 01:17:808 (1)
01:22:433 (1,1) - Remove NC
01:23:755 (1) - Remove NC
01:29:173 (5) - Move this note to X:512 Y:212? Flows better imo. no change
01:30:627 (1) - Move this to X:32 Y:260 to keep consistent with the flow like wat you did previously and after at 01:29:966 (2,3,4) and 01:31:156 (4,5,6)
01:40:539 (5) - Move to X:456 Y:304 to make the jump straight?
02:00:230 (1,2,3,4) - I recommend not to stack these and make jumps instead. Maybe like http://puu.sh/oCdGu/b527b31b31.jpg ?
02:02:477 (1) - This overlap looks ugly. Move to X:188 Y:160? and then Move 02:02:874 (3) up abit to avoid overlap and then move 02:03:270 (4) up abit so its not off grid?
02:05:385 (1,2,3,4,5,1,2,3,4) - Nice jump here good job
02:15:297 (2) - Stack to end of 02:15:561 (4) ?
02:20:715 (3) - Move to X:272 Y:136? I dun think a blanket here is necessary because the flow will be quite weird. Then move 02:21:112 (4) to X:56 Y:236 and curve the slider end to the right more for better flow. hmm sorry no change. i like current flow.
02:51:508 (1,3) - Swap positions? Make them like 02:50:979 (1,2,3) to keep consistency and then move 02:51:772 (3) to X380 Y:160 looks better imo and more like the previous pattern no change.
02:58:909 (1,1) - Since you followed the vocal transition into the 1st note of a rhythm I think you can map that break. For example 03:01:023 - 2/1 Slider fits here and 03:03:138 here too, 03:04:724 - Notes fit here 03:05:120 , and 03:05:517 , 03:06:045 - 2/1 slider , 03:06:706 - Note for drum snare, 03:07:235 - The next 5 1/2 beats can be notes to match drum fill-in.
02:58:380 - If you took my above suggestion, then I think 0.50 SV suits this part more i think need some break for players.
03:15:825 - What is this green point for? o.0
03:07:896 (1,2,3,1,2,3,1,2,3,1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,3,4,1,2,3) - Fix the sliders after changing to 0.50 SV
03:33:270 (1) - Move to X:340 Y:324 to align with 03:32:741 (1,1) ? i made the triangle shape with 03:33:270 (1,2,3,4,5) - so no change. but your suggestion is really good ><
03:33:667 (5) - Move this to X136 Y:232 for less overmap? xd i want stack this note with 03:32:610 (2) - xd
03:45:297 (1) - Remove NC
03:45:693 (1) - Remove NC
03:46:089 (1) - Remove NC
03:45:957 (2) - Add NC
03:46:089 (1) - Remove NC
03:46:486 (1) - Remove NC
Really nice map overall! I enjoyed playing it
GOOD LUCK RANKING IT!!
Here are some stars*****
modありがとうございました!A s h e m u wrote:
こんばんわー from M4M
かなり完成度高い素敵な譜面ばかりですねヽ(=´▽`=)ノ
気になったところ書いておきます(`・ω・´)ゞ
Hard
- 01:07:103 (5,1) - fix blanket
- 01:07:103 (5,1) - ^
- 01:13:711 (1,3) - ^
- 01:17:147 (2,3) - ^
- 01:19:261 (2,3) - ^
- 01:30:363 (3,2) - ^
- 01:31:420 (4,1) - ^
- 01:33:006 (2,3) - ^
など、多くの場所で綺麗にしてあげた方がいい場所が見つかりました。
Aサビくらいまでで多かったので要確認です :3- 03:09:614 (4,1) - ここは特に致命的だと思います
- 01:22:169 (1) - 細かいですがスタックさせるなら x:144 y:325 だと思います
- 03:15:825 (3) - 03:15:032 (3) からCtrl+Hの場所とかどうですかね 曲調的に右上に置くより左に戻る感じのほうが合っていると思ったのでkeepで!
Insane
- 01:04:988 (3) - スタックさせるなら x:280 y:253 では?ちょっと窮屈な感じがするのでkeepで!
- 01:05:385 (2,3) - 曲に大きな変化が無いのにこのジャンプは急過ぎると思うのでもう少し易しい場所に変えてもいいと思います
- 01:07:235 (4,1) - fix blanket
Expert少しでも参考になれば幸いです :3
- 01:41:200 (3) - この図のように…
ここは01:40:935 (1,2,3) - で綺麗な三角形を配置したいのでkeepで!- 01:52:763 (3) - Overmapping ? 音ないと思います ハイハット?の音が三連の様に聞こえるのでkeepで!
Good luck ~ <3
直せる箇所はできるだけ直しました!modありがとうございましたYasaija 714 wrote:
Hi! M4M~
※自分は良いマッパーじゃないので良いMODはできません
※Whistle Finish Clapに関しては無知なので突っ込みません
言葉がうまくないので「???」って思う場所はスルーしてください
[General]
無さそうなので見てません
[Normal]
- 00:37:763 (1,2) - やっぱりスライダーの形を似た形もしくはコピペしたい 個人的に今のままの方が好きなのでkeepで
- 01:01:023 (1,3,1) - (3)のスライダーが少し曲げすぎてblanketになっていません。(かなり微妙なぐらいですが)
Grid snap外してblanketするとしやすいですよ- 01:06:178 (2,2) - stackできていません01:07:367 (1) - 終点を少し上にあげるとちゃんとstackできます
- 01:12:653 (2,1) - blanketしませんか?
- 01:24:283 (1,2) - ^
- 01:31:949 (3,2) - 重なりがあるので少しずらしませんか?
- 01:34:856 (1,2) - blanketしませんか?
- 01:35:781 (2,2) - stackするか離しませんか?
