Aerous
Aerous wrote:
M4M
Insane :
00:01:676 (3) - More distance here , strong beat
00:06:144 (1) - Blanket with 00:05:825 (4) - ? http://puu.sh/o2NfB/3e596aabfd.jpg
00:08:378 (4) - Stack this with 00:07:420 (1) - tail , for better flow
00:11:250 (1,2,3,4) - http://puu.sh/o2Nkl/1680d310f0.jpg Suggestion
00:19:708 (4,5) - More distance because of the slight change in music in the background
00:22:740 (1) - Dont use repeat slider , the end of this has a strong beat make it clickable?
00:30:240 (4) - More distance instead of equal , again with the music
00:57:686 (3) - This kinda resembles this part 00:54:655 (1,2,3,4) - maybe use different rythem ?
01:23:398 (3) - Better blanket with the stream?
01:42:227 (3) - Make the end clickable due to the vocals fading off
Solid diff.
Hard :
00:02:952 (3) - Make the end clickable if you're gonna leave it empty
00:05:506 (3) - same
00:08:059 (3) - same
00:10:931 (4) - You can extend this to the blue tick but not 00:10:612 (3) -
00:13:165 (3) - same
00:21:144 (4) - Just make it a repeat slider
00:21:623 - Dont miss this beat
00:22:261 - ^
I'm not gonna repeat anything else with the drum beat skip
00:41:889 (1) - Make it clickable , two notes
00:43:644 (2,3) - Kinda stopped mapping vocals here? Even though you mapped mostly the vocals from before
01:01:695 (1) - repeat slider
01:03:610 (1) - Increase distance or angle for the vocal intensity
01:12:227 (3) - xd
01:17:015 (3) - Careful with the overlaps with the repeat sliders , might be confusing.
Normal :
00:07:899 (2) - move this to 00:08:059 - , strong beat here
00:09:176 (2,3) - Just stack these
00:21:144 (3) - Make a 1/4 slider
00:25:293 (1) - Rotate this about 90 degree to increase flow
00:27:846 (1,1) - Avoid these tiny overlaps in easier diffs.
00:30:080 (3) - Strong beat at the end , make it clickable
00:31:197 (1) - same
00:39:974 (3) - http://puu.sh/o2NZZ/ac9fdfb72e.jpg
00:41:410 - Dont miss these 00:41:729 -
00:41:889 (1,2) - Kind clumped together and messy overlaps. Try to avoid these
00:43:165 (1,2,3) - ^
01:04:887 (1) - Repeat sign is being overlapped unrankable , just ctrl + g
Just get more mods on the lower diffs , Insane looks pretty clean already.
Kaifin
Kaifin wrote:
hi! m4m from modreqsGeneral
- You have audio lead in conflicts!
Easy
- 00:05:825 (4) - this big of distance snap discrepancy is not okay in Easy, even if it's for structure!
- 00:07:420 (2) - you might want to make the path on this slider a little more clear, gonna whip out a pishi quote that i got used on me because i think it sums it up really well actually
pishifat wrote:
on the lowest diffsliderbodies should have as clear of paths as possible. both of us know that there's a hidden corner here, but scrubs won't. basically you'll want that corner thing to always be visible for scrubs
the corner in this case, being the little dip in your slider, if you make it slightly more horizontal i think it'll be a lot more friendly, just a small change- 00:11:250 (1,2) - just a hair off on the right/top side http://puu.sh/o1B0r/c58ca3302b.jpg
- 00:14:761 (2) - kind of loose DS here, resnap in a more downwards direction? if you move to x:131 y:368 its a lot better imo
- 00:31:197 (1) - 0.95
- 00:40:293 (2) - 1.05
- 00:54:655 (1) - 0.96
- 01:01:695 (1) - i know why you did this, but its still big nono, you can't go against DS like this even if its a big gap
- 01:29:142 (2) - 1.07
this whole difficulty kind of plays it fast and loose with distance snap, its okay to have differences of 0.01 or 0.02 because those are whatever, more so in normals where you can get quite a big gap (0.04) due to stacks, but i'd recommend going through and seeing if there are any examples i didn't link that you should resnap!
