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Selena Gomez - Everything Is Not What It Seems [Taiko]

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MMzz
[Dekaane's Oni]
00:02:608 (5,6,7,8,9,10,11) - This stream is not justified in the music. You'll need to tone it down some. http://puu.sh/3dg6B.jpg This works better and is KINDA justified by the music, but it's still overmapped honestly.
00:06:688 (28,29,30,31) - This would work better as kddk. Lands on every beat that needs to be represented beat/melody wise.
00:12:808 (19) - Delete this note. Again the stream isn't justified at all.
00:13:528 (24) - and 00:13:768 (26) - ^
00:19:168 (12) - I would make this a d, it ends off the stream better and lands on the downbeat.
00:34:528 (83) - ^

1/10 This is still really overmapped and just completely random. You should work on getting the beat down first, then adding in 1/4 to make difficulty.( I would look at the muzukashii for a nice example on how to get the beat right.) This is just random keyboard smashing. Also there is way too much of a difficulty jump related to the Muzukashii.

[Muzukashii]
00:14:368 - put a d here? The pause generated by the lack of beat here feels so off. Also there is a beat here you can represent, so why not?
00:17:248 (1) - Finisher? It is always best to represent all the finishers.
00:32:608 (47) - ^

6/10 The beat gets a little to random near the end an loses it's structure, you should try and work on that.
Topic Starter
Loooctav
update me difs, wait dake
DakeDekaane
Ok, deleted most of that streams and just left some triples, many said don't rely on vocals so much, so I fixed that problem now, thanks :3
http://puu.sh/3e94l.txt
Topic Starter
Loooctav
Updated~
happy30
[General]
- Can you try to find a better suiting bg for taiko? Right now only the face of the woman is visible during gameplay. (nothing against the lovely lady)

[Kantan]

- Can you make this diff a little easier? It's super similar to Futsuu

00:48:448 - I don't like how 00:48:448 (65,66) - are both k. I have 2 options which might make this sound better:
- 00:48:448 (65) - change this into a d
- 00:48:928 (66,67,68,69) - make this d k k d (I prefer this)

[Futsuu]
00:28:768 - Make the rhythm like this?

this follows the vocals and is less boring.

The chorus needs much work, you miss vital parts of the rhythm imo.
I think you must have beats on 00:32:848 - , 00:33:328 - , 00:34:288 -
these are espeially the gaps you've left in the map which I don't understand
this d k ddk d k ddk rhythm is boring and could be applied to every song. Can you make this more interesting by mapping more to the song?

[Muzukashii]
The map is too hard to have this difficulty name.
muzukashii's cannot have triplets such as ddk or kkd. it must be either ddd or kkk.
Also, the note density is way too high. you should remove some notes and not make it a constant 1/2 stream of notes.

oni is fine.
Irreversible
eh you asked me for a mod yesterday but didn't tell me what map........ XD i try this tomorrow, and yes i can mod taiko and make everything superworse ^-^ but i give it a try
Topic Starter
Loooctav
Thank you very much <3
all fixed and many chages
Konei
You know, you could just adjust the BG easily.

0,0,"BG.jpg",0,90

That's the best you can get, while you can't have all of their faces uncuted lol, stupid BG.


[Kantan]

  1. 00:09:568 (1) - D considering that you have it on the other diffs.
  2. 00:38:848 (46) - d fits much better considering your previous pattern.

[Futsuu]

  1. 00:12:448 - add a d, this helps rhythm to keep sounding well.
  2. 00:13:648 (11) - remove this note, it sounds unneeded and odd.
  3. 00:31:168 (39) - why D? sounds annoying and sudden to me.
  4. 00:31:648 (40) - Using a Sliderstream is nonesense for me here.
  5. 00:32:608 (41) - K to keep it consistent with Kantan.
  6. 00:38:608 (58) - Use d here and k on the next note, sounds much better and keeps consistency in rhythm.
  7. 00:46:528 (81) - Use d here, it's the same drum as before.
  8. 00:46:768 (82) - Remove this, it's not even in the music.
  9. 00:47:008 - after you followed above, add a d here.
  10. 00:50:368 (91) - Change to a d, it will be conistent with Kantan.

[Muzu]

  1. Triples are WAY too overused for a Muzu. You should try to follow the song using a more complex rhythm, but don't force 1/4 rhythm in the song where it isn't.


To get everything together; easier diffs are fine, Muzu needs a lot of work on making patterns more simple and Oni is pretty good to go.

