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Vektor - Tetrastructural Minds

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Total Posts
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Topic Starter
Makeli
This beatmap was submitted using in-game submission on 29. syyskuuta 2016 at 20:34:11

Artist: Vektor
Title: Tetrastructural Minds
Tags: rsi outer isolation blackened progressive technical thrash heavy metal deathstream marathon
BPM: 200
Filesize: 13970kb
Play Time: 05:19
Difficulties Available:
  1. Dissonant Existence (6,48 stars, 2371 notes)
Download: Vektor - Tetrastructural Minds
Information: Scores/Beatmap Listing
---------------
THANKS MOM


Dissonant Existence V1

puush hahahaahAHHAHAAHahhahahaHAAHAHAHAhahahAHAHAHAHA FUCK

Kalibe's favorite song
undo
02:30:724 i think you should make kick sliders to all the deep kicks because it kind of feels odd that some have and some don't but still this is a sugestion
Topic Starter
Makeli

HaegHeoseuki wrote:

02:30:724 i think you should make kick sliders to all the deep kicks because it kind of feels odd that some have and some don't but still this is a sugestion
Mulle voi kyllä puhua aiva suomeaki, mutta siis juttuhan on se, että sillä hitsoundilla mä vaan hitsoundaan rytmiä ja sitte niihin kickslidereihin on se oma normal-hitwhistle5 jotka mappaa ja hitsoundaa kitaraa.
undo

Maakkeli wrote:

HaegHeoseuki wrote:

02:30:724 i think you should make kick sliders to all the deep kicks because it kind of feels odd that some have and some don't but still this is a sugestion
Mulle voi kyllä puhua aiva suomeaki, mutta siis juttuhan on se, että sillä hitsoundilla mä vaan hitsoundaan rytmiä ja sitte niihin kickslidereihin on se oma normal-hitwhistle5 jotka mappaa ja hitsoundaa kitaraa.
Se vaan oli mun mielest vähän out of place mutta enhän mä voi pakottaa. Jokasella oma näkemys
Kotori-Chan
Damn i love Vektor <3

pls dont mind,i´m not really gud at modding above 6+ but i´ll try my best
that rsi in the tags tho,lol


imo you should lower the hitsounding maybe to like 50-45 until 00:15:124 (1) -
sounds kinda a bit too loud in my ears,idk ;w;

stack 00:19:024 (8) - at 00:19:624 (2) - maybe ?

stack 00:29:824 (4) - at the end of 00:30:424 (1) - maybe ?

idk,but maybe a little jump section on this would be cool :> 00:58:324 (1,1,1,1,1,1) - ?

NC ? 02:08:374 (8) -

02:10:624 (9) - ^^^

that sliders at 02:47:824 (1) - and so on are really sexy :3
really nicely made

03:12:824 (1,2,3,4) - this overlap with 03:13:449 (1,2,3,4) - maybe you should change this

this pattern tho 03:16:670 (1,2,3,4,5,6,7) -
you really should change it imo,doesnt really play well

stack this 03:20:131 (10,11,12) - at some note on the following stream

this note 04:36:864 (2) - put it somewhere else,it just looks and plays weird there

04:41:864 (2) - same for this one

well,thats it
i hope i could help you a lil bit,and pls keep up that great work !
that map is really amazing :3
Topic Starter
Makeli

Kotori-Chan wrote:

Damn i love Vektor <3

pls dont mind,i´m not really gud at modding above 6+ but i´ll try my best - oh baby first mod oh yea
that rsi in the tags tho,lol - well this at least should give rsi, I can't play this though so I can't get it


imo you should lower the hitsounding maybe to like 50-45 until 00:15:124 (1) -
sounds kinda a bit too loud in my ears,idk ;w; - i have not meddled with hitsounds yet i'll do it at some point

stack 00:19:024 (8) - at 00:19:624 (2) - maybe ? - um... it focks up my spacing and the high ar should make it not overlap

stack 00:29:824 (4) - at the end of 00:30:424 (1) - maybe ? - yes

idk,but maybe a little jump section on this would be cool :> 00:58:324 (1,1,1,1,1,1) - ? - i don't think jumps fit here since it's really just the same sound over and over again so I decided to go with a pentagon

NC ? 02:08:374 (8) - no cuz the "new part" starts at 02:09:124 (1) -

02:10:624 (9) - ^^^ - ^^^

that sliders at 02:47:824 (1) - and so on are really sexy :3
really nicely made - ty i don't really like 02:55:324 (1) - but idk if i'm still gonna change it

03:12:824 (1,2,3,4) - this overlap with 03:13:449 (1,2,3,4) - maybe you should change this - i have to ask if the high ar compensates for this

this pattern tho 03:16:670 (1,2,3,4,5,6,7) -
you really should change it imo,doesnt really play well - explain me why imo it plays fine

stack this 03:20:131 (10,11,12) - at some note on the following stream - k

this note 04:36:864 (2) - put it somewhere else,it just looks and plays weird there - but i like awkward shit, whatevs i'll change it if someone else tells me to

04:41:864 (2) - same for this one - ^^^

well,thats it
i hope i could help you a lil bit,and pls keep up that great work ! - i'll do my best
that map is really amazing :3 - thanks
Hey thanks for the mod
XeoStyle
One star for ya, GL for rank dude ! :)
Topic Starter
Makeli

XeoStyle wrote:

One star for ya, GL for rank dude ! :)
Thanks, trying to do my best here.
WriggleNightbug
The final Mod from My Modding Queue


[Dissonant Existence]

General - Why does RSI have to be a tag? i don't think that is necessary by any means

General - AR9.7 just seems akward, maybe 9.8 would be good for HR players, but i recommend just upscaling to AR10

General - OD9 is super harsh, even considering the map at hand, try backing it down a bit.

other than those things, i can't find anything wrong, i wish you luck with getting this Qualified!
Topic Starter
Makeli

TheBronyGames wrote:

The final Mod from My Modding Queue


[Dissonant Existence]

General - Why does RSI have to be a tag? i don't think that is necessary by any means

I gimmick shit

General - AR9.7 just seems akward, maybe 9.8 would be good for HR players, but i recommend just upscaling to AR10 - 9.8

General - OD9 is super harsh, even considering the map at hand, try backing it down a bit. - Lowering the OD would probably make this map a notelock hell. If anything it should be upped but hey, what do I know.

other than those things, i can't find anything wrong, i wish you luck with getting this Qualified! - cool i guess
Hey thanks for the check and free sp.
vincaslt
Hi, I like thrash, so I thought I'd give my input on your map:

Source - maybe add album title Outer Isolation (not sure, maybe Demolition)
HP - I think can be 6
I see several places where kiai timer is suepr short, you should probably make it longer or move it elsewhere altogether.

