forum

joeyclassic - seal.mp4

posted
Total Posts
59
Topic Starter
Nakano Itsuki
This beatmap was submitted using in-game submission on Thursday, January 07, 2016 at 12:09:11 PM

Artist: joeyclassic
Title: seal.mp4
Tags: seal adorable snow white swing retro jazz jazzy thirds super mario land muda kingdom remix
BPM: 163.92
Filesize: 7293kb
Play Time: 00:40
Difficulties Available:
  1. Easy (1.22 stars, 33 notes)
  2. Normal (1.88 stars, 59 notes)
  3. Seal (2.3 stars, 91 notes)
Download: joeyclassic - seal.mp4
Download: joeyclassic - seal.mp4 (no video)
Information: Scores/Beatmap Listing
---------------
#1!
All diffs by me
Timing/mp3/tags taken from this set
Thanks to IntelliTroodon for introducing this adorable song :D
Huge thanks to JBHyperion for letting me use his video as well :)
DreaM117er
.mp4沒去掉 :?

起床再摸圖
Topic Starter
Nakano Itsuki
問題是這首歌的太鼓ranked ver就是seal.mp4啊 :?
Ben
Hi we did IRC mod, log is posted below:
ChatLog
20:11 StarrStyx: mod pls Kappa
20:11 *StarrStyx is listening to [https://osu.ppy.sh/b/843227 joeyclassic - seal.mp4]
20:11 Ben: LOL
20:12 StarrStyx: seriously Im ranking it
20:12 StarrStyx: yoloed the whole set in 2 hours
20:12 *StarrStyx is listening to [https://osu.ppy.sh/b/795096 penoreri - Preserved Valkyria]
20:12 StarrStyx: this mapset tho
20:15 Ben: 00:29:510 (5,1) - was this ds?
20:16 StarrStyx: which diff
20:16 Ben: easy
20:16 Ben: i would personally let it curve downwards
20:19 StarrStyx: geez thx for the check
20:19 StarrStyx: fixed the ds at the end
20:19 Ben: npnp
20:21 Ben: for the seal diff
20:21 Ben: 00:03:888 (3) - i would just do what you did with the slider before and after
20:21 StarrStyx: nothing in normal?
20:21 Ben: it looks fine to me
20:21 StarrStyx: good
20:22 StarrStyx: ....hvick online at this time of the day
20:22 Ben: o.o
20:22 Ben: he is fighting rafis so hard
20:22 StarrStyx: ya lol
20:23 Ben: 00:09:744 (1,3,5) - have you tried reducing sv here and making the sliders end on whites?
20:24 Ben: 00:33:170 (1) - same with this, maybe ending on whites sounds better i dunno
20:28 StarrStyx: idk either lol
20:28 StarrStyx: thought 1/3 would be okay
20:28 Ben: what do you think sounds better? i feel like ending on the white sounded nicer
20:28 Ben: but you got the experience
20:29 StarrStyx: changed the one at 00:33:170 (1) -
20:29 Ben: ya that one is much better now
20:30 Ben: maybe http://puu.sh/lKxNp/2fcaede930.jpg
20:31 Ben: at the 9.7 s part, but diff would prolly be in consistent
20:31 StarrStyx: ok the 1/3s at the first point are just circles not
20:31 StarrStyx: *now
20:31 Ben: good shout
20:31 StarrStyx: http://puu.sh/lKxR1/6e577ad676.jpg
20:31 StarrStyx: wrong puush
20:31 Ben: lol
20:32 StarrStyx: but same idea basically
20:32 StarrStyx: http://puu.sh/lKxSO/0407600733.jpg
20:32 Ben: yeah i see what you mean
20:32 Ben: much better, you got good diffs o.o
20:32 Ben: i like
20:33 StarrStyx: so that's it is it?
20:33 Ben: yup
20:33 Ben: thats all i can see atm, looks really good
20:33 StarrStyx: :D
Ascendance
Nathan
classic
Topic Starter
Nakano Itsuki
thx dad
Hollow Wings
m4m

General

  1. idk if the title's correct but seems like there's ranked version of it: https://osu.ppy.sh/s/329268
  2. 全diff没有音效,没音效是unrankble的,加上吧。
  3. 各种tag也加进去。

Seal

  1. 00:07:548 (5) - nc。建议你全图nc过一遍,在downbeat处下nc就行,目前这个样子nc非常乱。
  2. 00:13:404 (6) - 这个应该是1/1滑条才对吧。。。
  3. 00:15:235 (2,3,4,5,6,7,8) - 这里太空了,建议加几个滑条或者note。。。00:33:780 (2,3,4,5,6,7,8) - 同理。
  4. 00:24:141 (3,4,5) - 莫名的大间距,建议改小或者换梗。
  5. 00:24:751 (1,2) - 这里1/2跳居然这么小,明明刚才1/6间距都那么大的说,建议改大。
  6. 00:31:340 (6) - 这个ds太近了,建议放到117,78那种位置,打起来顺手点。
  7. 00:37:563 (5,6) - 这种1/4又跳的大的不行,建议别这么搞233.。。
  8. 间距控制还要好好琢磨一下。

