5K nya dibuat gak om rey ? =3=
nope, sry- Kuncung - wrote:
5K nya dibuat gak om rey ? =3=
Why Why ?Reyzra wrote:
nope, sry- Kuncung - wrote:
5K nya dibuat gak om rey ? =3=
because i said so?- Kuncung - wrote:
Why Why ?
thanks for the mod and tes play - ID9 -- ID9 - wrote:
hi ka Reyzra, m4m perdana
1 | 2 | 3 | 44K EZ00:02:783 (2783|0) - move 2 hmm no
00:07:583 (7583|3) - move 3, soalnya pitch nya lebih rendah dari 00:08:269 (8269|3) - ok
00:15:126 (15126|2) - move 4 ok
00:15:469 (15469|3) - move 3 applied
00:45:469 (45469|2,45812|0,45983|3,46326|1,46840|2,47183|3,47355|1,47698|0,48212|1,48555|2,48726|0,49069|1) - saran jadi gini http://puu.sh/nipXw/90a48586bd.jpg applied
01:01:755 (61755|2,62440|3) - move ke kiri satu langkah nope for hand balance
01:03:812 (63812|2) - move 4 nope~
01:04:155 (64155|3) - move 3 ^
01:09:983 (69983|0) - move 2 ^
01:12:383 (72383|0) - move 2 Applied
01:24:726 (84726|1) - move 4 no for hand balance
01:28:155 (88155|2,88498|1) - satu langkah ke kanan applied
01:28:840 (88840|2) - move 2 ^
02:29:526 (149526|3) - move 3 applied
02:44:955 (164955|1) - move 1 ^
02:45:298 (165298|0) - move 2 ^
02:57:640 (177640|3) - move 3 ^
03:03:126 (183126|0) - move 2 ^
03:47:355 (227355|2) - move 4 ^
03:47:697 (227697|3) - move 3 ^
04:08:783 (248783|3) - move 34K NM00:18:898 (18898|0,18898|2,19240|1,19240|3) - CTRL + H Applied
00:19:583 (19583|2,19755|1) - ^ ^
00:43:583 - cobain ini ka Rey http://puu.sh/njynp/dbe4731b4b.jpg ok sip
4K HD sama Maximum testplay aja
thanks Muu-chan for the mod and the starMuu-chan wrote:
haloo rey
overall udah bagus tinggal lebih kreatif lg aja patternnya. How to be creative? lol
* mau notice sedikit aja soal sv di 02:12:383 - 4K Maximum Live! saran aku di hilangin aja soalnya sama kaya 02:11:355 - 02:11:869 - jd klo disitu ada sv nnti agak kaget hmm keknya keep aja deh disitu karena ada guitar swing
* 02:57:298 (177298|0) - suara gitarnya sampai 02:57:640 -
* 02:57:812 (177812|0) - ^sama sampai 02:58:155 -
* 03:02:783 - ^sama
* 03:03:298 - ^sama
NO REPLY = APPLIED
mungkin itu aja sih dr aku sisanya nnti bisa selfmod :3
goodluck :3
no reply = appliedProtastic101 wrote:
Yay! Modding time~
Column 1|2|3|4GeneralI think your OD and HP values for NM are a bit too high. Maybe reduce them to 7.2 each?
Same thing for HD. I'd nerf them to 7.6 ~ 7.7 for OD and HP.
Lastly, maybe tune down OD and HP of Maximum Live to 8.2 or so. sry but no, mostly my map has that kind of value
Your file size is pretty big. I understand the song is pretty long, but your BG is a .png and 2mb, so I compressed it for you to a .jpeg so it's only 392kb. Chill? K, great. lol thanks for this
SV's are beautifulllllSV'sI'm going to assume here that the SV's are the same for both 4k and 7k. If not, I'm just testing 4k because I'm a noob player who can't do 7k.
Well. This box is rather empty, so I'm a fill it with some compliments instead:
Wonderfully well made SV's. Not too sudden, but still a little bit unpredictable which adds a nice element to game play imo. They aren't so slow to where the notes are all stacked on top of each other, but still do add that slowed effect in the calmer parts of the song which I think is nice. So, great job, loved the SV's. lol im glad you liked it~4k EZ00:42:212 - Make a double because not only is does the drum play here, but so does the guitar. It's the same sound as 00:39:469 (39469|3,39469|0)
03:32:269 to 03:32:955 - Consider making this a 1/2 burst to represent the drum sound in the background. So, like, you'd add notes on 03:32:440 and 03:32:783 hmm no i guess since this is EZ
04:05:869 (245869|3,245869|0) - You used the same [14] pattern here just a measure ago. Maybe make it a [23] instead? If accepted, move 04:05:526 (245526|1,246212|2) to 1 and 4 respectively.4k NM01:48:640 (108640|2,108726|3,110012|1,110098|0) - I feel like 1/4 notes on one hand is a little too much for a NM diff. Maybe move the notes to different hands? What do you mean 1/4? this is 1/2 lol
02:51:298 (171298|1) - This is personal opinion, so look to see if you like it, but I think you should move this to 3 and 02:51:469 (171469|2) to 2 so you don't hit a note 1/2 a beat after releasing an LN. repattern thanks for noticing~
03:32:783 (212783|2,212869|1,212955|3,212955|0) - Since this is kind of like a 1/4 burst, I recommend shifting 03:32:783 (212783|2,212869|1) one column to the right, and then moving 03:32:955 (212955|3) to 2 to make it a little easier to hit.4k HD02:02:269 - I think you're missing a note here. nope, this is intentional for flow pattern
Stop mapping so well, there's like no errors for me to find lol its better than i mapped so bad so you have to point that a lot of mistakes right?
