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Ari, Natsuki, Sora, Haruka, Sakura, & Mayuka - Saikousoku Fa

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Topic Starter
XenoChan

Deppyforce wrote:

From My Modding Queue

[General]
Check Your Timing Point And Kiais In All Diffs Mate

[Easy]
REMAP. Use Distance Snap Too. Easy Needs Consistent Spacing. And Slider Velocity Is Too High For Now And Slider Tick Should Be 2.
I Can Tell This Is Your First Time Mapping.
Bytheway, Notes Should Be On RED And WHITE Ticks Only For EZ.

[Normal]
Same As EZ

Basically All Diff.

Fix The Spacing Thing Before Asking For Mod From Others. We Modders Cant Mod Maps Like This Because This Problem

You Can Check Other Maps For Guideline Though
Thank you for this, I'm still new to this. :D
I apologize.
Topic Starter
XenoChan

[-AKiTOSHi-] wrote:

[Easy]
  1. Orayt still not used DS in all part yet.
  2. 00:52:433 (1,3) - These kind of sliders are no-no for 2k15 (Blame QAT lmao) Changed
  3. 00:55:861 (5) - ^ because 2 or more kicks Fixed
  4. 01:01:347 (1,1) - spinner, and note? we need at least 1500ms (or 4 white ticks) for placing circle/slider after the spinner Fixed

[Normal]
  1. Same as Easy, use DS please Fixed
  2. 00:17:015 (1,1) - This time we need 1 white tick
  3. 00:40:775 (7) - Many reverse, just, no. Removed
  4. 00:57:233 (1) - ^ Removed
  5. 01:01:347 (1,1) - ye the spinner and circle-thing Fixed
  6. 01:26:033 (1) - overlap with 01:25:004 (5) - please avoid Fixed
You haven't fixed yet the Hard and Insane. LOL.


Remove Brackets in my Diff name tnx. some Update
osu file format v14

[General]
AudioFilename: Monster Musume no Iru Nichijou Opening.mp3
AudioLeadIn: 0
PreviewTime: 25472
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Saikousoku Fall in Love (TV Size)
TitleUnicode:Saikousoku Fall in Love (TV Size)
Artist:Ari, Natsuki, Sora, Haruka, Sakura, & Mayuka
ArtistUnicode:Ari, Natsuki, Sora, Haruka, Sakura, & Mayuka
Creator:Christian Liang
Version:[-AKiTOSHi's-] Insane
Source:Monster Musume no Iru Nichijou
Tags:Monster Musume Opening Cool Miia Love Papi Suu Meroune Anime
BeatmapID:762790
BeatmapSetID:339466

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:9
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"main-e1436322308419.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
2470,454.545454545455,4,2,0,100,1,0
2470,-133.333333333333,4,2,0,50,0,0
18833,342.857142857143,4,2,0,50,1,0
18833,-111.111111111111,4,2,0,50,0,0
20204,-100,4,2,0,60,0,0
47633,-105.263157894737,4,2,0,60,0,0
52947,-100,4,2,0,60,0,0
63061,-133.333333333333,4,2,0,60,0,0
64090,-83.3333333333333,4,2,0,90,0,1
73690,-100,4,2,0,95,0,0
75061,-83.3333333333333,4,2,0,90,0,1
86033,-142.857142857143,4,2,0,60,0,1
88775,-83.3333333333333,4,2,0,90,0,0
89118,-83.3333333333333,4,2,0,5,0,0


[Colours]
Combo1 : 128,0,128
Combo2 : 252,14,20
Combo3 : 62,149,255
Combo4 : 255,192,0
Combo5 : 0,255,0
Combo6 : 255,128,255

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293,355,65290,1,0,0:0:0:0:
324,175,65461,6,0,P|280:134|199:140,1,143.999995605469,8|0,0:0|0:0,0:0:0:0:
145,166,65804,2,0,L|114:62,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
75,192,66147,2,0,P|108:231|159:237,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
271,271,66490,2,0,P|198:265|157:328,1,143.999995605469,8|0,0:0|0:0,0:0:0:0:
126,370,66833,6,0,P|126:289|71:188,1,191.999994140625,4|8,0:0|0:0,0:0:0:0:
180,123,67347,2,0,P|180:204|235:305,1,191.999994140625,0|8,0:0|0:0,0:0:0:0:
348,342,67861,2,0,B|408:346|408:346|449:321,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
486,211,68204,6,0,P|473:140|400:87,1,143.999995605469,4|0,0:0|0:0,0:0:0:0:
358,92,68547,2,0,B|334:106|334:106|279:97|279:97|242:112,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
170,180,68890,2,0,L|277:202,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
150,253,69233,2,0,P|100:203|121:125,1,143.999995605469,8|0,0:0|0:0,0:0:0:0:
154,91,69575,6,0,B|196:66|196:66|246:93|346:80|346:80|310:33|264:67,1,287.999991210938,4|2,0:0|0:0,0:0:0:0:
190,157,70261,2,0,B|118:188|77:111|77:111|30:162|68:261,1,287.999991210938,0|2,0:0|0:0,0:0:0:0:
124,363,70947,6,0,L|240:344,1,95.9999970703126
304,256,71290,2,0,L|188:275,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
98,212,71633,2,0,L|214:193,1,95.9999970703126
315,179,71975,1,8,0:0:0:0:
390,278,72147,1,0,0:0:0:0:
371,96,72318,6,0,B|328:73|328:73|257:91,1,95.9999970703126
163,125,72661,2,0,L|104:36,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
59,159,73004,2,0,L|118:248,1,95.9999970703126
196,331,73347,2,0,P|251:282|335:285,1,143.999995605469,8|0,0:0|0:0,0:0:0:0:
368,294,73690,5,0,0:0:0:0:
401,88,74033,1,8,0:0:0:0:
197,48,74375,2,0,P|113:69|80:139,1,160,0|8,0:0|0:0,0:0:0:0:
81,234,74890,1,0,0:0:0:0:
233,117,75061,6,0,L|344:133,1,95.9999970703126,4|0,0:0|0:0,0:0:0:0:
449,159,75404,2,0,P|360:155|312:235,1,191.999994140625,8|8,0:0|0:0,0:0:0:0:
430,277,75918,1,0,0:0:0:0:
473,89,76090,2,0,P|425:71|360:74,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
237,127,76433,6,0,B|179:140|132:120|132:120|81:130,1,143.999995605469,8|0,0:0|0:0,0:0:0:0:
38,150,76775,2,0,L|55:47,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
88,189,77118,2,0,L|71:292,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
140,167,77461,2,0,B|186:142|186:142|227:172|286:171,1,143.999995605469,8|0,0:0|0:0,0:0:0:0:
333,180,77804,6,0,B|361:86|361:86|431:187,1,191.999994140625,4|8,0:0|0:0,0:0:0:0:
413,288,78318,1,0,0:0:0:0:
295,244,78490,1,8,0:0:0:0:
340,359,78661,1,0,0:0:0:0:
223,312,78833,1,8,0:0:0:0:
304,218,79004,1,0,0:0:0:0:
257,333,79175,6,0,P|183:314|112:330,1,143.999995605469,8|0,0:0|0:0,0:0:0:0:
57,341,79518,2,0,L|46:237,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
119,143,79861,2,0,L|130:247,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
195,132,80204,2,0,P|167:82|84:74,1,143.999995605469,8|0,0:0|0:0,0:0:0:0:
27,92,80547,6,0,B|20:160|20:160|45:230|134:238,1,191.999994140625,4|8,0:0|0:0,0:0:0:0:
234,255,81061,1,0,0:0:0:0:
143,168,81233,2,0,P|64:221|101:321,1,191.999994140625,0|8,0:0|0:0,0:0:0:0:
198,261,81747,1,0,0:0:0:0:
239,143,81918,6,0,P|171:94|66:108,2,191.999994140625,0|8|0,0:0|0:0|0:0,0:0:0:0:
292,256,82775,1,0,0:0:0:0:
352,146,82947,2,0,P|402:138|451:177,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
458,283,83290,6,0,P|366:298|283:237,2,191.999994140625,4|8|0,0:0|0:0|0:0,0:0:0:0:
401,39,84318,1,8,0:0:0:0:
191,175,84661,6,0,L|90:157,1,95.9999970703126,0|8,0:0|0:0,0:0:0:0:
187,270,85004,2,0,L|288:288,1,95.9999970703126,0|8,0:0|0:0,0:0:0:0:
220,155,85347,2,0,L|119:137,1,95.9999970703126,0|8,0:0|0:0,0:0:0:0:
151,280,85690,2,0,L|252:298,1,95.9999970703126,0|8,0:0|0:0,0:0:0:0:
357,303,86033,6,0,B|426:313|457:233|457:233|408:225|390:171|390:171|390:115|355:90|355:90|321:106|326:146|372:155,1,391.99998803711,4|0,0:0|0:0,0:0:0:0:
324,225,87404,6,0,B|271:271|205:240|205:240|154:261,1,167.999994873047
83,250,88090,2,0,B|140:235|188:313|188:313|135:291,1,167.999994873047
81,175,88775,6,0,B|43:123|65:83|65:83|116:104|73:130|73:130|64:97,1,191.999994140625,4|2,0:0|0:0,0:0:0:0:
Thanks for the mod... :D
Topic Starter
XenoChan

eeezzzeee wrote:

Hi, from my daily modding queue! Sorry for the delay :?

[Insane]
Ok... There is problems with this map. Please remap or just delete this lol. I will talk in general about what's wrong with it.

Notes are not snapped to the beat. Everything in this can be mapped with the 1/4 snap
Inheriting sections are not snapped to the beat
AR 7.5 is far too low for 175 BPM insane using 1/4 rhythms
Be careful about how you are using 1/4 spacing, generally it should be closer than 1/2 and must be consistent. parts like 00:17:583 (3,4,5,6,7,8,9,10,11) - are not ok
General note density and rhythm? i mean some parts like 00:37:947 - have too many pauses and then 00:47:547 - which is an easier section has no pause Deleted because i still dont know how insane works.

