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Pendulum - Immunize (feat. Liam Howlett)

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Total Posts
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Topic Starter
alacat
This beatmap was submitted using in-game submission on 2021年6月17日 at 18:01:09

Artist: Pendulum
Title: Immunize (feat. Liam Howlett)
Tags: immersion the prodigy Vass_Bass Reiji-RJ La Cataline iyasine dnb drum and bass drumstep
BPM: 174
Filesize: 6605kb
Play Time: 00:26
Difficulties Available:
  1. Infection (4.75 stars, 101 notes)
  2. iyasine's Light Hard (3.09 stars, 451 notes)
  3. LC's Insane (4.65 stars, 625 notes)
  4. Normal (2.09 stars, 262 notes)
  5. Vass-RJ's Hard (3.87 stars, 563 notes)
Download: Pendulum - Immunize (feat. Liam Howlett)
Information: Scores/Beatmap Listing
---------------
wip my diff
Infection - 10%
Vass_Bass
ow
La Cataline
<3
TicClick
!
Reiji-RJ
yeah! <3
Topic Starter
alacat
:)
Natteke desu
finally
iyasine
wakuwaku 8-)
hent2222
no animu. whoa, shock
-Nanaka-
red: unrankable issue.
purple: maybe unrankable or Disqualification issue
blue: Highly recommended.
bold: should fix.

Normal

  1. 00:38:606 (2,3) - Ctrl+G rhythmの方が合いませんか?00:38:951 - うぅーんって音を1本にまとめた方が分かりやすいかなと思いました
  2. 01:08:606 (1) - どっちでもいいんですけどcircleにしませんか?手前がsliderなのでcircleにしたほうがプレイ中rhythmの違いというか変わり目が分かりやすいと思いました
    01:18:951 (4,1,2) - ここみたいに
  3. 01:16:882 (1,2) - どっちかっていうと01:17:917 - ここから違う感じになると思うので、こっちの方がいいかなと
  4. 01:39:641 (2) - 01:40:331 - ここの音違うのでreverse消してcircle置いたほうがよくないですか?
  5. 02:34:813 (2) - 上といいたいことは同じです、02:35:503 - の音割とでかいですし02:35:503 - circle にしたほうがクリック数も増え同じ音の間隔でも盛り上がりが分かりやすくていいかなと
  6. 03:07:917 (2) - ^

    Hitsoundの指摘無しだとN難しい :cry:

Hard

  1. 00:46:537 - 01:05:675 - ここらへんのpatternバラバラじゃないですか?
    例えば00:46:537 (1,2) - 1拍空いてのDS
    00:49:296 (1,2) - rhythmは同じはずなのに違った見た目
    00:52:055 (1,2,1,2) - でくっついて
    00:57:572 (1,2,1,2) - また離れる的な?
    初心者にこのpatternを読めといっても無理じゃないかなと感じました
  2. 01:01:710 - ここは開けないほうが良いと思います00:59:641 - ここと違い音もVoも強いので
    最後に03:07:227 (10,1) - こういうNCのつけ方必要ですか?
    曲調的には03:07:227 (10) - ですし、空いてるからというのであれば例えば03:05:503 (4,5,6,7,8,9) - こういうところはないじゃんって話になりますし
    03:08:606 (5,1) - こういうStackなら問題ないと思うんですが距離があるからといってNC分ける必要はないんじゃないかなって思いました(むしろfollow point出して上げた方が優しそう)
    修正するのであれば結構あるので探してみてください!

