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Horie Yui - Promised Love ~Daisuki x 100~

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Narcissu
最後那個滑條最好加上tick音像這樣的 → https://osu.ppy.sh/b/817101 ,音量也減弱

04:08:703 (6,7) - 短滑接圈分開來會好打的多

也算是有SB的圖……吧……

開始是0.600,結束是5.00.599不到五分鐘
Topic Starter
moonlightleaf

Narcissu wrote:

最後那個滑條最好加上tick音像這樣的 → https://osu.ppy.sh/b/817101 ,音量也減弱 ---一开始是加了10根线减的后来为了音乐直接一根15%完事,先观察一下其他modder再书

04:08:703 (6,7) - 短滑接圈分開來會好打的多

也算是有SB的圖……吧……---也不算,就一个bg.jpg 淡淡 :) 其实有歌词的 太懒了

開始是0.600,結束是5.00.599不到五分鐘 ---我这边是5:00:600 估计1ms bug
最后,你那个滑条真是拉得好看 :)
Momizi
先马克,再射一发,为了崛江由衣
Lily Bread
M4M

嗯..虽然看起来刚好是600-5分600,不过我推荐你稍微做多一点点,不然差个1MS就不好了

00:12:151 (4) - 从音乐上来听,这个滑条的尾巴有鼓点,而头没鼓点,所以有点奇怪..可能1234都是圈,5滑条会合曲点。不过从你这style来看,这样也没问题就是了。后面还有类似的地方就不一一提了

00:47:841 (2) - ctrl+g的flow好像更舒服点..不改也没问题

01:31:634 (1,2,3,4,5) - 这个听起来就挺好...

01:31:979 (2,5) - 可见的刮蹭,虽然只有一瞬..
02:54:565 (2,3) - 可见的刮蹭


02:22:841 (2) - 这个我推荐删掉。因为 - 02:22:669 (1) - 是挺重的重音。而且这里确实没音乐...从你的style来看,一般来说这里是用从1到3的一个1/1滑条,如果要用圈的话当然2也应该空出来才对。

04:12:496 (4) - 整张图都挺良心的,然后突然冒个这种东西出来..可能有些人会感觉怪怪的..我是觉得没什么问题啦。推荐把4 5 放近一点,或者

嗯..你的blanket和我一样,总是歪了一点...

我也摸不出什么...
good luck!
Topic Starter
moonlightleaf

Lily Bread wrote:

M4M

嗯..虽然看起来刚好是600-5分600,不过我推荐你稍微做多一点点,不然差个1MS就不好了 ---应该不会差了

00:12:151 (4) - 从音乐上来听,这个滑条的尾巴有鼓点,而头没鼓点,所以有点奇怪..可能1234都是圈,5滑条会合曲点。不过从你这style来看,这样也没问题就是了。后面还有类似的地方就不一一提了 ---嗯

00:47:841 (2) - ctrl+g的flow好像更舒服点..不改也没问题 --g后我个人不太中意,g后滑条我会向左滑,我再看看

01:31:634 (1,2,3,4,5) - 这个听起来就挺好...

01:31:979 (2,5) - 可见的刮蹭,虽然只有一瞬..
02:54:565 (2,3) - 可见的刮蹭


02:22:841 (2) - 这个我推荐删掉。因为 - 02:22:669 (1) - 是挺重的重音。而且这里确实没音乐...从你的style来看,一般来说这里是用从1到3的一个1/1滑条,如果要用圈的话当然2也应该空出来才对。 √ 123改成了单滑条

04:12:496 (4) - 整张图都挺良心的,然后突然冒个这种东西出来..可能有些人会感觉怪怪的..我是觉得没什么问题啦。推荐把4 5 放近一点,或者

嗯..你的blanket和我一样,总是歪了一点... ---嘛,不要在意小细节, :)

我也摸不出什么...
good luck!
感谢mod :)
Momizi
[General]
昨天刚在群里问他们 APP是drain time 还是总长,他们好像是说drain time来着;W;,嘛我也不知道啦
[水摸]
00:28:358 (1,2,3,4) - 这里1/1和1/2的距离不太好,感觉容易误读。1/1之间stack,或者拉的更加远一点1.7 1.8左右的样子?
01:29:737 (3) - ctrl+G?
01:57:496 (5,1,2,3) - 这里也是1/1和1/2距离混到一起了,后面的1 2 3和前面5到1的距离类似
02:30:772 (1) - 稍微挪一点,和02:29:910 (3,4) - 有点擦边
04:47:496 (1) - 囍
00:48:875 (1) - finish
00:51:634 (1) - finish
00:57:151 (1) - finish
01:02:496 (1) - ↑
02:19:220 (1) - 感觉不用nc,虽然NC好像好读一点的样子

