Hmm, kalo sempet ane cek lagi ini, sori semalem malah ketiduran owo
Column:
_ _ _ _
4K - |1|2|3|4|
Thank you so much for your mod, really helps me to look for what i missing! ^^arcwinolivirus wrote:
"Arcwinolivirus' M4M-only contract"
A contract to be fulfilled as exchange of mod.
Song:
Number of difficulty modded in my map: 3 - HD , MX and !!!WARNING!!!
Note:
• do not be afraid to reject some parts of my mod but please reason them out with sense. I do not bite rawr.
• If I suggest to remove or ctrl function moves on certain note/s, be sure to move the hitsound on the other note beside the suggested note.
• I've been busy in my thesis at college. Sorry for the delay.
[General]
Audio: OK!
BG: OK!
BPM: OK!
Offset: OK!
Preview Time: OK!
AiMod:
• No problem!Column:
_ _ _ _
4K - |1|2|3|4|
[EZ]SPOILER00:04:093 (4093|3) - (optional) you add note to 1 which has the same sound as 00:01:456 (1456|1,1456|2) -
01:03:269 (63269|3) - add note to 3 as you made other long sound with added a note and also similar strength sound like 00:21:071 (21071|2,21071|0) -
01:09:532 (69532|2,69697|3) - switch/swap column so it can be pitch-wise patterned for 01:09:862 (69862|1,69862|0) -
01:16:126 and 01:16:456 - you can add one note in each time mentioned because of the beat sound since you made something like 00:37:225 (37225|0,37390|1,38049|2) - and 01:30:631 (90631|3,90961|2) -
01:42:170 (102170|1) - remove as the sound here is not strong like other cymbalic sound, try to compare it with 01:15:137 (75137|2,75137|3) - (before you compare, turn down your hitsound volume at 0% so you can listen the mp3 well). All accepted.
[NM]SPOILER00:33:598 - add note to 1 as you add notes in the similar kick sound at 00:38:873 (38873|3,38873|0) -
00:58:983 - add note, kick sound.
01:37:225 (97225|1) - move to 4 to avoid awkward feeling at left hand.
01:39:038 - you can add note to 3 here as you made the similar sound like 01:39:532 (99532|2,99532|3,99862|1,99862|0) - doubles
01:44:313 (104313|0) - ^ to 2 all accepted.
[HD]SPOILER00:11:675 until 00:11:923 - you can add notes here for that 1/4th chime sounds like you did at 00:16:950 (16950|0,17032|1,17115|2,17197|1) -
00:45:796 - suggesting: https://osu.ppy.sh/ss/3859214
• Stair notes signifies the pitch of the melody sound
• hand balance resulting comfortable play.
01:05:741 (65741|2) - move to 1 for pitch.
01:15:631 - add note for the low-volumed melody sound
01:15:796 - ^
01:26:181 - ^
01:26:346 - ^
01:26:675 - ^
01:27:335 - there are consistent hithat sounds here, add note.
01:27:829 - ^
01:28:159 - ^
01:28:818 - melodic sound can be heard here. add note.
01:29:148 - ^
01:29:972 - ^
01:30:137 - ^
01:30:466 - hithats again. Add note.
01:30:796 - ^
01:31:126 - low-volumed clap here. add note.
01:31:456 - melodic sound. add note.
01:31:785 - ^
01:32:609 - ^ all accepted!
[Overall]
Another Qrispy Joybox song and its mappers never failed to amaze me. Great map set! Thank you for the contract~! Thanks arcwin ~
Thank you sistar for the modCritical_Star wrote:
Hi Dixonn~
mod requested via in-game~
just a mini mod here :s
NM
00:34:093 - add a note for clap like u do at 00:36:730 (36730|1) - delete 00:36:730 (36730|1) -
00:34:752 - here too, it play nice :>
00:37:390 - add a note here for clap?
00:39:368 - add?
00:47:939 - seems kinda odd just to leave blank here, clap sound are obvious, better add a note until here rejected, i didn't map the clap here, as it will increase the difficulty spontaneously and will crumble the balance of each difficulty.
00:57:335 (57335|1,57499|3) - move to the left by 1? they should'nt be in the same column like 00:57:005 (57005|1,57170|3) - they have different sound sure.
01:19:917 (79917|2,80082|1) - CTRL+G? it really play nice :> ok!
