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Renard - Layers of Shit [Taiko]

posted
Total Posts
59
Topic Starter
guro
This beatmap was submitted using in-game submission on 19 November 2016 at 12:35:36

Artist: Renard
Title: Layers of Shit
Tags: lapfox trax full techno jackass zetera
BPM: 145
Filesize: 1397kb
Play Time: 00:33
Difficulties Available:
  1. Futsuu (1.39 stars, 63 notes)
  2. Kantan (1.14 stars, 47 notes)
  3. Muzukashii (2.01 stars, 87 notes)
  4. Oni (2.83 stars, 113 notes)
  5. Zetera's Inner Oni (2.96 stars, 162 notes)
Download: Renard - Layers of Shit
Information: Scores/Beatmap Listing
---------------
im good with descriptions
bank78952
hi :3
[General]
  • Please use normal simpleset for better play in taiko
    Uncheck Widescreen Support
[Kantan]
00:07:938 (12) - k?
[Futsuu]
Fine for me
but anyways try to avoid using 1/3 in futsuu it's unrankable
[Muzukashii]
00:10:007 (17,18) - ctrl+g?
[Oni]
00:19:524 (63) - move to 00:19:386 and add d at 00:19:524
[Inner Oni]
owo
00:00:903 (2) - remove finish please
00:04:214 (13) - ^
00:18:007 (80) - del
00:18:145 (81,82) - ctrl+g if you apply del at 00:18:007
im newbie modder sry for not helpful mods D:
Topic Starter
guro

bank78952 wrote:

hi :3
[General]
  • Please use normal simpleset for better play in taiko
    Uncheck Widescreen Support
/ Yup. The small stuff I keep on forgetting. Thank you
[Kantan]
00:07:938 (12) - k? / I disagree with this one, as I want to keep it rather simple and I feel like changing it to a k makes it look kinda funny
[Futsuu]

Fine for me
but anyways try to avoid using 1/3 in futsuu it's unrankable / Solved
[Muzukashii]
00:10:007 (17,18) - ctrl+g? / Applied that one. In hindsight, it actually makes more sense this way
[Oni]
00:19:524 (63) - move to 00:19:386 and add d at 00:19:524 / I will leave that as it is, since I don't feel like 00:19:386 sounds present enough to justify a change
Thank you a lot for your mod! For the changes to his Inner Oni, I will have Zetera take a look and let him decide.
Zetera
[Inner Oni]
owo
00:00:903 (2) - remove finish please Nah, I feel like it gives some extra touch.
00:04:214 (13) - ^
00:18:007 (80) - del Part restructured.
00:18:145 (81,82) - ctrl+g if you apply del at 00:18:007
im newbie modder sry for not helpful mods D:

Thanks!

osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 20352
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 7110,20352,33593
DistanceSpacing: 1.6
BeatDivisor: 6
GridSize: 4
TimelineZoom: 1.8

[Metadata]
Title:Layers Of Shit
TitleUnicode:Layers Of Shit
Artist:Renard
ArtistUnicode:Renard
Creator:guro
Version:Zetera's Inner Oni
Source:
Tags:renard lapfox full techno jackass
BeatmapID:938682
BeatmapSetID:435658

[Difficulty]
HPDrainRate:7
CircleSize:5
OverallDifficulty:7.4
ApproachRate:5
SliderMultiplier:2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"wop.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
490,413.793103448276,4,2,0,100,1,0
20352,-100,4,2,0,100,0,1
33593,-100,4,2,0,100,0,0


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Skylish
M4M req. from your queue, my map: https://osu.ppy.sh/s/432322

[General]

The diff. spread between Kantan and Futsuu is too small (0.1 SR).

Muzu is too difficult due to the 4x1/3 and it leads to an imbalanced distribution of SR along Muzu, Futsuu and Kantan.

Check the consistencies of the main/ important leading notes among your difficulties.

Add tag 'Zetera'
[Oni]

> 00:12:765 - add d? It sounds smoother for the pattern which match with vocal.

> 00:19:386 - add k? ^ same reason and principle

> 00:26:007 - add d? ^ same reason

> 00:32:627 - add k? ^ same reason

> 00:21:593 (72) - change to k to match the vocal considering the pitch?

> 00:25:731 (3) - I see that you are following the kick with k (my original suggestion is telling you to shift this note 1/3 backward), but you neglect the 'this' vocal at 00:25:593 - , I suggest you adding a note (d) on 00:25:593 - .

> 00:32:352 (3) - ^ same situation

[Muzu]

> Those quadriplets are the culprit of raising SR. However, I can give you no suggestion on it because they are correct...

> Check consistencies of notes between Muzu and Oni please... esp. in Kiai session.

[Futsuu]

> 00:33:593 (61) - use Finish? The last note should be easily heard and be noticed by the player, so I think there's a need to put a Finish here although you did not use it in the whole Futsuu. Oh, you missed this Finish actually since you had put a Finish at this timing on every your diff.s.

[Kantan]

> 00:22:421 (34,36) - delete these two notes regardless their importance of expressing the presence of vocal. The pattern is too densely built up in Kantan. 5x1/1 is a max. limit (seem). Please leave more space (rest) for the Kantan level players. Also, the deletion of these ntoes can emphasize the accents of 'Layers of shit' lol.

> 00:29:041 (45,47) - ^

[Inner Oni]

> HP decreases from 7 to 5 plz....

> 00:20:076 (92) - shift this note 1/3 forward, to maintain a consistency of 00:33:455 (169,170) - , and it also sounds better and less awkward for that 6X1/3.

> 00:00:903 (2,13) - these Finishes are not necessary. There is no accent on these notes.