摸不出什么,感觉已经可以了
Topic Starter
moonlightleaf

Momizi wrote:

[General]
昨天刚在群里问他们 APP是drain time 还是总长,他们好像是说drain time来着;W;,嘛我也不知道啦 ---具体多少时间是按照你结束的最后一个时间点减去你第一个note/转盘开始的时间点,再扣除你中间break-time的时间,就是这张图的总时间
[水摸]
00:28:358 (1,2,3,4) - 这里1/1和1/2的距离不太好,感觉容易误读。1/1之间stack,或者拉的更加远一点1.7 1.8左右的样子?
01:29:737 (3) - ctrl+G? ---不了
01:57:496 (5,1,2,3) - 这里也是1/1和1/2距离混到一起了,后面的1 2 3和前面5到1的距离类似
02:30:772 (1) - 稍微挪一点,和02:29:910 (3,4) - 有点擦边
04:47:496 (1) - 囍
00:48:875 (1) - finish
00:51:634 (1) - finish
00:57:151 (1) - finish
01:02:496 (1) - ↑
02:19:220 (1) - 感觉不用nc,虽然NC好像好读一点的样子 ---keep ,好读一点了就需要NC

摸不出什么,感觉已经可以了
no reply = fix

感谢mod :)
Battle
i get to be the first english mod on this map, how exciting

nm from queue

[diff]
00:21:289 (1,2,3,4,5,6) - I don't really understand why 1,2,3,4 looks like that tbh since 00:10:255 (1,2,3,4,5,6) - had pretty big spacing, and it's the exact same like, sound as it. Speaking of 00:10:255 (1,2,3,4,5,6) - , you should maybe fix overlap with 00:09:910 (6,3) -
00:22:496 (7,8,1) - Why is this different from 00:11:289 (6,1) - , the song doesn't have the beats there but you use hitsounds to make it seem so, so why didn't you do it the first time?
00:38:875 (3,2) - This overlap looks out of place simply because you never did it prior to this
01:02:496 (1) - I will list the notes that I feel should be emphasized more for this section, simply because there's some spacing like this for other parts, making it seem a little lackluster (01:05:255 (1) - 01:06:634 (1) - 01:08:013 (1) - )
01:17:841 (1,2) - This part is similar to 01:12:324 (1) - in terms of rhythm, but instead they are different rhythms (that you click) so why?
01:27:324 (5,6,1) - So this is similar to 01:21:806 (6,1) - yet it has a triplet, using hitsound to make it sound like it's part of the music, yet for the rhythm it's similar with, it's somewhat of a "reset" in the music, just like 5,6,1 so why is it different?
01:33:186 (1,2,3,4) - I dunno, for 2,3 they're pretty strong beats, I don't think stacking really fulfills their "importance" to the music
01:37:151 (1,2,3,4,5,6) - It's kinda like the same way as the first time I pointed this out, I don't really see why 01:48:186 (1,2,3,4,5,6) - is patterned pretty different in terms of 2,3 spacing when it's the same exact thing in the music, it can be considered "structured' since it's done at the beginning, but yet I really don't see it being structured as a reasonable explanation to justify this

I kinda don't like the song so I'm gonna stop there .3. but you should make sure you fix any inconsistencies similar to some pointed out

GL with the map~
Topic Starter
moonlightleaf

Battle wrote:

i get to be the first english mod on this map, how exciting

nm from queue

[diff]
00:21:289 (1,2,3,4,5,6) - I don't really understand why 1,2,3,4 looks like that tbh since 00:10:255 (1,2,3,4,5,6) - had pretty big spacing, and it's the exact same like, sound as it. Speaking of 00:10:255 (1,2,3,4,5,6) - , you should maybe fix overlap with 00:09:910 (6,3) - , ---jump it is , and not the same part must be use the same parttem , right ? fix the overlap
00:22:496 (7,8,1) - Why is this different from 00:11:289 (6,1) - , the song doesn't have the beats there but you use hitsounds to make it seem so, so why didn't you do it the first time? ---because 00:22:582 has sound , but 00:11:203 has not ,
00:38:875 (3,2) - This overlap looks out of place simply because you never did it prior to this ---ok, i stack them
01:02:496 (1) - I will list the notes that I feel should be emphasized more for this section, simply because there's some spacing like this for other parts, making it seem a little lackluster (01:05:255 (1) - 01:06:634 (1) - 01:08:013 (1) - ) --let me think a while ---i decide keep them
01:17:841 (1,2) - This part is similar to 01:12:324 (1) - in terms of rhythm, but instead they are different rhythms (that you click) so why? --change , in fact want to a different to make a long slider for taking a relax
01:27:324 (5,6,1) - So this is similar to 01:21:806 (6,1) - yet it has a triplet, using hitsound to make it sound like it's part of the music, yet for the rhythm it's similar with, it's somewhat of a "reset" in the music, just like 5,6,1 so why is it different? ---bcz01:27:410 has sound ,and 01:21:893 has not ,use 25% to listen
01:33:186 (1,2,3,4) - I dunno, for 2,3 they're pretty strong beats, I don't think stacking really fulfills their "importance" to the music ---fix
01:37:151 (1,2,3,4,5,6) - It's kinda like the same way as the first time I pointed this out, I don't really see why ---just keep