00:08:974 (3,4) - consider adding drum or clap
00:11:974 (3,4) - ^
00:04:924 (1,1,1,1) - consider adding soft whistle
00:07:924 (1,1,1,1) - ^
00:10:924 (3,1,1,1) - ^
03:09:699 (1,1,1,1) - ^
03:12:824 (1,1,1,1) - ^
00:10:474 (8,1) - I hear a sound in between them, maybe add something?
00:13:474 (8,1) - ^
00:13:924 (1,1) - consider adding whistle
00:14:524 (1,2,3,4,1,2,3,4) - a bass changes tone, maybe add whistle?
00:24:274 (2,3) - I hear a sound between them, add note?
00:24:424 (3,4) - ^
00:34:474 (2,3) - ^
(I realize there are very many places where the sound is not added, so you decide whether you want to add them)
00:43:324 (9,10,11,12) - add drum/clap?
00:49:174 (8) - the stream starts in the middle of the slider, and it's painfully loud. Maybe shorten the slider and add 2 circles after it, so the stream starts earlier?
00:54:124 (9,10,11,12,13,14,15,16) - maybe add drum/clap?
01:21:874 (4,1,2,3,4,5,6,1) - in this whole part I hear a lot of missing notes in between circles, maybe something like http://puu.sh/kRduC/978d4c5b9f.jpg ?
01:23:824 (2,3,4,5,6) - not sure if it should be a stream, because in a very similar place you mapped 01:28:324 (1,2,3)
02:00:724 (1) - this is a burst not a single note imo
02:13:324 (1,2,3) - this should probably be a stream
02:13:774 (4,1,2,3,4,5) - this should be a continuous stream (add circle between)
03:12:355 (8,1) - I hear a sound between, add?
02:52:355 (4,5,6,7) - ^
02:18:124 (3) - this should probably be a burst
03:10:792 (3,4) - add drum?
03:44:353 (1) - new combo?

A very nice map overall, I'm giving it a star, because osu needs more real metal :D
I assume you've already checked Mazzerin's mapping, he has several great maps, at least 2 of which are also Vektor.
Topic Starter
Makeli

vincaslt wrote:

Hi, I like thrash, so I thought I'd give my input on your map:

Source - maybe add album title Outer Isolation (not sure, maybe Demolition) - source is for something like tv series idk but album does not qualify for some reason
HP - I think can be 6 - k idk what hp i should put since i can't play this
I see several places where kiai timer is suepr short, you should probably make it longer or move it elsewhere altogether. - not a big deal and this isn't relevant

00:08:974 (3,4) - consider adding drum or clap
00:11:974 (3,4) - ^ - sounds dumb imo
00:04:924 (1,1,1,1) - consider adding soft whistle
00:07:924 (1,1,1,1) - ^
00:10:924 (3,1,1,1) - ^
03:09:699 (1,1,1,1) - ^
03:12:824 (1,1,1,1) - ^ - k to all of these
00:10:474 (8,1) - I hear a sound in between them, maybe add something? - no
00:13:474 (8,1) - ^ - no. reason to this is that the snare is a lot stronger than the triple the bass drum does
00:13:924 (1,1) - consider adding whistle - kk
00:14:524 (1,2,3,4,1,2,3,4) - a bass changes tone, maybe add whistle? - bass doesn't matter here
00:24:274 (2,3) - I hear a sound between them, add note?
00:24:424 (3,4) - ^
00:34:474 (2,3) - ^ - there is literally everywhere a bass drum triple so i decided not to add them
(I realize there are very many places where the sound is not added, so you decide whether you want to add them)
00:43:324 (9,10,11,12) - add drum/clap? - that just sounded weird
00:49:174 (8) - the stream starts in the middle of the slider, and it's painfully loud. Maybe shorten the slider and add 2 circles after it, so the stream starts earlier? - k done
00:54:124 (9,10,11,12,13,14,15,16) - maybe add drum/clap? - sounds weird to my ear again
01:21:874 (4,1,2,3,4,5,6,1) - in this whole part I hear a lot of missing notes in between circles, maybe something like http://puu.sh/kRduC/978d4c5b9f.jpg ? - the guitar!! no one gives two shits about the drums everyone like guitars, even though i was a bassist
01:23:824 (2,3,4,5,6) - not sure if it should be a stream, because in a very similar place you mapped 01:28:324 (1,2,3) - idk both sound good and play good so keeping them but will change is some other modder points out
02:00:724 (1) - this is a burst not a single note imo - you're not quite catching what i'm mapping here
02:13:324 (1,2,3) - this should probably be a stream - guitar
02:13:774 (4,1,2,3,4,5) - this should be a continuous stream (add circle between) - why
03:12:355 (8,1) - I hear a sound between, add?
02:52:355 (4,5,6,7) - ^ - same reason as above
02:18:124 (3) - this should probably be a burst - guitar
03:10:792 (3,4) - add drum? - kk
03:44:353 (1) - new combo? - yesyes

A very nice map overall, I'm giving it a star, because osu needs more real metal :D - cool nice thanks m8
I assume you've already checked Mazzerin's mapping, he has several great maps, at least 2 of which are also Vektor. - 58% nf cosmic cortex play is my best play
Thanks for the mod and the star!!
Loony Key
NM queue

