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CINDERELLA PROJECT - M@GIC*

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Topic Starter
Lami
This beatmap was submitted using in-game submission on 2015년 12월 31일 목요일 at 오후 2:48:19

Artist: CINDERELLA PROJECT
Title: M@GIC*
Source: アイドルマスター シンデレラガールズ
Tags: idolmaster im@s the idolm@ster cinderella girls starlight stage gaia momochikun hvick225 tv size intoon
BPM: 178
Filesize: 3660kb
Play Time: 01:56
Difficulties Available:
  1. E@sy (1.54 stars, 156 notes)
  2. Gaia's Norm@l (2.24 stars, 266 notes)
  3. hvick225's Ins@ne (4.8 stars, 456 notes)
  4. Ins@ne (4.51 stars, 408 notes)
  5. M@gic (5.56 stars, 495 notes)
  6. Mochi's H@rd (3.32 stars, 334 notes)
Download: CINDERELLA PROJECT - M@GIC*
Information: Scores/Beatmap Listing
---------------
(∩・▽・∩)
hvick225
C:
scanter
흐빅 댓글 갓갓하시네
Tenseki
これは Hanabiの 呪いですw w w
Spectator
good map
Silky
Rank pls thanks xd

Edit:no kd cuz only one thing(my english is bad)

01:50:022 (1) - at Ins@ne diff, has no sound here, but you did NC here, it too unnaturally for me tbh, so I think 01:49:853 (5) - change to 1/2 slider is better, atleast 01:49:853 (5,1) - switch NC pls.
Topic Starter
Lami
yea, applied
Akiyama Mizuki
aa too late to make normal
KappaPraise
Hi \o, here not much i w@s very sleepy @nd not good modder) But i did what i c@n

E@sy
imo this slider should be longer end here 01:05:022 or here 01:05:191 @nd remove this slider 01:05:191 (4)
01:16:820 (2) - try this slider st@rt here 01:16:651 @nd end here 01:17:157
01:49:179 (2) - this slider like th@t 01:43:280 (1) - m@ke it form here 01:49:011 to here 01:49:516

Gaia's Norm@l
00:28:449 (3) - this circle excess imo, or m@ybe you should try m@ke there hitsound for this clock tick
00:29:797 (7) - ^ ... in other pl@ces too
may be try @dd here note 01:52:044 or m@ke this slider reverse 01:52:213 (3)

Mochi's H@rd
00:02:494 (2) - remove this note please
00:03:505 (1) - slider should be better imo
00:04:685 (4) - ^
00:22:382 (1,2,3,4,5) - may be try something like this https://osu.ppy.sh/ss/4170424 or simple slider instead reverse (end here 00:23:224)
01:19:011 (1,2,3,4,5,6,7) - what about this https://osu.ppy.sh/ss/4170466
01:39:235 (1) - m@ke here simple slider instead reverse

Ins@ne
00:05:191 (2) - remove this slider
00:07:887 (4) - ^
i still think you should @dd hitsounds for clock ticks imo

Good luck)
Sylphi
no kudosu.

[E@sy]
  1. 00:00:809 - 인센도 포함되는 이야기인데요. 초반부분에 힛사가 없으니 뭔가 허전한듯한 느낌이 들어요. 뒤쪽에 들리는 종소리? 같은 거에 맞춰서 기본 소프트 휘슬같은거 추가해주는게 좋을것 같아요.
  2. 01:16:820 (2) - 가사 시작은 01:16:651 부터니 저쪽으로 옮기는게 박자 읽는게 쉬울듯 싶어요.
  3. 01:46:820 (2,3) - 일본어를 약간이나마 알아들을수 있어서 그런지 개인적으로는 01:46:820에 서클을 두고 01:47:157와 01:47:662를 하나의 슬라이더로 표현하는게 좋을듯 싶어요.
  4. 01:48:674 (1,2) - 뭔가 박자가 미묘하네요. 어떻게 해보라고 추천은 못하겠는데 박자 읽기가 좀 불편하다는 느낌이 들어요.
  5. 01:51:539 (4) - 콤보가 좀 길어지는듯한 기분이 들긴 한데 뭔가 걸리네요...
Elasia
E@sy
01:00:134 (1,2) - http://puu.sh/m3beA/03c72c92a0.jpg
01:03:505 (2,3,4) - http://puu.sh/m3bPC/948b813171.jpg
01:16:314 (1,2) - http://puu.sh/m3bWt/1e6fea6cb3.jpg
01:37:888 (1,2,3) - http://puu.sh/m3c1W/821e3e8fa0.jpg
01:44:123 (2,3) - http://puu.sh/m3c4O/a4dca1f003.jpg
01:46:820 (2,3) - ^
01:48:674 (1,2) - ^

매우 박자충 모딩

Gaia's Norm@l
01:14:292 (2) - slider end clap

Ins@ne
00:43:955 (1,2,3,4) - 슬라속도를 점점 늘려보는건 어떨까용
01:37:213 (5) - 슬라이더 시작점 클랩이요

hvick225's Ins@ne
00:03:505 (1) - ctrl+g?
01:38:224 (3) - clap
01:43:112 (5) - slider end clap

M@gic
00:43:955 (1,2,3,4) - 인센과 마찬가지로..
Ujimatsu Chiya
아.. 갓갓님이 모딩해서 모딩할거없을거같네...
아 그리고 티비사이즌데 왜 저 안부름 ㅇㄴ 리폿할꺼임 ㅇㄴ

[General]
  1. BG 사이즈 조정 해주세요 1228x767임 지금
  2. 비디오를 내놓지 않으면 유혈사태를 보실꺼임
  3. 로마자 타이틀 필히 고쳐주셔야 됩니다. M@GIC* 이 아니라 M@GIC 이 맞습니다.
    같은 예로 Hoeny Come!!이 있습니다.
  4. 태그에 TV Size 랑 겟난 매퍼 이름들 주루루룩 넣으셔야죠
  5. 커스텀 컬러 1번 개인적으로 배경 밝기랑 너무 비슷한데 조금 진하게 해주시는게 더 괜찮을거같네요. 큰 문제는 없을것같지만
  6. 빨간선 2개 쓸 필요가없는데 왜 2개 쓰셨어요? - 539 오프셋 쓰시면 저는 533이 더 맞다고 봐요 오프셋

[M@gic]
  1. 00:01:820 (3) - 이 서클 차라리 00:01:314 (2) - 여기 슬라 테일에 스텍해두는 편이 보컬이랑 더 어울린다고 봅니다.
  2. 00:08:224 (6,7) - 6번 테일 이랑 7번 서클 드럼 셈플셋하시고 00:08:561 (1) - 여기 헤드에 클렙 넣으면 소리더 풍부함 ( 드럼에디션 클렙도 괜찮을듯?)
  3. 정작 강조되야할 부분은 00:20:528 (4,5) - 이곳은 DS가 짧은데 00:20:191 (2,3,4) - 기타도 드럼도 저기보다 약한 이부분에 점프가 더 큰건 노래랑 별로 어울리지 않네요
  4. 00:21:876 (3) - 위랑 마찬가지로 지금 위치보단 00:20:359 (3) - 여기에 스텍하시는걸 추천드림
  5. 00:23:730 (1) - Aㅏ... ... ... 슬라아트 지못미...
  6. 00:55:247 (3) - 이거 컨트롤g 해주는편이 피니쉬자리라서 어울리다고 봐요 주변 패턴들이랑 비교했을떄 비해 여기만 쉬우니
  7. 01:48:000 (3) - 3/4 슬라 많이 쓰는입장에서 여기는 3/4 보단 1/2쓰고 블루틱에 서클 하나 넣어서 이런식으로 해주는 편이 더 매끄럽다고 봐요. 3/4는 아무래도 다음 노트를 점프가 아닌 순간적으로 히트하는 형식으로 강조 하는 터라 3/4슬라 끝부분에 소리가 명확히 들리는 경우는 꽤나 어색하게 들리네요.
  8. 01:54:741 (1,2,3,1) - 와따.. 사람 죽일라는거임? ㅋㅋㅋ 이거 뭐여 무서워

와 이거만 하는데 20분씀... 좀있다가 나머지함..
Topic Starter
Lami
bg 랭크맵에서 그대로 갖고온건데 안괜차늠??

