In my opinion the map stands itself, and players who are capable of playing that diff plays it. If we need some harder maps then it should be done with more intense songs. "High ranked players would feel differently of those jumps" is not something I can agree with. Ofc they'll feel it easier than how low ranked players feel, but that doesn't mean the map fits with the song. I just put an example up there. If I make that "Mii Plaza" song into a 5 star map and say "Its target players are 10k players", would that really make sense?Broccoly wrote:
The highest difficulty feels totally fine to me.
You guys are basically ignoring the higher-ranked players' right to fully enjoy the music... since they perceive jumps differently.
Have you guys ever thought about what you feel appropriately mapped may feel boring and uninteresting to those higher-ranked players?
And yes, I am talking about those players because that's the difficulty's intended audience.
I may sound like an asshole but this discussion is going nowhere if there's no input from those players.. about how they feel about the difficulty.
P.S. So QATs now DQ a map when someone mods it? lol
Also if we ask high ranked players about their opinion, they'll just say it's good because that's the difficulty they play. They barely care about overdone things, and that's why many people like to play unranked crazy stuffs.