  1. 00:06:124 (1,2) - stuck?
  2. 00:07:624 (9,10) - unstuck?
  3. 00:09:124 (1,2) - stuck or or reduce DS
  4. 00:12:124 (1,2) - reduce DS
  5. 00:17:899 - add not
  6. 00:22:999 - ^
  7. 00:19:924 (3,1) - reduce DS
  8. 00:24:799 (5,7) - remove
  9. 01:05:374 (6) - offgrid
  10. 01:37:924 (1) - mb make repeat 1/2
  11. 01:48:574 (6) - offgrid
  12. 01:49:774 (11) - ^
  13. 01:50:424 (3,4,5,6) - ^
  14. 01:56:224 (2) - ^
  15. 02:17:974 (2) - ^
  16. 02:18:424 (4) - ^
  17. 02:50:792 (2) - ^
  18. 03:59:050 (2,5,8,11,14,17) - remove
  19. 03:59:201 (3,6,9,12,15,18) - to move a red tick
  20. 04:07:125 (2,4) - offgrid
  21. 04:56:551 (1) - remove repeat
Good Luck^^
Topic Starter
Makeli

Loony Key wrote:

NM queue

  1. 00:06:124 (1,2) - stuck?
  2. 00:07:624 (9,10) - unstuck? - not sure if i got your meaning here, but the reason the other is stacked and the other isn't is because i don't really like putting a stack at the end of a stream, it just feels super dumb to play imo
  3. 00:09:124 (1,2) - stuck or or reduce DS - stacked it to 00:08:224 (1) -
  4. 00:12:124 (1,2) - reduce DS - nah
  5. 00:17:899 - add not - there is no sound there
  6. 00:22:999 - ^ - ^
  7. 00:19:924 (3,1) - reduce DS - it's fine
  8. 00:24:799 (5,7) - remove - 00:24:874 (5,6,7) - now a triple
  9. 01:05:374 (6) - offgrid - if one could not place stuff off the grid then why should this be allowed in the editor?
  10. 01:37:924 (1) - mb make repeat 1/2 - sounds awkward when listening to the guitar
  11. 01:48:574 (6) - offgrid
  12. 01:49:774 (11) - ^
  13. 01:50:424 (3,4,5,6) - ^
  14. 01:56:224 (2) - ^
  15. 02:17:974 (2) - ^
  16. 02:18:424 (4) - ^
  17. 02:50:792 (2) - ^ - same as stated before
  18. 03:59:050 (2,5,8,11,14,17) - remove - why? there's a clear guitar sound there listen on 25%
  19. 03:59:201 (3,6,9,12,15,18) - to move a red tick - no
  20. 04:07:125 (2,4) - offgrid - yabbadappadoo
  21. 04:56:551 (1) - remove repeat - why? maybe i could remove it and add a circle on top of 2 but i've done this everywhere and now you point this kind of stuff out
Good Luck^^ - Thanks!
Thanks for the mod!!
Loony Key

Maakkeli wrote:

Loony Key wrote:

NM queue


[*] 03:59:050 (2,5,8,11,14,17) - remove - why? there's a clear guitar sound there listen on 25% to hand rested more
[*] 03:59:201 (3,6,9,12,15,18) - to move a red tick - no

[*] 04:56:551 (1) - remove repeat - why? maybe i could remove it and add a circle on top of 2 but i've done this everywhere and now you point this kind of stuff out[/list] I'm sorry I did not read that is written above :)
Good Luck^^ - Thanks!
Thanks for the mod!!
Strategas
yo from my queue

00:43:624 (1) - strange nc, the sv change here doesn't make a difference
00:52:474 (6) - move this more to the left, now the jump from it to the next note feels weird
01:23:074 (6,1) - huge ass jump into a slow moving slider felt weird I thought it was 1/4 slider for sure
01:20:674 (6,1) - ^
01:26:824 (3) - ctrl g?
02:25:849 - strange break here
03:07:511 (1) - not sure if nc is needed
03:36:171 (1) - could start this patern with a slider to know what rhythm it is, otherwise it's hard to know what speed to click
03:44:353 (1) - similar situation but it's expected this time
03:57:535 (13,14,15,16) - this lacks emphasis
03:58:898 (1) - again it's impossible to guess whether it's 1/3 or 1/4
04:34:989 (6,1,2) - really weird looking overlap
04:54:451 (8,9) - I think this stop is not needed
05:06:151 (1) - same story

This map is very well done, good luck with rank!
Topic Starter
Makeli

Strategas wrote:

yo from my queue

00:43:624 (1) - strange nc, the sv change here doesn't make a difference - ok
00:52:474 (6) - move this more to the left, now the jump from it to the next note feels weird - put it a bit more left
01:23:074 (6,1) - huge ass jump into a slow moving slider felt weird I thought it was 1/4 slider for sure
01:20:674 (6,1) - ^ - i think this is seen quite many times in other maps and stuff but i'll change this if someone else tells me to
01:26:824 (3) - ctrl g? - k
02:25:849 - strange break here - not imo lol will add a note here if someone tells me to
03:07:511 (1) - not sure if nc is needed - unNC'd
03:36:171 (1) - could start this patern with a slider to know what rhythm it is, otherwise it's hard to know what speed to click - looks like i have to add the combo colors for 1/3 again
03:44:353 (1) - similar situation but it's expected this time - combo colors will make my ass hurt
03:57:535 (13,14,15,16) - this lacks emphasis - whistles
03:58:898 (1) - again it's impossible to guess whether it's 1/3 or 1/4 - combou colours bwois and grills
04:34:989 (6,1,2) - really weird looking overlap - lol nice stacked
04:54:451 (8,9) - I think this stop is not needed - triple
05:06:151 (1) - same story - oppai stories

This map is very well done, good luck with rank! - Thanks m8!!
Thanks for the mod!! :)
riktoi


modi täältä jonosta taas


[Dissonant Existence]


03:16:670 (1,2,3,4,5,6,7) - pelatessa huomasin nyt että tää kohta on vähän hankala lukea, jos kutosta liikuttaisi hiukan että näkee sen alun siitä niin vois olla aika bueno

01:17:074 (4,5,6) - en tiedä miksi mutta näistä tulee aina satasia :( (tärkeä posti)