그리고 동영상은 이거 op ed가 아니라 걍 애니 중간에 들간곡이라 그 중간영상을 넣기엔 이상한거가틈

메타데이터는 잘 모르겠으니 가무 ㄱㄷ해봄
Topic Starter
Lami

WISPG_G wrote:

Hi \o, here not much i w@s very sleepy @nd not good modder) But i did what i c@n

E@sy
imo this slider should be longer end here 01:05:022 or here 01:05:191 @nd remove this slider 01:05:191 (4) well, no fix
01:16:820 (2) - try this slider st@rt here 01:16:651 @nd end here 01:17:157 fix
01:49:179 (2) - this slider like th@t 01:43:280 (1) - m@ke it form here 01:49:011 to here 01:49:516 fix

Ins@ne
00:05:191 (2) - remove this slider feel empty here..
00:07:887 (4) - ^ ^
i still think you should @dd hitsounds for clock ticks imo

Good luck)
@Underflow : all fixed

@Yuria : 클랩이랑 이지에 1:16에 잇는거만 고침

--------------------------

thanks for modding :)
Ozato Fumika
왜 풀버젼 매핑안함 리폿 ㅅㄱ
Akiyama Mizuki
란코 이쁘다

@ㅣ지
01:00:134 (1,2) - 저라면 3/2 슬라를 쓸 것 같습니다. 지금 리듬보다는 더욱 자연스럽게 들립니다.
01:05:191 (4) - 악기 소리 맞춰서 3/2 슬라 쓰셔도 될 것 같습니다.
01:10:921 (1,2) - 첫 줄과 같습니다
디스턴스 맞춰주세요. 굉장히 이랬다 저랬다입니다. 그리드 스냅 끄시고 오른쪽 위에 *.**x 떠있는 거로 맞춰주세요.

G@i@'s Norm@l
00:57:438 (1) - M@ke it symmetric@l ple@se.
Mind h@ving @R5.5 here? SV seems @ bit forced comp@red to @R.
Looks good!

Mochi's H@rd
01:00:134 (4,5) - Slightly offscreen at 4:3 r@tio.
01:24:404 (1,2) - 1/1 slider + note seriously, wholehe@rtedly fits better
01:29:797 (1,2,3) - polish this out ple@se!
01:31:820 (1,2,3,4,5,6) - Wow th@t's pretty h@rd.
nice m@p @ctu@lly but it's much more of @ Light Ins@ne I would s@y.

@ㅣㄴ세@ㅣㄴ
00:10:415 (2) - 매뉴어블 스택 의도된 건가요?
00:41:258 (2,3) - 모양 너무 별로입니다.
00:51:033 (1,2) - 마지막 쪽에 소리 낮춰주세요

hvick's Ins@ne
00:47:325 (4,1) - I personally don't think this kind of rhythm fits this part.
00:50:022 (4,5) - ^
Really neat. Nice job

매@직
00:23:730 (1) - 첫 번째 빨간 점 없애시고 둥근 거 좀 더 둥글게 해주시면 모양 더 나아질 듯
00:43:955 (1,2,3,4) - 인세인이랑 패턴이 많이 비슷하네요. 엑스트라인데 좀 더 임팩트를 두심이 좋을 것 같아요
00:51:033 (1,2) - 인세인과 같습니다.

SkinnyJommy
Hi! NM from my queue

[M@GIC*]

  1. 00:08:898 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - This clap spam is literally deafening, please find a softer clap for this part or severely lower the hitsound volume ;-; MY EARSSSSSSSSSSSSS
  2. 00:09:573 (1) - move this to 208, 27
  3. 00:09:741 (2) - move this to 314, 158 because if you look at 00:09:235 (3,4) - it makes 2 right in the middle, so it looks nicer
  4. 00:09:910 (3) - move this to 258, 0 for the same reason ^
  5. so if you do all these ^ you will create a really nice looking shape within the pattern! 00:08:898 (1,3,1,3) - instead of notes kinda randomly placed
  6. 00:16:820 (7,3) - ugly slight overlap here
  7. 01:14:292 (3,1) - stack please!
  8. 01:15:471 (3,1) - Should you try to blanket these? I think it would be a good idea
  9. 01:35:696 (2,2,3,4) - stack!

    [hvick225's Ins@ne]
  10. 00:07:382 (1) - move this to 460, 162
  11. 00:08:898 - 00:15:640 - ahh the super loud clap spam is back :C
  12. 01:36:033 (4,1) - fix blanket!
  13. 01:38:224 (3) - misses clap here

    [Ins@ne]
  14. 00:10:247 (1,2) - why are these 2 really close overlaps but 00:10:584 (3,4) - this is a stack??
  15. 00:11:932 (3,6) - fix blanket!
  16. 01:20:022 (6,3) - ^
  17. 01:54:741 (1,2,3,1) - This seems like quite a big ending for a 4.5 star insane, consider lowering this distance a bit!

    [Mochi's H@rd]
  18. 00:27:775 (1,2) - I'm not really sure about this overlap, looks kind of ugly to me ;-; and a bit out of place
  19. 01:10:584 (2,3,4) - This looks really off too... try looking to this pattern here because idk how to explain it, it just looks really off to me idk
  20. 01:13:280 (4,3) - fix blanket!
  21. 01:32:157 (4) - Is this supposed to be a finish?? i think a clap fits better

    [Gaia's Norm@l]
  22. 00:04:516 (3,4) - I don't think stacks are a good idea in Normal/Easy difficulties ;-;

    oh my you have a lot of stacks

    well everything flows pretty well, but im just not sure about the stacks is all... from what ive learned from modding normal and easy its that stacks are a big nono because it will be hard for beginner players to read!

    [E@sy]

    this diff looks good to me!

well thats it for me mod! awesome song, i should watch this anime sometime

gl with this
Hollow Wings
m4m

M@gic

  1. 00:47:831 (7,8) - here are some special brass beats which can be expressed better by setting some notes imo.
  2. 00:58:449 (1) - ds shifting is a bit weird here, try 176,180 or 208,381.
  3. 01:49:011 (2) - try 291,99 to arrange ds.
  4. the map is well mapped imo, star.

hvick225's Ins@ne

  1. 00:23:561 (2,3) - 这边这个大跳没什么必要。
  2. 01:55:247 (1) - 放在0,214吧。
  3. 挺好的。

Ins@ne

  1. 00:10:247 (1,2,3,4) - do same style to those 2 group of notes orzzz
  2. 01:55:247 (1) - just move to 350,370 lol~
  3. for the map's rhythm is really similar to the top diff, some ds patterns' advices are same to those mentioned above as well.
fine with h, n and e.

cinderella project? orzzz

good luck
Topic Starter
Lami
@bbj : 엑라에서 00:43:955 (1,2,3,4) - 는 사실 이거 ds조절해서 인센으로만든거라 비슷한거임..ㅋㅋ
조용한 파트라 여긴 쉬웠으면 하네요..

SkinnyJommy
[M@GIC*]

  1. 00:08:898 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - This clap spam is literally deafening, please find a softer clap for this part or severely lower the hitsound volume ;-; MY EARSSSSSSSSSSSSS
    i want to impact here ;w;
  2. 00:09:741 (2) - move this to 314, 158 because if you look at 00:09:235 (3,4) - it makes 2 right in the middle, so it looks nicer
    adjust something
  3. 00:09:910 (3) - move this to 258, 0 for the same reason ^
    avoid overlapping previous note.
  4. 01:15:471 (3,1) - Should you try to blanket these? I think it would be a good idea
    well, i want to keep this..

