Yes.XxVivaxX wrote:
holding ALT while in Menu unlocks the FPS-Cap, is this intended?
Yes.XxVivaxX wrote:
holding ALT while in Menu unlocks the FPS-Cap, is this intended?
System.NullReferenceException: Object reference not set to an instance of an object.
at #=qGuW7Wxk6Ws7OO6fpMmaqtMnTgCMw$kjvQwlE1VhKshkBT$XW2jLD_reAQ6x9cPFe..ctor(#=qCQiy4V2xp2wZy1VXpAOvQYhzyF4qRHZmIJT9FVpAa8FnKpqudeY$QI64tu5Lxwzd #=q5sbvlpVw1OjntYcZNgb6Rg==, Nullable`1 #=qtN$ZXjKkYwCM_1j5p8joAbbvGTpSDiv1Mc8RQQEFQnM=)
at #=qog3XnyPCFENxjcYOM1uPnsKtFE6Mp3_OZ8dZytmVtJMNvyrbCBHq$$lk5R6Y5hNf. ()
at #=qEcZxleCR8xHkGqOvm2PiqmOT_8GoLcYNULyrVj9phDpp6KSLUbVCjRSySzyWj0ve.#=qLFXQ1d$XNT8$dHdNvsm3mA==()
at #=qoNq5DXhMPkXx7kD9rVvfFA==.#=qM4hBkl5Y4gf3S4OoK5p4Dg==()
at #=qjdo5fdCROseqZ2V7fXn$Rl9C5eiJxRE8FLniaMDpuYk=.#=q7k4f84dBCzszB4yMD1XOwg==(Object #=qQ0LOblcFTaXEPH11AfBo8A==, EventArgs #=qZPMwoPzc9YU8KxdNMW2iVg==)
at #=qX66CW4_iEzD3Fu0kCBmNSv6OB0Sz6oU6txKzs_R9AII=.#=qVbczVTo3E1YhCRit5DecxQ==(Object #=qQ0LOblcFTaXEPH11AfBo8A==, EventArgs #=qJkZF$Si94qQyFWZch1fuhg==)
at #=qHbqfo3qRMnCL30LSqXQ4pMJNDkj7sWiAofmSNAQJJto=.#=qUxxguag4rX1gNtznzhvE33JMJ3Og2x1K2oyy1GpVVKQ=(Object #=qQ0LOblcFTaXEPH11AfBo8A==, EventArgs #=qZPMwoPzc9YU8KxdNMW2iVg==)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at #=qHbqfo3qRMnCL30LSqXQ4pMJNDkj7sWiAofmSNAQJJto=.#=qUIfiZ5YMxSLHhCBx5vYo9g==()
at #=qjdo5fdCROseqZ2V7fXn$Rl9C5eiJxRE8FLniaMDpuYk=.#=qUIfiZ5YMxSLHhCBx5vYo9g==()
at #=qeapzRJCrcqsmz2aqjSldXA==.#=qVyaVdvwpZcR6WcfB$hw64g==(String #=qtOTV_U0bomd2e6ru264tag==, Boolean #=q6Fe1AnR6MrJqStisYKiqw9ST6r_t6$zp6X_iOWLZweQ=, Boolean #=qXTVboVwKXZb0u_2OMf2_og==)
System.NullReferenceException: Object reference not set to an instance of an object.