[AKiTOSHi's Insane]
I played this and it looks fine, so I will focus on helping the other difficulties that need it instead of fine-tuning this one lol.

00:17:015 (1) - LEWD! >w<

[Hard]
Lets work on improving the rhythm to match the song better! (So I will not be pointing out other stuff because there is a lot of stuff that needs to be fixed lol)

00:08:833 (1,2,3) - try a rhythm like this http://puu.sh/jFuGR/8a3c6071c0.jpg because the slider should start on 00:09:742 - for the
00:11:333 (1,2) - this one too, the slider should be on 00:11:560 -
00:13:379 (5,1,2,3,4,5,1) - try like this http://puu.sh/jFuLu/29b60ec9d5.jpg
00:18:833 (1) - extend this to end at 00:20:204 -
00:28:947 (2,3,4,5,6) - hmm it seems like there is no sound on 00:29:633 - so maybe we can try a rhythm like this http://puu.sh/jFv2j/bb0ebe35e9.jpg
00:33:918 (10) - try like this http://puu.sh/jFv7X/95edeef938.jpg
00:36:661 (5,6,7,8,9) - don't use 5 note stream on hard. maybe we can try like this
00:40:776 (3,4,5,6) - you should snap these to the 1/4 http://puu.sh/jFvgf/be58dac992.jpg
00:40:776 (3,4,5,6,7,8,9,10,11) - use some reverse sliders please, again streams are tough and should not be appearing until insane
00:41:804 (11) - extend this into a 1/2 slider ending at 00:41:975 -
00:42:490 (2,3,4,5,1,2,3,4,5) - this part just doesn't sound right. I don't want to do everything for you though lol. Put the 1/1 sliders at the long vocals please
00:52:433 (6,7,8) - there is only 1/4 time between these so this must be closer
01:00:661 (2,3,4,5,6) - for stuff like this you should always start on the white lines. so shorten 2 once and then you can drag the next sliders on the right spot
01:14:033 (10,11,12,13,14) - http://puu.sh/jFvDX/810c55f5ef.jpg
01:15:404 (3,4) - when you use stuff like this just put 4 on the white line directly after 3 and it won't mess up the sound of everything after it lol
01:18:833 (6,7) - ^
01:20:804 (4) - delete the reverse and it would sound better
01:22:261 (1,2) - these notes are overlapping in time
01:24:661 (1,2,3,4) - try like this http://puu.sh/jFvPP/72ee3c6318.jpg notice that the reverse sliders all use 4 hits will play better

Ugh I feel like i did everything for you.. I hope you understand my reasoning and learn something from this :P Sorry for that. I was gonna fix it before you posted, but i was so tired back then. :( Well i think its okay now. thank you for this.. :)

[Normal]
Everything is just 1/1... i mean yeah thats playable but not very good way to map a song right? You can slap that on anything that is 175 bpm lol I added some notes. I hope its better now. :)

[Easy]
00:36:318 (4,5,1) - Don't overlap them like this, its hard to read

Alright well this is to be expected if you are new to mapping. Sorry I skipped Normal and Easy because spending a lot of time on this already

My advice is I think you should try to play around in the editor with the rhythm first and after you find a good rhythm then start mapping that section. Stop using so many blue ticks and stop using ticks that are not even there! xD Okay thanks for that i will try to improve on that. :D

Good luck and don't give up! :)
Thank you for the mod. :D
AwisaRawwrrr
*Le Hard GD :v XD
Well, goodluck to your map :3
I'll try to mod If and only if, I'm not busy in real life :v kek ~

- Awisa ~
Nyark Tolegna
Hi ! Little mod because i like this music :)

General
I think this background is little insipid :/
00:47:633 -slider velocity at 0.75x i think
01:04:090 kiai time just there at 01:28:775

Hard
- 00:02:470 at 00:17:015 I would be base just on the words (monster monster mon mon mon mon monster~)
00:18:833 (1) - he should stop there ( with a "Finish" sound) and put a slider here 00:20:204
00:27:061 - slider - 00:27:233 with return
00:27:575 -slider - 00:27:918
00:28:090 - nothing here
00:28:261 -slider - 00:28:433
00:30:661 -slider - 00:30:833 with return
00:31:347 -slider - 00:31:518
00:31:690 -circle
00:31:861 -circle
00:32:033 -slider - 00:32:204
00:38:375 (7) - that slider with return
00:38:890 -circle
00:39:404 -slider - 00:39:747
00:40:604 - nothing here
00:40:775 until 00:42:147 -I would have made this:

00:46:261 (3) -that slider should stop at 00:46:518 and return
00:46:947 -slider - 00:47:204 and circle at 00:47:290 (Very personal opinion)
00:47:633 -slider - 00:47:975
00:50:375 -slider - 00:50:718
00:52:861 (7,8) - delete this
00:52:604 -slider or circle
00:52:947 -slider - 00:53:290
00:57:404 (1,2,3,4) - delete and just: 00:57:233 -circle 00:57:575 -circle 00:57:918 -circle 00:58:261-circle
00:58:604 spinner - 01:01:175
01:03:061 break - 01:04:090
01:04:090 -slider - 01:04:261 with return
01:05:461 -slider - 01:05:633 with return
01:07:175 -circle
01:07:347 -slider - 01:07:690
01:08:204 -slider - 01:08:375 with return
01:08:718 -circle
01:08:890 -circle
01:09:061 (1) - delete
01:09:233 (2) - stop that at 01:09:490 and slider at 01:09:575 - 01:09:918
01:10:004 (5) - delete this
01:10:090 -circle
01:10:004 (5) - delete
01:10:775 -circle
01:11:375 (8,9) - delete
01:10:947 (7) - make return with this slider
01:22:261 (3,4) - delete this
01:27:747 (1,2,3) - delete
Topic Starter
XenoChan

Nyark Kidoune wrote:

Hi ! Little mod because i like this music :)

General
I think this background is little insipid :/
00:47:633 -slider velocity at 0.75x i think sorry i did not change it im not feeling it. :(
01:04:090 kiai time just there at 01:28:775 i put it here 01:04:090 up to the end


Hard
- 00:02:470 at 00:17:015 I would be base just on the words (monster monster mon mon mon mon monster~) fixed
00:18:833 (1) - he should stop there ( with a "Finish" sound) and put a slider here 00:20:204 fixed
00:27:061 - slider - 00:27:233 with return 00:27:061 (1,2,3) - i just switched this two sliders
00:27:575 -slider - 00:27:918 ^
00:28:090 - nothing here removed slider, replaced it with one note
00:28:261 -slider - 00:28:433 fixed
00:30:661 -slider - 00:30:833 with return i put space here 00:30:490 and put here a 00:30:661- slider + a note
00:31:347 -slider - 00:31:518 i just switched 00:31:347 to this 00:31:861 (3), replaced 00:31:861 (3) to a slider
00:31:690 -circle ^
00:31:861 -circle ^
00:32:033 -slider - 00:32:204 fixed
00:38:375 (7) - that slider with return fixed
00:38:890 -circle fixed
00:39:404 -slider - 00:39:747 fixed
00:40:604 - nothing here fixed, nothing indeed haha
00:40:775 until 00:42:147 -I would have made this: fixed, yeah i was kinda sleepy there haha

00:46:261 (3) -that slider should stop at 00:46:518 and return fixed
00:46:947 -slider - 00:47:204 and circle at 00:47:290 (Very personal opinion) its good but i'll keep mine haha
00:47:633 -slider - 00:47:975 fixed
00:50:375 -slider - 00:50:718 i keep this
00:52:861 (7,8) - delete this deleted
00:52:604 -slider or circle slider
00:52:947 -slider - 00:53:290 fixed
00:57:404 (1,2,3,4) - delete and just: 00:57:233 -circle 00:57:575 -circle 00:57:918 -circle 00:58:261-circle made them 4 sliders
00:58:604 spinner - 01:01:175 this is okay for me
01:03:061 break - 01:04:090 i'll accept this break not the spinner though
01:04:090 -slider - 01:04:261 with return fixed
01:05:461 -slider - 01:05:633 with return fixed
01:07:175 -circle fixed
01:07:347 -slider - 01:07:690 fixed
01:08:204 -slider - 01:08:375 with return fixed
01:08:718 -circle fixed
01:08:890 -circle fixed
01:09:061 (1) - delete fixed
01:09:233 (2) - stop that at 01:09:490 and slider at 01:09:575 - 01:09:918 i change it
01:10:004 (5) - delete this fixed
01:10:090 -circle fixed
01:10:004 (5) - delete fixed
01:10:775 -circle fixed
01:11:375 (8,9) - delete made it slider
01:10:947 (7) - make return with this slider i just change it to a slider
01:22:261 (3,4) - delete this i just change it to a slider
01:27:747 (1,2,3) - delete i just change it
Thank you for the mod!!! :D :D :D
Yahuri
From queue~

Hard
-00:20:204 (2,3,4,5) - I can sorta not really hear this rhythm, it feels weird. Same for the other parts using the same pattern.
00:27:233 (2,3) - too close
00:41:804 (1,2) - changing the combo on the second circle instead of the first one seems to make more sense
00:43:175 (5,1) - did you want these to be right next to each other?
01:08:033 - can add another circle here
01:11:461 (9,11) - might look better if you stack these
01:14:033 (2,3,4) - stack
01:20:547 (1,3) - stack maybe

Good luck!
Topic Starter
XenoChan

Yahuri wrote:

From queue~

Hard
-00:20:204 (2,3,4,5) - I can sorta not really hear this rhythm, it feels weird. Same for the other parts using the same pattern. fixed
00:27:233 (2,3) - too close fixed
00:41:804 (1,2) - changing the combo on the second circle instead of the first one seems to make more sense fixed
00:43:175 (5,1) - did you want these to be right next to each other? fixed i just changed it
01:08:033 - can add another circle here fixed
01:11:461 (9,11) - might look better if you stack these i will change if someone mentioned it again
01:14:033 (2,3,4) - stack there is a circle inside the slider so i just removed it.
01:20:547 (1,3) - stack maybe i will change if someone mentioned it again