01:41:674 (3,4,5,6,7,8,9) - spacing vois olla sama kun tossa seuraavassa streamissäkin (koska taputukset)

en tiedä miksi aina käy näin mutta en mä vaan löydä mitään kunnon konflikteja että vois tehä niistä isoa listaa. Mappi pelaa hyvin ja kicksliderit on parhaita
Topic Starter
Makeli

riktoi wrote:



modi täältä jonosta taas


[Dissonant Existence]


03:16:670 (1,2,3,4,5,6,7) - pelatessa huomasin nyt että tää kohta on vähän hankala lukea, jos kutosta liikuttaisi hiukan että näkee sen alun siitä niin vois olla aika bueno - nyt sen alku pilkistää mukavasti sieltä ei sitä varmaan vieläkää kunnolla näy

01:17:074 (4,5,6) - en tiedä miksi mutta näistä tulee aina satasia :( (tärkeä posti) - tärkeä olut

01:41:674 (3,4,5,6,7,8,9) - spacing vois olla sama kun tossa seuraavassa streamissäkin (koska taputukset) - spaced streams = jotain mitä en pysty pelaamaan

en tiedä miksi aina käy näin mutta en mä vaan löydä mitään kunnon konflikteja että vois tehä niistä isoa listaa. Mappi pelaa hyvin ja kicksliderit on parhaita - parempi mulle ettei löydy paljoa. Olutta kuitenkin löytyy.
Tack så mycket for det modderino
xDarxen
Hullo, from my queue

[Dissonant Existence]
  1. 02:25:849 - The gap looks kinda strange. I think adding a note would be better, like you did with 02:21:049
  2. 03:29:218 (3) - ctrl g and 03:29:362 (4) too~ People will be more prepared for the deathstream
  3. 03:35:641 (7) - There is something wrong with this. Is it me, or is this not snapped?
  4. 03:41:928 (7,10) - ^
Well, that's all I could find. The map is really enjoyable (probably gonna get RSI after playing it) :D Good luck with getting it ranked!
Topic Starter
Makeli

xDarxen wrote:

Hullo, from my queue

[Dissonant Existence]
  1. 02:25:849 - The gap looks kinda strange. I think adding a note would be better, like you did with 02:21:049 - kicksliders are fun
  2. 03:29:218 (3) - ctrl g and 03:29:362 (4) too~ People will be more prepared for the deathstream - k
  3. 03:35:641 (7) - There is something wrong with this. Is it me, or is this not snapped? I THINK I FIXED IT THIS HAS BUGGED ME FOR SO LONG HOLY SHIT
  4. 03:41:928 (7,10) - ^ - thanks dude
Well, that's all I could find. The map is really enjoyable (probably gonna get RSI after playing it) :D Good luck with getting it ranked! - Thank you very much
Thanks for the mod!! :)
FCL
Hell, I finally made it to this map
I've never been a lover of Trash metal, but when I heard this song I really started to love it.
The rare case when I do mod to my favorite song, I really want to do better this map

  • [diff]
  1. 00:03:124 (5) - the soft hitsounds should be start here, no?
  2. btw, you can use it here
  3. 00:47:974 (8) - rotate a bit (5 degrees). So looks better, lol
  4. 00:58:324 (1,1,1,1,1,1) - but you said, that red combo colour is 1/3
  5. 01:06:724 (1,2) - your choice, but i be stacked their
  6. 01:07:924 (1,2) - ^
  7. 01:11:974 (4) - don't like this form of sliderwawes. Maybe like this http://puu.sh/lapfu/c5dcee8873.jpg
  8. 01:24:424 (7,8,9,10,11,12,13,14) - what the fuck, where a stream part?
  9. 01:50:674 (4,5,6) - unranked (touch HP bar)
  10. 02:11:824 (2,3,4,5,6,7,8,9,10,11,12,13,14) - rly need a streams here, lol
  11. 02:38:824 (1,2,3) - not need to use other spacing here
  12. 02:59:699 (1,2,3,4,5) - i think that you should make more spacing at this part http://puu.sh/laqfe/e3ab677cbc.jpg. Seriusly!
  13. 03:04:699 (1,2,3,4,5) - ^same
  14. 03:12:824 (1,2,3,4,1,2,3,4) - looks a little dirtily
  15. 03:19:554 (7,10,11,12) - stack?
  16. 03:26:910 (1,2,3,4,5,6) - but here spaced stream is not necessary
  17. 03:51:625 (2) - looks weird, lol
  18. 04:05:625 (1,2,3) - why 1/4 silder, It's not necessary, imo
  19. 04:10:958 (1,2,3) - ^
  20. 04:42:958 (1) - here started my favorite part. And i have a great suggestion. Probably i made it slovenly, but i think you the essence caught
    288,152,282958,6,0,P|340:148|396:152,1,104.999996795654,12|0,0:0|0:0,0:0:0:0:
    224,232,283265,2,0,P|172:236|116:232,1,104.999996795654,12|0,0:0|0:0,0:0:0:0:
    308,232,283573,2,0,P|312:284|308:336,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    204,152,283881,2,0,P|200:100|204:48,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    320,168,284188,6,0,P|367:190|413:222,1,104.999996795654,12|0,0:0|0:0,0:0:0:0:
    192,216,284488,2,0,P|145:194|99:162,1,104.999996795654,12|0,0:0|0:0,0:0:0:0:
    320,248,284788,2,0,P|297:295|268:339,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    192,136,285088,2,0,P|215:89|244:45,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    340,204,285388,22,0,P|370:247|394:297,1,104.999996795654,12|0,0:0|0:0,0:0:0:0:
    172,180,285676,2,0,P|142:137|118:87,1,104.999996795654,12|0,0:0|0:0,0:0:0:0:
    260,264,285964,2,0,P|217:293|170:317,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    252,120,286253,2,0,P|295:91|342:67,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    332,236,286541,6,0,P|336:287|331:344,1,104.999996795654,12|0,0:0|0:0,0:0:0:0:
    180,148,286820,2,0,P|176:97|181:40,1,104.999996795654,12|0,0:0|0:0,0:0:0:0:
    232,272,287099,2,0,P|179:276|127:272,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    280,112,287378,2,0,P|333:108|385:112,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    321,278,287657,6,0,P|299:325|267:371,1,104.999996795654,12|0,0:0|0:0,0:0:0:0:
    200,87,287923,2,0,P|223:40|254:-5,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    178,278,288190,2,0,P|131:255|87:226,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    367,151,288457,2,0,P|414:174|457:203,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    280,312,288723,6,0,P|238:342|187:366,1,104.999996795654,12|0,0:0|0:0,0:0:0:0:
    232,72,288983,2,0,P|274:42|325:18,1,104.999996795654,12|0,0:0|0:0,0:0:0:0:
    112,244,289244,2,0,P|82:200|59:153,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    408,172,289505,2,0,P|438:216|461:263,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    212,344,289766,22,0,P|161:348|105:344,1,104.999996795654,12|0,0:0|0:0,0:0:0:0:
    332,32,290021,2,0,P|385:28|439:32,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    80,160,290276,2,0,P|76:108|79:55,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    456,252,290531,2,0,P|460:304|456:356,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    96,348,290787,6,4,P|49:326|3:294,1,104.999996795654,12|0,0:0|0:0,0:0:0:0:
    416,52,291027,2,0,P|463:75|508:106,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    88,92,291267,2,0,P|111:45|140:1,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    472,288,291507,2,0,P|449:335|420:378,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
  21. 04:51:747 (1,2) - Biiiiiiiiiiig jump here is better http://puu.sh/larKk/2d17b8ceba.jpg
  22. 05:14:551 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - i was make a little more spacing, finish is very epic
I really got pleasure during mod it. Good luck!
Topic Starter
Makeli

