Yo
Blue = design/minor issues. you do not have to change these if you don't want to.
Orange = moderate issues. it would be best if you change these.
Red = major issues. you need to change these
00:58:808 (1) - Push this 1/4 forward? (and make it 1/4 shorter too if you do this). It sounds like you've pushed it 1/4 too far back.
[NORMAL]
This is one tough normal. I guess I can't criticise it much for that though, especially since there is an easy, but this is a pretty hard normal.
Increase circle size by 1 notch? Might work better that way IMO.
00:09:579 (x) - This is just begging for a beat to be put here. Maybe you could put a beat down there?
00:32:167 (8) - New combo here maybe. This combo has been going on for a while.
00:41:520 (1) - Move this 1/4 forward? (and make it 1/4 shorter too if you do this.
01:13:108 (1) - This beat is unsnapped
[HARD]
00:15:226 (11) - Move this away from (10), since spacing here currently doesn't make much sense. I'd turn on distance snap and move it. Much easier that way. Add a new combo on (11) as well.
00:41:520 (1) - Like in Normal, move this 1/4 forward and make it 1/4 shorter?
00:47:343 (10) - Add a new combo
00:54:049 (1) - And remove this new combo too
Even though this map isn't nothing too special, it is fairly solid, even though it is flawed. Your new combo's didn't make much sense, but they did their job mostly, so I didn't point it out too much. Not too bad.
Starred
fuck yeah
Blue = design/minor issues. you do not have to change these if you don't want to.
Orange = moderate issues. it would be best if you change these.
Red = major issues. you need to change these
- I got offset: 9,573. (Yours feels a bit late)
- I don't think "Team World Police" needs to be in the tags, since those are already in the source
- Delete the .osb file, since there isn't a storyboard so it isn't being used
00:58:808 (1) - Push this 1/4 forward? (and make it 1/4 shorter too if you do this). It sounds like you've pushed it 1/4 too far back.
[NORMAL]
This is one tough normal. I guess I can't criticise it much for that though, especially since there is an easy, but this is a pretty hard normal.
Increase circle size by 1 notch? Might work better that way IMO.
00:09:579 (x) - This is just begging for a beat to be put here. Maybe you could put a beat down there?
00:32:167 (8) - New combo here maybe. This combo has been going on for a while.
00:41:520 (1) - Move this 1/4 forward? (and make it 1/4 shorter too if you do this.
01:13:108 (1) - This beat is unsnapped
[HARD]
00:15:226 (11) - Move this away from (10), since spacing here currently doesn't make much sense. I'd turn on distance snap and move it. Much easier that way. Add a new combo on (11) as well.
00:41:520 (1) - Like in Normal, move this 1/4 forward and make it 1/4 shorter?
00:47:343 (10) - Add a new combo
00:54:049 (1) - And remove this new combo too
Even though this map isn't nothing too special, it is fairly solid, even though it is flawed. Your new combo's didn't make much sense, but they did their job mostly, so I didn't point it out too much. Not too bad.
Starred
fuck yeah