HD
00:15:137 - double here? since u double at 00:14:807 (14807|0,14807|2) - delete one of the notes at 00:14:807 -
00:37:884 - make 1/4 stream here? till 00:38:379 - ? since this is the highest diff, i think u should try to catch those 1/4 stream ok.
map are pretty nice already~ Thanks
good luck~ :3
Mkasih buat modnya raediRaediaufar wrote:
HD00:05:082 – add note di 2 ga.
00:05:164 – add note di 3 ^, ane ga ikut suara ini.
Kalo mau ini 00:04:917 (4917|1,4917|2) - dijadiin 13 biar gk ngejack patternny jd rda aneh sma LN ny etr.
00:11:346 (11346|1) – move LN ke 1, terus ini 00:11:675 (11675|3,11758|2,11840|0,11923|2,12005|0,12005|3) – di rearrange lagi kurang lebih yang kayak disini 00:16:950 (16950|0,17032|1,17115|2,17197|1,17280|0,17280|2) – cuma dicerminkan ngghh, ok.
00:38:214 (38214|3) – move ke 2 bole
00:38:296 (38296|2) – move ke 4
00:38:379 (38379|3,38379|1) – jadiin 23
00:38:543 (38543|2) – move ke 4 ^ patternny jdi pecah
00:45:879 (45879|1) – move ke 1 ngghh, okNM00:12:829 (12829|1) – move ke 1
00:12:994 (12994|2) – move ke 4 ^ ok.
00:20:576 (20576|2) – harusnya double sih ini menurutku ok, dan direarrange
01:28:818 – add note di 2 cuma ikut main melody, bkn back melodynya.
01:34:093 – add note di 3 ^ sama
01:42:170 (102170|1) – move ke 1 ga. Tp direarrange.EZ01:06:071 – karena kiai part menurutku sih double bagus disini, jadi add note lagi di 3 ane ga emphasis kiai.
dat mapping style tho o.o jarang jarang ada yg ngemap kek gini. Good luck, dikit aja lagi ini bisa di req BN kok o.o".. sip, Thx
ExKagii- wrote:
MOD READY
Mods[HD]
00:31:291 - add note ? ada suara cymbal ga dulu deh o.o
00:51:071 - mnding samain kek yg tadi http://puu.sh/l5nVe/35228e4a7c.png nice! (=w=b)
00:55:686 (55686|3) - ke 3
00:55:851 (55851|1) - ke 4 ^. entr 00:55:027 (55027|0,55027|3,55357|0,55357|3) - keulang 3x o.o
00:58:324 (58324|2) - delete ok, rearrange bbrp jg.
01:18:928 - add note soal ny di sini 01:24:203 - 2 note juga oh iya, missed note, tapi ane pikirin dlu patternny XD
01:31:291 (91291|1,91373|0) - Ctrl + G nice~
01:37:390 (97390|3,97554|3) - ini ngikut suara apa yak? Suara bell yang pitchnya tinggi banget o.o
01:39:038 (99038|3) - taro di 01:38:873 - soal ny letak suara LN ny disitu coba denger lgi klo 01:38:873 - itu suara back yang pitchnya rendah, udh direpresent sama 01:38:873 (98873|2) - LN disitu ngepresent Suara yang Pitchnya tinggi.
^ kalo di accept 01:38:873 (98873|2) - pindah ke 01:39:038 -
01:46:785 (106785|1) - delete , sebelum ny juga gak pake 3 note Ane pertimbangin lg, msh blm ykin.
[NM]
Ntapz Thx >w<
[EZ]
01:14:642 (74642|0,74807|2) - Ctrl + H ane rearrange.
01:16:950 (76950|3) - ke 3 noteny jdi di atas LN o.o ane rearrange.
01:17:609 (77609|2) - ^ 4 entr kedeketan ama 01:18:269 (78269|3) -
01:42:170 - add note? kek sebelum ny ini ada di mod arcwin sblmnya , disini beat suarany tidak kuat
gl~ dixon =w=)b Makasih utk modnya Kagiii( >W<b)
Sip, makasih angin buat mod nyaWind_14 wrote:
Here's my mods.
Column : 0|1|2|3Mods
NM
00:08:049 - add note 2 buah ? Astaga, kok aku bisa lupa ya >,>.. added.