dat pouting tho, so cute XD
no reply = appliedStaravia wrote:
0 left; 3 right
from my 25min queue4k NM01:01:069 (61069|1,61240|2) - ctrl+h 01:01:412 (61412|0) - to 2 and 01:01:755 (61755|1,61755|3,62098|2) - ctrl+left because this part feels kinda meh some of it applied
if you do that ^ then 01:02:783 (62783|1,63126|0,63126|2,63469|1) - ctrl+right
01:32:269 (92269|2) - to 0 repattern instead
01:34:669 (94669|3) - move to 2 or something, a jack would feel cool here no
01:35:355 - ^ ^
02:03:469 (123469|2,123469|0) - would be nice if there was a jack here with prev chord ^
02:28:840 (148840|3,148840|1,149012|0,149012|2) - feels kinda unnatural to play imo i might remove 0+1 and make the snares 1 note instead of 2, or make these 2 chords jack i prefer not to do double jack much in NM lol
02:40:498 (160498|1) - feels more natural at 0 01:01:412 (61412|0) - to 2
03:53:355 (233355|3) - maybe at 1 would feel cool nope, this is for flow p-attern
04:11:355 (251355|3,251355|0) - i might actually make it end with the synths instead of bass at 04:14:097 - because if you were playing guitar, the sound would be heard after you lift your fingers off the strings yeah that why i ended that there it still count as a sound there
04:14:783 (254783|1,254783|0) - swap positions, creates more contrast + more fluid with music
04:19:412 - maybe add dot at 2 hmm no, this is for keeping consitent for the 1st part of the song
04:29:183 - i might go with the jack pattern that you did @ 03:52:155 - , i think it would feel more fluid lol this is different part so no~
this is a really good nm map, good job thanks~4k HD00:02:612 (2612|2,2612|0,2783|1,2783|3) - i would make it different from 00:02:098 (2098|2,2098|0,2269|1,2269|3) -
00:07:583 - ^
00:32:612 - i think it would be better if these sliders were stairs and there were dots that go with the drums like this http://osu.ppy.sh/ss/4965541 (i made shields, but ii would avoid them) hm ok but some of it repattern
00:57:640 - http://osu.ppy.sh/ss/4965564 try this hmm nope i guess, i prefer LN in both hands
01:30:726 (90726|1,91069|1,91412|1,91755|1,92098|1) - i think 1 is being pressed too consistently, i might move the pattern around so it breaks it
01:54:126 (114126|1) - i would move to 3 so its not between the 2 dots that are infront of it and it feels more natural imo but that will doing 1/4 in the same hands i prefer to keep it minimize
01:55:498 (115498|2) - ^ to 0 ^
02:29:012 (149012|1,149183|2,149355|1,149526|2,149698|1,149869|2) - this pattern is too consistent, i dont think it plays well here imo, like here 02:30:555 - is fine cuz the bass is more aggressive, but it kinda breaks up in the middle. that because theres a snare and the cymbal, that has to be expected
02:45:469 (165469|3) - i would move to 0 cuz it feels better to play imo in front of LN? , ppl get slipped the LN after hitting a note
03:18:383 (198383|2) - to 3 maybe ^
04:11:355 (251355|1,251355|2) - like with nm diff, i would end with synth same i mentioned in NM
04:19:240 (259240|2,259412|1) - ctrl+h feels more natural
04:38:783 (278783|2) - i would make this a dot and end 04:37:412 (277412|3,277412|0) - these herefor now i keep this for a while
btw thanks modnya ganAras25 wrote:
|1|2|3|4| 4K HDseriusan, ini map tinggal di kreatifin aja kekya sebagian, tp itu udah ane usahain se kreatif mungkin kek bikin jack2 yg kau keberatan lol,- 00:00:383 (383|0,383|3,383|1,726|2,726|1,1069|0,1069|3,1069|2,1412|2,1412|1,1755|3,1755|1,1755|0,2098|0,2098|2,2269|3,2269|1,2612|0,2612|3,2783|1,2783|2,3126|3,3126|2,3126|0) - semuanya suaranya sama (drum, bass, gitar) kecuali 00:01:069 (1069|2,1069|3,1069|0) - (drum, bass, gitar + crash) mksdnya tambahin crash gtu?