Normal

  1. 00:03:156 top diff从这里开始map的,所以下面diff也需如此。
  2. 00:16:333 (3,4) - 不包吗?
  3. 00:26:582 (1,2,3,4,1,2,3,4) - 不要在低难度里放那么多连续note。
  4. 00:31:706 (5) - 掰弯?

Easy

  1. 全图nc过一遍,比如00:20:725 (3) - 就能nc了,别连太长combo count。
这bg和曲子。。。略zz噗。。。

good luck
Karen
As request

沒音效啊啊啊

[General]
  1. 00:40:491 - 轉盤可以5% volume
[Easy]
  1. 這麼簡單的Easy,個人覺得sv有點大
  2. 沒什麼問題但是有些需要注意的地方,以後可以用到
  3. 00:17:797 (1,2,3,4) - 盡量避免這樣的小範圍繞圈
  4. 00:21:457 (4,5) - 盡量避免這樣逆向的flow
[Normal]
  1. 00:26:582 (1,2,3,4,1,2,3,4) - 雖然音樂是這樣的但是單點太多了不適合出現在Normal里
[Seal]
  1. 沒有什麼大問題但是一些距離的細節沒有處理好,這個diff應該只是普通hard的級別所以不應該出現不必要的讀圖梗。
  2. 00:04:986 (5,6) - 看這個距離和00:05:352 (7,1) - 這個距離,再對應看一下時間軸上的距離,你就知道我想說什麼了,這種diff里總體上空間距離和時間距離成正比,除了少數的讀圖梗以外。
  3. 00:19:261 (5,6,7) - ^
  4. 00:36:830 (3,4) - ^
  5. 00:24:141 (3,4,5) - 這是整個diff里唯一一個難梗,這樣就讓diff的整體難度不平均,而且這裡的音樂也不特別,不支持這麼放。

目前來看還是有待提高。
Topic Starter
Nakano Itsuki
thx for mod
all fixed
Intelli


tfw I don't get credited for timing/mp4/tags :(
Topic Starter
Nakano Itsuki
oh sorry I can add them back :P
Ascendance
sadseal.jpg
Pereira006
[Easy]

Gameplay:

  1. 00:19:261 (2) - why don't use same shape in 00:21:457 (2)?
  2. 00:23:653 (1) - could improve curve better ? like in 00:25:849 (3)?

[Normal]

Hitsound:

  1. 00:29:510 (1) - missing add clap in end

Gameplay:

  1. 00:03:156 (1) - the end point, could move down little to better align with 00:03:888 (2), just for good flow
  2. 00:05:352 (1) - could remove NC, the song is "continue"
  3. 00:04:620 (3,1) - the spacing could keep 1.20x, is don't make sense because there no song low or something, the song is keep high 1.20x still better
  4. 00:10:476 (3,4) - my view the blanket is off
  5. 00:20:725 (1,2) - could use same shape then fix DS and flow like this http://puu.sh/lP6L7/1dfc3b627f.jpg this could improve gameplay

[Hard]

Gameplay:

  1. 00:19:627 (6) - could use same shape in 00:18:895 (4), then fix DS 1.80x like other parts
  2. 00:21:091 (3,4,5) - this could make jump because vocal high then next object 00:22:067 (6,7), vocal stop the song back to normal, you did other parts, you make jump when vocal is high like in 00:09:378 (3,4) and many more, this part need change IMO
[]
That all I think, good luck!
Topic Starter
Nakano Itsuki
reply
Normal
00:04:620 (3,1) - uh, what?
Hard
00:19:627 (6) - I think it's fine
00:21:091 (3,4,5) - song doesnt call for such a jump, plus it's pointless to increase this spacing imo

others fixed
thx for mod
Chibi Maruko
Hai! M4M

[Easy]
  • 00:29:114 - You miss something here
[Normal]
  • 00:10:110 - Add circle/note
    00:17:797 (1) - Add finish/whistle
    00:35:366 (1) - Blanket if u want
[Seal]
  • 00:06:084 (1) - Add finish/Whistle
    00:29:510 (5) - NC
    00:32:316 - Add circle/note
Ok, bai seal and good sleep
09kami
Hai! M4M

看到这么送的M4M我就来了233

My map : https://osu.ppy.sh/s/388036

[General]