Hollow Wings
m4m

M@gic

  1. 00:47:831 (7,8) - here are some special brass beats which can be expressed better by setting some notes imo.
    i follow other sound instead of brass beat. then, i will keep this.
  2. 00:58:449 (1) - ds shifting is a bit weird here, try 176,180 or 208,381.
    i want to place this note at upside..
  3. 01:49:011 (2) - try 291,99 to arrange ds.
    i'd like jump here like previous partten
  4. the map is well mapped imo, star.


no comment = fix

thanks for your help :3
Reillia
[E@sy]
00:10:247 (3,1) - 모양 완벽히 원으로 잡을수있었을텐데 아쉽네요..
00:37:213 (3,4) - ^
01:03:505 (2,3) - 이런식의 박자로 잡는건 어떠신가요? 01:21:707 - 여기부터 전 부분과다르게 흰틱만 사용하니 박자가 지루함도 느껴지고 어색하다고 생각합니다.

[Gaia's Norm@l]
00:14:966 (3,4,5) - How about this rhythm?
Very nice map :D

[Mochi's H@rd]
00:12:606 (4,1) - Fix Blanket
00:52:044 (1,2) - ^

[Insane]
00:10:078 - 00:11:426 - 00:12:775 - 00:14:123 - 이런부분들이 클릭이 되었으면 좋겠다는 생각이 듭니다.
01:06:876 (4,5) - 블랭킷
01:30:977 - 이부분도 클릭이 됬으면 좋겠다는 생각이듭니다.

[hvick225's Ins@ne]
01:53:561 (6,7) - How about this rhythm?
Very nice map :D

[M@gic]
전 바카입니다 보이는게 없습니다
-Nanaka-
as requested

Mochi

  1. 00:00:472 (2) - add whistle
  2. 00:03:505 (1,4) - tbh, I'm not sure
    changed 00:03:505 (1) - 1/1slider 00:04:685 (4) - extend 00:05:191 - better work
  3. 00:15:471 (5,1) - Ctrl+G rhythm better
    Make this sound clickable,please, there's a very noticeable drum hit right here that should be emphasis. maybe you could 00:15:977 -
  4. 00:39:235 - clap
  5. 00:43:955 (1) - add reverse sound better it
  6. 00:54:573 (4) - I feel this circle rather unnecessary. it is hard to read from a pattern in 00:51:707 (5,1,2,3,4,1) -
  7. 01:31:904 (2,5) - ??? listen closely at 25% playback speed, nothing sound here
  8. 01:41:595 (3) - why 1.9 distance? if u jump placement 01:41:595 (3,1) - better
  9. 01:55:078 (6) - change 2circle? have a good end

Insane

  1. 00:08:561 - Finish?
  2. 00:24:741 - why finish? err that finish doesn't really works here. if u add finish 00:25:078 - better
  3. 00:40:415 (7) - 00:40:247 (6) - stack better
    It is not at least jump to sound
  4. 00:45:808 - 00:45:977 - 00:46:314 - add whistle?
  5. 00:55:837 (4) - overmapd, I feel this circle rather unnecessary
  6. 00:57:438 (1,2) - changed 1/1slider?
    it is hard to take rhythm

hvick

  1. 00:00:809 - imo, this section still don`t have their full intensity, so you might want to reduce the spacing between those objects
    00:01:988 (1) - 00:02:662 (3,4,1) - 00:04:685 (1,2,1) - I feel nothing to this jump, so better to lower tha spacing a bit
  2. 00:05:528 (1,2) - switch NC
  3. 00:08:561 - Finish
  4. 00:23:393 (1,3) - ^ 00:23:730 - this chenge the SV, NC better also add finish
  5. 00:35:865 (1) - plz unify nc patterns 00:30:471 (6) -
  6. 00:40:584 (1) - Is this NC necessary?
  7. 00:45:808 (2,4,6) - same as Insane
  8. 00:46:651 - missing finish
  9. 00:58:449 (1,2) - u---m The distance of 1/2 shows it to me
    it is necessary to make modifications because distance is similar to 00:58:280 (8,1) -
  10. 00:58:786 - 00:58:955 - and 00:59:123 (3) - all notes add whistle?
  11. 01:01:314 (6,1) - switch NC, hvick pattern 01:12:101 (1,3) -
  12. 01:38:224 (3) - clap
  13. 01:53:393 (5,6) - Ctrl+G? if u changed 01:53:730 (7) - +G
  14. 01:55:247 (1) - It is rather the opposite direction for the flow. x256y32?
Momochikun

WISPG_G wrote:

Hi \o, here not much i w@s very sleepy @nd not good modder) But i did what i c@n



Mochi's H@rd
00:02:494 (2) - remove this note please pause sounds weird for me
00:03:505 (1) - slider should be better imo it's too long ><
00:04:685 (4) - ^
00:22:382 (1,2,3,4,5) - may be try something like this https://osu.ppy.sh/ss/4170424 or simple slider instead reverse (end here 00:23:224) hmm nope
01:19:011 (1,2,3,4,5,6,7) - what about this https://osu.ppy.sh/ss/4170466
01:39:235 (1) - m@ke here simple slider instead reverse i want to make a different rhythm

Good luck)

bbj0920 wrote:

란코 이쁘다



Mochi's H@rd
01:00:134 (4,5) - Slightly offscreen at 4:3 r@tio. moved a bit up
01:24:404 (1,2) - 1/1 slider + note seriously, wholehe@rtedly fits better i prefer a stop here
01:29:797 (1,2,3) - polish this out ple@se! arrr
01:31:820 (1,2,3,4,5,6) - Wow th@t's pretty h@rd. changed the first triplet into reverse
nice m@p @ctu@lly but it's much more of @ Light Ins@ne I would s@y.




SkinnyJommy wrote:

Hi! NM from my queue



[Mochi's H@rd]

  1. 00:27:775 (1,2) - I'm not really sure about this overlap, looks kind of ugly to me ;-; and a bit out of place looks fine for me xD
  2. 01:10:584 (2,3,4) - This looks really off too... try looking to this pattern here because idk how to explain it, it just looks really off to me idk changed this
  3. 01:13:280 (4,3) - fix blanket! oookkk
  4. 01:32:157 (4) - Is this supposed to be a finish?? i think a clap fits better hmm keeping



    well thats it for me mod! awesome song, i should watch this anime sometime
gl with this

-Nanaka- wrote:

as requested

Mochi

  1. 00:00:472 (2) - add whistle it feel too much
  2. 00:03:505 (1,4) - tbh, I'm not sure
    changed 00:03:505 (1) - 1/1slider 00:04:685 (4) - extend 00:05:191 - better work i dont like overlong sliders so i used note stop
  3. 00:15:471 (5,1) - Ctrl+G rhythm better
    Make this sound clickable,please, there's a very noticeable drum hit right here that should be emphasis. maybe you could 00:15:977 - the clap would be skipped if i do it orz
  4. 00:39:235 - clap ok!
  5. 00:43:955 (1) - add reverse sound better it nope, it messed up the pattern
  6. 00:54:573 (4) - I feel this circle rather unnecessary. it is hard to read from a pattern in 00:51:707 (5,1,2,3,4,1) - its catching the vocal
  7. 01:31:904 (2,5) - ??? listen closely at 25% playback speed, nothing sound here
  8. 01:41:595 (3) - why 1.9 distance? if u jump placement 01:41:595 (3,1) - better [/color]
  9. 01:55:078 (6) - change 2circle? have a good end nope
Thanks :3

SPOILER
osu file format v14

[General]
AudioFilename: magic deresute.mp3
AudioLeadIn: 0
PreviewTime: 59466
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.6