Good luck!
Topic Starter
Loooctav
Almost fixed, and thanks for help in Muzu <3
lolcubes
[General]
  1. Timing:
    1. Offset +7 (1895)
    2. BPM 125 Offset 48455 - metronome reset.
  2. Remove the lead-in in all difficulties, you have plenty of time until the map starts.
[Oni]
  1. 00:05:488 (13,14) - Consider dons and then make some variety afterwards. There are pretty loud beats here and you mapped kats for the vocals, while you mapped dons for the beats earlier.
  2. 00:08:848 (25,26,27,28,29) - This should be dddkd. The music suggests that at least.
  3. 00:14:608 (26,27) - Instead of d k, try dkd. I believe it''s better because you follow the vocals on the previous triple.
  4. 00:19:168 - end - I personally dislike such kat spam but whatever. There really is no reason to map so many kats though, it doesn't make the map any more interesting either. What's worse is that you went away from your structure so everything seems quite random.
[Muzukashii]
  1. 00:05:008 (11,12) - Consider d k for variety. The vocals are emphasized here so a change like this would be good.
  2. 00:11:488 (8) - Should remove this finish. It's not that good, that part is not important. It breaks the consistency too because you would have to place a lot more finishers and that's just meh.
  3. 00:21:088 (16) - ^
  4. 00:36:448 (58) - ^
  5. 00:49:888 (112) - This finish should get removed simply because it makes the final note less important. Having a finish on the last note is great, but not here.
[Futsuu]
  1. 00:14:608 (14,15) - There is no reason to make this. Variety like this breaks consistency which is worse. Just change to d k.
  2. 00:20:368 (7,8) - ^
  3. 00:38:368 (57,58,59,60,61,62) - This rhythm is boring. Try this:
    This is what you have - http://puu.sh/3xofN/70bc75c0c7.jpg
    Change to this - http://puu.sh/3xogn/65addc243e.jpg
    It's much more true to the song too.
  4. 00:47:488 (84,85) - This is incorrect, the kat should be on 85. The rhythms here are also bad.
    This is what you have - http://puu.sh/3xolv/0d9753a492.jpg
    Try this - http://puu.sh/3xomX/9f8556aa71.jpg
    Follows the music much better.
[Kantan]
  1. 00:32:608 (33) - This should be a D I believe, not K.
  2. 00:48:928 (66) - This note makes a weird rhythm for this section, just remove it.
Such a short song lol. Overall, the diffs aren't bad, Kantan is actually quite good, but Oni could use some work. Having just 2/1 kats everywhere and then just doing random kats later on (while they do follow something, I use the term random cause you don't have a defined structure) is just ehhh. It's a really short song so it shouldn't be an issue to remap those parts into something better.

This took a while, but in the end I made it, lol.
Topic Starter
Loooctav
This took a while, but in the end I made it, lol. <--- xD!! Thank you!
Many thanks.. i wait diff from Dakebakejakenakednfgkjasdfn
DakeDekaane
This song has really given me a lot of headaches

lolcubes wrote:

00:14:608 (26,27) - Instead of d k, try dkd. I believe it''s better because you follow the vocals on the previous triple.
I think the previous triple were ddk (I really have bad memory), but now it's ddd, I think d k fits better in this part.

No more randomness, I think. Thanks lolcubes, remapped quite a lot of the diff.

Update: http://puu.sh/3ycyZ.txt
XinCrin
Hola , me dio por modear una cancion de Selena Gomez :P

General

  1. En mi opinion las diffs. fluirian mejor si todas usan un slider velocity de 1.40 , ademas la cancion es lenta no le veo mucha razon que las notas vayan mas rapidas
Kantan

  1. 00:03:088 Este circle deberia ser un kat , ya que usaste el mismo patron hasta antes del spinner , y lo hace algo
    aburrido :c . Intenta variar un poco con los sonidos siempre cuando suene bien con la cancion tambien , y un kat encaja perfecto aqui
  2. 00:06:928 (11) ^
  3. 00:14:615 (x) Deberias agregar una nota aqui , ya que siguiendo tus patrones es necesaria una nota aqui para seguir tu ritmo
  4. 00:31:655 (x) Agregar una nota aqui no se hace mucho daño :P . Agrega una ya que sigue bien el fin del vocal ahi , ademas los patrones que estas
    llevando con casi exactamente lo mismo y agregando la nota ayuda a variar un poco , ah y estaria bien que le pongas con un kat
  5. 00:50:368 (68) Esta nota deberia ser un BIGKAT , ya que se asemeja mucho mas a como suena cuando termina la cancion y ademas un buen toque despues
    de haber usado tantos don
Futsuu

  1. 00:05:015 (9) Un kat a esta nota porfavor , como te explique en kantan , mejora a variar en los patrones y hacerlo menos aburrido :)
  2. 00:48:695 (87) Esta nota deberia ser un kat , ya que en esta ultima parte los sonidos son muy agudos , asi que un kat suena mejor con respecto a la musica
  3. 00:48:935 (88) Estoy seguro que vos estas olvidando poner una nota con un kat , porque se siente muy vacio en una parte que suena alargada y sin pausas
  4. 00:50:375 (92) Lo mismo que en Kantan , un BIGKAT aqui porfavor
Muzukashii

  1. 00:18:935 (7,8,9) Estas notas juegan mejor con un kat en ellas , ademas aqui suena como un sonido de magia . Y los kats resaltarian bien ese sonido imo
  2. 00:39:575 (70) Kat aqui , suena muy bien cuando el vocal dice "1 , 2" , ademas varia un poco mas los patrones
  3. 00:47:255 (102,103) Estas notas estan totalmente overmapped , si escuchas bien aqui la musica se detiene y no se escucha nada . En conclusion deberias eliminarlas ya ue son totalmente innecesarias ponerlas
Deka's Oni

  1. 00:05:495 (13,14) Estas dos notas como BIGDon sigue muy bien la musica si lo notas bien , me gustaria que lo pongas , suena bien imo
Realmente me gustaria seguir modeando esta diff , pero senti que no tiene razon seguir modeandola por las siguientes razones : Los patrones son casi los mismos en toda la diff,pareciera que fue mapeado con el mismo patron por todas partes, necesita mas creatividad para los hitsounds , y muy aburrido para jugar :c

Bueno , de todos modos el mapa luce bien Thoomyy pero solo me preocupa la diff. de Dekaane , es una cancion corta , en mi opinion deberia remapear algunas partes . No se que opine él . Suerte!
DakeDekaane
Nadie esta feliz con mi diff, que esta muy random, que tiene lo mismo, en si intente hacerla lo mas variada posible, pero siento que la cancion en si no puede explotarse mas, pero hice algunos cambios, gracias ;~;
http://puu.sh/3DZIK.txt
Topic Starter
Loooctav
Gracias Xin! Agregue Casi todas las cosas :3
y Updated la Diff de dake
mancuso_JM_
If you guys don't have anything productive to say, just don't say anything.
Don't spam and let's keep this thread clean! D:
I moved useless posts to AW
Irreversible
reminder that i should mod this,
THOOMMY STOP FORCING ME omg
karterfreak
Mod request via forum PM

[General]
  1. Kiai isn't snapped, please fix this.
  2. Dekaane's Oni has an incorrectly spelled tag. Correct it from "Chanel to Channel"
[Kantan]

The Kantan is more of a Futsuu right now. The kantan mod aims to lower the density so it might change the patterns around quite a bit.

