thequalitymod
2015-10-10 21:48 Kalibe: Hi Feb
2015-10-10 21:48 Feb: wasup
2015-10-10 21:48 Feb: o/
2015-10-10 21:48 Kalibe: \o M4M?
2015-10-10 21:49 Feb: on what
2015-10-10 21:49 Kalibe: ACTION is listening to [http://osu.ppy.sh/b/787398 nano - Bull's Eye]
2015-10-10 21:49 Kalibe: and my map
2015-10-10 21:49 Kalibe: ACTION is listening to [http://osu.ppy.sh/b/797431 Ayane - Arrival of Tears]
2015-10-10 21:49 Feb: gimme a sec
2015-10-10 21:50 Feb: bancho pls
2015-10-10 21:50 Feb: ...
2015-10-10 21:52 Kalibe: hate bancho
2015-10-10 21:52 Feb: huh from where do i know this
2015-10-10 21:52 Kalibe: this?
2015-10-10 21:52 Feb: your map
2015-10-10 21:52 Kalibe: so don't mod ky's diff right?
2015-10-10 21:53 Kalibe: oh
2015-10-10 21:53 Feb: you still can
2015-10-10 21:53 Feb: you can now*
2015-10-10 21:53 Kalibe: just love this song
2015-10-10 21:53 Kalibe: oke
2015-10-10 21:53 Feb: I don't mind modding it
2015-10-10 21:54 Feb: your style is pretty confusing holy cow
2015-10-10 21:54 Kalibe: D:
2015-10-10 21:54 Feb: イレブンアイズ
2015-10-10 21:54 Feb: use that as source
2015-10-10 21:55 Feb: and put 11eyes into tags
2015-10-10 21:55 Feb: wait.
2015-10-10 21:55 Feb: can I do yours first?
2015-10-10 21:55 Kalibe: kay
2015-10-10 21:55 Feb: since your online and stuff
2015-10-10 21:55 Feb: 11 eyes is the anime right?
2015-10-10 21:56 Kalibe: um yea
2015-10-10 21:56 Feb: yea put that as source
2015-10-10 21:56 Feb: then
2015-10-10 21:56 Kalibe: and video game too
2015-10-10 21:56 Feb: http://myanimelist.net/anime/6682/11eyes
2015-10-10 21:56 Feb: it states as japanese title
2015-10-10 21:56 Feb: always put japanese title as source
2015-10-10 21:57 Feb: or the other way around
2015-10-10 21:57 Feb: yea I have dc right now..
2015-10-10 21:57 Kalibe: done
2015-10-10 21:57 Feb: okay gimme a sec
2015-10-10 21:57 Feb: I look over it once
2015-10-10 21:58 Feb: let editor play u know
2015-10-10 21:58 Kalibe: ;)
2015-10-10 22:02 Feb: okay the first thing i say I think the main "problem" in the map is that you use your style not consistent enough
2015-10-10 22:02 Feb: this might be a hughe problem when It comes to concept
2015-10-10 22:02 Feb: you know what I mean with concept?
2015-10-10 22:02 Kalibe: um maybe yea
2015-10-10 22:03 Feb: so I mean with concept - You have a style like that mini overlapping for example you do and sightread patterns
2015-10-10 22:03 Feb: do them consistent there are a few places where you use none of that
2015-10-10 22:04 Feb: and are you mapping vocals or music
2015-10-10 22:05 Feb: 00:14:895 (2) - continue pattern?
2015-10-10 22:05 Feb: there's a clear triplet there
2015-10-10 22:05 Feb: you don't have to map it, but it sounds just wrong otherwise you can just use 1/4 and a note
2015-10-10 22:06 Feb: yea you are mapping vocal idk If i can help here alot since I map only the music usually.
2015-10-10 22:09 Feb: 00:21:945 (2) - yo no slidertail on downbeat that it plays horribly.
2015-10-10 22:09 Feb: listen to the song and hear the big white tick out
2015-10-10 22:09 Feb: its super strong and it's unclickable.
2015-10-10 22:10 Kalibe: yea, you're right
2015-10-10 22:10 Kalibe: fixed
2015-10-10 22:11 Feb: 00:28:995 (6,7,8,9,10,1) - how about making a stack on slider
2015-10-10 22:11 Feb: like this
2015-10-10 22:11 Feb: http://puu.sh/kFukP/f8204e2b1d.jpg
2015-10-10 22:11 Feb: it make the pause not to awkward
2015-10-10 22:12 Feb: 00:34:095 (4,5,6) - why didn't you continue 1/4 pattern o.O
2015-10-10 22:13 Feb: 00:33:195 (4,5,6) - the stack here is random. place it ony a white if really need to emphasize the beat
2015-10-10 22:13 Feb: the read tick is super awkward to hit.