Good luck!
Thank you for the mod!!! :D
Synpoo
hi, from my q

General

The green and red combo colors have a way stronger tone than the rest of them (especially the green), consider softening them up

Hard
Increase OD to 5
  1. 00:03:606 (2,4) - Highly recommend deleting these, they don't representing anything in the music (nothing is on these beats)
  2. 00:05:424 (2,4) - ^
  3. 00:18:833 (1) - How about instead of a single boring repeat slider use multiple ones? (either two or four)
  4. 00:20:204 (3) - NC
  5. 00:21:918 (1,2,5,6) - 3/4 sliders do not work here, they sound completely off and aren't representing the bass drum properly as the bass drum doesn't have a hold
  6. 01:11:461 (8,1,2,3) - How about starting these sliders on the proper beat (white)
  7. 01:16:261 (2,3) - ^ exccept 2 is even worse since it ends on such a strong vocal
  8. 01:24:833 (1,2,3,4,5) - These too

Normal
Honestly, a lot of the stacks in this difficulty are way too hard, especially the double stacks underneath sliders...that is way too hard to read at this star rating and for the type of players that'll play this. I highly suggest you look at parts like 00:52:433 (1,2,3) - and 00:35:290 (8,9,10) - and a lot of the triple stacks and remap the patterns there.

Also, spacing has to be consistent throughout the map. Changes of spacing like 01:06:147 (5,6,1,2,3) - is unrankable.
I won't go into detail with this diff since there's so many problems and it's all spacing/stack/similar issues anyway
  1. 00:17:015 (1) - Unrankable: t/241019
  2. 00:26:718 (3,4) - Way too sharp of an angle even for normal imo, change this pattern
  3. 00:27:747 (5,6,7) - Wouldn't stack more than 2 notes in normal, it's pretty hard especially with the last being a slider
  4. 00:33:918 (5,7) - This pattern is really ugly
  5. 00:40:775 (10,11,12,13) - Too hard
  6. 00:52:433 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - Needs a NC somewhere
  7. 00:57:232 (13,14,15) - Yeah this has to be stacked or make movement here, spacing changes like this aren't rankable
  8. 01:26:033 (1) - This heart shape can definitely be improved

Easy
  1. 00:32:204 (1,2,3) - what exactly are these sliders representing? No clear rhythm is being followed here.
  2. 01:04:090 (2,3,1,2,3,4) - You can do something else besides using the same slider shape 6 times. It's not fun nor does it look good, and it's not creative at all
  3. 01:22:947 (6) - Having a slider repeat more than once isn't that good to do in easy diffs, it's pretty confusing and easily avoiding, just use a circle instead
Not much to say about this diff but a lot of places could use more combos such as
00:52:433 (1,2,3,4,5,6,7,8) -
01:06:833 (1,2,3,4,5,6,7,8) -
01:19:175 (1,2,3,4,5,6) -
etc

GL~
Topic Starter
XenoChan

Synpoo wrote:

hi, from my q

General

The green and red combo colors have a way stronger tone than the rest of them (especially the green), consider softening them up softened the green and red

Hard
Increase OD to 5 fixed
  1. 00:03:606 (2,4) - Highly recommend deleting these, they don't representing anything in the music (nothing is on these beats) fixed
  2. 00:05:424 (2,4) - ^ fixed
  3. 00:18:833 (1) - How about instead of a single boring repeat slider use multiple ones? (either two or four) fixed
  4. 00:20:204 (3) - NC fixed
  5. 00:21:918 (1,2,5,6) - 3/4 sliders do not work here, they sound completely off and aren't representing the bass drum properly as the bass drum doesn't have a hold fixed
  6. 01:11:461 (8,1,2,3) - How about starting these sliders on the proper beat (white) fixed, and started with the white line
  7. 01:16:261 (2,3) - ^ exccept 2 is even worse since it ends on such a strong vocal fixed
  8. 01:24:833 (1,2,3,4,5) - These too fixed

Normal
Honestly, a lot of the stacks in this difficulty are way too hard, especially the double stacks underneath sliders...that is way too hard to read at this star rating and for the type of players that'll play this. I highly suggest you look at parts like 00:52:433 (1,2,3) - and 00:35:290 (8,9,10) - and a lot of the triple stacks and remap the patterns there. fixed i reduced the triple, and fixed the stacks to be more easier

Also, spacing has to be consistent throughout the map. Changes of spacing like 01:06:147 (5,6,1,2,3) - is unrankable. fixed
I won't go into detail with this diff since there's so many problems and it's all spacing/stack/similar issues anyway its okay im just gonna be careful in using triplets
  1. 00:17:015 (1) - Unrankable: t/241019 fixed, i just removed the one circle after the spinner
  2. 00:26:718 (3,4) - Way too sharp of an angle even for normal imo, change this pattern fixed
  3. 00:27:747 (5,6,7) - Wouldn't stack more than 2 notes in normal, it's pretty hard especially with the last being a slider fixed
  4. 00:33:918 (5,7) - This pattern is really ugly fixed
  5. 00:40:775 (10,11,12,13) - Too hard fixed, i made it easier
  6. 00:52:433 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - Needs a NC somewhere fixed
  7. 00:57:232 (13,14,15) - Yeah this has to be stacked or make movement here, spacing changes like this aren't rankable fixed
  8. 01:26:033 (1) - This heart shape can definitely be improved fixed

Easy
  1. 00:32:204 (1,2,3) - what exactly are these sliders representing? No clear rhythm is being followed here. fixed
  2. 01:04:090 (2,3,1,2,3,4) - You can do something else besides using the same slider shape 6 times. It's not fun nor does it look good, and it's not creative at all fixed, just used the 2 sliders, and remove the other 4 ones
  3. 01:22:947 (6) - Having a slider repeat more than once isn't that good to do in easy diffs, it's pretty confusing and easily avoiding, just use a circle instead fixed
Not much to say about this diff but a lot of places could use more combos such as
00:52:433 (1,2,3,4,5,6,7,8) - fixed
01:06:833 (1,2,3,4,5,6,7,8) - fixed
01:19:175 (1,2,3,4,5,6) - fixed
etc

GL~
Thank you for the mod!!! I'm learning every time someone mods my maps.. Thank you.. :D
KASUM1
Hello~! As request from my queue ♥

[General]
-Your bg should be 1366x768
- Consider adding "AKiTOSHi" and "AwisaRawwrrr" to all of your tags
-Your kiai times are not the same in all diffs , maybe that's mapper choice

[Normal]
00:18:833 - end the spinner here and add some circles on the drums "suggestion"
00:24:318 (3,1) - overlap
00:28:433 (5,6) - fix blanket if you meant blanket

That's all good diff ♥

[Insane]
00:08:947 (5,2) - this overlap , maybe?
00:11:560 (4,5) - http://puu.sh/k79y0/c064f1f79e.jpg the approach circle , fix blanket
00:21:575 (1,3) - why did you change DS?
00:22:261 (5,2) - stack
00:22:604 (6,3) - overlap, maybe?
00:35:718 (1) - placed on blue tick and sounds bad , 00:35:633 - move it here
00:08:947 (5) - on a blue tick :( move it here 00:08:833 -
01:28:775 (1) - finish this here 01:28:947 - "as a suggestion"

That's all , good mapset

Sorry for the short mod T_T , but I hope it helps
Akitoshi

KASUM1 wrote:

[Insane]
00:08:947 (5,2) - this overlap , maybe?
00:11:560 (4,5) - http://puu.sh/k79y0/c064f1f79e.jpg the approach circle , fix blanket
00:21:575 (1,3) - why did you change DS? DS not changed, just some uneven bullsh*t lol. Fixed btw
00:22:261 (5,2) - stack intentional
00:22:604 (6,3) - overlap, maybe? ^
00:35:718 (1) - placed on blue tick and sounds bad , 00:35:633 - move it here it follow vocals as well with Finish hitsounds. I placed NC in each circles because I know that it's not 1/2 or 1/1 beat that easy to follow for everyone.
00:08:947 (5) - on a blue tick :( move it here 00:08:833 - I don't get it. there's no blue tick D:
01:28:775 (1) - finish this here 01:28:947 - "as a suggestion" I prefer my current one so I keep it for now

That's all , good mapset

Sorry for the short mod T_T , but I hope it helps
No comment = Fixed. Thanks c:

Dear Christian Liang,
Please turn off "Widescreen Support" and "Letterbox During Breaks" in song setup > Design. We don't have storybard so it's unnecessary.

