GZ!!
Actually this is, spammed NC at the end, used slidertick 2, mapped the final slider instead of spinner and lowered drain to make it passable/fcable with HR.Neliel wrote:
This is not passable/fcable with hardrock. Just sayin
Never give upKayne wrote:
pls found me someone that want to mod/check it, i literally PMed ALL BNs in one day this summer and nobody wanted to do it. "Nope I can't" "Ok I'll check it later", these replies, I really can't do nothing if BNs are too lazy to mod a marathon. sorry.Bence wrote:
pls resurrect
Auto dies at the end in the middle of the slider ~Kayne wrote:
Actually this is, spammed NC at the end, used slidertick 2, mapped the final slider instead of spinner and lowered drain to make it passable/fcable with HR.Neliel wrote:
This is not passable/fcable with hardrock. Just sayin
Auto seems bugged to me, he totally ignores sliderticks--- ;;Neliel wrote:
Auto dies at the end in the middle of the slider ~Kayne wrote:
Actually this is, spammed NC at the end, used slidertick 2, mapped the final slider instead of spinner and lowered drain to make it passable/fcable with HR.
AHAHAHAHHHAHAA SURE AOFDNFODNFODFNF LR TL45Kayne wrote:
they will solve it..?
Well thank you a lot, maybe the bug is here only with tickrate 2. ;w;Yauxo wrote:
I cant be the only one that finds 06:08:596 (1,2,3,4) - really weird, or am I?
The combination of suddenly lower BPM and long streams before that makes this whole thing just feel so damn weird and off (even though it isnt). In case this gets dq'd, you might want to consider changing this pattern into the following
This would still be on the correct beat and would support the vocals as well! ...and feel less weird, as the slowdown wouldnt be that noticable anymore.
Also, I randomly changed the Sliderticks to 1 and tried DT/HR/Auto and it passed without any problem.
Doublecheck; yea, tickrate 1 passes for me, but the drain just doesnt look right .. kinda. Idk, maybe you guys can try it too. Somewhat looks like as if tickrate 2 would also increase the drain by some amount.
http://puu.sh/m61eb/db66b4cb78.jpg
I didn't mean that in a rude way to you; it's a great map. I just mean, there is a problem with mods messing up both maps, yet one is rankable and one unrankable. I just wanted to know why, I didn't mean to be rude as it's a really nice map.Kayne wrote:
Well what do you want from me now?TehDragonGuy wrote:
So why is this rankable but this isn't? Both have problems that only come on because of mods, so shouldn't neither be rankable as of yet?
And anyway this will not be ranked before fixing that problem, so stop crying. :3 ♥
Well this one is not rankable too, i already talked with QATs, it will be DQ if they can't solve the problem. ;w;TehDragonGuy wrote:
I didn't mean that in a rude way to you; it's a great map. I just mean, there is a problem with mods messing up both maps, yet one is rankable and one unrankable. I just wanted to know why, I didn't mean to be rude as it's a really nice map.Kayne wrote:
Well what do you want from me now?
And anyway this will not be ranked before fixing that problem, so stop crying. :3 ♥
what lmaomithew wrote:
yo clean out your ears why the hell is the solo 1/4
mithew wrote:
yo clean out your ears why the hell is the solo 1/4
Ukod wrote:
Oh good I'm not "the only person in the game" that hears the solo as 1/3 phew
Laughing at these.deetz wrote:
It's more than just 1/3, there's a lot of crazy 1/6 quads and stuff mixed in lol
The reason for disqualification is? I mean, seriously.Starry- wrote:
Let's keep this civil and find a concrete solution for the concerns from everyone. Disqualified for now.
The fuck? You can DQ without saying what do we have to fix? Are you serious man?Starry- wrote:
Let's keep this civil and find a concrete solution for the concerns from everyone. Disqualified for now.
Can't do it tho bcoz I have no folder to delete >.<XVoIR wrote:
@up Had the same problem, deleting map folder and downloading again few times fix'd it
Well with the last slider, it's only a bug that WE CAN'T fix. At least we can put slidertick 1, if they don't wanna solve it.Okoratu wrote:
the last slider
and the Snapping in the GUITAR ONLY part
are more than enough to start finding a solution
I disqualified the map as there is a discussion that needs to take place about the whole snapping situation at 03:37:396 - , along with the tick rate and drain with HR. Perhaps I should've mentioned that in my original post, but as you all were discussing it beforehand I simply assumed you knew what was up. Regardless it would have been disqualified anyways for the drain.RikiH_ wrote:
(Best english) Note that I don't want to sound rude or anything. I just don't like when people come here and "omg clean you ears" without even trying to help.
This said, if you decide to DQ a map, at least make clear what we have to fix. You can't just post "DQed for now, bye", it doesn't help at all and it's frustrating
The thing is with this, the guitar really does sound like (to me, at least) a really loose 1/3. I'd argue it would be a lot easier for the player to "mentally fill in" the 1/3 that it would be to fill in the 1/4, simply because the guitar is being played at the loose 1/3 itself. Obviously the guitar being so loose is near impossible to map accurately and still be decent to play, but the main decision here now that needs to take place is whether to make this 1/4 or 1/3.Charles445 wrote:
So here's the deal, the only semi-reliable beat in that entire section is the white ticks. The very highest pitch the guitar reaches every time.
As it is now, the player is waiting for each white tick, and mentally filling in the rest as 1/4.
If it were mapped 1/3, the player would still have to mentally fill in the rest, just as 1/3 this time.
It sucks equally either way.
This sort of thing doesn't have a "good" or "correct" solution, usually. Just the "least shit" one.
If you ask me, I'd rather be doing 1/4.
Got it, it's fine then, let's wait for more opinions. Oh, thank you Charles for your reply.Starry- wrote:
I disqualified the map as there is a discussion that needs to take place about the whole snapping situation at 03:37:396 - , along with the tick rate and drain with HR. Perhaps I should've mentioned that in my original post, but as you all were discussing it beforehand I simply assumed you knew what was up. Regardless it would have been disqualified anyways for the drain.
Things such as "clean your ears" or "listen carefully" really isn't constructive either, I agree.