FCL wrote:

Hell, I finally made it to this map
I've never been a lover of Trash metal, but when I heard this song I really started to love it.
The rare case when I do mod to my favorite song, I really want to do better this map

  • [diff]
  1. 00:03:124 (5) - the soft hitsounds should be start here, no? - no there's still drums
  2. btw, you can use it here - green lines look cool
  3. 00:47:974 (8) - rotate a bit (5 degrees). So looks better, lol - lol it looks better kappa
  4. 00:58:324 (1,1,1,1,1,1) - but you said, that red combo colour is 1/3 - like if this turns out to be a problem then i will change it
  5. 01:06:724 (1,2) - your choice, but i be stacked their
  6. 01:07:924 (1,2) - ^ - i actually tried stacking these but i just didn't like it
  7. 01:11:974 (4) - don't like this form of sliderwawes. Maybe like this http://puu.sh/lapfu/c5dcee8873.jpg - thanks m8
  8. 01:24:424 (7,8,9,10,11,12,13,14) - what the fuck, where a stream part? - guitar m8
  9. 01:50:674 (4,5,6) - unranked (touch HP bar) - ok it shouldn't anymore
  10. 02:11:824 (2,3,4,5,6,7,8,9,10,11,12,13,14) - rly need a streams here, lol - guitar m8
  11. 02:38:824 (1,2,3) - not need to use other spacing here - ok
  12. 02:59:699 (1,2,3,4,5) - i think that you should make more spacing at this part http://puu.sh/laqfe/e3ab677cbc.jpg. Seriusly! - umm... i really want to keep this playable as possible so i will let this be for now but if someone else seriously wants these more spaced too i'll do it
  13. 03:04:699 (1,2,3,4,5) - ^same - ^
  14. 03:12:824 (1,2,3,4,1,2,3,4) - looks a little dirtily - i think it looks fine will change again if someone else points out
  15. 03:19:554 (7,10,11,12) - stack? - thanks for the pickup
  16. 03:26:910 (1,2,3,4,5,6) - but here spaced stream is not necessary - imo it represents the guitar better when the spacing changes
  17. 03:51:625 (2) - looks weird, lol - i know trying to figure something out
  18. 04:05:625 (1,2,3) - why 1/4 silder, It's not necessary, imo - i felt that i wanted to emphasize the guitar this way
  19. 04:10:958 (1,2,3) - ^ - ^ but will change these again if someone else tells me to
  20. 04:42:958 (1) - here started my favorite part. And i have a great suggestion. Probably i made it slovenly, but i think you the essence caught - yes this is nice
    288,152,282958,6,0,P|340:148|396:152,1,104.999996795654,12|0,0:0|0:0,0:0:0:0:
    224,232,283265,2,0,P|172:236|116:232,1,104.999996795654,12|0,0:0|0:0,0:0:0:0:
    308,232,283573,2,0,P|312:284|308:336,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    204,152,283881,2,0,P|200:100|204:48,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    320,168,284188,6,0,P|367:190|413:222,1,104.999996795654,12|0,0:0|0:0,0:0:0:0:
    192,216,284488,2,0,P|145:194|99:162,1,104.999996795654,12|0,0:0|0:0,0:0:0:0:
    320,248,284788,2,0,P|297:295|268:339,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    192,136,285088,2,0,P|215:89|244:45,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    340,204,285388,22,0,P|370:247|394:297,1,104.999996795654,12|0,0:0|0:0,0:0:0:0:
    172,180,285676,2,0,P|142:137|118:87,1,104.999996795654,12|0,0:0|0:0,0:0:0:0:
    260,264,285964,2,0,P|217:293|170:317,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    252,120,286253,2,0,P|295:91|342:67,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    332,236,286541,6,0,P|336:287|331:344,1,104.999996795654,12|0,0:0|0:0,0:0:0:0:
    180,148,286820,2,0,P|176:97|181:40,1,104.999996795654,12|0,0:0|0:0,0:0:0:0:
    232,272,287099,2,0,P|179:276|127:272,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    280,112,287378,2,0,P|333:108|385:112,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    321,278,287657,6,0,P|299:325|267:371,1,104.999996795654,12|0,0:0|0:0,0:0:0:0:
    200,87,287923,2,0,P|223:40|254:-5,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    178,278,288190,2,0,P|131:255|87:226,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    367,151,288457,2,0,P|414:174|457:203,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    280,312,288723,6,0,P|238:342|187:366,1,104.999996795654,12|0,0:0|0:0,0:0:0:0:
    232,72,288983,2,0,P|274:42|325:18,1,104.999996795654,12|0,0:0|0:0,0:0:0:0:
    112,244,289244,2,0,P|82:200|59:153,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    408,172,289505,2,0,P|438:216|461:263,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    212,344,289766,22,0,P|161:348|105:344,1,104.999996795654,12|0,0:0|0:0,0:0:0:0:
    332,32,290021,2,0,P|385:28|439:32,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    80,160,290276,2,0,P|76:108|79:55,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    456,252,290531,2,0,P|460:304|456:356,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    96,348,290787,6,4,P|49:326|3:294,1,104.999996795654,12|0,0:0|0:0,0:0:0:0:
    416,52,291027,2,0,P|463:75|508:106,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    88,92,291267,2,0,P|111:45|140:1,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
    472,288,291507,2,0,P|449:335|420:378,1,104.999996795654,8|0,0:0|0:0,0:0:0:0:
  21. 04:51:747 (1,2) - Biiiiiiiiiiig jump here is better http://puu.sh/larKk/2d17b8ceba.jpg - ok but i didn't want to make it too big it still is 250BPM
  22. 05:14:551 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - i was make a little more spacing, finish is very epic - imo the spacing is fine will change again if need be
I really got pleasure during mod it. Good luck! - Nice thanks!!
Thanks for the mod FCL!! :)
Truly Khorosho. That's a video I was watching while answering your mod lol and holy shit thanks for the 8 stars oh baby
DahplA
I like how RSI is a tag.