> 00:12:765 (53,54,55,56,57,58,59) - suggested patterns:


This song is hilarious lol. I hope my mod is helpful! ;)
Zetera
[Inner Oni]

> HP decreases from 7 to 5 plz.... Decreasing the Hp literally makes no change for the better or the worse, because of the length the Hp drain is pretty much the same. Might as well be HP7.

> 00:20:076 (92) - shift this note 1/3 forward, to maintain a consistency of 00:33:455 (169,170) - , and it also sounds better and less awkward for that 6X1/3. But it is already consistent to 00:09:593 (37,38,39) -

> 00:00:903 (2,13) - these Finishes are not necessary. There is no accent on these notes. Fine.

> 00:12:765 (53,54,55,56,57,58,59) - suggested patterns:
I stressed these sounds in particular with this rhythm because they have such a distinct appearance.

Thank you!
Topic Starter
guro

Skylish wrote:

M4M req. from your queue, my map: https://osu.ppy.sh/s/432322

[General]

The diff. spread between Kantan and Futsuu is too small (0.1 SR). / / Will try and fix that somehow

Muzu is too difficult due to the 4x1/3 and it leads to an imbalanced distribution of SR along Muzu, Futsuu and Kantan.

Check the consistencies of the main/ important leading notes among your difficulties. / :(

Add tag 'Zetera' / / added
[Oni]

> 00:12:765 - add d? It sounds smoother for the pattern which match with vocal.

> 00:19:386 - add k? ^ same reason and principle

> 00:26:007 - add d? ^ same reason

> 00:32:627 - add k? ^ same reason

> 00:21:593 (72) - change to k to match the vocal considering the pitch?

> 00:25:731 (3) - I see that you are following the kick with k (my original suggestion is telling you to shift this note 1/3 backward), but you neglect the 'this' vocal at 00:25:593 - , I suggest you adding a note (d) on 00:25:593 - .

> 00:32:352 (3) - ^ same situation / I actually applied all of those, however, I changed some k to d and vice versa for consistency

[Muzu]

> Those quadriplets are the culprit of raising SR. However, I can give you no suggestion on it because they are correct... / I just left them as they are for now

> Check consistencies of notes between Muzu and Oni please... esp. in Kiai session. / I hope I fixed the consistency issue now

[Futsuu]

> 00:33:593 (61) - use Finish? The last note should be easily heard and be noticed by the player, so I think there's a need to put a Finish here although you did not use it in the whole Futsuu. Oh, you missed this Finish actually since you had put a Finish at this timing on every your diff.s. / I really must have forgotten that one, wop

[Kantan]

> 00:22:421 (34,36) - delete these two notes regardless their importance of expressing the presence of vocal. The pattern is too densely built up in Kantan. 5x1/1 is a max. limit (seem). Please leave more space (rest) for the Kantan level players. Also, the deletion of these ntoes can emphasize the accents of 'Layers of shit' lol.

> 00:29:041 (45,47) - ^ / applied along some other tiny changes

This song is hilarious lol. I hope my mod is helpful! ;)
Thank you a lot for your mod!
Yoratama
Hi, M4M from your queue, sorry if this bad, new to mod taiko :D
SPOILER
Kantan
Maybe change to 4 or 5? 7 is too high i think.
00:06:283 (8) - kat
Switch between 00:15:386 (20) - and 00:16:214 (21,22,23) - if you follow sound vocal like 00:11:248 (14,15,16,17) -
00:20:352 (27) - kat
Futsuu

00:07:110 (13) - Big kat
00:12:490 (22,23) - Switch
00:20:352 (37) - Big kat

Muzukashii
00:07:110 (12) - Big kat
00:12:490 (21,22) - Switch
00:24:076 (14) - kat?
00:30:696 (33) - kat
00:32:352 - kat
Hope it help.
Good luck!
Lyawi
hi, ich hab zwar nicht die größte Taikoerfahrung, aber ich probiers mal. 3:3:

Kantan
• 00:02:972 (4) - den hast du k, aber 00:06:283 (8) - den nicht
• 00:20:352 (27) - hier hätte ich wahrscheinlich jetzt nen Finishhitsound gemacht, so als "Kick" - idk, ob das richtig ist :roll:
• 00:26:558 (35) - den würde ich nach 00:25:317 - ziehen, weil die Stelle für mich irgendwie mehr betont ist
• 00:31:938 - hier ebenfalls

Futsuu
• 00:02:145 (3,4,5,6) - hier hast du ddkk, 00:05:455 (9,10,11,12) - hier hast du dkdk
• 00:26:145 (47) - der vielleicht auf 00:25:938 - den roten Tick davor
• 00:32:765 (59) - same

Muzukashii
• 00:03:386 (11) - mach den vielleicht k, sonst klingt das so stumpf
• 00:06:696 (11) - same
• 00:25:317 - rip, aber ich glaub, das ist nicht schlimm xD
• 00:31:938 - rip²
• 00:33:593 (40) - also in den anderen Diffs ist es ein K >_>

Oni
• 00:09:179 (29) - maybe k?
• 00:16:627 (56) - same
• 00:33:593 (10) - K? >_>

ich liebe die Diff

Zetera
Zu der Diff kann ich nichts sagen eigentlich, da ich so noch gar nicht spielen kann. Aber auf mich wirkt's echt supi, Basti \\\o///


pls don't hate me
Topic Starter
guro

Yoratama wrote:

Hi, M4M from your queue, sorry if this bad, new to mod taiko :D
SPOILER
Kantan
Maybe change to 4 or 5? 7 is too high i think.
00:06:283 (8) - kat / Agreed
Switch between 00:15:386 (20) - and 00:16:214 (21,22,23) - if you follow sound vocal like 00:11:248 (14,15,16,17) - / I am not sure if I understood that correctly (sorry), but I reworked the part
00:20:352 (27) - kat / I am really hesistant to change this one, however. I will think about it.
Futsuu

00:07:110 (13) - Big kat / Agreed
00:12:490 (22,23) - Switch
00:20:352 (37) - Big kat / Same as above. I feel like it's conflicting with the Oni a bit and I will need to find a solution for that first

Muzukashii
00:07:110 (12) - Big kat / Agreed
00:12:490 (21,22) - Switch
00:24:076 (14) - kat?
00:30:696 (33) - kat
00:32:352 - kat / Yes, kats seem to make more sense here. Changed
Hope it help.
Good luck!

