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DragonForce - Valley of the Damned

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BeatofIke
We only removed thumbs.db file.
The map plays good and flows well tbh. Bubble #2 ~
Topic Starter
Lucyii

BeatofIke wrote:

We only removed thumbs.db file.
The map plays good and flows well tbh. Bubble #2 ~
♥♥~~
JBHyperion
Gogo approval! :D
Charles445
Did a full re-time, new offset is +12, but that might not work for everybody, would be a good idea to get some testplays in to see if it's something like +8 in reality (due to fluctuating offset due to human performance)
New ending timing should work for everyone though.

Popping because timing changes, good luck with this set

SPOILER
[TimingPoints]
14596,300,4,1,0,100,1,0
14596,-125,4,1,0,70,0,0
33796,-100,4,1,0,50,0,0
54196,-100,4,1,0,40,0,0
54496,-100,4,2,0,60,0,0
62596,-100,4,1,0,50,0,0
81796,-100,4,1,0,60,0,0
82996,-100,4,1,0,50,0,0
90196,-100,4,3,0,30,0,0
92596,-100,4,1,0,50,0,1
92671,-100,4,1,0,50,0,0
111796,-100,4,1,1,50,0,1
120796,-100,4,1,0,50,0,0
121396,-100,4,1,0,50,0,1
130996,-100,4,1,0,50,0,0
139696,-76.9230769230769,4,1,0,50,0,0
139996,-62.5,4,1,0,50,0,0
140296,-100,4,1,0,50,0,0
178996,-100,4,1,0,50,0,1
179071,-100,4,1,0,50,0,0
198196,-100,4,1,0,50,0,1
207196,-100,4,1,0,50,0,0
207796,-100,4,1,0,50,0,1
217396,-100,4,1,0,40,0,0
236596,-100,4,1,0,50,0,1
255796,-100,4,1,0,50,0,0
265396,-100,4,1,0,50,0,1
265471,-100,4,1,0,40,0,0
267721,-100,4,2,0,30,0,0
267796,-100,4,1,0,50,0,0
270121,-100,4,2,0,30,0,0
270196,-100,4,1,0,50,0,0
272521,-100,4,2,0,30,0,0
272596,-100,4,1,0,50,0,0
277321,-100,4,2,0,30,0,0
277396,-100,4,1,0,50,0,0
279721,-100,4,2,0,30,0,0
279796,-100,4,1,0,50,0,0
282121,-100,4,2,0,30,0,0
282196,-100,4,1,0,50,0,0
284221,-100,4,2,0,30,0,0
284296,-100,4,1,0,50,0,0
284521,-100,4,2,0,30,0,0
284596,-100,4,1,0,50,0,1
284671,-100,4,1,0,50,0,0
293896,-133.333333333333,4,1,0,50,0,0
294196,-100,4,1,0,50,0,0
296296,-133.333333333333,4,1,0,50,0,0
296596,-100,4,1,0,50,0,0
298396,-133.333333333333,4,1,0,50,0,0
298996,-100,4,1,0,50,0,0
305596,-133.333333333333,4,1,0,50,0,0
306271,-100,4,1,0,50,0,0
307996,-133.333333333333,4,1,0,50,0,0
308596,-100,4,1,0,50,0,0
310396,-133.333333333333,4,1,0,50,0,0
310996,-100,4,1,0,50,0,0
332521,-100,4,2,0,30,0,0
332596,-100,4,1,0,50,0,0
342196,-100,4,1,0,50,0,1
360196,-100,4,1,0,40,0,1
360796,-100,4,1,0,40,0,0
361396,-100,4,1,0,50,0,1
368596,325.20325203252,4,1,0,50,1,1
369895,413.793103448276,4,1,0,50,1,0
371546,434.719605854224,4,1,0,50,1,0
420234,437.956204379562,4,1,0,50,1,0
423737,454.545454545455,4,1,0,50,1,0
423737,-111.111111111111,4,1,0,50,0,0
425555,461.538461538462,4,1,0,50,1,0
425555,-133.333333333333,4,1,0,50,0,0
426016,512.820512820513,4,1,0,50,1,0
426016,-133.333333333333,4,1,0,50,0,0
426272,-133.333333333333,4,1,0,50,0,0
426528,674.157303370787,4,1,0,50,1,0
426528,-133.333333333333,4,1,0,50,0,0
427539,842.696629213483,4,1,0,50,1,0
427539,-200,4,1,0,50,0,0
428171,-200,4,2,0,30,0,0
428381,456.273764258555,4,1,0,50,1,0
428381,-620,4,1,0,50,0,0
430206,-620,4,1,0,40,0,0
432031,-620,4,1,0,35,0,0
433856,-620,4,1,0,30,0,0
435681,-620,4,1,0,25,0,0
437506,-620,4,1,0,20,0,0
438875,-620,4,2,0,20,0,0
Topic Starter
Lucyii

