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Azusa Tadokoro - Junshin Always

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Topic Starter
hehe
This beatmap was submitted using in-game submission on Sunday, 17 January, 2016 at 12:39:28 PM

Artist: Azusa Tadokoro
Title: Junshin Always
Source: 無彩限のファントム・ワールド
Tags: myriad colors phantom world colours musaigen no tv size opening anime kawakami mai izumi reina ichijou haruhiko
BPM: 180
Filesize: 12570kb
Play Time: 01:28
Difficulties Available:
  1. Easy (1.47 stars, 98 notes)
  2. Extra (5.55 stars, 439 notes)
  3. Hard (3.42 stars, 273 notes)
  4. Insane (4.74 stars, 393 notes)
  5. Normal (2.22 stars, 168 notes)
Download: Azusa Tadokoro - Junshin Always
Download: Azusa Tadokoro - Junshin Always (no video)
Information: Scores/Beatmap Listing
---------------






​​

thank you Adore for the background! ( ˘ ³˘)♥
thank you Shad0w1and for the video! ( ˘ ³˘)♥
thank you Skystar for the gd! ( ˘ ³˘)♥
thank you KyoAni for the anime! ( ˘ ³˘)♥
thank you Monstrata for the bubble! ( ˘ ³˘)♥
thank you sukiNathan for the heart! ( ˘ ³˘)♥
apl-
trash map 2016 行くぞ!!
2016-01-08 20:43 aplstepitaslast: the first slider in insane trigers me xDxdxd
2016-01-08 20:44 handsome: xDxD
2016-01-08 20:44 handsome: xd
2016-01-08 20:44 handsome: Dd
2016-01-08 20:45 aplstepitaslast: this thing is too close to previous imo 00:40:578 (4) -
2016-01-08 20:45 aplstepitaslast: im using my completely unreadable skin to play to simulate noob gameplay
2016-01-08 20:45 handsome: wahjt
2016-01-08 20:46 aplstepitaslast: also 00:16:411 (2) - move to head of 00:16:578 (3) - better ? ?
2016-01-08 20:46 handsome: emphasis on 3
2016-01-08 20:46 handsome: :0
2016-01-08 20:46 aplstepitaslast: 00:16:411 (2) - even sounds like 00:16:578 (3) -
2016-01-08 20:46 aplstepitaslast: rn just throws me off idk
2016-01-08 20:47 handsome: waht
2016-01-08 20:47 aplstepitaslast: ya
2016-01-08 20:48 aplstepitaslast: idk how to explaiun
2016-01-08 20:48 aplstepitaslast: i suc
2016-01-08 20:48 handsome: LOL
2016-01-08 20:48 handsome: my map is basically
2016-01-08 20:48 handsome: ignore vocals throw white ticks
2016-01-08 20:48 handsome: thats why its basic af
2016-01-08 20:48 aplstepitaslast: idk man other than some awkwardly suddenly too close beats
2016-01-08 20:48 aplstepitaslast: a few
2016-01-08 20:48 aplstepitaslast: other than that
2016-01-08 20:48 aplstepitaslast: basic af so it ok
2016-01-08 20:48 aplstepitaslast: also ugly as FUCK OBTUSE SLIDErs why THE FUCK u using '
2016-01-08 20:49 aplstepitaslast: back to 00:16:411 (2) - because if ind this like the biggest problem in the whole map
2016-01-08 20:49 aplstepitaslast: 00:16:411 (2) - sounds much more like a precursor to 3
2016-01-08 20:50 handsome: wat
2016-01-08 20:50 aplstepitaslast: YA
2016-01-08 20:50 aplstepitaslast: 2 SOUNDS LIKE 3
2016-01-08 20:50 handsome: I DONT UDNERSTAND
2016-01-08 20:50 aplstepitaslast: MAN
2016-01-08 20:50 aplstepitaslast: MAN
2016-01-08 20:50 aplstepitaslast: MAN
2016-01-08 20:50 aplstepitaslast: DUDE
2016-01-08 20:50 aplstepitaslast: LIKE YOU KNOW
2016-01-08 20:50 aplstepitaslast: IN MUSIC
2016-01-08 20:50 aplstepitaslast: THER'S THE
2016-01-08 20:50 aplstepitaslast: UH
2016-01-08 20:50 aplstepitaslast: WHAT"S IT CALLED
2016-01-08 20:50 handsome: upbeat?
2016-01-08 20:50 aplstepitaslast: ya
2016-01-08 20:50 aplstepitaslast: sort of
2016-01-08 20:50 aplstepitaslast: not edactly
2016-01-08 20:51 handsome: W IOKGHDFMHD
2016-01-08 20:51 aplstepitaslast: it is not upbeat
2016-01-08 20:51 aplstepitaslast: it is like
2016-01-08 20:51 aplstepitaslast: the fucking thing
2016-01-08 20:51 aplstepitaslast: basically
2016-01-08 20:51 aplstepitaslast: ABSICALLY
2016-01-08 20:51 aplstepitaslast: 2,3 SOUNDS THE SAME
2016-01-08 20:51 aplstepitaslast: SO I WAS CONFUSED ONE SECOND
2016-01-08 20:51 aplstepitaslast: WHEN 2 IS UNDER 1 BUT JUMP TO 3
2016-01-08 20:51 handsome: no THEY DONT
2016-01-08 20:51 aplstepitaslast: YA HTEY DO
2016-01-08 20:51 aplstepitaslast: GO ASK SOMEONE ELSE ABOUT IT
2016-01-08 20:51 aplstepitaslast: PUT ON TOP 3 OR PUT BELOW 1 bETTER
2016-01-08 20:51 handsome: https://osu.ppy.sh/ss/4292421
2016-01-08 20:51 aplstepitaslast: I FIGHT U
2016-01-08 20:51 handsome: HWO ABOUT THIS
2016-01-08 20:54 aplstepitaslast: KK LET ME SE
2016-01-08 20:55 aplstepitaslast: I DONT KNOW WHY YOU INSINST FOR THERE TO BE A JUM FROM 2-3 MAN
2016-01-08 20:55 aplstepitaslast: GUESS THAT WORKS BUT
2016-01-08 20:55 aplstepitaslast: MANNn
2016-01-08 20:55 handsome: cuz whitew tick
2016-01-08 20:55 handsome: gft
2016-01-08 20:55 handsome: fgt
2016-01-08 20:55 aplstepitaslast: jUST bcz white kick does not necessitate JUMp mAn
2016-01-08 20:56 handsome: yea it does
2016-01-08 20:56 handsome: :DD:Dd
2016-01-08 20:56 aplstepitaslast: 00:16:411 (2,3) - has the MOST uneventful transition every man but ya
2016-01-08 20:56 aplstepitaslast: i guess the ss u sent works too
emilia
fucking hell i hate my life someone pls end my misery

