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DragonForce - Valley of the Damned

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Yuii-
HAHAHHAHAHA "I literally PMed ALL BNs" in one day.

I have NO messages from you.

Jeez, these people.
Topic Starter
Lucyii
JBHyperion <3
Hinsvar
I am supposed to mod this then I got hit by a truckload of business.

I'll try to be actually in mood in a few days.
Topic Starter
Lucyii

Yuii- wrote:

HAHAHHAHAHA "I literally PMed ALL BNs" in one day.

I have NO messages from you.

Jeez, these people.
You modded it already, when you weren't a BN. What.
Zaros
the map changed a lot since i last saw it.. but this is not really a mod, just wondering about a few parts..


04:45:634 (4) - is this meant to be placed so weirdly like so? really breaks the rhythm imho
05:32:284 (5) - feels really out of place.. might just be me.
06:07:460 (2) - odd placement, nothing really major..
07:08:380 (1) - can you fix the end of this slider looking really weird pls.

otherwise i like most of the changes, get it ranked already!
Topic Starter
Lucyii

Hail Zaros wrote:

the map changed a lot since i last saw it.. but this is not really a mod, just wondering about a few parts..


04:45:634 (4) - is this meant to be placed so weirdly like so? really breaks the rhythm imho Listen better to the guitar
05:32:284 (5) - feels really out of place.. might just be me. idk let's ask to the bitch riki
06:07:460 (2) - odd placement, nothing really major.. What do you mean? This is like a zig-zag (?)
07:08:380 (1) - can you fix the end of this slider looking really weird pls. Wait, what do you mean? Are u talking about the sound or the form of the slider?

otherwise i like most of the changes, get it ranked already!
Zaros

Kayne wrote:

Hail Zaros wrote:

06:07:460 (2) - odd placement, nothing really major.. What do you mean? This is like a zig-zag (?) the sliders play very awkwardly imho, maybe make them curvy or something? the placement itself breaks the flow that this map contains a lot of, however.
07:08:380 (1) - can you fix the end of this slider looking really weird pls. Wait, what do you mean? Are u talking about the sound or the form of the slider? the shape
Pittigbaasje
Heyy !
I happened to spot some small things :D

Apocalypse

01:09:784 (4,5) - Not sure why you didn't blanket this. It would look better if you did in some way.

01:59:434 (2) - The "nothing" after this slider feels weird, how about changing this slider to a repeat slider and getting rid of 02:00:034 (3) - ?

I found it weird that this slider: 03:00:784 (2) - does capture him singing "By~" , while this slider: 03:03:034 (2) - does not

06:21:764 (9) - this blanket is sliiightly off. Don't think that's a big issue tho xD

Goodluck !
Topic Starter
Lucyii

Pittigbaasje wrote:

Heyy !
I happened to spot some small things :D

Apocalypse

01:09:784 (4,5) - Not sure why you didn't blanket this. It would look better if you did in some way. Fixed ;w;

01:59:434 (2) - The "nothing" after this slider feels weird, how about changing this slider to a repeat slider and getting rid of 02:00:034 (3) - ? You're right for me, let's ask to kevin :c

I found it weird that this slider: 03:00:784 (2) - does capture him singing "By~" , while this slider: 03:03:034 (2) - does not Fixed ;w;

06:21:764 (9) - this blanket is sliiightly off. Don't think that's a big issue tho xD sssssh

Goodluck !
Thank you ;v;~
RikiH_
Rank pls :C come on.
-Dorek-
Really great map, I hope for it to get rank.
Kirin
Hinsvar
hahahahahahah I hate myself

if this post hasn't been changed to contain a full mod 72 hours after this is posted feel free to annoy me any time
Topic Starter
Lucyii

Hinsvar wrote:

hahahahahahah I hate myself

if this post hasn't been changed to contain a full mod 72 hours after this is posted feel free to annoy me any time
LOL okay
RikiH_
gibe de bubble
Hinsvar
Let's just make a new post.

