General:Well the map have 3 years already... all ok
Objects:• What about adding Hitsound samplesets to 00:22:330 - 00:22:962 - and 00:23:436 - ? (Sampleset Normal or Drum might fit) It feels like it's lack of hitsounding in that part so you could add that and try.
Obviouslly if you apply this add it on their respective similar parts:
- 00:24:857 - 00:25:488 - 00:25:962 -
- 00:27:383 - 00:28:015 - 00:28:488 -
- 00:29:909 - 00:30:541 - 00:31:015 -
Or you could just do what you did here 00:32:436 - , but i don't think that you want to do that since you hasn't did it yet
• 00:26:278 (1) - You could move this a bit up so there will be the same difference of spacing with 00:25:488 (7) - both parts of the slider (i had to be nazi lol ok)
• 00:33:067 (4) - Add just a bit of curve so the curve is kinda relevant on the slider, and you could add another one on 00:32:436 (1) - to keep consistency with the effect
• 00:34:330 - I don't really know why did you avoid this, same with the similar parts
• 00:34:962 (1,4) - Same than before
• 00:40:330 (2,3,4) - I'd recommend you to move this a bit to the left (keepinggg spacing) so you can stack 00:38:751 (6,4) - , It would give a better visual impact imo
• 00:42:541 (1) - Kinda nazi but you could move this just a bit so 00:42:067 (3) - would be exactly between both parts
• 00:43:172 (3) - Straight sliders seems kinda awkward imo, maybe you could add a slight curve
• 00:44:436 (3,4) - Stack? ... also, you could add a
slight curve so when 00:46:172 (6) - this appears it makes a pretty good shape effect
• 00:46:172 (6) - Since the curve is pointing to the bottom i'd move 00:46:488 (1) - down,
like this. I personally think that it would make it feel the song in a better way while playing, since the flow break would be more portrayed
• 00:48:225 (4) - You could actually make this into a slider+circle pattern (like you did 00:43:172 (3,4) - here) since the rhythm is kinda different than before and it would be cool to difference it from the normal patterns, right now it seems like if it were the same as the whole part... and if you don't want to do that you could still invert the curve, so it makes the same effect than before
• 00:52:172 (1,2,3,4,5,6,7,8) - I'd suggest you to slowly raise the volume on this part (like 2% by 2% each circle). It would give it a really cool sound effect imo
• 00:54:383 (2) - I think that this would be better if it were in x:284 y:108. The followpoint would literally be going through the stream shape 00:54:067 (1,2) - and the circle would be exactly between 00:53:436 (5,6) - (or almost there)... so its 2x1
• 00:58:172 (5,6) - Why that low spacing? You could add a bit more to represent the loud sound from the beginning of 00:58:330 (6) -
• 01:00:699 (6) - NC for vocals?
• 01:14:278 (1,4) - Same curve effect than before
• 01:17:436 (3) - You should add a bit curve at least imo xD, or copy 01:17:909 (4) - and do Ctrl+J then make it longer so both sliders have the similar shape but reverted
• 01:21:541 (9) - What about adding a bit of a curve here and doing the same thing that i suggested before? ( 00:46:172 (6) - this)
• 01:23:909 (3) - This sounds clearly different (at least with hitsounds) than 01:23:593 (1,2) - so I think that you shouldn't keep both on the same pattern, maybe you could move 3 to the right to break flow
• 01:34:409 - This sound is pretty much noticeable, so i think that a triple would work better
• 01:39:383 (4) - Move this a bit down to avoid the overlap with 01:38:751 (3) -
• 01:43:488 (2) - This is a pretty small detail, but adding a bit of spacing (making it 0,8x) would fit better in consistency terms
• 01:44:120 (5) - I'd stack this to 01:43:804 (4) - , it gives a better feeling imo... If not, then you could just move the 5 to the right side of the circle 4 so the flow break feels better
• 01:53:436 (1) - You could stack this to 01:52:962 (8) - so it doesn't make a weird overlap
• 01:59:120 (3) - Same effect than before, i'd move it to the bottom side (like x:446 y:311)
• 02:06:383 (2) - Not an issue, but you sure selected weird shapes xD... I kinda like it :p
• 02:08:593 - You could interpret this sounds (from there to 02:09:225 - ) as 3 sliders or 6 circles, The sound on the bg is pretty much more noticeable than the drums and things.
• 02:33:699 (1) - This seems kinda awkward, you have two options i think: move it a bit more up so it can overlap correctly, or stack it to 02:33:225 (5) -
• 02:34:962 - Feels like you're undermapping this sound, You could actually make a square pattern with that last 4 sounds and it would fit pretty good imo
• 02:39:541 (1,2,3,4,5,6,7,8) - The current spacing feels a bit, overdone i guess... I mean, you should reduce it a bit imo, the part isn't that intense and you're using like the same spacing you used 00:52:172 (1,2,3,4,5,6,7) - here (or well, a bit less)
• 02:40:646 - Why didn't you make this circle+1/2slider? The repeat slider after this feels like it shouldn't be there. It's not really representing any sound
It happens on the whole section so i wont name more than it
• 03:06:857 (1) - I know that you put this to fill the space, but i think that it isn't necessary
• 03:19:646 (6) - Add NC? the rhythm changes pretty much here and it's not really something expected by the player, so adding NC will change the color and it would be a good reference for the player to be ready for that.
• 03:26:830 - This doesn't feel good imo, the break is like weird, but it's just a feeling, i don't have another basis far than that.
• 03:28:804 (3) - Move this a bit down to fit the previous slider shape (you could do the spacing thing too, the consistency one, basically changing the spacing of this circle into 0,8x)
• 04:14:909 (1,3) - They overlap pretty weird here, maybe you could do something else like separating them and using similar shapes
• 04:18:699 (1,2,3,4,5,6,7,8) - You should break the flow there, if you hear deeply you'll find piano sounds that difference this jump from all the others, also seems like you did it before too xD
• 04:27:541 (1) - Why does this slider come from nowhere? You did a full jumpy section on all the kiais and this is the only one that have a slider here, Im pretty sure that you might remove it
• 04:55:488 (5) - As said before, I think that this should be stacked to 04:55:172 (4) - since it has not really a sense on where it is right now
• 05:32:909 (5,6) - This shouldn't be stacked imo, I think that a back-and-forth will fit a lot better at emphasizing the vocals
• 05:40:804 (1) - Stack this to 05:39:224 (5) -
• 05:40:172 (1) - You should move this to x:355 y:48 just for visual goods
• 05:52:804 (5) - Moving the sliderend a bit up would look better cuz it would fit 05:52:646 (4) - 's shape
• 05:57:857 (5) - I don't remember if you did this before, but if not, add it... You could add NC here, 1st because you used different hitsounds and 2nd because it actually sounds like 2 parts of 4circles - 3circles
• 06:18:541 (4) - The SV is just too slow imo, It doesn't emphasize correctly with the kiai intensity,
• 06:19:646 (2) - Ending the map with 3 spaced circles would give it a better impact at the end... I mean the slider feels like just too simple... This might be stupid but i'd feel more satisfied if I end with something hard xD