Charles445 wrote:

Did a full re-time, new offset is +12, but that might not work for everybody, would be a good idea to get some testplays in to see if it's something like +8 in reality (due to fluctuating offset due to human performance)
New ending timing should work for everyone though.

Popping because timing changes, good luck with this set

SPOILER
[TimingPoints]
14596,300,4,1,0,100,1,0
14596,-125,4,1,0,70,0,0
33796,-100,4,1,0,50,0,0
54196,-100,4,1,0,40,0,0
54496,-100,4,2,0,60,0,0
62596,-100,4,1,0,50,0,0
81796,-100,4,1,0,60,0,0
82996,-100,4,1,0,50,0,0
90196,-100,4,3,0,30,0,0
92596,-100,4,1,0,50,0,1
92671,-100,4,1,0,50,0,0
111796,-100,4,1,1,50,0,1
120796,-100,4,1,0,50,0,0
121396,-100,4,1,0,50,0,1
130996,-100,4,1,0,50,0,0
139696,-76.9230769230769,4,1,0,50,0,0
139996,-62.5,4,1,0,50,0,0
140296,-100,4,1,0,50,0,0
178996,-100,4,1,0,50,0,1
179071,-100,4,1,0,50,0,0
198196,-100,4,1,0,50,0,1
207196,-100,4,1,0,50,0,0
207796,-100,4,1,0,50,0,1
217396,-100,4,1,0,40,0,0
236596,-100,4,1,0,50,0,1
255796,-100,4,1,0,50,0,0
265396,-100,4,1,0,50,0,1
265471,-100,4,1,0,40,0,0
267721,-100,4,2,0,30,0,0
267796,-100,4,1,0,50,0,0
270121,-100,4,2,0,30,0,0
270196,-100,4,1,0,50,0,0
272521,-100,4,2,0,30,0,0
272596,-100,4,1,0,50,0,0
277321,-100,4,2,0,30,0,0
277396,-100,4,1,0,50,0,0
279721,-100,4,2,0,30,0,0
279796,-100,4,1,0,50,0,0
282121,-100,4,2,0,30,0,0
282196,-100,4,1,0,50,0,0
284221,-100,4,2,0,30,0,0
284296,-100,4,1,0,50,0,0
284521,-100,4,2,0,30,0,0
284596,-100,4,1,0,50,0,1
284671,-100,4,1,0,50,0,0
293896,-133.333333333333,4,1,0,50,0,0
294196,-100,4,1,0,50,0,0
296296,-133.333333333333,4,1,0,50,0,0
296596,-100,4,1,0,50,0,0
298396,-133.333333333333,4,1,0,50,0,0
298996,-100,4,1,0,50,0,0
305596,-133.333333333333,4,1,0,50,0,0
306271,-100,4,1,0,50,0,0
307996,-133.333333333333,4,1,0,50,0,0
308596,-100,4,1,0,50,0,0
310396,-133.333333333333,4,1,0,50,0,0
310996,-100,4,1,0,50,0,0
332521,-100,4,2,0,30,0,0
332596,-100,4,1,0,50,0,0
342196,-100,4,1,0,50,0,1
360196,-100,4,1,0,40,0,1
360796,-100,4,1,0,40,0,0
361396,-100,4,1,0,50,0,1
368596,325.20325203252,4,1,0,50,1,1
369895,413.793103448276,4,1,0,50,1,0
371546,434.719605854224,4,1,0,50,1,0
420234,437.956204379562,4,1,0,50,1,0
423737,454.545454545455,4,1,0,50,1,0
423737,-111.111111111111,4,1,0,50,0,0
425555,461.538461538462,4,1,0,50,1,0
425555,-133.333333333333,4,1,0,50,0,0
426016,512.820512820513,4,1,0,50,1,0
426016,-133.333333333333,4,1,0,50,0,0
426272,-133.333333333333,4,1,0,50,0,0
426528,674.157303370787,4,1,0,50,1,0
426528,-133.333333333333,4,1,0,50,0,0
427539,842.696629213483,4,1,0,50,1,0
427539,-200,4,1,0,50,0,0
428171,-200,4,2,0,30,0,0
428381,456.273764258555,4,1,0,50,1,0
428381,-620,4,1,0,50,0,0
430206,-620,4,1,0,40,0,0
432031,-620,4,1,0,35,0,0
433856,-620,4,1,0,30,0,0
435681,-620,4,1,0,25,0,0
437506,-620,4,1,0,20,0,0
438875,-620,4,2,0,20,0,0
Testplays has been done, the timing looks fine for them~
BeatofIke
Timing is much better now (even via testplay). Thanks Charles445 :)
Anyways, I triple-checked to make sure there are no wrongly snapped or unsnapped notes.
Moving this map back to Bubble #1 ~
Hinsvar
To be honest, I couldn't feel any difference between the previous and current timing...