- 00:06:555 (6555|3,6555|0,6555|1,6898|2,6898|1,7240|0,7240|3,7240|2) - ^ yg ada suara crashnnya cuman di 00:06:555 (6555|1,6555|0,6555|3,6898|1,6898|2) - ini khilaf apa emang mapping stylenya? kalau mapping stylenya mohon abaikan u.u emang ada dari awal mas
- dari 00:12:169 - sampe 00:13:369 - ada suara synth di snap 1/8 garis kuning, kalau aku sih bakal fokus ke suara itu kalau lagi ada, why? soalnya yg suara lainnya rada monoton ( -_- ), gak salah sih mapping rapi dan monoton, kalau mutusin ini di map check juga di part lain ya =w=)b jd ssh mainnya gan mncet nya jg org pd bingung pasti suaranya karena rata2 org dngernya suara dominan
- 01:39:126 (99126|0,99126|1) - ini 2, tapi ini kenapa 3 01:41:869 (101869|2,101869|0,101869|3) - ? lol good notice , Deleted that
- 01:42:898 (102898|1,103240|3,103240|0) - suara loncengnya, satu 1 dan satunya lagi 2, kenapa?
kalau karena di 01:43:240 (103240|0,103240|3) - ada suara synth kayak di 01:43:069 - aku saranin add 1 di 01:43:069 - ok ane tambahin
- 01:43:412 (103412|2,103583|1) - ctrl + j ok
- 01:51:469 (111469|0,111469|3,111640|2) - ini sama 01:57:640 (117640|1,117640|2,117812|2,117812|1,117983|3,117983|0) - note nya kenapa beda.-.
yg satu gini : 2 note > 1 note > 2 note, yang satunya lagi gini : 2 note, 2 note, 2 note
suaranya sama sama drum yang "dum" + pianoapa bass? > drum yang "dum" pianoapa bass?> drum yang "tak" yg pertama kick doang gan, yg kedua itu ada guitarnya jd follow 2 instrument
- 02:01:755 - sampe 02:04:412 - fokus suara synthdi 1/4 stair sama 02:03:298 (123298|0,123298|2,123469|2,123469|0) - 02:03:983 (123983|0,123983|2,124155|3,124155|0) - itu beda sound gan 02:03:298 ini kan snare 2x bunyinya
- 02:37:583 (157583|0,157755|0) - why jack? kau mau pattern sama kek sbelumnya? gk kan? there you have it~
- 02:36:726 (156726|2,157155|2) - that shield -.-, LN nya ilangin nay keep for pattern
- 02:41:698 (161698|3,161698|1) - ctrl + left, 02:41:869 (161869|2) - ctrl + left, sesuaiin sama 02:41:183 (161183|1,161183|3,161355|3,161355|2) -
- 02:42:212 (162212|1,162212|3,162555|2,162555|0,162640|1,162726|3,162812|2) - sama kayak di atas, lebih susah dari diff maximum live btw
- 02:51:126 (171126|0,171298|0) - why jack =w= same as i mentioned before~
- isu kedepannya mirip kyk yg di atas, jadi rasanya gak perlu di tulis deh .-. sama kek koment ane jg kek diatas, knp bikin gini? karena kau bilangnya "seriusan, ini map tinggal di kreatifin aja " yup creativity lol
"Less key Less creativity" -Evening klo 1k klo gtu gmana ya?
lagian siapa juga yang bilang mapping 4k gampang u.u tuh ente bilang wkwkw
what does that mean nuke? you mean nuke symbol? lolajeemaniz wrote:
nice! long song with 4K & 7K!
edit : oh my god, i pressed nuke icon accidentally.. oh my god im sorry! some mod please help!
thanks for mod Frizu~Frizu wrote:
Frizu's Modding Notice
*From Frizu's Mania Modding Queue
Your request was accepted prior to my queue. These following mods are just suggestions but mostly are recommended. If you reject some (all) of my mods, kindly explain it so I can understand. My apologies to the delay to post.
1|2|3|4Metadata
- Design: Uncheck "Widescreen Support" on all difficulties except 4K MX, since there is no storyboard provided. ok
- HP & OD: I would recommend 4K and 7K MX to reduce it both to 8.2 since the map patterns here is relatively simple, only comes with SV's. ("0.5 increase as difficulty increases" may not always be right in some song moods) that the reason why im increasing the HP/OD rate because map pattern is simple (just like you said) and also this for balancing the diff, if this is diff has 4 star above i would decrease it to 8 instead
- Kiai Time: 03:35:697 - 04:14:783 I belive the kiai time here is in 03:32:955 - 04:14:097 because like the other kiai times, it starts in the vocals not in the crash-bass. if youre say so
4K NM
- 00:00:383 (383|1,726|2) - I suggest to change this into normal notes, since the other difficulties have no LN's in this section, even the EZ diff. ok Applied
- 00:17:183 (17183|2,17355|1) - Flip Horizontally (Ctrl+H) to make the pattern symmetrical to 00:16:155 (16155|1,16326|0,16498|2,16669|1) ok
- 00:39:469 (39469|1,39469|2) - Suggest to move these to columns 1 and 4 because in 00:38:783 (38783|1,38955|2,39126|1) The pattern will be too dense to NM players, specifically on columns 2 and 3. It also balances the note proportion. applied
- 01:01:412 Observe the columns 1 and 2, notes are taking alternations here in one hand, rather than distributing the note density equally, also it makes NM players get unbalanced. Suggest to Ctrl+H 01:02:783 (62783|1,63126|2,63126|0,63469|1) okay then to get it more equal
