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xi - Ascension to Heaven

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Total Posts
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Topic Starter
Ciyus Miapah
This map has been deleted on the request of its creator. It is no longer available.
Surono
this full ver.? *kirain nyepam upload wkwkw*



I am waiting this diff mapped, (6.96 stars, 6969 notes plox) wew, jangan lupa ganti diffname [Meaning of RSI] atau [Meaning of RIP]



w ew
Topic Starter
Ciyus Miapah

Surono wrote:

this full ver.? *kirain nyepam upload wkwkw*



I am waiting this diff mapped, (6.96 stars, 6969 notes plox) wew, jangan lupa ganti diffname [Meaning of RSI] atau [Meaning of RIP]



w ew
muke gile 6969 objects
CircleChu
New Fort`s masterpiece? Great! That`s seems to be a really nice beatmap, but still need some fixing i guess. Anyway, that`s so much fun to play :D
Good job, Fort, keep moving that way! :P
lit120
yaa untuk approval, kek ny w lakukan di satu diff aja deh huehuehuehue

[What's the meaning of life? Death?]
  1. kurangkan HP Drain ny, biar pas untuk bagian yg tenang
  2. waduhh, gawat ni. kek ny lu perlu cek hitsound ulang lagi dgn menggunakan Playback Rate 25%, soalny ini butuh waktu yg lama untuk menyelesaikan hitsound cek, misalny 00:37:475 (4) - tail, 00:38:375 (6) - , dsb
  3. 00:23:825 - note
  4. 00:38:525 (7,8,9,10) - kek ny w dgr ada bagian stream ny lah disini
  5. 00:43:025 (13) - 1 note bisa? soal ny 1/8 slider ini ga pas dgn rhythm ny
  6. 01:27:425 (1) - w dgr ada 4 note disini
  7. 01:31:625 (3) - remove finish, karena ini ga pas skali untuk w
  8. 01:37:025 (1) - spertiny w dgr ada 4 note
  9. 01:45:425 (1,2,3,4) - bisa buatkan spacing ny sama? biar agak cocok
  10. 02:04:625 (7) - 1 note aja biar pas, baru spinner awal ny di 02:04:700 -
  11. 03:22:700 - mendingan tambahkan spinner ny sampe 03:25:025 - , sperti kamu buat di 04:39:650 (1,1) -
  12. 03:38:975 - missing 3 notes
  13. 03:50:525 - missing note
  14. 03:51:425 (1) - finish
  15. 03:53:825 (1) - ^
  16. 03:56:225 (1) - ^
  17. 03:57:425 (5) - ^
  18. 03:58:625 (1) - ^
  19. 03:59:825 (7) - 1 note ny dong, masa buatkan jadi 1/2 slider? kan ga pas sihh dari musik ny
  20. 04:39:425 (1) - ^
  21. 04:47:825 (3) - kok tail di mute? tambahkan timing point ny di tail buat ga di mute
  22. 04:58:943 (4) - 1 note aja biar pas dari musik ny
Topic Starter
Ciyus Miapah

-Hakurei- wrote:

yaa untuk approval, kek ny w lakukan di satu diff aja deh huehuehuehue

[What's the meaning of life? Death?]
  1. kurangkan HP Drain ny, biar pas untuk bagian yg tenang oke
  2. waduhh, gawat ni. kek ny lu perlu cek hitsound ulang lagi dgn menggunakan Playback Rate 25%, soalny ini butuh waktu yg lama untuk menyelesaikan hitsound cek, misalny 00:37:475 (4) - tail, 00:38:375 (6) - , dsb
  3. 00:23:825 - note itu walaupun gk ada notes tapi spinner itu kayanya bikin hitsound sendiri deh
  4. 00:38:525 (7,8,9,10) - kek ny w dgr ada bagian stream ny lah disini
  5. 00:43:025 (13) - 1 note bisa? soal ny 1/8 slider ini ga pas dgn rhythm ny keliatan kagok, ya di samain aja kaya note sebelumnya gitu biar ganteng dikit, ah gpp lah slider kaya gini mah
  6. 01:27:425 (1) - w dgr ada 4 note disini ya
  7. 01:31:625 (3) - remove finish, karena ini ga pas skali untuk w
  8. 01:37:025 (1) - spertiny w dgr ada 4 note
  9. 01:45:425 (1,2,3,4) - bisa buatkan spacing ny sama? biar agak cocok
  10. 02:04:625 (7) - 1 note aja biar pas, baru spinner awal ny di 02:04:700 - biar ada penekanan ini
  11. 03:22:700 - mendingan tambahkan spinner ny sampe 03:25:025 - , sperti kamu buat di 04:39:650 (1,1) - 03:19:025 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - kau strim setelah kiai terus gk ada rest time rasanya tuh sakit sekali, kalau disana mending cuma jump, jadi memungkin kan bisa spin, ya ane kasih waktu istirahat dikit sih
  12. 03:38:975 - missing 3 notes
  13. 03:50:525 - missing note
  14. 03:51:425 (1) - finish
  15. 03:53:825 (1) - ^
  16. 03:56:225 (1) - ^
  17. 03:57:425 (5) - ^
  18. 03:58:625 (1) - ^
  19. 03:59:825 (7) - 1 note ny dong, masa buatkan jadi 1/2 slider? kan ga pas sihh dari musik ny same above
  20. 04:39:425 (1) - ^ new style lol
  21. 04:47:825 (3) - kok tail di mute? tambahkan timing point ny di tail buat ga di mute berhubung itu passive slider ane bisa ngemute nya soalnya biar ngeblend sama lagunya gitu maksud ane mah
  22. 04:58:943 (4) - 1 note aja biar pas dari musik ny same
ty haku, fix all except red one :)
Affirmation
M4M :)