...then again my timing sense dulled a lot.

Bubble #2.
-Nya-
Did IRC stuff:

IRC
17:10 Kayne: Hi, can i ask here for a check on a map with 2 bubbles? ;;
17:11 -Nya-: Helo, you mean a map for approval?
17:11 Kayne: Yep
17:11 -Nya-: I guess. Link me.
17:11 *Kayne is listening to [https://osu.ppy.sh/b/675734 DragonForce - Valley of the Damned]
17:12 Kayne: that^
17:14 -Nya-: Downloading
17:14 Kayne: Nice :3
17:17 -Nya-: An expert SB'er did check your SB, right?
17:18 Kayne: Uh, why are you asking?
17:18 Kayne: Anyway nope :<
17:19 -Nya-: Meh, doesn't really look like it is needed. It's not a complicated SB
17:20 Kayne: Yep lol, that's why I asked that
17:20 Kayne: it's simple imho-
17:20 -Nya-: Don't you think you maybe have to activate the epilepsy warning? I mean, there are a few pulses in the SB.
17:21 -Nya-: Probably not really required, but just putting it out there
17:21 -Nya-: Preview point isn't snapped. You have to fix that.
17:21 -Nya-: Snap it to 01:51:196 -
17:22 Kayne: Idk I don't think it's needed, the pulses are so weak
17:22 Kayne: oh yeah, snapped
17:22 -Nya-: Meh, leave the warning then
17:23 -Nya-: Since you have a SB, you can activate the widescreen support. Your choice
17:23 Kayne: The SB was made a lot of time ago, it will look ugly with that ><
17:23 Kayne: its all done in 4:3
17:23 Kayne: not 16:9
17:23 -Nya-: Ah ok
17:24 -Nya-: Why HP only 5? Lol.
17:24 Kayne: The end drains really much with HR
17:24 Kayne: really too much
17:24 Kayne: It will be impossible to HR with an higher drain
17:24 Kayne: testplays have been done
17:24 Kayne: for that
17:24 -Nya-: Ok, then. Just curious
17:24 Kayne: that's the reason for the NC spam at the end and the final slider instead of a spinner
17:25 Kayne: Wait, what did you mean with "leave the warning"? Should i put it or should i not? ;;
17:25 -Nya-: 00:16:996 (1) - Personally, I wouldn't stack this. It prevents the smooth flow that you have going
17:25 Kayne: sry im bad at english lol
17:25 -Nya-: It means you should not put it
17:26 Kayne: Okay ty :3
17:26 Kayne: uh, you mean that i should do like this
17:26 Kayne: *uploading*
17:27 Kayne: http://osu.ppy.sh/ss/4176737 or just to use a normal spacing?
17:27 -Nya-: No, no, not like the pic
17:27 -Nya-: Just normal spacing
17:27 Kayne: Will it be fine with reverse instead of that beat normal-spaced?
17:28 -Nya-: http://puu.sh/m3DBd/0aff470c51.jpg
17:28 -Nya-: Ehr, wouldn't it be more work then?
17:28 -Nya-: Like you have space the other objects then too
17:28 -Nya-: If this will be too difficult, then you can ignore that suggestion
17:28 Kayne: i think that it would be harder to fix the spacing
17:29 -Nya-: Just trying to improve the flow a bit
17:29 Kayne: Uuuuh, honestly
17:29 Kayne: if this is not a big problem