00:24:697 (24697|0,24862|3,25027|2) - 0 ke 3, 3 ke 2 , 2 ke 1 ? ini ga yakin, soalny ak ga trlalu ngikutin pitch,etr jdiny ga konsisten.
EZ fine
HD
01:37:225 (97225|3,97390|3,97554|3) - sebenarnya suaranya ga harus jack, soalnya nadanya itu meninggi bukan berulang. ane cba dngerin berulang2 x, tp kedengerannya pitchnya sama utk 3 nada jack itu -,-.. jdi keep dlu.
01:38:379 (98379|3) - sebenarnya suara LN yang ini mirip sama yang setelahnya, bukan LN yang diatasnya lagi. Yg ini udah di suggest ma exkagii- deny gapapa ane memang ada denger suara stelah LN itu, cuma pitchnya lbih rndah, sedangkan LN itu fokus ngehighlight suara pitch tingginya.
01:39:862 (99862|0) - tambah 1 note lagi ? tapi kalau ngrusak pola, ya ga usah. mngkin hrusnya iya, tp ku consider dlu o.o
add note di 01:47:554 - 01:47:774 - 01:47:994 - ? kolomnya 1-1-2. kykny aneh, keep dlu.
Klo yg NM, di detik 24 itu aku urutin pitchnya, klo di HD ga tau mau mod apa lagi, jadi aku kasih additional note di akhir. Udah bagus kok, semua buat aku.
Klo sblm natal keranked, ya nikmati saja BM ane waktu udah natal :vWind_14 wrote:
CHRISTMASNYA JUGA BARU 1 1/2 BULAN LAGI !!!, dan klo kerank abis christmas , gimana ?
yang jack, keep jacknya aja, ga ada kolom lagi... lol.
Sip, Thx 4 the mod Hotaru :3-[Hotaru]- wrote:
hai mas :3
Mod Req from ~||Kuhaku Mania MODHOUSE||~
*Note
Mod Ini hanyalah pendapat pribadi saya Jika Salah Presepsi/maksud saya minta maaf
Dan maaf Bila ada salah salah kata dari saya
Okay Lets we start
[EZ]
Damnn I can't See Any Problem >< Looks Great Senpaii
[HD]
00:53:214 - di Dekat Situ ada yang nga ke snap dan (snapnya 1/4 apa 1/6??) itu memang 1/6, dh dikonfirmasi sama bbrp modder.
00:53:708 - ^ ^
Awww The Rest Of Them Looks Great Senpai ><
*Note
beberapa Tempat masih ada yang bisa Di masukkan Note,Knapa nga mas masukin aja?? Boleh tau alasannya :3?? hilang sensasinya klo masuk smua, dan mau kasih jeda juga..
Thats All From Me Mengingat sudah banyak Sekali Mod Mod Sebelum Saya :3 Saya Nga bisa ngasih Begitu Banyak
(Hope It will Ranked)
maaf kalo Modnya Nga membantu :"
Sekali Lagi Mohon maaf Bila ada Salah salah kata
Thanks sora for the mod, and also IRC HS mod, really helped me >w</- [ S o r a ] - wrote:
OK Go ahead x3
4K mapset Great!
C o l u m n s : | 1 | 2 | 3 | 4 | Simply yeah? :3
[EZ]
OK use easy word OK? x3 o.o
00:40:192 (40192|2) - Suggest to move to => | 1 | According to 00:45:137 (45137|2,45302|0,45466|3) Good balance for tapping okayyy
00:41:510 (41510|2) - Move to => | 2 | ? Hands balance also okay
00:57:994 (57994|1) - Move to right hand. previous reason ok, also repattern for balance
01:29:313 (89313|1) - Move to => 01:29:477 just focus to clap. Accord at the first section of the song. or 01:35:412 it would be inconsistent if i do that. and the clap sound on that timing is weaker than other clap sound that i put note on.
01:33:598 (93598|2) - I just noticed. wrong hitsound? different from other nice catch, fixed.
[NM]
01:32:115 - Add a note for clap sound? I didn't map the clap sound, in case if there's some cases where it looks like i map clap, i actually map the main melody or other sounds that i follow.
00:55:686 (55686|3,56016|2,56346|2) - Suggest to remove these. Why double for? orz, you're right, removed. except 00:56:346 - , because this is for beat sound. Also 01:27:994 (87994|3) and 01:33:269 (93269|3) this is also for the beat.
