green = fixed
red = no change
blue = comment/other
Also changed .mp3 file to a higher quality version. Thanks to Lasse for providing the file.
red = no change
blue = comment/other
"- Milhofo -"
Hi, from my 東方Project Queue
[Normal]
Hi, from my 東方Project Queue
[Normal]
- 00:36:024 (4) - I know it's right on the edge but try your best to put it inside the grid don't think it's a problem since it's still on screen
- 00:54:357 (1) - this slider feels weird because it seems like you're going to keep mapping the vocals, but it just stops xd I feel like finishing with the note at 00:54:357 - would make more sense I like the slider better for a less abrupt transition, but since so many people commented on it, I'll change it
- 03:50:190 (5) - try to curve a bit down, so it flows better into 03:51:024 (1) - fixed
- 03:57:482 - can't help but feel that a note is missing here to follow the vocal I think drums/downbeat here is more important and I'd rather not increase the note density any more
- Clean diff, not going to create problems where there aren't any ^^ :D
- 00:34:357 (1) - curve a bit more so it blankets 00:33:524 (4) - fixed
- 00:53:732 (4) - this deserves a NC eh, I changed it anyways, but I'm sure if it's strong enough to justify NC
- 00:54:357 (1) - same thing as I noted on the normal diff
- 01:07:690 (1) - this would flow a bit better if you curved it a bit to the left, similar curvature to 01:08:732 (4) - I like the sharper flow to introduce the kiai section
- 02:00:399 (1) - this seems fine, but I think a single at 02:00:399 - and then starting the slider on 02:00:607 - would fit the bass line better not a bad suggestion, but since this bass sound is only emphasized once in the entire song, I'd like to represent it with just one slider
- 02:07:065 (4) - this is the only section like this where you don't use 2 single notes, tbh 02:07:274 - does play better with a clickable note it's because this part of the music is calmer and using two circles felt too intense for me. I will think more about this though
- 02:34:149 (5,1,2) - this is really weird to read, mostly because of how the combos are set up, imo 02:34:774 (2) - should be a NC because of the break before, or just reduce the spacing between (5) and (1) hmm, ok. change the NC
- 02:40:607 (5,1) - uhhhh found a failed blanket best modder eu gg, go become gosu BN and rank my map but actually I couldn't find a way to blanket without ruining the flow, so keep
- 02:41:024 (1,3) - (3) doesn't need to be this close to (1), during gameplay it almost feels like there is an overlap moved slightly
- 03:55:190 (3,4) - blaket? not here since it ruins flow
- 00:53:732 (4) - I really feel like this should be a NC x.x
- 00:54:357 (1) - aaand same thing as other diffs same comments as above for both of these
- 01:07:065 (1) - I feel like in this diff you could have mapped the triple here but this is pretty subjective I use a slider to contrast the intensity at the start of the kiai. I use a triple at 03:39:982 (1,2,3) - since its the last kiai and follows well from the previous drum solo.
- 01:43:524 (5,6) - and 01:44:774 (2,3,4,5) - don't look very good , I know if you try to blanket it will overlap, but I don't think it would be visible when playing blanket ruins spacing, but I adjust the positions of some notes, so hopefully it looks less awkward
- 01:48:107 (2,4) - a bit too close fixed
- 01:49:045 (5,1,2) - this is unreadable the first time people play this, 01:49:045 (5,1) - should not have the same spacing or even close to 01:49:357 (1,2) - Yeah, I was pretty unsure how to space this, but I tried overlapping 01:49:045 (5,1) - for now to indicate the 1/4 rhythm
- 02:00:399 (1) - same thing as the hard, but for some reason it plays better here lol :)
- 03:42:274 (6) - rotate / curve a bit to the right to improve flow fixed
Also changed .mp3 file to a higher quality version. Thanks to Lasse for providing the file.