17:29 Kayne: i prefer the way i mapped
17:29 Kayne: but if you think the flow is too weird
17:29 Kayne: i can fix ofc
17:29 -Nya-: Lol, it's fine then. Just subjective
17:29 -Nya-: My own style
17:29 Kayne: Okay lol
17:30 -Nya-: 00:28:696 (5,1) - This stack looks weird.
17:30 -Nya-: http://puu.sh/m3DKp/efcb40b2ab.jpg
17:31 Kayne: right here
17:31 Kayne: fixed
17:33 -Nya-: 00:33:796 (1,2,3,4,5,6,7,8,9,10,11) - This combo goes up to 11 which is longer than the rest. I think you have to add NC somewhere.
17:34 Kayne: 00:34:846 (6) - better here or
17:34 Kayne: 00:35:296 (7) - here?
17:34 -Nya-: The 7
17:35 Kayne: kay
17:35 -Nya-: 01:03:196 (11) - I would add NC here, personally.
17:36 Kayne: 01:02:896 (7) - isnt better here?
17:37 -Nya-: I guess it doesn't matter since I just feel the combo has to be shorter. I suggested the sliders cause it just looks better
17:38 Kayne: yes you're right but it will be a 1 - 2 - 1
17:38 Kayne: but kay, done anyway, it looks better :3
17:38 -Nya-: Ok, lol
17:39 -Nya-: 02:55:546 (2,4) - I would stack this :P
17:40 Kayne: me too but rikiH_ doesn't want lol
17:40 -Nya-: Then it's fine :P
17:40 Kayne: c:
17:42 -Nya-: 05:06:271 (2) - Shouldn't there be a new combo here?
17:43 Kayne: yes
17:43 Kayne: lol
17:43 Kayne: fixed
17:44 Kayne: oh wait, yesterday I remapped ~20s of the solo and wanted to add it before the 2nd bubble
17:44 -Nya-: 06:20:240 (3) - Same here
17:44 Kayne: damn, can I give it to you and let you check if it can go?
17:44 Kayne: fixed
17:45 -Nya-: Let me just finish here
17:45 Kayne: kay sry :<
17:46 -Nya-: Lol, done
17:46 Kayne: nice~
17:46 -Nya-: You can update
17:46 Kayne: what can I do for that part now? :c
17:47 -Nya-: You can add it if you want
17:47 Kayne: With the solo updated?
17:47 Kayne: Okay okay thanks, i will :3
17:47 -Nya-: I'm just here to see if everything is fine for rank, lol
17:48 Kayne: updated
17:48 Kayne: 04:37:396 (1) - the "new part" is from here
17:48 Kayne: 04:44:596 (1) - to here
17:48 -Nya-: The preview point is still not snapped.
17:48 Kayne: less than 10 secs wtf
17:48 Kayne: uh>
17:49 Kayne: whatttt im pretty sure i fixed it
17:49 Kayne: OH
17:49 Kayne: kay im dumb
17:49 Kayne: sry--
17:49 Kayne: ctrl z
17:50 Kayne: fixed
17:51 -Nya-: Ok, update
17:51 Kayne: already did it
17:51 Kayne: c:
17:52 -Nya-: Everything looks fine
17:53 -Nya-: I just have to get someone to place this in pending
17:53 Kayne: Nice :3
17:53 Kayne: a QAT do you mean?
17:54 -Nya-: I ask global moderators
17:54 -Nya-: Not sure if QAT's can
17:54 Kayne: Okay lol
17:54 Kayne: I'll wait here
17:59 -Nya-: QAT's can move it, so Bakari is gonna do it
17:59 Kayne: Oh nice
17:59 -Nya-: Ok, moved
17:59 -Nya-: Can I approve it? >.<
18:00 Kayne: Yeah :3