[Metadata]
Title:M@GIC*
TitleUnicode:M@GIC☆
Artist:CINDERELLA PROJECT
ArtistUnicode:CINDERELLA PROJECT
Creator:Lami
Version:Mochi's H@rd
Source:アイドルマスター シンデレラガールズ
Tags:anime the idolm@ster cinderella girls starlight stage
BeatmapID:856047
BeatmapSetID:389343

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239,109,55752,6,0,P|270:123|308:121,1,71.5,0|0,1:0|0:0,0:0:0:0:
418,199,56089,2,0,P|416:168|400:128,1,71.5,8|2,0:0|0:0,0:0:0:0:
360,50,56426,1,8,0:0:0:0:
271,22,56595,1,2,0:0:0:0:
239,109,56764,2,0,P|194:101|148:95,1,71.5,8|10,1:2|0:0,0:0:0:0:
99,190,57101,2,0,P|134:195|169:201,1,71.5,8|10,1:2|0:0,0:0:0:0:
255,266,57438,5,12,0:0:0:0:
422,323,57943,1,12,0:0:0:0:
506,171,58449,1,4,0:0:0:0:
349,33,58786,5,2,0:0:0:0:
310,113,58955,1,0,3:0:0:0:
316,125,59039,1,2,0:0:0:0:
322,137,59123,2,0,P|230:118|188:110,1,107.25,0|0,3:0|0:0,0:0:0:0:
182,106,59460,6,0,P|164:140|162:176,1,71.5,10|0,0:0|0:0,0:0:0:0:
162,273,59797,2,0,P|126:269|95:252,1,71.5,12|8,0:0|0:0,0:0:0:0:
83,245,60050,1,8,0:0:0:0:
71,236,60134,2,0,P|93:308|105:378,1,143,4|8,1:0|0:0,0:0:0:0:
189,351,60640,2,0,P|259:357|334:376,1,143,2|0,0:0|0:0,0:0:0:0:
412,350,61146,1,8,0:0:0:0:
352,289,61314,6,0,P|321:241|338:146,1,143,4|2,0:0|0:0,0:0:0:0:
362,56,61820,1,8,0:0:0:0:
400,141,61988,2,0,P|345:150|283:91,1,143,4|2,0:0|0:0,0:0:0:0:
200,76,62494,2,0,P|202:121|214:149,1,71.5,8|0,0:0|0:0,0:0:0:0:
233,250,62831,6,0,B|180:235|180:235|151:243|151:243|127:232|96:227,1,143,2|8,0:0|0:0,0:0:0:0:
9,243,63337,1,0,0:0:0:0:
87,302,63505,2,0,L|69:161,1,143,2|8,0:0|0:0,0:0:0:0:
81,70,64011,6,0,B|113:88|146:80|146:80|174:115|227:109,1,143,2|0,0:0|0:0,0:0:0:0:
300,105,64516,1,8,0:0:0:0:
372,152,64685,2,0,P|413:145|439:124,1,71.5,2|0,0:0|0:0,0:0:0:0:
487,59,65022,1,2,0:0:0:0:
399,13,65191,2,0,P|377:51|378:79,1,71.5,8|2,0:0|0:0,0:0:0:0:
512,183,65528,6,0,P|445:167|367:151,1,143,4|8,0:0|0:0,0:0:0:0:
316,314,66202,2,0,P|282:306|243:298,1,71.5,2|0,0:0|0:0,0:0:0:0:
160,289,66539,2,0,B|120:274|87:294|87:294|55:270|68:222,1,143,8|4,0:0|0:0,0:0:0:0:
107,158,67044,5,2,0:0:0:0:
174,104,67213,1,8,0:0:0:0:
242,53,67382,2,0,B|288:34|288:34|335:67|395:41,1,143,4|2,0:0|0:0,0:0:0:0:
460,26,67887,1,8,0:0:0:0:
486,200,68224,6,0,P|424:207|364:140,1,143,2|8,0:0|0:0,0:0:0:0:
447,115,68730,1,2,0:0:0:0:
408,232,68898,2,0,P|418:280|423:305,1,71.5,8|0,0:0|1:0,0:0:0:0:
488,357,69235,1,8,0:0:0:0:
343,336,69404,2,0,B|277:336|277:371|197:371,1,143,4|2,0:0|0:0,0:0:0:0:
126,336,69910,2,0,P|110:301|113:260,1,71.5,8|4,0:0|0:0,0:0:0:0:
139,185,70247,6,0,L|120:100,1,71.5,8|2,0:0|0:0,0:0:0:0:
244,153,70584,2,0,L|228:222,1,71.5,12|8,0:0|0:0,0:0:0:0:
235,230,70837,1,8,0:0:0:0:
242,237,70921,2,0,P|304:201|375:217,1,143,4|8,1:0|0:0,0:0:0:0:
452,236,71426,2,0,B|457:190|489:162|489:162|473:116|443:105,1,143,2|0,0:0|0:0,0:0:0:0:
407,45,71932,1,8,0:0:0:0:
331,89,72101,6,0,P|260:107|184:113,1,143,4|2,0:0|0:0,0:0:0:0:
117,156,72606,1,8,0:0:0:0:
144,254,72775,2,0,P|215:236|291:230,1,143,4|2,0:0|0:0,0:0:0:0:
342,158,73280,2,0,P|340:122|330:88,1,71.5,8|2,0:0|0:0,0:0:0:0:
275,21,73617,5,4,0:0:0:0:
455,75,73955,1,8,0:0:0:0:
359,236,74292,2,0,P|319:232|285:206,1,71.5,2|0,0:0|0:0,0:0:0:0:
228,157,74629,1,8,0:0:0:0:
238,278,74797,6,0,P|179:271|138:202,1,143,4|0,0:0|0:0,0:0:0:0:
160,120,75303,1,8,0:0:0:0:
319,182,75640,2,0,P|359:182|396:163,1,71.5,2|0,0:0|0:0,0:0:0:0:
338,98,75977,2,0,L|367:252,1,143,10|4,0:0|0:0,0:0:0:0:
253,369,76651,5,8,0:0:0:0:
176,329,76820,2,0,B|131:324|93:346|93:346|59:342|41:308,1,143,2|0,0:0|0:0,0:0:0:0:
7,240,77325,1,8,0:0:0:0:
92,217,77494,6,0,P|94:146|39:86,1,143,2|0,0:0|0:0,0:0:0:0:
50,92,78000,2,0,P|110:105|130:110,1,71.5,8|0,0:0|0:0,0:0:0:0:
193,153,78337,2,0,P|227:144|262:137,1,71.5,2|0,0:0|0:0,0:0:0:0:
318,72,78674,1,8,0:0:0:0:
443,190,79011,6,0,P|475:248|471:332,1,143,12|8,0:0|0:0,0:0:0:0:
398,373,79516,1,2,0:0:0:0:
308,366,79685,2,0,P|294:332|297:288,1,71.5,8|2,0:0|0:0,0:0:0:0:
313,213,80022,1,8,0:0:0:0:
313,213,80191,1,2,0:0:0:0:
210,242,80359,2,0,P|201:278|195:313,1,71.5,12|2,1:2|0:0,0:0:0:0:
156,165,80696,2,0,P|192:156|227:150,1,71.5,12|2,1:2|0:0,0:0:0:0:
362,136,81033,6,0,P|397:150|406:157,3,35.75,8|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
431,171,81370,2,0,P|443:183|453:198,3,35.75,8|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
462,241,81707,2,0,P|409:282|332:280,1,143,4|8,1:0|0:0,0:0:0:0:
263,234,82213,1,2,0:0:0:0:
179,255,82382,2,0,P|186:303|190:332,1,71.5,8|2,0:0|0:0,0:0:0:0:
263,234,82719,2,0,P|267:198|273:163,1,71.5,8|2,0:0|0:0,0:0:0:0:
335,103,83056,6,0,P|265:127|195:141,1,143,8|8,0:0|0:0,0:0:0:0:
133,83,83561,1,2,0:0:0:0:
133,83,83730,2,0,P|92:90|60:108,1,71.5,8|2,0:0|0:0,0:0:0:0:
94,184,84067,2,0,P|69:217|60:253,1,71.5,8|2,0:0|0:0,0:0:0:0:
96,324,84404,5,8,0:0:0:0:
264,293,84741,2,0,P|295:277|336:277,1,71.5,8|2,0:0|0:0,0:0:0:0:
371,352,85078,2,0,L|515:314,1,143,8|8,0:0|0:0,0:0:0:0:
470,238,85584,1,2,0:0:0:0:
396,194,85752,6,0,P|381:156|371:123,1,71.5,8|2,0:0|0:0,0:0:0:0:
372,40,86089,1,8,0:0:0:0:
372,40,86258,1,2,0:0:0:0:
287,26,86426,2,0,P|272:64|262:97,1,71.5,8|2,0:0|0:0,0:0:0:0:
259,179,86764,1,8,0:0:0:0:
176,200,86932,1,2,0:0:0:0:
92,221,87101,5,8,0:0:0:0:
215,340,87438,2,0,L|231:263,1,71.5,8|0,0:0|0:0,0:0:0:0:
259,179,87775,2,0,P|313:194|384:137,1,143,10|8,0:0|0:0,0:0:0:0:
111,78,88449,5,12,0:0:0:0:
182,30,88617,1,2,0:0:0:0:
233,98,88786,1,8,0:0:0:0:
159,143,88955,2,0,P|105:158|34:101,1,143,4|2,0:0|0:0,0:0:0:0:
111,78,89460,1,8,0:0:0:0:
204,218,89797,6,0,P|193:282|188:311,1,71.5,8|2,0:0|0:0,0:0:0:0:
269,165,90134,2,0,P|296:223|308:250,1,71.5,8|2,0:0|0:0,0:0:0:0:
326,87,90471,2,0,P|367:136|386:159,1,71.5,8|10,0:0|0:0,0:0:0:0:
451,110,90808,1,8,0:0:0:0:
374,25,90977,2,0,P|308:10|246:77,1,143,4|2,0:0|0:0,0:0:0:0:
195,117,91483,2,0,P|151:137|119:136,1,71.5,8|4,0:0|0:0,0:0:0:0:
31,118,91820,6,0,L|21:80,2,35.75,8|8|8,0:0|0:0|0:0,0:0:0:0:
62,200,92157,1,4,0:0:0:0:
59,213,92241,1,8,0:0:0:0:
56,226,92325,1,8,0:0:0:0:
121,291,92494,2,0,B|166:286|201:307|201:307|239:290|247:260,1,143,4|8,1:0|0:0,0:0:0:0:
324,237,93000,5,2,0:0:0:0:
324,237,93168,2,0,P|342:267|343:316,1,71.5,8|0,0:0|0:0,0:0:0:0:
425,333,93505,2,0,P|447:300|451:255,1,71.5,8|2,0:0|0:0,0:0:0:0:
413,193,93842,6,0,B|392:91|392:91|411:50,1,143,8|8,0:0|0:0,0:0:0:0:
482,99,94348,1,2,0:0:0:0:
378,125,94516,2,0,P|323:125|239:100,1,143,8|8,0:0|0:0,0:0:0:0:
156,76,95022,1,0,0:0:0:0:
101,142,95191,6,0,P|88:178|80:212,1,71.5,10|0,0:0|0:0,0:0:0:0:
127,282,95528,1,8,0:0:0:0:
287,341,95865,2,0,P|328:341|360:324,1,71.5,8|2,0:0|0:0,0:0:0:0:
429,285,96202,1,8,0:0:0:0:
356,240,96370,6,0,P|338:181|360:103,1,143,2|0,0:0|0:0,0:0:0:0:
442,126,96876,2,0,P|477:116|516:109,1,71.5,8|0,0:0|0:0,0:0:0:0:
420,41,97213,2,0,P|351:59|268:72,1,143,10|8,0:0|0:0,0:0:0:0:
195,219,97887,6,0,B|158:195|97:201|97:201|134:168,1,143,12|8,0:0|0:0,0:0:0:0:
164,95,98393,2,0,P|163:56|140:19,1,71.5,2|8,0:0|0:0,0:0:0:0:
39,55,98730,2,0,P|42:96|63:131,1,71.5,2|8,0:0|0:0,0:0:0:0:
127,173,99067,1,0,0:0:0:0:
86,248,99235,6,0,P|75:294|70:320,2,71.5,10|0|8,0:0|0:0|0:0,0:0:0:0:
269,188,99910,2,0,P|261:152|253:118,1,71.5,10|0,0:0|0:0,0:0:0:0:
253,118,100247,2,0,P|320:87|390:78,1,143,8|12,0:0|0:0,0:0:0:0:
497,214,100921,6,0,P|512:251|512:285,1,71.5,8|0,0:0|0:0,0:0:0:0:
445,335,101258,2,0,L|372:353,1,71.5,8|2,0:0|0:0,0:0:0:0:
285,327,101595,1,8,0:0:0:0:
269,236,101764,6,0,L|342:254,1,71.5,2|8,0:0|0:0,0:0:0:0:
395,188,102101,2,0,P|410:151|410:117,1,71.5,2|8,0:0|0:0,0:0:0:0:
352,56,102438,1,2,0:0:0:0:
267,71,102606,2,0,L|135:93,1,107.25,8|8,0:0|0:0,0:0:0:0:
125,117,102943,2,0,P|161:124|195:133,1,71.5,12|2,0:0|0:0,0:0:0:0:
90,191,103280,6,0,P|49:148|63:68,1,143,4|8,0:0|0:0,0:0:0:0:
130,19,103786,2,0,B|189:56|212:11|280:51,1,143,2|0,0:0|0:0,0:0:0:0:
340,90,104292,1,8,0:0:0:0:
340,90,104460,1,2,0:0:0:0:
371,258,104797,5,0,0:0:0:0:
288,234,104966,2,0,P|288:197|299:160,1,71.5,8|0,0:0|0:0,0:0:0:0:
340,90,105303,2,0,P|413:76|467:62,2,107.25,2|2|0,0:0|0:0|0:0,0:0:0:0:
256,68,105977,5,4,0:0:0:0:
180,222,106314,1,8,0:0:0:0:
101,185,106483,2,0,B|56:173|56:173|7:202|27:267,1,143,2|0,0:0|0:0,0:0:0:0:
45,338,106988,1,8,0:0:0:0:
125,307,107157,6,0,P|198:307|270:333,1,143,2|0,0:0|0:0,0:0:0:0:
345,293,107662,2,0,P|353:255|353:220,1,71.5,8|0,0:0|0:0,0:0:0:0:
323,140,108000,2,0,B|304:72|304:72|314:34,1,107.25,2|2,0:0|0:0,0:0:0:0:
352,60,108337,2,0,P|384:46|431:50,1,71.5,8|2,0:0|0:0,0:0:0:0:
406,161,108674,5,4,0:0:0:0:
245,220,109011,2,0,P|194:208|161:201,1,71.5,8|2,0:0|0:0,0:0:0:0:
204,308,109348,2,0,P|238:315|273:324,1,71.5
344,275,109685,1,8,0:0:0:0:
245,220,109853,6,0,B|211:213|211:213|200:151|246:109,1,143,4|8,0:0|0:0,0:0:0:0:
318,58,110359,1,8,0:0:0:0:
477,120,110696,2,0,L|525:108,2,35.75,8|8|8,0:0|0:0|0:0,0:0:0:0:
415,180,111033,1,8,0:0:0:0:
354,241,111202,1,12,0:0:0:0:
318,58,111539,5,12,0:0:0:0:
333,142,111707,1,12,0:0:0:0:
211,266,112044,1,2,0:0:0:0:
260,338,112213,1,0,0:0:0:0:
341,309,112382,2,0,P|355:273|353:238,1,71.5,8|0,0:0|0:0,0:0:0:0:
333,142,112719,6,0,B|299:128|269:132|269:132|251:115|251:115|225:124|181:110,1,143,4|8,1:0|0:0,0:0:0:0:
128,63,113224,1,2,0:0:0:0:
80,134,113393,2,0,P|90:177|105:208,1,71.5,8|2,0:0|0:0,0:0:0:0:
177,243,113730,1,8,0:0:0:0:
254,279,113898,6,0,P|326:269|398:225,1,143,2|8,0:0|0:0,0:0:0:0:
420,156,114404,1,8,0:0:0:0:
429,151,114488,1,8,0:0:0:0:
438,146,114573,1,8,0:0:0:0:
357,78,114741,2,0,L|277:63,1,71.5,10|8,0:0|0:0,0:0:0:0:
205,170,115078,2,0,L|285:185,1,71.5,10|12,0:0|0:0,0:0:0:0:
256,192,115331,12,0,116764,0:0:0:0:
Ujimatsu Chiya
no kds