[Insane]
  1. 00:06:911 (1,2,1,2,1,2,1,2) - cool suggestion - make jump intensity increase as it progresses, cuz thats how the music sounds
  2. 00:17:911 (1,2,3,4,5) - if the notes went 5,4,3,2,1 (in terms of placement) it'll flow better i think
  3. 00:32:578 (3,4,5,6,7) - not sure if stacking here is a good idea, because it might be unreadable
  4. 00:34:578 (1,2,3) - for intensity's sake i guess you can shift 3 further from 2
  5. 00:41:244 (1,2,3,4,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5) - this part is a bit boring imo, you can spice it up with jumps
  6. 01:02:911 (3,3) - i see the pattern here 01:02:577 (1,2,3,1,2,3,1,2,3) - but it seems like these 2 sliders need an NC or something for accentuation cuz of the music. you can try changing the pattern to fit the song better imo
  7. 01:05:244 (1,2,3,4) - this pattern plays very badly, suggest you map it like you did at least 900 times before 00:20:578 (3,4,1,2) -
  8. 01:09:911 (5,1) - not very sure if the stack is unreadable, but recheck and shift if needed
  9. 01:11:244 (4,6) - ^
  10. 01:14:244 (4,1) - distance between these 2 notes can be greater imo, but i think it kills the pattern so re-fix if needed
fucking same

[Hard]
  1. 00:09:911 (3,4) - ctrl+g 3 and 4 individually for nicer flow to 5
  2. 00:18:744 (1,2) - might be better if both of these sliders were hitcircles instead for emphasis
  3. 00:19:911 (1,2,3) - flow here is a bit broken, you might want to stack 2 on slider end of 1 or slider head of 3
  4. 00:40:744 (5) - ctrl g this so it leads to next note
  5. 01:14:244 (4,1) - the flow here right now is a bit choppy, suggest you rotate it by something like 120 deg and ctrlg it for circle. but you'd have to fix whatever's after
  6. 01:17:911 (2) - ctrl g this so it leads to next note
  7. 01:28:578 (1,2,3,4) - non-intuitive jumps imo, suggest cross shaped jumps, i.e. http://puu.sh/mo52R/f566f2d7ff.jpg

AHHHHHHH WHY TTH EUF CK AM I EVEN DOING THISS FOR YOU? ? ? ? ?