Ready~!

Approved~
Topic Starter
Lucyii

-Nya- wrote:

Did IRC stuff:

IRC
17:10 Kayne: Hi, can i ask here for a check on a map with 2 bubbles? ;;
17:11 -Nya-: Helo, you mean a map for approval?
17:11 Kayne: Yep
17:11 -Nya-: I guess. Link me.
17:11 *Kayne is listening to [https://osu.ppy.sh/b/675734 DragonForce - Valley of the Damned]
17:12 Kayne: that^
17:14 -Nya-: Downloading
17:14 Kayne: Nice :3
17:17 -Nya-: An expert SB'er did check your SB, right?
17:18 Kayne: Uh, why are you asking?
17:18 Kayne: Anyway nope :<
17:19 -Nya-: Meh, doesn't really look like it is needed. It's not a complicated SB
17:20 Kayne: Yep lol, that's why I asked that
17:20 Kayne: it's simple imho-
17:20 -Nya-: Don't you think you maybe have to activate the epilepsy warning? I mean, there are a few pulses in the SB.
17:21 -Nya-: Probably not really required, but just putting it out there
17:21 -Nya-: Preview point isn't snapped. You have to fix that.
17:21 -Nya-: Snap it to 01:51:196 -
17:22 Kayne: Idk I don't think it's needed, the pulses are so weak
17:22 Kayne: oh yeah, snapped
17:22 -Nya-: Meh, leave the warning then
17:23 -Nya-: Since you have a SB, you can activate the widescreen support. Your choice
17:23 Kayne: The SB was made a lot of time ago, it will look ugly with that ><
17:23 Kayne: its all done in 4:3
17:23 Kayne: not 16:9
17:23 -Nya-: Ah ok
17:24 -Nya-: Why HP only 5? Lol.
17:24 Kayne: The end drains really much with HR
17:24 Kayne: really too much
17:24 Kayne: It will be impossible to HR with an higher drain
17:24 Kayne: testplays have been done
17:24 Kayne: for that
17:24 -Nya-: Ok, then. Just curious
17:24 Kayne: that's the reason for the NC spam at the end and the final slider instead of a spinner
17:25 Kayne: Wait, what did you mean with "leave the warning"? Should i put it or should i not? ;;
17:25 -Nya-: 00:16:996 (1) - Personally, I wouldn't stack this. It prevents the smooth flow that you have going
17:25 Kayne: sry im bad at english lol
17:25 -Nya-: It means you should not put it
17:26 Kayne: Okay ty :3
17:26 Kayne: uh, you mean that i should do like this
17:26 Kayne: *uploading*
17:27 Kayne: http://osu.ppy.sh/ss/4176737 or just to use a normal spacing?
17:27 -Nya-: No, no, not like the pic
17:27 -Nya-: Just normal spacing
17:27 Kayne: Will it be fine with reverse instead of that beat normal-spaced?
17:28 -Nya-: http://puu.sh/m3DBd/0aff470c51.jpg
17:28 -Nya-: Ehr, wouldn't it be more work then?
17:28 -Nya-: Like you have space the other objects then too
17:28 -Nya-: If this will be too difficult, then you can ignore that suggestion
17:28 Kayne: i think that it would be harder to fix the spacing
17:29 -Nya-: Just trying to improve the flow a bit
17:29 Kayne: Uuuuh, honestly
17:29 Kayne: if this is not a big problem