  1. Consider using slider tick rate 2 considering the high amount of notes every half beats in the song?

  2. Kayne
    1. 00:33:784 (1,2,3) - Why do you suddenly make the rhythm way less intense here? There are still notes on the red ticks between these, and the music doesn't slow down or something, which makes the small spacing here causing the gameplay to be awkward. (Same as 00:43:384 (1,2).)
    2. 03:03:184 (3) - ...Are you sure you didn't place the clap on a wrong place? For me it feels really out of place as is.
    3. 03:07:834 (3,4) - Move (4) so it'll be on the left of (3) instead on the right? It creates a better flow.
    4. 06:47:199 - Did you forget a clap here?
    5. 06:57:199 (3) - ^
  3. -kevincela-
    1. 01:40:984 (1,2,3,4,5) - I have to admit that this is a... weird rhythm choice. If you want to do this, at least increase the spacing here so the intensity of the map won't be broken.
    2. 01:59:434 (2,3) - I'm also not sure about leaving 01:59:884 empty. It just feels strange to me. I personally would just add a repeat on 01:59:434 (2) than doing something like this, but it's up to you.
    3. 06:37:960 (1) - Is this note really necessary? It starts on a weird place (a blue tick) and doesn't really make sense.
wow

yeah

I shouldn't have left this for months

I'm really sorry

Call me back for a recheck.
Topic Starter
Lucyii

Hinsvar wrote:

Let's just make a new post.

  1. Consider using slider tick rate 2 considering the high amount of notes every half beats in the song? done

  2. Kayne
    1. 00:33:784 (1,2,3) - Why do you suddenly make the rhythm way less intense here? There are still notes on the red ticks between these, and the music doesn't slow down or something, which makes the small spacing here causing the gameplay to be awkward. (Same as 00:43:384 (1,2).) yeah you're right lol
    2. 03:03:184 (3) - ...Are you sure you didn't place the clap on a wrong place? For me it feels really out of place as is. yep lol
    3. 03:07:834 (3,4) - Move (4) so it'll be on the left of (3) instead on the right? It creates a better flow. fiiixed~
    4. 06:47:199 - Did you forget a clap here? ssssssssssh
    5. 06:57:199 (3) - ^ wat nop (?)
  3. -kevincela-
    1. 01:40:984 (1,2,3,4,5) - I have to admit that this is a... weird rhythm choice. If you want to do this, at least increase the spacing here so the intensity of the map won't be broken. Fixed
    2. 01:59:434 (2,3) - I'm also not sure about leaving 01:59:884 empty. It just feels strange to me. I personally would just add a repeat on 01:59:434 (2) than doing something like this, but it's up to you. Fixed
    3. 06:37:960 (1) - Is this note really necessary? It starts on a weird place (a blue tick) and doesn't really make sense. Fixed
wow

yeah

I shouldn't have left this for months

I'm really sorry

Call me back for a recheck.
Thanks~ ;;
RikiH_
Hinsvar
Bubble #1!
Topic Starter
Lucyii

Hinsvar wrote:

Bubble #1!
♥~
BeatofIke
We only removed thumbs.db file.
The map plays good and flows well tbh. Bubble #2 ~
Topic Starter
Lucyii

BeatofIke wrote:

We only removed thumbs.db file.
The map plays good and flows well tbh. Bubble #2 ~
♥♥~~
JBHyperion
Gogo approval! :D
Charles445
Did a full re-time, new offset is +12, but that might not work for everybody, would be a good idea to get some testplays in to see if it's something like +8 in reality (due to fluctuating offset due to human performance)
New ending timing should work for everyone though.