01:29:313 (89313|3) - I guess, you should move to here => 01:28:983 for cymbal sound instead well, I use 2 notes for beat like that, and the cymbal sound at 01:28:983 is too weak for 2 notes.
[HD]
00:54:038 (54038|2,54038|1) - Can be short-note? not a bit long sound after some thought, i repattern this.
I can't noticed any issues. Great job x3
Good luck! <3
Thank you For the mod Abraxos, Quite helping to catch issues that I missing.Abraxos wrote:
Hi! From my modding Q --->
you requested for EZ, NM, HD, which is practically the whole mapset u cheeky bastard gomen mastah -/\-
|1|2|3|4|General
- BPM and Offset : ( ✓ )
- Aimod : ( ✓ )
- Kiai : ( ✓ )
- Metadata : ( ✓ )
- Hitsound : ( ✓ )
- Video : ( ✓ )
EZEZ
- 00:30:466 (30466|3,30796|2) - and 00:31:126 (31126|0,31456|1) - both crlt-g to avoid same patterns as 00:29:148 (29148|3,29477|2,29807|0,30137|1) - Accepted!
- 00:52:719 (52719|0) - hand feels empty on the right here. why not this to follow the jingle in the music. (they're in 1/6 snaps as i checked your NM so yeah dont trust the picture) Consider, but keep for now.
- yeah nothing more to say here gd jb
NMNM
- 00:01:456 (1456|1) - you can visualize the bzzt sound here with a LN. Same goes for this part 00:04:917 (4917|0) - might wanna keep the LN on the right hand cuz the sounds from the right. Nope, it's still the beginning, wanna keep it calm first.
- 00:47:774 (47774|0) -note here? On second thought the 00:47:774 (47774|0) - note here seems weird cuz there isn't really any audible unlike these notes 00:49:093 (49093|2,49258|1,49423|0,49423|2) - I also thought the same too, but still don't have any idea to change it, because if i delete it, i must delete other similar sound as that, which leads to confusion, and if i add for clap, also make it Not consistent due to my intend to not add note for clap in NM, will look for more opinion.
- 01:37:884 (97884|1,98049|2,98214|0) - above - changed to this so the repeats are more intuitive. The original one had this note 01:38:214 (98214|0) - being in the same column as these two 01:38:543 (98543|0,98873|0) - even though they're different pitches Repattern.
- 01:41:510 (101510|2) - move to 4, follow same pattern as ^^^ ok, and repattern.
HDHD
- same fare as NM, 00:01:456 (1456|1) - you can visualize the bzzt sound here with a LN. Same goes for this part 00:04:917 (4917|0) - might wanna keep the LN on the right hand cuz the sounds from the right. Same as NM difficulty.
- 00:48:269 (48269|2,48269|0) - and above - change to this? 00:48:269 (48269|1,48434|2,48598|3) - have the same sound Column 3 would be very heavy then, and beside, the moment i follow the stream, i don't follow the consistent pitch anymore.
- 00:52:719 (52719|0,52719|3,53543|2,53543|1) - why change LN? the First 2 LN are for back sound, and the Next 2 LN are for Rising sound, I make that transition all the time in this diff...
- 01:26:510 (86510|2,86593|1,86675|0) - why is this here? the hold sound is signified by the LN, but this isnt really following anything particularly obvious Low pitch melody, you can hear it at 25-50% PR. and i follow that low sound almost all the time in this diff too. like 01:15:466 (75466|2,75631|0,75796|1) -
Overall
- Pretty solid map, not much to point out/scrutinize.
- There easily can be a MX if you wanted to make one. This song is built to be MX Well, I only intend to rank simple Mapset for my first time in mapping XD
- Hope my mod has helped, even if it's small af. Good luck with ranking~
Just call Julie and bubble this, Dixon, go go! *throw 1 star again >w<Feerum wrote:
I really like your style here and i think this Map is ready for Rank. You should contact a Beatmap Nominator!