at #=qGuW7Wxk6Ws7OO6fpMmaqtMnTgCMw$kjvQwlE1VhKshkBT$XW2jLD_reAQ6x9cPFe..ctor(#=qCQiy4V2xp2wZy1VXpAOvQYhzyF4qRHZmIJT9FVpAa8FnKpqudeY$QI64tu5Lxwzd #=q5sbvlpVw1OjntYcZNgb6Rg==, Nullable`1 #=qtN$ZXjKkYwCM_1j5p8joAbbvGTpSDiv1Mc8RQQEFQnM=)
at #=qog3XnyPCFENxjcYOM1uPnsKtFE6Mp3_OZ8dZytmVtJMNvyrbCBHq$$lk5R6Y5hNf. ()
at #=qEcZxleCR8xHkGqOvm2PiqmOT_8GoLcYNULyrVj9phDpp6KSLUbVCjRSySzyWj0ve.#=qLFXQ1d$XNT8$dHdNvsm3mA==()
at #=qoNq5DXhMPkXx7kD9rVvfFA==.#=qM4hBkl5Y4gf3S4OoK5p4Dg==()
at #=qjdo5fdCROseqZ2V7fXn$Rl9C5eiJxRE8FLniaMDpuYk=.#=q7k4f84dBCzszB4yMD1XOwg==(Object #=qQ0LOblcFTaXEPH11AfBo8A==, EventArgs #=qZPMwoPzc9YU8KxdNMW2iVg==)
at #=qX66CW4_iEzD3Fu0kCBmNSv6OB0Sz6oU6txKzs_R9AII=.#=qVbczVTo3E1YhCRit5DecxQ==(Object #=qQ0LOblcFTaXEPH11AfBo8A==, EventArgs #=qJkZF$Si94qQyFWZch1fuhg==)
at #=qHbqfo3qRMnCL30LSqXQ4pMJNDkj7sWiAofmSNAQJJto=.#=qUxxguag4rX1gNtznzhvE33JMJ3Og2x1K2oyy1GpVVKQ=(Object #=qQ0LOblcFTaXEPH11AfBo8A==, EventArgs #=qZPMwoPzc9YU8KxdNMW2iVg==)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at #=qHbqfo3qRMnCL30LSqXQ4pMJNDkj7sWiAofmSNAQJJto=.#=qUIfiZ5YMxSLHhCBx5vYo9g==()
at #=qjdo5fdCROseqZ2V7fXn$Rl9C5eiJxRE8FLniaMDpuYk=.#=qUIfiZ5YMxSLHhCBx5vYo9g==()
at #=qeapzRJCrcqsmz2aqjSldXA==.#=qVyaVdvwpZcR6WcfB$hw64g==(String #=qtOTV_U0bomd2e6ru264tag==, Boolean #=q6Fe1AnR6MrJqStisYKiqw9ST6r_t6$zp6X_iOWLZweQ=, Boolean #=qXTVboVwKXZb0u_2OMf2_og==)
System.NullReferenceException: Object reference not set to an instance of an object.
at #=qGuW7Wxk6Ws7OO6fpMmaqtMnTgCMw$kjvQwlE1VhKshkBT$XW2jLD_reAQ6x9cPFe..ctor(#=qCQiy4V2xp2wZy1VXpAOvQYhzyF4qRHZmIJT9FVpAa8FnKpqudeY$QI64tu5Lxwzd #=q5sbvlpVw1OjntYcZNgb6Rg==, Nullable`1 #=qtN$ZXjKkYwCM_1j5p8joAbbvGTpSDiv1Mc8RQQEFQnM=)
at #=qog3XnyPCFENxjcYOM1uPnsKtFE6Mp3_OZ8dZytmVtJMNvyrbCBHq$$lk5R6Y5hNf. ()
at #=qEcZxleCR8xHkGqOvm2PiqmOT_8GoLcYNULyrVj9phDpp6KSLUbVCjRSySzyWj0ve.#=qLFXQ1d$XNT8$dHdNvsm3mA==()
at #=qoNq5DXhMPkXx7kD9rVvfFA==.#=qM4hBkl5Y4gf3S4OoK5p4Dg==()
at #=qjdo5fdCROseqZ2V7fXn$Rl9C5eiJxRE8FLniaMDpuYk=.#=q7k4f84dBCzszB4yMD1XOwg==(Object #=qQ0LOblcFTaXEPH11AfBo8A==, EventArgs #=qZPMwoPzc9YU8KxdNMW2iVg==)
at #=qX66CW4_iEzD3Fu0kCBmNSv6OB0Sz6oU6txKzs_R9AII=.#=qVbczVTo3E1YhCRit5DecxQ==(Object #=qQ0LOblcFTaXEPH11AfBo8A==, EventArgs #=qJkZF$Si94qQyFWZch1fuhg==)
at #=qHbqfo3qRMnCL30LSqXQ4pMJNDkj7sWiAofmSNAQJJto=.#=qUxxguag4rX1gNtznzhvE33JMJ3Og2x1K2oyy1GpVVKQ=(Object #=qQ0LOblcFTaXEPH11AfBo8A==, EventArgs #=qZPMwoPzc9YU8KxdNMW2iVg==)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at #=qHbqfo3qRMnCL30LSqXQ4pMJNDkj7sWiAofmSNAQJJto=.#=qUIfiZ5YMxSLHhCBx5vYo9g==()
at #=qjdo5fdCROseqZ2V7fXn$Rl9C5eiJxRE8FLniaMDpuYk=.#=qUIfiZ5YMxSLHhCBx5vYo9g==()
at #=qeapzRJCrcqsmz2aqjSldXA==.#=qVyaVdvwpZcR6WcfB$hw64g==(String #=qtOTV_U0bomd2e6ru264tag==, Boolean #=q6Fe1AnR6MrJqStisYKiqw9ST6r_t6$zp6X_iOWLZweQ=, Boolean #=qXTVboVwKXZb0u_2OMf2_og==)
Pawsu wrote:
edit: False bug
This post is only for let to know issues on the latest cutting-edge release, not to post feature requests. Go to here 4Scarlet Evans wrote:
Relax mode includes NoFail, so you don't need NF while playing Relax. They are currently mutually exclusive - trying to turn on one of them automatically turns off the other one, if it's active.