Popping because timing changes, good luck with this set

SPOILER
[TimingPoints]
14596,300,4,1,0,100,1,0
14596,-125,4,1,0,70,0,0
33796,-100,4,1,0,50,0,0
54196,-100,4,1,0,40,0,0
54496,-100,4,2,0,60,0,0
62596,-100,4,1,0,50,0,0
81796,-100,4,1,0,60,0,0
82996,-100,4,1,0,50,0,0
90196,-100,4,3,0,30,0,0
92596,-100,4,1,0,50,0,1
92671,-100,4,1,0,50,0,0
111796,-100,4,1,1,50,0,1
120796,-100,4,1,0,50,0,0
121396,-100,4,1,0,50,0,1
130996,-100,4,1,0,50,0,0
139696,-76.9230769230769,4,1,0,50,0,0
139996,-62.5,4,1,0,50,0,0
140296,-100,4,1,0,50,0,0
178996,-100,4,1,0,50,0,1
179071,-100,4,1,0,50,0,0
198196,-100,4,1,0,50,0,1
207196,-100,4,1,0,50,0,0
207796,-100,4,1,0,50,0,1
217396,-100,4,1,0,40,0,0
236596,-100,4,1,0,50,0,1
255796,-100,4,1,0,50,0,0
265396,-100,4,1,0,50,0,1
265471,-100,4,1,0,40,0,0
267721,-100,4,2,0,30,0,0
267796,-100,4,1,0,50,0,0
270121,-100,4,2,0,30,0,0
270196,-100,4,1,0,50,0,0
272521,-100,4,2,0,30,0,0
272596,-100,4,1,0,50,0,0
277321,-100,4,2,0,30,0,0
277396,-100,4,1,0,50,0,0
279721,-100,4,2,0,30,0,0
279796,-100,4,1,0,50,0,0
282121,-100,4,2,0,30,0,0
282196,-100,4,1,0,50,0,0
284221,-100,4,2,0,30,0,0
284296,-100,4,1,0,50,0,0
284521,-100,4,2,0,30,0,0
284596,-100,4,1,0,50,0,1
284671,-100,4,1,0,50,0,0
293896,-133.333333333333,4,1,0,50,0,0
294196,-100,4,1,0,50,0,0
296296,-133.333333333333,4,1,0,50,0,0
296596,-100,4,1,0,50,0,0
298396,-133.333333333333,4,1,0,50,0,0
298996,-100,4,1,0,50,0,0
305596,-133.333333333333,4,1,0,50,0,0
306271,-100,4,1,0,50,0,0
307996,-133.333333333333,4,1,0,50,0,0
308596,-100,4,1,0,50,0,0
310396,-133.333333333333,4,1,0,50,0,0
310996,-100,4,1,0,50,0,0
332521,-100,4,2,0,30,0,0
332596,-100,4,1,0,50,0,0
342196,-100,4,1,0,50,0,1
360196,-100,4,1,0,40,0,1
360796,-100,4,1,0,40,0,0
361396,-100,4,1,0,50,0,1
368596,325.20325203252,4,1,0,50,1,1
369895,413.793103448276,4,1,0,50,1,0
371546,434.719605854224,4,1,0,50,1,0
420234,437.956204379562,4,1,0,50,1,0
423737,454.545454545455,4,1,0,50,1,0
423737,-111.111111111111,4,1,0,50,0,0
425555,461.538461538462,4,1,0,50,1,0
425555,-133.333333333333,4,1,0,50,0,0
426016,512.820512820513,4,1,0,50,1,0
426016,-133.333333333333,4,1,0,50,0,0
426272,-133.333333333333,4,1,0,50,0,0
426528,674.157303370787,4,1,0,50,1,0
426528,-133.333333333333,4,1,0,50,0,0
427539,842.696629213483,4,1,0,50,1,0
427539,-200,4,1,0,50,0,0
428171,-200,4,2,0,30,0,0
428381,456.273764258555,4,1,0,50,1,0
428381,-620,4,1,0,50,0,0
430206,-620,4,1,0,40,0,0
432031,-620,4,1,0,35,0,0
433856,-620,4,1,0,30,0,0
435681,-620,4,1,0,25,0,0
437506,-620,4,1,0,20,0,0
438875,-620,4,2,0,20,0,0
Topic Starter
Lucyii

Charles445 wrote:

Did a full re-time, new offset is +12, but that might not work for everybody, would be a good idea to get some testplays in to see if it's something like +8 in reality (due to fluctuating offset due to human performance)
New ending timing should work for everyone though.

