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DragonForce - Valley of the Damned

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Nemis
GZ!!
Neliel
This is not passable/fcable with hardrock. Just sayin
Okoratu
confirming, that's actually a serious issue that should be addressed before proceeding i guess lol

replacing with a circle and spinner should get you around changing the hp setting
Topic Starter
Lucyii

Neliel wrote:

This is not passable/fcable with hardrock. Just sayin
Actually this is, spammed NC at the end, used slidertick 2, mapped the final slider instead of spinner and lowered drain to make it passable/fcable with HR.
Bence

Kayne wrote:

Bence wrote:

pls resurrect
pls found me someone that want to mod/check it, i literally PMed ALL BNs in one day this summer and nobody wanted to do it. "Nope I can't" "Ok I'll check it later", these replies, I really can't do nothing if BNs are too lazy to mod a marathon. sorry.
Never give up :)
Neliel

Kayne wrote:

Neliel wrote:

This is not passable/fcable with hardrock. Just sayin
Actually this is, spammed NC at the end, used slidertick 2, mapped the final slider instead of spinner and lowered drain to make it passable/fcable with HR.
Auto dies at the end in the middle of the slider ~

Topic Starter
Lucyii

Neliel wrote:

Kayne wrote:

Actually this is, spammed NC at the end, used slidertick 2, mapped the final slider instead of spinner and lowered drain to make it passable/fcable with HR.
Auto dies at the end in the middle of the slider ~
Auto seems bugged to me, he totally ignores sliderticks--- ;;
Neliel
But I dont ignore them :) I also died at the end D:
vsprite
I fced this song with 99.3% acc a week ago and now its qualified after 3 years? :^(


Anyways I hope this gets ranked. Great underrated map.
Zaros
Finally! Congrats man!
Topic Starter
Lucyii
ABOUT THE HR PROBLEM
It's a bug that ignores sliderticks on last slider with HR, not a problem on this map, just a random osu!bug, they will solve it..? i hope so.
RikiH_

Kayne wrote:

they will solve it..?
AHAHAHAHHHAHAA SURE AOFDNFODNFODFNF LR TL45
Yauxo
I cant be the only one that finds 06:08:596 (1,2,3,4) - really weird, or am I?
The combination of suddenly lower BPM and long streams before that makes this whole thing just feel so damn weird and off (even though it isnt). In case this gets dq'd, you might want to consider changing this pattern into the following


This would still be on the correct beat and would support the vocals as well! ...and feel less weird, as the slowdown wouldnt be that noticable anymore.

Also, I randomly changed the Sliderticks to 1 and tried DT/HR/Auto and it passed without any problem.
Doublecheck; yea, tickrate 1 passes for me, but the drain just doesnt look right .. kinda. Idk, maybe you guys can try it too. Somewhat looks like as if tickrate 2 would also increase the drain by some amount.

http://puu.sh/m61eb/db66b4cb78.jpg
Topic Starter
Lucyii

Yauxo wrote:

I cant be the only one that finds 06:08:596 (1,2,3,4) - really weird, or am I?
The combination of suddenly lower BPM and long streams before that makes this whole thing just feel so damn weird and off (even though it isnt). In case this gets dq'd, you might want to consider changing this pattern into the following


This would still be on the correct beat and would support the vocals as well! ...and feel less weird, as the slowdown wouldnt be that noticable anymore.

Also, I randomly changed the Sliderticks to 1 and tried DT/HR/Auto and it passed without any problem.
Doublecheck; yea, tickrate 1 passes for me, but the drain just doesnt look right .. kinda. Idk, maybe you guys can try it too. Somewhat looks like as if tickrate 2 would also increase the drain by some amount.

http://puu.sh/m61eb/db66b4cb78.jpg
Well thank you a lot, maybe the bug is here only with tickrate 2. ;w;
That pattern looks fine to me tho, your solution is good too anyway.
RikiH_
Se viene disqualificata vorrei farti notare uno spacing di merda esattamente qui 06:11:136 (1,2,1) - quindi in caso fixa, ti prego ;_;
TehDragonGuy
So why is this rankable but this isn't? Both have problems that only come on because of mods, so shouldn't neither be rankable as of yet?
Topic Starter
Lucyii

