...?
[TimingPoints]or just use two sliders like captin's set
646,338.983050847458,4,2,1,50,1,0
1371,342.857142857143,4,2,1,25,1,0
Confirming this, all of the first four notes are way off, + the offset is kinda late for the rest too, I'd go with -8ms (following UndeadCapulet's point resulting in this)UndeadCapulet wrote:
[TimingPoints]or just use two sliders like captin's set
646,338.983050847458,4,2,1,50,1,0
1371,342.857142857143,4,2,1,25,1,0
right now 00:01:200 (4) - is a whole yellow tick off
UndeadCapulet wrote:
00:00:685 (1,2,3,4) - these are clearly not snapped properly...[TimingPoints]or just use two sliders like captin's set
646,338.983050847458,4,2,1,50,1,0
1371,342.857142857143,4,2,1,25,1,0
right now 00:01:200 (4) - is a whole yellow tick off
ok, I'll change it.Bonsai wrote:
Confirming this, all of the first four notes are way off, + the offset is kinda late for the rest too, I'd go with -8ms (following UndeadCapulet's point resulting in this)UndeadCapulet wrote:
[TimingPoints]or just use two sliders like captin's set
646,338.983050847458,4,2,1,50,1,0
1371,342.857142857143,4,2,1,25,1,0
right now 00:01:200 (4) - is a whole yellow tick off
Yohanes wrote:
On Extreme
00:21:085 (1,2,3,4,5,1) - Don't you guys think that this spacing is a little bit too .... extreme?
EDIT :
Also, It would be better if you could switch this rhythm 01:23:485 (3,4) -
Switching them wouldn't do any damage since the vocal's strong "part" is on the downbeats, I can even say that switching them will make it sound & play more pleasing. Plus, all the *I think* necessary beat would be highlighted. Anyway, just minor details
okay I remaked new easier pattern of 00:21:085 (1,2,3,4,5,1) and changed the rhythm 01:23:485 (3,4) -Monstrata wrote:
Jumps are definitely really big, but I think they are excusable on the Kiai. I felt 00:20:571 (1,1,2,3,4,5,1) - was really exaggerated though because the drums aren't actually that prominent. They also end on a weak note, and it shows because you map that slider with a slow SV, so there isn't really a need for such a large jump pattern there. I would nerf this, but the Kiai I think it's okay.
ok, changed into the smaller jumpsIrreversible wrote:
Seems like there is a valid discussion ongoing. Unranking it, to fix mentioned matters up.
There are also some concerns which come from my side:
[Extreme]
I really think this diff is just way too exaggerated for what the song actually offers. The jumps are escalated way too drastic and it simply doesn't fit the song, does it? The Another is just perfect for this song, and I personally don't see the need of this Extreme because 01:12:171 (1,2,3) - for real?
That's my opinion, let's see what others think.
sorry for my bad english, thank you so much everyone for the advicesOkoratu wrote:
5% feedback on the last slider seems fishy
ok changed this in all diffs
[Extreme]
01:09:771 - you follow vocals, right? I'm kinda surprised that you didn't go for http://puu.sh/mBBla/6e0085eefb.jpg and left that vocal on a sliderend
01:11:142 (6,1) - in terms of making sense with vocals (which this jump pattern is for) swapping New Combos on these notes would make sense..? I mean your mapping is mostly focused on vocals, at least the jumps are so your comboing should reflect that?
Overall your comboing in the kiai seems pretty messy, at least i can't make much sense of it in combination with your patterns, maybe i'm dumb and you can explain
acctually I made Extreme not only to follow vocal and but also to follow instrumental melody (this would hear easily by using https://www.youtube.com/watch?v=ziz_NVUaYws&feature=youtu.be&t=65)
for example the comboing of 01:12:685 (1) - ~ 01:15:257 (5) - purely follows the inst part, but it is true that this style would sounds like a bit chaos...fmm since now I prefer the vocal&inst style and imo this style doesn't breaks the song's offers but I agree with that the reverse slider seems weird so I changed to this http://puu.sh/mClL1/9bfc6a8c22.png
and the new combo 01:11:142 (6,1) follows the inst part too, but the positioning follows vocal so I changed NC to 01:11:142 (1) -
01:10:285 (3,4,5) - throws any kind of emphasis on vocals out of the window by being equidistant, the pattern works though my complaint is that the only focus on 01:10:800 (5) - is a slight direction change
this part of vocal is gentle for me and the part of vocal 01:11:142 (1) - ~ 01:11:828 (5) - is has a little like edge so I made this no-jump position and direction change of last note in order to connect the next edge-jumping position. I think it is ok and keep for now because this positioning reason is sufficiently objective imo, but I'd change if there has more complaint for this.
