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Camellia - overcomplexification [OsuMania]

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Topic Starter
Starry-
Aw sorry, not accepting any GDs for this set since I like the spread how it is.
Chronocide


F-from the m-modding que... o/
Starry-, please don't kill me orz
General

  1. Timing: A-ok
  2. Metadata: 1 tag? Maybe add genre
  3. SV-changes: -
  4. Sound: Maybe turn the main volume down? I barely can hear the notes
Lv.04

  1. 00:11:770 (11770|2) - Make LN end here 00:12:086
  2. 00:12:086 (12086|0,12402|0,12717|0,13033|0) - Maybe alternate these? (0,1 or 0,3?)
  3. 00:13:349 (13349|1,13665|1,13981|1,14296|1) - ^, etc.
  4. 00:34:823 (34823|3) - Add note
  5. 00:43:033 (43033|0) - Maybe move this to 1, since this only Lv.04?
  6. 00:44:454 (44454|3) - ^, but move to 2
  7. 00:48:086 (48086|0) - ^
  8. 00:53:138 (53138|0) - ^
  9. 01:02:612 to 01:04:823 - Not so sure on this patterning. I get that you want to keep the flow you had going, but it really doesn't match with the music (especially since I can't hear the notes)
  10. 01:07:981 to 01:09:875 - ^
  11. 01:10:191 to 01:10:823 - You could map this with 1/2
  12. 01:07:191 (67191|3,67349|2,67507|1) - Start that stair here 01:06:402
  13. 01:16:981 (76981|3) - Remove LN, extend this LN 01:16:823 (76823|2)
  14. 01:20:296 (80296|0,80296|3,80612|3,80612|0,80928|3,80928|0,81244|3,81244|0) - Mmh, complicated, I want to say 0,1 - 2,3 alternate, but since the same pitch, idk
Lv.06

  1. 00:06:086 to 00:06:717 - Overmapped? Those LN's don't feel like they should be there
  2. 01:16:981 (76981|2,77138|3,77296|1,77454|0,77612|3) - ^
  3. 00:09:402 (9402|2) - Remove
  4. 00:29:138 (29138|0) - Make this double on 3
  5. 00:32:296 - Add note on 2
  6. 00:34:823 - Add note on 0
  7. 00:39:244 (39244|0,39244|2,39454|1,39454|3,39665|0,39665|2,39875|1,39875|2) - Maybe build it up with single, double, triple, quad? Or single, double, double, triple?
  8. 01:21:796 (81796|0,81796|2,82033|3,82033|1,82270|2,82270|3,82507|0,82507|1,82665|3,82665|2,82823|1) - ^
Lv.08

  1. 00:05:928 (5928|0,5928|1,6086|2,6086|3,6244|0,6402|1,6559|3,6717|2,6875|1,7033|0) - Same with Lv.06
  2. 00:09:244 (9244|1,9402|2) - Remove
  3. 00:19:033 (19033|3,19033|2,19112|1,19112|0,19191|2,19191|3,19270|0,19270|1,19349|3,19349|2,19428|1,19428|0,19507|2,19507|3,19586|0,19586|1) - Change into this http://puu.sh/jyUuF/50355a5427.jpg, but might be too easy
  4. 00:39:244 (39244|0,39244|2,39454|3,39454|1,39665|2,39665|0,39875|2,39875|1) - Same as Lv.06
  5. 00:45:244 (45244|1,45402|2) - Move to 2, 3 and 00:45:559 (45559|3) to 2, to relieve stress on right hand
  6. 01:02:612 to 01:11:375 - That is some awesome patterning you got going over there!
  7. 01:11:454 to 01:11:612 - You could change these into 1/16 stair http://puu.sh/jyUIp/599b6c10fd.png, but might be too heavy
You really need to rework Lv.04 and Lv.06, they suck pretty hard compared to Lv.08, perhaps find someone to GD?
Your mapping style says you're really comfortable mapping above 3* :P

Han Solo runs Please don't kill me
Topic Starter
Starry-


F-from the m-modding que... o/
Starry-, please don't kill me orz
General

  1. Timing: A-ok
  2. Metadata: 1 tag? Maybe add genre Added another tag
  3. SV-changes: -
  4. Sound: Maybe turn the main volume down? I barely can hear the notes 40% volume for hitsound is fine and the mp3 isn't that loud
Lv.04