Thank you a lot for your mod! I will mod your map tomorrow, as it has gotten a bit late :|



Lyawi wrote:

hi, ich hab zwar nicht die größte Taikoerfahrung, aber ich probiers mal. 3:3:

Kantan
• 00:02:972 (4) - den hast du k, aber 00:06:283 (8) - den nicht / Jetzt schon!

• 00:20:352 (27) - hier hätte ich wahrscheinlich jetzt nen Finishhitsound gemacht, so als "Kick" - idk, ob das richtig ist :roll: / Macht schon Sinn. Wird geändert
• 00:26:558 (35) - den würde ich nach 00:25:317 - ziehen, weil die Stelle für mich irgendwie mehr betont ist
• 00:31:938 - hier ebenfalls/ Gemacht

Futsuu
• 00:02:145 (3,4,5,6) - hier hast du ddkk, 00:05:455 (9,10,11,12) - hier hast du dkdk / Nicht mehr. Danke

• 00:26:145 (47) - der vielleicht auf 00:25:938 - den roten Tick davor
• 00:32:765 (59) - same/ Das passt meiner Ansicht nach nicht so gut, sorri

Muzukashii
• 00:03:386 (11) - mach den vielleicht k, sonst klingt das so stumpf
• 00:06:696 (11) - same / Ich weiß nicht, ob das zu schwierig wird, wenn ich es entsprechend ändere :l

• 00:25:317 - rip, aber ich glaub, das ist nicht schlimm xD / ... :--)

• 00:31:938 - rip² / ... :--)

• 00:33:593 (40) - also in den anderen Diffs ist es ein K >_> / ... :--)

Oni
• 00:09:179 (29) - maybe k?
• 00:16:627 (56) - same / Gemacht, Chef. Keine Ahnung wieso ich da nicht draufgekommen bin
• 00:33:593 (10) - K? >_> / ... :--)

ich liebe die Diff / / <3


Zetera
Zu der Diff kann ich nichts sagen eigentlich, da ich so noch gar nicht spielen kann. Aber auf mich wirkt's echt supi, Basti \\\o///


pls don't hate me / / ... >:--)
NAJA! War halt ein Versuch :roll:
Feerum
Hey this map is fun.
Nice job
Topic Starter
guro

Feerum wrote:

Hey this map is fun.
Nice job
Thank you mister! <3
Nyan
[Kantan]

00:25:731 (36) - can be deleted
00:26:972 (38) - can add Finish

[Futsuu]

00:26:972 (49) - can add Finish

[Muzukashii]

00:20:352 (2) - ADD Finish
00:26:972 (21) - can add Finish
00:23:662 (12,13,14,15) - k k _ k d
00:30:283 (31,32,33,34) - k k _ k d

[Oni]

00:20:352 (69) - ADD Finish
00:26:972 (10) - can add Finish

I need a M4M check. If your M4M queue is reopened and if you don't mind, notice me with PM.
Stefan
Dann schauen wir mal!

[Inner Oni]
Wofür die 2,00x SV? Ich sehe nicht unbedingt die Sinnhaftigkeit dahinter. Wenn, dann würde ich es in der Kiai allerhöchstens vorziehen. Ansonsten bleib bei 1,40x.
00:07:662 (26) - im Vergleich zu 00:09:041 (32,33,34,35,36) - hört sich der 5-let jetzt nicht so drollig an.. ich würde es bei zwei Doubles belassen und die Note hier entfernen.
00:08:627 (31,32,33,34,35,36,37) - Eventuell das hier, falls es dir nach der Musik geht.
00:10:145 (39) - Vielleicht hat er einen etwas besseren Effekt wenn du es auf den roten (1/2) Tick schiebst. 00:09:869 (38) - passt wunderbar als 1/3, (39) eher nicht.
00:11:386 (45) - Gleiches wie bei 00:07:662 (26).
00:11:938 - 00:13:731 - Wie wäre es damit? Sofern dir die Vocals wichtig sind, passt das wesentlich besser, ansonsten ist das weniger was für dich.
00:16:490 (72,73) - Beide um einen Tick verschieben. kK sollte bei 1/3 schon akzeptabel sein, siehe dada^10.
00:20:903 (94) - Gleiches wie bei 00:07:662 (26).
00:24:627 (115) - ^
00:26:282 (125) - ^

Was mir nicht so sehr gefiel im Vergleich zur Oni ist, dass sich es oft sehr overdone angehört hat - aus meiner Sicht. Und das Lied nicht so viel braucht, um betont zu werden.

[Oni]
00:07:110 (23) - Wohlmöglich einen Finisher? Einfach um eine Betonung zu haben, die sagt "JETZT ist das ein neuer Teil des Liedes."
00:12:765 (41,42,43,44,45) - kddkk klappt imo am Besten.
00:20:352 (69) - Gleichw ei bei 00:07:110 (23).