- 01:27:126 Same thing as above, but this time, it has lesser notes yet it's still unbalanced. Repattern or follow this: 01:28:155 (88155|1,88498|3,89183|2) - Move to 4 3 and 2 respectively. repattern instead
- 02:27:469 Patterns in here is quite dense in columns 3 and 4 then it adds to a LN after that, Off-balance may result here for some players. Suggest 02:28:498 (148498|2) - Move to 4. wut? this will become jack here, so no
- 03:10:669 I might consider this pattern for this one but until 03:12:726 (192726|3,193069|3,193412|3) - Which will have off-balance so try 03:13:069 (193069|3,193069|1,193412|3,193412|2,193755|1,193755|0) - Ctrl+H repattern instead, still contain three note like you mention
- 03:14:783 (194783|2,195126|2,195469|2) - In relation to the mod above, if applied, then column 3 here will be off-balanced, so suggest here: 03:15:126 (195126|2,195126|1) - Move to 1 and 4 then 03:15:469 (195469|2) - Move to 3, or repattern it on your own. ^
- 03:52:155 Hold here, certainly NM players will get an off-balance here (Jack-staircase like this is not advised on NM diffs, maybe HD or so) which is not fun to play. Suggest to repattern but keep the note stack limit to 1/1 snap (White lines) gonna keep this, this for varying the pattern so far, so the player dont get bored playing pattern same as before
- 03:57:640 Same as above. ^
- 04:08:612 (248612|2,248783|3,248955|2) - Switch columns, more hand balance here. apply
- 04:09:297 (249297|1,249469|0,249640|1) - Same as above, but symmetrical to it. ^
4K HD
- 00:00:383 (383|1,726|2) - Suggest to move to 3 and 1 respectively because the symmetrical pattern of this does not blend to the music's mood. your suggestion is not following the pitch~
- 00:03:640 (3640|1) - Generally, column 2 is off-balanced in this staircase. Suggest to move this to 4 apply
- 00:09:126 (9126|2) - Same as above, but symmetrical to it. ^
- 00:46:840 (46840|1) - Move to 1, columns 2 and 3 are too dense. ^
- 00:52:155 (52155|2) - Move to 4, same as above i repattern it instead
- 02:45:812 (165812|2,165983|1,166155|2,166326|1) - Move to 2 3 2 and 4 respectively, somehow, columns 2 and 3 are too dense especially when it's layered by and LN. oh right lol
4K Maximum Live!
- 00:24:383 Why don't focus on the drums rather than the voice, other diffs done that and sudden change of music focus might get off-balance, include also the LN. Suggest to repattern to the drum notes then remove SV's. Also consider this on 00:27:126 nope not gonna change this, this is for adding atmosphere to the voice instead, following drum all the way doesnt is really plain, somehow you need a different way to make it fun to play instead, also this map has long duration and you need more idea to get more style to the map, this due long duration tend to get boring eventually
- 00:44:098 (44098|1) - Move to 4, for more hand balance. keep, i want stairs to keep intact each others
- 01:09:640 Why not make it a note-stack (in this case, 1/2 snap is good) rather than repeating patterns because it's really simple yet off-balance because that it doesn't blend to the music's mood, like you did on 02:45:640 Also consider this on 01:26:098 02:29:183 different part has different pattern~ the 1st part is simple pattern and the 2nd part is jacky, you dont want playing the same pattern all over again right?, i make this different as much as i can due to long duration
- 02:03:040 (123040|2,123126|1) - Switch columns, for more hand balance. repattern instead
Kindly reply as soon as possible prior to my mod post above. If there are any questions related to this post, just ask. Happy Modding =w=)b
thank for the mod GaraluluGaralulu wrote:
Hello! my first modding at Love Live xD
From my queue OwO
Column 1|2|3|4
Only 4K xD
[4K EZ]
00:20:269 (20269|3) : this to 2 for balanced with 00:20:955 (20955|2,21126|1,21298|3) applied
00:21:640 (21640|0,21983|1,22326|2,22669|3) : 1-4-2-3 is smoother considering melody line applied
00:30:898 : add 1 note for balanced (00:25:420 , 00:28:155) this is not include for that pitch
00:40:840 : add 1 note for balanced (00:35:355 , 00:36:726 , 00:38:098 , 00:39:469 , 00:42:212) i followed guitar chord here, unfortunately this part, doesnt ring on it
04:36:040 (276040|3,276383|2) : how about 4-3? repattern
04:37:412 (277412|3) : scale down to 04:37:412 - 04:39:126 hmm keep it for now
[4K NM]
00:41:526 : add 1 note or 00:40:840 delete 1 note nope
00:44:269 - 00:44:612 : how about this? hmm nope
03:04:498 (184498|2,184669|1,184840|2) : how about 4-3-2? become unbalance with 03:05:183 (185183|1) -
04:37:412 (277412|0,277412|1) : same to EZ same at EZ
[4K HD]
01:13:069 delete 1 note for balanced (01:12:383) lol thanks for noticing
04:37:412 (277412|0,277412|3,278783|2) : same to EZ same to EZ
[4K Maximum Live!]
