If you ask me: I don't even really understand it. 1 mil score cap? Why the hell should we restrict the amount of points avaible at the end? Who the hell would then play marathons if you can max get 1 mil score (just like in any other map) And also to the 70% combo /10 + something and 30% acc
May I ask, why you need to put accuracy in it again? After all: Accuracy is already implemented. if you hit a circle and get 300 points, then you get 300 points. No need to get 300 points (example) twice.
honestly: Yes, the pp system needs to be changed. But not into something worser which includes options which don't make any sense.
And regarding the sliders: I'm finewith it. But what I'm not fine with is that you then will never know when you actually did sliderbreak just by looking. I tend to ignore the sliderbreaks (I think this is also removeable with skin). But with this I need to put it in. And I just hate that sound. Maybe change colors for the sliderbreak 100?
As I said, I don't really understand it, else I wouldn't write that confusing.
E:to points: and where would be cookiezi for example after he S'd Everything will Freeze. it were a whopping 40 mil or above. if you can then only get 1 mil, then the mappers will only focus on 1 mil. and that sucks, since some people like long maps. Generally are long maps the best way to improve stamina
E: thought that pp system would change accordingly to Score V2. it's not, so... score system is something in which I think it doesn't need to be changed. I never thought about it before, but score is Combo x Circle and add everything together, isn't it? if so, then it's fine. Why do you need to make it complicated