[Normal]
  1. something general - not sure if you want stacks in normal diffs, apparently they're hard to read for beginners, so you might wanna recheck some
  2. 00:01:245 (1,2,3) - why not follow the structure of the hard and insane diff just NC all of these
  3. 00:03:911 (3,1) - DS error
  4. 00:21:244 (3,4) - very minor blanket error
  5. 00:31:911 (3,4) - blanket
  6. 00:51:911 (1,2) - double blanket?
  7. 00:59:911 (1,2) - blanket
  8. 01:02:578 (7,1,2,3) - beat placement is very off, suggest the rhythm of the 1,2,3 sliders first before 01:02:244 (6) - so it plays better
  9. 01:18:578 (1,2,3) - blankets are all off
  10. 01:27:911 (3,4,5,6,7) - this sudden increase in note density isn't optimal imo, suggest splitting into reverse sliders too
    tbh you can ignore the blanket mods if you seriously don't care cuz its mostly nazi as hell anyways
CAN SOMEONE JUST FUCKING END ME ALREADY I CANT EVEN MEME THIS IS MEANT TO BE A PROPER MOD FUCK MY LIFE

[Easy]
  1. something general - i dont get why you're skipping beats like 00:12:911 - and 00:15:578 - cuz they should be mapped tbh
  2. 00:07:911 (3) - suggest short slider since the red tick has a sound on it, and it wont make it too complicated imo
  3. 00:21:244 (3,1) - blanket
  4. 00:38:244 (3,1) - ^
  5. 00:39:744 (3) - end of this slider should be a clicked object for the drum
  6. 01:10:244 (4,1) - blanket
  7. 01:23:578 (3,1) - ^
bruh where the fuck is your kiai?????????
Topic Starter
hehe
estellia

estellia- wrote:

[Insane]
  1. 00:06:911 (1,2,1,2,1,2,1,2) - cool suggestion - make jump intensity increase as it progresses, cuz thats how the music sounds sounds good
  2. 00:17:911 (1,2,3,4,5) - if the notes went 5,4,3,2,1 (in terms of placement) it'll flow better i think did somethign else
  3. 00:32:578 (3,4,5,6,7) - not sure if stacking here is a good idea, because it might be unreadable fuck you noob
  4. 00:34:578 (1,2,3) - for intensity's sake i guess you can shift 3 further from 2 shifted 2 instead
  5. 00:41:244 (1,2,3,4,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5) - this part is a bit boring imo, you can spice it up with jumps fuck you
  6. 01:02:911 (3,3) - i see the pattern here 01:02:577 (1,2,3,1,2,3,1,2,3) - but it seems like these 2 sliders need an NC or something for accentuation cuz of the music. you can try changing the pattern to fit the song better imo fuck you
  7. 01:05:244 (1,2,3,4) - this pattern plays very badly, suggest you map it like you did at least 900 times before 00:20:578 (3,4,1,2) - no it doesnt xd
  8. 01:09:911 (5,1) - not very sure if the stack is unreadable, but recheck and shift if needed learn to
  9. 01:11:244 (4,6) - ^ read ar9
  10. 01:14:244 (4,1) - distance between these 2 notes can be greater imo, but i think it kills the pattern so re-fix if needed i hate you but ok
[Hard]
  1. 00:09:911 (3,4) - ctrl+g 3 and 4 individually for nicer flow to 5 no ;d
  2. 00:18:744 (1,2) - might be better if both of these sliders were hitcircles instead for emphasis would be too hard considering the number of circles beforehadnd
  3. 00:19:911 (1,2,3) - flow here is a bit broken, you might want to stack 2 on slider end of 1 or slider head of 3 there's 0 flow here the notes are so low spaced lol
  4. 00:40:744 (5) - ctrl g this so it leads to next note yes b0s
  5. 01:14:244 (4,1) - the flow here right now is a bit choppy, suggest you rotate it by something like 120 deg and ctrlg it for circle. but you'd have to fix whatever's after bad flow for emphasis (actually lazy)
  6. 01:17:911 (2) - ctrl g this so it leads to next note yes b0s
  7. 01:28:578 (1,2,3,4) - non-intuitive jumps imo, suggest cross shaped jumps, u highlighted wrong but ur face in unintuitive i kno wat ur tlakin abot
[b]

[Normal]
  1. something general - not sure if you want stacks in normal diffs, apparently they're hard to read for beginners, so you might wanna recheck some its k!!
  2. 00:01:245 (1,2,3) - why not follow the structure of the hard and insane diff just NC all of these cuz people wil lcomplain
  3. 00:03:911 (3,1) - DS error i want it to be a little closer cuz the SV increases
  4. 00:21:244 (3,4) - very minor blanket error fixed
  5. 00:31:911 (3,4) - blanket fixed
  6. 00:51:911 (1,2) - double blanket? fixed
  7. 00:59:911 (1,2) - blanket fixed
  8. 01:02:578 (7,1,2,3) - beat placement is very off, suggest the rhythm of the 1,2,3 sliders first before 01:02:244 (6) - so it plays better yea its upbeat but idc cuz finishes lol
  9. 01:18:578 (1,2,3) - blankets are all off not meant to be a blanket here
  10. 01:27:911 (3,4,5,6,7) - this sudden increase in note density isn't optimal imo, suggest splitting into reverse sliders too spread purposes tbh