[hvick225's Ins@ne]
  1. 00:00:135 (1,2,1) - definitely, make same DS more better to design
  2. 00:46:314 (6,7,8,9) - If you make curve to topside, can more sence to playable.
    200,40,46314,1,0,0:0:0:0:
    159,31,46398,1,0,0:0:0:0:
    120,36,46483,1,0,0:0:0:0:
    83,53,46567,1,0,0:0:0:0:
[Ins@ne]
  1. 00:15:471 (4) - 인센에서 이게 어울린다고 확신하세요? 블루틱 소리도 거의 없는데 잡음을 잡는다 쳐도 1/4 슬라라니 좀 아닌듯..

    뭔가... 지적할만한건 없는데 전체적으로 아쉬움이 꽤 남네요 이 난이도는.. 흠..
[Mochi's H@rd]
  1. nothing to me :3 cool diff
[Gaia's Norm@l]
  1. 01:14:292 (2,3,4,5,6) - Hard to new players I think. 5 objects stacks x_x
hvick225

Yuria wrote:

hvick225's Ins@ne
00:03:505 (1) - ctrl+g? no change
01:38:224 (3) - clap added
01:43:112 (5) - slider end clap added

bbj0920 wrote:

hvick's Ins@ne
00:47:325 (4,1) - I personally don't think this kind of rhythm fits this part. keep
00:50:022 (4,5) - ^ ^
Really neat. Nice job

SkinnyJommy wrote:

Hi! NM from my queue
[hvick225's Ins@ne]

  1. 00:07:382 (1) - move this to 460, 162 no cganed
  2. 00:08:898 - 00:15:640 - ahh the super loud clap spam is back :C i'm copy hitsound from Lami's diff
  3. 01:36:033 (4,1) - fix blanket! ok
  4. 01:38:224 (3) - misses clap here added

gl with this

Hollow Wings wrote:

hvick225's Ins@ne

  1. 00:23:561 (2,3) - 这边这个大跳没什么必要。改了
  2. 01:55:247 (1) - 放在0,214吧。
  3. 挺好的。

cinderella project? orzzz

good luck

[C u r i] wrote:

[hvick225's Ins@ne]
01:53:561 (6,7) - How about this rhythm? sorry no changed Very nice map :D

-Nanaka- wrote:

as requested
[notice]

hvick

  1. 00:00:809 - imo, this section still don`t have their full intensity, so you might want to reduce the spacing between those objects
    00:01:988 (1) - 00:02:662 (3,4,1) - 00:04:685 (1,2,1) - I feel nothing to this jump, so better to lower tha spacing a bit
    i think it's fine.
  2. 00:05:528 (1,2) - switch NC changed
  3. 00:08:561 - Finish added
  4. 00:23:393 (1,3) - ^ 00:23:730 - this chenge the SV, NC better also add finish ok
  5. 00:35:865 (1) - plz unify nc patterns 00:30:471 (6) - ok
  6. 00:40:584 (1) - Is this NC necessary? fixed
  7. 00:45:808 (2,4,6) - same as Insane no added
  8. 00:46:651 - missing finish added
  9. 00:58:449 (1,2) - u---m The distance of 1/2 shows it to me
    it is necessary to make modifications because distance is similar to 00:58:280 (8,1) - fixed
  10. 00:58:786 - 00:58:955 - and 00:59:123 (3) - all notes add whistle? no added
  11. 01:01:314 (6,1) - switch NC, hvick pattern 01:12:101 (1,3) - okk
  12. 01:38:224 (3) - clap added
  13. 01:53:393 (5,6) - Ctrl+G? if u changed 01:53:730 (7) - +G no changed
  14. 01:55:247 (1) - It is rather the opposite direction for the flow. x256y32? already changed in HW's mod.

eINess wrote:

no kds

[hvick225's Ins@ne]
  1. 00:00:135 (1,2,1) - definitely, make same DS more better to design keep
  2. 00:46:314 (6,7,8,9) - If you make curve to topside, can more sence to playable. changed
    200,40,46314,1,0,0:0:0:0:
    159,31,46398,1,0,0:0:0:0:
    120,36,46483,1,0,0:0:0:0:
    83,53,46567,1,0,0:0:0:0:
thanks for mod!

http://puu.sh/m4DaE/714eb40fd6.osu
Topic Starter
Lami

eINess wrote:

아.. 갓갓님이 모딩해서 모딩할거없을거같네...
아 그리고 티비사이즌데 왜 저 안부름 ㅇㄴ 리폿할꺼임 ㅇㄴ

[General]
  1. 비디오를 내놓지 않으면 유혈사태를 보실꺼임. 비디오는 저희 마음속에 있음
  2. 빨간선 2개 쓸 필요가없는데 왜 2개 쓰셨어요? - 539 오프셋 쓰시면 저는 533이 더 맞다고 봐요 오프셋
    일단 오프셋 -539로감

[M@gic]
  1. 00:21:876 (3) - 위랑 마찬가지로 지금 위치보단 00:20:359 (3) - 여기에 스텍하시는걸 추천드림 위에 모딩 고쳐서 yolo
  2. 00:23:730 (1) - Aㅏ... ... ... 슬라아트 지못미... 님 초등학생이 그림 못그리면 귀엽게 보이듯이 제껏도...
  3. 00:55:247 (3) - 이거 컨트롤g 해주는편이 피니쉬자리라서 어울리다고 봐요 주변 패턴들이랑 비교했을떄 비해 여기만 쉬우니 컨g하면 점프가 미쳐버림.....ㅋㅋ
  4. 01:48:000 (3) - 3/4 슬라 많이 쓰는입장에서 여기는 3/4 보단 1/2쓰고 블루틱에 서클 하나 넣어서 이런식으로 해주는 편이 더 매끄럽다고 봐요. 3/4는 아무래도 다음 노트를 점프가 아닌 순간적으로 히트하는 형식으로 강조 하는 터라 3/4슬라 끝부분에 소리가 명확히 들리는 경우는 꽤나 어색하게 들리네요. 이것도 keep 1/2틱에 소리가 없어서 그런가 끌리지않네요 영..
  5. 01:54:741 (1,2,3,1) - 와따.. 사람 죽일라는거임? ㅋㅋㅋ 이거 뭐여 무서워 전 끝에 어렵게하는거 조아함 ㅅㄱ

와 이거만 하는데 20분씀... 좀있다가 나머지함..
인센은 안고쳣어요 전 괜찮다고 봄

@큐리 : clickable에 대해 말하고자 하시는 바는 알겠지만, keep할께요 뒤에 멜로디따윈 신경안쓰고 드럼만 따라간거라..
이지박자는 빨간선 넘 마니써서 not anymore..