Sehr schlicht gehalten, aber genau das gefällt mir an der Oni. Im Allgemeinen gibt es nichts an der auszusetzen.

[Muzukashii]
00:00:490 - 00:07:110 - Der Part MUSS leichter sein als der von der Oni. Entferne 00:02:145 (6,9,6,9) -
00:08:765 (14,15,16,17,18) - Es spricht theoretisch nichts dagegen, (17) auf einen 1/3 Takt zu haben.
00:12:076 (20,21,22,23,24) - Same here. Ob dir die gefällt, ist deine Sache. Ansonsten kannst du den Vorschlag zuvor hier auch anwenden.
00:20:765 (3) - Mach vorher noch einen Break damit wir nicht von 00:18:696 (32) - 00:24:903 (15) - durchwegs mappen.
00:22:558 (8) - Würde sich eignen zu entfernen: 00:22:834 (9) - landet auf einen 1/1 Tick und es wäre nicht zu krass den 1/3 part hier zu spielen. Außerdem schaffst du einen deutlichen Unterschied zur Oni.
00:24:076 (13,16) - Dreh die Hitsounds um und bewege (13) nach 00:25:317 - , bei 00:24:076 - kommt ein Break besser rüber imo.

Ja.. und die zweite Hälfte der Kiai dann entsprechend ergänzen. Wichtig ist es, einen Unterschied zur höheren/niedrigeren Difficulty zu schaffen, wäre ja Schwachsinn wenn zB in Standard eine Insane Difficulty die ersten 30 Sekunden lang gleich anfängt wie die Easy davon.

[Futsuu]
00:06:696 (12,13) - Ich würde den Sound bei 00:06:696 - (Wie zuvor auch immer) mit k beenden. Optional könntest du (13) als D machen damit wir d k d k D haben.
00:07:110 - 00:20:352 - Je nach dem wie stark du die Muzukashii ändern wirst, musst du den Teil entsprechend ergänzen und eventuell dann auch einfacher machen.
00:22:421 (40,41) - Ich finde, d k d k d passt besser hinein.
00:29:041 (52,53) - ^

Würde ich die Futsuu mit der jetzige Muzukashii vergleichen, würde ich fast behaupten, dass die Futsuu zu schwer ist, weil sie zu 1/3 exakt gleich gemappt worden sind und die Futsuu einfacher gemacht werden muss. Nichtsdestotrotz solltest du dich eher darauf konzentieren, die Muzukashii stattdessen, etwas aufzuwerten.

[Kantan]
tbh weiß ich nicht so genau, ob es sich noch lohnt, die Kantan zu modden. Ich warte einfach mal ab, wie du die Muzukashii/Futsuu änderst und wie der spread dann ausschaut.

Holy shit, mein erster Mod seit einem 3/4 Jahr
Topic Starter
guro

Nyan wrote:

[Kantan]

00:25:731 (36) - can be deleted / Done.
00:26:972 (38) - can add Finish

[Futsuu]

00:26:972 (49) - can add Finish

[Muzukashii]

00:20:352 (2) - ADD Finish
00:26:972 (21) - can add Finish
00:23:662 (12,13,14,15) - k k _ k d
00:30:283 (31,32,33,34) - k k _ k d

[Oni]

00:20:352 (69) - ADD Finish
00:26:972 (10) - can add Finish / I basically added all the finishers you suggested, as they help divide the parts and really do sound necessary. Thank you!
I need a M4M check. If your M4M queue is reopened and if you don't mind, notice me with PM. Sure thing, will do!
Thank you a lot for your mod!



Stefan wrote:

Dann schauen wir mal!

[Oni]
00:07:110 (23) - Wohlmöglich einen Finisher? Einfach um eine Betonung zu haben, die sagt "JETZT ist das ein neuer Teil des Liedes." / Macht gut Sinn. Gekauft.
00:12:765 (41,42,43,44,45) - kddkk klappt imo am Besten. / Mit Rücksicht auf 00:19:386 (64,65,66,67,68) - ist dein Vorschlag wirklich besser
00:20:352 (69) - Gleichw ei bei 00:07:110 (23). / I agree!

Sehr schlicht gehalten, aber genau das gefällt mir an der Oni. Im Allgemeinen gibt es nichts an der auszusetzen. / heh :3c

[Muzukashii]
00:00:490 - 00:07:110 - Der Part MUSS leichter sein als der von der Oni. Entferne 00:02:145 (6,9,6,9) -
00:08:765 (14,15,16,17,18) - Es spricht theoretisch nichts dagegen, (17) auf einen 1/3 Takt zu haben.
00:12:076 (20,21,22,23,24) - Same here. Ob dir die gefällt, ist deine Sache. Ansonsten kannst du den Vorschlag zuvor hier auch anwenden.
00:20:765 (3) - Mach vorher noch einen Break damit wir nicht von 00:18:696 (32) - 00:24:903 (15) - durchwegs mappen.
00:22:558 (8) - Würde sich eignen zu entfernen: 00:22:834 (9) - landet auf einen 1/1 Tick und es wäre nicht zu krass den 1/3 part hier zu spielen. Außerdem schaffst du einen deutlichen Unterschied zur Oni.
00:24:076 (13,16) - Dreh die Hitsounds um und bewege (13) nach 00:25:317 - , bei 00:24:076 - kommt ein Break besser rüber imo. / Tatsächlich alles so übernommen, weil wirklich gut
Ja.. und die zweite Hälfte der Kiai dann entsprechend ergänzen. Wichtig ist es, einen Unterschied zur höheren/niedrigeren Difficulty zu schaffen, wäre ja Schwachsinn wenn zB in Standard eine Insane Difficulty die ersten 30 Sekunden lang gleich anfängt wie die Easy davon.