Thank you so much for the mod feerum!Feerum wrote:
Random Mod
Column: | 1 | 2 | 3 | 4 |
======================================================
Red means Unrankable stuff
Big means Important stuff
Normal are Suggestions
// means comments
======================================================
Hello DixonBlackwing! Mod like requested. I like this Song and i really like this Picture. Who is this Girl? Or is this just Fanart
Please tell meee :c I found this randomly actually, but this is Ruri gokou from oreimo >w</ http://oreimo.wikia.com/wiki/Ruri_GokouGeneral
Artist: Right
Title: Right
Source: Right
Tags: Optional: You could Add the Tag "bell" because cloche is french for bell. Also its Winter related so.. why not c: ok, added
AiMod: Right
Background: Right // i LOVE this Background. I know i saw this Girl somewhere... >w< Oreimo o/
BPM/Offset: Right
Other: --EZ
00:14:972 - I suggest you to add here a Note. I hear what you follow here but all these notes 00:14:807 you're correct. I forget about it o.o added.(14807|0,15137|1,15302|3,15466|0,15631|2,15796|1) - are connected in the Melody, also you should connect them with your Pattern for better feeling. I will try to repattern this, hope it's better
01:28:653 - Why not add here a note on 2? Very audible music here and follows great the 1/1 Beat! hmm, ok added :3
Awesome diff. Nothing else foundNM
00:30:631 - How about this? It fir really great for Pitch
nice pattern, followed.
00:36:730 - Add note for Consistency with 00:42:005 (42005|2) - ? same sound. Different pattern. i delete 00:42:005 (42005|2) - . since i don't follow the clap.
00:52:554 (52554|2,52719|3) - CTRL + G for nice pitch catch? :3 kinda hesitate on this at first, but changed because it makes the symettrical pattern with 00:53:763 (53763|1,54203|1) -
Oh my.. again not much. Also a awesome diff! Great Job!HD
01:31:950 - here you have Chord while LN for Drum but here not 01:16:126 - just mention this you could fix this for consistency c: ok, i delete it.
That was a really short Mod q_q I'm so sorry..
But your Map is awesome. I really like your style here and i think this Map is ready for Rank. You should contact a Beatmap Nominator!
Good luck!
Dellvangel wrote:
Just call Julie and bubble this, Dixon, go go! *throw 1 star again >w<Feerum wrote:
I really like your style here and i think this Map is ready for Rank. You should contact a Beatmap Nominator!
Thank you for the mod kumanhikikuman wrote:
Column: 1 | 2 | 3 | 4EZNo mod here. Your diff is good enough for me:3NM00:34:917 (34917|0) - move to 2 nope, it would be too much on column 2 bcause of 00:34:258 (34258|1,35412|1) -
00:40:192 (40192|1) - move to 4 it's actually a bit different with 00:39:532 (39532|2,39532|3) - , hence why i put it in different column.
01:18:434 (78434|0) - move to 3 nope, for balance.
01:18:763 (78763|1,78763|2,79093|0,79093|3) - ctrl J no, because i reject former suggestion.
01:19:423 (79423|1) - move to 1 ^
01:19:587 (79587|3,79752|2) - ctrl J ^
01:19:752 (79752|2,79917|1) - ^ sorry, it would change my ideal flow if it changed.
01:20:082 (80082|2) - move to 1 too close to LN, no.
01:20:247 (80247|0,80412|1) - move 1 to right would be jack with 01:20:741 (80741|2,81071|2) - , so no.
01:25:686 (85686|3) - move to 2 will consider.
01:44:807 (104807|2) - move to 1 no, don't wanna make the doubles in the same column as the previous one.
01:45:137 (105137|3) - move to 3 nope.
01:45:466 (105466|1) - move to 1 i don't wanna jackHD00:45:796 (45796|3) - move to 1
00:45:879 (45879|0) - move to 2 it's not a bad idea, might consider it.
00:51:071 (51071|0) - move to 4 ^
00:51:153 (51153|3) - move to 3 ^
01:32:115 (92115|3) - delete. make it looks like 01:26:840 (86840|0,86923|1,87005|2,87087|1,87170|0,87170|2) - This one has a clap sound that i use for doubles.
01:42:664 (102664|2,102664|1,102747|0,102912|2,102994|1,102994|0) - ctrl J very nice! accepted.
Good Luck :3
The day I saw that post, few minutes later I see dixon pm me!! So nice timing haha xD!!!Dellvangel wrote:
Just call Julie and bubble this, Dixon, go go! *throw 1 star again >w<
Damn, such LuckJulie wrote:
The day I saw that post, few minutes later I see dixon pm me!! So nice timing haha xD!!!
