uhh ;w;Stjpa wrote:
Didn't I actually mod this map? Or did I wrote a full mod and didn't post it then? Fml.
uhh ;w;Stjpa wrote:
Didn't I actually mod this map? Or did I wrote a full mod and didn't post it then? Fml.
thanks for your mod!!AlejandroMedia wrote:
From my queue, I'll mod you Normal
[General][Normal]
- Replace the MP3. Needs to be 192Kbps instead of 320Kbps. That's can be unrankable. (I can give you one) thanks!
- Why Madoka Magica as BG? changed, but it was cool <3
- Put tags in the beatmaplater
00:06:412 - 2 lines, you need only one, the red. Delete the green ok
00:24:012 (4) - Short slider for this time not sure what that means
00:29:412 (2,3,4,5) - Delete this. The rhythm changes and can be confuse for some players. ? i think its fine
01:10:412 - So short break yas
01:15:012 - This object is too far... (AiMod) fixed
Just that, this is so well beatmapped. Congrats!
changed them, thanks!LittlePigRMX wrote:
hello from queue, everything looks perfect, but I got some minor stuff.
hard
Change overall difficulty to 6
</3
Change overall difficulty to 7
youre rightnignog9000 wrote:
Yo from my queue i just went over your hard difficulty, Im new at this so im not that good but i still found one thing that could maybe be fixed.
00:38:212 (7) - You should probably delete this, it feels a little out of place
I really wish is could help you more but you already seem to have a solid Hard difficulty.
thanks for the mod! very helpful ideas on the insane, they were great!rs_fadeaway wrote:
Hi, from my queue ~
i have a long time not force on the pop music,but it is really a nice song! seems that i can feel the sadness and anger of singer lol
[Insane][Hard]
- 00:21:412 (2,3,4) - seems the DS are not same, mean to do like that? tbh didnt take my time on thse X_X fixd
01:03:012 (2) - out of grid fix
01:10:412 (1) - 0.9X BPM here feels no sense. not much diffrent bettween 1.0 mb change to 0.8X good idea
01:29:612 (1,2,3,1) - feels flow not good no change, i tihkni tso kay
01:43:812 (5) - mb move a little to left i think its ok
01:10:412 (1) - make it more regular? umm unsure what you mean
02:14:412 same here, mb 0.8X? changed it to .6 and gradually increase. thanks for pointing this out!!
02:21:612 (3) - add whistle here? put new hitsounds on this section
02:23:212 (3) - and here
02:24:812 (3) - well..
02:20:812 (1) - add a green line here to reduce volume to 35% mb good? 50% is enough i feel
02:46:412 (1) - move a little right syre
02:58:412 (3,4,5,6) - no need every note clap, try remove clap from 3&4? removed some claps
03:01:612 (3) - remove clap here? no change, i think its okay
03:11:212 (4,5) - same here remove clap mb?no change, i think its okay
03:03:212 (3,1) - i think its too close, or u just overlap no change, i think its okay[Easy]
- 00:43:612 (5,6,7) - mb add whistle here ?but reduce the volume to half no hitsound is okay i feel
00:56:812 (7,8,9,10) - same suggest in insane mm its ok
01:47:612 (5) - add NC, for sv change there is no sv change here
02:45:212 (4) - NC,in last part of music u change sv, but here noti will glad,if my mod helps.
- 02:45:212 (4) - move to 280;111 ? no change to all of these, i feel they are okay to play
00:32:412 (2,3) - flow here not good for ez
00:35:212 (1,2,3) - make them kinda regular
00:38:412 (1,2,3) - flow
00:46:412 (4,5,6) - more regular
02:01:612 (1,2) - flow
SHOOT MORE STARSvotex09 wrote:
General: Please note that the "pulsing" during the chorus or similar areas are in 4:3 ratio, causes this weird lighter area on the right and left side of the screen on 16:9 or 16:10 screens
What is this map still doing in pending?