2015-10-10 22:13 Feb: i wouldn't say anything if there was clear sound or sth but theres nothing
2015-10-10 22:15 Feb: 00:37:395 (4,5) - stack it on the 1/2 ppl don't expect to jump back from a double to where they came from
2015-10-10 22:16 Feb: 00:43:020 (3) - theres no sound
2015-10-10 22:16 Feb: but theres a note o.o
2015-10-10 22:17 Feb: 00:43:995 (5) - remove this note theres nothing
2015-10-10 22:17 Feb: 00:43:695 (4) - idc here about slidertail at the end bcs theres a pause if you'd remove the note
2015-10-10 22:17 Feb: otherwise I'd point that out
2015-10-10 22:18 Feb: 00:53:745 (3,1) - sth like this breaks the flow in this high of a starrating
2015-10-10 22:18 Feb: you can space the streams from the 1/4
2015-10-10 22:19 Feb: you don't have to keep them close
2015-10-10 22:19 Feb: 00:56:145 (2) - where's the clap
2015-10-10 22:20 Kalibe: ouups
2015-10-10 22:21 Feb: 01:05:445 (1,2,3) - sharp angle
2015-10-10 22:22 Feb: sometimes your flow is spot on and sometimes its just that it's superweird
2015-10-10 22:22 Feb: to mod this properly lmao
2015-10-10 22:22 Feb: no offense xd
2015-10-10 22:23 Kalibe: xD
2015-10-10 22:23 Feb: 01:06:495 (1) - slidertail on downbeat
2015-10-10 22:24 Feb: 01:09:045 (1) -
2015-10-10 22:24 Feb: this should be ctrl+j
2015-10-10 22:24 Feb: hello? stacks here please too if you do it before
2015-10-10 22:24 Feb: 01:13:395 (5,6) -
2015-10-10 22:25 Feb: its basically the same
2015-10-10 22:25 Feb: 01:18:345 (1) - randum spinner
2015-10-10 22:25 Feb: you could easily map that o.O
2015-10-10 22:26 Feb: 01:20:145 (5,6) - same
2015-10-10 22:26 Feb: give it a stack
2015-10-10 22:26 Feb: 01:20:595 (7,1) - stack it too
2015-10-10 22:26 Feb: or make the 7 more emphasized with more distance
2015-10-10 22:27 Feb: 01:23:145 (6,1) - why is nothing mapped here?
2015-10-10 22:27 Feb: inbetween those notes i mean
2015-10-10 22:28 Feb: theres a clear note there
2015-10-10 22:28 Feb: 01:33:045 (4,5,6,7) - that's what I meant with concept
2015-10-10 22:29 Feb: you always dd those overlapping jumps
2015-10-10 22:29 Feb: now it seems suddenly you changed your mind
2015-10-10 22:29 Feb: midwaytrough
2015-10-10 22:29 Feb: either overlap them or don't
2015-10-10 22:29 Feb: it really messes up the style of your map
2015-10-10 22:29 Feb: and feels confusing to the player
2015-10-10 22:31 Feb: 01:42:345 (2) - slidertail on downbeat
2015-10-10 22:32 Feb: 01:46:095 (1,2) - same sound
2015-10-10 22:32 Feb: 01:45:495 (4,5,6) -
2015-10-10 22:32 Kalibe: omg i'm so bad
2015-10-10 22:32 Feb: like here
2015-10-10 22:32 Kalibe: xD
2015-10-10 22:32 Feb: but no triplet here :(
2015-10-10 22:32 Feb: 01:47:145 (1) - slidertail on downbeast
2015-10-10 22:32 Feb: beat*
2015-10-10 22:33 Kalibe: circle spam
2015-10-10 22:33 Feb: can i make you little picture on sliderflow?