TehDragonGuy wrote:

So why is this rankable but this isn't? Both have problems that only come on because of mods, so shouldn't neither be rankable as of yet?
Well what do you want from me now?
And anyway this will not be ranked before fixing that problem, so stop crying. :3 ♥
TehDragonGuy

Kayne wrote:

TehDragonGuy wrote:

So why is this rankable but this isn't? Both have problems that only come on because of mods, so shouldn't neither be rankable as of yet?
Well what do you want from me now?
And anyway this will not be ranked before fixing that problem, so stop crying. :3 ♥
I didn't mean that in a rude way to you; it's a great map. I just mean, there is a problem with mods messing up both maps, yet one is rankable and one unrankable. I just wanted to know why, I didn't mean to be rude as it's a really nice map.
Topic Starter
Lucyii

TehDragonGuy wrote:

Kayne wrote:

Well what do you want from me now?
And anyway this will not be ranked before fixing that problem, so stop crying. :3 ♥
I didn't mean that in a rude way to you; it's a great map. I just mean, there is a problem with mods messing up both maps, yet one is rankable and one unrankable. I just wanted to know why, I didn't mean to be rude as it's a really nice map.
Well this one is not rankable too, i already talked with QATs, it will be DQ if they can't solve the problem. ;w;
mithew
yo clean out your ears why the hell is the solo 1/4
ukod
Oh good I'm not "the only person in the game" that hears the solo as 1/3 phew
ac8129464363
It's more than just 1/3, there's a lot of crazy 1/6 quads and stuff mixed in lol
Topic Starter
Lucyii

mithew wrote:

yo clean out your ears why the hell is the solo 1/4
what lmao
RikiH_

mithew wrote:

yo clean out your ears why the hell is the solo 1/4

Ukod wrote:

Oh good I'm not "the only person in the game" that hears the solo as 1/3 phew

deetz wrote:

It's more than just 1/3, there's a lot of crazy 1/6 quads and stuff mixed in lol
Laughing at these.
Some parts are guitar+battery. It is true that in some parts the guitar goes mad, but the battery is always 1/4 (eg this stream 05:27:796 (1)), so no problem.

ps: use 25% playback, thanks
Okoratu
Riki
03:37:396 -
this is the problematic part.
GoldenWolf
Rikih you should clean your ears sometimes, half the guitar's solo is 1/3 mixed with 1/6, even drums are doing 1/6s quads lol. Why the poot is it mapped full 1/4? Makes no sense whatsoever. That's just disregarding the song to slap a giant 1/4 stream section. It's not even close to sounding like 1/4 either... Please remap that part using the correct timing, which is 1/3.
Starry-
Let's keep this civil and find a concrete solution for the concerns from everyone. Disqualified for now.
TheKingHenry
This isn't mod or anything like that so I'm not sure if this is right place to post this but whatever;
I can't get this map to work, It loads normally, but when I try to open it with osu, osu opens (or becomes active if already open) but brings no map. Same happens when I try to get it into osu using other ways possible, osu opens but map disappears. Note that I had the old version of this, named Death, and I've been unable to load Apocalypse since it came. Anyone know something to do?
Thanks
XVoIR
@up Had the same problem, deleting map folder and downloading again few times fix'd it
RikiH_

Starry- wrote:

Let's keep this civil and find a concrete solution for the concerns from everyone. Disqualified for now.
The reason for disqualification is? I mean, seriously.

I am not going to remap my parts, since I followed the drums, and they are correct. If you don't agree, at least specify the parts which sound 1/3 to your ears, I will take a look.
Topic Starter
Lucyii

Starry- wrote:

Let's keep this civil and find a concrete solution for the concerns from everyone. Disqualified for now.
The fuck? You can DQ without saying what do we have to fix? Are you serious man?
TheKingHenry

XVoIR wrote:

@up Had the same problem, deleting map folder and downloading again few times fix'd it
Can't do it tho bcoz I have no folder to delete >.<
RikiH_
(Best english) Note that I don't want to sound rude or anything. I just don't like when people come here and "omg clean you ears" without even trying to help.

