Mod request from queue
Column: 1|2|3|4
[General]
You must use Hitsounds.
Your BG resolution is 1365x768. change it to 1366 x 768
Uncheck "Widescreen support" (Song setup -> design) in all difficulties if you're not using storyboard
what is "SCGMD4" in a source? How is that even related?
[Burn]
Snapping Error Everywhere!
Other difficulties are using 1/4 Beat snap divisor, while this diff using 1/6 which is Unrankable and against Rangking criteria. This diff is also too overmapped
I mean.... look at this for exmple - 00:20:451 (20451|1,20562|2) -
surely you can see this obviously
"Pattern works for songs, not songs work for pattern"
You can take example from many ranked beatmaps nowadays.
I will Not mod this diff since everything still incorrect.
[Warm]
Just note this, Dont make a same pattern on and on. Its really boring y'know xD. anyways, goes to suggestion....
Change beat snap Divisor to 1/4. its actually works best for the song
things I pointed below are recommended to have 2 notes instead of just single notes because they have a loud beat
00:07:007
00:08:340
00:09:673
00:10:673 (10673|3,10840|2,11007|0) - These three point should be double because they have drum noise on it
okay too many....... Find it by yourselves
00:13:673 - Missing a note, the pattern doesnt flow well and you completely ignore this loud beat
00:15:173 - the drum noises is exist on here. not here - 00:15:340 (15340|0,15340|3) - so you must move this - 00:15:340 (15340|0) - to - 00:15:173 - on the column 4
00:22:896 (22896|0) - i cant understand this note. This doesnt follow any noise. guitar, synth or drum.
00:27:340 (27340|3,27340|0,27340|2) - reduce all this kind of triple from - 00:27:340 - to - 00:31:340 - into double notes. because the similar section after this part ( - 00:32:673 - untl - 00:36:673 - ) have doubles
00:47:173 (47173|0,47340|0,47507|0,47673|0,47840|0,48007|0,48173|0) - yo this is ridiculous. Remap this, this doesnt make any sense.
00:54:840 (54840|3,55007|3,55340|0,55507|0,55673|0) - may I know why are you stacking this? they're on a different pitch but you made that on a same column
01:04:007 (64007|1,64173|1,64340|1,64507|1,64673|1) - this again.....
01:07:007 (67007|0,67173|1,67340|1) - what? why are you not making this similar like - 01:06:340 (66340|2,66507|1,66673|2) - -_-
01:06:340 (66340|2,66507|1,66673|2) - same concern as above ^
-Skip to end-
02:34:340 (154340|2,154340|3,154423|0,154423|1,154507|3,154507|2,154590|1,154590|0,154673|2,154673|3,154757|0,154757|1,154840|2,154840|3,154923|1,154923|0,155007|3,155007|2) - This is nonsense. reduce all to single notes. Let your "Burn" diff do this pattern instead
02:40:340 - from here untl end of the song. Its wrongly snapped, you can feel it yourselves. the note
Are not Synchronized well with the song. Which is the main problem of this mapset.
Before you request more mods to other player. Fix all these things first, I would be happy to help if you need it. Just PM me in game when i'm online.
If youre not comfortable speaking english, you can use Indonesian xDGood luck