Time to sleep-Lemons wrote:
DID SOMEBODY SAY STARS?Lanturn wrote:
SHOOT MORE STARS
hi joe, sorry i didnt take any of your suggestions, thank you for your time though, it is still very much appreciated :3bigjoe97 wrote:
From my queue
Just in general, maybe use the soft whistle instead of claps, this song is quite quiet and the claps feel out of place. maybe its cause ive just listened to it a thousand times with claps already,but i think theyre fine.
Normal
00:06:412 (1,2,3,4,5) - For this whole beginning part I'd map following the vocals. The guitar pattern is hard to hear at the beginning and is also a lot less prominent than the vocal rhythm. you say i switch between vocals and guitars a lot, but you suggest i map to vocals here, which will leave me either mapping nothing for 2-3 seconds in between the vocals or switching from vocals to guitar, neither of which sounds very appealing, so i will stay with the guitar here.
You switch between the vocals and the guitar a lot in this diff. I'd pick one and just stick with it - I suggest the vocals, since they're the most prominent. ^
Nothing particularly wrong here, although a couple sections might need remapping to fit a different rhythm.
Hard
1.5 star gap is pretty big, especially at this level. A player that could get an A on normal might not even be able to pass Hard.. Maybe make your normal Easy and add a Normal around 2.5 stars. its fine
Same thing here with the beginning and mapping following vocals. Pick something and stick with it. ^
02:01:212 (9,10) - These are very difficult to read. I'd reposition them so they're not hidden under the slider. thats the plan
02:10:412 (6,7,8,9) - Same with these. intentional.
02:11:012 (9,1,2,3) - Flow through these is awkward, straighten it out. i think its fine
02:50:012 (2,3) - These are also awkward. Maybe this? i feel this motion is fine
</3
plz no emoticons for diff name </3
Loved the jumps in this diff.
00:06:412 (1,2,3,4) - This rhythm is totally weird. Again, the song emphasizes vocals, so you should be mapping those. ^
Other than that this one looked very nice.
thanks for the mod!!ReFaller wrote:
hi, i found this song in modreqs
[Normal]
00:43:612 (5) - i'm suprised this shape, who needs some repair i think tis okay :p
01:20:012 (1) - move to x:360 y:224 for receive better blanket. Might be needed move 01:21:612 (2) to x:276 y:192 oh right
01:30:012 - this is slider tick place. Are you thinking about customizing slidertick sound like a hitclap? And all ticks which are placed when people do claps. ehhhhhhh laaazy ;_;
[Hard]
03:23:012 (5) - this slider is very but very extremely beautiful, but isn't too close from circle before? fixed (i think)
[I can't draw this heart ]
02:14:212 (7) - i have an idea moving in other place, but i don't know where me neither :3
03:03:212 (3) - end of this slider is strange curved, is it broken ? its okay
03:19:812 (6) - i think you move it for example in x:180 y:256 i like it here.
Finally normal music. Push it for ranked!
o-o hiii......... did i miss something :p (i sent my fix on sb to sampey a long time ago) also i like ur new avatarLanturn wrote:
Kueyyyyy where are you ;_;
hi mollon, all suggestions were taken, it was very helpful! thanks for the mod!Mollon wrote:
hi~ here is my mod.
normal
i think its very nice for me!
hard
the gap between N and H diff is a little big...
01:15:212 (4,5,6) - move 4's tail a little remote from 6's head would look nice.
</3
02:14:412 - you've placed notes here in other diffs so maybe you would place one here too.
through this diff there are many jumps with over 4 stars at 150 bpm,i've tried ar 8.5 and it read more comfortable.
Sorry for i cant mod more about this map,but i think its really nice to me.The flow,sound,array are very ripeness.And i can learn a lot from this map.
Thank you for using my modding queue and i'll try my best to improve my modding skill!
Lanturn wrote:
SB needs some fixing still.
Most images still don't cover the full screen, like the rain and flashes. Double check this kuey! k
Also rain.png isn't needed. if it's supposed to be part of the animation, call it rain8.png and make sure you're animating 9 frames. Or just delete the rain.png and be done with it