Popping because timing changes, good luck with this set

SPOILER
[TimingPoints]
14596,300,4,1,0,100,1,0
14596,-125,4,1,0,70,0,0
33796,-100,4,1,0,50,0,0
54196,-100,4,1,0,40,0,0
54496,-100,4,2,0,60,0,0
62596,-100,4,1,0,50,0,0
81796,-100,4,1,0,60,0,0
82996,-100,4,1,0,50,0,0
90196,-100,4,3,0,30,0,0
92596,-100,4,1,0,50,0,1
92671,-100,4,1,0,50,0,0
111796,-100,4,1,1,50,0,1
120796,-100,4,1,0,50,0,0
121396,-100,4,1,0,50,0,1
130996,-100,4,1,0,50,0,0
139696,-76.9230769230769,4,1,0,50,0,0
139996,-62.5,4,1,0,50,0,0
140296,-100,4,1,0,50,0,0
178996,-100,4,1,0,50,0,1
179071,-100,4,1,0,50,0,0
198196,-100,4,1,0,50,0,1
207196,-100,4,1,0,50,0,0
207796,-100,4,1,0,50,0,1
217396,-100,4,1,0,40,0,0
236596,-100,4,1,0,50,0,1
255796,-100,4,1,0,50,0,0
265396,-100,4,1,0,50,0,1
265471,-100,4,1,0,40,0,0
267721,-100,4,2,0,30,0,0
267796,-100,4,1,0,50,0,0
270121,-100,4,2,0,30,0,0
270196,-100,4,1,0,50,0,0
272521,-100,4,2,0,30,0,0
272596,-100,4,1,0,50,0,0
277321,-100,4,2,0,30,0,0
277396,-100,4,1,0,50,0,0
279721,-100,4,2,0,30,0,0
279796,-100,4,1,0,50,0,0
282121,-100,4,2,0,30,0,0
282196,-100,4,1,0,50,0,0
284221,-100,4,2,0,30,0,0
284296,-100,4,1,0,50,0,0
284521,-100,4,2,0,30,0,0
284596,-100,4,1,0,50,0,1
284671,-100,4,1,0,50,0,0
293896,-133.333333333333,4,1,0,50,0,0
294196,-100,4,1,0,50,0,0
296296,-133.333333333333,4,1,0,50,0,0
296596,-100,4,1,0,50,0,0
298396,-133.333333333333,4,1,0,50,0,0
298996,-100,4,1,0,50,0,0
305596,-133.333333333333,4,1,0,50,0,0
306271,-100,4,1,0,50,0,0
307996,-133.333333333333,4,1,0,50,0,0
308596,-100,4,1,0,50,0,0
310396,-133.333333333333,4,1,0,50,0,0
310996,-100,4,1,0,50,0,0
332521,-100,4,2,0,30,0,0
332596,-100,4,1,0,50,0,0
342196,-100,4,1,0,50,0,1
360196,-100,4,1,0,40,0,1
360796,-100,4,1,0,40,0,0
361396,-100,4,1,0,50,0,1
368596,325.20325203252,4,1,0,50,1,1
369895,413.793103448276,4,1,0,50,1,0
371546,434.719605854224,4,1,0,50,1,0
420234,437.956204379562,4,1,0,50,1,0
423737,454.545454545455,4,1,0,50,1,0
423737,-111.111111111111,4,1,0,50,0,0
425555,461.538461538462,4,1,0,50,1,0
425555,-133.333333333333,4,1,0,50,0,0
426016,512.820512820513,4,1,0,50,1,0
426016,-133.333333333333,4,1,0,50,0,0
426272,-133.333333333333,4,1,0,50,0,0
426528,674.157303370787,4,1,0,50,1,0
426528,-133.333333333333,4,1,0,50,0,0
427539,842.696629213483,4,1,0,50,1,0
427539,-200,4,1,0,50,0,0
428171,-200,4,2,0,30,0,0
428381,456.273764258555,4,1,0,50,1,0
428381,-620,4,1,0,50,0,0
430206,-620,4,1,0,40,0,0
432031,-620,4,1,0,35,0,0
433856,-620,4,1,0,30,0,0
435681,-620,4,1,0,25,0,0
437506,-620,4,1,0,20,0,0
438875,-620,4,2,0,20,0,0
Testplays has been done, the timing looks fine for them~
BeatofIke
Timing is much better now (even via testplay). Thanks Charles445 :)
Anyways, I triple-checked to make sure there are no wrongly snapped or unsnapped notes.
Moving this map back to Bubble #1 ~
Hinsvar
To be honest, I couldn't feel any difference between the previous and current timing...

