Also getting some sort of editor crash, but not when I enter the editor (third time so far). It happens after a while, maybe ~30m of working.
Not sure how to reproduce. First couple of times happened after pressing Undo a couple of times, the third after exitting testing.
Edit: Fourth time I tried to copy a slider.
Edit 2: Crashed after I exitted out of my map to test it ingame with the HD mod. It seemed to occur when the game is set to load a slider.
Not sure how to reproduce. First couple of times happened after pressing Undo a couple of times, the third after exitting testing.
Edit: Fourth time I tried to copy a slider.
Log
System.NullReferenceException: Object reference not set to an instance of an object.
at #=qGuW7Wxk6Ws7OO6fpMmaqtMnTgCMw$kjvQwlE1VhKshkBT$XW2jLD_reAQ6x9cPFe..ctor(#=qCQiy4V2xp2wZy1VXpAOvQYhzyF4qRHZmIJT9FVpAa8FnKpqudeY$QI64tu5Lxwzd #=q5sbvlpVw1OjntYcZNgb6Rg==, Nullable`1 #=qtN$ZXjKkYwCM_1j5p8joAbbvGTpSDiv1Mc8RQQEFQnM=)
at #=qog3XnyPCFENxjcYOM1uPnsKtFE6Mp3_OZ8dZytmVtJMNvyrbCBHq$$lk5R6Y5hNf. ()
at #=qEcZxleCR8xHkGqOvm2PiqmOT_8GoLcYNULyrVj9phDpp6KSLUbVCjRSySzyWj0ve.#=qLFXQ1d$XNT8$dHdNvsm3mA==()
at #=qoNq5DXhMPkXx7kD9rVvfFA==.#=qM4hBkl5Y4gf3S4OoK5p4Dg==()
at #=qjdo5fdCROseqZ2V7fXn$Rl9C5eiJxRE8FLniaMDpuYk=.#=q7k4f84dBCzszB4yMD1XOwg==(Object #=qQ0LOblcFTaXEPH11AfBo8A==, EventArgs #=qZPMwoPzc9YU8KxdNMW2iVg==)
at #=qX66CW4_iEzD3Fu0kCBmNSv6OB0Sz6oU6txKzs_R9AII=.#=qVbczVTo3E1YhCRit5DecxQ==(Object #=qQ0LOblcFTaXEPH11AfBo8A==, EventArgs #=qJkZF$Si94qQyFWZch1fuhg==)
at #=qHbqfo3qRMnCL30LSqXQ4pMJNDkj7sWiAofmSNAQJJto=.#=qUxxguag4rX1gNtznzhvE33JMJ3Og2x1K2oyy1GpVVKQ=(Object #=qQ0LOblcFTaXEPH11AfBo8A==, EventArgs #=qZPMwoPzc9YU8KxdNMW2iVg==)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at #=qHbqfo3qRMnCL30LSqXQ4pMJNDkj7sWiAofmSNAQJJto=.#=qUIfiZ5YMxSLHhCBx5vYo9g==()
at #=qjdo5fdCROseqZ2V7fXn$Rl9C5eiJxRE8FLniaMDpuYk=.#=qUIfiZ5YMxSLHhCBx5vYo9g==()
at #=qeapzRJCrcqsmz2aqjSldXA==.#=qVyaVdvwpZcR6WcfB$hw64g==(String #=qtOTV_U0bomd2e6ru264tag==, Boolean #=q6Fe1AnR6MrJqStisYKiqw9ST6r_t6$zp6X_iOWLZweQ=, Boolean #=qXTVboVwKXZb0u_2OMf2_og==)
Edit 2: Crashed after I exitted out of my map to test it ingame with the HD mod. It seemed to occur when the game is set to load a slider.
Log 2
System.NullReferenceException: Object reference not set to an instance of an object.
at #=qGuW7Wxk6Ws7OO6fpMmaqtMnTgCMw$kjvQwlE1VhKshkBT$XW2jLD_reAQ6x9cPFe..ctor(#=qCQiy4V2xp2wZy1VXpAOvQYhzyF4qRHZmIJT9FVpAa8FnKpqudeY$QI64tu5Lxwzd #=q5sbvlpVw1OjntYcZNgb6Rg==, Nullable`1 #=qtN$ZXjKkYwCM_1j5p8joAbbvGTpSDiv1Mc8RQQEFQnM=)
at #=qog3XnyPCFENxjcYOM1uPnsKtFE6Mp3_OZ8dZytmVtJMNvyrbCBHq$$lk5R6Y5hNf. ()
at #=qEcZxleCR8xHkGqOvm2PiqmOT_8GoLcYNULyrVj9phDpp6KSLUbVCjRSySzyWj0ve.#=qLFXQ1d$XNT8$dHdNvsm3mA==()
at #=qoNq5DXhMPkXx7kD9rVvfFA==.#=qM4hBkl5Y4gf3S4OoK5p4Dg==()
at #=qjdo5fdCROseqZ2V7fXn$Rl9C5eiJxRE8FLniaMDpuYk=.#=q7k4f84dBCzszB4yMD1XOwg==(Object #=qQ0LOblcFTaXEPH11AfBo8A==, EventArgs #=qZPMwoPzc9YU8KxdNMW2iVg==)
at #=qX66CW4_iEzD3Fu0kCBmNSv6OB0Sz6oU6txKzs_R9AII=.#=qVbczVTo3E1YhCRit5DecxQ==(Object #=qQ0LOblcFTaXEPH11AfBo8A==, EventArgs #=qJkZF$Si94qQyFWZch1fuhg==)
at #=qHbqfo3qRMnCL30LSqXQ4pMJNDkj7sWiAofmSNAQJJto=.#=qUxxguag4rX1gNtznzhvE33JMJ3Og2x1K2oyy1GpVVKQ=(Object #=qQ0LOblcFTaXEPH11AfBo8A==, EventArgs #=qZPMwoPzc9YU8KxdNMW2iVg==)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at #=qHbqfo3qRMnCL30LSqXQ4pMJNDkj7sWiAofmSNAQJJto=.#=qUIfiZ5YMxSLHhCBx5vYo9g==()
at #=qjdo5fdCROseqZ2V7fXn$Rl9C5eiJxRE8FLniaMDpuYk=.#=qUIfiZ5YMxSLHhCBx5vYo9g==()
at #=qeapzRJCrcqsmz2aqjSldXA==.#=qVyaVdvwpZcR6WcfB$hw64g==(String #=qtOTV_U0bomd2e6ru264tag==, Boolean #=q6Fe1AnR6MrJqStisYKiqw9ST6r_t6$zp6X_iOWLZweQ=, Boolean #=qXTVboVwKXZb0u_2OMf2_og==)