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Cascada - Dangerous (Nightcore Mix)

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Topic Starter
Feno_old
This beatmap was submitted using in-game submission on den 15 oktober 2010 at 15:44:10

Artist: Cascada
Title: Dangerous (Nightcore Mix)
Tags: Techno Trance Speed Teras Odaril Nekoo[]
BPM: 181,25
Filesize: 7485kb
Play Time: 02:17
Difficulties Available:
  1. Dangerous (4,94 stars, 382 notes)
  2. Nekoo's Taiko (5 stars, 738 notes)
  3. Odaril's Gentle (2,51 stars, 137 notes)
  4. Risky (3,85 stars, 190 notes)
  5. Teras' Lethal (5 stars, 494 notes)
Download: Cascada - Dangerous (Nightcore Mix)
Information: Scores/Beatmap Listing
---------------
CREDIT TO DJPop FOR THE AWESOME SKIN!
CREDIT TO Odaril FOR THE HITSOUNDS!

REDOWNLOAD AFTER 15/10/10


Dangerous(Insane) - Done.
Risky(Normal) - Done.
Teras' Lethal(Insane) - Done.
Odaril's Gentle - Done
Nekoo[]'s Taiko - Done

Would appreciate mods for patterns as they are currently very linear.
Teras
Om du frågar mig så behövs bara en timing section. Inte 3st.

BPM: 181,50
Offset: 3194

Inte säker på om offseten som jag ger dig nu är rätt, men BPMen låter bra enligt mig. Så jag tycker att du ska ändra din första timing section till detta och offseten då. Ta bort dom andra två och sedan Timing -> Resnap all notes -> Yes.

Får jag göra en diff? Låten verkar ha en del vocals. Så jag kan nog mappa den :P
Topic Starter
Feno_old

Teras wrote:

Om du frågar mig så behövs bara en timing section. Inte 3st. Ett misstag av mig som jag inte vågade göra något åt xD

BPM: 181,50
Offset: 3194

Inte säker på om offseten som jag ger dig nu är rätt, men BPMen låter bra enligt mig. Så jag tycker att du ska ändra din första timing section till detta och offseten då. Ta bort dom andra två och sedan Timing -> Resnap all notes -> Yes. Tog bort den onödiga sektionen,sektion 1 ändrad till samma BPM och offset som du sade. Behåller timing sektion #3 för att den används för att byta från soft till normal hitsounds. Tog bort sektion #3,lade till inherited timing section för byte av hitsounds.

Får jag göra en diff? Låten verkar ha en del vocals. Så jag kan nog mappa den :P Absolut! Skulle verkligen uppskatta det ^^
Teras

Feno wrote:

Teras wrote:

Om du frågar mig så behövs bara en timing section. Inte 3st. Ett misstag av mig som jag inte vågade göra något åt xD

BPM: 181,50
Offset: 3194

Inte säker på om offseten som jag ger dig nu är rätt, men BPMen låter bra enligt mig. Så jag tycker att du ska ändra din första timing section till detta och offseten då. Ta bort dom andra två och sedan Timing -> Resnap all notes -> Yes. Tog bort den onödiga sektionen,sektion 1 ändrad till samma BPM och offset som du sade. Behåller timing sektion #3 för att den används för att byta från soft till normal hitsounds. Tog bort sektion #3,lade till inherited timing section för byte av hitsounds.

Får jag göra en diff? Låten verkar ha en del vocals. Så jag kan nog mappa den :P Absolut! Skulle verkligen uppskatta det ^^
Timing sections används INTE. För att byta audio. Då använder du inheriting sections :P
Teras
Ups. Låt mig rätta timingen..Retimade den nu. Då jag var jävligt trött när jag fixade detta... Då ska vi se...

BPM:181,25
Offset 3262

Sorry. Gav dig fel timing först...-.-
Topic Starter
Feno_old

Teras wrote:

Ups. Låt mig rätta timingen..Retimade den nu. Då jag var jävligt trött när jag fixade detta... Då ska vi se...

BPM:181,25 Fixat
Offset 3262 ^

Sorry. Gav dig fel timing först...-.- Inga problem xD
joe1256joe
First of all...
In my opinion,set the offset to 3228,I think that will be better.

Second,why not try to add more slider when the voice is keep going?
All notes and almost no sliders seems not good. :o

Third,eh...there is some mote that won't hit on beats...
from the 01:22:952 (1) - 01:35:474 (1)
But I think it just my problem...are you sure you wanna do this in 1/6 beats?


this is my first time modding,so if you don't like the ideas,then just ignorethis lol
Topic Starter
Feno_old

joe1256joe wrote:

First of all...
In my opinion,set the offset to 3228,I think that will be better.