01:15:428 - i know that this is done for the pattern but the way this contrasts the HUGE spacing on 01:16:628 (6) - felt really weird, how about giving this one more space something like http://puu.sh/mBBHp/b243243e0f.jpg where 01:15:428 (1) - has way more space would work better for movement throughout 01:15:942 (2,3,4,5,6) - imo
ok, increased the spacing following the spacing of 01:16:628 (6) -
01:20:057 (1) - could use more spacing from 9 to highlight that finish more, implementing this wouldn't hurt your flipped pattern either i think
ok, fixed
01:22:114 (1,2) - feels rather excessive, but i guess the reason for this is clear, just saying
umm, now I'd keep since I prefer the jump following the big musical pitch rising of vocal
01:24:342 (1,2,3,4) - you never did this before, it's a new and rather unnecessary element in your diff in my opinion, I think it'd be better if you either did extended sliders for vocals more often or not at all, or at least nerf spacing between them
fmm, I felt the vocal is especially outstretched and i think it's ok for using 3/4 sliders in the Expert difficulty even if a bit suddenly, so I'd mainly keep by reducing the spacing to 2.00x
00:25:542 (4,5) - uhh shouldn't the jump be from 00:25:714 (5,1) - ?_?
okay fixed
00:34:285 (1) - could be highlighted further with more spacing
that's nice idea, but I think it's better keeping the spacing and alternate by changing the direction of this note so I changed the direction making triangle with 00:33:942 (3,4,1) -
00:43:800 (4) - you skipped most of the faint triplets in this part so playing one at the end of it makes it feel out of place o:
ok, changed 1/2 circle
01:29:142 - i'd recommend 20% or 25% volume so you can year that you're indeed hitting something, adding a whistle in addition to that might also be cool
ok fixed
This plays much better than I expected it to, which is nice.
select all the timing points with ctrl+a, then change the offsetecdonald wrote:
and I have a lot of green lines, so I'm wondering if there has a way to change the green line to follow the new offset together at once it seems very inefficient that to change the green line one by one
oh, that's really easy, thanks!UndeadCapulet wrote:
select all the timing points with ctrl+a, then change the offsetecdonald wrote:
and I have a lot of green lines, so I'm wondering if there has a way to change the green line to follow the new offset together at once it seems very inefficient that to change the green line one by one
It sometimes happens, it really depends on your BPM and how osu rounds to the nearest ms. I've experienced this anyways. My solution was just to move them in groups. like select 5-10 green lines and move them ?? ms, then select another 5-10. etc...ecdonald wrote:
I tried to change the offset to Bonsai's and moved all notes and green sections by -8ms to snap following new red line, but it happened to make 1ms gap randomly between green section's timing and the notes' timing (for example the kiai section has 1ms gap between the note and then doesn't snap)
is this a bug? I tried to find solution but only got exhaustion
oh, now I get it I'm very grateful!Monstrata wrote:
It sometimes happens, it really depends on your BPM and how osu rounds to the nearest ms. I've experienced this anyways. My solution was just to move them in groups. like select 5-10 green lines and move them ?? ms, then select another 5-10. etc...ecdonald wrote:
I tried to change the offset to Bonsai's and moved all notes and green sections by -8ms to snap following new red line, but it happened to make 1ms gap randomly between green section's timing and the notes' timing (for example the kiai section has 1ms gap between the note and then doesn't snap)
is this a bug? I tried to find solution but only got exhaustion
104,276,646,6,0,P|80:194|105:109,1,180,0|2,0:0|1:2,0:0:0:0:in order to have it snapped properly
many thanks!!Lily Bread wrote:
free tiny mod.
[Extreme]
01:00:334 (1,2,3) - 次の部分はkiaiじゃないし、このjumpは大きすぎじゃない. fixed=w=
[Another]
test play: http://puu.sh/rGpmV/000fa3e906.osr
nice diff imo. thanks! great play
[Advanced]
i know you want to make this diff different from Hard, but the kiai part is a bit weird to me.
you used many circles, but the vocal is continued. so i suggest to use some sliders instead of circles if the vocal is continued.
例えば - 01:18:163 - この辺りはこんな感じで
http://puu.sh/rGp57/4815354ad7.jpg oh nice, I'll remake kiai parts
01:20:048 (1,2,3) - these 3 circles is ok because music is stopped.
gl! hope it can requalify soon