01:48:186 (1,2,3,4,5,6) - is patterned pretty different in terms of 2,3 spacing when it's the same exact thing in the music, it can be considered "structured' since it's done at the beginning, but yet I really don't see it being structured as a reasonable explanation to justify this ---just keep

I kinda don't like the song so I'm gonna stop there .3. but you should make sure you fix any inconsistencies similar to some pointed out

GL with the map~
anyway , thanks for modding :)
EmingK
还摸

排列柑橘挑不出来东西,不是我太触就是你太神

[泡菜王]
03:49:565 - 这儿怎么一下插了俩绿线
01:01:979 (5,6,7) - 虽然几何比较好看还是觉得这几个应该跟着音乐拉开些间距
01:18:531 (4) - flow的话,↙?
01:56:462 (1,2) - 换NC
第二段kiai跳得还没有之前主旋律欢啊,真的大丈夫?
03:57:668 (4,1) - 这个间距……拉大一些或者把(4)扔到中间保持均匀间距吧
00:05:772 (8) - clap?
01:27:151 (4) - ^
03:19:220 - 这段音量降得没啥道理呀
03:37:841 (2,3,4) - 这连续三个clap有点太震,前面的可以去了

柑橘水
给个star凑12sp飞了吧(
Topic Starter
moonlightleaf

EmingK wrote:

还摸

排列柑橘挑不出来东西,不是我太触就是你太神 --反正我打不动(有3连/串啊喂;w;;;

[泡菜王]
03:49:565 - 这儿怎么一下插了俩绿线
01:01:979 (5,6,7) - 虽然几何比较好看还是觉得这几个应该跟着音乐拉开些间距 ---我选择几何
01:18:531 (4) - flow的话,↙? ---keep, 我反而觉得不好打了
01:56:462 (1,2) - 换NC
第二段kiai跳得还没有之前主旋律欢啊,真的大丈夫? ---嘛,凑合一下
03:57:668 (4,1) - 这个间距……拉大一些或者把(4)扔到中间保持均匀间距吧 ---我觉得1是高音然后放远的,嘛,太远我觉得不合适,那就4放中间
00:05:772 (8) - clap?
01:27:151 (4) - ^
03:19:220 - 这段音量降得没啥道理呀 ---好吧,我打着也奇怪√
03:37:841 (2,3,4) - 这连续三个clap有点太震,前面的可以去了

柑橘水
给个star凑12sp飞了吧( ---bn 没几个活着的感觉
感谢mod :)
DreaM117er
二妹妹~神麻破~ :)

[Main]
  1. 我只能給點建議,神圖 :)
    給你幾個位置可以擺空的:
    00:06:806 - 00:08:013 - 00:10:427 - 00:21:462 - 00:26:979 -
    00:47:668 - 00:50:082 - 00:55:255 - 00:55:600 - 00:56:634 -
    01:02:151 - 01:04:565 - 01:05:944 - 01:13:531 - 01:16:289 -
    04:36:634 - 04:39:393 -
  2. 感覺後面有節奏類似的地方擬再斟酌去看...我懶的一個個挑出來
    02:24:393 (3,5) - 這理很特別,建議根電子音擺空。越是特別的聲音越是跟會讓整張普面玩起來感覺更好,我也說不上是什麼原因 :?
    02:29:737 (2,4,6) - 這裡同理^
  3. 給你一些空有帶鼓聲的地方,是因為並不是什麼都東西都要跟才是最完美的,可以自己先試試看,再做修改 :)
    00:28:358 (1,2,3,4) - 這裡,試試看這樣擺,不要這麼有規律的跳,很無趣。後面類似的地方也是類推,這樣更好玩 :)
    01:08:703 - 01:10:255 - 這裡例外不要擺空

飛圖根喝水一樣快 :)
Topic Starter
moonlightleaf

DreaM117er wrote:

二妹妹~神麻破~ :)