i like this diff btw, don't mean to rag on it just something that has to be done for rankability, nice designNormal
- 00:02:952 (2) - same distance snap stuff as before to start off with
- 00:05:506 (3,4) - both of these
- 00:10:612 (3) -
- 00:16:038 (4) - snap
- I could list every example again like in Easy, but i think you get the idea based on these, the design is fine you just need to resnap the map basically lol, i won't mention any other DS issues in this diff, just other stuff i find
- 00:27:846 (1,2) - clean up blanket http://puu.sh/o1C6X/4866808dc8.jpg
- 00:27:846 (1,1) - kind of an iffy overlap imo, i don't like how the slider end touches the slider head
- 00:49:548 (1) - this is really small, but point this directly at the 2?
- 01:01:695 (1) - same as about that one slider in Easy except not as extreme, i think you should define the curve JUST a little more (like this maybe? dont copy directly just example: http://puu.sh/o1Cfz/573406db95.jpg you could set up a blanket like this)
again, pretty diff but needs resnap should be good after that imo!Ufw's Hard
- This is very very very very low SR hard, the spread is kind of weird due to this, would recommend buffs somehow or adding diff
- 00:04:867 (1) - i think you should move this slightly further left, that way it is consistent with the other notes and doesn't have weird overlap with 00:06:144 (1) -
- 00:11:889 (3) - imo this would flow a lot better if it was a touch to the right, you could structure this note's slider end with 00:13:165 (3) slider end maybe?
- 00:44:442 (1,2) - sew up blanket http://puu.sh/o1CBT/3ac21c7138.jpg
- 00:45:718 (1,2) - same lol http://puu.sh/o1CEQ/1e8f25efa1.jpg
- 01:04:887 (1,2,1,2) - you should change these NCs, really inconsistent with how you've been NCing so far, i'd remove NC on 01:05:525 (1) -
- 01:12:227 (3,1) - this is literally so barely off that it doesnt even matter but http://puu.sh/o1CJr/1b8777633d.jpg
- 01:15:100 (1,2,1,2) - same on these, removing NC on 01:15:738 (1) - should make it good imo
aside from that little stuff, it seems okay, the real worry is the spread between N > H > I, you could really do with adding some triplets to this map because the jump from H>I is very high, unless you change this to like an Advanced and add a different Hard to the setInsane
- 00:03:272 (4,1) - blanket http://puu.sh/o1CXQ/18ce008024.jpg
- 00:03:591 (1) - clap (emphasis note) on slider end
- 00:04:548 (4) - any reason why note of emphasis is spaced less than 00:04:069 (2)?
- 00:06:144 (1) - compare spacing of this to spacing of say 00:07:420 (1) or 00:03:591 (1) - why bigger?
- 00:21:782 (2,3) - not a fan of this overlap, move 2 down so its like this? http://puu.sh/o1Db9/75375b0c20.jpg
- 00:23:697 (4,3) - decently close, doesn't really matter but consider shifting 3 a little
- 00:25:931 (5) - slant the angle a little more on this? it's almost straight up and down, kills flow imo
- 00:27:208 (3) - also very straight
- 00:30:399 (1,2) - sew http://puu.sh/o1Dgb/4d4f24a3c9.jpg
- 00:32:633 (4,3,1) - this works but just not a fan imo of the structure, feels clumsy almost
- 00:36:782 (1,2,3,1,2,3) - no complaint i just like this
- 00:39:974 (3,1,1) -
- 00:46:995 (1,3) - if you move this 1 and 00:46:197 (4) - up a touch (they're a package deal because they stack) this overlap will look a lot neater
- 00:51:303 (3,4,5) - look at the flow of these three notes when they're highlighted, really not good flow for these, there is no shape to the pattern
- 00:53:538 (2,2,4,4) -
- 00:55:612 (2,3,6) - i'm really not big on the shape structure in general, but if you wanna go for it adjust the 6 so it makes the triangle proper
- 01:06:163 (1,5) -
- 01:22:440 (5,6,7,8) - the shaping of this stream is slightly off, specifically in these highlighted notes, please fix! (its too steep here, the curve is perfectly gradual until this dip) also, don't forget to consider 01:22:759 (1) 's relationship to the stream, its basically a note in the stream too so you need to adjust shape for it
- 01:37:600 (4,1,2) - if you're gonna do something like this, make sure it evenly touches both pieces (or better yet doesn't barely touch either ;;)
good luck with set! nice song let me know if you want extra
Doj
Doj wrote:
m4m from modreqs :^)General
- This song is fucking great yo
- Also, I think this song could use a few more curved sliders in some places to make flow better, but that's just how I like to map tbh.
