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Shiena Nishizawa - Brand-new World

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Total Posts
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Topic Starter
Wou_old_1
This beatmap was submitted using in-game submission on 16 April 2016 at 23:54:00

Artist: Shiena Nishizawa
Title: Brand-new World
Source: 学戦都市アスタリスク
Tags: gakusen toshi asterisk the academy city on the water op theme tv size wou underforest fuyuyu- azulae
BPM: 205
Filesize: 14505kb
Play Time: 01:24
Difficulties Available:
  1. Asterisk (6.34 stars, 348 notes)
  2. Extra (5.52 stars, 371 notes)
  3. Forest's Easy (1.73 stars, 108 notes)
  4. fyy's Insane (4.52 stars, 304 notes)
  5. Hard (3.15 stars, 222 notes)
  6. Normal (2.13 stars, 135 notes)
Download: Shiena Nishizawa - Brand-new World
Download: Shiena Nishizawa - Brand-new World (no video)
Information: Scores/Beatmap Listing
---------------
アスタリスク
The Asterisk War
The Academy City on the Water

Shiena Nishizawa - Brand new world


Easy Done By Underforest
Normal Done By Wou
Hard Done By Wou
Insane Done By fuyuyu- => Mamayu
Expert Done By Wou


Underforest
Can I do an Easy diff? :)
Topic Starter
Wou_old_1

AlejandroMedia wrote:

Can I do an Easy diff? :)
Oh Sure... :)
Underforest
OK, sending it at Forum PM when finished

GL~
Electoz
IRC mod
20:20 Electoz: hello
20:20 Electoz: from modding queue
20:20 Electoz: are you free now?
20:20 Wou: hello
20:20 Wou: yes
20:21 Electoz: have you ever into mapping before?
20:23 Wou: yes, but I remove
20:24 Electoz: well, I'd like to do some mods here
20:24 Electoz: would you mind?
20:25 Wou: i dont mind
20:26 Electoz: alright
20:26 Electoz: if there's anything you don't understand please tell me, so we'll get through this smooth and nicely
20:27 Electoz: first off, did you use "distance snap" when you're mapping?
20:29 Wou: occasionally
20:30 Electoz: well, in Normal you must use it on every objects
20:30 Electoz: otherwise it's unrankable
20:36 Electoz: please answer me lol
20:36 Electoz: just "ok" or something, so I know that you're reading
20:39 Wou: sorry, I don't really can speak English
20:39 Electoz: yeah, I knew that
20:39 Electoz: so I did said "let's go smooth and nicely"
20:39 Electoz: I don't mind if you're slow on response but just saying "ok" is fine
20:39 Wou: oke
20:39 Electoz: alright
20:40 Electoz: I will try to use easier words then
20:40 Electoz: I will try to break some grammars just in cast it'll be easier for you to understand
20:40 Wou: thanks lol
20:40 Electoz: *just in case
20:41 Wou: ok
20:41 Electoz: I will go to some simple thing first
20:41 Electoz: first , you should add some combo colours
20:42 Electoz: try to mix combo colours with the background picture
20:42 Electoz: so it will look good
20:43 Electoz: you understand, yes? lol
20:43 Wou: yes
20:44 Electoz: ok, secondly about "distance snap"
20:44 Electoz: in easy and normal, we have to use it on every notes
20:44 Electoz: not just occasionally
20:45 Electoz: because if we always use distance snap, new players will not get confused
20:46 Electoz: you can check distance snap\ with AImod
20:46 Electoz: when you check distance snap, you will know that evey notes are placed correctly or not
20:46 Electoz: any questions now? if no I'll keep going
20:48 Wou: hmm
20:48 Wou: in hard must be use distance snap to ?
20:49 Electoz: occasionnally
20:49 Wou: okay
20:49 Electoz: we use distance snap so it's easy to read
20:49 Electoz: but when the music has some climax
20:50 Electoz: we will not use it, we will move a bit far than before
20:50 Electoz: I will continue now, ok?
20:50 Wou: ok
20:51 Electoz: your background picture
20:51 Electoz: the size is 1280*720
20:52 Electoz: but, the size that it should be, is 1024*768 or 1366*768
20:52 Electoz: 1024*768 and 1366*768 are the best size for background picture
20:53 Wou: ohh, okay
20:53 Electoz: that's all improtant things
20:54 Electoz: from now on will be my advise on mapping
20:54 Electoz: I will do Normal only, alright?
20:54 Electoz: Because I'm not good with insane/extra
20:55 Wou: okay
20:55 Wou: fine
20:56 Electoz: If you fix distance snap on every notes, you have to move notes a lot, so my mod now will not go too deep on details
20:56 Electoz: I will give you some suggestions what you should do and should not do in Normal
20:57 Electoz: *suggestions = advice sry if I use to hard word
20:57 Electoz: *too hard
20:57 Electoz: 00:18:264 (6,7) - we don't do overlap like this
20:57 Electoz: because it doesn't look beautiful
20:58 Wou: :v
20:59 Electoz: 00:22:801 (6,2) - this one too
20:59 Electoz: if you see it overlap each other when you're playing
20:59 Electoz: that's the signal that you should fix it
21:00 Electoz: and you have a break here 00:42:850
21:00 Electoz: it's not good to have a break in this song
21:01 Electoz: because it's only 1 minute and 29 seconds
21:01 Electoz: if the song is short and has a break, it will be too boring
21:02 Electoz: alright, any questions?
21:02 Wou: ok I'm going to add something on this break
21:02 Electoz: also
21:02 Electoz: this spinner
21:02 Electoz: 00:49:289 (1) -
21:02 Electoz: it's too short for Normal
21:03 Electoz: because some players can't spin fast
21:03 Wou: hmm remove or extended?
21:03 Electoz: it's up to you
21:04 Electoz: you should map the break first
21:04 Wou: okay
21:04 Electoz: if you map the break you will know that you should remove or extend it
21:05 Wou: if there is a break in expert diffs
21:05 Wou: It is okay ?
21:05 Electoz: it's not
21:06 Electoz: because the song is short
21:06 Electoz: if the song is shorter than 1 min and 30 seconds << shouldn't have a break
21:06 Wou: okay
21:06 Electoz: I will summarize everything now
21:06 Electoz: the main point is
21:07 Electoz: use ds on every notes in normal < you need to work on this a lot
21:07 Electoz: change combo colours < make them fit with the background
21:07 Electoz: background picture size < make it 1024*768 or 1366*768
21:08 Electoz: don't do breaks with short songs < no matter what difficulty it is
21:08 Electoz: yeah, that's all important things I sum it up now
21:08 Electoz: any questions?
21:10 Wou: have problem for hit sound ?
21:10 Electoz: let me check them
21:10 Electoz: wait a bit
21:11 Electoz: I'm not good with hitsounds, but I thinks it's fine for now
21:12 Electoz: If someone advice you to fix something with hitsounds then you should fix it
21:12 Wou: ok
21:12 Electoz: tips on how to put hitsounds : listen to the music at 25% speed
21:12 Electoz: so you can hear the drums/bass and so on
21:13 Wou: ohh,, thanks
21:13 Wou: that's very helpful
21:13 Wou: thanks
21:14 Electoz: ok, I can mod your map later if you want
21:14 Electoz: just call me in game
21:14 Wou: ok
21:14 Electoz: any question you don't understand you can ask me later
21:14 Electoz: so, any questions?
21:14 Electoz: just to make sure
21:15 Wou: no any questions for now
21:15 Wou: thanks
21:15 Electoz: alright, good luck with your map
21:15 Wou: okay
- Frontier -
From Shocko's Queue

.....

...

..

.

I'll mod only AM's Easy for now. Sorry :(

00:07:874 (2) - Move to x 52 y 240
00:14:167 - Move break time at here
01:05:825 (1) - This note is overlap with 01:04:508 (7) Please change position
01:13:874 - 01:15:191 - You can add more notes !!

Nothing to say now...

Good luck ~
Underforest

- Frontier - wrote:

From Shocko's Queue

BLUE = FIXED
ORANGE = CONFUSED
RED = NOT FIXED

I'll mod only AM's Easy for now. Sorry :(

00:07:874 (2) - Move to x 52 y 240 Fixed
00:14:167 - Move break time at here Moved to 00:14:313
01:05:825 (1) - This note is overlap with 01:04:508 (7) Please change position Fixed
01:13:874 - 01:15:191 - You can add more notes !! Added a reverse slider

Nothing to say now...

Good luck ~
To the creator:

1. Since you're a beginner mapper...
How to update my diff? Just copy all the code below and then replace the code of the current .osu to this code you copied (same process with the new codes made modding by modding)

Go to File and Open .osu file in Notepad. As simple as that!