[Main]
  1. 我只能給點建議,神圖 :)
    給你幾個位置可以擺空的: ---这些地方就不改了
    00:06:806 - 00:08:013 - 00:10:427 - 00:21:462 - 00:26:979 -
    00:47:668 - 00:50:082 - 00:55:255 - 00:55:600 - 00:56:634 -
    01:02:151 - 01:04:565 - 01:05:944 - 01:13:531 - 01:16:289 -
    04:36:634 - 04:39:393 -
  2. 感覺後面有節奏類似的地方擬再斟酌去看...我懶的一個個挑出來
    02:24:393 (3,5) - 這理很特別,建議根電子音擺空。越是特別的聲音越是跟會讓整張普面玩起來感覺更好,我也說不上是什麼原因 :? ---这个不错,√
    02:29:737 (2,4,6) - 這裡同理^ ^
  3. 給你一些空有帶鼓聲的地方,是因為並不是什麼都東西都要跟才是最完美的,可以自己先試試看,再做修改 :)
    00:28:358 (1,2,3,4) - 這裡,試試看這樣擺,不要這麼有規律的跳,很無趣。後面類似的地方也是類推,這樣更好玩 :) ---我是觉得有点坑(不过我打了次,感觉凑合吧),除了04:11:806 (1,2,3,4,5) - 这里没变,其他相应的part段 改了
    01:08:703 - 01:10:255 - 這裡例外不要擺空 ---没看懂这里,这是要空的,嗯,不填

飛圖根喝水一樣快 :)
EncoreW
你他吗牛逼啊弄这种滑条

[Millhiore F. Biscotti]

00:03:875 - 这地方太响了,00:06:117 - 这里之前都不用这么响的,不过音量可以一点点加上去

00:21:289 (1,2,3,4) - 13 24距离最好能一样

00:28:013 (6) - 1/2滑条?

00:36:462 (1,2) - 感觉这地方是跳最大的地方不算很合适的样子。。换我的话肯定最大的那个跳出在两个单点之间

00:57:151 (1,2,3) - 这个钝角变距看着好难受啊

01:13:703 (1,2,3,4,5,6,7,8) - 这种地方这么对称但是不出在Y轴是为什么啊

01:30:255 (1) - 这里感觉也是换滑条来的的好一点啊

01:30:944 (3,4) - 这两个相对的就可以换成圈啊,唱的那么清楚的

01:56:979 (2,3) - ctrl+G?

03:27:151 (5) - 这个也是ctrl+G之后感觉flow更顺一点

04:36:117 - 这地方为啥要空一拍啊

04:47:496 (1) - 音量慢慢减下去,黑科技别被人这么容易就发现了

感觉那种滑条尾之后,原地接note的频率好高。。握屌而论我是不喜欢这样弄的,看看别人怎么说把
Topic Starter
moonlightleaf

T-Mac wrote:

你他吗牛逼啊弄这种滑条 ---之前是13s的转盘 ,感觉非常累,就想到了水仙的 "双心"

[Millhiore F. Biscotti]

00:03:875 - 这地方太响了,00:06:117 - 这里之前都不用这么响的,不过音量可以一点点加上去

00:21:289 (1,2,3,4) - 13 24距离最好能一样

00:28:013 (6) - 1/2滑条? ---这边就不换滑条了

00:36:462 (1,2) - 感觉这地方是跳最大的地方不算很合适的样子。。换我的话肯定最大的那个跳出在两个单点之间 ---换了换排列

00:57:151 (1,2,3) - 这个钝角变距看着好难受啊 --嘛,换了下2的位置

01:13:703 (1,2,3,4,5,6,7,8) - 这种地方这么对称但是不出在Y轴是为什么啊 ---懒改,差不多就行了

01:30:255 (1) - 这里感觉也是换滑条来的的好一点啊

01:30:944 (3,4) - 这两个相对的就可以换成圈啊,唱的那么清楚的

01:56:979 (2,3) - ctrl+G?

03:27:151 (5) - 这个也是ctrl+G之后感觉flow更顺一点

04:36:117 - 这地方为啥要空一拍啊 ---加了

04:47:496 (1) - 音量慢慢减下去,黑科技别被人这么容易就发现了 ---这么多人建议慢慢减音量,那就减吧

感觉那种滑条尾之后,原地接note的频率好高。。握屌而论我是不喜欢这样弄的,看看别人怎么说把 ---不喜欢+1,比如587青花瓷结尾我就点出了100,不然我ss了的,wtf
感谢mod :)
i hate pp
Hello

im gay


02:30:255 (3,4) - Increase the spacing between 3 and 4
04:12:496 (4) - I dont think you need this here
04:47:496 (1) - I like the slider art but it goes on for too long. Theres no reason for it to be so long because it continues even after the music ends.

