m4m things like we talked about in IRC
my map: https://osu.ppy.sh/s/378196
so many mods already, will be hard to find anything meningfull but I'll give it a try
seems pretty nice already, hard to contribute anything
good luck!
my map: https://osu.ppy.sh/s/378196
so many mods already, will be hard to find anything meningfull but I'll give it a try
General
looks fine
here is the bg source: http://www.pixiv.net/member_illust.php? ... d=52580290
would be nice if you could link it in the description to credit the artist
looks fine
here is the bg source: http://www.pixiv.net/member_illust.php? ... d=52580290
would be nice if you could link it in the description to credit the artist
stárlight
ar ~9.2 maybe? you do so many overlaps here it would be nicer to read that way imo, but 9 should be fine too
00:17:001 (5) - making this straight would make a nicer angle with the sliderbodies and not influence playability
00:20:421 (6,7,8) - this angle could be better to play, how about making 00:20:577 (7,8) - a 15° rotated version of 00:20:110 (3,4) - ?
look like this: http://i.imgur.com/t8M5s2V.jpg
00:41:716 (5,6) - bit smaller angle might play better here, suggest moving 6 downright http://i.imgur.com/5Co1RFQ.jpg
00:48:090 (6) - why is the spacing so low compared to the rest of the combo? Don't really get it for this note
00:52:908 (7,8,9) - straight line here doesnt really play that well imo, how about sth like http://i.imgur.com/xIMZSPd.jpg
00:57:727 (1) - have you tried putting a low sv slider until 00:58:271 - with a silenced end here instead? would go really nice with the "noise" and the vocal here I think ==> same for lower diffs afer looking at them
or maybe make 00:57:727 (1,2,1) - a bigger triangle so they feel more emphasized, but I prefer the firt idea personally :v
01:15:447 (5,2) - could you avoid http://i.imgur.com/mT7mtn8.jpg ? I know it is barelsy noticeable during gameplay but it still is a bit and easily avoidable since that is not a nice overlap. Either space 2 a bit higher to avoid overlap or lower for a nice overlap
01:26:794 (1) - how about putting ~20% volume on 01:26:950 - as the loud slideticks dont fit the athmosphere here
01:45:447 (6,1) - the way you suddenly double the spacing really makes this look like 1/1 gap, still okay to read, but changing a bit might be better
02:32:235 (1) - same slider suggestion as 00:57:727 (1)
02:48:400 (4,5) - stack on such high pitched/loud vocals doesnt really work well imo, even if you mainly focus on drum or sth,.. sldier or spaced circles would be nicer
03:29:437 (3) - 1/2 slider + 2 circles would play better imo since you end all the sliders before on the same "thing" (there is no real sound on the red tick) ending this one there too would feel better to play and be consistent with what you did before
=> like 03:33:789 (1,2,3,4,5) - is better
03:39:385 (3,4) - ^
03:42:494 (1,2) - avoiding that miniscule overlap would look so much nicer
ar ~9.2 maybe? you do so many overlaps here it would be nicer to read that way imo, but 9 should be fine too
00:17:001 (5) - making this straight would make a nicer angle with the sliderbodies and not influence playability
00:20:421 (6,7,8) - this angle could be better to play, how about making 00:20:577 (7,8) - a 15° rotated version of 00:20:110 (3,4) - ?
look like this: http://i.imgur.com/t8M5s2V.jpg
00:41:716 (5,6) - bit smaller angle might play better here, suggest moving 6 downright http://i.imgur.com/5Co1RFQ.jpg
00:48:090 (6) - why is the spacing so low compared to the rest of the combo? Don't really get it for this note
00:52:908 (7,8,9) - straight line here doesnt really play that well imo, how about sth like http://i.imgur.com/xIMZSPd.jpg
00:57:727 (1) - have you tried putting a low sv slider until 00:58:271 - with a silenced end here instead? would go really nice with the "noise" and the vocal here I think ==> same for lower diffs afer looking at them
or maybe make 00:57:727 (1,2,1) - a bigger triangle so they feel more emphasized, but I prefer the firt idea personally :v
01:15:447 (5,2) - could you avoid http://i.imgur.com/mT7mtn8.jpg ? I know it is barelsy noticeable during gameplay but it still is a bit and easily avoidable since that is not a nice overlap. Either space 2 a bit higher to avoid overlap or lower for a nice overlap
01:26:794 (1) - how about putting ~20% volume on 01:26:950 - as the loud slideticks dont fit the athmosphere here
01:45:447 (6,1) - the way you suddenly double the spacing really makes this look like 1/1 gap, still okay to read, but changing a bit might be better
02:32:235 (1) - same slider suggestion as 00:57:727 (1)
02:48:400 (4,5) - stack on such high pitched/loud vocals doesnt really work well imo, even if you mainly focus on drum or sth,.. sldier or spaced circles would be nicer
03:29:437 (3) - 1/2 slider + 2 circles would play better imo since you end all the sliders before on the same "thing" (there is no real sound on the red tick) ending this one there too would feel better to play and be consistent with what you did before
=> like 03:33:789 (1,2,3,4,5) - is better
03:39:385 (3,4) - ^
03:42:494 (1,2) - avoiding that miniscule overlap would look so much nicer
insáne
00:30:991 (1,2) - stack like 00:32:545 (2,3,4) - or overlap less would look better
00:48:245 (6,1) - higher spacing into way lower sv plays bad here imo
00:57:727 (1) - same suggestion extra
01:26:794 (1) - same slidertick thing as extra
01:47:157 (2,3,4) - spacing those more evenly would go better with music and look niver
02:14:670 (4,5) - same shape?