Code
osu file format v14

[General]
AudioFilename: brand-new world.mp3
AudioLeadIn: 0
PreviewTime: 51045
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Brand-new World
TitleUnicode:Brand-new World
Artist:Shiena Nishizawa
ArtistUnicode:Shiena Nishizawa
Creator:Wou
Version:AM's Easy
Source:学戦都市アスタリスク
Tags:Gakusen Toshi Asterisk The Academy City on the Water op theme tv size alejandromedia
BeatmapID:846900
BeatmapSetID:387647

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"video.flv"
0,0,"bg3.jpg",0,0
//Break Periods
2,14313,22239
2,42611,47995
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
265,292.682926829268,4,2,0,40,1,0
4508,-100,4,2,1,90,0,0
13143,-100,4,2,1,70,0,0
13728,-100,4,2,1,50,0,0
14021,-100,4,2,1,5,0,0
14313,-100,4,2,0,20,0,0
23679,-100,4,2,1,70,0,0
49289,-100,4,2,1,50,0,0
50533,-100,4,2,1,5,0,0
51630,-100,4,2,1,90,0,1
79728,-100,4,2,1,80,0,0


[Colours]
Combo1 : 255,128,255
Combo2 : 128,0,128
Combo3 : 255,128,192
Combo4 : 0,128,192

[HitObjects]
440,320,4801,6,0,L|432:199,2,112.5,4|8|0,0:0|0:0|0:0,0:0:0:0:
356,308,5825,1,8,0:0:0:0:
280,340,6118,2,0,P|272:316|344:232,2,135,0|0|8,0:0|0:0|0:0,0:0:0:0:
192,340,7289,6,0,L|108:276,1,90,0|8,0:0|0:0,0:0:0:0:
52,270,7874,1,0,0:0:0:0:
64,124,8460,2,0,P|104:96|188:104,2,135,0|0|8,0:0|0:0|0:0,0:0:0:0:
124,192,9630,5,0,0:0:0:0:
52,240,9923,2,0,P|76:276|136:284,1,90,8|0,0:0|0:0,0:0:0:0:
200,264,10508,1,8,0:0:0:0:
276,296,10801,2,0,L|428:296,2,135,0|0|8,0:0|0:0|0:0,0:0:0:0:
220,224,11972,6,0,L|212:120,1,90,0|8,0:0|0:0,0:0:0:0:
292,120,12557,2,0,L|299:209,1,90,0|8,0:0|0:0,0:0:0:0:
380,196,13143,2,0,P|420:216|468:212,2,90,8|8|2,0:0|0:0|0:0,0:0:0:0:
80,60,23679,6,0,P|120:140|76:224,1,180,8|0,0:0|0:0,0:0:0:0:
164,260,24557,1,8,0:0:0:0:
240,216,24850,2,0,P|200:138|235:58,1,180
280,136,25728,2,0,L|384:156,1,90,8|0,0:0|0:0,0:0:0:0:
444,208,26313,2,0,L|391:281,1,90,8|0,0:0|0:0,0:0:0:0:
316,328,26898,1,8,0:0:0:0:
232,332,27191,2,0,L|92:332,1,135
44,232,28069,5,8,0:0:0:0:
124,220,28362,2,0,L|256:196,2,135,0|0|8,0:0|0:0|0:0,0:0:0:0:
108,144,29533,2,0,L|240:120,2,135,0|0|8,0:0|0:0|0:0,0:0:0:0:
92,64,30704,2,0,L|232:40,1,135
336,76,31582,1,8,0:0:0:0:
452,188,32167,1,8,0:0:0:0:
328,228,32752,6,0,L|232:276,1,90,8|0,0:0|0:0,0:0:0:0:
176,228,33338,2,0,P|84:240|48:160,1,180,0|8,0:0|0:0,0:0:0:0:
128,160,34216,2,0,L|172:72,2,90,2|2|2,0:0|0:0|0:0,0:0:0:0:
288,172,35386,2,0,P|336:172|436:192,2,135,2|8|2,0:0|0:0|0:0,0:0:0:0:
152,256,36850,2,0,L|52:288,1,90,2|0,0:0|0:0,0:0:0:0:
48,200,37435,5,8,0:0:0:0:
128,176,37728,2,0,L|280:144,1,135,2|8,0:0|0:0,0:0:0:0:
344,60,38606,2,0,P|376:80|408:168,2,135,2|8|2,0:0|0:0|0:0,0:0:0:0:
264,64,39777,1,8,0:0:0:0:
256,192,40069,12,4,42411,0:0:0:0:
256,192,49435,12,0,50606,0:0:0:0:
56,64,51630,6,0,L|192:64,1,135,4|8,0:0|0:0,0:0:0:0:
196,148,52362,2,0,L|292:148,1,90,0|8,0:0|0:0,0:0:0:0:
356,192,52947,1,0,0:0:0:0:
376,112,53240,2,0,P|424:136|440:220,1,135,8|0,0:0|0:0,0:0:0:0:
352,268,54118,6,0,P|312:312|236:312,1,135,8|0,0:0|0:0,0:0:0:0:
264,232,54850,2,0,L|176:216,1,90
60,256,55582,2,0,L|32:348,2,90,8|8|8,0:0|0:0|0:0,0:0:0:0:
104,168,56460,5,2,0:0:0:0:
184,148,56752,2,0,P|264:140|336:160,1,135,8|2,0:0|0:0,0:0:0:0:
392,192,57484,2,0,P|396:232|380:284,1,90,8|0,0:0|0:0,0:0:0:0:
268,304,58216,2,0,L|164:304,1,90
100,348,58801,6,0,P|96:284|120:212,1,135,8|8,0:0|0:0,0:0:0:0:
208,160,59679,1,8,0:0:0:0:
308,160,60118,1,8,0:0:0:0:
400,204,60557,6,0,L|412:312,1,90,0|2,0:0|0:0,0:0:0:0:
324,296,61143,2,0,P|288:332|176:292,1,180,8|0,0:0|0:0,0:0:0:0:
252,256,62021,1,8,0:0:0:0:
180,212,62313,2,0,P|264:176|328:224,1,180,0|8,0:0|0:0,0:0:0:0:
428,156,63338,2,0,P|451:214|415:342,1,180,8|0,0:0|0:0,0:0:0:0:
348,316,64216,1,8,0:0:0:0:
268,312,64508,2,0,L|128:308,1,135,0|8,0:0|0:0,0:0:0:0:
56,284,65240,2,0,P|56:244|72:180,1,90,8|8,0:0|0:0,0:0:0:0:
144,168,65825,6,0,P|156:192|256:200,2,135,8|0|8,0:0|0:0|0:0,0:0:0:0:
220,128,66996,2,0,P|236:96|328:76,2,135,8|0|8,0:0|0:0|0:0,0:0:0:0:
132,128,68167,1,8,0:0:0:0:
96,240,68606,1,8,0:0:0:0:
112,360,69045,2,0,P|160:368|248:348,1,135,8|8,0:0|0:0,0:0:0:0:
360,332,69923,1,2,0:0:0:0:
416,248,70508,6,0,B|452:164|452:164|412:68,1,180,4|8,0:0|0:0,0:0:0:0:
308,88,71679,2,0,B|228:36|228:36|136:80,1,180,0|8,0:0|0:0,0:0:0:0:
72,148,72850,2,0,P|92:212|120:236,2,90,8|0|8,0:0|0:0|0:0,0:0:0:0:
152,156,73874,1,8,0:0:0:0:
224,192,74313,2,0,L|300:256,2,90,8|0|8,0:0|0:0|0:0,0:0:0:0:
256,192,75191,12,0,77533,0:0:0:0:
56,88,78850,6,0,P|128:60|184:80,1,135,2|8,0:0|0:0,0:0:0:0:
264,92,79728,6,0,L|272:213,2,112.5,4|8|2,0:0|0:0|0:0,0:0:0:0:
348,96,80752,1,8,0:0:0:0:
424,64,81045,2,0,P|432:88|368:180,2,135,2|2|8,0:0|0:0|0:0,0:0:0:0:
348,96,82216,6,0,L|256:80,1,90,8|8,0:0|0:0,0:0:0:0:
188,120,82801,1,8,0:0:0:0:
160,280,83387,2,0,P|124:324|48:328,2,135,8|0|0,0:0|0:0|0:0,0:0:0:0:

2. Please give kudosu to the -Frontier- post cause it helped to mod my GD
3. also, mutual friends?
4. Don't touch my diff please
Topic Starter
Wou_old_1

- Frontier - wrote:

From Shocko's Queue

.....

...

..

.

I'll mod only AM's Easy for now. Sorry :( It's okay, This cute chino say " any diff you like ^^ "

00:07:874 (2) - Move to x 52 y 240 fix
00:14:167 - Move break time at here fix
01:05:825 (1) - This note is overlap with 01:04:508 (7) Please change position fix
01:13:874 - 01:15:191 - You can add more notes !! Okay

Nothing to say now...

Good luck ~
Thanks :D
Underforest
2 replies? :roll:
Chibi Maruko
Hai! From Modding Queue

Hard
  • 00:08:752 (5) - Blanket
    00:14:752 (2) - ^
    00:23:679 (4) - NC
    00:40:069 (4) - ^
    01:00:996 (3) - ^
Asterisk
  • 00:04:801 (2) - NC
    00:13:143 (5) - ^
    00:33:045 (5) - ^
    00:45:923 (6) - Blanket
    00:48:996 - You miss something here
    00:53:679 (1) - Why new combo
    01:08:167 (6) - NC
    01:10:508 (6) - ^
    01:19:728 (7) - ^
Ok. This map need Insane diff. But, u can talk me to make diff
Ok bai
Electoz

AlejandroMedia wrote:

2 replies? :roll:
I have a hunch that these things might happen since I did IRC with him last time. just go easy on him lol

To Wou : If you don't understand or confused about something, you can always ask me in game, I'll be monitoring this map quite often because I wanted to see how far this map can go.
Topic Starter
Wou_old_1

Chibi Maruko wrote:

Hai! From Modding Queue

Hard
  • 00:08:752 (5) - Blanket i don't think that's a good idea
    00:14:752 (2) - ^ i don't think that's a good idea
    00:23:679 (4) - NC i think that's a good idea
    00:40:069 (4) - ^ why nc ? i think it is better not to give nc
    01:00:996 (3) - ^ i think it's fine
Asterisk
  • 00:04:801 (2) - NC fine
    00:13:143 (5) - ^ fine
    00:33:045 (5) - ^ fine
    00:45:923 (6) - Blanket i don't think that's a good idea
    00:48:996 - You miss something here fix
    00:53:679 (1) - Why new combo I can't give a reason, but i think that's good to give new combo
    01:08:167 (6) - NC fine
    01:10:508 (6) - ^ fine
    01:19:728 (7) - ^ fine
Ok. This map need Insane diff. But, u can talk me to make diff No need, I've asked someone to make it
Ok bai
Thanks :D
Aihuro
Hey! M4M request from my queue.
Well, here goes nothing.

General:
  1. Please enable "Widescreen Support" sine you don't have a SB. Please remember this in your future maps.
  2. There seems to be a DS error in the easiest diff. Please fix that.