...then again my timing sense dulled a lot.

Bubble #2.
-Nya-
Did IRC stuff:

IRC
17:10 Kayne: Hi, can i ask here for a check on a map with 2 bubbles? ;;
17:11 -Nya-: Helo, you mean a map for approval?
17:11 Kayne: Yep
17:11 -Nya-: I guess. Link me.
17:11 *Kayne is listening to [https://osu.ppy.sh/b/675734 DragonForce - Valley of the Damned]
17:12 Kayne: that^
17:14 -Nya-: Downloading
17:14 Kayne: Nice :3
17:17 -Nya-: An expert SB'er did check your SB, right?
17:18 Kayne: Uh, why are you asking?
17:18 Kayne: Anyway nope :<
17:19 -Nya-: Meh, doesn't really look like it is needed. It's not a complicated SB
17:20 Kayne: Yep lol, that's why I asked that
17:20 Kayne: it's simple imho-
17:20 -Nya-: Don't you think you maybe have to activate the epilepsy warning? I mean, there are a few pulses in the SB.
17:21 -Nya-: Probably not really required, but just putting it out there
17:21 -Nya-: Preview point isn't snapped. You have to fix that.
17:21 -Nya-: Snap it to 01:51:196 -
17:22 Kayne: Idk I don't think it's needed, the pulses are so weak
17:22 Kayne: oh yeah, snapped
17:22 -Nya-: Meh, leave the warning then
17:23 -Nya-: Since you have a SB, you can activate the widescreen support. Your choice
17:23 Kayne: The SB was made a lot of time ago, it will look ugly with that ><
17:23 Kayne: its all done in 4:3
17:23 Kayne: not 16:9
17:23 -Nya-: Ah ok
17:24 -Nya-: Why HP only 5? Lol.
17:24 Kayne: The end drains really much with HR
17:24 Kayne: really too much
17:24 Kayne: It will be impossible to HR with an higher drain
17:24 Kayne: testplays have been done
17:24 Kayne: for that
17:24 -Nya-: Ok, then. Just curious
17:24 Kayne: that's the reason for the NC spam at the end and the final slider instead of a spinner
17:25 Kayne: Wait, what did you mean with "leave the warning"? Should i put it or should i not? ;;
17:25 -Nya-: 00:16:996 (1) - Personally, I wouldn't stack this. It prevents the smooth flow that you have going
17:25 Kayne: sry im bad at english lol
17:25 -Nya-: It means you should not put it
17:26 Kayne: Okay ty :3
17:26 Kayne: uh, you mean that i should do like this
17:26 Kayne: *uploading*
17:27 Kayne: http://osu.ppy.sh/ss/4176737 or just to use a normal spacing?
17:27 -Nya-: No, no, not like the pic
17:27 -Nya-: Just normal spacing
17:27 Kayne: Will it be fine with reverse instead of that beat normal-spaced?
17:28 -Nya-: http://puu.sh/m3DBd/0aff470c51.jpg
17:28 -Nya-: Ehr, wouldn't it be more work then?
17:28 -Nya-: Like you have space the other objects then too
17:28 -Nya-: If this will be too difficult, then you can ignore that suggestion
17:28 Kayne: i think that it would be harder to fix the spacing
17:29 -Nya-: Just trying to improve the flow a bit
17:29 Kayne: Uuuuh, honestly
17:29 Kayne: if this is not a big problem
17:29 Kayne: i prefer the way i mapped
17:29 Kayne: but if you think the flow is too weird
17:29 Kayne: i can fix ofc
17:29 -Nya-: Lol, it's fine then. Just subjective
17:29 -Nya-: My own style
17:29 Kayne: Okay lol
17:30 -Nya-: 00:28:696 (5,1) - This stack looks weird.
17:30 -Nya-: http://puu.sh/m3DKp/efcb40b2ab.jpg
17:31 Kayne: right here
17:31 Kayne: fixed
17:33 -Nya-: 00:33:796 (1,2,3,4,5,6,7,8,9,10,11) - This combo goes up to 11 which is longer than the rest. I think you have to add NC somewhere.
17:34 Kayne: 00:34:846 (6) - better here or
17:34 Kayne: 00:35:296 (7) - here?
17:34 -Nya-: The 7
17:35 Kayne: kay
17:35 -Nya-: 01:03:196 (11) - I would add NC here, personally.
17:36 Kayne: 01:02:896 (7) - isnt better here?
17:37 -Nya-: I guess it doesn't matter since I just feel the combo has to be shorter. I suggested the sliders cause it just looks better
17:38 Kayne: yes you're right but it will be a 1 - 2 - 1
17:38 Kayne: but kay, done anyway, it looks better :3
17:38 -Nya-: Ok, lol
17:39 -Nya-: 02:55:546 (2,4) - I would stack this :P
17:40 Kayne: me too but rikiH_ doesn't want lol
17:40 -Nya-: Then it's fine :P
17:40 Kayne: c:
17:42 -Nya-: 05:06:271 (2) - Shouldn't there be a new combo here?
17:43 Kayne: yes
17:43 Kayne: lol
17:43 Kayne: fixed
17:44 Kayne: oh wait, yesterday I remapped ~20s of the solo and wanted to add it before the 2nd bubble
17:44 -Nya-: 06:20:240 (3) - Same here
17:44 Kayne: damn, can I give it to you and let you check if it can go?
17:44 Kayne: fixed
17:45 -Nya-: Let me just finish here
17:45 Kayne: kay sry :<
17:46 -Nya-: Lol, done
17:46 Kayne: nice~
17:46 -Nya-: You can update
17:46 Kayne: what can I do for that part now? :c
17:47 -Nya-: You can add it if you want
17:47 Kayne: With the solo updated?
17:47 Kayne: Okay okay thanks, i will :3
17:47 -Nya-: I'm just here to see if everything is fine for rank, lol
17:48 Kayne: updated
17:48 Kayne: 04:37:396 (1) - the "new part" is from here
17:48 Kayne: 04:44:596 (1) - to here
17:48 -Nya-: The preview point is still not snapped.
17:48 Kayne: less than 10 secs wtf
17:48 Kayne: uh>
17:49 Kayne: whatttt im pretty sure i fixed it
17:49 Kayne: OH
17:49 Kayne: kay im dumb
17:49 Kayne: sry--
17:49 Kayne: ctrl z
17:50 Kayne: fixed
17:51 -Nya-: Ok, update
17:51 Kayne: already did it
17:51 Kayne: c:
17:52 -Nya-: Everything looks fine
17:53 -Nya-: I just have to get someone to place this in pending
17:53 Kayne: Nice :3
17:53 Kayne: a QAT do you mean?
17:54 -Nya-: I ask global moderators
17:54 -Nya-: Not sure if QAT's can
17:54 Kayne: Okay lol
17:54 Kayne: I'll wait here
17:59 -Nya-: QAT's can move it, so Bakari is gonna do it
17:59 Kayne: Oh nice
17:59 -Nya-: Ok, moved
17:59 -Nya-: Can I approve it? >.<
18:00 Kayne: Yeah :3