I cant find any other issues with your map. Good luck with it :)
Mollon
还债。。感觉摸不出啥,很喜欢这种类型的排列,随便说下
泡菜王diff 2333
跳我一直都比较喜欢,看这张图有点感觉音乐起来该把间距加上去的时候有些位置间距还是偏小,和前段差不多甚至有的时候更小,像01:08:875 (3,4,5,6,1,2,3,4) 这段,感觉间距就可以加一下

00:15:772 (1,2,3) - 大概看了一下前后节奏与间距,感觉这里应该间距更大一点的
00:26:806 (1,2,3,4) - ^
00:28:358 (1,2,3,4) - 要不要像后面那样反一下2和3 我感觉有点坑
01:10:082 (4,5) - 可以再往右上一点 这么重音
02:05:772 (4,1) - 看样子是不想包但是看着有点怪

爽111
micchi_chi
Hi from my modding Q~

MillhioreF ? .-.

Red : unrankable issue
Blue : highly suggested to fix
Black : normal suggestion
Green : random comment
Bold : slightly more important than others

[Millhiore F. Biscotti]
  1. About combo color, I think the current combo color 3 (brown) don't really fit the light happy happy pink background. I think it would be better if you use something light too like yellow or light blue.
  2. Check your AiMod again, there are two spot where there are overlapping timing points.
  3. Is epilepsy warning really necessary? o-o I see your storyboard is pretty light, only dimming the background at slower part and lighting it up again. I tried to disable epilepsy warning and AiMod don't even ask to enable it... Maybe it's unnecessary?
  4. 00:41:462 I prefer if the vocal here is clickable so maybe shorten (3) 1/4 beat or 1/2 beat and add a note here instead.
  5. 00:55:944 (2,3) - I think the stack kinda unnecessary... It's would be better if you either unstack these or stack 00:55:944 (2,3,4) - together (instead of only 2 and 3) because they have the same sound.
  6. 01:10:944 (1) - Since this is preceded by some jumps, I think this slider should act as "bumper". To do that, the flow from the previous note should be better, and the current is kinda rough. Maybe curve it the other way to make it smoother and to avoid unnecessary combo break.
  7. 01:30:255 (1,2,3,4,5,6) - Honestly I prefer if at this part the map would just stop so at here 01:31:634 you can totally feel the pressure and the map would be more dynamics (I'm bad at explaining this x-x). So maybe just delete these.
  8. 02:16:117 (2) - Hmm, it's a pretty nice place to use 1/2 rhythm to follow vocal here :/
  9. 02:37:841 (1) - Try to delete this note, I think it sounds better.
  10. 02:59:220 (3) - Actually I feel the same as previous part, but if you insist to keep, it much better to play the entire vocal instead of ignoring some like this one (just like what you did at the first part, it's better) since the only sound this part is following is vocal so better stick to vocal.
  11. 03:11:806 (3,4,5,1,2,3) - Maybe you should fix this hexagon shape... Or if it weren't mean to be hexagon, you better make it into hexagon... You know about ctrl+shift+D feature right? o-o
  12. 03:48:186 (1,2,3,4) - Maybe be more consistent since it the same sound... stack both or unstack both.
  13. 04:08:875 Maybe turn off the kiai for a while here, and start it again here 04:10:255 since that part is quiet and so that the star would burst again here 04:10:255 . Furthermore, stopping here 04:08:875 and starting again here 04:09:393 is pretty good actually. Maybe you could use the same rhythm for the previous two parts instead of using 1/1 slider here 04:08:875
  14. 04:12:151 (2,3,4,5) - Aren't this note need a little jump to each other? Their sound is pretty big, worth enough to be emphasized by jumps.
  15. 04:47:496 (1) - Nice slider but pretty sad that the sound actually ends around here 04:55:772 lol, it's alright tho xD

Overall nice map and such a cute song *^*
Good luck, have a nice new year :D
Topic Starter
moonlightleaf

i hate pp wrote:

Hello

im gay


02:30:255 (3,4) - Increase the spacing between 3 and 4 ---no need , like 01:01:979 (3,4) -
04:12:496 (4) - I dont think you need this here ---i keep ,if any mod say this again , i will consider
04:47:496 (1) - I like the slider art but it goes on for too long. Theres no reason for it to be so long because it continues even after the music ends. ---let's keep it ,

I cant find any other issues with your map. Good luck with it :)

Mollon wrote:

还债。。感觉摸不出啥,很喜欢这种类型的排列,随便说下
泡菜王diff 2333 ---嘛,这diff名是 公主的全称
跳我一直都比较喜欢,看这张图有点感觉音乐起来该把间距加上去的时候有些位置间距还是偏小,和前段差不多甚至有的时候更小,像01:08:875 (3,4,5,6,1,2,3,4) 这段,感觉间距就可以加一下 ---这里就不加了

00:15:772 (1,2,3) - 大概看了一下前后节奏与间距,感觉这里应该间距更大一点的
00:26:806 (1,2,3,4) - ^
00:28:358 (1,2,3,4) - 要不要像后面那样反一下2和3 我感觉有点坑 ---这里不反, 虽然坑点,但有趣些,类似的几个地方都是这排列
01:10:082 (4,5) - 可以再往右上一点 这么重音
02:05:772 (4,1) - 看样子是不想包但是看着有点怪 ---好吧换了下排版+blanket