Dissonant Existence
  1. 00:03:124 (5) - Shouldn't this be NC'd to keep consistency with 00:06:124 (1) -
  2. 00:06:124 (1) - I think this should have a jump as well, since it's a strong drum beat. It also makes sense, because other white ticks like 00:05:824 (1) - have jumps. This happens quite a bit, so if you want to fix it them check over all these parts.
  3. 00:39:124 (3) - NC here, since it's a drum roll?
  4. 02:33:724 (9) - Maybe place a 1/4 here instead to indicate the clap.
  5. 03:36:171 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - I feel like these parts are too spammy. Maybe it's because it's all in one combo, or since there is no sliders. Anyways, I think you should change this part to make it look better or something like that.
  6. 03:40:262 (2,3) - These are placed too far at the top of the screen. Also, 3 is way too hard to read, since you can't even see the sliderbody or the sliderend.
  7. 04:27:411 (1,2,3,4,5,6,7) - I think the flow of this should face the other way. http://puu.sh/lcDHL/1c8a28441c.PNG
  8. 04:51:747 (1,2) - Shouldn't these be like the finale of jumps. Make them bigger :3

Damn, this is actually a really well-done map. GL with this map. Sorry if this was short.
Topic Starter
Makeli

DahplA wrote:

I like how RSI is a tag.

Dissonant Existence
  1. 00:03:124 (5) - Shouldn't this be NC'd to keep consistency with 00:06:124 (1) - yes oh god i have to edit colors now
  2. 00:06:124 (1) - I think this should have a jump as well, since it's a strong drum beat. It also makes sense, because other white ticks like 00:05:824 (1) - have jumps. This happens quite a bit, so if you want to fix it them check over all these parts. - jumpy jumps
  3. 00:39:124 (3) - NC here, since it's a drum roll? - kk
  4. 02:33:724 (9) - Maybe place a 1/4 here instead to indicate the clap. - The 1/4 sliders are to emphasize the guitar and imo the guitar is more natural for me here at least
  5. 03:36:171 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - I feel like these parts are too spammy. Maybe it's because it's all in one combo, or since there is no sliders. Anyways, I think you should change this part to make it look better or something like that. - I have already remapped this part a few times and I'm pretty satisfied with it so I'll get more opinions and stuff
  6. 03:40:262 (2,3) - These are placed too far at the top of the screen. Also, 3 is way too hard to read, since you can't even see the sliderbody or the sliderend. - remapping the combo noice
  7. 04:27:411 (1,2,3,4,5,6,7) - I think the flow of this should face the other way. http://puu.sh/lcDHL/1c8a28441c.PNG - I actually tried this when I remapped this but I was just meh with it. Imo it emphasizes the "change" in the guitar but still maps the drums. WTF am I even babbling about I'll consider changing this.
  8. 04:51:747 (1,2) - Shouldn't these be like the finale of jumps. Make them bigger :3 - ok

Damn, this is actually a really well-done map. GL with this map. Sorry if this was short. - Noice. Thanks!
Thanks for the mod!! :)
EphemeralFetish
NM From Queue.

Dude, fun map. Pretty solid as well.

00:04:924 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - Nothing wrong with all these. But did you ever consider lowering the spacing to match the music?
00:16:174 (8,9) - I assume you're under mapping these parts for a bit of variety. But in case you didnt notice these are triples. Theres a lot of these all over the map. I dont actually have any problems with how you've mapped it, Id just like to point that out.
00:19:924 (5) - This really should be ending on the red tick instead.
00:49:774 (7,8) - If you were trying to have this stream circular these two are slightly out of place.
01:07:924 (1,2,3) - Theres a lot of these throughout the song. And while there is no issue with them. I feel the ones Ive highlighted should have more spacing to give more emphasis. Plus they're pretty easy anyways.
01:22:324 (1,2,3,4,5,6,1) - Pretty cool drum fill here. Ever consider mapping that instead?
01:37:324 (1,2,3,1,1,2,3) - Pretty sure Im only hearing triples here. Id personally map them as 2 triples or have the first 3 be a slider instead. Same for other sections the same as this.
02:05:824 (8) - There should be a note on this red tick, change the slider out for circles. Or at least end it on the red tick
03:07:199 (5,6,7,8,9) - Stream is needlessly ugly IMO.
03:09:699 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - Same as my first point.
03:17:102 (6) - This might just be me but I misread this on my SR. Was pretty hard to see.
03:25:612 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - I think this might be better if you start the stream with large spacing and decrease it as you go.
But increase it again for 03:26:910 (1,2,3,4,5,6)
03:32:535 (1) - Up the SV a little, I almost missed this on SR.
03:36:171 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - Okay so, I feel like this shouldnt be a stream, same for all the similar points later. But if you want to keep it a stream change the combo to group it into 6's.
03:44:353 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19) - Same again.
03:48:898 (4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19) - Pretty much same spacing as the 1/3 streams made this confusing on SR.
03:56:171 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - Increase spacing at the end to match the music maybe?
04:08:958 (13) - I hear a note on this red tick.
04:14:291 (13) - Same here.
04:19:624 (13) - ^
04:32:958 (1) - Blanket looks off.
04:41:551 (8) - Same here.
04:42:958 (1) - Dont change this part ever. Its great. Dont listen to anyone tell you otherwise.
04:52:951 (1) - Any issues from here on out are just copies of previous points Ive already made. Im not gonna point out every single one.