00:02:612 : delete 1 note for balanced
00:08:098 : ^
01:00:212 : ^
01:05:698 : ^
01:16:669 : ^
01:22:155 : ^
03:34:497 : ^
03:39:983 : ^
03:50:995 : ^
03:56:440 : ^
maybe I think that is your option its snare-snare so it has to be three~
04:03:126 (243126|2) : this to 2 applied
04:37:412 (277412|0,277412|3,278783|2) : same to EZ same to EZ i end the LN in that point because player can still read for releasing the LN there
great song.(I love maki!!)i love all of them tho lol
good luck >w<
you can modding as long as you want while youre not busy or anything, i can deal with thatLenfried- wrote:
really busy for the week sooooo i wont be able to mod
sorry about that, here's some stars
well partially i apllied it first because there is someone gonna mod this cant wait forever~ajeemaniz wrote:
beep beep
[General]
have you check all general stuff like metadata, timing, etc etc? this map is quiet huge so i'll check this later after i mod the chart im sure most of it, but maybe you can check it again though to make sure lol
1 thing regarding the hitsound : its very loud with 70%, lower them all to 30-40%, it should be enough to give the feedback to the players hmm not sure about this, i feel like the HS doesnt stand anything if you set it low around 30-40, i cant barely heard it lol, more like without custom HS, this is pop/vocal oriented song not intrumental song like, i think its fine HS around 70%
maybe you can check this beatmap https://osu.ppy.sh/s/253969 , maybe you can explain it why is that 100% lol, but to me this is good volume
[4K Easy]
00:01:069 (1069|3) - sampleset soft ayy thats for Normal-Finish loud, here in this mapset i use combination of finish = Soft finish + normal finish
00:42:212 (42212|2) - 00:43:583 (43583|3) - remove the unused green line, silly lol why am i adding that there
00:45:983 (45983|3) - aaa this is where i start complaining about the loud hitsound... why? i think this is not a bad thing to me lol
01:17:526 (77526|0) - turn into LN? o3o LN only appear on 2nd chorus ajee~
01:31:583 (91583|3) - add clap along with finish? nope the clap start at here 01:31:926, you mean kick? maybe yeah there
02:37:412 (157412|0,157412|3) - finisher where lol, i left it on my house
02:59:355 (179355|0,179355|1) - ^ ^
03:46:669 (226669|0,226840|3,227012|1,227355|3,227526|0,227697|2) - 432 123 not really match with the pitch, this part always like 213 like chart and etc
clean!
[7K Easy]
00:01:069 (1069|6) - finisher where apply
00:42:212 (42212|2) - 00:43:583 (43583|3) - remove the unused green line, silly lol this is because inherited from NM
01:31:583 (91583|5) - add clap along with finish? kick i guess not clap, just like i explained on 4k EZ
01:45:298 (105298|1) - you almost don't use single column in this phase.. =3= move some notes to 1 ok
02:23:526 (143526|2) - remove clap i think change to kick i guess
02:25:755 (145755|5) - finisher where lol on the market (applied)
02:59:355 (179355|6,179355|3) - ^ ^
03:00:726 (180726|5) - w
03:22:669 (202669|6,203183|1) - w
03:24:555 (204555|0,205926|1) - w
03:31:583 (211583|1) - finisher would be great i think kick is the good choice here, i dont hear the cymbal
03:41:183 (221183|1) - add normal finisher
03:41:183 (221183|0) - add w
03:41:869 (221869|5,222555|2,223240|4) - w ^ applied all the missing HS
continue later ww
is 7k EZ done?
Thanks for the mod RedBall i know i can count on you lolRedBall wrote:
Hello again~
Here's NM you requested via PM!
+I'm a beginner in modding. So, it may not be helpful to you. Then, feel free to reject and don't give me kudosu!
Column
| 1 | 2 | 3 | 4 |4K EZ00:40:840 (40840|3) - double (From 00:33:983 to that part, You regularly put doubles. Sound also seems similar) that actually following the chord guitar, in this spot the gutar doesnt change the chord so i keep it to 1
00:42:212 and 00:43:583 - hmm, Idk what those green lines do.. xD lol deleted maybe this is from NM diff4K NM00:41:698 - add one note (missing note. Reference -> 00:37:583 (37583|1) , 00:38:955 (38955|2) , 00:40:326 (40326|2) etc) -> Those has same sound and they are in a same section) applied4K HD00:40:840 (40840|0) - triple (From 00:33:983 to that part, You regularly put triples on that sound ) chord guitar doesnt seem in that spot, just like i explained in 4k EZ4K Maximum Live!00:05:183 (5183|3,5183|2,5183|0) - I'm not sure about this triple since that sound is pretty much smaller than than 00:05:012 (5012|1,5012|2) or smth else. How about adding hit-sound or changing it to single ? i downgraded it to double then, good notice
01:14:269 - Try adding one note + removing 01:14:098 ~ 01:14:269 SV (missing note. Reference -> 01:13:926 (73926|2) + for emphasizing vocals from 01:14:440 + you did it on the last kiai time -> around 03:49:412) gonna keep the way it was, sry for being inconsistency about this but i dont want has same style in the kiai time each other, i make it different as much as possible, so ppl doesnt get bored playing it
01:38:955 - add one note or two notes (making it similar to 01:41:698 (101698|2,101698|1) this) there is sv in the way so i cant add it there
02:33:812 - Try adding one note + removing 02:33:640 ~ 02:33:812 SV (same reason as 01:14:269 ) same i explained above and keep
Sorry for this short mod, kek (I couldn't find mistakes from your 4K mapset xD) dont worry thanks for modding it
Most of them are just suggestions. Feel free to reject!