00:10:048 (2,3,4,5) - I'd recommend deleting 2. kd dk patterns like this should generally be avoided at a kantan level.

00:18:688 (4,5,6) - Highly recommend deleting 6 due to the amount of 1/1 notes in a row.

00:22:048 (10) - Delete for same reason as above.

00:25:888 (17) - Delete if you deleted the above note.

00:29:728 (24) - Delete

00:31:168 (26,27,28,29) - Delete 26, 27, and 29. change 28 to a kat.

00:33:088 (28) - Delete

00:38:848 (39,40,41) - Make 39 a kat to keep consistent with previous patterns. Move 40 to 00:39:576 to make 40 and 41 emphasize the "one two!" in the background.

00:40:768 (43) - Delete

00:42:688 (47,48) - Move 47 to 00:42:935 and delete 48. Would also recommend changing 47 to a don but that's up to you.

00:45:568 (52,53) - Move these two ticks to the left so that they're on the red ticks.

00:47:008 (54,55,56,57) - The 4 dons doesn't really fit well here. I'd recommend emphasizing the lyrical part "what it seems!" like this


[Futsuu]

00:23:735 (17) - Suggest changing to a don due to it fitting the drums and vocals better.

00:27:575 (28) - Same as above.

00:28:775 (31,32,33,34) - I think this would be better if it wasn't a quad. I'd suggest removing 33 to fit the vocal part better.

00:39:335 (59) - Remove this? You've done doubles and quads the entire time in the song so far so the quintuplet doesn't make much sense here. As a bonus for doing this you emphasize the "one two" part a bit better.

00:48:455 (84,85,86,87) - HIGHLY suggest adding a note at 00:48:935, and making a dkdkd pattern here. It fits the part you're mapping to perfectly.

[Muzukashii]

00:23:975 (7) - Consider deleting.

00:30:695 (31,32,33) - Highly recommend you use ddd here over kkk.

00:37:655 (62) - Make this a don to keep consistency with the previous two parts. (00:33:335 (43,44,45,46) - and 00:35:255 (51,52,53,54))

00:38:375 (65) - A don fits better here imo, your call.

00:41:255 (77) - Same as above

00:50:375 (111) - You used a finisher don every other difficulty, I'd recommend using one here too.

[Dekaane's Oni]

00:32:015 (124,125) - Consider doing two kats here instead? I feel it transitions better into the next part of the song.

00:48:455 (197,198,199,200,201) - I'd highly recommend changing this to dkdkd, as it pretty much fits the best here pitch wise.
DakeDekaane

Tasha wrote:

Mod request via forum PM

[Dekaane's Oni]

00:32:015 (124,125) - Consider doing two kats here instead? I feel it transitions better into the next part of the song. /*Made dk instead, I feel it plays better and creates a more interesting rhythm.

00:48:455 (197,198,199,200,201) - I'd highly recommend changing this to dkdkd, as it pretty much fits the best here pitch wise. /*Done
Also Kiai and tags fixed, thanks for modding :3

Update
osu file format v12

[General]
AudioFilename: Selena Gomez - Evething Is Not What It Seems.mp3
AudioLeadIn: 0
PreviewTime: 32608
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32

[Metadata]
Title:Everything Is Not What It Seems
TitleUnicode:Everything Is Not What It Seems
Artist:Selena Gomez
ArtistUnicode:Selena Gomez
Creator:ThoomyyxD
Version:Dekaane's Oni
Source:Wizards of Waverly Place
Tags:DakeDekaane Taiko Disney Channel
BeatmapID:247109
BeatmapSetID:91180

[Difficulty]
HPDrainRate:5
CircleSize:5
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
1895,480,4,1,0,80,1,0
32615,-100,4,1,0,90,0,1
47975,-100,4,1,0,90,0,0