[Easy]
  1. something general - i dont get why you're skipping beats like 00:12:911 - and 00:15:578 - cuz they should be mapped tbh
  2. 00:07:911 (3) - suggest short slider since the red tick has a sound on it, and it wont make it too complicated imo i don't want the 'combo chain' to be all connected, it would be too difficult
  3. 00:21:244 (3,1) - blanket fixed
  4. 00:38:244 (3,1) - ^ fixed
  5. 00:39:744 (3) - end of this slider should be a clicked object for the drum no fuck you my amazing pattern
  6. 01:10:244 (4,1) - blanket fixed
  7. 01:23:578 (3,1) - ^ fixed

thanks!
Mafumafu
As your request!
[Easy]
00:05:244 (2) - NC for the SV change
00:13:244 (2) - should be at 00:12:911? http://puu.sh/moc4A/04835512d6.jpg
00:28:911 (2) - Slightly overlaps with HP bar, better move away from it a little.
00:38:244 (3,1) - Blanket
00:48:911 Add a note here, the vocal is very strong.
01:12:911 (3) - http://puu.sh/mocfj/ec2614df9e.jpg

[Hard]
00:06:578 (1,2,3) - You use jumps between these sliders, why not continue using jumps at 4 ?
00:51:911 (1,2) - Jumps between these 2 notes instead of 00:52:244 (2,3) -
01:05:244 (1,2,3,4) - Follow vocal rhythm would be better?

[Insane]
00:26:911 (2,3) - 00:37:244 (1,2) - Keep consistent in rhythm (3/4 slider)
01:05:244 (1,2,3,4) - Follow vocal?
tbh the gap between Hard and Insane is pretty huge.

Good Luck!
Topic Starter
hehe
Regraz

Regraz wrote:

As your request!
[Easy]
00:05:244 (2) - NC for the SV change okay
00:13:244 (2) - should be at 00:12:911? http://puu.sh/moc4A/04835512d6.jpg i prefer the current one~
00:28:911 (2) - Slightly overlaps with HP bar, better move away from it a little. fixed
00:38:244 (3,1) - Blanket fixed
00:48:911 Add a note here, the vocal is very strong. i have more focus on instruments
01:12:911 (3) - http://puu.sh/mocfj/ec2614df9e.jpg i would normally do this but it would make it too difficult when there is too many 1/1 spacing in a row

[Hard]
00:06:578 (1,2,3) - You use jumps between these sliders, why not continue using jumps at 4 ? adjusted it
00:51:911 (1,2) - Jumps between these 2 notes instead of 00:52:244 (2,3) - altho its true, i prefered to have 'pairing' pattern with more emphasis inbetween each 'set'
01:05:244 (1,2,3,4) - Follow vocal rhythm would be better? i think 3/4 is too confusing, plus can't do hitsounds :p

[Insane]
00:26:911 (2,3) - 00:37:244 (1,2) - Keep consistent in rhythm (3/4 slider) fixed!
01:05:244 (1,2,3,4) - Follow vocal? same as hard, too confusing
tbh the gap between Hard and Insane is pretty huge. yeah, ill try to confirm

Good Luck!

thanks!
Winnie
Prepare to get fucked in the ass :)


[Insane]
00:01:245 (1) - Kind of strange to have this angle slider when it's a solid hold on the guitar. Just dim down the angles
00:06:911 (1,2,1,2,1,2,1,2) - Would feel quite nice to have volume increasing here. Creates good emphasis imo
00:13:578 (2) - Clap on head rather than that finish - fits better with how things were already progressing
00:23:078 (2) - Blanket can be slightly adjusted
00:26:578 (1) - CTRL +G feels better to play during this part, brings that flare up just a little bit - Kinda like here 00:28:244 (3) -
01:25:244 (1) - Touches HP drain NT
Good Enough

Literally everything looks good enough, I don't think you need my help. But free kudos I'll take it. I'll give you up to 11 stars. If they tell me this can't be ranked soon they can fight me
Topic Starter
hehe
Kocari

Kocari wrote:

Prepare to get fucked in the ass :)


[Insane]
00:01:245 (1) - Kind of strange to have this angle slider when it's a solid hold on the guitar. Just dim down the angles okay
00:06:911 (1,2,1,2,1,2,1,2) - Would feel quite nice to have volume increasing here. Creates good emphasis imo true
00:13:578 (2) - Clap on head rather than that finish - fits better with how things were already progressing its the rest i made 2 a jump, so a threw a finish :D
00:23:078 (2) - Blanket can be slightly adjusted okay
00:26:578 (1) - CTRL +G feels better to play during this part, brings that flare up just a little bit - Kinda like here 00:28:244 (3) - okay
01:25:244 (1) - Touches HP drain NT alrighty
Good Enough