All in all. Awesome map. Good luck with this.
Topic Starter
Makeli

The Fetish wrote:

NM From Queue.

Dude, fun map. Pretty solid as well. - Well I tried to make it liquid.

00:04:924 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - Nothing wrong with all these. But did you ever consider lowering the spacing to match the music? - the guitar m8. The guitar changes from a fret to another and that's why the streamjumps look up that tab at songsterr or something
00:16:174 (8,9) - I assume you're under mapping these parts for a bit of variety. But in case you didnt notice these are triples. Theres a lot of these all over the map. I dont actually have any problems with how you've mapped it, Id just like to point that out. - that was actually not a triple but i know. if people want triples i will give them triples
00:19:924 (5) - This really should be ending on the red tick instead. - oh shit yea
00:49:774 (7,8) - If you were trying to have this stream circular these two are slightly out of place. - i don't see it but tried to change
01:07:924 (1,2,3) - Theres a lot of these throughout the song. And while there is no issue with them. I feel the ones Ive highlighted should have more spacing to give more emphasis. Plus they're pretty easy anyways. - ok
01:22:324 (1,2,3,4,5,6,1) - Pretty cool drum fill here. Ever consider mapping that instead? - imo guitar is more important but i'll map cool drum fills if people demand
01:37:324 (1,2,3,1,1,2,3) - Pretty sure Im only hearing triples here. Id personally map them as 2 triples or have the first 3 be a slider instead. Same for other sections the same as this. - there's definitely a sound on the blue tick or i'm just deaf
02:05:824 (8) - There should be a note on this red tick, change the slider out for circles. Or at least end it on the red tick - there's no sound on the red tick except the extending guitar sound (extending guitar sound... can one even say it that way lol)
03:07:199 (5,6,7,8,9) - Stream is needlessly ugly IMO. - i know
03:09:699 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - Same as my first point. - hubbaboobaaloo
03:17:102 (6) - This might just be me but I misread this on my SR. Was pretty hard to see. - should be visible now
03:25:612 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - I think this might be better if you start the stream with large spacing and decrease it as you go.
But increase it again for 03:26:910 (1,2,3,4,5,6) - this is true, now i just gotta come up with stuff to make it look cool
03:32:535 (1) - Up the SV a little, I almost missed this on SR. - a bit
03:36:171 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - Okay so, I feel like this shouldnt be a stream, same for all the similar points later. But if you want to keep it a stream change the combo to group it into 6's. - i can feel it better as a stream... wtf am i babbling about but yea. I know anyone can just singletap through that but I don't want to map jumps in this kind of a slow part. It just doesn't feel right not mapping this as stream
03:44:353 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19) - Same again. - ^
03:48:898 (4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19) - Pretty much same spacing as the 1/3 streams made this confusing on SR. - Combo colors m8 combo colors
03:56:171 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - Increase spacing at the end to match the music maybe? - done
04:08:958 (13) - I hear a note on this red tick.
04:14:291 (13) - Same here.
04:19:624 (13) - ^ - i might be deaf again but i just can't derp will confirm with someone maybe if i remember someone will point it out anyway
04:32:958 (1) - Blanket looks off. - that's because it's off
04:41:551 (8) - Same here. - well that one was like 0,111111199999mm off your blanket eye is more nazi than mine
04:42:958 (1) - Dont change this part ever. Its great. Dont listen to anyone tell you otherwise. - lol ok
04:52:951 (1) - Any issues from here on out are just copies of previous points Ive already made. Im not gonna point out every single one. - fixed the 1/3 jump thing slowdown shit

All in all. Awesome map. Good luck with this. Thanks!
Thanks for the mod!! :)
Zectro
Yo o/ Sorry for the late mod back, I was struggling with time and motivation haha, alright let's see :3

Suggestion
Highly reccommend changing
Visual/technical things that you missed

[Dissonant Existence]
  1. 00:02:524 (1,2,3,4,1,2) - These jumps feel almost identical to 00:03:424 (1,2,3,4,5,6,7,8,9,10) - even though they follow a whole different part of the song, I'd recommend changing their position/pattern so it's easier to see that they are following different instruments, since the nc changes don't really say that much
  2. 01:16:324 (1,2,3) - Here this spacing kinda works.. but at 01:17:524 (1,2,3) - the spacing is just too confusing
  3. 01:32:149 (9) - You forgot to nc this one. Since you DID nc 01:27:349 (1) -
  4. 01:49:924 (1,2,3) - 01:51:124 (1,2,3) - 01:59:524 (1,2,3) - 02:00:724 (1,2,3) - For these goes the same as mentioned earlier, I get that you obviously have thought this out already and have reasoning for this but it really doesn't feel well at all. Not going to mention any future ones
  5. 02:15:349 (2,3,4,5,6,1,2,3,1,1,2,3) - Nc patterns are extremely inconsistent.. 02:20:149 (1,1,2,3,1,1,2,3,1,1,2,3,1) -
  6. 02:52:824 (1) - This shape is kinda unexpected.. I'd suggest changing it a bit, so it's easier to follow from 02:52:667 (2) -
  7. 03:07:199 (5,6,7,8,9) - Could look better, specially the slider
  8. 03:28:929 (2,3,4) - Spacing here looks kinda meh, 03:28:929 (2,3) - could be a bit further away from eachother so it looks better
  9. 03:40:716 (4) - Eh I don't think this is rankable because it basically goes back into itself which is unrankable
  10. 03:45:262 (7) - I would recommend changing the direction or something here, ofcourse use NC if you decide to do so, since it fits the melody WAY better
  11. 03:46:171 (13) - And here you could like go back in the direction you were going with 03:44:353 (1,2,3,4,5,6) - or something, just do something else again and NC if you decide to do so
  12. 03:56:171 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - You should do something crazy with the spacing here that fits the music
  13. 03:58:898 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18) - Change directions again with nc's at 03:59:353 (4) - 03:59:807 (7) - 04:00:262 (10) - 04:00:716 (13) - 04:01:171 (16) - , just a little bit, but do SOMETHING at least
  14. 05:04:051 (8,10) - Noticed this overlap that you should avoid
Damn this map is so great. It's one of the better maps of this style for sure. Please rank this!
Topic Starter
Makeli