[HitObjects]
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256,192,35015,1,8,0:0:0:0:
256,192,35255,1,0,0:0:0:0:
256,192,35495,1,8,0:0:0:0:
256,192,35615,1,0,0:0:0:0:
256,192,35735,1,0,0:0:0:0:
256,192,35855,1,0,0:0:0:0:
256,192,35975,1,8,0:0:0:0:
256,192,36215,1,0,0:0:0:0:
256,192,36455,1,8,0:0:0:0:
256,192,36935,1,8,0:0:0:0:
256,192,37175,1,0,0:0:0:0:
256,192,37415,1,8,0:0:0:0:
256,192,37655,1,0,0:0:0:0:
256,192,37775,1,0,0:0:0:0:
256,192,37895,1,8,0:0:0:0:
256,192,38135,1,0,0:0:0:0:
256,192,38375,1,8,0:0:0:0:
256,192,38615,1,0,0:0:0:0:
256,192,38855,1,8,0:0:0:0:
256,192,39095,1,0,0:0:0:0:
256,192,39335,1,0,0:0:0:0:
256,192,39575,1,0,0:0:0:0:
256,192,39695,1,0,0:0:0:0:
256,192,39815,1,8,0:0:0:0:
256,192,40055,1,0,0:0:0:0:
256,192,40295,1,8,0:0:0:0:
256,192,40775,1,8,0:0:0:0:
256,192,41015,1,0,0:0:0:0:
256,192,41255,1,0,0:0:0:0:
256,192,41495,1,0,0:0:0:0:
256,192,41615,1,0,0:0:0:0:
256,192,41735,1,8,0:0:0:0:
256,192,41975,1,0,0:0:0:0:
256,192,42215,1,8,0:0:0:0:
256,192,42695,1,8,0:0:0:0:
256,192,42935,1,0,0:0:0:0:
256,192,43175,1,0,0:0:0:0:
256,192,43415,1,0,0:0:0:0:
256,192,43535,1,0,0:0:0:0:
256,192,43655,1,8,0:0:0:0:
256,192,43895,1,0,0:0:0:0:
256,192,44135,1,0,0:0:0:0:
256,192,44615,1,8,0:0:0:0:
256,192,44855,1,0,0:0:0:0:
256,192,45095,1,0,0:0:0:0:
256,192,45335,1,0,0:0:0:0:
256,192,45575,1,8,0:0:0:0:
256,192,45815,1,0,0:0:0:0:
256,192,45935,1,0,0:0:0:0:
256,192,46055,1,0,0:0:0:0:
256,192,46295,1,0,0:0:0:0:
256,192,46535,1,8,0:0:0:0:
256,192,46775,1,0,0:0:0:0:
256,192,47015,1,8,0:0:0:0:
256,192,47495,1,8,0:0:0:0:
256,192,47735,1,0,0:0:0:0:
256,192,47975,1,0,0:0:0:0:
416,256,48455,1,0,0:0:0:0:
256,192,48695,1,8,0:0:0:0:
256,192,48935,1,0,0:0:0:0:
256,192,49175,1,8,0:0:0:0:
256,192,49415,1,0,0:0:0:0:
256,192,49895,1,0,0:0:0:0:
256,192,50375,1,8,0:0:0:0:
Topic Starter
Loooctav
Updated!
Thank you Tasha!
Nardoxyribonucleic
Hi, here is the M4M as requested.

  • [General]
  1. You may shift the BG downwards to show the artist properly in gameplay for all diffs.
  2. 00:01:888 (1) - please fix this unsnapped object for all diffs.
  3. Kiai is not snapped in Kantan, Futsuu and Muzukashii
  • [Kantan]

    Owing to the short song length, it is recommended to change HP to 7 so that people could not pass the map with bad accuracy.
  1. 00:03:095 (3) - 1/2 notes are not recommended in Kantan. You should delete this note so that beginners could focus on the basic 1/1 patterns.
  2. 00:05:015 (7) - 00:06:935 (11) - same as ^
  3. 00:07:655 (1) - considering the fact that the whole difficulty is mapped consecutively, you could delete this spinner and add d at 00:07:655 - for a 4/1 break.
  4. 00:10:775 (4,5) - same as 00:03:095 (3) -
  5. 00:12:695 (8) - similar to ^ , you may move this note to 00:12:455 - and delete 00:12:935 (9) -
  6. 00:14:615 (12) - same as 00:03:095 (3) -
  7. 00:15:335 (1) - same suggestion as 00:07:655 (1) -
  8. 00:20:855 (7) - 00:24:215 (13) - 00:28:055 (20) - same as 00:03:095 (3) -
  9. 00:25:415 (16) - move to 00:25:895 - and change to d to vary the pattern a bit ?
  10. 00:27:335 (19) - similar to ^ , this note could be moved to 00:27:815 - and change to d.
  11. 00:29:255 (23) - delete and move 00:30:215 (25) - to 00:30:695 - ? This could produce a calm down effect.
  12. 00:31:415 (26,27) - these two notes sound a bit out of place imo. It would be better to delete them for another 4/1 break.
  13. 00:35:735 (33) - 00:37:655 (37) - 00:39:575 (41) - 00:43:415 (48) - 00:44:855 (52) - 00:45:335 (53) - 00:47:735 (56) - same as 00:03:095 (3) -
  14. 00:36:935 (36) - move to 00:37:415 - and delete 00:37:895 (38) - ? This would follow the vocal in a way better.
  15. 00:38:855 (40) - change to k to follow the snare and add d at 00:39:335 - for a smoother flow ?
  16. 00:39:815 (42) - this note could be removed to leave a short 2/1 pause before the second part of the kiai.
  17. 00:42:935 (47) - you may move this note to 00:42:695 - to make it consistent with 00:35:015 (32) -
  • [Futsuu]

    Owing to the short song length, it is recommended to change HP to 6.
  1. 00:07:655 (1) - same as Kantan. After that, you can add k at 00:09:095 - for the noticeable sound there.
  2. 00:15:335 (1) - same as ^
  3. 00:23:255 (15) - maybe delete this note ? It sounds rather unnecessary and widen the gap with Kantan.
  4. 00:24:215 (17) - this note could be removed to make a 2/1 break. Otherwise the pattern chain would be too long.
  5. 00:27:095 (25) - same as 00:23:255 (15) -
  6. 00:29:495 (32) - change to k and delete 00:29:255 (31) - ? This would accompany the vocal in a way better.
  7. 00:30:455 (34) - similar to ^ , you may move this note to 00:30:695 - and change 00:31:175 (36) - to k for a better flow.
  8. 00:32:615 (38) - maybe D as you did in other difficulties ?
  9. 00:39:095 (56,57) - same as 00:23:255 (15) -
  10. 00:47:495 (79,80) - ^
  • [Muzukashii]