Ready~!

Approved~
Topic Starter
Lucyii

-Nya- wrote:

Did IRC stuff:

IRC
17:10 Kayne: Hi, can i ask here for a check on a map with 2 bubbles? ;;
17:11 -Nya-: Helo, you mean a map for approval?
17:11 Kayne: Yep
17:11 -Nya-: I guess. Link me.
17:11 *Kayne is listening to [https://osu.ppy.sh/b/675734 DragonForce - Valley of the Damned]
17:12 Kayne: that^
17:14 -Nya-: Downloading
17:14 Kayne: Nice :3
17:17 -Nya-: An expert SB'er did check your SB, right?
17:18 Kayne: Uh, why are you asking?
17:18 Kayne: Anyway nope :<
17:19 -Nya-: Meh, doesn't really look like it is needed. It's not a complicated SB
17:20 Kayne: Yep lol, that's why I asked that
17:20 Kayne: it's simple imho-
17:20 -Nya-: Don't you think you maybe have to activate the epilepsy warning? I mean, there are a few pulses in the SB.
17:21 -Nya-: Probably not really required, but just putting it out there
17:21 -Nya-: Preview point isn't snapped. You have to fix that.
17:21 -Nya-: Snap it to 01:51:196 -
17:22 Kayne: Idk I don't think it's needed, the pulses are so weak
17:22 Kayne: oh yeah, snapped
17:22 -Nya-: Meh, leave the warning then
17:23 -Nya-: Since you have a SB, you can activate the widescreen support. Your choice
17:23 Kayne: The SB was made a lot of time ago, it will look ugly with that ><
17:23 Kayne: its all done in 4:3
17:23 Kayne: not 16:9
17:23 -Nya-: Ah ok
17:24 -Nya-: Why HP only 5? Lol.
17:24 Kayne: The end drains really much with HR
17:24 Kayne: really too much
17:24 Kayne: It will be impossible to HR with an higher drain
17:24 Kayne: testplays have been done
17:24 Kayne: for that
17:24 -Nya-: Ok, then. Just curious
17:24 Kayne: that's the reason for the NC spam at the end and the final slider instead of a spinner
17:25 Kayne: Wait, what did you mean with "leave the warning"? Should i put it or should i not? ;;
17:25 -Nya-: 00:16:996 (1) - Personally, I wouldn't stack this. It prevents the smooth flow that you have going
17:25 Kayne: sry im bad at english lol
17:25 -Nya-: It means you should not put it
17:26 Kayne: Okay ty :3
17:26 Kayne: uh, you mean that i should do like this
17:26 Kayne: *uploading*
17:27 Kayne: http://osu.ppy.sh/ss/4176737 or just to use a normal spacing?
17:27 -Nya-: No, no, not like the pic
17:27 -Nya-: Just normal spacing
17:27 Kayne: Will it be fine with reverse instead of that beat normal-spaced?
17:28 -Nya-: http://puu.sh/m3DBd/0aff470c51.jpg
17:28 -Nya-: Ehr, wouldn't it be more work then?
17:28 -Nya-: Like you have space the other objects then too
17:28 -Nya-: If this will be too difficult, then you can ignore that suggestion
17:28 Kayne: i think that it would be harder to fix the spacing
17:29 -Nya-: Just trying to improve the flow a bit
17:29 Kayne: Uuuuh, honestly
17:29 Kayne: if this is not a big problem