Extra
00:01:025 (1) - start at this 00:01:025 (1) -
End spinner at 00:05:675 -
00:05:825 - add a circle?
00:28:625 (1) - http://puu.sh/kPFNS/0dda8e1bea.jpg
00:37:475 (4) - stack at 00:36:875 (7) - head.
00:52:625 (1) - I think stream is better.
01:23:450 - add break time.
02:54:275 (3) - stack at 02:52:850 (2) -
03:50:525 (2) - stack at 03:51:125 (4) -
End spinner at 04:44:075 - and add a note at 04:44:225 -
04:44:222 - I think this timing bar is at 04:44:225 - this.

meaning of life
00:01:025 (1) - Extra..
00:38:525 (3,4,5,6) - Jump......
01:26:225 (1,2,3,4) - How about square? http://puu.sh/kPGpD/97f5501bfe.jpg
04:39:425 (1) - http://puu.sh/kPGBk/b96365d119.jpg

I think your map is good but VERY DIFFICULT.
Topic Starter
Ciyus Miapah

Neoskylove wrote:

M4M :)

Extra
00:01:025 (1) - start at this 00:01:025 (1) -
End spinner at 00:05:675 -
00:05:825 - add a circle?
00:28:625 (1) - http://puu.sh/kPFNS/0dda8e1bea.jpg
00:37:475 (4) - stack at 00:36:875 (7) - head. looks it can be not really good at spacing
00:52:625 (1) - I think stream is better.
01:23:450 - add break time.
02:54:275 (3) - stack at 02:52:850 (2) -
03:50:525 (2) - stack at 03:51:125 (4) - im do this to make sure im put some finish movement there
End spinner at 04:44:075 - and add a note at 04:44:225 -
04:44:222 - I think this timing bar is at 04:44:225 - this.

meaning of life
00:01:025 (1) - Extra..
00:38:525 (3,4,5,6) - Jump......
01:26:225 (1,2,3,4) - How about square? http://puu.sh/kPGpD/97f5501bfe.jpg not really i guess
04:39:425 (1) - http://puu.sh/kPGBk/b96365d119.jpg okay i got 2 complains lol

I think your map is good but VERY DIFFICULT. lol Time Freeze more harder :3
thanks for mod, Neokyslove, fix all except red one :3
Len
take ma star
cant mod this..
Topic Starter
Ciyus Miapah

Fast wrote:

take ma star
cant mod this..
oh it's okay i think. thanks for star, Fast :)
Battle
irc in a box