Update. Removed NSFW Slider that someone pointed that my intro slider was LEWD rofl
osu file format v14

[General]
AudioFilename: Monster Musume no Iru Nichijou Opening.mp3
AudioLeadIn: 0
PreviewTime: 25472
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Saikousoku Fall in Love (TV Size)
TitleUnicode:Saikousoku Fall in Love (TV Size)
Artist:Ari, Natsuki, Sora, Haruka, Sakura, & Mayuka
ArtistUnicode:Ari, Natsuki, Sora, Haruka, Sakura, & Mayuka
Creator:Christian Liang
Version:AKiTOSHi's Insane
Source:Monster Musume no Iru Nichijou
Tags:Monster Musume Opening Cool Miia Love Papi Suu Meroune Anime
BeatmapID:762790
BeatmapSetID:339466

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:9
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"main-e1436322308419.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
2470,454.545454545455,4,2,0,100,1,0
2470,-133.333333333333,4,2,0,50,0,0
18833,342.857142857143,4,2,0,50,1,0
18833,-111.111111111111,4,2,0,50,0,0
20204,-100,4,2,0,60,0,0
47633,-105.263157894737,4,2,0,60,0,0
52947,-100,4,2,0,60,0,0
63061,-133.333333333333,4,2,0,60,0,0
64090,-83.3333333333333,4,2,0,90,0,1
73690,-100,4,2,0,95,0,0
75061,-83.3333333333333,4,2,0,90,0,1
86033,-142.857142857143,4,2,0,60,0,1
88775,-83.3333333333333,4,2,0,90,0,0
89118,-83.3333333333333,4,2,0,5,0,0


[Colours]
Combo1 : 128,0,128
Combo2 : 253,57,63
Combo3 : 62,149,255
Combo4 : 255,192,0
Combo5 : 89,255,89
Combo6 : 255,128,255

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119,296,61947,1,0,0:0:0:0:
149,305,62033,6,0,L|209:317,3,40
239,282,62375,2,0,L|299:294,3,40,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
328,255,62718,6,0,L|364:264,5,26.6666666666667
384,265,63061,2,0,P|402:226|400:179,1,90.0000034332277
384,137,63404,2,0,B|354:151|354:151|277:133,1,90.0000034332277,8|0,0:0|0:0,0:0:0:0:
254,129,63747,2,0,P|210:131|172:168,1,90.0000034332277
141,222,64090,6,0,L|114:96,1,95.9999970703126,4|0,0:0|0:0,0:0:0:0:
54,256,64433,2,0,L|81:382,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
154,230,64775,2,0,P|196:213|257:222,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
365,253,65118,1,8,0:0:0:0:
293,355,65290,1,0,0:0:0:0:
324,175,65461,6,0,P|280:134|199:140,1,143.999995605469,8|0,0:0|0:0,0:0:0:0:
145,166,65804,2,0,L|114:62,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
75,192,66147,2,0,P|108:231|159:237,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
271,271,66490,2,0,P|198:265|157:328,1,143.999995605469,8|0,0:0|0:0,0:0:0:0:
126,370,66833,6,0,P|126:289|71:188,1,191.999994140625,4|8,0:0|0:0,0:0:0:0:
180,123,67347,2,0,P|180:204|235:305,1,191.999994140625,0|8,0:0|0:0,0:0:0:0:
348,342,67861,2,0,B|408:346|408:346|449:321,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
486,211,68204,6,0,P|473:140|400:87,1,143.999995605469,4|0,0:0|0:0,0:0:0:0:
358,92,68547,2,0,B|334:106|334:106|279:97|279:97|242:112,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
170,180,68890,2,0,L|277:202,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
150,253,69233,2,0,P|100:203|121:125,1,143.999995605469,8|0,0:0|0:0,0:0:0:0:
154,91,69575,6,0,B|196:66|196:66|246:93|346:80|346:80|310:33|264:67,1,287.999991210938,4|2,0:0|0:0,0:0:0:0:
190,157,70261,2,0,B|118:188|77:111|77:111|30:162|68:261,1,287.999991210938,0|2,0:0|0:0,0:0:0:0:
124,363,70947,6,0,L|240:344,1,95.9999970703126
304,256,71290,2,0,L|188:275,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
98,212,71633,2,0,L|214:193,1,95.9999970703126
315,179,71975,1,8,0:0:0:0:
390,278,72147,1,0,0:0:0:0:
371,96,72318,6,0,B|328:73|328:73|257:91,1,95.9999970703126
163,125,72661,2,0,L|104:36,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
59,159,73004,2,0,L|118:248,1,95.9999970703126
196,331,73347,2,0,P|251:282|335:285,1,143.999995605469,8|0,0:0|0:0,0:0:0:0:
368,294,73690,5,0,0:0:0:0:
401,88,74033,1,8,0:0:0:0:
197,48,74375,2,0,P|113:69|80:139,1,160,0|8,0:0|0:0,0:0:0:0:
81,234,74890,1,0,0:0:0:0:
233,117,75061,6,0,L|344:133,1,95.9999970703126,4|0,0:0|0:0,0:0:0:0:
449,159,75404,2,0,P|360:155|312:235,1,191.999994140625,8|8,0:0|0:0,0:0:0:0:
430,277,75918,1,0,0:0:0:0:
473,89,76090,2,0,P|425:71|360:74,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
237,127,76433,6,0,B|179:140|132:120|132:120|81:130,1,143.999995605469,8|0,0:0|0:0,0:0:0:0:
38,150,76775,2,0,L|55:47,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
88,189,77118,2,0,L|71:292,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
140,167,77461,2,0,B|186:142|186:142|227:172|286:171,1,143.999995605469,8|0,0:0|0:0,0:0:0:0:
333,180,77804,6,0,B|361:86|361:86|431:187,1,191.999994140625,4|8,0:0|0:0,0:0:0:0:
413,288,78318,1,0,0:0:0:0:
295,244,78490,1,8,0:0:0:0:
340,359,78661,1,0,0:0:0:0:
223,312,78833,1,8,0:0:0:0:
304,218,79004,1,0,0:0:0:0:
257,333,79175,6,0,P|183:314|112:330,1,143.999995605469,8|0,0:0|0:0,0:0:0:0:
57,341,79518,2,0,L|46:237,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
119,143,79861,2,0,L|130:247,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
195,132,80204,2,0,P|167:82|84:74,1,143.999995605469,8|0,0:0|0:0,0:0:0:0:
27,92,80547,6,0,B|20:160|20:160|45:230|134:238,1,191.999994140625,4|8,0:0|0:0,0:0:0:0:
234,255,81061,1,0,0:0:0:0:
143,168,81233,2,0,P|64:221|101:321,1,191.999994140625,0|8,0:0|0:0,0:0:0:0:
198,261,81747,1,0,0:0:0:0:
239,143,81918,6,0,P|171:94|66:108,2,191.999994140625,0|8|0,0:0|0:0|0:0,0:0:0:0:
292,256,82775,1,0,0:0:0:0:
352,146,82947,2,0,P|402:138|451:177,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
458,283,83290,6,0,P|366:298|283:237,2,191.999994140625,4|8|0,0:0|0:0|0:0,0:0:0:0:
401,39,84318,1,8,0:0:0:0:
191,175,84661,6,0,L|90:157,1,95.9999970703126,0|8,0:0|0:0,0:0:0:0:
187,270,85004,2,0,L|288:288,1,95.9999970703126,0|8,0:0|0:0,0:0:0:0:
220,155,85347,2,0,L|119:137,1,95.9999970703126,0|8,0:0|0:0,0:0:0:0:
151,280,85690,2,0,L|252:298,1,95.9999970703126,0|8,0:0|0:0,0:0:0:0:
357,303,86033,6,0,B|426:313|457:233|457:233|408:225|390:171|390:171|390:115|355:90|355:90|321:106|326:146|372:155,1,391.99998803711,4|0,0:0|0:0,0:0:0:0:
324,225,87404,6,0,B|271:271|205:240|205:240|154:261,1,167.999994873047
83,250,88090,2,0,B|140:235|188:313|188:313|135:291,1,167.999994873047
81,175,88775,6,0,B|43:123|65:83|65:83|116:104|73:130|73:130|64:97,1,191.999994140625,4|2,0:0|0:0,0:0:0:0:
Akitoshi
Additional for our song data

Artist : 雨宮天, 小澤亜李, 相川奈都姫, 野村真悠華, 山崎はるか& 中村桜
Romanised Artist : Amamiya Sora, Ari Ozawa, Aikawa Natsuki, Nomura Mayuka, Yamazaki Haruka & Nakamura Sakura
Song Title : 最高速Fall in Love
Romanised Title : Saikousoku Fall in Love
Source : モンスター娘のいる日常
in Tag, add "モン娘" and "Monmusu"

Sorry if my artist arrangement is wrong with your current artist but yeah I'm pretty sure that you need to use 日本語 (JP) format for this.
no kds.
Topic Starter
XenoChan

KASUM1 wrote:

Hello~! As request from my queue ♥

[General]
-Your bg should be 1366x768 Will do
- Consider adding "AKiTOSHi" and "AwisaRawwrrr" to all of your tags Done
-Your kiai times are not the same in all diffs , maybe that's mapper choice yes

[Normal]
00:18:833 - end the spinner here and add some circles on the drums "suggestion" i'll think of it
00:24:318 (3,1) - overlap i just changed the shape of the sliders
00:28:433 (5,6) - fix blanket if you meant blanket i need to follow the ds rule, its normal diff

That's all good diff ♥

Sorry for the short mod T_T , but I hope it helps
Thank you for the mod... :)
Slayed_old_1
hi!
from my queue


metadata, general is ok, so i wont talk about this.

easy.

1. in sense of rhytm i suggest u to do like this:


instead of this: 00:02:470 (1,2,3,1)

2. 00:06:560 (3) - a slider with a reverse arrow will be great instead of this

3. 00:10:651 (2,3) - blanket here is weird

4. 00:17:242 (1) - why the spinner starts on a blue tick? o.o it will be ok, if it will start on a red

5. 00:28:433 (5) - u need to put this like this to make a flow and make it suitable for the map.

6. 00:33:575 (5,6) - make a flow here: xmpl

7. 00:42:147 (1,2,3) - same with ^, move the second circle

8. 00:43:175 (3,4,5) - ^

9. 00:37:347 (1,2) - blanket here is bad (oops, i guess here i lost with notes and went back xD)

10. 00:39:404 (3) - out of border o.o

11. 00:54:833 (4,1) - flow again

12. 01:05:461 (3) - make this similar to 01:04:090 (2) - this, because it looks strange alone

13. 01:15:747 (2) - looks weird

14. 01:20:890 (2,3) - same with 12

15. 01:21:918 (3,1) - distance here doesnt look ok.

ill take another diffs later. (dont have much time now)

gl! :)
Topic Starter
XenoChan

ohyeahitsjustme wrote:

hi!
from my queue


metadata, general is ok, so i wont talk about this.

easy.