- 01:38:028 (2,1) - blanketしませんか?
- 01:51:508 (3,1) - あまりよくないと思います。離しませんか?
- 01:54:944 - 01:56:001 - 強い音がなっているので拾いたいです。DSの関係上綺麗に置けなかったのでkeepで。。
- 02:02:345 (1,2) - 今まで見たいに(1)を曲げるより折るスライダーにしませんか? 少し後の方で折るスライダーを結構使っているのでここはkeepで
- 02:25:605 (1) - 流れ的にX:268 Y:76に置きませんか? う~ん。。あまり好きな流れじゃなかったのでkeepで
- 02:26:134 (2,3) - blanketしませんか?
- 02:29:834 (1) - NC外しませんか? 後の方のNCを外しました!
- 02:31:420 (2,1) - 流れがよくないと思うので(2)の終点の先に(1)を置きませんか?
(後々のnoteも場所が変わるのでめんどくさいかもですが)- 02:43:578 (2,1) - blanketしませんか?
- 02:45:693 (2,2) - stackしませんか?02:46:750 (1) - の終点を斜め右にずらすとできます
- 02:48:865 (1,2) - blanketしませんか?
02:47:808 (2,2) - ついでに重なっているので離しませんか?- 02:49:790 (2,2) - 終点同士ががががが
- 02:53:094 (1,2) - 意図的かもしれないのでスルーしてもらってもかまいません(blanketしませんか?)
- 02:55:208 (1,2) - blanketしませんか?
これも微妙なずれです(2)の終点をほんのちょっとだけ左にずらせばできます- 02:57:323 (1,2) - (1)の終点の先に置くかちゃんとblanketしませんか? DSの関係上blanketしても先に置いても微妙に重なってしまったので、現状維持で・・
- 03:13:975 (4,2) - 重なりがあるので(2)を少し右にしませんか?
- サビに入ってからhttp://puu.sh/oJuWb/6d72e505c2.jpgこういうblanket?のズレが多いです
全てが意図的かもしれないので疑問系ですがもしそうでなければ細かく見ましょう(自分が見落としている可能性)- 03:18:336 (3,3) - stackしませんか?できると思います 03:19:526 (1) - これを囲みたいのでkeepで
- 03:23:755 (1,3) - 重なりがあるので離しませんか? プレイした所特に問題はないと感じたのでkeepで
- 03:27:984 (1,2) - blanketしませんか?
- 03:30:098 (1,2) - 意図的ならスルーしてください(blanketしませんか?)
- 03:33:270 (2,2) - stackしませんか?03:34:327 (1) - を少し下にずらせばできます なんかうまく重ならなかったのでkeepで・・
- 03:37:499 (2,1) - blanketしませんか?
- 03:42:786 (1,2) - ^
Advanced はHardに似ている感じがして自分は無能なので許してください
ついでにHardも
Insane~Meliaまでは自分がmodするとunrankedする場所が出る可能性もあるので突っ込めないです。
もしそれでもよければ改めてPMもしくはGame chatください
そのときはno kdsで
Normalだけになってしまいましたがかなり真剣に見ました。
めんどくさがっているわけではないので許してください
がんばってください Good luck
Peppy doesn't rank, BNs doStampfgas wrote:
ppy pls rank, thx
What does BN mean?Underforest wrote:
Peppy doesn't rank, BNs doStampfgas wrote:
ppy pls rank, thx
thanks for the mod!CookieBite wrote:
Hello there, from my modding queue.
kk the song is too long gg
[Normal]
00:39:878 (1,2) - blanket improve
00:49:261 (2) - ctrl + j ?
01:22:169 (1,2) - blanket improve
01:24:283 (1,2) - blanket?
01:32:741 (1,2) - blanket improve
01:34:856 (1,2) - ^
02:23:490 (1,2) - ^^
02:26:134 (2,3) - ^^^
02:50:979 (1,2) - ^^^^
03:09:217 (1,2) - ^^^^^
03:18:336 (3,3) - too close
03:23:755 (1,3) - ^
03:25:869 (1,2) - blanket improve
03:27:984 (1,2) - ^
[Advanced]
00:38:689 (1,2) - improve blanket
00:39:217 (2,1) - blanket?
00:41:332 (2,1) - improve blanket
01:05:517 (2,3) - ^
01:13:182 (3,1) - ^^
01:14:504 (2,3) - ^^^
kk no moar blanket fixing lol
srs im tired
gl with your map!
Beatmap nominatorStampfgas wrote:
What does BN mean?
thank you for the mod!Qapitol wrote:
Hello! Awesome song.
Normal:
00:39:614 (3,1) - Are these snapped? Can't tell and looks odd to me.
02:03:402 (2) - I'd move this a few pixels to the left.
02:58:116 (2) - I'd end this slider on 02:58:909 - .
03:20:451 (2) - Rotate this 180 degrees & ctrl+g
03:43:711 (2) - ^ no change
Hard:
It's not very hard for a hard diff, so I'd say AR7.5 is more fitting.
Insane:
00:41:728 (1) - Remove NC
02:06:574 - Is there a reason that this section before the second chorus isn't mapped with the same rhythm as the first section? I'd map both sections with the same rhythm. some sounds are different as before.
02:22:697 (1,1) - Remove NCs
02:38:556 (1,1,1) - ^
02:57:852 (1,1,1,1,1) - ^^^^^ why so many new NCs T_T
03:32:477 (1,1,1,1) - ^ im so triggered
Expert:
00:57:719 (1,1,1,1) - Idk why so many ncs
02:21:904 (1,1,1,1) - ^
The last two diffs are awesome. Once you finish mapping the easier difficulties, I think this has a great shot at getting ranked. Good luck!