Hi! M4M
[Curi's Easy]
[Habi's Normal]
[Hard]
[Light Insane]
[Taeyang's Insane]
Good luck! ---
- 00:20:331 (3) - Wouldn't it look better if it were to be blanketted by 00:19:442 (2) - (Also, move 00:19:442 (2) - a bit lower because of flow. Consider making (1,2) more circular too.)
- 00:22:998 (2,3,4) - I don't know, but if your intention is to have them blanket each other, you should fix this.
- Try adding more sliders longer than 1/1 on the kiai part.
[Habi's Normal]
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- 00:18:553 (1) - Move x:268 y:260. It looks better that way.
- 00:19:442 (2) - Move the tail lower. It looks wierd. Maybe you could use 00:18:553 (1) - as a basis then flip it.
- 00:38:998 (5,6) - Would be better if you unstack these. You used stacks for 1/2s, thus new players might see these as 1/2s.
- 00:42:109 (4) - NC
[Hard]
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- 00:13:220 (1,2) - This seems a bit wierd for me. Try unstacking them perhaps?
- 00:21:442 (5,6,7,1) - This part seems messy :/ Make patterns or stuff.
- 00:33:442 (3) - Minor thing, but... Move it to x:412 y:272 (Aesthetics)
- 00:44:553 (1) - NC
- 00:46:331 (3) - NC here too
- 00:53:442 (1) - NC (?)
- 00:57:664 (1) - Remove NC
- 00:58:775 (5) - Consider having a slider instead at the white tick prior.
- 01:02:775 (5) - Unstack. It'll look symmetrical with 01:03:442 (2) - .
[Light Insane]
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- 00:07:220 (4) - and 00:10:775 (5) - Based from the previous pattern, these should be NC-ed.
- 00:09:220 (5) - Blanket the tail of 00:08:775 (4) -
- 00:28:331 (7,10) - NC here
- 00:51:220 (3,4) -
- 00:53:664 (5) - Isn't the hitsound a bit awkward? :/
- 00:55:887 (1) - End at 00:56:998 -
- 00:57:442 (1) - Remove NC
[Taeyang's Insane]
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Sorry, I can only give a suggestion here. But I'm sure the diff. is fine.
01:04:775 - The objects here (until 01:22:331 - ) seem to be compressed to the left. Utilizing at least some parts east of the play area is better imo (Like at least near the middle of the right x-axis)
01:04:775 - The objects here (until 01:22:331 - ) seem to be compressed to the left. Utilizing at least some parts east of the play area is better imo (Like at least near the middle of the right x-axis)