Zectro wrote:

Yo o/ Sorry for the late mod back, I was struggling with time and motivation haha, alright let's see :3

Suggestion
Highly reccommend changing
Visual/technical things that you missed

[Dissonant Existence]
  1. 00:02:524 (1,2,3,4,1,2) - These jumps feel almost identical to 00:03:424 (1,2,3,4,5,6,7,8,9,10) - even though they follow a whole different part of the song, I'd recommend changing their position/pattern so it's easier to see that they are following different instruments, since the nc changes don't really say that much - did some stuff don't know if it worked out for the better
  2. 01:16:324 (1,2,3) - Here this spacing kinda works.. but at 01:17:524 (1,2,3) - the spacing is just too confusing - forgot to change 01:16:624 (2) - to 1.0x ds thanks
  3. 01:32:149 (9) - You forgot to nc this one. Since you DID nc 01:27:349 (1) - FUUUUUUUCK
  4. 01:49:924 (1,2,3) - 01:51:124 (1,2,3) - 01:59:524 (1,2,3) - 02:00:724 (1,2,3) - For these goes the same as mentioned earlier, I get that you obviously have thought this out already and have reasoning for this but it really doesn't feel well at all. Not going to mention any future ones
  5. 02:15:349 (2,3,4,5,6,1,2,3,1,1,2,3) - Nc patterns are extremely inconsistent.. 02:20:149 (1,1,2,3,1,1,2,3,1,1,2,3,1) - - ahh fuck it i'm just gonna renc this whole shit
  6. 02:52:824 (1) - This shape is kinda unexpected.. I'd suggest changing it a bit, so it's easier to follow from 02:52:667 (2) - - i could follow it just fine but taking suggestions
  7. 03:07:199 (5,6,7,8,9) - Could look better, specially the slider - LOL
  8. 03:28:929 (2,3,4) - Spacing here looks kinda meh, 03:28:929 (2,3) - could be a bit further away from eachother so it looks better - was actually thinking the same before now 1.7x
  9. 03:40:716 (4) - Eh I don't think this is rankable because it basically goes back into itself which is unrankable - gotta ask someone
  10. 03:45:262 (7) - I would recommend changing the direction or something here, ofcourse use NC if you decide to do so, since it fits the melody WAY better - remade the "stream"
  11. 03:46:171 (13) - And here you could like go back in the direction you were going with 03:44:353 (1,2,3,4,5,6) - or something, just do something else again and NC if you decide to do so - ^
  12. 03:56:171 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - You should do something crazy with the spacing here that fits the music - no dude i don't want anything crazy in this part this is too slow
  13. 03:58:898 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18) - Change directions again with nc's at 03:59:353 (4) - 03:59:807 (7) - 04:00:262 (10) - 04:00:716 (13) - 04:01:171 (16) - , just a little bit, but do SOMETHING at least - "stream" jumps idk man i don't really like how it looks but i'll try to figure something better
  14. 05:04:051 (8,10) - Noticed this overlap that you should avoid - fixed
Damn this map is so great. It's one of the better maps of this style for sure. Please rank this! - I'll do my best!
Thanks for the mod!! :)
Exile-
From our modding queue

[Dissonant Existence]

I love these streams, map is really well done ^^

Try to shorten some combos. Combos to 19 just dont look nice.
For example, you can place NC here: 00:34:474 (8) -

00:04:624 (9,10) - ctrl + G so it would rotate the same way as 00:04:024 (5,6,7) -
00:13:924 (1,2,3,4) - make a perfect blanket to 00:13:774 (2) -
00:15:124 (1,2) - they should be on a straight line but they arent
00:21:274 (9,10) - ^
00:15:724 (4,5,6,7) - bad flow, at least use ctrl + J without changing the position
00:19:624 (13,14,15,16) - blanket is a bit off, especially 00:19:624 (13) -
00:27:424 (1,1) - blanket
00:27:724 (1,1) - ^
00:30:724 (2) - maybe stack it at 00:29:824 (11) -
00:36:274 (4,1,4) - they should be on the same distance to each other
00:45:574 (4) - remove the point from x:104 y:76 and direct the slider's end to 00:45:874 (5) -
00:46:774 (8) - blanket is a bit off
00:47:524 (5) - slider curve dont folow the stream curvature
00:56:824 (11,12,13,14,1) - Make this part smoother
01:01:699 (10,11,12,1) - blanket is a bit off
01:04:099 (12,13,14,1) - ^
01:11:299 (12,13,14,1) - ^
01:15:574 (9,11,12,1) - Overlap
01:24:574 (8) - this can be positioned smarter, the space between 01:23:824 (2,8) - and 01:23:824 (2,3) - should be the same
01:43:174 (3,4) - blanket
01:47:299 (11,12,13,1) - ^
02:52:824 (1,2,3) - I love these blankets :D
03:19:554 (7) - ctrl + G, it would fit to this combo 03:18:689 (1,2,3,4,5,6,7) -
04:00:868 (14,16) - overlap
04:55:051 (11,12,13,14,1) - blanket is a bit off

Good luck~
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