Literally everything looks good enough, I don't think you need my help. But free kudos I'll take it. I'll give you up to 11 stars. If they tell me this can't be ranked soon they can fight me 🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿dank shit dank sHit🌿thats ✔ some dank🌿🌿shit right🌿🌿th 🌿ere🌿🌿🌿right✔there ✔✔if i do ƽaү so my self 🚬i say so 🚬thats what im talking about right there right there (chorus: ʳᶦᵍʰᵗ ᵗʰᵉʳᵉ) mMMMMᎷМ🚬🌿🌿🌿НO0ОଠOOOOOОଠଠOoooᵒᵒᵒᵒᵒᵒᵒᵒᵒ🌿🌿🌿🌿 🚬 🌿👀 👀 👀 🌿🌿Dank shit

thanks!
Nathan
changed like 3 things lol
17:15 sukiNathan: asdf
17:15 handsome: butthole
17:16 sukiNathan: 00:30:078 (6) - did u use a repeat cause of 00:29:828 (4,5) -
17:17 handsome: yea
17:17 sukiNathan: i see
17:22 sukiNathan: 01:14:578 (1,2,3,4,5,6,7,8,9) -
17:22 sukiNathan: can u nerf these just slightly
17:22 sukiNathan: the don't seem in proportion
17:23 sukiNathan: with how other jumps were mapped
17:23 handsome: good one!!
17:23 sukiNathan: same
17:24 sukiNathan: 01:05:244 (1) -
17:24 sukiNathan: finish?
17:25 handsome: good idea!
17:26 sukiNathan: 00:50:578 (1,2) - can u buff this spacing a bit
17:26 sukiNathan: kinda underwhelming for the crash on 2
17:28 handsome: good one!
17:30 sukiNathan: ya i got nothing else update and ill check
17:30 handsome: ywey
17:32 handsome: done dad
Winnie
I have ranking intuition :)
Little
rip osu
Kibbleru
its missing le hot

quib's extra

tm

xdxdxdxxd
Shad0w1and
handsome is handsome(・ω・)ノ
Sonnyc
Hello. Providing a modding to assure this mapset gets another opinion from the community:

[Easy]
  1. 00:16:911 (1) - Personally the downbeat existing at the end of the slider didn't felt natural. This transition of rhythm also didn't felt the best for me. Think once more regarding this rhythm.
  2. 00:23:244 (1) - 00:33:911 (4) - Combo inconsistency.
  3. 01:02:911 - Missing hitsound.
  4. 01:18:578 - Consider adding a finish here for all diffs.
[Hard]
  1. 00:01:245 (1,1,1) - Unlike Insane where random shape of sliders are placed randomly, considering these three sliders are kinda interacting each other, removing nc would emphasize that aspect better imo.
[Insane]
  1. 00:07:911 (1,2) - I really liked the pattern here, but it's pretty questionable if sticking to the previous pattern had a good emphasis of the distinct drum sounds. The music is pretty different from 00:06:911 (1,2,1,2,1,2). You could've made the last 00:07:911 (1,2) - more discernable along the song imo.
  2. 00:11:578 (7) - 3/4 usage here wasn't effective enough since 00:11:744 contains a sound unlike 00:10:244 (4).
  3. 00:16:578 (3,4) - I understand you are following the drum sound by using 1/2, but unlike the easier difficulties, I think you could've expressed the major melody of 00:16:828.
  4. 00:29:911 (5,6,7) - Having a noticably different spacing didn't felt cool. If the pattern of 00:29:244 (1,2,3,4,5,6,7) was intending a gradual decrease of spacing, then I didn't think your intention worked out effectively.
  5. 01:23:077 (4,5) - The flow here after a zigzag didn't felt natural enough for me.
Good work. The coolest stuff here was that you've made all 4 diffs by you, and those diffs having a similar style made me feel this as a real mapSET.

gl man
Topic Starter
hehe
Sonnyc

Sonnyc wrote:

Hello. Providing a modding to assure this mapset gets another opinion from the community:

[Easy]
  1. 00:16:911 (1) - Personally the downbeat existing at the end of the slider didn't felt natural. This transition of rhythm also didn't felt the best for me. Think once more regarding this rhythm. i think its fine, considering the finish on the circle
  2. 00:23:244 (1) - 00:33:911 (4) - Combo inconsistency. fixed
  3. 01:02:911 - Missing hitsound. fixed
  4. 01:18:578 - Consider adding a finish here for all diffs. fixed
[Hard]
  1. 00:01:245 (1,1,1) - Unlike Insane where random shape of sliders are placed randomly, considering these three sliders are kinda interacting each other, removing nc would emphasize that aspect better imo. sure
[Insane]
  1. 00:07:911 (1,2) - I really liked the pattern here, but it's pretty questionable if sticking to the previous pattern had a good emphasis of the distinct drum sounds. The music is pretty different from 00:06:911 (1,2,1,2,1,2). You could've made the last 00:07:911 (1,2) - more discernable along the song imo. it being the last set, is enough emphasis for me
  2. 00:11:578 (7) - 3/4 usage here wasn't effective enough since 00:11:744 contains a sound unlike 00:10:244 (4). its rather soft though, and it peaks on the white tick, so i used larger spacing too.
  3. 00:16:578 (3,4) - I understand you are following the drum sound by using 1/2, but unlike the easier difficulties, I think you could've expressed the major melody of 00:16:828. i don't really like it, if you meant the blue tick guitar. it feels too mushy and i don't really like it.
  4. 00:29:911 (5,6,7) - Having a noticably different spacing didn't felt cool. If the pattern of 00:29:244 (1,2,3,4,5,6,7) was intending a gradual decrease of spacing, then I didn't think your intention worked out effectively. fixed, mistake lol
  5. 01:23:077 (4,5) - The flow here after a zigzag didn't felt natural enough for me. you are correct
Good work. The coolest stuff here was that you've made all 4 diffs by you, and those diffs having a similar style made me feel this as a real mapSET.

gl man

wow, thanks!
neonat
Easy

00:08:578 (4) - I would say no finish for the slider start here
00:39:744 (3) - improve that slider end, specially since it covers some of the slider side
00:57:244 (1) - shouldn't the slider start have a finish, with the way you seem to emphasizing in the map
00:59:911 (1,2) - don't see why you want the finishes here
01:12:244 (2,3) - awkward gap, no matter how I see it
01:14:911 (3) - why is there a finish on the slider end
01:15:911 (1,2) - ^

finishes applies to all

Normal

eh. Either stack or unstack those 1/2 circles, don't randomize

Hard

I'm also one for constant NC phrasing unless really special, but you had some for 12 or 2 beats only at several places

00:40:244 (2,3,4) - the triplet starts at the red line, not the white

I would say cut out those 5 1/4 circle streams

Insane

00:51:911 (1,2) - I would recommend this be a slider

heavily percussive focused, misses out on the unique melodic areas, I feel it takes away the shine from the rhythm.


Good Luck.
Topic Starter
hehe
neonat

neonat wrote:

Easy

00:08:578 (4) - I would say no finish for the slider start here fixed
00:39:744 (3) - improve that slider end, specially since it covers some of the slider side its fine lol
00:57:244 (1) - shouldn't the slider start have a finish, with the way you seem to emphasizing in the map fixed
00:59:911 (1,2) - don't see why you want the finishes here fixed
01:12:244 (2,3) - awkward gap, no matter how I see it fixed
01:14:911 (3) - why is there a finish on the slider end fixed
01:15:911 (1,2) - ^ fixed

finishes applies to all

Normal

eh. Either stack or unstack those 1/2 circles, don't randomize it wasn't really random but i fixed it anyway lol

Hard

I'm also one for constant NC phrasing unless really special, but you had some for 12 or 2 beats only at several places gave it some variation, the 2 beats one was for a pattern, which I felt was necessary

00:40:244 (2,3,4) - the triplet starts at the red line, not the white fixed

I would say cut out those 5 1/4 circle streams i've discussed with people and its fine right now, imo

Insane

00:51:911 (1,2) - I would recommend this be a slider makes sense but it would take away from the emphasis on the finish on the slider

heavily percussive focused, misses out on the unique melodic areas, I feel it takes away the shine from the rhythm.


Good Luck.