1. in sense of rhytm i suggest u to do like this:


instead of this: 00:02:470 (1,2,3,1) Fixed

2. 00:06:560 (3) - a slider with a reverse arrow will be great instead of this Fixed

3. 00:10:651 (2,3) - blanket here is weird Huhuhu, Fixed

4. 00:17:242 (1) - why the spinner starts on a blue tick? o.o it will be ok, if it will start on a red Fixed Mistake has been fixed

5. 00:28:433 (5) - u need to put this like this to make a flow and make it suitable for the map. Fixed

6. 00:33:575 (5,6) - make a flow here: xmpl Fixed

7. 00:42:147 (1,2,3) - same with ^, move the second circle Fixed

8. 00:43:175 (3,4,5) - ^ Fixed

9. 00:37:347 (1,2) - blanket here is bad (oops, i guess here i lost with notes and went back xD) Fixed

10. 00:39:404 (3) - out of border o.o Fixed

11. 00:54:833 (4,1) - flow again Fixed

12. 01:05:461 (3) - make this similar to 01:04:090 (2) - this, because it looks strange alone Fixed

13. 01:15:747 (2) - looks weird Fixed

14. 01:20:890 (2,3) - same with 12 Fixed

15. 01:21:918 (3,1) - distance here doesnt look ok. but i followed the ds, ds fault not me :lol:

ill take another diffs later. (dont have much time now) its fine ;)

gl! :) ty for the mod! :)
Rizen
Hello o/ From my modding queue

General
  1. Your video file "Monster Musume no Iru Nichijou Opening.avi" still has the audio track in it, which is against Rankng Criteria. You can remove this with a program such as Handbrake or Any Video Converter.
  2. The background file "Monster Musume no Iru Nichijou Opening.avi" though... The aspect ratio is neither 4:3 (letterbox) or 16:9 (widescreen). I recommend finding a different background or the same background but resized to 1280x768 for widescreen or 1024x768 for letterbox.
  3. Also with the background, convert it to .jpg as .jpg is much more friendlier to use/recognise
  4. Must be a bad haircut
  5. Combo burst files are rather poor in quality, like this is super grainy around the edges and is unpleasant to look at
  6. The audio file "Monster Musume no Iru Nichijou Opening.mp3" is 128kbps. Althought this is still rankable, I would recommend finding a 192kbps mp3 file because it would sound better
  7. The "(TV Size)" in the song title is questionable... can you please provide the metadata link?
  8. Better to add R18 to the mapset description because of video (01:02:375 - )better not to use video at all as it is not general audience friendly. The uh... adult level of this video is higher than the one with this mapset but even the video in that mapset had to be removed]

Easy
  1. I would make HP at 3, AR at 3, and OD at 2. This is because a higher AR makes the patterns a lot neater, and 3 isn't too high for an Easy
  2. 00:06:106 - this beat should have a circle or slider beat because it is strong (downbeat). I would recommend this rhythm starting from 00:05:651 - , this rhythm
  3. 00:04:288 (1) - better to remove NC here because you're following the NC every two measures rule, but this one here breaks it.
  4. 00:17:242 (1) - End this at 00:20:204 - please because this is where the drum is
  5. 00:36:318 (9) - I think two circles will fit here nicer
  6. 00:37:004 (10) - why do you have kiai time here? I don't think it fits when comparing the intensity of the song here and the chorus, whose kiai time does fit
  7. 00:37:004 (10,1) - swap NC around; you're too late to NC by one 1/1 tick (to follow video)
  8. 00:39:404 (4) - consider ending this slider at 00:40:090 - then adding a circle to 00:40:433 -. Follows vocals/drums better
  9. 00:41:461 (7) - maybe a 1/1 slider instead? the strong vocals here kinda commands it
  10. 00:43:518 - strong beat here shouldn't be missed... consider the following rhythm starting at 00:43:175 (3) - , here
  11. 00:44:890 - same thing regarding ^
  12. 00:46:261 - same thing again ^
  13. 00:57:575 (4) - consider making this repeat, sounds better because the vocals don't end until then
  14. 01:04:090 (2) - if you're following NC every two measures rule, better NC this
  15. 01:06:490 - resnap inherited timing point. it's slightly off
  16. 01:08:204 - ^
  17. 01:24:661 (1) - better to remove NC here because it breaks the NC every 2 measures rule
  18. 01:28:775 - snap the last inherited timing point here? (end kiai time at the end of chorus)

Normal
  1. Spacing should be consistent in normal.. spacing like at 00:12:470 (1) - isn't acceptable .-. Consult AIMod, but it's not very accurate so there are some false flags
  2. 00:03:379 (2,3) - slider then circle maybe? the vocals "mon" then "ster" are both held, so a slider would emphasise on this perfectly
  3. 00:07:924 - again, strong beat which should be mapped with a circle or slider head. I would consider this rhythm starting at 00:06:560 (3) - , here
  4. 00:14:060 (3) - better delete this, you don't have any other 1/2 rhythm at this calm section
  5. 00:30:833 (11) - derp spacing, I think you mean to space this by 0.80x and not 1.00x
  6. 00:36:661 (9) - 0.8x spacing instead?
  7. 00:37:004 (1) - same kiai time problem mentioned in Easy
  8. 00:47:633 (1,2,3,4) - this pattern here is emphasising that something like the pitch or tone is going down, but there isn't anything like that... maybe a zigzag flow will fit better
  9. 00:48:490 - strong beat here, probably add a circle here and readjust placement of upcoming circles. Although you are following vocals, this shouldn't really be missed
  10. 00:51:233 - same as above ^
  11. 00:53:118 (2) - this is the special case where the large downbeat tick doesn't warrant a circle or slider head, the red ticks adjacent to each side are stronger than this large white tick and should be mapped with a 1/1 slider starting at 00:53:290 - ending at 00:53:633 -
  12. 01:03:747 (1,1,2,3,4,5) - ok so, you've mapped to a 1/1 rhythm when there are places where you can map with 1/2 objects. such as adding a circle to 01:05:975 -. The triple 1/2 at this point is supported by the vocals.
  13. 01:13:175 (2) - although there is a drum beat at this tick, it's weak enough that it doesn't warrant a circle
  14. 01:13:347 (3) - Consider this rhythm here
  15. 01:18:833 (1) - I would make this a circle then 1/1 slider if I were you, because you're undermapping the downbeat ;_;
  16. 01:18:833 (1) - it also appears that you've kind of derped the NC patterning after this point, please revise, like a NC should be at 01:20:547 (4) - , 01:23:290 (2) - , etc.
  17. 01:24:318 (3,4,5) - the vocals are held down at parts like 01:24:661 - and 01:25:347 - so the rhythm should account for this, like this rhythm here starting at 01:24:318 (3) -
  18. 01:24:318 (3,4) - gonna have to fix this please, copy 01:24:318 (3) - , paste to the tick at 01:25:004 - , then ctrl+h and ctrl+g. This makes a symmertrical shape
  19. 01:26:033 (1) - don't like how the slider ends are touching each other as it could be confusing... maybe this?

Hard
  1. Combo color in Hard difficulty is different than the rest, "Combo6 : 255,128,255" should be "Combo6 : 255,128,192"
  2. 00:06:106 (3,1) - swap NCs around because NC every two measures guideline. Also to 00:09:742 (6,1) - these two too. and add NC to 00:13:379 (3) - . The existing NCs don't fit the NC per 2 measures guideline..
  3. 00:13:379 (3,4) - questionable flow, the first sider points to the top left but the next slider appears at the bottom right. may want to redo the sliders here
  4. 00:21:233 (4,5) - don't really agree with this acute flow. I think 00:21:575 (5) - should be further up because the flow from before were right angles
  5. 00:23:290 (5,6,7) - why map 1/2 before then suddenly map 3/4 sliders? the music is basically the same as before so a drastic rhythm change isn't really needed
  6. 00:26:205 (2,3,4) - I think this will play nicer image
  7. 00:32:547 (1,2) - this is the correct usage of this slider, nice
  8. 00:49:690 (4) - in my opinion, this looks pretty ugly because of the way the slider end is like a little blob. maybe eliminate the blob?
  9. 00:50:204 (5) - I really think the downbeat should be mapped with a circle or slider head ;_; maybe a circle then 1/2 slider
  10. 01:03:061 - this space here I reckon you can map it. Comparing this difficulty to the other diffs (like the GD Hard), they mapped this section too so maybe you should for consistency. Also, even the normal difficulty has something in this secion..
  11. 01:15:318 (3) - overmapped triple ;_; Also, this is the only triple in the entire diff. I suggest removing it because a. it doesn't fit the music and b. it's the only one in the entire difficulty
  12. 01:21:233 (3) - you hid this circle behind 01:20:547 (1) - pretty awkwardly... maybe readjust 01:20:890 (2) - and then stack 01:21:233 (3) - on top of the slider tail of 01:20:547 (1) - ?
  13. 01:21:747 (1) - something something downbeat... consider changing it to circle slider rather than slider circle at 01:21:747 (1,2) -
  14. 01:22:604 (4) - slider repeat doesn't fall on anything in the music. better to just leave it as a 1/2 slider with no repeat
  15. 01:27:918 (5) - seem awkward to use a slider here as the previous patterns had circles in bunches of 4 or 2. maybe use this rhythm here starting at 01:27:747 (4) - ? image