Forest's Easy:
  1. 00:05:825 (2,3) - This blanket can be improved.
  2. 00:07:289 (1,2) - Why not switch these two notes and add a note here: 00:08:167 - for a better flow, since you didn't leave any spaces open before or after.
  3. 00:09:630 (1,2) - I suggest you blanket them.
  4. 00:10:508 (3,1) - This is an ugly overlap here. Please stack them.
  5. 00:24:850 (3,4) - Mm. . why not try something like this instead: since you can't really blanket them, because you want them: 00:23:679 (1,3) - to look alike.
  6. 00:31:582 (5,6) - Uhm. . this seems a little complicated. Why not change them into a slider which ends here: 00:32:167 - . Imo, it plays nicely and also easier for beginners.
  7. 00:34:216 (3) - This feels a little bit awkward! I suggest you do the same what you did here: 00:35:386 (4) - It follows the vocals nicely and also not oddly to play. Or you can just keep the slider as it is and add a note here: 00:35:094 (4) - . Your choice.
  8. 00:36:850 (5,1) - I have something better in mind. Why not add a note here: 00:36:704 - and a slider that starts here: 00:36:996 - and which ends here: 00:37:435 - . I follows the beat and isn't really hard to play. (I must say, this is a really hard part to map)
  9. 00:38:606 (8,9) - Same here. Why not follow the rhythm that I suggested above. Just move them one step forward (Both) The slider will start here: 00:38:460 - and the note here: 00:39:630 - . It follows the vocals.
  10. 00:52:947 (3,4) - Not a nice way to place them. Blanket please.
  11. 00:53:240 (4) - Why not end this slider here: 00:53:825 - It fits better with the music and also improves the flow.
  12. 00:54:118 (1,2) - ^ Same here. Blanket them.
  13. 00:57:484 (3,4) - The rhythm here sounds also complicated. Just move this slider: 00:58:216 (4) - here: 00:58:069 - and end it here: 00:58:508 - . Imo, it plays better and follows the song.
  14. 01:01:143 (2,4) - As you can see, they are touching each other, which is really not acceptable. Please avoid these at once.
  15. 01:13:874 (4) - Uhm. . maybe turn this into a 1/2 which starts here: 01:13:728 - ?
  16. 01:18:850 (1) - If I were you, I would remove this slider here.
  17. 01:24:557 (4) - Add note here maybe?
  18. Other than that. Seems like a fine diff. I understand that it's really hard to map this song, especially for an easy diff. Anyways good job!

Okay, I will stop here since you only mod one diff from me.
Good Luck with this mapset of yours. :)
Silky
http://puu.sh/lRuMj/abd151d84d.zip
Artist:西沢幸奏
definitely need another Insane/Extra diff(about 5~5.5)
Underforest
Fixing Aihuro problems in a few hours
Thanks a bunch for your mod, editing this post soon :)


Now answering :)

BLUE = FIXED
ORANGE = CONFUSED
RED = NOT FIXED
PURPLE = ADDITIONAL COMMENT

Aihuro wrote:

Hey! M4M request from my queue.
Well, here goes nothing.

General:
  1. Please enable "Widescreen Support" sine you don't have a SB. Please remember this in your future maps.
  2. There seems to be a DS error in the easiest diff. Please fix that.


Forest's Easy:
  1. 00:05:825 (2,3) - This blanket can be improved. I think it's okay
  2. 00:07:289 (1,2) - Why not switch these two notes and add a note here: 00:08:167 - for a better flow, since you didn't leave any spaces open before or after. Added
  3. 00:09:630 (1,2) - I suggest you blanket them. No
  4. 00:10:508 (3,1) - This is an ugly overlap here. Please stack them. Ugly... Fixed
  5. 00:24:850 (3,4) - Mm. . why not try something like this instead: since you can't really blanket them, because you want them: 00:23:679 (1,3) - to look alike. Fixed
  6. 00:31:582 (5,6) - Uhm. . this seems a little complicated. Why not change them into a slider which ends here: 00:32:167 - . Imo, it plays nicely and also easier for beginners. Okay :)
  7. 00:34:216 (3) - This feels a little bit awkward! I suggest you do the same what you did here: 00:35:386 (4) - It follows the vocals nicely and also not oddly to play. Or you can just keep the slider as it is and add a note here: 00:35:094 (4) - . Your choice. Added a slider following the vocals I guess
  8. 00:36:850 (5,1) - I have something better in mind. Why not add a note here: 00:36:704 - and a slider that starts here: 00:36:996 - and which ends here: 00:37:435 - . I follows the beat and isn't really hard to play. (I must say, this is a really hard part to map) I guess it's okay now
  9. 00:38:606 (8,9) - Same here. Why not follow the rhythm that I suggested above. Just move them one step forward (Both) The slider will start here: 00:38:460 - and the note here: 00:39:630 - . It follows the vocals. OK
  10. 00:52:947 (3,4) - Not a nice way to place them. Blanket please. No
  11. 00:53:240 (4) - Why not end this slider here: 00:53:825 - It fits better with the music and also improves the flow. It's better this
  12. 00:54:118 (1,2) - ^ Same here. Blanket them. No
  13. 00:57:484 (3,4) - The rhythm here sounds also complicated. Just move this slider: 00:58:216 (4) - here: 00:58:069 - and end it here: 00:58:508 - . Imo, it plays better and follows the song. Same, no
  14. 01:01:143 (2,4) - As you can see, they are touching each other, which is really not acceptable. Please avoid these at once. DS fixed
  15. 01:13:874 (4) - Uhm. . maybe turn this into a 1/2 which starts here: 01:13:728 - ? No
  16. 01:18:850 (1) - If I were you, I would remove this slider here. If I were you, I would fix that :roll:
  17. 01:24:557 (4) - Add note here maybe? No
  18. Other than that. Seems like a fine diff. I understand that it's really hard to map this song, especially for an easy diff. Anyways good job!

Okay, I will stop here since you only mod one diff from me.
Good Luck with this mapset of yours. :)
Same as always the way to update my diff :)

Code
osu file format v14

[General]
AudioFilename: brand-new world.mp3
AudioLeadIn: 0
PreviewTime: 51045
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Brand-new World
TitleUnicode:Brand-new World
Artist:Shiena Nishizawa
ArtistUnicode:西沢幸奏
Creator:Wou
Version:Forest's Easy
Source:学戦都市アスタリスク
Tags:Gakusen Toshi Asterisk The Academy City on the Water op theme tv size Underforest fuyuyu-
BeatmapID:846900
BeatmapSetID:387647

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.9
SliderTickRate:1

[Events]
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//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Gamu
Hello. As per your request: https://osu.ppy.sh/forum/t/393945

  1. Artist: 西沢幸奏
  2. Romanised Artist: Shiena Nishizawa
  3. Title: Brand-new World
  4. Source: 学戦都市アスタリスク
<Reference>
  1. http://asterisk-war.com/music/

The current metadata is fine!

Good luck~ :3
XiaofengTiger
[Hard]
  1. Sorry I cannot catch your rhythm so I can do very few things.
  2. 00:13:435 (4) - It is a little for player to stop here I think .Btw (5) begins on a red line may increase difficulty.
  3. 00:25:582 (2,4,6,8) - The are not on vocal and some of them are not on hit i think. So it is hard for me to catch rhythm here.
[Normal]
  1. A little hard. I think you can change its name into Normal+ or Advanced.
[Forest's Easy]
  1. 00:05:825 (2,3) - 00:24:850 (3,4) - 00:33:338 (2,3) - 00:52:947 (3,4) - 01:05:825 (1,2) - Blanket Issue
  2. 00:28:362 (2,3,4) - The gaps between them are not the same. Maybe you can move (4) closer to (3)
  3. 01:08:167 (3) - Move a little left-up to avoid overlap
Underforest

XiaofengTiger wrote:

[Forest's Easy]
  1. 00:05:825 (2,3) - 00:24:850 (3,4) - 00:33:338 (2,3) - 00:52:947 (3,4) - 01:05:825 (1,2) - Blanket Issue I'm not trying to blanket those parts
  2. 00:28:362 (2,3,4) - The gaps between them are not the same. Maybe you can move (4) closer to (3) No, it's good for me
  3. 01:08:167 (3) - Move a little left-up to avoid overlap fixed
33% FIXED (1/3)

You know what to do with that good diff

wigu, wigu, wigu :roll:
osu file format v14

[General]
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AudioLeadIn: 0
PreviewTime: 51045
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[Editor]
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BeatDivisor: 4
GridSize: 4
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[Metadata]
Title:Brand-new World
TitleUnicode:Brand-new World
Artist:Shiena Nishizawa
ArtistUnicode:西沢幸奏
Creator:Wou
Version:Forest's Easy
Source:学戦都市アスタリスク
Tags:Gakusen Toshi Asterisk The Academy City on the Water op theme tv size Underforest fuyuyu-
BeatmapID:846900
BeatmapSetID:387647

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[Events]
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Topic Starter
Wou_old_1

XiaofengTiger wrote:

[Hard]
  1. Sorry I cannot catch your rhythm so I can do very few things. Fine...
  2. 00:13:435 (4) - It is a little for player to stop here I think Why Stop ? .Btw (5) begins on a red line may increase difficulty. Hmmm... That's right
  3. 00:25:582 (2,4,6,8) - The are not on vocal and some of them are not on hit i think. So it is hard for me to catch rhythm here. So what should I do? Romove it ?
[Normal]
  1. A little hard. I think you can change its name into Normal+ or Advanced. Change
Thanks
Topic Starter
Wou_old_1

Gamu wrote:

Hello. As per your request: https://osu.ppy.sh/forum/t/393945

  1. Artist: 西沢幸奏
  2. Romanised Artist: Shiena Nishizawa
  3. Title: Brand-new World
  4. Source: 学戦都市アスタリスク
<Reference>
  1. http://asterisk-war.com/music/

The current metadata is fine!

