Hello. This is an M4M modding.
LAMIA
00:09:723 (1,2) - Because you already did this set of sliders in the Hard difficulty, it may be better if these 2 sliders become hit circles instead, forming a stream.
00:20:331 (1) - Add a normal finish on the head? You can do this by adjusting the Sameplset (Top let corner) to this:
00:12:375 (1,2) - These objects are placed too closely, compared to how you had spaced your previous sliders 00:11:381 (2,3,4) - . Consider moving them farther apart.
00:21:657 (1) - Add a normal finish to the head.
00:17:679 (1) - Add the current (custom) finish to the head.
00:20:331 (1) - ^
00:26:132 (3,4) - Because these objects are spaced a full beat apart, have the hit circle stack over the slider head instead, similar to what you did for 00:24:806 (3,4) - .
00:27:292 (2) - Slider is too high and it is almost off the screen... please position it lower.
00:26:961 (1) - Add a normal finish to the head.
00:32:265 (1) - ^
00:37:569 (1) - ^
00:48:176 (1) - ^
00:53:314 (6) - ^
00:30:441 (3) - I don't like how there is a forced hit sound on 00:30:607 even though there is no note whatsoever. How about using only two hit circles on 00:30:441 and 00:30:773, then stack them together just near 00:30:939 (1) - like this:
00:37:569 - You placed a green timing point here. Because the speed of the music has started to slow, you can also consider lowering the Slider velocity here to 0.75. Similar to what you did on 00:40:718 - . You'll need to fix the sliders in between these timing points, but it will be worth the effort.
00:45:524 (1,2,3) - Ugly overlap. Please remap this part.
01:09:226 (2) - Add a normal finish to the head.
01:10:718 (1) - ^
01:13:370 (1) - ^
01:14:530 (1) - Instead of a slider, I would suggest putting a spinner here, until 01:16:022 -, or what ever time you choose.
00:20:331 (1) - Add a normal finish on the head? You can do this by adjusting the Sameplset (Top let corner) to this:
00:12:375 (1,2) - These objects are placed too closely, compared to how you had spaced your previous sliders 00:11:381 (2,3,4) - . Consider moving them farther apart.
00:21:657 (1) - Add a normal finish to the head.
00:17:679 (1) - Add the current (custom) finish to the head.
00:20:331 (1) - ^
00:26:132 (3,4) - Because these objects are spaced a full beat apart, have the hit circle stack over the slider head instead, similar to what you did for 00:24:806 (3,4) - .
00:27:292 (2) - Slider is too high and it is almost off the screen... please position it lower.
00:26:961 (1) - Add a normal finish to the head.
00:32:265 (1) - ^
00:37:569 (1) - ^
00:48:176 (1) - ^
00:53:314 (6) - ^
00:30:441 (3) - I don't like how there is a forced hit sound on 00:30:607 even though there is no note whatsoever. How about using only two hit circles on 00:30:441 and 00:30:773, then stack them together just near 00:30:939 (1) - like this:
00:37:569 - You placed a green timing point here. Because the speed of the music has started to slow, you can also consider lowering the Slider velocity here to 0.75. Similar to what you did on 00:40:718 - . You'll need to fix the sliders in between these timing points, but it will be worth the effort.
00:45:524 (1,2,3) - Ugly overlap. Please remap this part.
01:09:226 (2) - Add a normal finish to the head.
01:10:718 (1) - ^
01:13:370 (1) - ^
01:14:530 (1) - Instead of a slider, I would suggest putting a spinner here, until 01:16:022 -, or what ever time you choose.
Hard
00:17:513 (6,1) - Swap objects, so the slider starts at 00:17:513 - instead. The hit circle will be on 00:18:011. Currently, the object at 00:17:679 - just sounds really off with the music.
00:22:817 (6,1) - ^ Same as above, swap object timings.
00:33:425 (6,1) - ^
00:21:657 (1) - Add a normal finish to the head.
00:26:961 (1) - ^
00:37:569 (1) - ^
00:40:718 (2) - Shorten the slider, so it ends at 00:41:049 -, then add a hit circle on 00:41:215 -. I feel that having a hit circle here gives stronger emphasis to the sudden pitch of the music.
00:41:381 (1,2) - ^ Same as before, shrink them both, then add a hit circle on 00:41:878 - and 00:42:541 - .
00:48:176 (2) - Is suppose to be NC instead of 00:47:845 (1) - ...also add a Normal finish on the head.
00:58:287 (3) - The forced hitsound here does not sound well. Please remove this slider, extend 00:57:955 (2) - 's tail to this point and add a hit circle on 00:58:453 -.
00:22:817 (6,1) - ^ Same as above, swap object timings.
00:33:425 (6,1) - ^
00:21:657 (1) - Add a normal finish to the head.
00:26:961 (1) - ^
00:37:569 (1) - ^
00:40:718 (2) - Shorten the slider, so it ends at 00:41:049 -, then add a hit circle on 00:41:215 -. I feel that having a hit circle here gives stronger emphasis to the sudden pitch of the music.
00:41:381 (1,2) - ^ Same as before, shrink them both, then add a hit circle on 00:41:878 - and 00:42:541 - .
00:48:176 (2) - Is suppose to be NC instead of 00:47:845 (1) - ...also add a Normal finish on the head.
00:58:287 (3) - The forced hitsound here does not sound well. Please remove this slider, extend 00:57:955 (2) - 's tail to this point and add a hit circle on 00:58:453 -.
Normal
00:11:049 (1) - Sounds very off. Please consider remove this slider an replacing it with a new set of objects that should create a better rhythm.