It works good "normally", but it looks like it wasn't reconsidered after adding Target Practice. You immediately lose (end game) in Target Practice after miss, unless you put NoFail on. It's good to do it, if your main goal is to train very wide jumps, as it takes a time for notes to spread wide enough.
The problem is - you immediately lose after missing a note in Relax too and, in contrary to NoMod Target Practice - you can't put NoFail on, because it's mutually exclusive with Relax.
I really love and often use practice game mods, which for me are Relax, Target Practice AutoPilot and Auto =) I would like them to work as best as they can and I think that being able to play TP with Relax on could be even more useful, practical and helpful, if it could be played without failing.
To sum it up: Maybe this could be re-considered and Relax Target Practice could be played with NoFail on?
Or maybe You could go even further and make Relax/AutoPilot independent from NoFail, in other words - make them fail-able, like in this feature request: t/421892
At first, there was no Target Practice, it was added later. There was no use for NF + Relax. But, after adding Target Practice, it became possible to play it on NF to prevent from dying, but Relax was torn out off this feature. If yes, then it is only natural that you should be able to turn NF on it then, but... they are mutually exclusive even with Target Practice?tonystarks2 wrote:
This post is only for let to know issues on the latest cutting-edge release, not to post feature requests. Go to here 4
KorFeN wrote:
Maybe this affects more than only Cutting Edge.
Here is it, it has happened more than 1 time on this map.
Also I don't play with any offsets.
The bug is that I have 100% but on the indicator at the bottom it still says i've gotten 100's
https://osu.ppy.sh/ss/4560226
Same here. My frame time went from 4.5 ms to around 6.5 with the latest update, and alt+tab'ing out of osu makes the screen flicker for a second or so now. Had no issues running without compatibility mode before.Flat Cat wrote:
I am also having huge latency issues with forced compatibility mode. I've been using an NVIDIA Optimus system and haven't had any problems with the game for the last few months without having to enable the compatibility mode. Therefore having the ability to turn it off again would be really appreciated.
you can actually press Ctrl+R to retrymagmar wrote:
After todays update if I fail a song the screen crashes, not letting me see the menu for retry or main menu and emitting a low pitched noise till I exit out. I'm having to alt+F4 to get to the song menu again, anyone else having this problem?
Next time post it in the Cutting Edge thread please.Us3l3ss wrote:
Problem Details: Menu didn't appear after I failed the song. When esc is pressed hitcircles go down a bit.
osu! version: 20160325.1cuttingedge
Edit2: Well sorry i didnt see that someone already reported that bugOMGasm wrote:
Also if you hit escape after failing, the animation goes down to about 0.3fps, repeatedly hitting it steps the animation.
Edit: only progresses the falling part of the animation