Got it dixon, good job for not rushing thing, being patient, helping other, kawa and me will reserve icon spot here and help you out! !!! So don't need to search BN >w<.
lol, i know you will check this map sooner or laterJulie wrote:
The day I saw that post, few minutes later I see dixon pm me!! So nice timing haha xD!!!Dellvangel wrote:
Just call Julie and bubble this, Dixon, go go! *throw 1 star again >w<
Got it dixon, good job for not rushing thing, being patient, helping other, kawa and me will reserve icon spot here and help you out! !!! So don't need to search BN >w<.
Хорошо~Good Luck..Verniy_Chan wrote:
My Rating86,25
(1-100)
please ignore it, just for fun only
Thank you so much verniy for the mod >.<Verniy_Chan wrote:
Hi Dixon hai
Mod Via ★☭ Верный Mania Queue ★☭4K = |1|2|3|4|
(Focus : Pattern , Pitch, Hitsounds) General
- Check Red & Green Timing Volume each diff is different, Make sure you fix that :
EZ
NM
HDEZ
OD : 7
HP : 6
- For Hitsounds Mod, don't forget apply to all diff
- 00:14:642 (14642|1) - Missing F here for high bell sound or sound like Hat synth/cimbal, also check here :
00:30:466 (30466|2) -
01:19:258 (79258|0) -
01:24:532 (84532|3) -- 00:17:939 (17939|3) - wrong hitsound, i can't hear clap here, C must here 00:18:269 (18269|2) - , same reason like :
00:31:126 (31126|1,31456|0) -- 00:21:071 (21071|1,22554|1) - seem pattern a bit hard for hand balance, since LN + normal note start with left hand and finish with left hand too, try to arrange note to collum 3 or 4, make it different
- 00:34:752 (34752|2) - move to 4, 00:34:917 (34917|3) - move to 2, and 00:35:412 (35412|1) - move to 3, for pattern balance and variety pattern like 00:45:137 (45137|2,45302|0,45466|3,45961|1) -
- 00:56:016 (56016|2) - i think better delete it, since you only focus kick sounds and not piano sound like this for consistency rhytim
- 00:57:994 (57994|2) - remove F, can't hear cimbal or maybe still low pitch. since only hear kick sounds here
- 00:58:983 (58983|0) - add F for cimbal sound, same reason like
01:40:192 (100192|0) -- 01:06:071 (66071|0) - move to 3, then 01:06:730 (66730|2) - move to 2 for hand and pattern balance
- 01:18:928 (78928|3) - missing Clap here, also check here :
01:24:203 (84203|0) -
01:32:115 (92115|3) -
01:35:412 (95412|0) -- 01:41:840 (101840|1,102005|2) - Ctrl + G for variety pattern and look good for hand play
- 01:46:785 (106785|3) - better change into normal note, make it different & easy to play
- 01:46:785 (106785|0,106785|3) - no need 2 soft-hitwhistle here, change 1 note to F for cimbal sounds accepted all.
NM
OD : 7
HP : 7
- 00:20:906 (20906|2,21071|1) - Ctrl + H for pattern balance and variety
- 01:09:203 (69203|2) - move to 1, then 01:09:532 (69532|0) - move to 2 for pitch also accepted all.
HD
OD : 8
HP : 8
- 00:36:730 - missing clap here but already add here before.
- 00:45:796 - until 00:46:456 - try like this for variety and pitch :
hmm, ok, followed.. still like the previous one though ;w;
I'am sure, pattern will be fun like this, also you can try in here 00:51:071 - 00:51:730 -- 00:54:038 - still hear piano sounds here isn't it more like synth? and i decide to ignore that.
- 00:57:664 (57664|1,57829|1) - this 1/2 jack, i think not suitable for pitch, try re;arrange pattern already did, hope it's better
- 00:58:983 - add F here for cimbal sounds, same reason like :
01:41:675 (101675|0) - ok.- 01:05:741 (65741|0,65824|1,65906|2,65988|3) - add soft-hitwhistle? since you also put in EZ diff, also check here :
01:29:807 (89807|3,90302|1,90961|0) -
01:35:082 (95082|1,95576|0) - nice- 01:18:763 (78763|2,78763|3,78928|0,78928|1,79093|1,79093|0,79258|3,79258|2) - seem pattern look awkward, my reason : 01:18:763 (78763|3,78763|2,79093|0,79093|1) - same pitch, but you sync with 01:18:928 (78928|0,78928|1,79093|1,79093|0) - try arrange pattern, maybe simmiliar like this 01:24:038 (84038|1,84038|3,84203|2,84203|0,84368|2,84368|1,84532|3,84532|0) - Don't have any idea for this ;w;
- 01:26:675 (86675|0,86840|0) - avoid this pattern, because different pitch moved.