Easy
- 01:11:908 - I think you could place a note here I didnt want to add a another 1/2 snap
Normal
- Couldn't find anything really
Ufw's Hard
- 01:02:972 (2) - this clap seems out of place
Insane
- 00:02:952 (3,4) - These notes just don't sit right with me. I tried moving them around to make it flow a little better and came up with this.
It's a super smooth circle motion that fits well when i tested it. I'mt try to come up with a different pattern as I want slider (1) to go in another direction from (3)- 00:20:186 (1) - i think this slider would play better if it were curved didnt curve it because all the other sliders in the pattern arent curved so I thought it would look weird
- 00:43:644 (3,1,2,3,4,1,2,3,4) - I think these notes could be places differently. I like how at 00:53:857 (3,1,2,3,4,1,2,3,4) - you placed the notes in a way that is wasn't really a pattern. It made me feel good. I think that same kind of note placement would be great here.
- 00:48:750 (3,1,2,3,4,1,2,3,4) - I think these notes could be spaced out a bit, but not too much. sure
- 01:28:823 (4) - fix blankettttttttttttttttttttt ok
Very nice set my friend, GL!
MrSegio
MrSergio wrote:
General
- Geez, let's fix that spread: magical link
Audio LeadIn is set to 0 on Normal and Hard, while it is set to 1000 on all the other diffs. Not really a problem, but I would set all of them to 0 so osu! adds the correct LeadIn time by itself okInsane
- 00:17:633 (1) - I was expecting it to go with the flow of the previous pattern, so a Ctrl + G? I'm actually too lazy to write 3 lines explaining why it is this way so a tl;dr would be "for consistency
00:22:740 (1) - there is a huge slow down on this slider due to the repeat. What about increasing the spacing a bit, like 75;174? ok
00:29:761 (3,4,1) - just nazi stuff, but try to make the distances all the same, otherwise looks a bit un-clean ok makes sense
00:48:431 (2) - is the clap on the tail necessary? Feels a bit off for me Nice catch, moved the clap to 00:48:750 (3) where its meant to be
01:42:227 (3) - I would like to click that last beat tbh okUfw's Hard
- 00:25:612 (2) - missing clap on head?
00:30:240 (4) - finish?