  1. 00:11:770 (11770|2) - Make LN end here 00:12:086 ? It does end there
  2. 00:12:086 (12086|0,12402|0,12717|0,13033|0) - Maybe alternate these? (0,1 or 0,3?)
  3. 00:13:349 (13349|1,13665|1,13981|1,14296|1) - ^, etc. No need since it's the same kick noise - I'm going for simplicity
  4. 00:34:823 (34823|3) - Add note Lv.06 doesn't have a note here, intentional for playability and it's a drowned out kick
  5. 00:43:033 (43033|0) - Maybe move this to 1, since this only Lv.04? Don't really see anything wrong with playing it how it is, it definitely isn't tricky even for new players to come off an LN
  6. 00:44:454 (44454|3) - ^, but move to 2 Kept for simplicity's sake (it's easier like this)
  7. 00:48:086 (48086|0) - ^
  8. 00:53:138 (53138|0) - ^
  9. 01:02:612 to 01:04:823 - Not so sure on this patterning. I get that you want to keep the flow you had going, but it really doesn't match with the music (especially since I can't hear the notes) I'm using 1/2 for the 1/4 stream in the background but with an emphasis on the main kicks (using column 1) and snares (using 2 notes)
  10. 01:07:981 to 01:09:875 - ^
  11. 01:10:191 to 01:10:823 - You could map this with 1/2 I'm mapping only to kicks and snares, keep
  12. 01:07:191 (67191|3,67349|2,67507|1) - Start that stair here 01:06:402 The stair is for the kicks, keep
  13. 01:16:981 (76981|3) - Remove LN, extend this LN 01:16:823 (76823|2) The same bass sound is still there, keep.
  14. 01:20:296 (80296|0,80296|3,80612|3,80612|0,80928|3,80928|0,81244|3,81244|0) - Mmh, complicated, I want to say 0,1 - 2,3 alternate, but since the same pitch, idk Main emphasis is on simplicity instrumentally here. Only mapping to snares, and since they're the same, the notes are in the same place. When it speeds up and gets higher pitched, I move the chords.
Lv.06

  1. 00:06:086 to 00:06:717 - Overmapped? Those LN's don't feel like they should be there It's a strong bass sound
  2. 01:16:981 (76981|2,77138|3,77296|1,77454|0,77612|3) - ^
  3. 00:09:402 (9402|2) - Remove Mapping to piano, keep
  4. 00:29:138 (29138|0) - Make this double on 3 Oops, nice catch, fixed
  5. 00:32:296 - Add note on 2 Wont be consistent, keep
  6. 00:34:823 - Add note on 0 Too awkward
  7. 00:39:244 (39244|0,39244|2,39454|1,39454|3,39665|0,39665|2,39875|1,39875|2) - Maybe build it up with single, double, triple, quad? Or single, double, double, triple? Quads in advanced diffs probably aren't a good idea ;_; and it's the same sounds. Keep
  8. 01:21:796 (81796|0,81796|2,82033|3,82033|1,82270|2,82270|3,82507|0,82507|1,82665|3,82665|2,82823|1) - ^
Lv.08

  1. 00:05:928 (5928|0,5928|1,6086|2,6086|3,6244|0,6402|1,6559|3,6717|2,6875|1,7033|0) - Same with Lv.06 Strong bass sound
  2. 00:09:244 (9244|1,9402|2) - Remove Piano
  3. 00:19:033 (19033|3,19033|2,19112|1,19112|0,19191|2,19191|3,19270|0,19270|1,19349|3,19349|2,19428|1,19428|0,19507|2,19507|3,19586|0,19586|1) - Change into this http://puu.sh/jyUuF/50355a5427.jpg, but might be too easy It's fine, [01][23] is still pretty easy anyways
  4. 00:39:244 (39244|0,39244|2,39454|3,39454|1,39665|2,39665|0,39875|2,39875|1) - Same as Lv.06 Same sounds, keep
  5. 00:45:244 (45244|1,45402|2) - Move to 2, 3 and 00:45:559 (45559|3) to 2, to relieve stress on right hand Maybe, I'll think about it, but currently right hand isn't that stressed ;P
  6. 01:02:612 to 01:11:375 - That is some awesome patterning you got going over there! Thanks!
  7. 01:11:454 to 01:11:612 - You could change these into 1/16 stair http://puu.sh/jyUIp/599b6c10fd.png, but might be too heavy It's fine,keep
You really need to rework Lv.04 and Lv.06, they suck pretty hard compared to Lv.08, perhaps find someone to GD?
Ehh? I know you didn't mean that offensively but Lv.04 and Lv.06 are fine I'm sure. This is a very complicated song so I have a huge emphasis on picking out certain instruments and staying consistent to them, whilst making sure pattern playability is best for beginner players. A lot of your suggestions didn't really understand what I was mapping to or what I was picking out (despite them being the main instruments such as kick and snares).
Your mapping style says you're really comfortable mapping above 3* :P
Um, thanks though!