AwisaRawwrrr's Hard
  1. Missing background video
  2. 00:08:606 (8,9) - circle then 1/1 slider? because before this, you were emphasising the held vocals with sliders, but now you're cutting into it with how the current slider is placed.
  3. 00:10:424 (2,3) - this flows weirdly as the angle of turning is sharp.. consider rotating 00:10:651 (3) - 180degrees, ctrl+g, then place back in position so that it is blanketing the slider head of 00:09:742 (1) -
  4. 00:18:833 (1,2,3,4) - I know that you want to space this out so you only made them repeat once, but the drum is consistent throughout the entire measure and you shouldn't be forcing the rhythm.. consider doing the same as in the Hard and GD Insane difficulties
  5. 00:34:775 (6) - missing the strong beat in the middle of this slider... maybe make this a circle then 1/2 slider
  6. 00:35:290 (2,3,4,5,6,7) - have another listen through this section again, you will notice that there are strong beats at times such as 00:35:718 - , 00:35:975 - , 00:36:233 - , 00:36:490 -
  7. 00:48:747 (4) - overmapped note, no sound at this time warrents an object
  8. 01:01:518 (6,7,8) - why bunch these up when they are spaced out by 1/2? By this spacing, people will assume they are spaced out by 1/4 and click too early
  9. 01:12:147 (1,2,3,4) - here's another issue with not mapping the downbeat... consider this rhythm starting at 01:12:147 (1) - , image
  10. 01:13:518 (5,1) - too close to each other, compared to 01:13:175 (4,5) - , which has the same rhythm spacing
  11. 01:15:061 (1) - severely undermapped repeat slider, maybe do the same as what you did at 01:04:090 (4,5,6) - .
  12. 01:23:118 (9) - not many people will be able to guess this slider path .-. I recommend either changing this slider shape or doing something else instead of the slider also...
  13. 01:23:118 (9) - regarding this slider again, it should be starting at 01:23:290 - instead because this is the downbeat. that would mean adding a circle to 01:23:118 - .
  14. 01:24:490 (10) - NC, this combo is too long ;_; (16)
  15. 01:28:604 (4) - more satisfying if it were two circles instead
  16. I've also noticed that the spacing at the kiai time is 1.00x when mostly everywhere else was 1.20x. The only reason I see for this is that you want the actual distance between the objects to be the same throughout the entire diff, but remember that this is a HARD difficulty, not an Easy or Normal. You can increase spacing in kiai time if you wanted to.
  17. I've also noticed that there are no hitsounds. Need to hitsound this mate

AkiTOSHi's Insane
  1. Missing background video
  2. Two words, extended sliders. Although extended slider emphasise vocals wellish, it completely ignores the instruments in the background. Such as...
    00:10:651 (2,3) - the drum for the first slider ends on a 1/3 tick, not the blue tick
    00:38:033 (1,2) - there is no noise at the end of the first slider
    00:43:861 (2,3) - no noise at the end of first slider
    00:46:604 (2,3) - maybe instead make 00:46:604 (2) - a 1/2 slider, add a circle between this slider and 00:46:947 (3) -
    00:53:461 (2,3) - no sound at end of first slider..
    00:54:833 (2,3) - ^
    01:06:490 (4,1) - ^
    01:09:233 (4,1) - pretty audiable sound at 01:09:404 -
    01:13:347 (4,1) - audiable drum hit at 01:13:518 -
    01:17:461 (4,1) - no sound at end of first slider
    01:19:175 (1,2) - maybe do the same as the suggestion for 00:46:604 (2,3) -
    01:20:204 (4,1) - audiable vocals at 01:20:375 -
    If you disagree with all of these points, at least silence the slider ends ;_;
  3. 00:35:290 (1) - maybe 2 circles instead? it will emphasise the beat at 00:35:461 - better
  4. 00:38:033 (1,2,3,4) - your patterns are pretty clean, except for this one here where the no.4 slider is overlapped by slider 1 and circle 2. maybe overlap slider tail of 00:38:718 (4) - on top of 00:38:375 (2) - ?
  5. 00:46:604 (2) - is the change in spacing here intentional?
  6. 00:55:690 (1) - undermapped slider, ignores large white tick (downbeat)
  7. 01:08:204 (1) - pretty sure this finish is accidental

General Comments
  1. About the custom colours relating to the background video, it's nice but this drags out combos for ages, so I wouldn't really suggest doing it.
  2. Combo'ing is also a bit of a mess in most difficulties. NC should be placed when following either the one NC per 2 measures guideline OR for the start of new patterning (there are other guidelines too but they don't apply for any diffs in this mapset)
  3. Hitsounds are also a bit of a mess too.. such as in the Easy/Normal Diffs, you use the normal sampleset with some drums but in the hard, you use the soft and normal sampleset. Because I'm lazy, I would recommend you hitsound your Hard difficulty then use Hitsound Copier (google it) to paste hitsounds to the normal and easy diffs. Bear in mind this program isn't perfect so you still have to go through it all to make sure it's alright.
  4. A lot of strong downbeats are slider ends on many of the difficulties.. I think you should listen to each diff thoroughly and pick up these downbeats and map with click/sliderhead. It's pretty anticlimatic when there's a strong beat and it turns out to be a slider tail

Good luck!
Akitoshi

Rizen wrote:

AkiTOSHi's Insane
  1. Missing background video
  2. Two words, extended sliders. Although extended slider emphasise vocals wellish, it completely ignores the instruments in the background. Such as...
    00:10:651 (2,3) - the drum for the first slider ends on a 1/3 tick, not the blue tick ok
    00:38:033 (1,2) - there is no noise at the end of the first slider wanted to 00:38:375 - would clickable.
    00:43:861 (2,3) - no noise at the end of first slider same reason ^ white tick will clickable
    00:46:604 (2,3) - maybe instead make 00:46:604 (2) - a 1/2 slider, add a circle between this slider and 00:46:947 (3) - did 1/2 slider on (2) but no circle addition
    00:53:461 (2,3) - no sound at end of first slider.. as I said le white tick will clickable
    00:54:833 (2,3) - ^ ^
    01:06:490 (4,1) - ^ ^
    01:09:233 (4,1) - pretty audiable sound at 01:09:404 - yes it's mappable, but I want to emphasize more on vocals.
    01:13:347 (4,1) - audiable drum hit at 01:13:518 - ^
    01:17:461 (4,1) - no sound at end of first slider same reason here
    01:19:175 (1,2) - maybe do the same as the suggestion for 00:46:604 (2,3) - ^
    01:20:204 (4,1) - audiable vocals at 01:20:375 - ^
    If you disagree with all of these points, at least silence the slider ends ;_; Lemme think about it, since I use only default soft which is can't really hear the hitnormal sounds.
  3. 00:35:290 (1) - maybe 2 circles instead? it will emphasise the beat at 00:35:461 - better gud
  4. 00:38:033 (1,2,3,4) - your patterns are pretty clean, except for this one here where the no.4 slider is overlapped by slider 1 and circle 2. maybe overlap slider tail of 00:38:718 (4) - on top of 00:38:375 (2) - ? did similar of that
  5. 00:46:604 (2) - is the change in spacing here intentional? yes
  6. 00:55:690 (1) - undermapped slider, ignores large white tick (downbeat) I see
  7. 01:08:204 (1) - pretty sure this finish is accidental
wtf I have done lmao
thanks c:

dasdsa
osu file format v14

[General]
AudioFilename: Monster Musume no Iru Nichijou Opening.mp3
AudioLeadIn: 0
PreviewTime: 25472
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Saikousoku Fall in Love (TV Size)
TitleUnicode:最高速 Fall in Love (TV Size)
Artist:Ari, Natsuki, Sora, Haruka, Sakura, & Mayuka
ArtistUnicode:雨宮天, 小澤亜李, 相川奈都姫, 野村真悠華, 山崎はるか& 中村桜
Creator:Christian Liang
Version:AKiTOSHi's Insane
Source:モンスター娘のいる日常
Tags:Monster Musume Opening Monmusu モン娘 Cool Miia Love Papi Suu Meroune Anime AKiTOSHi AwisaRawwrrr
BeatmapID:762790
BeatmapSetID:339466

