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I have to agree with Krfawy here.
Also, about hitsound volume, theyre indeed really low. I wouldn't say the whole section needs an increase in hitsound volume but some parts could use a volume increase because they aren't immediately noticeable for me . Basically I shouldn't have to open your map up in editor and go over any section in order to hear the hitsound. They should be clearly audible from game.
00:10:607 -
00:18:107 -
01:18:107 - Were the ones i noted anyways.
Also, what's with the difficulty settings on Voli's Medium. CS size plays an important role in determining how difficult a map will be. A change from CS 3 to CS 5 may not be much for experienced players, but it's a huge jump for the playerbase that this set is aimed at. CS is a design choice, and people usually decide on that right when they map, but this is a poor choice imo, sry Voli .
I have to agree with Krfawy here.
About the blankets
00:26:544 (2,3) - Without using AR/just eyeballing. Takes like 5 seconds.
Also, about hitsound volume, theyre indeed really low. I wouldn't say the whole section needs an increase in hitsound volume but some parts could use a volume increase because they aren't immediately noticeable for me . Basically I shouldn't have to open your map up in editor and go over any section in order to hear the hitsound. They should be clearly audible from game.
00:10:607 -
00:18:107 -
01:18:107 - Were the ones i noted anyways.
Also, what's with the difficulty settings on Voli's Medium. CS size plays an important role in determining how difficult a map will be. A change from CS 3 to CS 5 may not be much for experienced players, but it's a huge jump for the playerbase that this set is aimed at. CS is a design choice, and people usually decide on that right when they map, but this is a poor choice imo, sry Voli .