(high quality map again, amazing o_O) hmm, you think so? thanks anyway
thanks for the mod Interlude-, yeah maybe i contacted when i need helpInterlude- wrote:
Interlude's Modding Queue
1|2|3|4
Zenkaino !! Thanks for requesting to my mod, lets start right away! Those HS of School Festival hahaha
[4K Maximum Live!]
00:20:783 - Here's a bass sound here, it is readable with SV, since those SVs are not that hard. but for better play i think its better off
00:21:469 - Same, a bass here ^
00:21:640 - Here's my suggestion of the change of pattern. I've considered the missing bass sounds in between the LN. It's a Maximum difficulty, so a bit of mini jacks are acceptable, imo. for now i keep it from the way it was, for easy play in the beginning
00:57:812 - Since here's a sound, how about this? nah, there is so many of this, so im gonna keep it consistent each others sry about this
01:14:098 - Hmm.. I think SVs should start at 01:15:126 - , because it's how you've put all those verses like it. Since there are intermediate bass sounds, like 01:14:269 - 01:14:612 - 01:14:955 - , you could change the pattern, maybe adding two notes at 2-3 and changing the triples for balance.If you were to follow my bass suggestions, here's some missing spots01:43:926 - Add a note at 4 for snare? applied01:34:840 - , 01:35:526 - , 01:36:212 - , 01:36:555 - , 01:36:898 - , 01:38:955 - , 02:33:812 - , 02:34:155 - , 02:34:498 - , 02:54:383 - , 02:55:069 - , 02:55:755 - , 04:09:126 - , 04:09:812 - , 04:10:497 - , 04:10:840 - , 04:11:183 -
If they are intended, ignore hmm i know it can be add with bass, but you can find it on last kiai, i make different style each kiai lol
02:02:955 - Bass sound here 1 note is enough for balance
02:04:069 - Add a note at 1? or variate the pattern with 1-2 + 3-4 applied
02:17:869 - How about cutting one of the LN to emphasize the vocal? To give difference with the first verse youre right nice idea, i add it with sv later
02:55:412 - I think, not sure, there are sounds here. Add up a stair that goes 3-2 respectively at 02:55:412 - 02:55:498 - . yeah there is one, but gonna skip it since you can find it on last kiai
Hard difficulty seems fine, just those missing basses in between SVs are calling my attention. Very well made map.
What a nice song, as a fan of muse, I would really like to do GDs on your future map of love live Call me please haha lol maybe if i need help later in the future i guess
If you think my modding was not good enough, feel free to reject it. Good luck!
If you want further modding, i can do irc freely without kudos
thanks for the mod and the star CS really apreciated itCritical_Star wrote:
Hi Rey~ m4m as promised~
column 1 2 3 4
4K Maximum Live!
00:21:469 - missing kick note? sound are pretty obvious i think u should add it there is also sv in there so gonna skip this and follow the guitar instead
00:22:155 - 00:22:498 - 00:22:840 - hmm, well i think is fine to have a note for kick here too since this is the hardest diff following the guitar here
02:04:069 - u can have double here too, is just the same as 02:03:983 (123983|1,123983|3,124155|3,124155|1) - yeah added
02:06:726 (126726|2) - delete, there isn't any loud crash here, refer 02:08:098 (128098|2,128098|0) - lol youre right
03:28:155 - double this? i can't see any difference for the kick sound like 03:28:326 (208326|1,208326|2) - nope its actualy chord guitar
03:31:926 (211926|3) - delete? i think a note is enough okay~
7K Maximum Live!