Good luck~ :3
Thanks for checking :D
Rory Mercury_old
#In-Game Req

  • Advanced
    1. 00:15:484 (2,4) - Liat, ini terlihat jelek karena terlihat ada timpaan... tolong perbaiki ini
    2. 00:23:679 (1) - Blanket
    3. 00:40:655 (7) - Berikan hitsound 'clap'
    4. 00:49:289 - Pindah greenlinenya ke 00:49:435
    5. 00:50:533 - Pindah greenlinenya ke 00:50:460
    6. 00:52:362 (2,3) - Liat, ini terlihat jelek karena terlihat ada timpaan... tolong perbaiki ini
    7. 00:53:533 (4) - ini terlalu jauh dari object sebelumnya... perbaiki ini
    8. 01:03:191 (6,1) - Liat, ini terlihat jelek karena terlihat ada timpaan... tolong perbaiki ini
    • Hard
      1. 01:07:582 - Kamu meleset disini... tolong tambah sesuatu
      2. 01:14:021 (3) - menurutku ini sebaiknya di hilangkan saja
      Cukup sampai disini...
      Semoga Beruntung :3
Topic Starter
Wou_old_1

Rory Mercury wrote:

#In-Game Req

  • Advanced
    1. 00:15:484 (2,4) - Liat, ini terlihat jelek karena terlihat ada timpaan... tolong perbaiki ini fix
    2. 00:23:679 (1) - Blanket Oke
    3. 00:40:655 (7) - Berikan hitsound 'clap' fix
    4. 00:49:289 - Pindah greenlinenya ke 00:49:435 fix
    5. 00:50:533 - Pindah greenlinenya ke 00:50:460 fix
    6. 00:52:362 (2,3) - Liat, ini terlihat jelek karena terlihat ada timpaan... tolong perbaiki ini fix
    7. 00:53:533 (4) - ini terlalu jauh dari object sebelumnya... perbaiki ini fix
    8. 01:03:191 (6,1) - Liat, ini terlihat jelek karena terlihat ada timpaan... tolong perbaiki ini fix
    • Hard
      1. 01:07:582 - Kamu meleset disini... tolong tambah sesuatu fix
      2. 01:14:021 (3) - menurutku ini sebaiknya di hilangkan saja fix
      Cukup sampai disini...
      Semoga Beruntung :3
All fixed
Thanks
XiaofengTiger

XiaofengTiger wrote:

[Hard]
  1. 00:13:435 (4) - It is a little Hard for player to stop here I think .Btw (5) begins on a red line may increase difficulty.
Sorry I miss a word here. :o
And my gramma and vocabularies are not good
Shad0w1and
[General]
spread need a fix, as you might notice that insane to extra has a huge gap

[Ast]
00:04:801 (1) - increase DS for the crash
00:05:240 (2,4) - simply do not overlap, your mapping style do not make this intension looks good
and try to spread objects to whole screen plze.g.:00:07:289 (1,2,3,4,5,6,7,8) - 00:14:752 (2) - blanket, do not say you don't intent to do, your style need blanket
00:17:825 (1,2,3) -
00:20:167 (1,2,3) -
00:21:630 (4,5,6,7,8) - ok, the rest is all about these problem, try to place every note mindful and make the pattern better.

[Insane]
kiai as fountain ususlly is not allowed, some bn and qat doubt about this usage and it is written in RC not allowable
00:38:899 (1,2,3) - starting a slider at red stick you need a good reason, the rhythm here do not allow that imo
00:47:167 (1) - end at 00:50:606 -
nice

[Hard]
00:06:996 (10) - slider end at big white stick usually used when inst switch or vocal switch, here does not make much sense
00:11:972 (1,2) - increase DS between them
i have difficulty to understand your hard rhythm catching.. for real i think a lot parts need a rework
00:33:777 (1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5) - 01:12:557 (6,7,8,1,2,1,2,3,4) - and more

[Normal]
00:04:508 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - nc every two big white stick
00:59:972 (6,7,1,2) - rework this part
your rhythm catch is really confusing.. focus on that first, map more and you might know how to
Topic Starter
Wou_old_1

Shad0w1and wrote:

[General]
spread need a fix, as you might notice that insane to extra has a huge gap

[Ast]
00:04:801 (1) - increase DS for the crash
00:05:240 (2,4) - simply do not overlap, your mapping style do not make this intension looks good
and try to spread objects to whole screen plz e.g.:00:07:289 (1,2,3,4,5,6,7,8) - 00:14:752 (2) - blanket, do not say you don't intent to do Who says it ? :v your style need blanket
00:17:825 (1,2,3) -
00:20:167 (1,2,3) -
00:21:630 (4,5,6,7,8) - ok, the rest is all about these problem, try to place every note mindful and make the pattern better. done

[Hard] > I change drastically

[Normal]
00:04:508 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - nc every two big white stick I do not understand, but it seems now been repaired?
00:59:972 (6,7,1,2) - rework this part
your rhythm catch is really confusing.. focus on that first, map more and you might know how to I do not understand, but it seems now been repaired?
Thanks :D
Silky

Shad0w1and wrote:

[Insane]
kiai as fountain ususlly is not allowed, some bn and qat doubt about this usage and it is written in RC not allowable
00:38:899 (1,2,3) - starting a slider at red stick you need a good reason, the rhythm here do not allow that imo eh it have drum sounds
00:47:167 (1) - end at 00:50:606 - no, that's wrong
nice
fixed kiai

SPOILER
osu file format v14

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AudioLeadIn: 0
PreviewTime: 51045
Countdown: 0
SampleSet: Soft
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WidescreenStoryboard: 0

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Title:Brand-new World
TitleUnicode:Brand-new World
Artist:Shiena Nishizawa
ArtistUnicode:西沢幸奏
Creator:Wou
Version:fyy's Insane
Source:学戦都市アスタリスク
Tags:Gakusen Toshi Asterisk The Academy City on the Water op theme tv size Underforest fuyuyu-
BeatmapID:849072
BeatmapSetID:387647