爽111

hanyuu_nanodesu wrote:

Hi from my modding Q~

MillhioreF ? .-. --a ha , it is a character's Full Name in Anima : [DOG DAYS]

Red : unrankable issue
Blue : highly suggested to fix
Black : normal suggestion
Green : random comment
Bold : slightly more important than others

[Millhiore F. Biscotti]
  1. About combo color, I think the current combo color 3 (brown) don't really fit the light happy happy pink background. I think it would be better if you use something light too like yellow or light blue.
  2. Check your AiMod again, there are two spot where there are overlapping timing points.
  3. Is epilepsy warning really necessary? o-o I see your storyboard is pretty light, only dimming the background at slower part and lighting it up again. I tried to disable epilepsy warning and AiMod don't even ask to enable it... Maybe it's unnecessary?
  4. 00:41:462 I prefer if the vocal here is clickable so maybe shorten (3) 1/4 beat or 1/2 beat and add a note here instead.
  5. 00:55:944 (2,3) - I think the stack kinda unnecessary... It's would be better if you either unstack these or stack 00:55:944 (2,3,4) - together (instead of only 2 and 3) because they have the same sound. ---ok, i stack 234
  6. 01:10:944 (1) - Since this is preceded by some jumps, I think this slider should act as "bumper". To do that, the flow from the previous note should be better, and the current is kinda rough. Maybe curve it the other way to make it smoother and to avoid unnecessary combo break. ---fix
  7. 01:30:255 (1,2,3,4,5,6) - Honestly I prefer if at this part the map would just stop so at here 01:31:634 you can totally feel the pressure and the map would be more dynamics (I'm bad at explaining this x-x). So maybe just delete these. ---i keep these
  8. 02:16:117 (2) - Hmm, it's a pretty nice place to use 1/2 rhythm to follow vocal here :/
  9. 02:37:841 (1) - Try to delete this note, I think it sounds better. ---keep this like 01:09:565 (1) -
  10. 02:59:220 (3) - Actually I feel the same as previous part, but if you insist to keep, it much better to play the entire vocal instead of ignoring some like this one (just like what you did at the first part, it's better) since the only sound this part is following is vocal so better stick to vocal. ---yep ,as u said , i keep here like before
  11. 03:11:806 (3,4,5,1,2,3) - Maybe you should fix this hexagon shape... Or if it weren't mean to be hexagon, you better make it into hexagon... You know about ctrl+shift+D feature right? o-o ok , √
  12. 03:48:186 (1,2,3,4) - Maybe be more consistent since it the same sound... stack both or unstack both. ---stack both
  13. 04:08:875 Maybe turn off the kiai for a while here, and start it again here 04:10:255 since that part is quiet and so that the star would burst again here 04:10:255 . Furthermore, stopping here 04:08:875 and starting again here 04:09:393 is pretty good actually. Maybe you could use the same rhythm for the previous two parts instead of using 1/1 slider here 04:08:875 ---kiai fix ,but for 04:08:531 (5,6) - ,so 7 i do not use slider
  14. 04:12:151 (2,3,4,5) - Aren't this note need a little jump to each other? Their sound is pretty big, worth enough to be emphasized by jumps. ---ok, fix
  15. 04:47:496 (1) - Nice slider but pretty sad that the sound actually ends around here 04:55:772 lol, it's alright tho xD---no no , actually i think it end at 05:01:634 but there are too light ,so i do it at 05:00:600 ,u can up the volume and u will know this

Overall nice map and such a cute song *^*
Good luck, have a nice new year :D
thank you all :)
SnowNiNo_
From my queue
1pc test play

[MAIN]
00:28:358 (1,2,3,4) - 1>2(1/1拍)的DS應該要比2>3(1/2拍)還大, 不然會很難讀(我第一個MISS) 可參考01:56:634 (1,2,3,4)
01:33:186 (1,2,3,4) - ^
03:01:462 (1,2,3,4) - ^
01:01:979 (3,4,1) - 這邊突然DS縮小又變大 不好讀(我第2個MISS), 把01:01:979 (3,4) 拉大 01:02:324 (4,1) 縮小
02:30:255 (3,4,1) - ^
01:06:634 (1,2) - 為何這邊突然變這麼開w
02:23:186 (2) - 別重疊
02:24:910 (4) - nc
02:54:565 (2) - 包住
03:13:186 (5) - nc
03:18:875 (4,5) - 為何這邊要用2個slider 前面都是note的說
03:48:703 (3) - nc
03:49:220 (5) - ^
03:59:393 (2,3) - ds跟後面連打不一樣
04:12:496 (4) - 不必為刻意去跟音樂擺 建議刪掉
04:59:910 - 05:00:600 - 沒音樂了....