Han Solo runs Please don't kill me
Thanks for the mod! Applied some.
Akasha-
Camellia - overcomplexification [OsuMania]


[Generals]
  1. BPM: Good
  2. Offset: Good
  3. Snapping Conflicts: Good
  4. AiMod: Good
  5. Preview Time: Good
  6. Hitsound: Good
  7. Folder's Problems: None
  8. Timing: Great
  9. Tags: Sound Good
  10. Metadata: Fine
  11. Kiai: Great
  12. BG: Good
Since all things are fixed w/ lets go for bubble, no problems appears

Bubbled

Congratulation on the bubble, Starry- <3 ~ Great map with good song ~ Good luck on Qualification
Blocko
oh hey


4K
4K Column:
| 1 | 2 | 3 | 4 |
[]
[Lv.06]
Mod inside
00:46:586 - Follow the synth here? Feels kinda empty if you just use one LN all the way.

00:49:033 (49033|0) - Turn this into a regular note instead so it's just like Lv.08?
[]
[Lv.08]
Mod inside
00:46:586 - Same suggestion as on Lv.06. It'd be more fitting for this difficulty to get the hands moving.

01:01:507 (61507|3) - Kinda unsure about this. At 00:51:402 (51402|3) - there's a kick to follow, but on this one, it's a synth that should've started at 01:01:454 (61454|3) - .

01:19:665 to 01:20:296 - A bit denser than the build-up from 01:20:296 - onwards. Decrease the density a bit?

01:21:559 to 01:22:823 - Maybe you could add a note on 01:21:717 - , 01:21:954 - , 01:22:191 - , and 01:22:428 - so it challenges a bit of reading and playing here, and to make this part more unique from Lv.04 and Lv.06.
Kinda like this: http://puu.sh/kcK5f/27e205869f.jpg
[]
[Lv.10]
Mod inside
01:01:507 (61507|2) - Same suggestion as on Lv.08. There's a kick to follow at 00:51:402 (51402|3) - , but not on this.

01:03:875 (63875|2,63915|3,63954|1,63994|0) - Suggesting to switch to 1/6 here instead of 1/8 for the click sounds. This note 01:03:915 (63915|3) - doesn't really follow anything at this particular snap.
Either this or remove 01:03:915 (63915|3) - so you're following the synth instead of the clicks.

01:08:928 (68928|0,68967|1,69007|3,69046|2) - Same suggestion as above.

01:07:981 (67981|3,68020|2,68059|1,68099|0) - Use 1/6 here if you're following the clicks.
Also a snapping conflict with Lv.08, so check that out if you haven't yet.

01:31:507 - Add a note here for consistency with 01:30:244 - and 01:28:981 -

01:40:349 - Same as above

01:40:507 (100507|2,100507|3,100507|0) - A 1/2 LN 2-note chord should be enough to emphasize the slight shift in music. Change this to that?


blorp
Topic Starter
Starry-
Oh thanks for the quick check Blocko.
I'll apply them soon - them snaps seem like a problem so I'll probably use a somewhat-polyrhythmic structure in order to not completely butcher the patterns in those sections. (It'll be a lot harder to read but blorp).
Shoegazer
Phenomenal.
Akasha-
so long :( please rank this
Topic Starter
Starry-

Blocko wrote:

oh hey


4K
4K Column:
| 1 | 2 | 3 | 4 |
[]
[Lv.06]
Mod inside
00:46:586 - Follow the synth here? Feels kinda empty if you just use one LN all the way. I think I'll keep this - I want to keep the LN here but adding a synth on 3 columns sounds kinda irregular.

00:49:033 (49033|0) - Turn this into a regular note instead so it's just like Lv.08? It already is, wat
[]
[Lv.08]
Mod inside
00:46:586 - Same suggestion as on Lv.06. It'd be more fitting for this difficulty to get the hands moving.

01:01:507 (61507|3) - Kinda unsure about this. At 00:51:402 (51402|3) - there's a kick to follow, but on this one, it's a synth that should've started at 01:01:454 (61454|3) - . Fixed!

01:19:665 to 01:20:296 - A bit denser than the build-up from 01:20:296 - onwards. Decrease the density a bit? Done

01:21:559 to 01:22:823 - Maybe you could add a note on 01:21:717 - , 01:21:954 - , 01:22:191 - , and 01:22:428 - so it challenges a bit of reading and playing here, and to make this part more unique from Lv.04 and Lv.06. Sure, done something similar to your suggestion
Kinda like this: http://puu.sh/kcK5f/27e205869f.jpg
[]
[Lv.10]
Mod inside
01:01:507 (61507|2) - Same suggestion as on Lv.08. There's a kick to follow at 00:51:402 (51402|3) - , but not on this. Fixed!