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:9
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"main-e1436322308419.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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Combo3 : 62,149,255
Combo4 : 255,192,0
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89,162,60661,1,0,0:0:0:0:
217,165,60833,1,0,0:0:0:0:
153,53,61004,1,8,0:0:0:0:
232,153,61175,1,0,0:0:0:0:
107,119,61347,5,0,0:0:0:0:
80,137,61433,1,0,0:0:0:0:
63,163,61518,1,0,0:0:0:0:
59,194,61604,1,0,0:0:0:0:
60,226,61690,1,8,0:0:0:0:
72,255,61775,1,0,0:0:0:0:
92,279,61861,1,0,0:0:0:0:
119,296,61947,1,0,0:0:0:0:
149,305,62033,6,0,L|209:317,3,40
239,282,62375,2,0,L|299:294,3,40,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
328,255,62718,6,0,L|364:264,5,26.6666666666667
384,265,63061,2,0,P|402:226|400:179,1,90.0000034332277
384,137,63404,2,0,B|354:151|354:151|277:133,1,90.0000034332277,8|0,0:0|0:0,0:0:0:0:
254,129,63747,2,0,P|210:131|172:168,1,90.0000034332277
141,222,64090,6,0,L|114:96,1,95.9999970703126,4|0,0:0|0:0,0:0:0:0:
54,256,64433,2,0,L|81:382,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
154,230,64775,2,0,P|196:213|257:222,1,95.9999970703126,2|0,0:0|0:0,0:0:0:0:
365,253,65118,1,8,0:0:0:0:
293,355,65290,1,0,0:0:0:0:
324,175,65461,6,0,P|280:134|199:140,1,143.999995605469,2|0,0:0|0:0,0:0:0:0:
145,166,65804,2,0,L|114:62,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
75,192,66147,2,0,P|108:231|159:237,1,95.9999970703126,2|0,0:0|0:0,0:0:0:0:
271,271,66490,2,0,P|198:265|157:328,1,143.999995605469,8|0,0:0|0:0,0:0:0:0:
126,370,66833,6,0,P|126:289|71:188,1,191.999994140625,4|8,0:0|0:0,0:0:0:0:
180,123,67347,2,0,P|180:204|235:305,1,191.999994140625
348,342,67861,2,0,B|408:346|408:346|449:321,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
486,211,68204,6,0,P|473:140|400:87,1,143.999995605469
358,92,68547,2,0,B|334:106|334:106|279:97|279:97|242:112,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
170,180,68890,2,0,L|277:202,1,95.9999970703126,2|0,0:0|0:0,0:0:0:0:
150,253,69233,2,0,P|100:203|121:125,1,143.999995605469,8|0,0:0|0:0,0:0:0:0:
154,91,69575,6,0,B|196:66|196:66|246:93|346:80|346:80|310:33|264:67,1,287.999991210938,4|2,0:0|0:0,0:0:0:0:
190,157,70261,2,0,B|118:188|77:111|77:111|30:162|68:261,1,287.999991210938,0|2,0:0|0:0,0:0:0:0:
124,363,70947,6,0,L|240:344,1,95.9999970703126
304,256,71290,2,0,L|188:275,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
98,212,71633,2,0,L|214:193,1,95.9999970703126,2|0,0:0|0:0,0:0:0:0:
315,179,71975,1,8,0:0:0:0:
390,278,72147,1,0,0:0:0:0:
371,96,72318,6,0,B|328:73|328:73|257:91,1,95.9999970703126
163,125,72661,2,0,L|104:36,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
59,159,73004,2,0,L|118:248,1,95.9999970703126,2|0,0:0|0:0,0:0:0:0:
196,331,73347,2,0,P|251:282|335:285,1,143.999995605469,8|0,0:0|0:0,0:0:0:0:
368,294,73690,5,0,0:0:0:0:
401,88,74033,1,8,0:0:0:0:
197,48,74375,2,0,P|113:69|80:139,1,160,0|8,0:0|0:0,0:0:0:0:
81,234,74890,1,0,0:0:0:0:
233,117,75061,6,0,L|344:133,1,95.9999970703126,4|0,0:0|0:0,0:0:0:0:
449,159,75404,2,0,P|360:155|312:235,1,191.999994140625,8|2,0:0|0:0,0:0:0:0:
430,277,75918,1,0,0:0:0:0:
473,89,76090,2,0,P|425:71|360:74,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
237,127,76433,6,0,B|179:140|132:120|132:120|81:130,1,143.999995605469,2|0,0:0|0:0,0:0:0:0:
38,150,76775,2,0,L|55:47,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
88,189,77118,2,0,L|71:292,1,95.9999970703126,2|0,0:0|0:0,0:0:0:0:
140,167,77461,2,0,B|186:142|186:142|227:172|286:171,1,143.999995605469,8|0,0:0|0:0,0:0:0:0:
333,180,77804,6,0,B|361:86|361:86|431:187,1,191.999994140625,4|8,0:0|0:0,0:0:0:0:
413,288,78318,1,0,0:0:0:0:
295,244,78490,1,2,0:0:0:0:
340,359,78661,1,0,0:0:0:0:
223,312,78833,1,8,0:0:0:0:
304,218,79004,1,0,0:0:0:0:
257,333,79175,6,0,P|183:314|112:330,1,143.999995605469,2|0,0:0|0:0,0:0:0:0:
57,341,79518,2,0,L|46:237,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
119,143,79861,2,0,L|130:247,1,95.9999970703126,2|0,0:0|0:0,0:0:0:0:
195,132,80204,2,0,P|167:82|84:74,1,143.999995605469,8|0,0:0|0:0,0:0:0:0:
27,92,80547,6,0,B|20:160|20:160|45:230|134:238,1,191.999994140625,4|8,0:0|0:0,0:0:0:0:
234,255,81061,1,0,0:0:0:0:
143,168,81233,2,0,P|64:221|101:321,1,191.999994140625,2|8,0:0|0:0,0:0:0:0:
198,261,81747,1,0,0:0:0:0:
239,143,81918,6,0,P|171:94|66:108,2,191.999994140625,0|8|0,0:0|0:0|0:0,0:0:0:0:
292,256,82775,1,0,0:0:0:0:
352,146,82947,2,0,P|402:138|451:177,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
458,283,83290,6,0,P|366:298|283:237,2,191.999994140625,4|8|0,0:0|0:0|0:0,0:0:0:0:
401,39,84318,1,8,0:0:0:0:
191,175,84661,6,0,L|90:157,1,95.9999970703126,0|8,0:0|0:0,0:0:0:0:
187,270,85004,2,0,L|288:288,1,95.9999970703126,0|8,0:0|0:0,0:0:0:0:
220,155,85347,2,0,L|119:137,1,95.9999970703126,0|8,0:0|0:0,0:0:0:0:
151,280,85690,2,0,L|252:298,1,95.9999970703126,0|8,0:0|0:0,0:0:0:0:
357,303,86033,6,0,B|426:313|457:233|457:233|408:225|390:171|390:171|390:115|355:90|355:90|321:106|326:146|372:155,1,391.99998803711,4|0,0:0|0:0,0:0:0:0:
324,225,87404,6,0,B|271:271|205:240|205:240|154:261,1,167.999994873047
83,250,88090,2,0,B|140:235|188:313|188:313|135:291,1,167.999994873047
81,175,88775,6,0,B|54:126|65:83|65:83|106:98|143:83|143:83|119:58,1,191.999994140625,4|2,0:0|0:0,0:0:0:0:
Topic Starter
XenoChan

Rizen wrote:

Hello o/ From my modding queue

General
  1. Your video file "Monster Musume no Iru Nichijou Opening.avi" still has the audio track in it, which is against Rankng Criteria. You can remove this with a program such as Handbrake or Any Video Converter. fixed, i removed the audio tracked., I thought i removed it before.... :P
  2. The background file "Monster Musume no Iru Nichijou Opening.avi" though... The aspect ratio is neither 4:3 (letterbox) or 16:9 (widescreen). I recommend finding a different background or the same background but resized to 1280x768 for widescreen or 1024x768 for letterbox. fixed
  3. Also with the background, convert it to .jpg as .jpg is much more friendlier to use/recognise fixed, i changed the bg, i think its better now
  4. Must be a bad haircut yeah
  5. Combo burst files are rather poor in quality, like this is super grainy around the edges and is unpleasant to look at removed
  6. The audio file "Monster Musume no Iru Nichijou Opening.mp3" is 128kbps. Althought this is still rankable, I would recommend finding a 192kbps mp3 file because it would sound better okay, ill work on it.
  7. The "(TV Size)" in the song title is questionable... can you please provide the metadata link?
  8. Better to add R18 to the mapset description because of video (01:02:375 - )better not to use video at all as it is not general audience friendly. The uh... adult level of this video is higher than the one with this mapset but even the video in that mapset had to be removed] I will only put R18 at the description for now, but if someone mentions it, then maybe i can do the same.

Easy
  1. I would make HP at 3, AR at 3, and OD at 2. This is because a higher AR makes the patterns a lot neater, and 3 isn't too high for an Easy fixed
  2. 00:06:106 - this beat should have a circle or slider beat because it is strong (downbeat). I would recommend this rhythm starting from 00:05:651 - , this rhythm okay
  3. 00:04:288 (1) - better to remove NC here because you're following the NC every two measures rule, but this one here breaks it. fixed
  4. 00:17:242 (1) - End this at 00:20:204 - please because this is where the drum is okay
  5. 00:36:318 (9) - I think two circles will fit here nicer nice
  6. 00:37:004 (10) - why do you have kiai time here? I don't think it fits when comparing the intensity of the song here and the chorus, whose kiai time does fit removed
  7. 00:37:004 (10,1) - swap NC around; you're too late to NC by one 1/1 tick (to follow video) fixed
  8. 00:39:404 (4) - consider ending this slider at 00:40:090 - then adding a circle to 00:40:433 -. Follows vocals/drums better okay, better
  9. 00:41:461 (7) - maybe a 1/1 slider instead? the strong vocals here kinda commands it okay
  10. 00:43:518 - strong beat here shouldn't be missed... consider the following rhythm starting at 00:43:175 (3) - , here fixed
  11. 00:44:890 - same thing regarding ^ fixed
  12. 00:46:261 - same thing again ^ fixed
  13. 00:57:575 (4) - consider making this repeat, sounds better because the vocals don't end until then okay
  14. 01:04:090 (2) - if you're following NC every two measures rule, better NC this fixed
  15. 01:06:490 - resnap inherited timing point. it's slightly off fixed
  16. 01:08:204 - ^ fixed
  17. 01:24:661 (1) - better to remove NC here because it breaks the NC every 2 measures rule fixed
  18. 01:28:775 - snap the last inherited timing point here? (end kiai time at the end of chorus) fixed

Normal
  1. Spacing should be consistent in normal.. spacing like at 00:12:470 (1) - isn't acceptable .-. Consult AIMod, but it's not very accurate so there are some false flags
    no problems now, i did not know the ds can be checked there
  2. 00:03:379 (2,3) - slider then circle maybe? the vocals "mon" then "ster" are both held, so a slider would emphasise on this perfectly okay
  3. 00:07:924 - again, strong beat which should be mapped with a circle or slider head. I would consider this rhythm starting at 00:06:560 (3) - , here okay
  4. 00:14:060 (3) - better delete this, you don't have any other 1/2 rhythm at this calm section removed
  5. 00:30:833 (11) - derp spacing, I think you mean to space this by 0.80x and not 1.00x ty
  6. 00:36:661 (9) - 0.8x spacing instead? ty
  7. 00:37:004 (1) - same kiai time problem mentioned in Easy yes
  8. 00:47:633 (1,2,3,4) - this pattern here is emphasising that something like the pitch or tone is going down, but there isn't anything like that... maybe a zigzag flow will fit better fixed, and now it looks good
  9. 00:48:490 - strong beat here, probably add a circle here and readjust placement of upcoming circles. Although you are following vocals, this shouldn't really be missed pass on this one also
  10. 00:51:233 - same as above ^ pass on this one also
  11. 00:53:118 (2) - this is the special case where the large downbeat tick doesn't warrant a circle or slider head, the red ticks adjacent to each side are stronger than this large white tick and should be mapped with a 1/1 slider starting at 00:53:290 - ending at 00:53:633 - fixed, i think
  12. 01:03:747 (1,1,2,3,4,5) - ok so, you've mapped to a 1/1 rhythm when there are places where you can map with 1/2 objects. such as adding a circle to 01:05:975 -. The triple 1/2 at this point is supported by the vocals. fixed
  13. 01:13:175 (2) - although there is a drum beat at this tick, it's weak enough that it doesn't warrant a circle okay, got it
  14. 01:13:347 (3) - Consider this rhythm here okay
  15. 01:18:833 (1) - I would make this a circle then 1/1 slider if I were you, because you're undermapping the downbeat ;_; okay
  16. 01:18:833 (1) - it also appears that you've kind of derped the NC patterning after this point, please revise, like a NC should be at 01:20:547 (4) - , 01:23:290 (2) - , etc. thanks
  17. 01:24:318 (3,4,5) - the vocals are held down at parts like 01:24:661 - and 01:25:347 - so the rhythm should account for this, like this rhythm here starting at 01:24:318 (3) - fixed
  18. 01:24:318 (3,4) - gonna have to fix this please, copy 01:24:318 (3) - , paste to the tick at 01:25:004 - , then ctrl+h and ctrl+g. This makes a symmertrical shape okay, thanks
  19. 01:26:033 (1) - don't like how the slider ends are touching each other as it could be confusing... maybe this? fixed

