2015-11-08 16:07 Lasse: flow seemed decent, sure improvable but not bad
2015-11-08 16:08 Lasse: and timing seems fine
2015-11-08 16:08 Lasse: but some of those sldier shapes
2015-11-08 16:08 Lasse: I don't think some are even rankable anymore
2015-11-08 16:08 ]Nymph[: okayy
2015-11-08 16:08 Lasse: 03:57:614 (4) - like those
2015-11-08 16:08 Lasse: cause they completely change the speed of the slider
2015-11-08 16:08 Lasse: 00:00:408 (1) - this shape is nice
2015-11-08 16:09 ]Nymph[: well that's easily fixable
2015-11-08 16:09 Lasse: but lots of them could obv use some work, like 00:04:771 (3) -
2015-11-08 16:09 Lasse: but those will get better with experience anyways
2015-11-08 16:10 ]Nymph[: yeah
2015-11-08 16:11 Lasse: here you completly ingore the buildup by putting a rep slider instead of some kicksliders or even 1/4s 00:50:589 (1) -
2015-11-08 16:11 Lasse: this gives a decent buildup 00:46:226 (1,2,3,4,5,1,2,3,4,5,6,7) - but then you just drop it :/
2015-11-08 16:11 ]Nymph[: so how should i do it then?
2015-11-08 16:12 Lasse: kicksliders or a 9 note 1/4 stream or something
2015-11-08 16:12 Lasse: this for example is a really strong beat and should be clickable 00:51:680
2015-11-08 16:12 ]Nymph[: i think that 110bpm stream would be troublesome for some people
2015-11-08 16:12 ]Nymph[: it either relly slow z,x or really fast singletap
2015-11-08 16:13 Lasse: kicksliders then maybe
2015-11-08 16:13 ]Nymph[: okay
2015-11-08 16:13 ]Nymph[: fixable
2015-11-08 16:13 Lasse: also for recurring similar sliders like 00:56:044 (4,5) - copy pasting the same one looks much more polished
2015-11-08 16:14 Lasse: using different shapes if fine, but if they are only slightly different, copy pasting looks better
2015-11-08 16:14 Lasse: and sliders like this looks weird cause of the "thing" at the end 00:59:317 (1) -
2015-11-08 16:15 ]Nymph[: yeah, i dont even know why i didnt copypaste thatr
2015-11-08 16:15 ]Nymph[: oh, didnt even notice
2015-11-08 16:15 Lasse: https://imgur-archive.ppy.sh/a1yrQBw.jpg for example is way smoother
2015-11-08 16:15 Lasse: or sth else
2015-11-08 16:16 ]Nymph[: that looks really nice
2015-11-08 16:16 Lasse: + 00:59:044 (7,1) - that overlap can easily be avoided here, some overlaps are fine but they need to make sense
2015-11-08 16:17 Lasse: also 1/1 sliders tend to take a lot of emphasis away from strong beats (if there are any), like this one 01:01:498 (1) -
2015-11-08 16:17 Lasse: there is obv stuff going on on the red+second white tick too, you dont have to ignore them, especially on insane
2015-11-08 16:18 Lasse: 01:08:044 (1) - this is fine cause there is nothing "important" on those "ignored" ticks
2015-11-08 16:18 Lasse: and it follow the synth nicely
2015-11-08 16:18 ]Nymph[: okay
2015-11-08 16:19 Lasse: slight overlaps like here 01:29:044 (6,7) - should be avoided if possible, they look bad to most people
2015-11-08 16:19 Lasse: 01:32:862 (2,3) - those red-to-white-tick sliders are completely changing the tapping rhythm and should be avoided if the music doesnt really suggest it
2015-11-08 16:20 Lasse: like the whole time the white ones are emphasized and now the red ones without a real reason, plays weird
2015-11-08 16:21 ]Nymph[: oh, i see
2015-11-08 16:21 ]Nymph[: so i should replace them with sliders?
2015-11-08 16:21 ]Nymph[: circles*
2015-11-08 16:21 Lasse: make 1 shorter and start the next one 01:32:589
2015-11-08 16:21 Lasse: since that beat is strong
2015-11-08 16:22 ]Nymph[: okay
2015-11-08 16:22 Lasse: like this for example https://imgur-archive.ppy.sh/pqcueaD.jpg
2015-11-08 16:22 Lasse: 02:03:135 (2) - sv in this section might be a bit too high since it's a slow buildup part
2015-11-08 16:23 Lasse: and nc needs some consistency, you nc every big white tick before, but not on 02:13:498 (5) -
2015-11-08 16:23 Lasse: for example
2015-11-08 16:23 ]Nymph[: so how should i fix it?
2015-11-08 16:24 ]Nymph[: im sorry but what does nc mean?