    Please set base SV as 1.4 instead for uniform scroll speed in lower difficulties.
  1. 00:05:015 (11) - maybe k as you did in Futsuu ?
  2. 00:19:895 (12) - consider moving this note to 00:20:135 - to follow the vocal there ?
  3. 00:24:695 (9) - deleting this note would result in a better spread with Futsuu imo.
  4. 00:30:815 (32) - you may move this note to 00:30:575 - for a better flow.
  5. 00:31:775 (37,38,39) - these notes could be deleted for a 2/1 break. Currently there is no rest moment in the whole map and the density of this part is really close to Oni.
  6. 00:35:255 (51) - same as 00:19:895 (12) -
  7. 00:37:295 (59) - the use of 1/4 notes is too frequent in the kiai. You may delete this one to emphasize the neighbouring triplets more.
  8. 00:40:295 (71) - I think you may have missed the finish here ?
  9. 00:41:495 (76) - similar to 00:19:895 (12) - , try to move this note to 00:41:255 -
  10. 00:43:775 (86,87) - same as 00:24:695 (9) -
  11. 00:50:375 (107) - maybe K as you did in Futsuu ?
  • [Dekaane's Oni]

    The intention of using 1.6 as base SV is known, but I think it would be better to use 1.4 instead despite the low BPM.
  1. 00:17:255 (60) - consider adding finish here for the stressed sound ?
  2. 00:33:935 (133) - maybe move this note to 00:33:455 - for a bit more variation ? Currently 1/4 ddk is used too frequently imo.
  3. 00:47:495 (193,195) - you may swap these notes to d k as the instrument at 00:47:975 (195) - is quite similar to 00:46:535 (190) -
You may call me back after that~ :D
Topic Starter
Loooctav

Nardoxyribonucleic wrote:

Hi, here is the M4M as requested.

  • [General]
  1. You may shift the BG downwards to show the artist properly in gameplay for all diffs.
  2. 00:01:888 (1) - please fix this unsnapped object for all diffs.
  3. Kiai is not snapped in Kantan, Futsuu and Muzukashii
  • [Kantan]

    Owing to the short song length, it is recommended to change HP to 7 so that people could not pass the map with bad accuracy.
  1. 00:03:095 (3) - 1/2 notes are not recommended in Kantan. You should delete this note so that beginners could focus on the basic 1/1 patterns.
  2. 00:05:015 (7) - 00:06:935 (11) - same as ^
  3. 00:07:655 (1) - considering the fact that the whole difficulty is mapped consecutively, you could delete this spinner and add d at 00:07:655 - for a 4/1 break.
  4. 00:10:775 (4,5) - same as 00:03:095 (3) -
  5. 00:12:695 (8) - similar to ^ , you may move this note to 00:12:455 - and delete 00:12:935 (9) -
  6. 00:14:615 (12) - same as 00:03:095 (3) -
  7. 00:15:335 (1) - same suggestion as 00:07:655 (1) -
  8. 00:20:855 (7) - 00:24:215 (13) - 00:28:055 (20) - same as 00:03:095 (3) -
  9. 00:25:415 (16) - move to 00:25:895 - and change to d to vary the pattern a bit ?
  10. 00:27:335 (19) - similar to ^ , this note could be moved to 00:27:815 - and change to d.
  11. 00:29:255 (23) - delete and move 00:30:215 (25) - to 00:30:695 - ? This could produce a calm down effect.
  12. 00:31:415 (26,27) - these two notes sound a bit out of place imo. It would be better to delete them for another 4/1 break.
  13. 00:35:735 (33) - 00:37:655 (37) - 00:39:575 (41) - 00:43:415 (48) - 00:44:855 (52) - 00:45:335 (53) - 00:47:735 (56) - same as 00:03:095 (3) -
  14. 00:36:935 (36) - move to 00:37:415 - and delete 00:37:895 (38) - ? This would follow the vocal in a way better.
  15. 00:38:855 (40) - change to k to follow the snare and add d at 00:39:335 - for a smoother flow ?
  16. 00:39:815 (42) - this note could be removed to leave a short 2/1 pause before the second part of the kiai.
  17. 00:42:935 (47) - you may move this note to 00:42:695 - to make it consistent with 00:35:015 (32) -
  • [Futsuu]

    Owing to the short song length, it is recommended to change HP to 6.
  1. 00:07:655 (1) - same as Kantan. After that, you can add k at 00:09:095 - for the noticeable sound there.
  2. 00:15:335 (1) - same as ^
  3. 00:23:255 (15) - maybe delete this note ? It sounds rather unnecessary and widen the gap with Kantan.
  4. 00:24:215 (17) - this note could be removed to make a 2/1 break. Otherwise the pattern chain would be too long.
  5. 00:27:095 (25) - same as 00:23:255 (15) -
  6. 00:29:495 (32) - change to k and delete 00:29:255 (31) - ? This would accompany the vocal in a way better.
  7. 00:30:455 (34) - similar to ^ , you may move this note to 00:30:695 - and change 00:31:175 (36) - to k for a better flow.
  8. 00:32:615 (38) - maybe D as you did in other difficulties ?
  9. 00:39:095 (56,57) - same as 00:23:255 (15) -
  10. 00:47:495 (79,80) - ^
  • [Muzukashii]