00:41:889 (1) - I guess the finish on the head is more than enough. I'd remove the one on the tail
01:11:110 (1) - damn, I would really like to hear a couple of soft whistles (default ones) on head and repeat
01:31:695 (1) - I'd remove that finish, seems overdone imo
01:40:632 - why here ;w; Those last beats are so cool to be mapped...Normal Overall I would avoid all those overlaps since we are playing a Normal, but I guess it was part of your style... Idk... :/ yh most of the overlaps are ok but I think the section where the overlaps might be a bit of a problem are in 00:41:889 (1) . I did them all consistent though as well as tried to make them as readable as I could so let's see
- 00:08:697 (1,2,3) - this is a bit clustered /w\ What about something like this? I kinda like it how it is, I havent used any sliders like that in your example either so I thought they would be out of place
00:25:293 (1,2,3) - I would keep the straight movement when using straight sliders, or at least, I wouldn't try to curve anything in strange ways ok, changed
01:32:972 (1) - missing finish on repeat added
01:39:993 (2) - I'd use this circle 1/2 earlier, like this maybe I honestly think its beat to have th beat on 01:39:993 mapped and I didnt want to have a 1/2 slider add inEasy
- 00:59:781 (1) - missing finish? added
01:10:632 (2,3) - nuope, please avoid 1/2 notes on Easy diffs. It's also the only place where you use it so it feels also inconsistent with the rest. Even something like this might work, just make sure to make the pattern clean yh we talked about this in irc about it and I'm too lazy to write a paragraph as to why I did it this way. Let's see! you are the first person to mention it so I wanna see if I can keep it as it is, if another experienced modder comments about it though I'll move it to as shown in your example
01:20:206 (1) - finish on head, clap on tail? fixed
01:21:802 (3) - finish on head, whistle on repeat? fixed, thnx for spotting these 2
01:40:632 (1) - 01:40:632 (1) - feels a bit empty, seeing the general note density. It's up to you if you want to place more notes tho (it is fine as it is now, but I recommend adding more notes) I'd rather have it end here for both the Normal and Easy just to keep it simple, plus it does play good imo to finish on a note and to hear quiet vocals coming after
01:40:632 (1) - a circle does the job better here imo I actually only used a slider as I thought it makes the pattern prettier, dont hate me ;w;
Maybe decrease the OD by 0.5~1? Reduced by 0.5, I didnt want to reduce it too low as the bpm is quite high
=w=/
Arphimigon
Arphimigon wrote:
/me blows kiss
[Easy]
It's an easy, may aswell be nazi here riiiiiight ok
00:04:548 (2,3,4) - 00:03:591 (1,2,3,4) - u can make the heads of all of these make diamond shape! see below: sure looks good, I tried to follow your image as best as I could
00:06:144 (1) - Looks kinda bad for the head and tail to be touching by such a small amount, would recommend spacing the head and tail more to make a gap, or overlap them more you're right, nice catch. I made it overlap a bit more
00:16:357 (1) - No change, just wanted to say this is hilariously made xd xD
00:22:740 (3,4,1) - Snaps here are harsh for an easy player, make the note follow on from the reverse slider a little easier I think its ok since its only 1 snap and its from a reverse slider so there have extra time to react, I mainly made it this way because I wanted it to zigzag its way down
01:10:632 (2,3,4) - Sorry, but this wont pass with this being the only 1/2 tap, its far too sudden you're right, taken (4) out
ps: nice CS pls make it 2.5 my ocd is dying I'm too lazy to recheck every pattern if I change cs xD
not much else to say xd
[Normal]
wtf i found nothing WHAT IS THIS WITCHCRAFT
[Insane]
When's moe diffname I needed this
00:20:186 (1,2,3,4,5,6,7,8,1) - I'd recommend starting the stream further away if possible, it feels more natural starting to the right more (perhaps start at 344|319 so its next to the note 00:20:506 (2) - and thus is aesthetically a part of the pattern here still) Because a lot of this pattern were built on stacks I didnt change anything in the end as it got too complicated (for me)
00:26:250 (6) - Would prefer to have this being two circles cus 2 vocal sounds, but also cus after all those taps it feels weird having two slow and low spaced sliders, so having 4 notes, then 2 here would be a nicer transition to the long slider I kept it as a slider since 00:28:165 (2) and 00:23:697 (4) are. I also did it because I wanted to decrease note density as much as I saw fit
00:41:250 (1,2,3,4) - These feel more pressuring/strong than the vocals, and thus imo deserve either highest spacing, or strongest angling. Either works, would prefer both. maybe if some else points it out but I think it plays cool the way it is
01:21:483 (1,2,3,4,1) - Another case of weird angles here, stream feels natural starting around 236|200 as cursor goes up and down here. Start the stream here, it can end at same place/follow similar curve. I didnt get what you mean :/
yay for moe