Second,why not try to add more slider when the voice is keep going? If more people complain about this I'll add some sliders...maybe ^^
All notes and almost no sliders seems not good. :o

Third,eh...there is some mote that won't hit on beats...
from the 01:22:952 (1) - 01:35:474 (1) That specific part has had so many different synching problems >.< I've fixed the ones I noticed right now,if you could give me some specifics I'd love that :D
But I think it just my problem...are you sure you wanna do this in 1/6 beats? uhm,I dunno? >.<


this is my first time modding,so if you don't like the ideas,then just ignorethis lol
toad
Tjo! :P

Här kommer en dålig mod(Första gången jag gör det. :O). :P

[Dangerous]
01:08:089(3) - Flytta den ett snäpp så att den kommer under (1)
01:43:013(1) - Flytta ner den lite så att den samma avstånd
01:53:827(3-4) - Behöver samma avstånd som de andra
02:06:020(1) - Du behöver ta en titt på avståndet.

-----

Rolig map, kan återkomma senare när du är klar med den andra diffen om du vill. :P

Star :D
ShanaTan
Skulle förmodligen öka BPM'en till 181.26, taget från kalkylator men det verkar fungera och med 181.25 så går det för långsamt efter halva mappen ungefär. När du ändå håller på så tycker jag att Offseten ska vara runt 3569. Just nu känns det som om den är lite för långt fram =P

Mappa inte med 1/6 heller, funkar alldeles utmärkt med 1/4 =P

Inget proffs på sånt här men men =P
Topic Starter
Feno_old
Someone has to explain 1/6 and 1/6 and that to me xD Cuase I'm just going with default :P
Topic Starter
Feno_old

toad wrote:

Tjo! :P

Här kommer en dålig mod(Första gången jag gör det. :O). :P Allt hjälper :D

[Dangerous]
01:08:089(3) - Flytta den ett snäpp så att den kommer under (1)
01:43:013(1) - Flytta ner den lite så att den samma avstånd
01:53:827(3-4) - Behöver samma avstånd som de andra
02:06:020(1) - Du behöver ta en titt på avståndet.
Alla fixade :D

-----

Rolig map, kan återkomma senare när du är klar med den andra diffen om du vill. :P

Star :D
quo
:)
Teras
Oh gawd. Vad kan detta vara?

Download: Nightcore - Dangerous (Feno) [Too Dangerous].osu
Teras
Mint Bunny
thanks for helping me out with my map ^_^

you don't have a preview point (part of the song that plays when you click the picture)
in the compose menu (where you place notes, spinners, sliders and stuff) go to the area of the song you want as a preview, at the very top beside "web" there is a timing section, near the bottom of this you can set a preview point :)

i recommend you open AI mod and fix the few snapping errors. In case you don't know, you can find AI mod under: files--> Open AIMod.
I spy, a bunch of errors on both difficulties and due to lack of concentration i cannot type it all because it will take hours and hours of time that i could be playing Pokemon with or watching anime or TRYING to improve my drawing skills....
so yeah :P
and i think the two easier levels need A LOT more sliders.... there all notes x_x
if i ever feel like helping out someone I'll be sure to suggest where to replace notes with sliders ^_^

oooo~ long :D
Topic Starter
Feno_old
The timeline snapping errors are intentional,I did that to better sync some notes with the vocals.
Preview point set.
Fixed spacing problems on dangerous as suggested by AIMod.
Gonna see what I can do about the lack of sliders :D
Shiro
to change absolutely
not great, to change if possible
suggestions

Overall :
I think the two combo colours are too similar. Make the violet one darker ?

Risky :
00:07:099 (3) - Not snapped.
00:07:099 (3,4,5,6,7) - Timing is weird here, I guess
00:15:044 (3,4,5) - Unsnapped. Should be on blue ticks.
00:16:147 (6) - Should be on the previous blue tick.
00:17:692 (3,4) - Unsnapped. Should be on the tick right before.
00:20:561 (2,3,4) - ^
00:22:988 (1,2,3,4) - ^
00:25:636 (1,2,3,4,5) - Unsnapped. Change them so they fit the lyrics. (http://osu.ppy.sh/ss/16289)
00:35:760 (1,2,3,4,5,6,7) - Unsnapped. Should be on the tick right before.
00:42:242 (1,2,3,4) - ^
00:42:242 (1,2,3,4) - ^

00:47:097 (3) - Move it one tick earlier (1/4).
01:01:441 (1) - Unsnapped. Should be on the tick right before.
01:02:407 (4,5,6) - ^ And too close to previous circle.
01:03:482 (1,2,3,4) - Unsnapped. Should be on the tick right after.
01:04:751 (7) - Usnapped. Should be on the tick right before.
01:05:055 (8,9,10) - ^ And try these hitsounds : normal-clap-normal.
01:05:910 (1,2,3,4,5,6,7,8,9,10,1,2,3,4) - Unsnapped. Should be on the tick right before.
01:12:310 (1,2) - ^

I'll stop highlighting unsnapped from now on ._.
This diff has a lot of spacing issues too, make sure to check this when resnapping the notes.