    Please set base SV as 1.4 instead for uniform scroll speed in lower difficulties.
  1. 00:05:015 (11) - maybe k as you did in Futsuu ?
  2. 00:19:895 (12) - consider moving this note to 00:20:135 - to follow the vocal there ?
  3. 00:24:695 (9) - deleting this note would result in a better spread with Futsuu imo.
  4. 00:30:815 (32) - you may move this note to 00:30:575 - for a better flow.
  5. 00:31:775 (37,38,39) - these notes could be deleted for a 2/1 break. Currently there is no rest moment in the whole map and the density of this part is really close to Oni.
  6. 00:35:255 (51) - same as 00:19:895 (12) -
  7. 00:37:295 (59) - the use of 1/4 notes is too frequent in the kiai. You may delete this one to emphasize the neighbouring triplets more.
  8. 00:40:295 (71) - I think you may have missed the finish here ?
  9. 00:41:495 (76) - similar to 00:19:895 (12) - , try to move this note to 00:41:255 -
  10. 00:43:775 (86,87) - same as 00:24:695 (9) -
  11. 00:50:375 (107) - maybe K as you did in Futsuu ?
  • [Dekaane's Oni]

    The intention of using 1.6 as base SV is known, but I think it would be better to use 1.4 instead despite the low BPM.
  1. 00:17:255 (60) - consider adding finish here for the stressed sound ?
  2. 00:33:935 (133) - maybe move this note to 00:33:455 - for a bit more variation ? Currently 1/4 ddk is used too frequently imo.
  3. 00:47:495 (193,195) - you may swap these notes to d k as the instrument at 00:47:975 (195) - is quite similar to 00:46:535 (190) -
You may call me back after that~ :D
I added everything, I'm just waiting for Dake and then i'll call you back, thank you so much :)
DakeDekaane

Nardoxyribonucleic wrote:

Hi, here is the M4M as requested.

  • [Dekaane's Oni]

    The intention of using 1.6 as base SV is known, but I think it would be better to use 1.4 instead despite the low BPM. /*Sure.
  1. 00:17:255 (60) - consider adding finish here for the stressed sound ? /*I'd want to keep this as a normal note, to make feel the big note in the kiai stronger
  2. 00:33:935 (133) - maybe move this note to 00:33:455 - for a bit more variation ? Currently 1/4 ddk is used too frequently imo. /*I took ths in consideration while remapping.
  3. 00:47:495 (193,195) - you may swap these notes to d k as the instrument at 00:47:975 (195) - is quite similar to 00:46:535 (190) - /*Did something different here, I didn't like the combination of instrumental/vocal here anymore.
You may call me back after that~ :D
Remapped a bit of the difficulty to meet my actual standards (now it's a bit less overmapped).



Update
osu file format v14

[General]
AudioFilename: Selena Gomez - Evething Is Not What It Seems.mp3
AudioLeadIn: 0
PreviewTime: 32608
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1

[Metadata]
Title:Everything Is Not What It Seems
TitleUnicode:Everything Is Not What It Seems
Artist:Selena Gomez
ArtistUnicode:Selena Gomez
Creator:ThoomyyxD
Version:Dekaane's Oni
Source:Wizards of Waverly Place
Tags:DakeDekaane Taiko Disney Channel
BeatmapID:247109
BeatmapSetID:91180

[Difficulty]
HPDrainRate:6
CircleSize:5
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1895,480,4,1,0,80,1,0
32615,-100,4,1,0,90,0,1
47975,-100,4,1,0,90,0,0


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256,192,39575,1,0,0:0:0:0:
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256,192,42215,1,8,0:0:0:0:
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256,192,44375,1,0,0:0:0:0:
256,192,44615,1,8,0:0:0:0:
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256,192,45095,1,0,0:0:0:0:
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256,192,45335,1,0,0:0:0:0:
256,192,45575,1,8,0:0:0:0:
256,192,45815,1,0,0:0:0:0:
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256,192,46415,1,0,0:0:0:0:
256,192,46535,1,8,0:0:0:0:
256,192,46775,1,0,0:0:0:0:
256,192,47015,1,8,0:0:0:0:
256,192,47495,1,8,0:0:0:0:
256,192,47975,1,0,0:0:0:0:
256,192,48455,1,8,0:0:0:0:
256,192,48695,1,0,0:0:0:0:
256,192,48935,1,0,0:0:0:0:
256,192,49175,1,8,0:0:0:0:
256,192,49415,1,0,0:0:0:0:
256,192,49895,1,0,0:0:0:0:
256,192,50375,1,8,0:0:0:0:
Thanks Nardo.
Topic Starter
Loooctav
Updated :D, thank you so much Nardo
Nardoxyribonucleic
A quick recheck here. (no kd)

  • [General]
  1. Please change the base SV to 1.4 in Kantan and Futsuu.
  2. The unsnapped object at 00:01:888 - still exists in Muzukashii and Dekaane's Oni. Please resnap again.
  • [Kantan]
  1. 00:08:615 (11) - I think you need to delete this note for a 4/1 break as mentioned previously. Also, it appears to be redundant with respect to the music.
  2. 00:15:335 (1) - owing to the long pattern chain, it would be better to delete this spinner and add d at 00:15:335 - so you will get another 4/1 break.
  3. 00:17:255 (1) - you can add finish as you did in Futsuu and Muzukashii for consistency.
  4. 00:17:735 (2) - this note could be removed because of difficulty concern. Six 1/1 notes in a row are rather long for Kantan.
  5. 00:31:655 (23,24) - similar to ^ , you should delete these notes to allow rest moments for beginners.
  6. 00:44:615 (42) - move to 00:43:655 - and 00:45:335 (43) - move to 00:45:095 - for a smoother flow ?
  7. 00:47:735 (46) - 1/2 d k is actually hard in Kantan, so you need to remove it as well as stated in my previous post.
  • [Futsuu]
  1. 00:39:095 (51,52) - maybe delete these notes as well ? They sound rather unnecessary for this level of difficulty and widen the gap with Kantan.
  2. 00:47:495 (73) - same as ^
  • [Muzukashii]
  1. 00:31:895 (36,37) - please delete these notes for a crucial 2/1 break here.
Stefan