17:29 Kayne: i prefer the way i mapped
17:29 Kayne: but if you think the flow is too weird
17:29 Kayne: i can fix ofc
17:29 -Nya-: Lol, it's fine then. Just subjective
17:29 -Nya-: My own style
17:29 Kayne: Okay lol
17:30 -Nya-: 00:28:696 (5,1) - This stack looks weird.
17:30 -Nya-: http://puu.sh/m3DKp/efcb40b2ab.jpg
17:31 Kayne: right here
17:31 Kayne: fixed
17:33 -Nya-: 00:33:796 (1,2,3,4,5,6,7,8,9,10,11) - This combo goes up to 11 which is longer than the rest. I think you have to add NC somewhere.
17:34 Kayne: 00:34:846 (6) - better here or
17:34 Kayne: 00:35:296 (7) - here?
17:34 -Nya-: The 7
17:35 Kayne: kay
17:35 -Nya-: 01:03:196 (11) - I would add NC here, personally.
17:36 Kayne: 01:02:896 (7) - isnt better here?
17:37 -Nya-: I guess it doesn't matter since I just feel the combo has to be shorter. I suggested the sliders cause it just looks better
17:38 Kayne: yes you're right but it will be a 1 - 2 - 1
17:38 Kayne: but kay, done anyway, it looks better :3
17:38 -Nya-: Ok, lol
17:39 -Nya-: 02:55:546 (2,4) - I would stack this :P
17:40 Kayne: me too but rikiH_ doesn't want lol
17:40 -Nya-: Then it's fine :P
17:40 Kayne: c:
17:42 -Nya-: 05:06:271 (2) - Shouldn't there be a new combo here?
17:43 Kayne: yes
17:43 Kayne: lol
17:43 Kayne: fixed
17:44 Kayne: oh wait, yesterday I remapped ~20s of the solo and wanted to add it before the 2nd bubble
17:44 -Nya-: 06:20:240 (3) - Same here
17:44 Kayne: damn, can I give it to you and let you check if it can go?
17:44 Kayne: fixed
17:45 -Nya-: Let me just finish here
17:45 Kayne: kay sry :<
17:46 -Nya-: Lol, done
17:46 Kayne: nice~
17:46 -Nya-: You can update
17:46 Kayne: what can I do for that part now? :c
17:47 -Nya-: You can add it if you want
17:47 Kayne: With the solo updated?
17:47 Kayne: Okay okay thanks, i will :3
17:47 -Nya-: I'm just here to see if everything is fine for rank, lol
17:48 Kayne: updated
17:48 Kayne: 04:37:396 (1) - the "new part" is from here
17:48 Kayne: 04:44:596 (1) - to here
17:48 -Nya-: The preview point is still not snapped.
17:48 Kayne: less than 10 secs wtf
17:48 Kayne: uh>
17:49 Kayne: whatttt im pretty sure i fixed it
17:49 Kayne: OH
17:49 Kayne: kay im dumb
17:49 Kayne: sry--
17:49 Kayne: ctrl z
17:50 Kayne: fixed
17:51 -Nya-: Ok, update
17:51 Kayne: already did it
17:51 Kayne: c:
17:52 -Nya-: Everything looks fine
17:53 -Nya-: I just have to get someone to place this in pending
17:53 Kayne: Nice :3
17:53 Kayne: a QAT do you mean?
17:54 -Nya-: I ask global moderators
17:54 -Nya-: Not sure if QAT's can
17:54 Kayne: Okay lol
17:54 Kayne: I'll wait here
17:59 -Nya-: QAT's can move it, so Bakari is gonna do it
17:59 Kayne: Oh nice
17:59 -Nya-: Ok, moved
17:59 -Nya-: Can I approve it? >.<
18:00 Kayne: Yeah :3