    何もいえずすみませぬ :(

Vass-RJ's Hard

  1. 00:13:176 (6) - Overmapd.I do not feel the need in a late place
  2. 02:02:400 - why 1.2SV? in mushic's silence part here. recmmend reduccing SV
  3. 02:04:901 (8) - 02:07:659 (9) - 02:10:418 (8) - same as above. There is not the soound here
  4. 02:33:951 (8) - 134/268? 02:33:951 (8,1) - Don't stack them please.02:34:124 (1) - really needs spacing too have it emphasized coorrectly
    02:34:642 (3,1,3,1) - this pattern is good. It is unity in a patterns

RLCさんの譜面は私の英語力じゃ曲げれそうにないので;
譜面破壊Modですみません、頑張ってください :)
iyasine

-Nanaka- wrote:

red: unrankable issue.
purple: maybe unrankable or Disqualification issue
blue: Highly recommended.
bold: should fix.

Hard

  1. 00:46:537 - 01:05:675 - ここらへんのpatternバラバラじゃないですか?
    例えば00:46:537 (1,2) - 1拍空いてのDS
    00:49:296 (1,2) - rhythmは同じはずなのに違った見た目
    00:52:055 (1,2,1,2) - でくっついて
    00:57:572 (1,2,1,2) - また離れる的な?
    初心者にこのpatternを読めといっても無理じゃないかなと感じました 少し修正しました。00:48:262 (2,3,4) - こういった低速で短いsliderはDS通り置くと逆にApproach Rateが密集して読みにくいのでわざと大幅にずらしています。
  2. 01:01:710 - ここは開けないほうが良いと思います00:59:641 - ここと違い音もVoも強いので 前後でパターンをしっかり組んでいればこういう強い音でも無視するのは良いと思います。が、クセはかなり強いので少し他の人の意見も聞いてみますね ;)
    最後に03:07:227 (10,1) - こういうNCのつけ方必要ですか?
    曲調的には03:07:227 (10) - ですし、空いてるからというのであれば例えば03:05:503 (4,5,6,7,8,9) - こういうところはないじゃんって話になりますし basslineの有無で曲調は大きく変化しています。それに合わせたのがこの付け方です。
    03:08:606 (5,1) - こういうStackなら問題ないと思うんですが距離があるからといってNC分ける必要はないんじゃないかなって思いました(むしろfollow point出して上げた方が優しそう) 一拍置きのstackで色を分けるのは昔から使っていて気に入っているのでkeepで!
    修正するのであれば結構あるので探してみてください!

    何もいえずすみませぬ :(

RLCさんの譜面は私の英語力じゃ曲げれそうにないので;
譜面破壊Modですみません、頑張ってください :)
ななかさんいつもお世話になります、今回は断ったところが多かったけどとても鋭い指摘でしたmodding感謝 :)
http://puu.sh/lYPOO/8d03a51e73.rar
Yohanes
Oh wow LC???
CircleChu
hey m4m, this is perfect but need little fixing i guess, so i`ll try to help \*o*/

Vass-RJ`s Hard

01:08:090 (6) - is this clap needed here? sounds like not.
01:21:020 - clickable? no? ok :c
01:34:814 (1,2) - if that`s a blanket, then need a bit fixing
01:48:435 (1) - this looks like a you ruined whole musical flow, that you were following all the time before.
01:59:641 - you just ignored that one? no no no.
02:02:401 (1,3) - blanket is off.
02:49:297 (5,2) - this is nice, but blanket need fix.
Also check AIMOD, some kiai sections are not snapped.

LC`s Insane

01:05:848 - this must be clickable
01:16:020 - guess, that`s too
01:24:986 (6,1) - blanket fix :)
02:51:710 (5) - this blanket feels so off.
02:52:399 (2,4) - this one too
02:57:572 (1,1) - nazi stack :D
02:57:572 (1,1) - i guess flow just got ruined here
03:19:469 (3,1) - this is soo unexpected
02:14:813 (1) - this is really strange, why shaped it in that way?
02:39:986 (2,4) - blanket fix?
03:20:676 (5,1) - i actually think you can end this slider on blue tick and change shape/flow to some tricky thing like this? :arrow: http://puu.sh/ntdtF/9ed2bc6d92.jpg
01:24:986 (6,1) - ^^
Also check AIMOD, some kiai sections are not snapped.