17:29 Kayne: i prefer the way i mapped
17:29 Kayne: but if you think the flow is too weird
17:29 Kayne: i can fix ofc
17:29 -Nya-: Lol, it's fine then. Just subjective
17:29 -Nya-: My own style
17:29 Kayne: Okay lol
17:30 -Nya-: 00:28:696 (5,1) - This stack looks weird.
17:30 -Nya-: http://puu.sh/m3DKp/efcb40b2ab.jpg
17:31 Kayne: right here
17:31 Kayne: fixed
17:33 -Nya-: 00:33:796 (1,2,3,4,5,6,7,8,9,10,11) - This combo goes up to 11 which is longer than the rest. I think you have to add NC somewhere.
17:34 Kayne: 00:34:846 (6) - better here or
17:34 Kayne: 00:35:296 (7) - here?
17:34 -Nya-: The 7
17:35 Kayne: kay
17:35 -Nya-: 01:03:196 (11) - I would add NC here, personally.
17:36 Kayne: 01:02:896 (7) - isnt better here?
17:37 -Nya-: I guess it doesn't matter since I just feel the combo has to be shorter. I suggested the sliders cause it just looks better
17:38 Kayne: yes you're right but it will be a 1 - 2 - 1
17:38 Kayne: but kay, done anyway, it looks better :3
17:38 -Nya-: Ok, lol
17:39 -Nya-: 02:55:546 (2,4) - I would stack this :P
17:40 Kayne: me too but rikiH_ doesn't want lol
17:40 -Nya-: Then it's fine :P
17:40 Kayne: c:
17:42 -Nya-: 05:06:271 (2) - Shouldn't there be a new combo here?
17:43 Kayne: yes
17:43 Kayne: lol
17:43 Kayne: fixed
17:44 Kayne: oh wait, yesterday I remapped ~20s of the solo and wanted to add it before the 2nd bubble
17:44 -Nya-: 06:20:240 (3) - Same here
17:44 Kayne: damn, can I give it to you and let you check if it can go?
17:44 Kayne: fixed
17:45 -Nya-: Let me just finish here
17:45 Kayne: kay sry :<
17:46 -Nya-: Lol, done
17:46 Kayne: nice~
17:46 -Nya-: You can update
17:46 Kayne: what can I do for that part now? :c
17:47 -Nya-: You can add it if you want
17:47 Kayne: With the solo updated?
17:47 Kayne: Okay okay thanks, i will :3
17:47 -Nya-: I'm just here to see if everything is fine for rank, lol
17:48 Kayne: updated
17:48 Kayne: 04:37:396 (1) - the "new part" is from here
17:48 Kayne: 04:44:596 (1) - to here
17:48 -Nya-: The preview point is still not snapped.
17:48 Kayne: less than 10 secs wtf
17:48 Kayne: uh>
17:49 Kayne: whatttt im pretty sure i fixed it
17:49 Kayne: OH
17:49 Kayne: kay im dumb
17:49 Kayne: sry--
17:49 Kayne: ctrl z
17:50 Kayne: fixed
17:51 -Nya-: Ok, update
17:51 Kayne: already did it
17:51 Kayne: c:
17:52 -Nya-: Everything looks fine
17:53 -Nya-: I just have to get someone to place this in pending
17:53 Kayne: Nice :3
17:53 Kayne: a QAT do you mean?
17:54 -Nya-: I ask global moderators
17:54 -Nya-: Not sure if QAT's can
17:54 Kayne: Okay lol
17:54 Kayne: I'll wait here
17:59 -Nya-: QAT's can move it, so Bakari is gonna do it
17:59 Kayne: Oh nice
17:59 -Nya-: Ok, moved
17:59 -Nya-: Can I approve it? >.<
18:00 Kayne: Yeah :3

Ready~!