01:03:875 (63875|2,63915|3,63954|1,63994|0) - Suggesting to switch to 1/6 here instead of 1/8 for the click sounds. This note 01:03:915 (63915|3) - doesn't really follow anything at this particular snap.
Either this or remove 01:03:915 (63915|3) - so you're following the synth instead of the clicks.

01:08:928 (68928|0,68967|1,69007|3,69046|2) - Same suggestion as above.

01:07:981 (67981|3,68020|2,68059|1,68099|0) - Use 1/6 here if you're following the clicks.
Also a snapping conflict with Lv.08, so check that out if you haven't yet.

01:31:507 - Add a note here for consistency with 01:30:244 - and 01:28:981 -

01:40:349 - Same as above

01:40:507 (100507|2,100507|3,100507|0) - A 1/2 LN 2-note chord should be enough to emphasize the slight shift in music. Change this to that? Fixed everything here. Some really nice catches, thanks Blocko <3


blorp same
Updated! Thanks a lot for the mod Blocko~
Akasha-
okay, recheck

1234
no kiai?

[Lv.02]
00:34:191 (34191|0) - this should be clap
00:26:770 (26770|0) - same here
00:42:086 - add a long note on here and end in 00:42:402 - ? it would be great
00:45:402 (45402|2) - 00:50:454 (50454|1,50612|2) - 00:55:507 (55507|2,55665|1) - sound hard for beginner
00:49:507 (49507|0,49981|2) - switch the column ? because 00:49:033 (49033|0,49507|0) - maybe too hard
01:31:981 (91981|2) - how about move this to 01:31:902 - follow instrument in here, like 01:36:954 -
01:42:086 (102086|1) - do thsi too if you agree

[Lv.04]
00:42:086 - same reason on Lv.02
00:45:402 (45402|2,45481|3) - Ctrl + G, this would be nice for hand
if you agree, move this to 4 00:45:875 (45875|2) -

[Lv.06]
perfect

[Lv.08]
01:47:691 (107691|3) - it's diffrent sound type, 01:47:691 - and 01:47:770 - to 01:48:086 - is different

Left: Lv.08 | Right: Lv.06

[Lv.10]
01:47:691 (107691|3) - same problem as Lv.08

the map is so good, so enjoyable
please call me back after you done
Topic Starter
Starry-

Kuo Kyoka wrote:

okay, recheck

1234
no kiai?

[Lv.02]
00:34:191 (34191|0) - this should be clap oops, sure
00:26:770 (26770|0) - same here done
00:42:086 - add a long note on here and end in 00:42:402 - ? it would be great I follow drums only here :c
00:45:402 (45402|2) - 00:50:454 (50454|1,50612|2) - 00:55:507 (55507|2,55665|1) - sound hard for beginner I think I'll keep it, since Lv.04 uses 1/4 (and a few people who testplayed didn't struggle here)
00:49:507 (49507|0,49981|2) - switch the column ? because 00:49:033 (49033|0,49507|0) - maybe too hard done
01:31:981 (91981|2) - how about move this to 01:31:902 - follow instrument in here, like 01:36:954 - Actually 01:36:954 - is misplaced xD I want to follow mainly drums here otherwise it'll be a bit too confusing on a sightread
01:42:086 (102086|1) - do thsi too if you agree

[Lv.04]
00:42:086 - same reason on Lv.02
00:45:402 (45402|2,45481|3) - Ctrl + G, this would be nice for hand
if you agree, move this to 4 00:45:875 (45875|2) - hmm, I'm thinking to keep it, I know what you mean, but I think this way has the most hand balance

[Lv.06]
perfect

[Lv.08]
01:47:691 (107691|3) - it's diffrent sound type, 01:47:691 - and 01:47:770 - to 01:48:086 - is different Ooh nice, fixed both here and Lv.10

Left: Lv.08 | Right: Lv.06

[Lv.10]
01:47:691 (107691|3) - same problem as Lv.08

the map is so good, so enjoyable
please call me back after you done
Thanks KK <3 Updated~

Thanks
Akasha-
A perfect map for ranking, some changes here and there and ...
Bubbled!

Congratulations, good luck!
NlHIL
go go
-Konner-
need dat sweet pp
Blocko
I think this is good to go now, so let's get this moving!

Qualified!

Congratulations, Starry-!
Fullerene-
my dick
Shoegazer
bigger than a bridge
Arzenvald
camellia <3 wee good luck on qualification \w/
Kyousuke-
wow as usual, starry always making a comfortable pattern for us

grats \o/
Sky_Demon
Grz! :)
NlHIL
gratz
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