thank you!
Nathan
rechecked~
byfar
00:32 handsome: hej
00:32 *handsome is editing [https://osu.ppy.sh/b/876708 Azusa Tadokoro - Junshin Always [Skystar's Extra]]
00:32 handsome: test play
00:32 byfar: wh
00:32 byfar: k
00:33 byfar: skystar made a diff?
00:33 byfar: wo
00:33 byfar: u made
00:33 byfar: a wh ole set
00:33 byfar: ofLEIN
00:33 handsome: it wasnt even made offline
00:33 handsome: u jsut werent online when i mapped
00:33 handsome: i made this btw
00:33 byfar: ya
00:34 byfar: it lokoks too gay 4 skysdtr
00:34 byfar: xd
00:34 handsome: xd
00:34 byfar: not even perfect
00:34 byfar: spiral sliders
00:34 handsome: gh
00:34 byfar: trIGGERED
00:34 handsome: wtf is a spiral
00:34 byfar: the 120 reotation
00:34 handsome: wtf STOP retrying
00:34 byfar: slidr
00:34 byfar: i wanna fc dud
00:35 handsome: gh
00:36 handsome: literally 180bpm bulls eye
00:36 byfar: 00:12:911 (7,2) - whyt r these so close
00:36 byfar: :/
00:36 byfar: TRIGGERED
00:37 handsome: wh
00:37 byfar: 00:16:578 (3,4,1,2) - also this kinda sucks
00:37 handsome: its a blnket
00:37 handsome: wh
00:37 byfar: the 2>3>4>1>2 flow
00:37 byfar: sux
00:37 byfar: no but lik
00:37 byfar: its
00:37 byfar: a bit too close to eachothr
00:37 byfar: it almost feels like
00:37 byfar: its touching
00:37 handsome: wh ok dad
00:37 byfar: while playing
00:38 byfar: 00:20:411 (3,1,2,3,4,1) - idk i just thought
00:38 byfar: this SUCKED
00:38 handsome: 00:16:578 (3,4,1,2) - this is on purpose
00:38 handsome: fag
00:38 byfar: the flow is weird there
00:38 byfar: l
00:38 handsome: yea
00:38 handsome: im trying to do dumb flow in the flow part
00:38 handsome: but its easy to hit anyway
00:38 byfar: that
00:38 byfar: makes abslutey
00:38 byfar: 0
00:38 byfar: sense
00:38 byfar: xd
00:38 handsome: slow* part
00:39 handsome: xd
00:39 byfar: 00:33:411 (2,3,1,2) - man this
00:39 byfar: is not
00:39 byfar: how u skystor xd
00:40 handsome: fuk u
00:40 handsome: xd
00:40 byfar: 00:42:578 (1,2,3) - visual spacing MY FRIEND
00:40 handsome: ur the god of nazi tbh
00:40 handsome: post for kd
00:40 handsome: xd
00:40 handsome: btw
00:40 byfar: 3 and 1
00:40 handsome: xx
00:40 byfar: r
00:40 handsome: d
00:40 handsome: xddxD
00:40 byfar: having
00:40 byfar: gay ANAL
00:40 byfar: SEX
00:40 byfar: 00:48:411 (4) - idk
00:40 byfar: i'd ctrl g
00:41 byfar: but not like it makes any difference I THINK
00:41 handsome: y didnt i do that
00:41 handsome: xd
00:41 handsome: yea its almost not difference
00:41 byfar: 00:56:578 (1,2,3,4,5,6,7,8) -
00:41 byfar: man
00:41 byfar: this is so
00:41 byfar: BORING
00:41 byfar: do 1/4 sliderfs
00:41 byfar: or OSMETHING
00:41 byfar: DO SPOMET HIGN
00:42 handsome: yea
00:42 handsome: LOL
00:42 handsome: i thought so too
00:42 byfar: man
00:42 byfar: even do a spaced strim
00:42 byfar: xd
00:42 byfar: lolz!
00:42 byfar: 01:02:578 (1) - also this slider
00:42 byfar: sucks
00:42 byfar: look at the curve
00:42 byfar: its like
00:42 byfar: aids
00:44 byfar: 01:14:244 (4) - i think this ctrl+g'ed would be better
00:44 byfar: i want to see more emphasis onto 1 01:14:578 (1) -
00:48 handsome: im so gay
00:48 handsome: 01:14:244 (4) - no cuz skystar did it too
00:48 handsome: xdXDX
00:48 handsome: 1 isnt even strong
00:48 handsome: xd
00:49 byfar: yea sure
00:49 byfar: i gues
00:50 handsome: so on a scale 1 to 7
00:50 handsome: how much did i nail skyster
00:51 byfar: lo
00:51 byfar: lik
00:51 byfar: 3
00:51 byfar: xd
00:51 byfar: or 4
00:51 byfar: still looks handsome wong
00:51 handsome: fuk u
00:51 handsome: not even 5/7
00:51 byfar: hah! xD
00:53 handsome: :/
00:54 handsome: plz post for kd
00:54 *byfar is listening to [https://osu.ppy.sh/b/843155 Kano - Stella-rium]
00:54 byfar: wait
00:54 handsome: :-D
00:54 byfar: wthats not
00:54 byfar: savelog
Bonzi
xd
14:29 handsome: IRC MOD MY SKYSTAR
14:29 handsome: PLZ
14:30 Bonzi: ur skyzord
14:30* handsome is listening to [https://osu.ppy.sh/b/876708 Azusa Tadokoro - Junshin Always]
14:30 handsome: plz