Dangerous :
Avoid using such small circles.
Here again, lots of unsnapped objects, I will remod when you've snapped them all. Pay attention to spacing.

Lethal :
00:22:271 (3) - This spinner is ugly :< make it something nicer for the eye ?
00:23:595 (2) - This note is hidden by the spinner, if you change the spinner, make it doesn't hide it. If you don't move this one.
00:42:297 (1) - Too close to previous combo.
This diff isn't done ? :< well.

I'll make a easy diff. I will remod it later too, no star yet.
Topic Starter
Feno_old
Fixed most,if not all of it. May have missed something,but everything should be snapped and spaced correctly,apart from a select few spacing issues that are either intentional or unavoidable.
Shiro
to change absolutely
not great, to change if possible
suggestions

Risky :
00:10:437 (5) - Move it one grid down (lvl 3).
00:15:733 (5,6) - Move them one grid down.
00:16:064 (6) - Move it one grid to the right.
00:27:071 (1) - This one is too close to the previous combo, but you can leave it how it is.
00:37:084 (6,7) - Move them one grid to the right.

01:01:414 (1,2,3,4,5,6,7) - This pattern has a spacing issue, try this : http://osu.ppy.sh/ss/16305
01:30:046 - Add a note here ?
01:30:212 - ^

01:34:763 (3,4,5) - Move them two grids to the left.
01:35:260 (5) - Move it one tick later.

Dangerous :
Reduce Overall Difficulty by one.
00:37:167 (6,7,1) - Move them one tick earlier (and thus one grid up).
00:47:594 (1) - Make it start one tick later.

01:15:813 (3,4,5,6,7,8) - This is pretty fucked up, you should do the same as you did previously.
01:34:350 (1,2,3,4,5,6,1) - Weird as well.

01:38:818 (1) - Move this one one tick earlier.

It's good for me now, star.
Topic Starter
Feno_old
Fixed,except for the last suggestion on dangerous,didn't sound right to me at all.
Zetsubou Sensei
Double check your spacing..some parts are off...

[Risky]
00:07:954 (5) - extend this slider to end at 00:08:203
00:29:057 - consider add Kiai time here and end it at 00:49:663
01:01:414 - 01:10:103 - consider switching some of the notes for sliders...it would go much better
01:30:874 (7) - extend this slider to end at 01:31:122
01:37:908 - add another Kiai Time here and end it at 01:58:348
This difficulty...has to many notes that could sound better as sliders...go through it, and change where needed

[Dangerous]
Like above, add in the Kiai Times
00:03:900 (2) - move this note here
00:05:555 (5) - ^ same thing
00:19:623 (2) - ^
00:32:781 (5) - extend this slider to end at 00:33:525
00:37:415 (7,1?) - umm...your spinner should not be on the same tick as the note...Remove note 7. and keep the spinner
00:43:456 (5,1?) - ^ same thing...remove the 5
01:01:496 - 01:10:765 - consider making some of these notes sliders
01:29:715 (4) - move this note here
01:35:508 (6,1?) - again....remove note 6
01:39:067 (1,2,3,4) - move all these notes back 1 tick to start from here
01:39:729 (x) - add a note here
01:41:632 (5,1?) - remove the 5 ...
01:52:307 (5,1?) - remove the 5 ...
01:56:611 (5,1?) - remove the 5 ...
01:57:355 (1) - spinner cannot start here...just remove the second spinner and extend the first one to end at 01:58:762
02:05:217 (7) - remove this note
02:13:492 (5,1?) - remove the 5 ...
02:17:796 (5,1?) - remove the 5 ...
02:18:540 (1) - spinner cannot stat here...just remove the second spinner and extend the first one to end at 02:19:947

[Teras' Lethal]
Add the same Kiai Times as above
Unfinished...so I'll mod it later

Overall, I like the song, and its fun to play...Why does Dangerous difficulty have the strobing SB? ...add it into Risky as well!

~STAR
Topic Starter
Feno_old

Zetsubou Sensei wrote:

Overall, I like the song, and its fun to play...Why does Dangerous difficulty have the strobing SB? ...add it into Risky as well!