音效感觉可以加些轻快点的

[Seal]

00:04:620 (4,5) - 这个地方为什么拖出来?叠起来怎么样

00:17:797 (1) - 这里也加个Finish怎么样

00:19:627 (6) - NC 这里00:18:895 (4,5,6) - 的间距相同 但中间空了2拍 这种就算打的时候没问题 但感觉还是会被人挑出来

00:30:852 (4) - 这里不需要这个Circle 你把这个滑条00:30:974 (5) - 向前移一拍试试



[Normal]

恩 这个难度好像没有什么好摸的

[Easy]

恩 这个难度好像也没有什么好摸的


好水的摸啊...射颗星得了 祝早RANK
Topic Starter
Nakano Itsuki
09kami
00:19:627 (6) - 這裡先不改,因為主要節奏在00:20:603 (1) - 開始,應該沒問題
00:17:797 (1) - 我覺得沒需要用finish啊...
chibi maruko
Easy
00:29:114 - since this is an easy diff, Im just gonna let this as it is.

Normal
00:10:110 - I think leaving it blank works as well

Seal
00:06:084 (1) - dont see the need to
00:32:316 - ^

thx for mods
BeatofIke
[Easy]
  1. 00:21:457 (2) - Inconsistent clap. Try adding clap at the start of this slider and delete clap at the end of this slider.
[Normal]
  1. Maybe increase the HP Drain rate. Seems to low for this difficulty + this map is too short anyways.
  2. 00:10:110 - Maybe add an extra note here (stacking at with the end of 00:09:012 (1).
  3. 00:20:725 (1,2) - Personally, I would make these sliders linear and parallel to each other for better flow.
[Seal]
  1. 00:03:156 (1,2) - Where are you hearing the 1/3? Personally, I would just use a 1/1 slider. Same applies with 00:04:620 (4,5).
  2. 00:09:256 (2) - Ghost note.
  3. 00:19:261 (5,6) - What's with the short spacing between these notes?
  4. 00:30:974 (5) - I would just replace this slider with a note lol
Good luck!
Electoz
Hi, from my modding queue~

[General]

  1. Widescreen Support conflicts.
  2. I'm not sure if this song even needs kiai lol. I mean, I couldn't feel the difference in any part of the song.
  3. Everything looks pretty good, so I'll focus on tweaking slider's tail to improve the flow lol.
[Easy]

  1. 00:30:242 (1) - A very minor fix, I would tweak up the tail a bit to make the flow even better.
[Normal]

  1. 00:05:352 (4) - I would tweak the tail down a bit.
[Seal]

  1. Nothing found in particular.
I don't even know what I'm doing here, so I don't mind if it's no kds because I haven't done anything much lol.
Good luck~ speedrank mode activated
Topic Starter
Nakano Itsuki
all fixed in Ike's mod
@Electroz, didnt fix apart from the widescreen option, since I think the other bits are fine

thx for mods!
Rizia
[Seal]
  1. 00:05:352 (4,1) - 個人覺得有點遠
  2. 00:06:084 (1,2,3) - 建議不要stack在一起 可能讀錯成連著的
  3. 00:07:548 (6) - 可以提早1/3開始 然後00:07:914 - 加circle 現在的節奏好像被白線限制著的 不夠自然
  4. 00:13:404 (6) - ^
  5. 00:21:457 (5) - ^
  6. 00:33:170 (3) - ^
  7. 00:19:993 (7,1,2) - 這個節奏看起來會比較好
  8. 00:24:751 (4) - 提早1/3停下來 讓滑條尾跟到00:24:995 - 然後00:25:117 - 加一個note 不會比只放1/1沉悶
  9. 00:31:706 (7) - 感覺可以擺得豐富一點
  10. 00:37:196 (6,7) - 間距突然好小啊 雖然音樂聲漸小 但我覺得沒必要ds也跟著小
整體覺得間距控制方面可以進步一些 舉個例子有的地方節奏上可以會有差別 但它們的間距卻是差不多的 最初testplay的第一感覺就是這樣
另外應該可以加一些whistle
除此之外都很不錯了

[Normal]
  1. 00:10:110 (3) - 漏clap
Topic Starter
Nakano Itsuki
remapped Hard, so all fixed
Rizia
looks all fine
bubbled
Chaoslitz
[General]
  1. Add finish in 00:06:084 in all diffs
[Normal]
  1. 00:15:601 (2) - Try to place it lower, the current angle between head and tail is too sharp, something like 00:20:725 (1,2) will be good
[Seal]
  1. 00:05:718 (6) - Ctrl+g this will be nice. the current distance is too far in my opinion

Call me back
show more
Please sign in to reply.

New reply