02:22:753 (6,1) - looks so much like 1/1..
02:32:235 (1) - same suggestion extra
02:48:245 (3,4) - stack doesnt go well here imo, space them or slider?
04:35:810 (1,2,3) - bit smaller angle would play better here
00:30:991 (1,2) - stack like 00:32:545 (2,3,4) - or overlap less would look better
00:48:245 (6,1) - higher spacing into way lower sv plays bad here imo
00:57:727 (1) - same suggestion extra
01:26:794 (1) - same slidertick thing as extra
01:47:157 (2,3,4) - spacing those more evenly would go better with music and look niver
02:14:670 (4,5) - same shape?
02:22:753 (6,1) - looks so much like 1/1..
02:32:235 (1) - same suggestion extra
02:48:245 (3,4) - stack doesnt go well here imo, space them or slider?
04:35:810 (1,2,3) - bit smaller angle would play better here
hárd
00:10:317 (3,4,5,6,7) - using 1/2 and 1/4 stack and also doing it during the same combo right after each other might be a bit bad to read on hard
00:44:825 (2,3) - aligning them in a differen anlge (sliderbodies) would look nicer http://i.imgur.com/fk36zFc.jpg
00:52:442 (2,3,4,5) - bit confusing 1/2 - 1/4 again
03:31:146 (3,1,2,3,4,5) - ^
04:05:654 (4,5,6) - putting them in a line really takes away some ephasis from those really strong vocals
diff looks fine besides the obvious fact that I really dislike the usage of stacked 1/2 and 1/4 so close after each other, especially with 190+ bpm
00:10:317 (3,4,5,6,7) - using 1/2 and 1/4 stack and also doing it during the same combo right after each other might be a bit bad to read on hard
00:44:825 (2,3) - aligning them in a differen anlge (sliderbodies) would look nicer http://i.imgur.com/fk36zFc.jpg
00:52:442 (2,3,4,5) - bit confusing 1/2 - 1/4 again
03:31:146 (3,1,2,3,4,5) - ^
04:05:654 (4,5,6) - putting them in a line really takes away some ephasis from those really strong vocals
diff looks fine besides the obvious fact that I really dislike the usage of stacked 1/2 and 1/4 so close after each other, especially with 190+ bpm
normál
00:29:592 (3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5) - You keep the same movement for such a long time, bit boring to play :/
02:57:105 (4,1) - different overlap (or no overlap) would look better imo
03:44:359 (4,1) - same shape would look much nicer here
03:49:955 (1) - making the corner a bit clearer would be better for normal I think http://i.imgur.com/RFI0a6l.jpg
l
00:29:592 (3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5) - You keep the same movement for such a long time, bit boring to play :/
02:57:105 (4,1) - different overlap (or no overlap) would look better imo
03:44:359 (4,1) - same shape would look much nicer here
03:49:955 (1) - making the corner a bit clearer would be better for normal I think http://i.imgur.com/RFI0a6l.jpg
l
eásy
00:53:374 (1,2) - could make them a bit more interesting shapes :v
01:26:794 (3) - bit clearer path in that corner should be better for easy http://i.imgur.com/p6YVIQN.jpg
01:55:395 (1) - so long and then you make a straight slider, so maybe a more interesting shape here too?
02:26:483 (2,3) - make the sliderbodies perfectly parallel to each other, would look nicer
02:44:670 (3,1) - same shape for both would look much better
04:07:364 (1) - just remove the red anchor, would look way better imo
cant find anything "big" on this diff so I just modded some slidershapes lol
00:53:374 (1,2) - could make them a bit more interesting shapes :v
01:26:794 (3) - bit clearer path in that corner should be better for easy http://i.imgur.com/p6YVIQN.jpg
01:55:395 (1) - so long and then you make a straight slider, so maybe a more interesting shape here too?
02:26:483 (2,3) - make the sliderbodies perfectly parallel to each other, would look nicer
02:44:670 (3,1) - same shape for both would look much better
04:07:364 (1) - just remove the red anchor, would look way better imo
cant find anything "big" on this diff so I just modded some slidershapes lol
seems pretty nice already, hard to contribute anything
good luck!