~STAR
I've tried adding it to Risky however it didn't work,I'll see if I can make it work,but no guarantees.(I'm using scripting to do the SB btw)
I'll get right to the mod as soon as I'm more awake ^^
Hanyuu
risky:

the overall difficulty is too low the slider velocity is too high compared to the beat space (fast). unable to read this beatmap
suggest to remap the first half of the song. there is also no good rhytm in this difficulty because you put the beat mostly on the vocal. try to add more objects and remove different objects to create a better rhytm.

dangerous:

i dont want to write too much about this but it is at least more understandable.

overall:

the offset and timing looks okay but you like to put beats on blue notes when they dont work with the song (yes i know you try to make the vocal, still it is not right). in some places of the song you use the blue ticks (1/4 notes) and later in the song at the same point you use the red ticks (1/2 notes). i dont know why you do this the placing in time looks very random choicee to me. try to use only beats and half beats on your timeline. there are only some places in this song you will really need 1/4 notes.

i suggest you work more on your pattern or if it can help you i can fix it for you and reply it here

timing sound ok. i did not look at it much but it did not feel very wrong

combo colors are too similar. make more contrast

--------------------------


Teras:
(unfinished diff suggestions)
00:22:271 (3) - end 1 beat earlier & add circle at 22933
00:27:402 (1) - lol too much spacing XD
00:37:498 (7) - try to use the slider timing like in the picture

Teras

Odaril wrote:

to change absolutely
not great, to change if possible
suggestions


Lethal :
00:22:271 (3) - This spinner is ugly :< make it something nicer for the eye ? I like this slider.
00:23:595 (2) - This note is hidden by the spinner, if you change the spinner, make it doesn't hide it. If you don't move this one. No spinner here.
00:42:297 (1) - Too close to previous combo. It's perfectly readable. Won't change this.
This diff isn't done ? :< well.
I'm back from my vacation. Will check through all mods and finish my diff. <.<
Teras

Hanyuu wrote:

Teras:
(unfinished diff suggestions)
00:22:271 (3) - end 1 beat earlier & add circle at 22933 Explain what you mean. I don't get this. :(
00:27:402 (1) - lol too much spacing XDNah. Hard streams are fuuuuuuuun. :P
00:37:498 (7) - try to use the slider timing like in the picture
If I got what you meant by this. then no. It sounds bad to me :o

Thanks for these suggestions though. ;)
Topic Starter
Feno_old
Hanyuu,if you could get some examples I would love that,don't forget that I'm very new to mapping and I don't notice things that more experienced players/mappers notice. To me it sounds fine,although I am aware that Risky might not be that well made.
I am however pretty pleased with Dangerous.
I am contantly checking the maps to see if I found something that could sound better,and I change it.
As for the spacing in Risky,I will probably increase the snap multiplier to 0.8. But I'll see how it all turns out.
Now Hanyuu don't take this the wrong way,I appreciate any help I can get,I just don't see the errors you're seeing.

And welcome back Teras! :D
Teras
Såja. Snart klar. <.<

Download: Nightcore - Dangerous (Feno) [Teras' Lethal].osu
Hanyuu
it is mostly the beats in 1/4 notes feno. they should be in 1/2 beats
i am not a very experienced mapper too but i will be glad to help with anything ^^ msg me ingame if you need
Teras
Tatsuo
Hai, here's my mod~~

[Overall]
You need a difficulty under three stars.
Delete the .osb from your songs folder and full submit.
There's something that's bugging me about this beatmap. It feels like the offset is wrong... I'm no timing expert though.

[Risky]
There are alot of hit circles that aren't matched up to the singing. You need to go through and make sure everything is okay on here. (alot of hit circles are on blue ticks, and some sliders end on blue ticks which make it sound horrible)
00:30:877 - Move up grid up level 3.
00:44:780 - Move this forward one tick on the timeline.
01:02:158 (3) - Spacing
01:05:800 (x) - Add a note here?

[Dangerous]
Here's an example of what went wrong when you changed the offset (I'm guessing)
Look at 00:34:105 and see how these are on blue ticks. There's some of these on this difficulty too, so go through and fix them and the spacing.
02:04:058 (x) - Add a note?

[Teras' Lethal]
Oh Teras, how I love your difficulties.
Nothing wrong here, it just sounds a bit off to me. I'll make a note about it in [Overall]...

No star, given the state of the non-guest difficulties.
Lizzehb
The Risky is soooo slow.

Also the 100's and the 300's are to close to the same color in my opinion.

But honestly I really like it.

STAR!
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