Ok, serious now
@Bobbias
To be honest, most of people who are complaining about what you called "ranking standards" dont have a single map ranked and they have no idea how that process look like. I can agree that 2 years ago ranking process was very restricted and it was impossible to rank something harder, but unfortunately those people still live in past, at the moment ranking really hard stuff isnt that problematic like it was 2 years ago (of course, its still not perfect). Just look on standard mode and some new ranked mania maps.
It makes me sad to see good maps forever stuck in the graveyard because of the absurd rules we have for ranking maps here.
Most of very good maps are stuck in graveyard not because they are unrankable or something (because they are EASILY rankable these times), but cause of that mappers are too lazy to push map forward into the ranking process and they prefer to complain on forum that how the ranking process is bad here instead of push map forward, its funny lol. (rest of maps are dump/overmap stuff, but there isnt a lot of them)
Having a full difficulty spread doesn't mean that every difficulty in that map is going to be good quality and fun to play.
What do you mean here? If mapper is scared that easier difficulties wont be as good as his the hardest difficulty, then ask for GD? There is a lot of options.
(for me its more being a lazy ass, because I dont believe that if you can map good hard diff then you cant make anything easier same good)
Neither does requiring hitsounds.
Well, agree, But since we have some tools that makes doing it a lot easier and faster, then I dont care honestly lol (unless its a marathon map)
Neither does the modding process for that matter.
Modding process isnt necessary thing in a ranking process, for example
t/382232 Its all depends of quality of map.