Hard
  1. Combo color in Hard difficulty is different than the rest, "Combo6 : 255,128,255" should be "Combo6 : 255,128,192" fixed, all of it are different, except for easy, thank you for noticing.
  2. 00:06:106 (3,1) - swap NCs around because NC every two measures guideline. Also to 00:09:742 (6,1) - these two too. and add NC to 00:13:379 (3) - . The existing NCs don't fit the NC per 2 measures guideline.. fixed
  3. 00:13:379 (3,4) - questionable flow, the first sider points to the top left but the next slider appears at the bottom right. may want to redo the sliders here fixed, yeah too ugly
  4. 00:21:233 (4,5) - don't really agree with this acute flow. I think 00:21:575 (5) - should be further up because the flow from before were right angles fixed
  5. 00:23:290 (5,6,7) - why map 1/2 before then suddenly map 3/4 sliders? the music is basically the same as before so a drastic rhythm change isn't really needed fixed
  6. 00:26:205 (2,3,4) - I think this will play nicer image okay, thanks
  7. 00:32:547 (1,2) - this is the correct usage of this slider, nice mean :(
  8. 00:49:690 (4) - in my opinion, this looks pretty ugly because of the way the slider end is like a little blob. maybe eliminate the blob? okay, it really is.
  9. 00:50:204 (5) - I really think the downbeat should be mapped with a circle or slider head ;_; maybe a circle then 1/2 slider okay
  10. 01:03:061 - this space here I reckon you can map it. Comparing this difficulty to the other diffs (like the GD Hard), they mapped this section too so maybe you should for consistency. Also, even the normal difficulty has something in this secion.. fixed
  11. 01:15:318 (3) - overmapped triple ;_; Also, this is the only triple in the entire diff. I suggest removing it because a. it doesn't fit the music and b. it's the only one in the entire difficulty fixed
  12. 01:21:233 (3) - you hid this circle behind 01:20:547 (1) - pretty awkwardly... maybe readjust 01:20:890 (2) - and then stack 01:21:233 (3) - on top of the slider tail of 01:20:547 (1) - ? fixed
  13. 01:21:747 (1) - something something downbeat... consider changing it to circle slider rather than slider circle at 01:21:747 (1,2) - okay
  14. 01:22:604 (4) - slider repeat doesn't fall on anything in the music. better to just leave it as a 1/2 slider with no repeat okay
  15. 01:27:918 (5) - seem awkward to use a slider here as the previous patterns had circles in bunches of 4 or 2. maybe use this rhythm here starting at 01:27:747 (4) - ? image fixed

General Comments
  1. About the custom colours relating to the background video, it's nice but this drags out combos for ages, so I wouldn't really suggest doing it. got it
  2. Combo'ing is also a bit of a mess in most difficulties. NC should be placed when following either the one NC per 2 measures guideline OR for the start of new patterning (there are other guidelines too but they don't apply for any diffs in this mapset) okay
  3. Hitsounds are also a bit of a mess too.. such as in the Easy/Normal Diffs, you use the normal sampleset with some drums but in the hard, you use the soft and normal sampleset. Because I'm lazy, I would recommend you hitsound your Hard difficulty then use Hitsound Copier (google it) to paste hitsounds to the normal and easy diffs. Bear in mind this program isn't perfect so you still have to go through it all to make sure it's alright. i fixed the hitsounds
  4. A lot of strong downbeats are slider ends on many of the difficulties.. I think you should listen to each diff thoroughly and pick up these downbeats and map with click/sliderhead. It's pretty anticlimatic when there's a strong beat and it turns out to be a slider tail noted

Good luck!
thank you for the mod :) :D
Rizen
kudosu please ;(
Topic Starter
XenoChan

Rizen wrote:

kudosu please ;(
oops i forgot. :( thank you for reminding.. :)
AwisaRawwrrr
-deleted-
AwisaRawwrrr

Rizen wrote:

Hello o/ From my modding queue

AwisaRawwrrr's Hard
  1. Missing background video
  2. 00:08:606 (8,9) - circle then 1/1 slider? because before this, you were emphasising the held vocals with sliders, but now you're cutting into it with how the current slider is placed. - Fixed
  3. 00:10:424 (2,3) - this flows weirdly as the angle of turning is sharp.. consider rotating 00:10:651 (3) - 180degrees, ctrl+g, then place back in position so that it is blanketing the slider head of 00:09:742 (1) - Fixed
  4. 00:18:833 (1,2,3,4) - I know that you want to space this out so you only made them repeat once, but the drum is consistent throughout the entire measure and you shouldn't be forcing the rhythm.. consider doing the same as in the Hard and GD Insane difficulties - too lazy that time lol. Fixed
  5. 00:34:775 (6) - missing the strong beat in the middle of this slider... maybe make this a circle then 1/2 slider - Fixed
  6. 00:35:290 (2,3,4,5,6,7) - have another listen through this section again, you will notice that there are strong beats at times such as 00:35:718 - , 00:35:975 - , 00:36:233 - , 00:36:490 - - Remapped some part
  7. 00:48:747 (4) - overmapped note, no sound at this time warrents an object - Remapped Part
  8. 01:01:518 (6,7,8) - why bunch these up when they are spaced out by 1/2? By this spacing, people will assume they are spaced out by 1/4 and click too early - Remapped
  9. 01:12:147 (1,2,3,4) - here's another issue with not mapping the downbeat... consider this rhythm starting at 01:12:147 (1) - , image - ^ Part of Remapped
  10. 01:13:518 (5,1) - too close to each other, compared to 01:13:175 (4,5) - , which has the same rhythm spacing - I'll change if someone says that again. Moreover, it's DS's fault. Not mine.
  11. 01:15:061 (1) - severely undermapped repeat slider, maybe do the same as what you did at 01:04:090 (4,5,6) - . - Remapped
  12. 01:23:118 (9) - not many people will be able to guess this slider path .-. I recommend either changing this slider shape or doing something else instead of the slider also... - Remapped and Changed Slider's shape
  13. 01:23:118 (9) - regarding this slider again, it should be starting at 01:23:290 - instead because this is the downbeat. that would mean adding a circle to 01:23:118 - . - ^ Remapped Part
  14. 01:24:490 (10) - NC, this combo is too long ;_; (16) - ^
  15. 01:28:604 (4) - more satisfying if it were two circles instead - Indeed. Fixed
  16. I've also noticed that the spacing at the kiai time is 1.00x when mostly everywhere else was 1.20x. The only reason I see for this is that you want the actual distance between the objects to be the same throughout the entire diff, but remember that this is a HARD difficulty, not an Easy or Normal. You can increase spacing in kiai time if you wanted to.
  17. I've also noticed that there are no hitsounds. Need to hitsound this mate - I'll add soon.
too dem lazy to remap ;-; Code as of 12/25/2015
*le codes
osu file format v14

[General]
AudioFilename: Monster Musume no Iru Nichijou Opening.mp3
AudioLeadIn: 0
PreviewTime: 25472
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.7

[Metadata]
Title:Saikousoku Fall in Love (TV Size)
TitleUnicode:最高速 Fall in Love (TV Size)
Artist:Ari, Natsuki, Sora, Haruka, Sakura, & Mayuka
ArtistUnicode:雨宮天, 小澤亜李, 相川奈都姫, 野村真悠華, 山崎はるか& 中村桜
Creator:XenoChan
Version:AwisaRawwrrr's Hard
Source:モンスター娘のいる日常
Tags:Monster Musume Opening Monmusu モン娘 Cool Miia Love Papi Suu Meroune Anime AKiTOSHi AwisaRawwrrr
BeatmapID:768881
BeatmapSetID:339466

[Difficulty]
HPDrainRate:5.6
CircleSize:4.5
OverallDifficulty:6
ApproachRate:7.5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
2470,454.545454545455,4,2,0,100,1,0
2470,-133.333333333333,4,2,0,50,0,0
18833,342.857142857143,4,2,0,50,1,0
18833,-111.111111111111,4,2,0,50,0,0
20204,-100,4,2,0,60,0,0
47633,-105.263157894737,4,2,0,60,0,0
52947,-100,4,2,0,60,0,0
63061,-133.333333333333,4,2,0,60,0,0
64090,-83.3333333333333,4,2,0,90,0,1
73690,-100,4,2,0,95,0,0
75061,-83.3333333333333,4,2,0,90,0,1
86033,-142.857142857143,4,2,0,60,0,1
88775,-83.3333333333333,4,2,0,90,0,0
89118,-83.3333333333333,4,2,0,5,0,0


[Colours]
Combo1 : 128,0,128
Combo2 : 253,57,63
Combo3 : 62,149,255
Combo4 : 255,192,0
Combo5 : 89,255,89
Combo6 : 255,128,192

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Mediakia
:) :) nice map!
Smradupan
Please revive this...
BanchoBot
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