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209,149,36411,6,0,P|214:105|220:54,1,80,2|0,0:0|0:0,0:0:0:0:
113,177,36704,1,8,0:0:0:0:
113,177,36996,1,8,0:0:0:0:
182,245,37143,1,2,0:0:0:0:
268,231,37289,1,2,0:0:0:0:
354,217,37435,2,0,L|461:228,1,80,8|0,0:0|0:0,0:0:0:0:
281,327,37728,5,6,0:0:0:0:
281,327,37874,2,0,L|174:338,1,80,2|0,0:0|0:0,0:0:0:0:
89,260,38167,1,8,0:0:0:0:
89,260,38460,1,8,0:0:0:0:
193,153,38606,1,2,0:0:0:0:
62,107,38752,1,2,0:0:0:0:
113,177,38899,5,0,0:0:0:0:
113,177,39045,2,0,P|158:173|200:169,1,80,8|0,0:0|0:0,0:0:0:0:
297,39,39338,2,0,L|287:134,1,80,8|2,0:0|0:0,0:0:0:0:
335,196,39630,1,2,0:0:0:0:
419,175,39777,2,0,P|463:177|514:186,1,80,8|0,0:0|0:0,0:0:0:0:
336,313,40069,6,0,L|327:233,1,80,6|2,0:0|0:0,0:0:0:0:
462,84,40362,1,8,0:0:0:0:
462,84,40655,2,0,L|366:95,1,80,8|0,0:0|0:0,0:0:0:0:
255,186,40947,6,0,L|334:195,1,80,2|2,0:0|0:0,0:0:0:0:
163,60,41240,1,8,0:0:0:0:
163,60,41533,2,0,L|172:140,1,80,8|0,0:0|0:0,0:0:0:0:
136,288,41825,5,2,0:0:0:0:
255,186,41972,1,2,0:0:0:0:
156,159,42118,1,8,0:0:0:0:
257,288,42264,1,2,0:0:0:0:
330,129,42411,5,6,0:0:0:0:
330,129,42996,2,0,P|373:131|426:138,1,80,0|2,0:0|0:0,0:0:0:0:
242,66,43582,2,0,P|198:63|146:57,1,80,0|2,0:0|0:0,0:0:0:0:
255,186,44167,2,0,P|260:224|265:276,1,80,0|2,0:0|0:0,0:0:0:0:
169,335,44606,1,0,0:0:0:0:
169,335,44752,6,0,L|78:319,1,80,0|2,0:0|0:0,0:0:0:0:
59,167,45338,2,0,L|137:180,1,80,0|2,0:0|0:0,0:0:0:0:
264,265,45923,2,0,P|268:306|274:350,1,80,0|2,0:0|0:0,0:0:0:0:
426,260,46508,2,0,P|422:219|416:175,1,80,0|2,0:0|0:0,0:0:0:0:
256,112,47094,5,2,0:0:0:0:
256,192,47167,12,0,50533,0:0:0:0:
327,313,51630,6,0,P|251:332|187:288,1,160,6|2,0:0|0:0,0:0:0:0:
257,162,52069,2,0,P|263:202|266:242,1,80,8|0,0:0|0:0,0:0:0:0:
107,222,52362,1,2,0:0:0:0:
160,64,52508,1,2,0:0:0:0:
257,162,52655,1,8,0:0:0:0:
96,135,52801,6,0,P|55:140|13:149,1,80,2|0,0:0|0:0,0:0:0:0:
254,65,53094,2,0,P|293:72|332:78,1,80,2|8,0:0|0:0,0:0:0:0:
446,199,53386,1,0,0:0:0:0:
465,62,53533,1,2,0:0:0:0:
359,181,53679,2,0,P|361:222|387:267,1,80,2|8,0:0|0:0,0:0:0:0:
466,337,53972,6,0,P|402:293|327:313,1,160,6|2,0:0|0:0,0:0:0:0:
213,364,54411,1,8,0:0:0:0:
267,241,54557,2,0,P|261:201|257:162,1,80,0|2,0:0|0:0,0:0:0:0:
107,222,54850,2,0,L|100:301,1,80,2|8,0:0|0:0,0:0:0:0:
47,81,55143,6,0,P|118:126|184:99,1,160,2|2,0:0|0:0,0:0:0:0:
295,54,55582,2,0,L|283:142,1,80,8|0,0:0|0:0,0:0:0:0:
267,241,55874,1,2,0:0:0:0:
403,187,56021,1,8,0:0:0:0:
403,187,56094,1,0,0:0:0:0:
403,187,56167,1,2,0:0:0:0:
361,355,56313,1,8,0:0:0:0:
361,355,56386,1,0,0:0:0:0:
361,355,56460,6,0,P|297:347|184:340,1,160,6|2,0:0|0:0,0:0:0:0:
183,191,56899,2,0,P|224:194|270:197,1,80,0|2,0:0|0:0,0:0:0:0:
70,254,57191,2,0,P|64:214|56:170,1,80,0|2,0:0|0:0,0:0:0:0:
206,23,57484,6,0,P|198:62|192:101,1,80,0|2,0:0|0:0,0:0:0:0:
92,54,57777,1,0,0:0:0:0:
300,84,57923,2,0,P|347:76|414:70,1,80,8|0,0:0|0:0,0:0:0:0:
346,252,58216,2,0,P|306:247|266:240,1,80,8|0,0:0|0:0,0:0:0:0:
183,191,58508,1,8,0:0:0:0:
370,338,58655,1,0,0:0:0:0:
370,338,58728,1,0,0:0:0:0:
370,338,58801,6,0,P|380:273|387:173,1,160,6|2,0:0|0:0,0:0:0:0:
253,284,59240,2,0,P|209:274|160:267,1,80,0|2,0:0|0:0,0:0:0:0:
56,318,59533,1,0,0:0:0:0:
15,172,59679,2,0,P|54:165|93:156,1,80,2|0,0:0|0:0,0:0:0:0:
257,85,59972,6,0,L|249:183,1,80,2|0,0:0|0:0,0:0:0:0:
161,63,60264,1,2,0:0:0:0:
332,28,60411,1,0,0:0:0:0:
332,28,60484,1,0,0:0:0:0:
332,28,60557,1,2,0:0:0:0:
319,213,60704,6,0,B|279:199|279:199|237:195|207:229,1,120,8|0,0:0|0:0,0:0:0:0:
269,274,60996,6,0,P|363:277|395:225,1,160,6|2,0:0|0:0,0:0:0:0:
448,63,61435,2,0,P|452:99|457:149,1,80,8|0,0:0|0:0,0:0:0:0:
286,120,61728,1,2,0:0:0:0:
332,28,61874,1,2,0:0:0:0:
165,93,62021,1,8,0:0:0:0:
274,220,62167,6,0,L|285:125,1,80,2|0,0:0|0:0,0:0:0:0:
97,191,62460,2,0,L|106:270,1,80,2|8,0:0|0:0,0:0:0:0:
242,350,62752,2,0,P|284:343|344:337,1,80,0|2,0:0|0:0,0:0:0:0:
473,239,63045,2,0,P|433:234|393:227,1,80,2|8,0:0|0:0,0:0:0:0:
278,63,63338,6,0,B|290:171|290:171|274:220,1,160,6|2,0:0|0:0,0:0:0:0:
165,93,63777,1,8,0:0:0:0:
365,125,63923,2,0,P|409:120|459:115,1,80,0|2,0:0|0:0,0:0:0:0:
272,245,64216,2,0,P|227:249|178:255,1,80,2|8,0:0|0:0,0:0:0:0:
37,91,64508,6,0,P|95:141|170:123,1,160,2|2,0:0|0:0,0:0:0:0:
326,220,64947,2,0,P|250:202|192:252,1,160,8|2,0:0|0:0,0:0:0:0:
211,370,65386,1,8,0:0:0:0:
211,370,65460,1,0,0:0:0:0:
211,370,65533,1,2,0:0:0:0:
57,270,65679,1,8,0:0:0:0:
57,270,65752,1,0,0:0:0:0:
57,270,65825,6,0,B|50:231|66:204|66:204|61:176|61:176|69:150|79:105,1,160,6|2,0:0|0:0,0:0:0:0:
233,260,66264,2,0,P|228:219|225:179,1,80,0|2,0:0|0:0,0:0:0:0:
365,125,66557,2,0,P|348:88|331:52,1,80,0|2,0:0|0:0,0:0:0:0:
474,222,66850,6,0,P|470:261|466:301,1,80,0|2,0:0|0:0,0:0:0:0:
326,220,67143,1,0,0:0:0:0:
414,60,67289,2,0,P|456:119|434:157,1,120,8|0,0:0|0:0,0:0:0:0:
365,125,67582,2,0,L|324:130|283:135,1,80,8|0,0:0|0:0,0:0:0:0:
176,47,67874,1,8,0:0:0:0:
87,210,68021,1,0,0:0:0:0:
87,210,68094,1,0,0:0:0:0:
87,210,68167,6,0,P|101:143|27:90,1,160,6|2,0:0|0:0,0:0:0:0:
181,166,68606,2,0,P|220:161|260:156,1,80,0|2,0:0|0:0,0:0:0:0:
441,193,68899,1,0,0:0:0:0:
315,299,69045,2,0,P|321:254|327:207,1,80,2|2,0:0|0:0,0:0:0:0:
351,39,69338,5,2,0:0:0:0:
260,156,69484,1,2,0:0:0:0:
448,232,69630,2,0,L|441:193,3,40,2|2|2|2,0:0|0:0|0:0|0:0,0:0:0:0:
375,296,69923,1,2,0:0:0:0:
345,297,69996,1,2,0:0:0:0:
315,299,70069,1,2,0:0:0:0:
285,301,70142,1,2,0:0:0:0:
254,303,70216,6,0,P|193:310|134:320,1,120,4|0,0:3|0:0,0:0:0:0:
37,285,70508,6,0,B|28:233|21:185|21:185|36:158|55:128,1,160,6|8,0:0|0:0,0:0:0:0:
188,86,70947,2,0,L|180:165,1,80,2|0,0:0|0:0,0:0:0:0:
238,280,71240,1,2,0:0:0:0:
111,215,71386,1,8,0:0:0:0:
274,128,71533,6,0,L|365:119,1,80,6|0,0:0|0:0,0:0:0:0:
457,270,71825,2,0,L|366:261,1,80,2|8,0:0|0:0,0:0:0:0:
253,369,72118,1,2,0:0:0:0:
223,193,72264,1,0,0:0:0:0:
94,293,72411,2,0,P|102:254|110:214,1,80,2|8,0:0|0:0,0:0:0:0:
28,74,72704,6,0,P|111:79|192:86,1,160,6|2,0:0|0:0,0:0:0:0:
356,170,73143,1,8,0:0:0:0:
268,31,73289,1,2,0:0:0:0:
410,89,73435,1,2,0:0:0:0:
253,176,73582,2,0,P|256:218|262:281,1,80,2|8,0:0|0:0,0:0:0:0:
415,315,73874,6,0,P|468:260|452:185,1,160,6|2,0:0|0:0,0:0:0:0:
297,336,74313,2,0,P|260:328|198:327,1,80,8|2,0:0|0:0,0:0:0:0:
64,225,74606,2,0,L|168:205,1,80,0|2,0:0|0:0,0:0:0:0:
185,54,74899,1,8,0:0:0:0:
185,54,75191,6,0,L|193:147,1,80,4|2,0:0|0:0,0:0:0:0:
363,85,75484,2,0,L|336:168,1,80,8|2,0:0|0:0,0:0:0:0:
368,307,75777,6,0,L|457:295,1,80,8|2,0:0|0:0,0:0:0:0:
179,265,76069,2,0,L|259:255,1,80,8|2,0:0|0:0,0:0:0:0:
64,225,76362,6,0,P|54:269|65:309,1,80,8|2,0:0|0:0,0:0:0:0:
338,252,76655,2,0,P|327:214|301:185,1,80,8|2,0:0|0:0,0:0:0:0:
196,275,76947,6,0,L|205:355,1,80,8|2,0:0|0:0,0:0:0:0:
196,108,77240,2,0,L|205:29,1,80,8|2,0:0|0:0,0:0:0:0:
363,85,77533,5,2,0:0:0:0:
363,85,77679,1,2,0:0:0:0:
242,191,77825,1,2,0:0:0:0:
242,191,77972,1,2,0:0:0:0:
368,307,78118,2,0,L|407:301,3,40,2|0|2|0,0:0|0:0|0:0|0:0,0:0:0:0:
477,213,78411,2,0,L|438:219,3,40,2|0|2|0,0:0|0:0|0:0|0:0,0:0:0:0:
359,165,78704,6,0,L|319:159,1,40,2|2,0:0|0:0,0:0:0:0:
216,94,78850,1,8,0:0:0:0:
228,113,78923,2,0,P|241:153|237:215,1,80,2|2,0:0|0:0,0:0:0:0:
196,275,79143,2,0,L|144:267,1,40,8|2,0:0|0:0,0:0:0:0:
109,159,79289,2,0,L|57:151,1,40,8|2,0:0|0:0,0:0:0:0:
8,308,79435,6,0,P|72:301|127:295,1,120,8|0,0:0|0:0,0:0:0:0:
211,313,79728,6,0,B|292:285|281:335|367:307,1,160,6|2,0:0|0:0,0:0:0:0:
436,183,80167,2,0,P|397:171|358:164,1,80,8|0,0:0|0:0,0:0:0:0:
228,113,80460,2,0,P|230:70|236:29,1,80,0|2,0:0|0:0,0:0:0:0:
109,159,80752,1,8,0:0:0:0:
199,241,80899,6,0,P|240:234|296:230,1,80,0|2,0:0|0:0,0:0:0:0:
418,94,81191,2,0,P|457:101|495:112,1,80,0|8,0:0|0:0,0:0:0:0:
421,272,81484,1,0,0:0:0:0:
300,243,81630,2,0,P|305:203|312:153,1,80,0|2,0:0|0:0,0:0:0:0:
170,249,81923,2,0,P|175:288|180:328,1,80,8|0,0:0|0:0,0:0:0:0:
102,127,82216,5,2,0:0:0:0:
102,127,82362,1,2,0:0:0:0:
47,284,82508,1,2,0:0:0:0:
47,284,82655,1,2,0:0:0:0:
199,241,82801,1,2,0:0:0:0:
238,242,82874,1,0,0:0:0:0:
278,245,82947,1,2,0:0:0:0:
318,248,83020,1,0,0:0:0:0:
358,252,83093,1,2,0:0:0:0:
463,188,83240,5,6,0:0:0:0:
387,340,83533,1,2,0:0:0:0:
324,140,83825,1,2,0:0:0:0:
278,245,83972,5,2,0:0:0:0:
324,140,84118,1,2,0:0:0:0:
145,55,84264,1,2,0:0:0:0:
170,249,84411,1,2,0:0:0:0:
Originality
Hihi!