14:31 Bonzi: cilvery's
14:31 Bonzi: extra
14:31 handsome: me irl
14:33 Bonzi: nice cilver
14:33 Bonzi: buwx
14:33 handsome: my but t is so wide
14:34 Bonzi: imma trying playing
14:35 Bonzi: U F
14:35 handsome: my anus is UF
14:37 handsome: godaim bonzo
14:38 Bonzi: my tablet is missing one fucking pellet rubber thing that keeps it in place
14:38 Bonzi: i'm moving my tablet while playing
14:38 Bonzi: best
14:38 Bonzi: playstyile imo
14:38 handsome: u should
14:38 handsome: tape it
14:38 handsome: :-D
14:39 Bonzi: 01:02:578 (1,2,1,2,1,2) - buxw pattern
14:40 Bonzi: 00:56:910 (1) - i would have placed nc for spacing change but it's buxw either way
14:40 handsome: juicy
14:40 handsome: yes dad
14:40 Bonzi: 01:01:244 (1,2,1,2,1,2) - WE HIGHSCORE NOW
14:41 handsome: nono
14:41 handsome: thats bulls eye for u
14:41 handsome: mr italiano
14:41 Bonzi: also caramer
14:41 Bonzi: HELL
14:41 Bonzi: skystzord dif
14:42 handsome: skysTer
14:42 handsome: which part looks like
14:42 handsome: caramel
14:43 Bonzi: nvm the horizontal jumps ar going up in carame
14:44 Bonzi: YOURS GOIN DOWN
14:44 handsome: I
14:44 handsome: VARY THEM
14:44 handsome: but its tru i did look at caranmel t0o
14:45 handsome: skystar literally doesnt giv a fuk tho
14:45 handsome: the spacing is o HUGE
14:46 Bonzi: gotta get dat 6.66 STAR RATIN
14:47 Bonzi: 00:23:911 (1) - 1 is not IDENTICAL to the rest xddddd
14:47 handsome: FUK u
14:47 handsome: I ADDED THE CURVES
14:47 handsome: AFTEWRWARDS
14:47 handsome: I WAS HOPING NO1 WOULD NOTICE
14:47 handsome: xd
14:47 Bonzi: xdddddddddddd
14:50 Bonzi: the square at the end is
14:50 Bonzi: you hav full combo hahah fuck u
14:50 Bonzi: xddd
14:51 handsome: XDDd
14:51 handsome: i elarnt rrom only
14:51 handsome: the greatest
14:51 handsome: Awakensama
14:51 handsome: :3
Enon
IRC
22:54 handsome: hi enon
22:54 handsome: are you free to irc mod 1 short diff now? :D
22:56 Enon: oh
22:56 Enon: yeah
22:56 Enon: which map
22:56 Enon: ??
22:56 *handsome is listening to [https://osu.ppy.sh/b/876708 Azusa Tadokoro - Junshin Always]
22:56 handsome: thanks!!
23:02 Enon: 00:15:911 (1) - it's looks weird a bit. you can make it better. like [http://puu.sh/mqvCx/0607e93bc7.jpg it]?
23:02 handsome: was trying to copy skystar here xd
23:02 handsome: he did it too and its nice to fit the blanket on 2
23:03 handsome: 3*
23:04 Enon: okay :3
23:04 Enon: 00:28:411 (3) - how about ctrl+g?
23:04 handsome: brb 1 se c
23:04 Enon: maybe it would be better flow
23:05 Enon: 00:43:244 (3) - do you want become skystar? :OOOOO
23:06 Enon: 01:07:410 (2,3,4) - you can make it more curve
23:07 Enon: [http://puu.sh/mqvTN/f6da86cb3a.jpg like it]
23:08 Enon: 01:26:911 (2,3,4,5,6,7,1,2,3,4,1,2,3,4) - nice dude................!
23:08 Enon: I feel comming pp.....................................
23:10 handsome: 00:28:411 (3) - ok ctrlg
23:10 handsome: 01:07:410 (2,3,4) - fixed
23:11 handsome: 01:26:911 (2,3,4,5,6,7,1,2,3,4,1,2,3,4) - square = not much pp :D
23:11 Enon: Cx
23:11 Enon: Okay that's all!
23:12 Enon: good map
23:12 handsome: thank u
23:12 handsome: post the log :D
23:13 Enon: :3 okidoki
ac8129464363
Cilvery's Extra
Kite
offset is too late imo -6

00:11:244 (5,6,1,2) - spacing
00:25:828 - sounds nice to add a beat here stack with 00:25:244 (1) -
00:43:244 (3) - asymmetry triggers me
00:52:078 (2) - move to x363 y100
00:52:745 (2) - move to x128 y134
00:53:244 (1,2,3,4,5,6,7,8) - - ctrl+j rotate 90° move to x158 y366
00:59:078 (4) - x317 y351, stack there is kinda weird since you steadily build momentum on that pattern and a stack completely kills it
00:59:494 - add beat at x341 y333 plays and fits well for the vocal
01:02:244 (1) - remove clap on blue tick
01:03:244 (1) - looks super ugly since this slider starts appearing while playing 01:02:578 (1) - ; space it out more or sth
01:03:911 (1) - ^
01:10:161 - add beat same as before for a triplet to fit the vocals
01:14:244 (4,1) - flow sux
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