This said, if you decide to DQ a map, at least make clear what we have to fix. You can't just post "DQed for now, bye", it doesn't help at all and it's frustrating.

Last thing, it appears that the map is bugged for some people, so we should find a solution for it, and also fix the very last slider.
Okoratu
the last slider
and the Snapping in the GUITAR ONLY part

are more than enough to start finding a solution

Instead of denying those people saying that things are wrongly snapped you could like... listen closely to the solo again because that's where people mentioned the problems ._.
Topic Starter
Lucyii

Okoratu wrote:

the last slider
and the Snapping in the GUITAR ONLY part

are more than enough to start finding a solution
Well with the last slider, it's only a bug that WE CAN'T fix. At least we can put slidertick 1, if they don't wanna solve it.
With the snapping in the guitar part, tell us WHAT WE HAVE TO FIX, like "These objectives are 1/3 not 1/4", and not only "okay find a solution yourself cya lmao".

PS: I listened it, but it looks fine TO ME at 1/4, if you think that's not fine, so tell me where.
RikiH_
I'm not denying anything, I just don't understand what we need to fix since I listened to the part you pointed out and 1/4 sounds ok. I'm probably retarded then.
Charles445
See if you actually try snapping to the guitar that strictly, you'll realize how much wasted effort it is, as the guitar is incredibly loose and unpredictable.
It's like that for the entire song, only the drums are consistent (and even then... they do take liberties)

So here's the deal, the only semi-reliable beat in that entire section is the white ticks. The very highest pitch the guitar reaches every time.
As it is now, the player is waiting for each white tick, and mentally filling in the rest as 1/4.
If it were mapped 1/3, the player would still have to mentally fill in the rest, just as 1/3 this time.

It sucks equally either way.
This sort of thing doesn't have a "good" or "correct" solution, usually. Just the "least shit" one.
If you ask me, I'd rather be doing 1/4.
Topic Starter
Lucyii
Talked with Starry. He's not forcing us to fix things, he just want different opinions about that.
Starry-

RikiH_ wrote:

(Best english) Note that I don't want to sound rude or anything. I just don't like when people come here and "omg clean you ears" without even trying to help.

This said, if you decide to DQ a map, at least make clear what we have to fix. You can't just post "DQed for now, bye", it doesn't help at all and it's frustrating
I disqualified the map as there is a discussion that needs to take place about the whole snapping situation at 03:37:396 - , along with the tick rate and drain with HR. Perhaps I should've mentioned that in my original post, but as you all were discussing it beforehand I simply assumed you knew what was up. Regardless it would have been disqualified anyways for the drain.

Things such as "clean your ears" or "listen carefully" really isn't constructive either, I agree.

Charles445 wrote:

So here's the deal, the only semi-reliable beat in that entire section is the white ticks. The very highest pitch the guitar reaches every time.
As it is now, the player is waiting for each white tick, and mentally filling in the rest as 1/4.
If it were mapped 1/3, the player would still have to mentally fill in the rest, just as 1/3 this time.

It sucks equally either way.
This sort of thing doesn't have a "good" or "correct" solution, usually. Just the "least shit" one.
If you ask me, I'd rather be doing 1/4.
The thing is with this, the guitar really does sound like (to me, at least) a really loose 1/3. I'd argue it would be a lot easier for the player to "mentally fill in" the 1/3 that it would be to fill in the 1/4, simply because the guitar is being played at the loose 1/3 itself. Obviously the guitar being so loose is near impossible to map accurately and still be decent to play, but the main decision here now that needs to take place is whether to make this 1/4 or 1/3.

I'd say it would be best of collecting opinions from others before making a final decision.
RikiH_

Starry- wrote:

I disqualified the map as there is a discussion that needs to take place about the whole snapping situation at 03:37:396 - , along with the tick rate and drain with HR. Perhaps I should've mentioned that in my original post, but as you all were discussing it beforehand I simply assumed you knew what was up. Regardless it would have been disqualified anyways for the drain.

Things such as "clean your ears" or "listen carefully" really isn't constructive either, I agree.
Got it, it's fine then, let's wait for more opinions. Oh, thank you Charles for your reply.

I just think we need to find a way to fix the bugs, which are the most important at the moment
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