-Nanaka- wrote:

Insane

  1. 00:08:561 - Finish? add clap instead of finish
  2. 00:24:741 - why finish? err that finish doesn't really works here. if u add finish 00:25:078 - better
    i just follow background music in here
  3. 00:40:415 (7) - 00:40:247 (6) - stack better
    It is not at least jump to sound
    i'd like jump here. according to loud melody here
  4. 00:45:808 - 00:45:977 - 00:46:314 - add whistle? okay
  5. 00:55:837 (4) - overmapd, I feel this circle rather unnecessary okay
  6. 00:57:438 (1,2) - changed 1/1slider?
    it is hard to take rhythm okay
thanks for mod

-------------------------
what i fixed in all diff......

metadata of 'Romanised Title' M@GIC* => M@GIC
add audio lead-in
adjust combo color
add some tag
adjust BG size
change red-line (offset)
-Tochi


  • General

  1. Looks fine.


  • M@gic

  1. 00:15:477 (4) - Move this slider's tail a tiny bit to the left for a better cursor movement.
  2. 00:16:152 (3) - Add an extra anchor point, and rotate the slider like: http://puu.sh/m52by/c03f9736e9.png for a better flow.
  3. 01:36:713 (2,3,4) - This triple is weird and unexpected, why is it stacked at the end?


  • hvick225's Ins@ne

  1. 00:23:736 (1) - Maybe mute the slider's end for a more clear sound?


  • Ins@ne

  1. 00:04:691 (1) - This slider should be 1/1, and end here 00:05:028
  2. 00:30:141 (4) - The sldierend is a bit randomly more down, so i recommend you to point it a bit more up like: http://puu.sh/m52Ml/5e49e0c6f4.png


  • Feedback


    Nice map, and good luck!
Sonnyc
[Easy]
  1. 00:57:444 (1,2,3) - 3/2 리버스였다면 더 쉬웠겠지만 지금도 상관은 없어요.
  2. 01:00:141 (1,2) - 박자가 상당히 애매합니다. 01:00:646는 보컬 맞춰서 끊으신 것 같은데, 01:00:983 박자가 01:00:815와 연결되는데, 앞 드럼은 표현이 없어서 많이 약해서 어색하게 느껴집니다. 개인적으로 (2) 삭제하시고, (1)을 01:00:815 까지 늘리는게 더 자연스럽다고 생각합니다.
  3. 01:10:927 (1,2) - ^
  4. 01:55:084 (4,1) - 최저 난이도에서 스핀과 슬라의 시간 간격이 다소 짧은 편입니다. 초보 유저의 낮은 반응 속도 고려하셔서 01:55:422 부터 스핀 시작해주세요.
[Gaia's Normal]
  1. 00:05:534 (5) - Rhythm bugged. Besides, if the original rhythm was 3/4 reverse, you should reconsider about it's usage since other similar parts like 01:42:613 (6,7) - 01:45:309 (5) - 01:48:006 (6,7) - are not using 3/4, and that was your only usage.
  2. 01:51:545 (2,3) - Personally the rhythm of (3) was pretty tricky to catch in your current design. My rhythm suggestion is the following.
[Mochi's Hard]
  1. 01:10:084 - Is this finish sure?
  2. 01:29:804 (1,2,3) - The head of (1,2,3) are in a different spacing. That makes this slider pattern pretty unbalanced even you are following the distance snap here.
[Insane]
  1. 00:04:691 (1) - ? 박자 정비
  2. 00:46:995 - 00:49:691 - 제법 강한 박자인데 힛사적으로 아무런 강조도 없네요.
[hvick's Insane]
  1. 00:35:871 (1,2) - Mind starting the NC from (2)? It will indicate the transition of 1/2 jump to 1/1 better.
  2. 00:46:995 - 00:49:691 - Hitsound could be emphasized better.
  3. 00:47:332 (4,1) - 00:48:343 (4,5) - 00:50:028 (4,5) - 00:51:040 (1,2) - All 1/4 distances are inconsistent. I can see they are somehow decreasing, but is that intended? If not, please set 1/4 distance consistent for a better pattern stability.
  4. 01:18:680 (1,2) - Starting the NC from (2) will fit the downbeat and the song better.
  5. 01:21:714 (1,2) - Increase 1/4 of (1) please. You are consistently using a 3/4 slider for that spot such as 01:00:141 (1,2) and 01:10:927 (1,2). I understand you may intended to follow the drums intensively, but there is no strong drum at 01:21:882. I do not think it is a good idea to break consistency while making an abiguous rhythm. Starting the drum clicks from 01:22:051 will work fine enough.
[Magic]
  1. 00:02:669 (1,2,3,4) - 초반의 약한 파트에 비해 다소 과격한 패턴이라고 생각합니다. 이 외에도 초반부가 좀 음악에 비해 강하다는 생각은 드는데, 언급은 패턴만 할게요.
  2. 00:29:129 (1) - 박자 정비
  3. 01:36:714 (2,3) - 스택 제대로 해주세요
  4. 01:43:287 - 설정상 키아이를 끄신 것으로 하이라이트는 지났음을 의미하셨을 텐데, 계속 키아이 부분에 버금가는 패턴들이 등장하는게 적절했는지는 잘 모르겠네요.
Topic Starter
Lami

-Tochi wrote:


  • M@gic

  1. 00:15:477 (4) - Move this slider's tail a tiny bit to the left for a better cursor movement.
  2. 00:16:152 (3) - Add an extra anchor point, and rotate the slider like: http://puu.sh/m52by/c03f9736e9.png for a better flow. prefer straight way
  3. 01:36:713 (2,3,4) - This triple is weird and unexpected, why is it stacked at the end? want to some triplet here, acccording to this is not overmapped.


  • Ins@ne

  1. 00:04:691 (1) - This slider should be 1/1, and end here 00:05:028
  2. 00:30:141 (4) - The sldierend is a bit randomly more down, so i recommend you to point it a bit more up like: http://puu.sh/m52Ml/5e49e0c6f4.png
@Sonnyc : 46초 쯤에 어떤 박자가 강조인진 알겠는데 헤드셋탓인지 모르겟는데 드럼이랑 섞여서 잘 안들려서;; 잘 안들리니 어케하기도 좀..
하이라이트 이후는 ds는 좀 크긴한데 그래도 노트보단 슬라에 편향되있어서 키아이보단 더 쉬우니 괜찮을꺼에요 아마......
Battle
you have a lot of mods so idk what I can find

[e]
00:18:343 (3,1) - Maybe make 3 even with 1, it's kinda ugly imo rn

[n]
00:05:534 (5) - why not make this a 3/4 repeat slider? would fit better (don't know if you can do that on normal tho)

[h]
fine

[i]
00:21:882 (3) - It's worth noting that this slightly touches the health bar on the default skin

[hvick]
looks fine

[magic]
00:15:478 (4) - There's not really a beat on the white tick but since a kick slider is basically a circle it's probably fine?
01:01:658 (2) - slightly touches health bar on default skin

that's all for me, sorry it wasn't much
hvick225

-Tochi wrote:




  • hvick225's Ins@ne

  1. 00:23:736 (1) - Maybe mute the slider's end for a more clear sound? ok~

Nice map, and good luck!
[/list][/notice]

Sonnyc wrote:

[hvick's Insane]
  1. 00:35:871 (1,2) - Mind starting the NC from (2)? It will indicate the transition of 1/2 jump to 1/1 better. changed
  2. 00:46:995 - 00:49:691 - Hitsound could be emphasized better. ok
  3. 00:47:332 (4,1) - 00:48:343 (4,5) - 00:50:028 (4,5) - 00:51:040 (1,2) - All 1/4 distances are inconsistent. I can see they are somehow decreasing, but is that intended? If not, please set 1/4 distance consistent for a better pattern stability. ok
  4. 01:18:680 (1,2) - Starting the NC from (2) will fit the downbeat and the song better. ok
  5. 01:21:714 (1,2) - Increase 1/4 of (1) please. You are consistently using a 3/4 slider for that spot such as 01:00:141 (1,2) and 01:10:927 (1,2). I understand you may intended to follow the drums intensively, but there is no strong drum at 01:21:882. I do not think it is a good idea to break consistency while making an abiguous rhythm. Starting the drum clicks from 01:22:051 will work fine enough.sorry. i want keep this
thx for mod!