00:01:412 - should be quad-note like 00:01:069 (1069|0,1069|1,1069|4,1069|6,1755|6,1755|0,1755|2,1755|3) - since they represent the same sound impact i think no this is because 4 is for high pitch, and also 00:01:069 (1069|4,1069|0,1069|1,1069|6) - this is high cymbal+finisher
00:06:898 - here too ^ ^
00:22:155 - 00:22:498 - 00:22:840 - like my suggestion before in 4K, i think is kind of empty here when i played this part :d after the sv happened i think its better blank it for easy opening
02:12:383 - u can add another note here for crash impact nah, 3 is enough i keep consisten to the others, and sry i added finish there so you missheard it for a crash
02:54:383 (174383|3) - delete? u can make a good pattern flow here and in 4K u did this too lol why the hell am i adding note in the middle of sv, thanks for noticing
02:57:298 (177298|0,177812|1) - should'nt this long note is similiar to your 4K Max Live diff? whoops
03:02:783 (182783|6,183298|5) - ^ ^
solid diff~ nice
maybe u could use some sv, it will be fun
good luck~ have a star for love live <3
0 1 2 3 4 5 6Reyzra wrote:
hi there
req NM~
Song Name: Nitta Emi, Uchida Aya, Mimori Suzuko - Future style
Link: https://osu.ppy.sh/s/406858
Key Count: 4K & 7K
please check it for hand balance, pitch relevance, and also SV on the highest diff
just mod the 7K mode~
thanks in advance
woo thanks [Baim] for the modBaim wrote:
rey m4m dateng nih sorry lama ;-;
feel free for reject.. ini semua hanya sugesti ya~4K Maximum Live00:07:583 (7583|0,7583|1,7755|3,7755|2,7755|0) - ini masih sama pitch nya, mau tambah note atau dikurang itu terserah kamu ya wkwk
- ga tambah note? sama kaya ini suaranya 00:32:269 (32269|1,32269|0,32269|3) -
01:14:269 - 01:14:612 - 01:14:955 - tambah note sama kaya ini 01:12:898 (72898|2,73583|1) - beda gan , itu kick yg 2 note, yg 3 snare
01:59:012 - gimana kalo gini? https://osu.ppy.sh/ss/5142112 rearrange
03:12:726 (192726|1) - ini suara gitar nya masih nyambung sama yg ini deh 03:12:555 (192555|1) - keknya kedengeran 2 deh
03:15:898 (195898|1) - no sound gitar 03:15:812 (195812|0) - ini sampe sini suara gitar nya 03:15:983 - 03:16:069 - ini ada suara gitarnya 03:16:155 (196155|3) - ini masih panjang sampe sini 03:16:155 (196155|3) - 03:16:155 (196155|3) - ini masih ada gitar hmm okay
03:17:440 - ini juga masih ada suara pindah pitch gitarnya ok
03:17:440 - ini 3 note buaat setiap oindah pitch kan? kalo iya ini hapus 04:05:526 (245526|1,245526|2,245526|0) - soalnya belum pindah pitch dan note yg lain seperti ini 04:05:526 (245526|1,245526|2,245526|0) - kamu kasih 2 note padahal sama kaya ini suaranya 04:05:526 (245526|1,245526|2,245526|0) - applied
Mungkin segitu aja dari saya
Good Luck buat LoveLive nya ~
thanks for the mod cronoCrono wrote:
Hi there Reyzra! o/ hi crono0 1 2 3 4 5 6Reyzra wrote:
hi there
req NM~
Song Name: Nitta Emi, Uchida Aya, Mimori Suzuko - Future style
Link: https://osu.ppy.sh/s/406858
Key Count: 4K & 7K
please check it for hand balance, pitch relevance, and also SV on the highest diff
just mod the 7K mode~
thanks in advance
7k Maximum Live!SPOILER00:33:812 (33812|4,33812|0) - this is not consistent with notes from 00:32:612 to 00:33:983, consider deleting 1 to keep it consistent.
It still fits fine but it's just for better consistency applied
00:44:440 (44440|4) - move to 5. I think it's easier to read applied
from 02:30:555 to 02:31:926 perhaps move notes to be on the right side to balance out stress on left hand that begins at 02:26:098 ok changed it to other hand
03:29:869 (209869|5,209869|3,209869|6) - note that these are right hand based. just something to remember if you want to make a map that doesn't favor right hand over left hand so should i move it to somewhere?
04:06:383 (246383|3) - maybe move to 1? this is again making this a section with right hand preference applied
04:07:926 (247926|3,247926|2,248269|3,248269|4) - These balance each other nicely
Overall this map is balanced pretty well and has good note consistency.
The SVs could maybe use some extra ones in between to bridge the speed changes and make them seem smoother. They are still very readable and predictable, pm me if you would like further suggestion on this okay im gonna called when the time is come
7K HDSPOILER00:40:840 add note for consistency? nope because there is no change chord of gutar like any other part
other then that this seems well balanced
Both diffs have very good pitch relevance so no issues to me here
Sorry I could not find much! dont worry lol
good luck! o/
thanks for the mod feerum, especially the snapping guitar stuff~Feerum wrote:
Mod 4 Mod
Column: | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
======================================================
Red means Unrankable stuff
Big means Important stuff
Normal are Suggestions
// means comments
======================================================
Hello Reyzra
Mod 4 Mod as requested
Sorry for delay and the kinda lazy mod. Not really in the mood to mod xdGeneral
Artist: Right
Title: Right // to be honest, couldn't find a good source but what i found was right
Source: Right
Tags: Right
AiMod: Right
Background: Right
BPM/Offset: Right
mp3/Hitsounds: Right
Other: -4K EZ
00:06:555 - Missing note here? According to 00:01:069 - in the beginning there is high crash cymbal and this part doesnt have it
Actually nothing to mention. Solid diff.7K EZ
00:06:555 - Like in 4K Mentioned. same as what im saying in 4k EZ
Well, since you used 80% of the time the same pattern like in 4K EZ i didn't expect to find more.4K NM
00:01:069 (1069|1,1069|0,1412|1,1412|2) - suggest to make these same column [23] would be cool since exactly the same pitch.
Gives a cool feeling while playing. still not sure about this, i can heard the pitch slightly different so i placed it on different collum
00:06:555 (6555|3,6555|2,6898|1,6898|2) - When above accepted, same here. ^
00:32:269 (32269|3,32269|1,32612|0,32612|2) - Recommend to CTRL + G here and arrange the following single notes, means 00:32:783 (32783|1,32955|3,33126|2) - etc. to the Piano pitch here, with the CTRL + G the 1st note will be on 4 and then you got 3, 2, 1 and so on, could look like this: cool, applied
A suggestion for this part here 03:52:155 - maybe you like it.