[Futsuu]
00:06:696 (12,13) - Ich würde den Sound bei 00:06:696 - (Wie zuvor auch immer) mit k beenden. Optional könntest du (13) als D machen damit wir d k d k D haben. / Gekauft
00:07:110 - 00:20:352 - Je nach dem wie stark du die Muzukashii ändern wirst, musst du den Teil entsprechend ergänzen und eventuell dann auch einfacher machen. Ich hab jetzt einfach testweise aus dem ddkkd ein ddk d gemacht. Ich denke, dass das so okay ist
00:22:421 (40,41) - Ich finde, d k d k d passt besser hinein. Yee, ich mag d k d k d eigentlich nicht so sehr, aber ja, passt vermutlich besser als d d k k d
00:29:041 (52,53) - ^

Würde ich die Futsuu mit der jetzige Muzukashii vergleichen, würde ich fast behaupten, dass die Futsuu zu schwer ist, weil sie zu 1/3 exakt gleich gemappt worden sind und die Futsuu einfacher gemacht werden muss. Nichtsdestotrotz solltest du dich eher darauf konzentieren, die Muzukashii stattdessen, etwas aufzuwerten.

[Kantan]
tbh weiß ich nicht so genau, ob es sich noch lohnt, die Kantan zu modden. Ich warte einfach mal ab, wie du die Muzukashii/Futsuu änderst und wie der spread dann ausschaut.
Holy shit, mein erster Mod seit einem 3/4 Jahr / Merkt man :((((((
 < ̄`ヽ、     / ̄>
    ゝ、 \ /⌒ヽ,ノ  /´
       ゝ、` ( ´・ω・) /
         >     ,ノ  
           ∠_,,,/´”
Zetera
[Inner Oni]
Wofür die 2,00x SV? Ich sehe nicht unbedingt die Sinnhaftigkeit dahinter. Wenn, dann würde ich es in der Kiai allerhöchstens vorziehen. Ansonsten bleib bei 1,40x. Ich finde 1,40x zu langsam für die Inner Oni und einen SV-change wollte ich auch nicht. Was ich außerdem geplant hab ist ein langsamer Anstieg über die gesamte Map hinweg, aber ich denke das ganze braucht mehr als 1,40x. Ich hab es jetzt mal auf 1,70x gestellt, damit die Noten nicht aneinanderkleben.
00:07:662 (26) - im Vergleich zu 00:09:041 (32,33,34,35,36) - hört sich der 5-let jetzt nicht so drollig an.. ich würde es bei zwei Doubles belassen und die Note hier entfernen. Gefixt und consistent umstrukturiert.
00:08:627 (31,32,33,34,35,36,37) - Eventuell das hier, falls es dir nach der Musik geht. Durch obiges gefixt.
00:10:145 (39) - Vielleicht hat er einen etwas besseren Effekt wenn du es auf den roten (1/2) Tick schiebst. 00:09:869 (38) - passt wunderbar als 1/3, (39) eher nicht. Das Ganze folgt konkreten Noten. Daher kein fix hier.
00:11:386 (45) - Gleiches wie bei 00:07:662 (26).
00:11:938 - 00:13:731 - Wie wäre es damit? Sofern dir die Vocals wichtig sind, passt das wesentlich besser, ansonsten ist das weniger was für dich. Ist mir zu crazy :c
00:16:490 (72,73) - Beide um einen Tick verschieben. kK sollte bei 1/3 schon akzeptabel sein, siehe dada^10. Siehe oben, die 1/3 sind konkret hörbar.
00:20:903 (94) - Gleiches wie bei 00:07:662 (26). Ich finde einen Densityschub in der Kiai in Ordnung, daher lass ich das mal so.
00:24:627 (115) - ^ Hab die Streams umstrukturiert. Auch wenn ich sie gern beibehalten hätte...
00:26:282 (125) - ^

Was mir nicht so sehr gefiel im Vergleich zur Oni ist, dass sich es oft sehr overdone angehört hat - aus meiner Sicht. Und das Lied nicht so viel braucht, um betont zu werden. Aber natürlich ist es overdone D:

Danke!
Edo
[Kantan]

No change

[Futsuu]

00:17:041 (28) - Change to K
> 00:18:696 (30) -

[Muzukashii]

00:22:283 (6) - Change place with 00:22:421 (6) -

[Oni]

00:13:179 (44) - suggest D
00:16:076 (53) - add K

[Zetera's Inner Oni]

00:20:076 (88) - Suggest D

In general good offset and good mapping
Request M4M for Porter Robinson Divinity thx
Topic Starter
guro

Edo wrote:

[Kantan]

No change

[Futsuu]

00:17:041 (28) - Change to K
> 00:18:696 (30) - / I will leave it as it is, I guess, as it sounds a bit weird to me

[Muzukashii]

00:22:283 (6) - Change place with 00:22:421 (6) - / Done

[Oni]

00:13:179 (44) - suggest D / Done
00:16:076 (53) - add K / I prefer keeping it as it is

In general good offset and good mapping
Request M4M for Porter Robinson Divinity thx
Thank you a lot for your mod!
Zetera
00:20:076 (88) - Suggest D

Can't really agree, since I don't know which intentions you follow. Right now, the pattern is consistent throughout the map, so why change it?

Thanks Edo!
iloveyou4ever
Hi
Modding modding and modding hype :)

[Difficulty spread]
Seems the difficulty spread is not even enough
You may increase the SR of Futsuu a little bit in order to let the spread be more even

[Kantan]
00:26:972 - change to D to be consistent with 00:20:352 -

[Futsuu]
00:26:972 - same as Kantan

[Muzukashii]
00:12:076 - change to k

00:24:076 - move the d to 00:24:903 -

00:30:696 - ^

[Oni]
00:25:179 - add d here?