http://puu.sh/m5Mj7/ab3e41c61b.osu
Gaia
WISPG_G

WISPG_G wrote:

Gaia's Norm@l
00:28:449 (3) - this circle excess imo, or m@ybe you should try m@ke there hitsound for this clock tick it's norm@l so its fine
00:29:797 (7) - ^ ... in other pl@ces too^
may be try @dd here note 01:52:044 or m@ke this slider reverse 01:52:213 (3) sure

Good luck)

Yuria

Yuria wrote:

Gaia's Norm@l
01:14:292 (2) - slider end clap added

bbj0920

bbj0920 wrote:

란코 이쁘다

G@i@'s Norm@l
00:57:438 (1) - M@ke it symmetric@l ple@se. wh@t is there to be symmetric@l with??
Mind h@ving @R5.5 here? SV seems @ bit forced comp@red to @R. ok i'll r@ise it by .3 wew
Looks good! ty!



SkinnyJommy

SkinnyJommy wrote:

Hi! NM from my queue

[Gaia's Norm@l]

[*]00:04:516 (3,4) - I don't think stacks are a good idea in Normal/Easy difficulties ;-; i think they are

oh my you have a lot of stacks

well everything flows pretty well, but im just not sure about the stacks is all... from what ive learned from modding normal and easy its that stacks are a big nono because it will be hard for beginner players to read! stacks are fine no matter which difficulty you're on - as long as you're consistent in placing your stacks i.e. always having it on 1/2 rhythms and 1/1 is spaced, or vice versa.
yes for easies its discouraged so i rarely stack in easies, but this is normal lol. go look at any ranked normal, i can assure you that you'll find lots of stacks there

well thats it for me mod! awesome song, i should watch this anime sometime

gl with this

[box=[C u r i:1337]]

[C u r i] wrote:

[Gaia's Norm@l]
00:14:966 (3,4,5) - How about this rhythm? yeah i understand where you're coming from but i think 00:15:646 - is too big of a beat to skip so yeaa

Very nice map :D thx!

eINess

eINess wrote:

no kds

[Gaia's Norm@l]
  1. 01:14:292 (2,3,4,5,6) - Hard to new players I think. 5 objects stacks x_x yeah deleted a slider

Sonnyc

Sonnyc wrote:

[Gaia's Normal]
  1. 00:05:534 (5) - Rhythm bugged. Besides, if the original rhythm was 3/4 reverse, you should reconsider about it's usage since other similar parts like 01:42:613 (6,7) - 01:45:309 (5) - 01:48:006 (6,7) - are not using 3/4, and that was your only usage. nah, those other places had drums in the background. here at the beginning there was only vocals + bells so i followed those. it'd be worse if i made it into 2 1/2s here where they dont fit
  2. 01:51:545 (2,3) - Personally the rhythm of (3) was pretty tricky to catch in your current design. My rhythm suggestion is the following. fixed in my own way
[/list]

Battle

Battle wrote:

you have a lot of mods so idk what I can find

[n]
00:05:534 (5) - why not make this a 3/4 repeat slider? would fit better (don't know if you can do that on normal tho) it... is a 3/4 repeat.. lol

that's all for me, sorry it wasn't much

Thanks mods!

SPOILER
osu file format v14

[General]
AudioFilename: magic deresute.mp3
AudioLeadIn: 1000
PreviewTime: 59466
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.6

[Metadata]
Title:M@GIC
TitleUnicode:M@GIC☆
Artist:CINDERELLA PROJECT
ArtistUnicode:CINDERELLA PROJECT
Creator:Lami
Version:Gaia's Norm@l
Source:アイドルマスター シンデレラガールズ
Tags:anime the idolm@ster cinderella girls starlight stage gaia momochikun hvick225 tv size
BeatmapID:858074
BeatmapSetID:389343

[Difficulty]
HPDrainRate:4
CircleSize:3.3
OverallDifficulty:4
ApproachRate:5.3
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
-533,337.078651685393,4,2,1,50,1,0
9579,-100,4,2,1,53,0,0
10253,-100,4,2,1,56,0,0
10927,-100,4,2,1,59,0,0
11601,-100,4,2,1,53,0,0
12275,-100,4,2,1,56,0,0
12950,-100,4,2,1,59,0,0
13624,-100,4,2,1,62,0,0
14298,-100,4,2,1,56,0,0
14972,-100,4,2,1,59,0,0
15646,-100,4,2,1,62,0,0
16995,-100,4,2,1,50,0,0
25084,-100,4,2,3,50,0,0
45309,-100,4,2,1,50,0,0
46995,-100,4,2,2,50,0,0
57444,-100,4,2,1,50,0,0
59466,-100,4,2,1,55,0,0
60141,-100,4,2,1,65,0,1
70253,-100,4,2,1,65,0,0
70927,-100,4,2,1,65,0,1
81040,-100,4,2,1,65,0,0
81714,-100,4,2,1,65,0,1
103287,-100,4,2,1,65,0,0
112219,-100,4,2,1,55,0,0
112725,-100,4,2,1,65,0,0


[Colours]
Combo1 : 119,255,255
Combo2 : 255,160,115
Combo3 : 202,149,149
Combo4 : 183,111,255

[HitObjects]
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276,68,98905,1,8,0:0:0:0:
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368,284,111040,1,8,0:0:0:0:
400,240,111208,5,12,0:0:0:0:
336,148,111545,2,0,L|352:76,1,55,12|12,0:0|0:0,0:0:0:0:
240,72,112051,2,0,L|229:19,2,55,0|8|8,0:0|0:0|0:0,0:0:0:0:
168,156,112725,6,0,P|138:151|96:148,2,55,8|0|8,0:0|0:0|0:0,0:0:0:0:
192,204,113231,2,0,P|212:264|220:324,1,110
316,364,113905,2,0,L|344:228,1,110,0|8,0:0|0:0,0:0:0:0:
364,208,114410,1,8,0:0:0:0:
324,104,114747,2,0,P|286:110|244:124,1,55,8|8,0:0|0:0,0:0:0:0:
228,148,115084,1,8,0:0:0:0:
172,140,115253,5,12,0:0:0:0:
256,192,115422,12,0,116770,0:0:0:0:
-Atri-
I don't understand why even change those volume by only 3% , it's not very noticeable

[Hvick's insane]
  1. 01:27:444 (2) - If you wanna put 3/4 sliders on vocals at 01:05:871 (2,3) - , i think this is more better

    Unextend 01:27:107 (1) - and extend 01:27:444 (2) -
  2. 01:51:714 (3) - (Nazi) Put further to emphasize more
  3. 01:51:208 (1) - 那slider尾沒有聲,不過是維克的話應該會keep吧
  4. 01:54:326 - 為什麼掉了那鼓聲了,聽起來很不順

Modding sucks D:

Please do not give kd if no changes
Topic Starter
Lami

KuranteMelodii wrote:

I don't understand why even change those volume by only 3% , it's not very noticeable
because if i use over 4%, introduction's volume is bigger than kiai time.
it's intentional. lol
also i guess it's noticeable whether this volume is louder than previous volum.

Battle wrote:

you have a lot of mods so idk what I can find

[e]
00:18:343 (3,1) - Maybe make 3 even with 1, it's kinda ugly imo rn fix


[i]
00:21:882 (3) - It's worth noting that this slightly touches the health bar on the default skinfix small


[magic]
00:15:478 (4) - There's not really a beat on the white tick but since a kick slider is basically a circle it's probably fine? yea, maybe fine
01:01:658 (2) - slightly touches health bar on default skin fix small

that's all for me, sorry it wasn't much
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