Ready~!

Approved~
Thankssss ♥~ :33
RikiH_
I came.
JBHyperion
Grats guys, good to see you finally made it! \:D/
Sonnyc
SPOILER
04:34:696 (4) - Increasing 1/4 would fit your mapping patterns for that part of the song. Take 04:27:496 (5) - 04:29:896 (5) - 04:32:296 (5) for reference.
07:08:381 (1) - The loop slider could've been better imo. t/37194 Refer the "Loops" section.
Some useless text just in case.

Good luck!
Nemis
GZ!!
Neliel
This is not passable/fcable with hardrock. Just sayin
Okoratu
confirming, that's actually a serious issue that should be addressed before proceeding i guess lol

replacing with a circle and spinner should get you around changing the hp setting
Topic Starter
Lucyii

Neliel wrote:

This is not passable/fcable with hardrock. Just sayin
Actually this is, spammed NC at the end, used slidertick 2, mapped the final slider instead of spinner and lowered drain to make it passable/fcable with HR.
Bence

Kayne wrote:

Bence wrote:

pls resurrect
pls found me someone that want to mod/check it, i literally PMed ALL BNs in one day this summer and nobody wanted to do it. "Nope I can't" "Ok I'll check it later", these replies, I really can't do nothing if BNs are too lazy to mod a marathon. sorry.
Never give up :)
Neliel

Kayne wrote:

Neliel wrote:

This is not passable/fcable with hardrock. Just sayin
Actually this is, spammed NC at the end, used slidertick 2, mapped the final slider instead of spinner and lowered drain to make it passable/fcable with HR.
Auto dies at the end in the middle of the slider ~

Topic Starter
Lucyii

Neliel wrote:

Kayne wrote:

Actually this is, spammed NC at the end, used slidertick 2, mapped the final slider instead of spinner and lowered drain to make it passable/fcable with HR.
Auto dies at the end in the middle of the slider ~
Auto seems bugged to me, he totally ignores sliderticks--- ;;
Neliel
But I dont ignore them :) I also died at the end D:
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