音效下的真好
GL m8
Topic Starter
moonlightleaf

SnowNiNo_ wrote:

From my queue
1pc test play ---果然还是4位数的厉害,然而我并不能fc,有连打和3连 我必断

[MAIN]
00:28:358 (1,2,3,4) - 1>2(1/1拍)的DS應該要比2>3(1/2拍)還大, 不然會很難讀(我第一個MISS) 可參考01:56:634 (1,2,3,4) ---这边这样摆是为了增加可玩性,按照距离摆太平凡了(小M教的) 类似的全是
01:33:186 (1,2,3,4) - ^ ^
03:01:462 (1,2,3,4) - ^ ^
01:01:979 (3,4,1) - 這邊突然DS縮小又變大 不好讀(我第2個MISS), 把01:01:979 (3,4) 拉大 01:02:324 (4,1) 縮小 这边我参照的是 middle cookie Lfj's Lunatic 的 , 也是为了提高可玩性^
02:30:255 (3,4,1) - ^ ^
01:06:634 (1,2) - 為何這邊突然變這麼開w ---减小了
02:23:186 (2) - 別重疊 ---fix
02:24:910 (4) - nc ---fix
02:54:565 (2) - 包住 ---这不包
03:13:186 (5) - nc ---fix
03:18:875 (4,5) - 為何這邊要用2個slider 前面都是note的說 ---fix
03:48:703 (3) - nc ---fix
03:49:220 (5) - ^ ---fix
03:59:393 (2,3) - ds跟後面連打不一樣 ---fix
04:12:496 (4) - 不必為刻意去跟音樂擺 建議刪掉 ---我暂时保留吧,看看bn怎么书
04:59:910 - 05:00:600 - 沒音樂了.... ---有的,只是比较小,如果你音量够大,你会听到05:01:634这里才没有,至少我觉得是

音效下的真好 ---说真心话,我很讨厌音效这个东西,因为我很不懂怎么加,非常麻烦,当麻婆几年了,说出来还真是惭愧 orz
GL m8
感谢mod :)
Rizia
ticket

[Millhiore F. Biscotti]
  1. OD可以加到8
  2. 00:28:703 (2,3) - 我覺得可以加nc之類的讓人辨認這裡的節奏 雖然我打上去問題不大 之後的也是
  3. 01:02:151 - 不加一個circle配合vocal?
  4. 02:30:427 - ^
  5. 02:34:910 (1) - nazi but blanket
  6. 04:00:255 (8,9,1) - 感覺這種太近反而難
  7. 04:08:531 (5,6,7) - 這種排版會比較好玩 上下上下移的
  8. 04:12:496 (4,5) - 直接把04:12:496 (4) - 拖到白線吧 我覺得1/8後有點難接circle 尤其這種特別急的地方
圖整體不錯 歌也很好聽 <3
看上去這種bg這首歌適合配個挺好的歌詞SB
Topic Starter
moonlightleaf

Rizia wrote:

ticket

[Millhiore F. Biscotti]
  1. OD可以加到8
  2. 00:28:703 (2,3) - 我覺得可以加nc之類的讓人辨認這裡的節奏 雖然我打上去問題不大 之後的也是
  3. 01:02:151 - 不加一個circle配合vocal?
  4. 02:30:427 - ^
  5. 02:34:910 (1) - nazi but blanket
  6. 04:00:255 (8,9,1) - 感覺這種太近反而難
  7. 04:08:531 (5,6,7) - 這種排版會比較好玩 上下上下移的 ---后面单点也调整了下
  8. 04:12:496 (4,5) - 直接把04:12:496 (4) - 拖到白線吧 我覺得1/8後有點難接circle 尤其這種特別急的地方 ---嘛,还是有几个4位数testplay接上了,不过这么多人都说了就改吧
圖整體不錯 歌也很好聽 <3
看上去這種bg這首歌適合配個挺好的歌詞SB ---有点懒就是了,真要做的话 可以着手开始弄
感谢mod :)
yf_bmp
simple SB mod

感觉除开效果丰富度外,现在有两点让我觉得不太舒服:
  1. 很多文字都是直接出现在了屏幕上,这会显得比较突兀
  2. 字的颜色都是白色,没变化
为避免上述情况,我个人建议:
  1. 前面配合渐入,在某些程度上增强视觉效果
  2. 用下列语句上色:
    C,<缓动>,<Tim_A>,<Tim_B>,<R>,<G>,<B>,<R>,<G>,<B>
    或者嫌麻烦的话:
    C,0,0,,<R>,<G>,<B>
关于其他的梗 就只能自己想啦
Shad0w1and
快点飞啊,萌死了
Topic Starter
moonlightleaf