I actually think you guys can add one more diff, the hardest one.
That`s all for me, good luck! Very nice map :3
DeltaLeeds
Hi! :D
General

SPOILER
03:21:020 - 03:44:468 : Complete this part, or cut this part using fade out in mp3? Just my opinion. xP

Normal


SPOILER
00:30:675 (3): Whistle hitsound?
00:41:710 (2): ^
01:02:400 (5): Not much of a difference but copy the slider from 1.
02:27:227 (3): Put a whistle hitsound at the end of slider...
02:29:986 (3): Copy the slider from 1...
02:57:572 (3): Extend this slider until 02:58:606.

Iyasine's Hard

SPOILER
[The DS is a bit too fluctuative imo. xP
No spinner?
00:33:434 (2): Ctrl+G?
00:34:641 (3,4,5): The flow is very weird here... Consider something like this:
00:38:262 (8): NC, y'know for consistency... (8 white ticks), but yeah this might mess other parts up, so that's up to you.
01:07:572 (1): Disable NC for consistency...
01:29:296 (1): ^
01:40:675 (1): ^
02:35:303 (1): ^

Welp, tried my best, sorry if it wasn't good enough. :?
Good luck and awesome map so far! :D
TicClick
Hey there!

Well, kiai sections of Vass-RJ's and LC's need to be resnapped (this is hilarious, though, because they're only 1ms off).

You also need to remove these tags (since there's already Vass_Bass and Reiji-RJ, and no Verdisphena's Oni):
verdisphena verdi vass bass reiji

[LC's Insane]
Меня всё устраивает, например.

[Vass-RJ]
  1. 01:08:952 (2) - свисток на слайдертреке надо убрать, он там не к месту
  2. 01:37:918 (2) - ожидал сильный хлопок, а не софтовый
  3. 02:14:814 (1) - было бы круто заканчивать такие слайдеры на красных тиках, чтобы они игрались интуитивней, а на белые поставить ноты. Это особенно чувствуется здесь 02:23:090 (1,2) -
[iyasine's Hard]
  1. 00:24:468 (1,2,3) - honestly, patterns like this one require certain cognitive effort for one to not click earlier than necessary, especially when you start toying around with spacing, like 00:46:537 (1,2) vs 00:52:055 (1,2)
  2. 01:50:331 (3) - normal clap fits better, same for 01:51:020 (6,3,5)
  3. 03:09:986 (5) - isn't that a big leap?
  4. 03:13:779 (5,6) - I'd nuke the overlap or make it as little as possible; currently it hides the most part of 03:14:124 (6) - 's slidertrack
  5. 03:18:606 (3,6,3,5) - I also suggest normal claps
[Normal]
God, these circles are HUGE. How about CS 3 instead?
  1. 01:08:606 - not significant enough for kiai, I'd go with a simple fountain; same for 02:38:262
  2. 02:16:193 (1) and also 02:18:951 (2) /02:21:710 (2) / 02:24:468 (2) - try using soft whistle in place of a normal one; it fits better, since there are no high-pitched sounds in this section
...that would make a nice Easy, but it's too simple and actually boring for Normal. I am afraid you're gonna have spread issues with this one.
iyasine
some fixed. Thanks for modding~ DeltaLeeds , TicClick !
http://puu.sh/nzkQl/4362e168a5.rar
Topic Starter
alacat
fixed Tags, kiai snap and my difficulty! Thanks mods :D
Vass_Bass
Reiji-RJ
Oh wow, I will check this out tomorrow!
Rodrickk0
I Fing love this beatmap already! can't wait for ranked!!!
D FN R

Rodrickk0 wrote:

I Fing love this beatmap already! can't wait for ranked!!!
How long Beatmaps takes to become ranked? :c I want it na0


... R I P
ReFaller
ta....tata dan dan.....tan dadadan.....tadan dan dan....tatatatatatadan
BanchoBot
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