I briefly looked over the easy, but I'm short on time, so I'm just going to do your diffs, not the GD. The easy looked pretty good, anyway.

[Advanced]
The beginning of this feels really strong on the clap hit sound. I liked the use of clap in the easy difficulty, maybe use that as a template? Whenever you use a lot of something it means less the more you use it.
00:14:313 (1) - I would strongly recommend mapping vocals in this section, since they're a lot more prevalent than the background instrument, like when you mapped 00:20:167 (1,2,3) -
00:18:264 (6,7) - Just as a general rule, you want neighboring sliders like this to be identical or reverse. These aren't really either, visual thing.
00:20:167 (1,2,3,) - 2 and 3 are same but 1 is different?
00:23:679 (1) - This section here feels really repetitive, is there any way you could mix this up so that some notes start on red ticks? i.e
00:24:850 (3) - http://puu.sh/lVmIf/4baa6ed4fa.png kinda neat
00:28:362 (1,2) - these sliders don't match
00:37:435 (4,5) - Feels like there should be a rest between these two notes
00:47:094 (1) - If you move that middle square after you hover cursor over slider to the middle of this slider it'll look a lot better
00:55:582 (7) - Same thing with this section as with 23:679, would try to mix this up some
01:22:216 (1) - Distance between 1,2,3 here isn't the same, grid snap is messing with you here

[Hard]
00:06:850 (3) - Overlap between this and 00:07:289 (1) - looks meh. You could move this single under 00:06:411 (2) -
00:07:289 (1) - Usually you either want to point slider ends towards the next note, or in the opposite direction (if you're going for some sort of extra emphasis) but the middle is a no go. This looks kinda nice -- this general area at least
http://puu.sh/lVnfI/25831b24f8.png
00:08:167 (4) - Same with this one
http://puu.sh/lVnhR/f866c3a900.png
00:11:972 (1) - Since these are all the same note, they should prob be spaced evenly, you could do a square here?
http://puu.sh/lVnnS/30d5a4c902.png
00:23:094 (2) - Finish here is nice
00:21:923 (2) - Clap on end of this is nice
00:28:069 (4) - This isn't the only issue like this in this map, you need to go through and check your blankets on these sliders. the top part doesn't align with the curve of the single hit circle
http://puu.sh/lVnx9/b7eb488b77.png
00:30:411 (3) - This is a good example of using an away slider for emphasis :D Apply that sort of idea to the earlier part of your song, like th 7:289 comment
00:35:386 (1) - Another blanket example to clean, you can move that slider to right a little to make the circles line up, this is what it looks like fixed
http://puu.sh/lVnPr/b08eea6db1.png
00:38:899 (1) - You want these to be directly in the middle of the slider, like this
http://puu.sh/lVnV0/a6e1b1197f.png
00:49:435 (1) - That vocal starts on the red tick
00:51:045 (1,2) These need hit sounds, they're currently silent
00:55:582 (2,3,4) - This looks sloppy, make all three the same angles, use copy paste to do so
01:08:167 (1) - Blanket here
01:09:923 (4) - Distance between 4 and 5 needs fixed
01:13:874 (1) - Distance between 1 and 2 is not same as 2 and 3
01:21:045 (1) - Look at earlier comment about sliders in the middle

If you have any questions about these lemme know! Good luck getting this map ranked. Love the BG's and the song!
Originality
Hihi!

I briefly looked over the easy, but I'm short on time, so I'm just going to do your diffs, not the GD. The easy looked pretty good, anyway.

[Advanced]
The beginning of this feels really strong on the clap hit sound. I liked the use of clap in the easy difficulty, maybe use that as a template? Whenever you use a lot of something it means less the more you use it.
00:14:313 (1) - I would strongly recommend mapping vocals in this section, since they're a lot more prevalent than the background instrument, like when you mapped 00:20:167 (1,2,3) -
00:18:264 (6,7) - Just as a general rule, you want neighboring sliders like this to be identical or reverse. These aren't really either, visual thing.
00:20:167 (1,2,3,) - 2 and 3 are same but 1 is different?
00:23:679 (1) - This section here feels really repetitive, is there any way you could mix this up so that some notes start on red ticks? i.e
00:24:850 (3) - http://puu.sh/lVmIf/4baa6ed4fa.png kinda neat
00:28:362 (1,2) - these sliders don't match
00:37:435 (4,5) - Feels like there should be a rest between these two notes
00:47:094 (1) - If you move that middle square after you hover cursor over slider to the middle of this slider it'll look a lot better
00:55:582 (7) - Same thing with this section as with 23:679, would try to mix this up some
01:22:216 (1) - Distance between 1,2,3 here isn't the same, grid snap is messing with you here

[Hard]
00:06:850 (3) - Overlap between this and 00:07:289 (1) - looks meh. You could move this single under 00:06:411 (2) -
00:07:289 (1) - Usually you either want to point slider ends towards the next note, or in the opposite direction (if you're going for some sort of extra emphasis) but the middle is a no go. This looks kinda nice -- this general area at least
http://puu.sh/lVnfI/25831b24f8.png
00:08:167 (4) - Same with this one
http://puu.sh/lVnhR/f866c3a900.png
00:11:972 (1) - Since these are all the same note, they should prob be spaced evenly, you could do a square here?
http://puu.sh/lVnnS/30d5a4c902.png
00:23:094 (2) - Finish here is nice
00:21:923 (2) - Clap on end of this is nice
00:28:069 (4) - This isn't the only issue like this in this map, you need to go through and check your blankets on these sliders. the top part doesn't align with the curve of the single hit circle
http://puu.sh/lVnx9/b7eb488b77.png
00:30:411 (3) - This is a good example of using an away slider for emphasis :D Apply that sort of idea to the earlier part of your song, like th 7:289 comment
00:35:386 (1) - Another blanket example to clean, you can move that slider to right a little to make the circles line up, this is what it looks like fixed
http://puu.sh/lVnPr/b08eea6db1.png
00:38:899 (1) - You want these to be directly in the middle of the slider, like this
http://puu.sh/lVnV0/a6e1b1197f.png
00:49:435 (1) - That vocal starts on the red tick
00:51:045 (1,2) These need hit sounds, they're currently silent
00:55:582 (2,3,4) - This looks sloppy, make all three the same angles, use copy paste to do so
01:08:167 (1) - Blanket here
01:09:923 (4) - Distance between 4 and 5 needs fixed
01:13:874 (1) - Distance between 1 and 2 is not same as 2 and 3
01:21:045 (1) - Look at earlier comment about sliders in the middle

If you have any questions about these lemme know! Good luck getting this map ranked. Love the BG's and the song!
Topic Starter
Wou_old_1

Originality wrote:

Hihi!

I briefly looked over the easy, but I'm short on time, so I'm just going to do your diffs, not the GD. The easy looked pretty good, anyway.

Advanced
The beginning of this feels really strong on the clap hit sound. I liked the use of clap in the easy difficulty, maybe use that as a template? Whenever you use a lot of something it means less the more you use it. maybe you are right
00:14:313 (1) - I would strongly recommend mapping vocals in this section, since they're a lot more prevalent than the background instrument, like when you mapped 00:20:167 (1,2,3) - maybe, it seems now I fix it ?
00:18:264 (6,7) - Just as a general rule, you want neighboring sliders like this to be identical or reverse. These aren't really either, visual thing. hard to fix this
00:20:167 (1,2,3,) - 2 and 3 are same but 1 is different? fix
00:23:679 (1) - This section here feels really repetitive, is there any way you could mix this up so that some notes start on red ticks? i.e
00:24:850 (3) - http://puu.sh/lVmIf/4baa6ed4fa.png kinda neat I can't do like you
00:28:362 (1,2) - these sliders don't match maybe, it seems now I fix it ?
00:37:435 (4,5) - Feels like there should be a rest between these two notes i really don't understand what you mean for what gets a rest here?
00:47:094 (1) - If you move that middle square after you hover cursor over slider to the middle of this slider it'll look a lot better already?
00:55:582 (7) - Same thing with this section as with 23:679, would try to mix this up some I can't do like you
01:22:216 (1) - Distance between 1,2,3 here isn't the same, grid snap is messing with you here maybe, now i fix this?