- 01:37:225 (97225|3,97390|3,97554|3) - ??? isn't it same pitch? i always think it like that, kinda confusing for me ;w;
- 01:41:840 (101840|2,102170|2,102335|2) - unbalanced hand ;w; can't think of pattern, and it seems there's nothing i can do considering moving it will just result in more unbalance hand ;w;
Хорошо~Good Luck..Verniy_Chan wrote:
My Rating86,25
(1-100)
please ignore it, just for fun only
4K |1|2|3|4|
4K |1|2|3|4|
KawaEE wrote:
Mod4K |1|2|3|4|
※ I recommend this
EZ HP 6 -> 7
NM HP 7 -> 7.5, OD 7 -> 7.5 actually, because there's many EZ that have 6 HP or even lower in the past BM, i thought that the HP rate is allowed, but ok, changed.
※ Please disable this ▽ in soft-hitwhistle applied note.(like these note 00:10:521 (10521|3) - 00:15:796 (15796|0) - on "NM")
like :: http://puu.sh/lA8Uw/3e309ca298.jpg, http://puu.sh/lA90U/69adcdd119.jpg
It does not provide the multi sound. so it's no need option. Please re-check and fix it! all diff.
all should be :: like http://puu.sh/lA8WA/3a422bb757.jpg Already disable that.
※ Please re-check once again about the hitsound relevancy.
We had a modding about this, but you need to check again.[EZ]
00:10:521 (10521|1) - Hitsound missing "F" added
you can compare with "NM, HD diff" or like 00:15:796 (15796|2) - 00:21:071 (21071|2) -
00:30:796 (30796|3) - Hitsound change F -> C added
you can compare with 00:25:192 (25192|2,25521|1) - 00:19:917 (19917|2,20247|1) - 00:14:642 (14642|1,14972|0) -
I could see Hitsound relation from this
00:36:895 (36895|1) - Hitsound missing "F" same modding with above 00:10:521 (10521|1) - Hitsound missing "F" added.
[NM]
00:27:499 - add at 1. I could feel beat rhythm at here. there is a string sound.
If add at here, will be more smooth pattern for playable. hmm, ok, added.
yes. you can compare with 00:38:049 (38049|0) -
but 00:27:499 - there is no clap sound. so you don't need add the hitsound.
00:37:390 - I recommend you that add at 3 for clap. here is end part of drum. so keeping beat rhthm.
and If you add it, should be put in hitsound "C" i need to talk to you regarding this.
00:42:664 - 00:43:324 - add a note. for clap sound. there is need a note.(and hitsound should be C)
here is a bit empty feeling than EZ diff pattern. compare with your "EZ diff" ^
00:47:939 - add a note. same reason with this modding reason 00:27:499 - ^
01:03:269 (63269|3) - Hit sound missing "F" compare with EZ diff. added.
01:32:115 - add a note for clap. you had to note on EZ DIFF ^
01:35:412 - add a note for clap. same reason with above ^
01:35:906 (95906|0) - move to 4 and 01:36:071 - add at 1 for clap. same reason with above ^
Good luck !
Thank you so much for the mod, kawaee and julie xdJulie wrote:
Mod4K |1|2|3|4|[HD]
00:05:247 (5247|0) - 00:10:521 (10521|3) - 00:15:796 (15796|0) - 00:21:071 (21071|0) - 00:26:346 (26346|3) - 00:31:620 (31620|1) - 00:52:719 (52719|3) - 01:03:269 (63269|1) - 01:15:137 (75137|3) - 01:18:763 (78763|2) - Remove these icon on the left please http://puu.sh/lA95S.jpg . Since mania is a bit of a special case on hitsound. The thing is those note currently have a sample hitsound, and those cannot be stack, but the note have only one specific sound in play. Mania is a bit special, since usually when people want to add more sample hitsound, but don't have enough note, they have to put it in the sample side instead of the note.