Shad0w1and wrote:

快点飞啊,萌死了

弄sb啊 orz 还得等段时间 23333 :)
Narcissu
00:11:634 - 這花瞬間閃現沒什麼,擋在人前面有點詭異……

01:10:944 - kiai 好厲害

03:00:600 - 背景和桃心都是紅色系鄰近色有點像獵奇gal ,這邊04:11:462 - 就正常點。你可以考慮給桃心換換顏色,藤紫什麼的我不知道會不會很奇怪

04:47:496 - 居然特地在中間放了兩朵fa

配色我沒什麼感覺……不是冷色調也不是低亮度從邏輯上看沒什麼奇怪的,我自己的皮膚是純色所以感覺粉色有點深什麼的,大概那人偏文科
Topic Starter
moonlightleaf

Narcissu wrote:

00:11:634 - 這花瞬間閃現沒什麼,擋在人前面有點詭異……

01:10:944 - kiai 好厲害 ---爱抚的,我手摆绝壁要累死

03:00:600 - 背景和桃心都是紅色系鄰近色有點像獵奇gal ,這邊04:11:462 - 就正常點。你可以考慮給桃心換換顏色,藤紫什麼的我不知道會不會很奇怪 ---蓝色

04:47:496 - 居然特地在中間放了兩朵fa ---俩朵fa

配色我沒什麼感覺……不是冷色調也不是低亮度從邏輯上看沒什麼奇怪的,我自己的皮膚是純色所以感覺粉色有點深什麼的,大概那人偏文科---不知道 我自己也不会搭配,不知道怎么办
感谢mod :)
Topic Starter
moonlightleaf
关于色调,查百度啥的,于是换了换,大致如下

紫色: 神秘,优雅 - 伴奏

绿色: 生机,青春 - 起唱

蓝色: 冷静,永恒 - 舒缓

红色: 活泼,热情 - kiai
MillhioreF
Great map :)

Just one issue about the song title: it should be "Promised Love~ダイスキ×100~" without spaces around ×. (http://www.dogdays.tv/1st/bd_dvd/05.html)

Hope it can be approved soon!
Topic Starter
moonlightleaf

MillhioreF wrote:

Great map :)

Just one issue about the song title: it should be "Promised Love~ダイスキ×100~" without spaces around ×. (http://www.dogdays.tv/1st/bd_dvd/05.html)

Hope it can be approved soon! :)
fix, thank you :)

work to approved
BeatofIke
[General]
  1. Very minor fix but, you have duplicate green timing sections at 00:03:358 - 03:49:565 - 04:10:255.
  2. Looking at your osu file under [Events] and your SB folder, I believe that you have some unused files --> hearts.png, chi.png, go.png, he.png, ho.png, kumo2.png, mi.png, nu.png, o.png, tsub.png, ya.png, zo.png. I could be wrong though, so please double-check on that. If you are not using them or not planning on using them in the future, then I would consider removing them.
  3. The HP Drain is a bit low to be honest. Unless, you have a valid reason for this, I would suggest increasing it to 5 or 6.
Topic Starter
moonlightleaf

BeatofIke wrote:

[General]
  1. Very minor fix but, you have duplicate green timing sections at 00:03:358 - 03:49:565 - 04:10:255.
  2. Looking at your osu file under [Events] and your SB folder, I believe that you have some unused files --> hearts.png, chi.png, go.png, he.png, ho.png, kumo2.png, mi.png, nu.png, o.png, tsub.png, ya.png, zo.png. I could be wrong though, so please double-check on that. If you are not using them or not planning on using them in the future, then I would consider removing them. ---oh...i check the all lyrics ,they are really don't use & they are not need , they are included in others lyrics , so delete them
  3. The HP Drain is a bit low to be honest. Unless, you have a valid reason for this, I would suggest increasing it to 5 or 6.
    ---If HP5 ,AUTO+HR will fail in end (this i test HP7->HP2) so i decide HP4.4
    if it is really want to player add HR-mod , i think should do this
thank you , love you :)
BeatofIke
Let's give this a try then. Bubble #1~

@Next BN: Ensure that the SB flowers follows the notes (especially at the kiai section).
I already checked this, but I just wanted to give you guys/gals a heads up!
:)
Narcissu
sorry to have bothered you

@lovely BN : deny my KD plz(mapper give me kd * 2)

Rizia
#2
moe
MillhioreF
03:01:462 (1) - missing SB flower :o
Please call me back!
Topic Starter
moonlightleaf

MillhioreF wrote:

03:01:462 (1) - missing SB flower :o ---....i am sorry for miss this ... fix √
Please call me back! --let's do it ~
love you
MillhioreF
Shad0w1and

MillhioreF wrote:

This is true love lol
show more
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