Approved~
Thankssss ♥~ :33
RikiH_
I came.
JBHyperion
Grats guys, good to see you finally made it! \:D/
Sonnyc
SPOILER
04:34:696 (4) - Increasing 1/4 would fit your mapping patterns for that part of the song. Take 04:27:496 (5) - 04:29:896 (5) - 04:32:296 (5) for reference.
07:08:381 (1) - The loop slider could've been better imo. t/37194 Refer the "Loops" section.
Some useless text just in case.

Good luck!
Nemis
GZ!!
Neliel
This is not passable/fcable with hardrock. Just sayin
Okoratu
confirming, that's actually a serious issue that should be addressed before proceeding i guess lol

replacing with a circle and spinner should get you around changing the hp setting
Topic Starter
Lucyii

Neliel wrote:

This is not passable/fcable with hardrock. Just sayin
Actually this is, spammed NC at the end, used slidertick 2, mapped the final slider instead of spinner and lowered drain to make it passable/fcable with HR.
Bence

Kayne wrote:

Bence wrote:

pls resurrect
pls found me someone that want to mod/check it, i literally PMed ALL BNs in one day this summer and nobody wanted to do it. "Nope I can't" "Ok I'll check it later", these replies, I really can't do nothing if BNs are too lazy to mod a marathon. sorry.
Never give up :)
Neliel

Kayne wrote:

Neliel wrote:

This is not passable/fcable with hardrock. Just sayin
Actually this is, spammed NC at the end, used slidertick 2, mapped the final slider instead of spinner and lowered drain to make it passable/fcable with HR.
Auto dies at the end in the middle of the slider ~

Topic Starter
Lucyii

Neliel wrote:

Kayne wrote:

Actually this is, spammed NC at the end, used slidertick 2, mapped the final slider instead of spinner and lowered drain to make it passable/fcable with HR.
Auto dies at the end in the middle of the slider ~
Auto seems bugged to me, he totally ignores sliderticks--- ;;
Neliel
But I dont ignore them :) I also died at the end D:
vsprite
I fced this song with 99.3% acc a week ago and now its qualified after 3 years? :^(


Anyways I hope this gets ranked. Great underrated map.
Zaros
Finally! Congrats man!
Topic Starter
Lucyii
ABOUT THE HR PROBLEM
It's a bug that ignores sliderticks on last slider with HR, not a problem on this map, just a random osu!bug, they will solve it..? i hope so.
RikiH_

Kayne wrote:

they will solve it..?
AHAHAHAHHHAHAA SURE AOFDNFODNFODFNF LR TL45
Yauxo
I cant be the only one that finds 06:08:596 (1,2,3,4) - really weird, or am I?
The combination of suddenly lower BPM and long streams before that makes this whole thing just feel so damn weird and off (even though it isnt). In case this gets dq'd, you might want to consider changing this pattern into the following


This would still be on the correct beat and would support the vocals as well! ...and feel less weird, as the slowdown wouldnt be that noticable anymore.

Also, I randomly changed the Sliderticks to 1 and tried DT/HR/Auto and it passed without any problem.
Doublecheck; yea, tickrate 1 passes for me, but the drain just doesnt look right .. kinda. Idk, maybe you guys can try it too. Somewhat looks like as if tickrate 2 would also increase the drain by some amount.

http://puu.sh/m61eb/db66b4cb78.jpg
Topic Starter
Lucyii

Yauxo wrote:

I cant be the only one that finds 06:08:596 (1,2,3,4) - really weird, or am I?
The combination of suddenly lower BPM and long streams before that makes this whole thing just feel so damn weird and off (even though it isnt). In case this gets dq'd, you might want to consider changing this pattern into the following


This would still be on the correct beat and would support the vocals as well! ...and feel less weird, as the slowdown wouldnt be that noticable anymore.