First of all the idea of using jacks here is pretty cool. Fit's good and brings variety to the Map but i think one thing could make it better.
Let a column space for ever snare drum to emphasize it even more.
Could look like this:
Basically said: With every snare drum the hand which his hitting the jacks is changing. It's pretty cool, try it out and let me know what you think about.
(mfw 03:57:640 - you already did it here xdd didn't saw it, but hey, that's really cool you should do that also in the 1st jack part) yeah i would love to, but dont you think its better to NOT having same idea as for this 03:57:640 ? this is for variation purpose
Jup that's all4K NM
your header is wrong lol, its supposed to be 7k NM right?
00:32:612 - Like already in the 4K NM Mentioned i think you could do here more for PR (Pitch relevancy)
Starting with moving 00:32:269 (32269|6) - to 1 to have some space for the next col 7.
The remaining could look like this: (I tested it and i plays really awesome) woah thanks, i really looking for this
01:31:583 - You leave column 1 pretty long empty here, maybe arrange this 1/2 beat stream a bit? ok
What also could be cool (at least for me becase i tried it) is to break the flow on purpose at 01:32:955 - of the 1/2 beat stream because the vocal does a break here very audible and it comes pretty cool when this long "stream" changes here a bit.
A good flow break is, as example, moving 01:32:955 (92955|5) - to 2 and 01:33:126 (93126|4) - to 3.
Maybe you like it. ok rearranged
02:52:498 - Talking about flow break, again a really good section to do it. ok, rearranged just like above~
Oki thats all here4K HD
No big Pattern issues found here but some things are seems not correct for me.
03:10:326 (190326|0,190412|1,190498|2,190583|1,190669|0) - I think something is wrong here, while yeah the guitar goes 1/4 here, it doesn't start at. ok i deleted one 1/4
Also 03:10:669 (190669|3,190840|2) - are actually 1/3 guitar, so basically said your LN's are wrong snapped.
Maybe try this:
(The marked notes are in 1/3.
Screen starts at 03:10:326 -
I added a short 1/2 LN there because the guitar is NOT 1/4 in this part, then the short 1/4 roll for the guitar aaand then 1/3 for the right snap of the guitar and it plays a lot better because all notes hit what they should. hoo i see this is 1/3 then lol xd, gonna change it
Yeah that's all. The Pattern are pretty cool and fine, but that 1/3 thing triggers me because it plays just wrong. yeah wrong enough to me too7K HD
00:32:612 - In the 7K you could watch here more for PR, actually i mention this in the other 7K difficultys i think, consider to arrange here a bit.
Especially in 7K Mapping Piano Parts to Pitch is really cool to play. ok reaarranged
Could look, for example, like this here:
00:58:669 (58669|4) - Missing F? seems so
03:10:326 (190326|0,190412|1,190498|2,190583|3,190669|4,190669|1,190840|3) - Same thing in the 7K like i already told you in the 4K. The wrong guitar snap makes these pattern feel wrong and bad to play.
03:32:955 (212955|6,212955|0,212955|3) - Missing F and C hitsounds? yeah, apply
Ooookay. My Mod ends here.
Uhm, Yeah. Cool map and so on and yeah, i did saw it:
4K EZ 950 Notes/ 50 Slider
4K NM 1500 Notes / 100 Slider
4K HD 2200 Notes / 200 Slider
4K Max 2700 Notes / 300 Slider
Haha pretty cool, same thing for the 7K but it doesn't change the fact of the wrong snap in the higher Diffs. There is a 1/3 guitar that simply plays better and you will have to change it, otherwise i think this map will cause a DQ because of wrong snap. ok i working on it
Well then, good luck with this Map!
okay, waiting for you for upcoming mod then~xanibabe wrote:
columns: |1|2|3|4|5|6|7|7k ez00:01:755 - sounds like one note (unlike 00:01:069 - which has added cymbal)
00:07:240 - sounds like one note, like 00:06:898 -
00:32:612 - i would use something like this to use more fingers, but the pattern is fine otherwise
00:59:012 - should be two notes like 00:58:669 - and to keep symmetry, have notes on 1 and 7
01:04:498 - same as above, put notes on 3 and 5
01:10:326 (70326|1,70498|2,70669|3) - this little stair pattern and the other 3 note stair in this section are mapped to something very very quiet and i think something simple like in the 7k nm difficulty would work better for this section
01:20:955 - again, i think this should be two notes
02:29:869 (149869|1,150040|2,150212|4) - i don't get what this or the other three note patterns in this section are mapped to
03:27:469 (207469|1,207640|2,207812|3) - ^
04:21:297 - again, i think this should be two notes. also, chords before and after this are inconsistently spaced
04:37:069 (277069|2,277069|4) - sounds like still 1 LN, not two
04:37:412 (277412|6,277412|0) - ^7k nm04:37:412 (277412|6,277412|0) - should be two notes like 00:02:783 -
00:53:183 - i don't understand the pattern of two note chords in this section, feels inconsistent (same with 01:31:583 - 02:12:726 - 02:51:126 - 03:26:783 - )
for now, i have to take a break from modding but i will continue this tomorrow!
this set seems like a really nice intro to multiple pattern types in the easier difficulties