If you listen closely, you won't be able to hear those hitsound you try to add on top of your sample hitsound. Example, keysound map that is all keysounded with sample hitsound (not clap, whistle or finish), they don't have any hitnormal hitsound on them, because each note have one sample hitsound, and those sample hitsound cannot stack, unlike the standard one (clap, whistle and finish). sorry for that, changed all ;w;
00:37:719 - Hmm no more the long LN like these 00:16:620 (16620|3) - 00:27:170 (27170|0) - ? it's actually the same as 00:22:060 (22060|3,22060|0,22142|2,22225|1,22307|3,22390|0,22390|2,22472|1,22554|3,22554|0) - , i intended make it that way because it contain more doubles compares to the timing that you mentioned.
00:42:664 (42664|0,42664|3,42994|0,42994|3) - Try to avoid same column here xD, still have enought spot, and they should feel different tapping spot. ok, changed.
00:46:043 (46043|3) - Shouldn't this sound follow these 00:45:796 (45796|3,45879|2,45961|0,45961|1) - . You should try making a stair here 00:45:796 - to 00:46:043 - , instead of 00:45:796 - to 00:46:043 - if you listen to the song more closely x3. didn't realize that, changed xd
00:51:318 (51318|0) - Same reason as 00:46:043 (46043|3) -, can hear it clear, even if it might look fast. same as above.
01:36:730 - Map this sound, since is supose to follow this sound 01:36:565 - , and this sound 01:36:895 - should follow this 01:36:730 - . Just like this part 01:37:225 (97225|3,97390|3,97554|3) - nggh, is it the right timing? because i really can't hear anything on that timing.
01:37:225 (97225|3,97390|3,97554|3) - Hmm why is there suddendly like 3 note in the same column? The instrument might be the same, but the pitch is clearly different for 01:37:225 (97225|3,97390|3) - xD. These 2 01:37:390 (97390|3,97554|3) - can stay in the same column. ok, changed.
01:39:532 (99532|3,99697|0,99697|2) - This is a bit weird, 01:39:532 - this should have more note then this 01:39:697 - . Is way more important as well. actually, 01:39:532 - doesn't have "hard beat" that i use for double notes, while 01:39:697 (99697|2,99697|0,99862|3,99862|1,100192|1,100192|2,100357|3,100357|0) - does have that "hard" beat. if i use double notes for the bell, i would only make doubles on 01:39:862 (99862|1,99862|3,100192|1,100192|2) - instead, but i'm not.
01:46:620 (106620|0) - Hmm forgot your clap here? XD added.
Good luck !
Before i reply...Raediaufar wrote:
I just realised that the bg changed again lol.
Ambil bintangnya chuuu~~
-------------------
Eeh wait, should be the source is jubeat copious APPEND ?
Confirmed by these source
http://www26.atwiki.jp/jubeat/pages/546.html
http://www.konamistyle.jp/sp/jubeat_cop ... index.html
But you should recheck these again and maybe talked with the bns, good luck
Ahh ok, since this song is also available in lot of games and metadata now is a really sensitive thing, so I post it here to avoid dq because of metadata. Like I said before that you should recheck this again to make sure is your source is right, or me. I have also search to make sure that this song is also available of jubeat copious but from all I web that I check this song is only available on APPEND and reflect beat limelight x.xDixonBlackwing wrote:
Before i reply...Raediaufar wrote:
I just realised that the bg changed again lol.
Ambil bintangnya chuuu~~
-------------------
Eeh wait, should be the source is jubeat copious APPEND ?
Confirmed by these source
http://www26.atwiki.jp/jubeat/pages/546.html
http://www.konamistyle.jp/sp/jubeat_cop ... index.html
But you should recheck these again and maybe talked with the bns, good luck
Thank youuuu for the 4 stars.... ;w;
you're insane dudeeee :3
and, as for the source, according to what kwan said to me, https://puu.sh/lChy6/dda91c5466.png , it's better if i put jubeat copious as source instead.
I asked julie earlier, and he said that i have 4 choices for the metadata source, so i think i will stick with this ;w;
Yeah, thank you for your recheck in this map's metadata, really appreciate it.Raediaufar wrote:
Ahh ok, since this song is also available in lot of games and metadata now is a really sensitive thing, so I post it here to avoid dq because of metadata. Like I said before that you should recheck this again to make sure is your source is right, or me. I have also search to make sure that this song is also available of jubeat copious but from all I web that I check this song is only available on APPEND and reflect beat limelight x.x
and julie is a girl lolnghh.. oo. y-y-yeahh, sure, ^^"..