I have no idea how do you guys mess up with the codes.
Topic Starter
Loooctav

Stefan wrote:



I have no idea how do you guys mess up with the codes.
I am a magician https://www.instagram.com/el_thomaaas/


Thank you Nardo, fix all

May the errors that you have found again is because when you say "Delete (8)", you will say "Delete (69)" and maybe we have no the same "(69" :s
Nardoxyribonucleic
2nd recheck. (no kd)

  • [General]
  1. Please change the base SV to 1.4 in Kantan and Futsuu using notepad to fix the decimal errors.
  2. Make sure that the unsnapped object at 00:01:888 - in Muzukashii is fixed.
  • [Kantan]
  1. 00:31:655 (22) - move to 00:32:615 - and change to D. I guess you deleted the wrong note again.
Topic Starter
Loooctav
Thank you for your 2th recheck xD, I've seen that I have to update diff per diff, I don't know what about Futsuu but it has to update apart D:, anyway, I checked it and it's okay

stupid computed xD
Nardoxyribonucleic
The set looks fine now after placing more breaks in lower difficulties and the adjustment of difficulty spread.

Bubbled~
Topic Starter
Loooctav

Nardoxyribonucleic wrote:

The set looks fine now after placing more breaks in lower difficulties and the adjustment of difficulty spread.

Bubbled~
2013 hype! /o\

Thank you so much!:3
OzzyOzrock
[General]
  1. Preview point unsnapped?
[Dekaane's Oni]
  1. THIS IS SO OLD PLEASE FULL RE-MAP
  2. 00:11:375 (36) - Delete? It's..... ugly to end 1/4 on barlines like this :^)
  3. 00:14:855 (54) - Delete? If 3 years ago you wanted to emphasize vocals at this spot, he wouldn't have tried to map drum... WHAT I'M TRYING TO SAY IS WTF CHANGE THIS TO SOMETHING SENSICAL 3 YEARS AGO YOU
  4. 00:22:295 (82,83,84) - kkk? --------------------------------------------------------------v
  5. 00:37:655 (150,151,152,153,154,155,156,157) - ddk k k ddd? I'M SO SICK OF ddd d
  6. 00:40:775 (166,167,168,169,170,171,172,173,174,175,176) - k k k ddk d k ddd? I'M SO SICK OF ddd d

    Old you really liked ddd.......
[Muzukashii]
  1. 00:09:335 (1) - Siendo que el slider cubre la mayoria de lo que hacen los tambores, no hay sentido con mapear esta nota.
  2. 00:11:255 (7) - Borra esta nota y pon otra en 00:14:375. La cancion no cambia tanto, asi que mapearlo tan diferente no tiene mucho sentido.
  3. 00:22:775 (3) - Delete? Se pone muy denso esta parte. Talvez no te guste que se ignora una nota vocal, pero Oni se encarga de eso.
  4. 00:30:575 (30,31) - Tambien mata a estos, por la misma razon.
  5. 00:40:055 (63) - Igual, y tambien para que el "one two" suene mas obvio :p
  6. 00:46:055 (87) - d, no?
[Futsuu]
  1. 00:09:095 (17) - Similar con Muzu, no se mapea suficiente de los tambores para justificar poner una nota. De todas maneras, breaks de 4/1 son buenos :p
  2. 00:11:975 (7,8,9,10) - kd dk? Queda mejor aqui que en 00:13:895 (12,13,14,15) - . Eso mejor deberia ser kdd k.
  3. 00:30:215 (29) - Muevelo a 00:30:455 y mueve 00:30:695 (30) - a 00:29:975?
  4. 00:45:575 (65) - Muevelo a 00:45:815 y destruye a 00:46:055 (66) - ?
[Kantan]
  1. 00:17:255 (1) - Me gustaria que remodelearas esta parta, porque tienes un desorden de 4 notas, luego 2, luego 1, 2 2 3 3 1 1... No se ve la forma. Intenta algo como, 3 3 1 1 3 (osea: http://puu.sh/nejuU/c1e8fbd0f2.jpg ). Y luego puedes usar ese ritmo otra vez.
  2. Seria buena idea usar lo que haces con esa parte en kiai tambien.
Topic Starter
Loooctav

OzzyOzrock wrote:

[General]
  1. Preview point unsnapped?
Anda bélico el Offset

Old you really liked ddd.......[/list]
[Muzukashii]
  1. 00:09:335 (1) - Siendo que el slider cubre la mayoria de lo que hacen los tambores, no hay sentido con mapear esta nota.
  2. 00:11:255 (7) - Borra esta nota y pon otra en 00:14:375. La cancion no cambia tanto, asi que mapearlo tan diferente no tiene mucho sentido.
  3. 00:22:775 (3) - Delete? Se pone muy denso esta parte. Talvez no te guste que se ignora una nota vocal, pero Oni se encarga de eso.
  4. 00:30:575 (30,31) - Tambien mata a estos, por la misma razon.
  5. 00:40:055 (63) - Igual, y tambien para que el "one two" suene mas obvio :p
  6. 00:46:055 (87) - d, no?
[Futsuu]
  1. 00:09:095 (17) - Similar con Muzu, no se mapea suficiente de los tambores para justificar poner una nota. De todas maneras, breaks de 4/1 son buenos :p
  2. 00:11:975 (7,8,9,10) - kd dk? Queda mejor aqui que en 00:13:895 (12,13,14,15) - . Eso mejor deberia ser kdd k.
  3. 00:30:215 (29) - Muevelo a 00:30:455 y mueve 00:30:695 (30) - a 00:29:975?
  4. 00:45:575 (65) - Muevelo a 00:45:815 y destruye a 00:46:055 (66) - ?
[Kantan]
  1. 00:17:255 (1) - Me gustaria que remodelearas esta parta, porque tienes un desorden de 4 notas, luego 2, luego 1, 2 2 3 3 1 1... No se ve la forma. Intenta algo como, 3 3 1 1 3 (osea: http://puu.sh/nejuU/c1e8fbd0f2.jpg ). Y luego puedes usar ese ritmo otra vez.
  2. Seria buena idea usar lo que haces con esa parte en kiai tambien.
Al final agregué todo, pensé en no dejar algunas cosas pero tienes una buena forma de convencer, gracias por el mod:3

I will wait 3 or 4 days, if DakeDekaane doesn't appear, I'll fix for him
DakeDekaane
Did everything with some variations as I'm not going full vocal here (teehee). Thanks Ozzy, I also hate my 3 years ago me.

Update
osu file format v14

[General]
AudioFilename: Selena Gomez - Evething Is Not What It Seems.mp3
AudioLeadIn: 0
PreviewTime: 32615
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1

[Metadata]
Title:Everything Is Not What It Seems
TitleUnicode:Everything Is Not What It Seems
Artist:Selena Gomez
ArtistUnicode:Selena Gomez
Creator:ThoomyyxD
Version:Dekaane's Oni
Source:Wizards of Waverly Place
Tags:DakeDekaane Taiko Disney Channel
BeatmapID:247109
BeatmapSetID:91180

[Difficulty]
HPDrainRate:6
CircleSize:5
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,60
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1895,480,4,1,0,80,1,0
32615,-100,4,1,0,90,0,1
47975,-100,4,1,0,90,0,0


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Topic Starter
Loooctav

DakeDekaane wrote:

Did everything with some variations as I'm not going full vocal here (teehee). Thanks Ozzy, I also hate my 3 years ago me.

Update
osu file format v14

[General]
AudioFilename: Selena Gomez - Evething Is Not What It Seems.mp3
AudioLeadIn: 0
PreviewTime: 32615
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1

[Metadata]
Title:Everything Is Not What It Seems
TitleUnicode:Everything Is Not What It Seems
Artist:Selena Gomez
ArtistUnicode:Selena Gomez
Creator:ThoomyyxD
Version:Dekaane's Oni
Source:Wizards of Waverly Place
Tags:DakeDekaane Taiko Disney Channel
BeatmapID:247109
BeatmapSetID:91180

[Difficulty]
HPDrainRate:6
CircleSize:5
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,60
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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32615,-100,4,1,0,90,0,1
47975,-100,4,1,0,90,0,0


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`

I really thought that you were AFK from the game :S madre mía, sorry about it, Updated!
OzzyOzrock
Spread seems adequate, containing easier game elements as the diffs go down. Diff patterns fit rhythms nicely.

Qualified!
ghm12
Oh god. It's funny to think I watched this everyday some years ago.

Congratulations!
Topic Starter
Loooctav

OzzyOzrock wrote:

Spread seems adequate, containing easier game elements as the diffs go down. Diff patterns fit rhythms nicely.

Qualified!
Thank you so much, I won't be homosexual again for chat xDDDDDDD


3 YEARS HYPE GUUUUUUUUUUYS!!!

ghm12 wrote:

Oh god. It's funny to think I watched this everyday some years ago.

Congratulations!
Really? I'm glad to know it:3
Irreversible
gz gz
Shiranai
Graaats
Ozzy did you forget the heart icon on your post?
Raiden
only speedranks in taiko it seems
_handholding
3 year hype!

Where did you find the motivation to pick this map back up? Oo
OzzyOzrock
another speedrank :/ taiko needs some serious moderating
Topic Starter
Loooctav

Mako Sakata wrote:

Graaats
Ozzy did you forget the heart icon on your post?
I didn't want to tell her him, I thought she'd he'd unrank my map aksdjhaskj <3 lovess

Raiden wrote:

only speedranks in taiko it seems
Pretty fast

Nathan Kiss wrote:

3 year hype!

Where did you find the motivation to pick this map back up? Oo
I left osu! 3 times, counting the times I was out for 2 years, and it was just because CtB and osu! Standar hurt my eyes, now I am just playing Taiko and I am fine:3

OzzyOzrock wrote:

another speedrank :/ taiko needs some serious moderating
Please moderate it, Taiko maps approved in 3 days xDDDD Tan terrible coludios los BN zi oe:c
Charlotte
gratz :)
Okoayu
i see irre had some pretty interesting humor 3 years ago
Aurele
#memories

OzzyOzrock wrote:

another speedrank :/ taiko needs some serious moderating
hope its an inside joke LOL
Yuii-

Irreversible wrote:

and yes i can mod and make everything superworse ^-^ but i give it a try
My modding career in one sentence.
Topic Starter
Loooctav

Gabe wrote:

#memories

OzzyOzrock wrote:

another speedrank :/ taiko needs some serious moderating
hope its an inside joke LOL
That's the truth...
OzzyOzrock
4 years? speedrank
Topic Starter
Loooctav

OzzyOzrock wrote:

4 years? speedrank
2016
-2013
4 Kappa lajsdakls
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