Also, I randomly changed the Sliderticks to 1 and tried DT/HR/Auto and it passed without any problem.
Doublecheck; yea, tickrate 1 passes for me, but the drain just doesnt look right .. kinda. Idk, maybe you guys can try it too. Somewhat looks like as if tickrate 2 would also increase the drain by some amount.

http://puu.sh/m61eb/db66b4cb78.jpg
Well thank you a lot, maybe the bug is here only with tickrate 2. ;w;
That pattern looks fine to me tho, your solution is good too anyway.
RikiH_
Se viene disqualificata vorrei farti notare uno spacing di merda esattamente qui 06:11:136 (1,2,1) - quindi in caso fixa, ti prego ;_;
TehDragonGuy
So why is this rankable but this isn't? Both have problems that only come on because of mods, so shouldn't neither be rankable as of yet?
Topic Starter
Lucyii

TehDragonGuy wrote:

So why is this rankable but this isn't? Both have problems that only come on because of mods, so shouldn't neither be rankable as of yet?
Well what do you want from me now?
And anyway this will not be ranked before fixing that problem, so stop crying. :3 ♥
TehDragonGuy

Kayne wrote:

TehDragonGuy wrote:

So why is this rankable but this isn't? Both have problems that only come on because of mods, so shouldn't neither be rankable as of yet?
Well what do you want from me now?
And anyway this will not be ranked before fixing that problem, so stop crying. :3 ♥
I didn't mean that in a rude way to you; it's a great map. I just mean, there is a problem with mods messing up both maps, yet one is rankable and one unrankable. I just wanted to know why, I didn't mean to be rude as it's a really nice map.
Topic Starter
Lucyii

TehDragonGuy wrote:

Kayne wrote:

Well what do you want from me now?
And anyway this will not be ranked before fixing that problem, so stop crying. :3 ♥
I didn't mean that in a rude way to you; it's a great map. I just mean, there is a problem with mods messing up both maps, yet one is rankable and one unrankable. I just wanted to know why, I didn't mean to be rude as it's a really nice map.
Well this one is not rankable too, i already talked with QATs, it will be DQ if they can't solve the problem. ;w;
mithew
yo clean out your ears why the hell is the solo 1/4
ukod
Oh good I'm not "the only person in the game" that hears the solo as 1/3 phew
ac8129464363
It's more than just 1/3, there's a lot of crazy 1/6 quads and stuff mixed in lol
Topic Starter
Lucyii

mithew wrote:

yo clean out your ears why the hell is the solo 1/4
what lmao
RikiH_

mithew wrote:

yo clean out your ears why the hell is the solo 1/4

Ukod wrote:

Oh good I'm not "the only person in the game" that hears the solo as 1/3 phew

deetz wrote:

It's more than just 1/3, there's a lot of crazy 1/6 quads and stuff mixed in lol
Laughing at these.
Some parts are guitar+battery. It is true that in some parts the guitar goes mad, but the battery is always 1/4 (eg this stream 05:27:796 (1)), so no problem.

ps: use 25% playback, thanks
Okoratu
Riki
03:37:396 -
this is the problematic part.
GoldenWolf
Rikih you should clean your ears sometimes, half the guitar's solo is 1/3 mixed with 1/6, even drums are doing 1/6s quads lol. Why the poot is it mapped full 1/4? Makes no sense whatsoever. That's just disregarding the song to slap a giant 1/4 stream section. It's not even close to sounding like 1/4 either... Please remap that part using the correct timing, which is 1/3.
Starry-
Let's keep this civil and find a concrete solution for the concerns from everyone. Disqualified for now.
TheKingHenry
This isn't mod or anything like that so I'm not sure if this is right place to post this but whatever;
I can't get this map to work, It loads normally, but when I try to open it with osu, osu opens (or becomes active if already open) but brings no map. Same happens when I try to get it into osu using other ways possible, osu opens but map disappears. Note that I had the old version of this, named Death, and I've been unable to load Apocalypse since it came. Anyone know something to do?
Thanks
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