Hard
00:06:850 (3) - Overlap between this and 00:07:289 (1) - looks meh. You could move this single under 00:06:411 (2) -
00:07:289 (1) - Usually you either want to point slider ends towards the next note, or in the opposite direction (if you're going for some sort of extra emphasis) but the middle is a no go. This looks kinda nice -- this general area at least
http://puu.sh/lVnfI/25831b24f8.png fix
00:08:167 (4) - Same with this one
http://puu.sh/lVnhR/f866c3a900.png fix
00:11:972 (1) - Since these are all the same note, they should prob be spaced evenly, you could do a square here?
http://puu.sh/lVnnS/30d5a4c902.png fix
00:23:094 (2) - Finish here is nice No
00:21:923 (2) - Clap on end of this is nice No
00:28:069 (4) - This isn't the only issue like this in this map, you need to go through and check your blankets on these sliders. the top part doesn't align with the curve of the single hit circle it seems now I fix it ?
http://puu.sh/lVnx9/b7eb488b77.png
00:30:411 (3) - This is a good example of using an away slider for emphasis :D Apply that sort of idea to the earlier part of your song, like th 7:289 comment ehh?
00:35:386 (1) - Another blanket example to clean, you can move that slider to right a little to make the circles line up, this is what it looks like fixed
http://puu.sh/lVnPr/b08eea6db1.png maybe, it seems now I fix it ?
00:38:899 (1) - You want these to be directly in the middle of the slider, like this maybe, it seems now I fix it ?
http://puu.sh/lVnV0/a6e1b1197f.png
00:49:435 (1) - That vocal starts on the red tick alright
00:51:045 (1,2) These need hit sounds, they're currently silent alright
00:55:582 (2,3,4) - This looks sloppy, make all three the same angles, use copy paste to do so okay?
01:08:167 (1) - Blanket here fix
01:09:923 (4) - Distance between 4 and 5 needs fixed okay
01:13:874 (1) - Distance between 1 and 2 is not same as 2 and 3 fix
01:21:045 (1) - Look at earlier comment about sliders in the middle okay

If you have any questions about these lemme know! Good luck getting this map ranked. Love the BG's and the song!
Thanks :D
Alpe
http://puu.sh/lWU4m/1ae324e92b.osu
Here my GD so far. If you don't like it I will delete this map.
If not I will continue.
Underforest
Correction: Delete the GD

Delete the map is another story :)
Electoz
Recheck IRC
2558-12-18 07:15 Wou: Hi~
2558-12-18 07:16 Electoz: hi
2558-12-18 07:17 Wou: would you like to recheck this beatmap ?
2558-12-18 07:17 Wou: ACTION is listening to [https://osu.ppy.sh/b/846758 Shiena Nishizawa - Brand-new World]
2558-12-18 07:21 Electoz: wait
2558-12-18 07:21 Electoz: I'll download it
2558-12-18 07:21 Wou: alright
2558-12-18 07:25 Electoz: I'll go for Advanced first
2558-12-18 07:26 Electoz: why you renamed it to Advanced?
2558-12-18 07:26 Electoz: I thought it was named "Normal" before
2558-12-18 07:26 Wou: okay
2558-12-18 07:29 Wou: you will see the modder in https://osu.ppy.sh/forum/t/393288/start=15
2558-12-18 07:29 Wou: XiaofengTiger
2558-12-18 07:31 Electoz: 00:15:191 Try to change this from sliderend into something that's clickable
2558-12-18 07:31 Electoz: Because there's a vocal
2558-12-18 07:31 Wou: but do you think that is where the good? normal or advanced ?
2558-12-18 07:32 Electoz: depends on what you're trying to do
2558-12-18 07:32 Electoz: Normal and Advanced do have some differences
2558-12-18 07:32 Electoz: Advanced is like between Normal and Hard
2558-12-18 07:32 Electoz: But to be honest
2558-12-18 07:32 Electoz: I never see a 2.04* for Advanced before
2558-12-18 07:33 Electoz: If you change back to Normal now you have to fix all distance snap
2558-12-18 07:35 Electoz: 00:20:167 (1,2,3) - It's a little bit weird here
2558-12-18 07:36 Electoz: You don't have to do patterns like that, just map these sliders normally
2558-12-18 07:37 Electoz: 00:23:679 (1,2) - The blanket here is off.
2558-12-18 07:37 Electoz: 00:32:460 (7,8) - The overlap here doesn't look good
2558-12-18 07:37 Electoz: 00:33:191 (8,3) - This one too
2558-12-18 07:38 Electoz: 00:42:996 (1,2) - Make these two sliders the same shape
2558-12-18 07:39 Electoz: 00:49:435 (5) - Stack the head on the tail of 00:51:630 (1) -
2558-12-18 07:39 Electoz: 00:54:996 (6,1) - This one also
2558-12-18 07:41 Electoz: That's it for now for Advanced
2558-12-18 07:41 Electoz: I'll go for Hard now
2558-12-18 07:43 Electoz: 00:34:508 (2,3) - Put 3 more far from 2
2558-12-18 07:43 Electoz: 00:40:362 (2,3,2) - Not a good overlap
2558-12-18 07:44 Electoz: Try to make unintentional overlaps as less as possible
2558-12-18 07:47 Electoz: 01:18:850 (1,1) - Try stacking their heads
2558-12-18 07:47 Electoz: Also, don't overlap this 01:19:728 (1,3) -
2558-12-18 07:48 Electoz: 01:23:386
2558-12-18 07:48 Electoz: map something here
2558-12-18 07:49 Electoz: overall hard's pretty good for someone who's just started mapping
2558-12-18 07:55 Wou: okay bro, maybe I fix it later, I'll savelog first. Have problem if i fix it later? because now I have to going off for now
2558-12-18 07:55 Electoz: sry, my pc got crashed
2558-12-18 07:55 Electoz: yeah, no problem
2558-12-18 07:55 Wou: okay

[IRC]

I'm writing here just in case you GD'ers are wondering.
  1. Did a recheck on Advanced and Hard.
  2. Pointed out only important issues. I'll leave other things to the later mods.
  3. Advanced still needs some work.
  4. Hard looks above average for who's just started mapping, rhythm looks fine, good flow, only need to fix minor issues.
[Easy]

  1. Bro, your spacing is kinda inconsistent. Try removing each NC and see if the error comes up from AImod and fix them please.
  2. 00:04:801 (1) - Why you put a reverse on a blue tick? The strong sound there is clearly on the white tick 00:05:240 here.
  3. 00:05:825 (2,3) - The blanket here is off. By the way, I think 00:06:118 (3) is a bit off in terms of rhythm. I think you should map on two white ticks there instead of putting a reverse on the red tick. Same applies to 00:08:460 (3) - 00:10:801 (4) . Because you can put some claps there if you map them on the white tick.
  4. 00:14:313 - The intensity kinda drop here but I think it shouldn't be a break. Same applies to 00:42:411 .
  5. 00:28:362 (1,2) - You should replace sliderends with something clickable since there are claps there. So it would emphasizes the hitsound better.
  6. 00:31:289 - I would map something with clap here and put clap on here 00:32:167 to keep the clap consistent.
  7. 00:33:338 (2,3) - Kinda ugly, if you're trying to maintain the DS then please come up with something better than this.
  8. 01:01:143 (1,2,3) - LOL they clearly don't look symmetrical.
  9. 01:05:825 (1,2) - Blanket here could be improved imo.
  10. Claps are pretty inconsistent, especially in kiai.
[Insane]

  1. This is first time for me modding Insane so keep in mind that I might point out some blablabla things that won't make sense lol.
  2. 00:08:313 (1,2) - I think sliderends here should be clickable since hitsounds are there. And almost every hitsounds you put there in that part are clickable.
  3. 00:25:582 (4) - I think the spacing here should be decreased. It's almost the same spacing here 00:04:655 (2,1) but this time the "4" here didn't emphasize anything.
  4. 00:44:606 (5) - Does this match anything in the song? Because I didn't hear anything here.
  5. 00:47:167 (1) - Spinner is kinda long, maybe shorten it like what Asterisk and Extra diff did?
  6. 01:01:728 (3,4) - I think the spacing here is too small.
  7. 01:19:289 (5,1) - The jump here is too sudden imo.
  8. 01:24:118 (2) - I don't know if it's just me, but I found it very hard to read here.
[Extra]

  1. I can't mod Extra because I'm noob lol.
  2. Uncheck widescreen support please since all diffs had it unchecked.
  3. 01:24:411 - You should end the song here like the other diffs instead of the blue tick there.
Also, about the intro. Some diffs didn't map that, some diffs put a spinner, while Extra mapped there from the beginning. It would be better if all diffs are the same.

I don't mind if it's no kd or whatsoever since I already modded this map once.
Underforest

Electoz wrote:

Recheck IRC
2558-12-18 07:15 Wou: Hi~
2558-12-18 07:16 Electoz: hi
2558-12-18 07:17 Wou: would you like to recheck this beatmap ?
2558-12-18 07:17 Wou: ACTION is listening to [https://osu.ppy.sh/b/846758 Shiena Nishizawa - Brand-new World]
2558-12-18 07:21 Electoz: wait
2558-12-18 07:21 Electoz: I'll download it
2558-12-18 07:21 Wou: alright
2558-12-18 07:25 Electoz: I'll go for Advanced first
2558-12-18 07:26 Electoz: why you renamed it to Advanced?
2558-12-18 07:26 Electoz: I thought it was named "Normal" before
2558-12-18 07:26 Wou: okay
2558-12-18 07:29 Wou: you will see the modder in https://osu.ppy.sh/forum/t/393288/start=15
2558-12-18 07:29 Wou: XiaofengTiger
2558-12-18 07:31 Electoz: 00:15:191 Try to change this from sliderend into something that's clickable
2558-12-18 07:31 Electoz: Because there's a vocal
2558-12-18 07:31 Wou: but do you think that is where the good? normal or advanced ?
2558-12-18 07:32 Electoz: depends on what you're trying to do
2558-12-18 07:32 Electoz: Normal and Advanced do have some differences
2558-12-18 07:32 Electoz: Advanced is like between Normal and Hard
2558-12-18 07:32 Electoz: But to be honest
2558-12-18 07:32 Electoz: I never see a 2.04* for Advanced before
2558-12-18 07:33 Electoz: If you change back to Normal now you have to fix all distance snap
2558-12-18 07:35 Electoz: 00:20:167 (1,2,3) - It's a little bit weird here
2558-12-18 07:36 Electoz: You don't have to do patterns like that, just map these sliders normally
2558-12-18 07:37 Electoz: 00:23:679 (1,2) - The blanket here is off.
2558-12-18 07:37 Electoz: 00:32:460 (7,8) - The overlap here doesn't look good
2558-12-18 07:37 Electoz: 00:33:191 (8,3) - This one too
2558-12-18 07:38 Electoz: 00:42:996 (1,2) - Make these two sliders the same shape
2558-12-18 07:39 Electoz: 00:49:435 (5) - Stack the head on the tail of 00:51:630 (1) -
2558-12-18 07:39 Electoz: 00:54:996 (6,1) - This one also
2558-12-18 07:41 Electoz: That's it for now for Advanced
2558-12-18 07:41 Electoz: I'll go for Hard now
2558-12-18 07:43 Electoz: 00:34:508 (2,3) - Put 3 more far from 2
2558-12-18 07:43 Electoz: 00:40:362 (2,3,2) - Not a good overlap
2558-12-18 07:44 Electoz: Try to make unintentional overlaps as less as possible
2558-12-18 07:47 Electoz: 01:18:850 (1,1) - Try stacking their heads
2558-12-18 07:47 Electoz: Also, don't overlap this 01:19:728 (1,3) -
2558-12-18 07:48 Electoz: 01:23:386
2558-12-18 07:48 Electoz: map something here
2558-12-18 07:49 Electoz: overall hard's pretty good for someone who's just started mapping
2558-12-18 07:55 Wou: okay bro, maybe I fix it later, I'll savelog first. Have problem if i fix it later? because now I have to going off for now
2558-12-18 07:55 Electoz: sry, my pc got crashed
2558-12-18 07:55 Electoz: yeah, no problem
2558-12-18 07:55 Wou: okay

2558? Is this the future or something? XD

[Forest's Easy]

  1. Bro, your spacing is kinda inconsistent. Try removing each NC and see if the error comes up from AImod and fix them please. I try to fix but the shitty fallback isn't letting me do that
  2. 00:04:801 (1) - Why you put a reverse on a blue tick? The strong sound there is clearly on the white tick 00:05:240 here. Fixed
  3. 00:05:825 (2,3) - The blanket here is off. By the way, I think 00:06:118 (3) is a bit off in terms of rhythm. I think you should map on two white ticks there instead of putting a reverse on the red tick. Same applies to 00:08:460 (3) - 00:10:801 (4) . Because you can put some claps there if you map them on the white tick.

    Underforest wrote:

    I'm not trying to blanket those parts
  4. 00:14:313 - The intensity kinda drop here but I think it shouldn't be a break. Same applies to 00:42:411 . I don't want to map those parts, it's OK with this (Ranked example)
  5. 00:28:362 (1,2) - You should replace sliderends with something clickable since there are claps there. So it would emphasizes the hitsound better. I'll leave as this the sliders, same example
  6. 00:31:289 - I would map something with clap here and put clap on here 00:32:167 to keep the clap consistent. This is not an Insane Put clap to the next slider
  7. 00:33:338 (2,3) - Kinda ugly, if you're trying to maintain the DS then please come up with something better than this. Ugly... Fixed
  8. 01:01:143 (1,2,3) - LOL they clearly don't look symmetrical. It looks now
  9. 01:05:825 (1,2) - Blanket here could be improved imo. OK
  10. Claps are pretty inconsistent, especially in kiai. I will request to the creator fix that
Also, about the intro. Some diffs didn't map that, some diffs put a spinner, while Extra mapped there from the beginning. It would be better if all diffs are the same. I want leave the intro in blank, it's rankable, same example

I don't mind if it's no kd or whatsoever since I already modded this map once.
54.5% fixed, ugh

To the creator:

1. If you are in Stable version and if you see compose problems (DS) can you fix it for me, please?
2. Don't give kudosu to Electoz cause he/she modded previously, every modder needs just 1 - otherwise...
3. Don't delete the 00:49:435 (1) - spinner, isn't ninja and is rankable as the case of the easy of this example
4. UNRANKABLE Re-name Advanced as Normal, Advanced is not the correct name for this diff
5. My easy is not trying to be the same as the ranked example but I try the best for look better
6. Here's the code:

FO沢EST'S EASY
osu file format v14

[General]
AudioFilename: brand-new world.mp3
AudioLeadIn: 0
PreviewTime: 50972
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Brand-new World
TitleUnicode:Brand-new World
Artist:Shiena Nishizawa
ArtistUnicode:西沢幸奏
Creator:Wou
Version:Forest's Easy
Source:学戦都市アスタリスク
Tags:Gakusen Toshi Asterisk The Academy City on the Water op theme tv size Underforest fuyuyu- Azulae
BeatmapID:846900
BeatmapSetID:387647

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"video.flv"
0,0,"bg3.jpg",0,0
//Break Periods
2,14313,22239
2,42411,47995
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
265,292.682926829268,4,2,0,40,1,0
4508,-100,4,2,1,90,0,0
13143,-100,4,2,1,70,0,0
13728,-100,4,2,1,50,0,0
14021,-100,4,2,1,5,0,0
14313,-100,4,2,0,20,0,0
23679,-100,4,2,1,70,0,0
49289,-200,4,2,1,50,0,0
50606,-100,4,2,1,5,0,0
51630,-100,4,2,1,90,0,1
60923,-100,4,2,1,90,0,0
60996,-100,4,2,1,90,0,1
70508,-100,4,2,1,90,0,0
75191,-100,4,2,1,90,0,1
79655,-100,4,2,1,80,0,0


[Colours]
Combo1 : 255,128,255
Combo2 : 128,0,128
Combo3 : 255,128,192
Combo4 : 0,128,192

[HitObjects]
376,160,4801,2,8,P|408:172|464:272,1,135
436,332,5533,1,0,0:0:0:0:
356,308,5825,1,8,0:0:0:0:
280,340,6118,2,0,P|272:316|344:232,2,135,0|0|8,0:0|0:0|0:0,0:0:0:0:
192,340,7289,2,0,L|108:276,1,90,0|8,0:0|0:0,0:0:0:0:
52,240,7874,5,0,0:0:0:0:
116,184,8167,1,8,0:0:0:0:
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120,188,9630,5,0,0:0:0:0:
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200,304,10508,1,8,0:0:0:0:
280,296,10801,2,0,L|432:296,2,135,0|0|8,0:0|0:0|0:0,0:0:0:0:
220,232,11972,6,0,L|212:128,1,90,0|8,0:0|0:0,0:0:0:0:
292,120,12557,2,0,L|299:209,1,90,0|8,0:0|0:0,0:0:0:0:
380,196,13143,2,0,P|420:216|468:212,2,90,8|8|2,0:0|0:0|0:0,0:0:0:0:
84,264,23679,6,0,P|44:184|88:100,1,180,8|0,0:0|0:0,0:0:0:0:
128,184,24557,1,8,0:0:0:0:
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228,128,56752,2,0,P|308:120|380:140,1,135,8|2,0:0|0:0,0:0:0:0:
398,207,57484,2,0,P|402:247|386:299,1,90,8|0,0:0|0:0,0:0:0:0:
268,304,58216,2,0,L|164:304,1,90
100,348,58801,6,0,P|96:284|120:212,1,135,8|8,0:0|0:0,0:0:0:0:
208,160,59679,1,8,0:0:0:0:
318,176,60118,1,8,0:0:0:0:
416,208,60557,2,0,L|408:317,1,90,0|2,0:0|0:0,0:0:0:0:
328,312,61143,6,0,P|240:341|162:294,1,180,8|0,0:0|0:0,0:0:0:0:
248,260,62021,1,8,0:0:0:0:
180,216,62313,2,0,P|264:180|328:228,1,180,0|8,0:0|0:0,0:0:0:0:
428,156,63338,6,0,P|451:214|415:342,1,180,8|0,0:0|0:0,0:0:0:0:
348,316,64216,1,8,0:0:0:0:
268,312,64508,2,0,L|128:308,1,135,0|8,0:0|0:0,0:0:0:0:
56,284,65240,2,0,P|56:244|72:180,1,90,8|8,0:0|0:0,0:0:0:0:
144,168,65825,6,0,P|156:192|256:200,2,135,8|0|8,0:0|0:0|0:0,0:0:0:0:
168,92,66996,2,0,P|228:80|284:144,2,135,8|0|8,0:0|0:0|0:0,0:0:0:0:
84,104,68167,1,8,0:0:0:0:
96,216,68606,1,8,0:0:0:0:
112,336,69045,2,0,P|160:344|248:324,1,135,8|8,0:0|0:0,0:0:0:0:
364,328,69923,1,2,0:0:0:0:
424,204,70508,6,0,B|460:120|460:120|420:24,1,180,4|8,0:0|0:0,0:0:0:0:
284,88,71679,2,0,B|204:36|204:36|112:80,1,180,0|8,0:0|0:0,0:0:0:0:
76,208,72850,2,0,P|96:272|124:296,2,90,8|0|8,0:0|0:0|0:0,0:0:0:0:
192,192,73874,1,8,0:0:0:0:
308,192,74313,2,0,L|360:276,2,90,8|0|8,0:0|0:0|0:0,0:0:0:0:
256,192,75191,12,0,78704,0:0:0:0:
172,308,79728,6,8,L|208:164,1,135
280,144,80460,1,0,0:0:0:0:
348,96,80752,1,8,0:0:0:0:
424,64,81045,2,0,P|432:88|368:180,2,135,2|2|8,0:0|0:0|0:0,0:0:0:0:
348,96,82216,6,0,L|256:80,1,90,8|8,0:0|0:0,0:0:0:0:
188,120,82801,1,8,0:0:0:0:
240,184,83094,1,8,0:0:0:0:
176,240,83387,2,0,P|140:284|64:288,2,135,8|0|0,0:0|0:0|0:0,0:0:0:0:
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