2015-10-10 22:33 Feb: in paint or sth xd
2015-10-10 22:33 Kalibe: okay
2015-10-10 22:33 Kalibe: xD
2015-10-10 22:33 Feb: there are a few places where your sliders are really bad at flowing into other circles
2015-10-10 22:36 Feb: http://puu.sh/kFvYz/8693db57b9.jpg
2015-10-10 22:37 Feb: skillz
2015-10-10 22:37 Feb: you see it's really important where your slider is pointing too
2015-10-10 22:37 Kalibe: master of paint
2015-10-10 22:37 Feb: in extra's not so much, because the maps are usually so fast you don't notice where it is going
2015-10-10 22:37 Kalibe: okay i'll remember it
2015-10-10 22:38 Feb: if you know what I mean the curve of an slider effects how the player is positioning himself afterwards
2015-10-10 22:39 Kalibe: ye
2015-10-10 22:39 Feb: 02:09:195 (5,6) - ctrlg those
2015-10-10 22:40 Feb: 02:12:645 (1) - weird nc? for pattern or wut
2015-10-10 22:40 Kalibe: yea for pattern but i remove it
2015-10-10 22:40 Kalibe: xD
2015-10-10 22:41 Feb: if its for the pattern in can stay actually
2015-10-10 22:41 Kalibe: oky
2015-10-10 22:41 Feb: btw.
2015-10-10 22:41 Feb: 02:25:095 (5,1) -
2015-10-10 22:42 Feb: you use them too much
2015-10-10 22:42 Feb: this is counterflow
2015-10-10 22:42 Feb: in rare cases it works well
2015-10-10 22:42 Feb: but in your map there's not really many places you can use them
2015-10-10 22:42 Kalibe: fixd
2015-10-10 22:43 Feb: 02:30:045 (1) - would be example where you could use it
2015-10-10 22:43 Feb: but theres no 1/4
2015-10-10 22:43 Feb: so daheg
2015-10-10 22:43 Kalibe: 02:30:045 (1) - you think this 1/4 is good?
2015-10-10 22:43 Feb: no its horrible there
2015-10-10 22:43 Kalibe: for me it's sounds really strange
2015-10-10 22:44 Feb: i just pointed it out
2015-10-10 22:44 Feb: bcs
2015-10-10 22:44 Feb: IT WOULD BE
2015-10-10 22:44 Feb: possible to place here
2015-10-10 22:44 Feb: because the music provides it
2015-10-10 22:44 Feb: in the other place there was a 1/4
2015-10-10 22:44 Feb: but there was nothing in the music which would say we go in another direction now boys
2015-10-10 22:45 Feb: 02:39:495 (6,1,2,3,4,5) - no stacks here? like before? ;w;
2015-10-10 22:45 Feb: you emphasized this earlier
2015-10-10 22:45 Feb: but not here
2015-10-10 22:46 Feb: 02:43:695 (4) - again? pls xd I don't point them out again ^^
2015-10-10 22:46 Feb: 02:42:495 (3) -
2015-10-10 22:49 Feb: r u there?
2015-10-10 22:49 Feb: lol
2015-10-10 22:49 Kalibe: yup
2015-10-10 22:49 Feb: what's the last message you got
2015-10-10 22:49 Feb: bancho ded
2015-10-10 22:49 Kalibe: 02:42:495 (3) -
2015-10-10 22:49 Kalibe: this
2015-10-10 22:49 Feb: okay
2015-10-10 22:49 Feb: yea
2015-10-10 22:49 Feb: i said one more time xd
2015-10-10 22:50 Feb: 02:51:645 (1) - pls randum spinner again just map it ;w;
2015-10-10 22:50 Feb: makes me sad
2015-10-10 22:50 Kalibe: sorry :C
2015-10-10 22:51 Feb: 02:55:845 (2) - is this supposed to be not under the stack?
2015-10-10 22:52 Feb: 03:05:895 (2,3) - just make a stack here
2015-10-10 22:52 Feb: http://puu.sh/kFwUZ/4f65ec2de7.jpg
2015-10-10 22:52 Feb: u ignore the violin u know
2015-10-10 22:53 Feb: 03:10:695 (2,3,1) - and you do it here lol
2015-10-10 22:53 Kalibe: 02:55:845 (2) - yea
2015-10-10 22:53 Kalibe: 03:05:895 (2,3) - ok
2015-10-10 22:54 Feb: 03:12:795 (7,8,9,1) - keep the stream goin? o.o
2015-10-10 22:54 Feb: you make a literal stop here
2015-10-10 22:54 Feb: and ignore alot of beats
2015-10-10 22:55 Feb: can't say much about the stream part
2015-10-10 22:56 Feb: bcs I don't know how to map it
2015-10-10 22:56 Kalibe: 03:12:795 (7,8,9,1) - don't fit me here to do next stream
2015-10-10 22:56 Feb: what do you mean
2015-10-10 22:57 Kalibe: changing instruments here
2015-10-10 22:57 Feb: yea and?