00:26:972 - change to D

00:31:800 - add d

[Zetera's Inner Oni]
00:19:386 - change like this https://osu.ppy.sh/ss/4957677

I need a M4M check,pls check my post also :)
good luck with rank!
HimemiyaChikane
hi m4m.

[Kantan]
HP7 is really fit this difficulty?Maybe change to HP4?

[Futsuu]
Same as above,How about HP5?

[Muzukashii]
00:12:903 (20) - change to d?
00:19:800 - add k?

[Oni]
00:19:524 (65) - change to d?
00:26:145 (6) - change to k?

[Zetera's Inner Oni]
No problem.

A good map,good luck!
Topic Starter
guro

iloveyou4ever wrote:

Hi
Modding modding and modding hype :)

[Difficulty spread]
Seems the difficulty spread is not even enough
You may increase the SR of Futsuu a little bit in order to let the spread be more even SR is to be taken with a grain of salt, as it's rather inaccurate in Taiko. The "real" difficulty spread between the diffs should be fairly even
[Kantan]
00:26:972 - change to D to be consistent with 00:20:352 - Done

[Futsuu]
00:26:972 - same as Kantan Done

[Muzukashii]
00:12:076 - change to k I kind of prefer it as a d, as a k sounds off to me

00:24:076 - move the d to 00:24:903 -

00:30:696 - ^ I don't see any profit from doing that, sorry. I will leave it as it is. Same applies to above.

[Oni]
00:25:179 - add d here? I don't really like this, as the part gets too cluttered

00:26:972 - change to D

00:31:800 - add d Same as 00:25:179

I need a M4M check,pls check my post also :)
good luck with rank!
Thank you very much for your mod! I will mod your map either this evening or tomorrow, depending on how busy I am

HimemiyaChikane wrote:

hi m4m.

[Kantan]
HP7 is really fit this difficulty?Maybe change to HP4?

[Futsuu]
Same as above,How about HP5?

[Muzukashii]
00:12:903 (20) - change to d? I honestly don't see a reason to do that, sorry.
00:19:800 - add k? Adding a k at this spot unnecessarily clutters it up, in my opinion.

[Oni]
00:19:524 (65) - change to d? Done
00:26:145 (6) - change to k? Done

A good map,good luck!
Thank you a lot for your mod! Again, this evening or tomorrow 8-)

I will have to postpone the mods a few days, as I'm not in the condition to play test properly
Zetera
[Zetera's Inner Oni]
00:19:386 - change like this https://osu.ppy.sh/ss/4957677 That pattern kinda neglects important beats. I still changed the pattern so that it focuses on those certain beats.

Thank you!
Ayyri
Hello!

M4M~

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

Kantan
00:15:386 (21) - Change to kat.
00:24:490 (34) - Add a don. Fits better with the other triplets before.
00:24:903 (35) - Change to kat.
00:31:110 - Add don.
00:31:524 (43) - Change to kat.

Futusuu
00:05:869 (10,11) - ctrl+g

Muzukashii
00:02:145 - Add don.
00:03:386 (9) - Change to kat.
00:05:455 - Add don.

Oni
00:12:765 (41,43) - ctrl+g
00:19:662 (66) - Change to kat.

Inner Oni
00:20:076 (89) - Change to don.
00:24:490 - Add a don.
00:31:110 - Add a don.
Zetera
Inner Oni
00:20:076 (89) - Change to don. That would cause inconsistencies to e.g. 00:16:214 (69,70,71) - .
00:24:490 - Add a don. These streamy patterns used to be one kkk k k k k k d-pattern, but it was suggested that I don't over do it, so I followed specific sounds that just aren't present at that timing.
00:31:110 - Add a don.^

Thanks!
Topic Starter
guro

Ayyri wrote:

Hello!

M4M~

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

Kantan
00:15:386 (21) - Change to kat.
00:24:490 (34) - Add a don. Fits better with the other triplets before.
00:24:903 (35) - Change to kat.
00:31:110 - Add don. // Along with 00:24:490 might generally be okay, but I personally want to avoid making the Kantan any denser
00:31:524 (43) - Change to kat. // This one and the one at 00:24:903 I'm not much of a fan of, as it the drum has a rather dull sound so a kat would feel out of place

Futusuu
00:05:869 (10,11) - ctrl+g // While it makes sense to change it, I prefer not to, because with the different pattern I want to stress the change of the song's section

Muzukashii
00:02:145 - Add don.
00:03:386 (9) - Change to kat. // There's a dull sound again, therefore I prefer it to be a don
00:05:455 - Add don. // Again, it makes sense, but if I were to apply this along with 00:02:145, there would be no real break in the entire first section. Since I regard the set by its entirety as rather simple, I don't feel very comfortable increasing the density ever so slightly

Oni
00:12:765 (41,43) - ctrl+g // I personally do not like a those two to be reversed, because of 00:12:903 (42,43,44). I think those are 3 dull drum sounds so a k would feel out of place.
00:19:662 (66) - Change to kat. // However, this one I will apply because of the upcoming kiai!
Thank you a lot for your mod!
KamizonoShinobu
Hi, from modding queue :
General
Gap between kantan and futsuu is too small.