2015-11-08 16:24 Lasse: just try to use consistent nc like every big white tick or sth + occasionally more for readability of patterns if needed
2015-11-08 16:24 Lasse: new combo
2015-11-08 16:24 ]Nymph[: okay
2015-11-08 16:25 Lasse: 02:15:680 (1,2,3,4,5) - this is like before, you make a nice buildup with 1-4 but 5 is not emphasized enough, so kicksliders or 1/4 or sth here
2015-11-08 16:25 Lasse: 02:17:862 (5) -
2015-11-08 16:25 ]Nymph[: fixable
2015-11-08 16:26 Lasse: 02:42:408 (2,3) - here you could curve 2 more so it blankets 3 instead of that slight overlap https://imgur-archive.ppy.sh/jAs6mIx.jpg
2015-11-08 16:27 ]Nymph[: okay
2015-11-08 16:27 Lasse: 02:54:953 (1,2) - here the sliderend hides the reversearrow partially, might be unrankable
2015-11-08 16:27 Lasse: 03:03:680 (1,2) - too
2015-11-08 16:27 ]Nymph[: fixable
2015-11-08 16:28 Lasse: 03:22:651 (1,2) - use 1/2 sliders or sth instead, since currently you completly ignore stuff like 03:23:303
2015-11-08 16:29 Lasse: nd then maybe 1/2 singletaps for 03:24:350 (1,2,3,4) - to make a better buildup
2015-11-08 16:29 Lasse: 03:26:906 really strong beat, should be clickable, shorten the slider before
2015-11-08 16:30 ]Nymph[: how should i do that 3:22:651 then, can you show me?
2015-11-08 16:31 Lasse: for example https://imgur-archive.ppy.sh/aGFFPaN.jpg
2015-11-08 16:32 ]Nymph[: 3:24:350 i just thought that it would be little hard to get those buildup notes right by acc because it has higher bpm, but circles would be better?
2015-11-08 16:32 Lasse: depends, sliders might be fine too
2015-11-08 16:32 ]Nymph[: i consider
2015-11-08 16:32 Lasse: also here the ds doesnt make much sense 03:34:320 (1,2,3,4) - since 3 is a stronger beat than 2, but the jump 1-2 is bigger than 2-3
2015-11-08 16:33 Lasse: even though 1-2 should be smaller and 2-3 bigger if you want to use variable spacing here
2015-11-08 16:33 ]Nymph[: yeah i got reason
2015-11-08 16:33 Lasse: and decreasing the spacing here for example doesnt go with the music at all, it gets stronger or at least stays the same but you decrease spacing 03:37:497 (3,4) -
2015-11-08 16:34 Lasse: 03:47:732 (3) - most likely unrankable red anchor spam 03:47:732 (3) -
2015-11-08 16:34 ]Nymph[: i changed the jump because orignal (bigger) jump was somehow so hard that i missed that 3 5 times in a row when i tested it and then i changed it to smaller jump just because people wouldnt get mad about it 3:34:320
2015-11-08 16:35 Lasse: sure, playability is important but it also has to make some sense with the music
2015-11-08 16:35 ]Nymph[: well i change it back
2015-11-08 16:35 ]Nymph[: 3:37:497 fixable
2015-11-08 16:36 ]Nymph[: 03:47:732 (3) - fixable
2015-11-08 16:36 Lasse: 05:14:555 (1) - those repeats, you can at least split them up into 4x repeats or sth
2015-11-08 16:37 Lasse: and not have them slighlty overlap too
2015-11-08 16:37 Lasse: 05:41:026 (9,10) - fix ds here, it's obvious while playing
2015-11-08 16:38 ]Nymph[: but would it be clever to split that repeat because music doesnt change at all?
2015-11-08 16:38 Lasse: sure, there is still something on the new beats people are tapping so it's fine
2015-11-08 16:38 Lasse: long repeats like that are just annoying to play
2015-11-08 16:38 ]Nymph[: 05:41:026 (9,10) - whoops, didnt even notice
2015-11-08 16:38 ]Nymph[: allright
2015-11-08 16:39 Lasse: also don't use 100% hitsound volume for the song
2015-11-08 16:39 Lasse: 100 is too much most of the time anyways and you lose a lot of potential to emphasize parts by having louder hitsounds there
2015-11-08 16:39 ]Nymph[: well i havent even touched the volume yet, i just wanted you to check out the playability of this map
2015-11-08 16:40 ]Nymph[: after i have fixed the things you suggested me to do
2015-11-08 16:40 ]Nymph[: i start to play with audio
2015-11-08 16:40 Lasse: just take a look at some maps from people like skystar etc and figure out how they make such nice looking sliders so you can imrpove those, cause most of them are very "2011-ish"
2015-11-08 16:41 Lasse: hope I could help you with that, gotte go in some mins so I'll post this log in the beatmap thread