2015-10-10 22:57 Kalibe: and continued stream will be little weird
2015-10-10 22:57 Feb: why
2015-10-10 22:57 Feb: you could for example
2015-10-10 22:57 Feb: make the ds less
2015-10-10 22:57 Kalibe: in my opinon
2015-10-10 22:57 Feb: yea you can leave it like it is
2015-10-10 22:57 Feb: i'm just suggesting :^)
2015-10-10 22:58 Kalibe: ;)
2015-10-10 23:00 Feb: 04:32:745 (2,3,4,5) - same like before
2015-10-10 23:00 Feb: and yea theres slider tail again
2015-10-10 23:00 Feb: 04:44:295 (1) - ppl will hate you
2015-10-10 23:01 Feb: and I think there's a limit you can change sv back
2015-10-10 23:03 Feb: 04:24:645 (1,2,3,4) - those look very unorganized
2015-10-10 23:04 Feb: 05:04:095 (3) - keepo
2015-10-10 23:04 Feb: btw to that unorganized I'll make pic
2015-10-10 23:08 Feb: http://puu.sh/kFy0D/fc6be27164.jpg
2015-10-10 23:08 Feb: yes
2015-10-10 23:08 Feb: my name is flow
2015-10-10 23:08 Feb: xd
2015-10-10 23:09 Feb: 04:40:395 (2) - so let me point this out
2015-10-10 23:09 Feb: 04:40:395 (2) -
2015-10-10 23:09 Feb: whoops
2015-10-10 23:09 Kalibe: omg
2015-10-10 23:09 Feb: delete that 1/4
2015-10-10 23:10 Feb: 04:39:945 (6,1) - move that
2015-10-10 23:10 Feb: 1/2 note more to right
2015-10-10 23:10 Feb: http://puu.sh/kFybg/3b2c32eaff.jpg
2015-10-10 23:10 Feb: like this
2015-10-10 23:10 Feb: yea
2015-10-10 23:10 Feb: now
2015-10-10 23:10 Feb: that would be counterflow
2015-10-10 23:11 Feb: but most of the time ppl use doublestacks here
2015-10-10 23:11 Feb: because counterflow is so risky
2015-10-10 23:11 Feb: in ranking ;w;
2015-10-10 23:11 Feb: and you would have to use it consistenly
2015-10-10 23:12 Kalibe: that counterflow is so weird
2015-10-10 23:12 Feb: just don't use it at all
2015-10-10 23:12 Feb: and youre good
2015-10-10 23:12 Feb: but sometime
2015-10-10 23:12 Feb: s
2015-10-10 23:12 Feb: you have it in your map without knwoing it
2015-10-10 23:12 Feb: tho
2015-10-10 23:13 Feb: 04:49:845 (4,5,6,7) - idk if this plays fine
2015-10-10 23:13 Feb: but i haven't seen this before
2015-10-10 23:13 Feb: maybe there's reason idk lol
2015-10-10 23:14 Kalibe: i'll leave it
2015-10-10 23:14 Feb: I would let some experienced player play it and give opinion
2015-10-10 23:14 Feb: i suck at this game so yeah
2015-10-10 23:14 Feb: 04:58:695 (8,2) - can you maybe not overlap them
2015-10-10 23:14 Feb: keep your diff clean
2015-10-10 23:15 Kalibe: https://osu.ppy.sh/ss/3796147 this slider is good?
2015-10-10 23:15 Feb: it's not only about playability
2015-10-10 23:15 Feb: welp I pointed that out bcs the SV was really sudden
2015-10-10 23:15 Feb: you can use regular 0.5 here without manipulating the osufile
2015-10-10 23:16 Kalibe: yea i used this SV
2015-10-10 23:16 Feb: then you're good
2015-10-10 23:16 Feb: how long did you map on that
2015-10-10 23:16 Feb: just curious
2015-10-10 23:17 Kalibe: em
2015-10-10 23:17 Kalibe: 2 days?
2015-10-10 23:17 Kalibe: or 40 hours
2015-10-10 23:17 Kalibe: but i'm not sure
2015-10-10 23:17 Feb: seems legit
2015-10-10 23:18 Feb: ask in modhelp for testplays
2015-10-10 23:18 Feb: nero almost playtest everything
2015-10-10 23:21 Feb: yea I think that was it
2015-10-10 23:22 Kalibe: most of them fixed
2015-10-10 23:22 Kalibe: you're really good
2015-10-10 23:22 Kalibe: :3
2015-10-10 23:22 Feb: i actually suck but yea. good it helped you
2015-10-10 23:22 Kalibe: send it to forum
2015-10-10 23:23 Feb: gimme a sec
2015-10-10 23:23 Kalibe: if you want cake
2015-10-10 23:23 Feb: i actually want a pizza right now lol