Kantan
HP9 , too few no. of notes in this diff
00:12:076 (16,18) - Ctrl + G , pitch flow from high to low here
00:19:524 (28) - d , same pitch compared to last 2 notes
kiai-time has lower ND(Note density) than non-kiai time... I suggest putting more 1/1 into kiai time

Futsuu
HP7.5 , reason mentioned in kantan (Recommended SR: 1.6* - 1.7*)
00:12:076 (20,22) - same as kantan.
00:19:524 (32) - same as kantan
Should put 2/3(1/2 does not match the song rhythm) patterns into this diff, ND is too low in this diff, making this diff looks like kantan.
For example : 00:22:834 (37,38,39) - make it to 2/3 d k k d

Muzukashii
Recommend SR : 2.2*-2.3*
00:02:145 - add note here. SE is present here
00:05:455 - ^
00:12:076 (18,19,20,21) - off-beat , should be 1/3 d _ d _ _ k _ _ k
00:16:214 (26) - move 1/3 earlier , SE is 1/3 earlier than that note
00:30:283 (29) - d, low pitch compared to the notes before that

Oni
HP8 , Oni should have higher HP than Muzu
00:21:179 (71,72) - Ctrl + G ,pitch flow from high to low
00:26:972 (11,12,13,14) - follow the previous pattern for consistency
00:30:283 (21) - d, reason mentioned in muzu

Inner Oni
OD7.5(7.4 for special meaning?) HP8 , same HP as Oni
this diff looks fine for me

Overall : Average, spread is not really good as kantan - futsuu gap too small, and the 1/3 uses are questionable, some of the notes are off-beat.
Topic Starter
guro

Chocola_2287 wrote:

Hi, from modding queue :
General
Gap between kantan and futsuu is too small.

Kantan
HP9 , too few no. of notes in this diff // changed
00:12:076 (16,18) - Ctrl + G , pitch flow from high to low here
00:19:524 (28) - d , same pitch compared to last 2 notes // This one and the one above changed
kiai-time has lower ND(Note density) than non-kiai time... I suggest putting more 1/1 into kiai time

Futsuu
HP7.5 , reason mentioned in kantan (Recommended SR: 1.6* - 1.7*)
00:12:076 (20,22) - same as kantan.
00:19:524 (32) - same as kantan
Should put 2/3(1/2 does not match the song rhythm) patterns into this diff, ND is too low in this diff, making this diff looks like kantan.
For example : 00:22:834 (37,38,39) - make it to 2/3 d k k d

// That honestly does not make much sense to me. I left it as it is

Muzukashii
Recommend SR : 2.2*-2.3*
00:02:145 - add note here. SE is present here
00:05:455 - ^ // both added
00:12:076 (18,19,20,21) - off-beat , should be 1/3 d _ d _ _ k _ _ k // ?
00:16:214 (26) - move 1/3 earlier , SE is 1/3 earlier than that note // For me, the sound is on point and so is the kat
00:30:283 (29) - d, low pitch compared to the notes before that // I prefer the kat over a don to have a sharp dividing sound

Oni
HP8 , Oni should have higher HP than Muzu // done
00:21:179 (71,72) - Ctrl + G ,pitch flow from high to low
00:26:972 (11,12,13,14) - follow the previous pattern for consistency // both changed
00:30:283 (21) - d, reason mentioned in muzu

Overall : Average, spread is not really good as kantan - futsuu gap too small, and the 1/3 uses are questionable, some of the notes are off-beat.
Thank you a lot for your mod!
Zetera
Inner Oni
OD7.5(7.4 for special meaning?) HP8 , same HP as Oni fixed, I wanted to make the OD exactly 10 with HR, but that's not even the right value
this diff looks fine for me Thank you.


Thanks for modding!
Nofool
yo random mod for weird reasons lol, you'r free to ignore it i guess

Ok we got some obvious spread issue with kantan and futsuu being almost the same. also almost no density variation in difficulties while the intro should have much less notes compared to the rest.
also i make suggestions following your style, id have mapped the easier diffs in a very different way i think

[Kantan]
* - 00:02:972 (4) -/- 00:06:283 (8) - remove those ? to fix that density variation issue. we got almost nothing going on musicaly compared to the following part, yet you use the same overall density..
* - 00:18:696 (26,27,28) - change them all to k to kinda follow the vocal pitch ? or only the middle one to k so you don't have that many d in a row. ddd wouldn't be a problem if all the other around weren't d in fact lol.
* - 00:26:558 (38) - change to k and swap colors of - 00:33:179 (48,49) - ? them second d sound way more like k.

[Futsuu]
HP8
* - 00:03:386 (6) -/- 00:06:696 (12) - remove ? that's just too much for that intro really, the song starts sounding high on the following section.
* - 00:10:007 -/- 00:13:317 - new notes should be here instead, add k at those spots ? same at - 00:16:627 -. Nothing at - 00:19:938 - to prepare the kiai, still make something for - 00:18:696 (30,31,32) - again ? (i still suggest kkk).
* - 00:33:593 (57) - i still see no reason for this to be k. "variety" is pointless here imo (works for all diffs).

[Muzukashii]
HP8

hmmm yeah that intro compared to next section is 100% nope, i mean if you still need explanations about that : drums are alone in intro so you can hear them quite clearly BUT they are almost the same if not even more in the rest of the song. thing is you also got vocal and some other instrument for the rest which is why the intro should be less denser than the rest of the map here.

* intro : try removing - 00:01:593 (4) - and - 00:02:558 (7) -, dk is a nope in muzu anyways considering the density here. but since it fits a normal dd seems fine if you got a break before. same for - 00:04:903 (4) - and - 00:05:869 (7) -.
* following part : ok here you need to find a way to make it denser but less than kiai, i can hardly find a cool idea with the way you mapped that but i can still suggest to like add k at - 00:08:352 - and - 00:11:662 -, and then swap colors of - 00:12:490 (18,19,20) - (apply the same for the second half). then you got some kind of variety that still mostly fit either drums or vocal, but more importantly this is denser.
* kiai : mostly fine i think, i would still remove - 00:26:283 (16) - and - 00:32:903 (35) - because that is kinda too much for a muzu.

[Oni]
* to fix the intro thingy : remove - 00:02:558 (7) - and - 00:05:869 (18) - ? you know just to get breaks so it looks less dense than the rest.
* - 00:25:041 (2) -/- 00:25:731 (5) - remove ? just stick to the vocal here imo, that's being too much. the difficulty gap from muzu is too big at this specific part (apply the same for the second half).

[Zetera's Inner Oni]
* - 00:10:145 (38) - lol that one fits a sound that is way to weak, either remove it or move it to - 00:10:007 -instead and possibly change it to d.
* - 00:13:455 (55) - ^, remove, just awkward to play.
* - 00:16:765 (71) - i would say that one is ok, unlike the 2 part before the last vocal started at - 00:16:076 - instead of - 00:16:490 - so you are less focused on it. i would change that note to d tho.
* - 00:19:938 (88) - remove that one and change the following one to d (if you applied the previous). to get some rest before the kiai.
kiai seems fine, bpm is too low to start thinking about the weird song's snapping lol.
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oni/inner oni gap is kinda big compared to the rest but it doesn't matter that much. if that was to become an issue lately for rank, you would need to make futsuu/muzu/oni harder. you kinda nuked the difficulty increase with that really low kantan/futsuu gap atm.

good luck'
Topic Starter
guro

Nofool wrote:

SPOILER
yo random mod for weird reasons lol, you'r free to ignore it i guess

Ok we got some obvious spread issue with kantan and futsuu being almost the same. also almost no density variation in difficulties while the intro should have much less notes compared to the rest.
also i make suggestions following your style, id have mapped the easier diffs in a very different way i think

[Kantan]
* - 00:02:972 (4) -/- 00:06:283 (8) - remove those ? to fix that density variation issue. we got almost nothing going on musicaly compared to the following part, yet you use the same overall density.. Meh, I kinda felt awkward about leaving the space open. Then again, it makes a lot of sense to make it less dense
* - 00:18:696 (26,27,28) - change them all to k to kinda follow the vocal pitch ? or only the middle one to k so you don't have that many d in a row. ddd wouldn't be a problem if all the other around weren't d in fact lol. Alright, changed them all to k. Having all 3 k instead of only the middle one stresses the transition quite nicely
* - 00:26:558 (38) - change to k and swap colors of - 00:33:179 (48,49) - ? them second d sound way more like k. Aye. However, I made both 00:33:179 (46,47) - k because of the crash on the final note

[Futsuu]
HP8
* - 00:03:386 (6) -/- 00:06:696 (12) - remove ? that's just too much for that intro really, the song starts sounding high on the following section.
* - 00:10:007 -/- 00:13:317 - new notes should be here instead, add k at those spots ? same at - 00:16:627 -. Nothing at - 00:19:938 - to prepare the kiai, still make something for - 00:18:696 (30,31,32) - again ? (i still suggest kkk). Makes a lot more sense together with the previous suggestion, thank you!
* - 00:33:593 (57) - i still see no reason for this to be k. "variety" is pointless here imo (works for all diffs). Actually, scratch what I said in Kantan. Changed to D, because there is this low pitched sound under the finish sound. AY

[Muzukashii]
HP8

hmmm yeah that intro compared to next section is 100% nope, i mean if you still need explanations about that : drums are alone in intro so you can hear them quite clearly BUT they are almost the same if not even more in the rest of the song. thing is you also got vocal and some other instrument for the rest which is why the intro should be less denser than the rest of the map here.

* intro : try removing - 00:01:593 (4) - and - 00:02:558 (7) -, dk is a nope in muzu anyways considering the density here. but since it fits a normal dd seems fine if you got a break before. same for - 00:04:903 (4) - and - 00:05:869 (7) -. Yeah, I have no clue what my deal was with the density that keeps being nearly the same pre-kiai
* following part : ok here you need to find a way to make it denser but less than kiai, i can hardly find a cool idea with the way you mapped that but i can still suggest to like add k at - 00:08:352 - and - 00:11:662 -, and then swap colors of - 00:12:490 (18,19,20) - (apply the same for the second half). then you got some kind of variety that still mostly fit either drums or vocal, but more importantly this is denser. I gonna just apply it as you suggested and fiddle around with it later. Maybe I get struck by creativity
* kiai : mostly fine i think, i would still remove - 00:26:283 (16) - and - 00:32:903 (35) - because that is kinda too much for a muzu. I think 00:32:765 (33,34,35,36) - is pretty okay, even for a Muzu, but the previous part is too dense. However, I will change both to what you suggested, because having only the 2nd part as a quartet would be awkward

[Oni]
* to fix the intro thingy : remove - 00:02:558 (7) - and - 00:05:869 (18) - ? you know just to get breaks so it looks less dense than the rest.
* - 00:25:041 (2) -/- 00:25:731 (5) - remove ? just stick to the vocal here imo, that's being too much. the difficulty gap from muzu is too big at this specific part (apply the same for the second half). Yup, nerfed it. Doesn't seem like the removed stuff is actually missing

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

oni/inner oni gap is kinda big compared to the rest but it doesn't matter that much. if that was to become an issue lately for rank, you would need to make futsuu/muzu/oni harder. you kinda nuked the difficulty increase with that really low kantan/futsuu gap atm.

good luck'
Oh damn. I read over your mod real quicko, but can't really get to applying it yet. However, I will try to do it as soon as possible. (just to let you know, in case you think I gonna ignore it)
Alright, phew. Thank you a lot for your mod!
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