box
2015-10-20 03:41 Fort: hi deemo
2015-10-20 03:41 Battle: hi
2015-10-20 03:42 Battle: I'm happy you said hi to me
2015-10-20 03:42 Fort: yeah im here need something
2015-10-20 03:42 Battle: whatchu need?
2015-10-20 03:42 Fort: could you like to help me by mod my map?
2015-10-20 03:42 Battle: sure
2015-10-20 03:42 Battle: I'll try :v
2015-10-20 03:43 Battle: link?
2015-10-20 03:43 Fort: okay this map quite hard but it can be good at modding and find something there
2015-10-20 03:43 Fort: sorry bad english :3
2015-10-20 03:43 Battle: it's fine
2015-10-20 03:43 Fort: okay here the link
2015-10-20 03:43 Fort: ACTION is listening to [http://osu.ppy.sh/b/795934 xi - Ascension to Heaven]
2015-10-20 03:44 Battle: which diff?
2015-10-20 03:44 Fort: diff you like maybe
2015-10-20 03:44 Battle: k
2015-10-20 03:46 Fort: how was it?
2015-10-20 03:46 Battle: it's pretty good imo, the streams are pretty smooth
2015-10-20 03:47 Fort: really?
2015-10-20 03:47 Battle: I can only go based off looks, cuz I'm like
2015-10-20 03:47 Battle: not a high rank
2015-10-20 03:47 Battle: and all
2015-10-20 03:47 Battle: lol
2015-10-20 03:47 Battle: and I honestly suck at streaming
2015-10-20 03:47 Fort: umm yeah
2015-10-20 03:47 Fort: i know that feel
2015-10-20 03:49 Battle: um
2015-10-20 03:49 Battle: how exactly do you mod something that's literally just streams? ._.
2015-10-20 03:49 Fort: maybe mod some 1/2 pattern there
2015-10-20 03:50 Battle: 04:58:943 - did you ever consider making this just a note instead of a slider?
2015-10-20 03:52 Fort: it similiar like 00:43:025 (13) - maybe i can try use that one
2015-10-20 03:52 Battle: anyways like don't you usually put a warning on the forum, saying you've edited some of the slider velocities in the highest diff and exta
2015-10-20 03:52 Fort: lol
2015-10-20 03:52 Battle: yeah
2015-10-20 03:52 Fort: people know this songs
2015-10-20 03:53 Fort: they will know map too
2015-10-20 03:53 Battle: lol
2015-10-20 03:53 Fort: maybe im gonna put warning later lol
2015-10-20 03:53 Battle: oh I just started look and extra and it's not all streams lol
2015-10-20 03:55 Battle: Maybe on extra, make 00:55:775 (5,6,7) - a little more curved or a little straighter?
2015-10-20 03:56 Fort: okay fixed
2015-10-20 03:57 Battle: for 01:27:425 (1,2,3,4) - , isn't it kinda overmapping for the extra, cuz in the custom diff it's just a slider :v
2015-10-20 03:57 Battle: 01:32:225 (1,2,3,4) - Same thing for ^
2015-10-20 03:58 Battle: well basically the 4 notes that keep appearing on this section lol
2015-10-20 04:01 Fort: umm okay all fixed
2015-10-20 04:02 Battle: 03:22:025 (1,2,3) - the hitsounds of the sliders of these kinda sound awkward, since the 3 is just a "ting" sound and the sliders are4 like
2015-10-20 04:02 Battle: idk what to call them
2015-10-20 04:03 Fort: what should i dop now?
2015-10-20 04:03 Fort: do*
2015-10-20 04:03 Battle: ?
2015-10-20 04:04 Battle: for the hitsounds on those?
2015-10-20 04:04 Fort: okay add whistle on 3
2015-10-20 04:04 Fort: fixed
2015-10-20 04:04 Battle: kk
2015-10-20 04:04 Battle: 03:52:325 (4,1) - you can make this slightly more parallel lol
2015-10-20 04:05 Battle: (keep in mind I've been modding extra)
2015-10-20 04:05 Fort: okay minor changes
2015-10-20 04:05 Fort: fixed
2015-10-20 04:06 Battle: kk
2015-10-20 04:06 Battle: okay, the rest look pretty fine to me
2015-10-20 04:07 Fort: how about some jumps there?
2015-10-20 04:07 Battle: I thought the jumps on the extra looked fine
2015-10-20 04:07 Fort: okay
2015-10-20 04:07 Fort: i see
Stjpa
I suck at modding higher diffs, can just do some suggestions.


[Extra]

• OD8.5? Also HP7 seems very high to me for such an intense stream map.

• 00:01:025 (1) - Use inherited points to make the spinner louder and louder like the music?

• 00:38:825 (5,6,7,8,9,10,11,12) - (5) has a higher DS to (6) than the rest to each other. Looks kinda strange. Also I think that this stream could have a higher DS in general. Movement never hurts. :D

• 00:45:275 (12,13,1,2,3,4,5) - Would do a linear stream here. Theres nothing that emphasises this streamshape.

• 02:29:825 (1,2,3,4,5) - Maybe some movement here?


[The Meaning of Life]

• OD9 would fit so well here. Would also lower HP to 5.

• See first point from Extra

• 00:53:225 (9,10,11,12,13,14,15,16) - Lower the spacing here as the piano gets quieter?

• 01:12:425 (9,10,11,12,13,14,15,16) - ^

• 01:12:425 (9,10,11,12,13,14,15,16,1) - You could increase the spacing here and decrease after.

• 02:17:675 (9,10,1,2,3,4,5,6,7,8) - Increase spacing?

• 02:23:825 (1,2,3,4,5,6) - Increase spacing here and decrease after?


Eat my star.
Topic Starter
Ciyus Miapah

Battle wrote:

irc in a box

box
2015-10-20 03:41 Fort: hi deemo
2015-10-20 03:41 Battle: hi
2015-10-20 03:42 Battle: I'm happy you said hi to me
2015-10-20 03:42 Fort: yeah im here need something
2015-10-20 03:42 Battle: whatchu need?
2015-10-20 03:42 Fort: could you like to help me by mod my map?
2015-10-20 03:42 Battle: sure
2015-10-20 03:42 Battle: I'll try :v
2015-10-20 03:43 Battle: link?
2015-10-20 03:43 Fort: okay this map quite hard but it can be good at modding and find something there
2015-10-20 03:43 Fort: sorry bad english :3
2015-10-20 03:43 Battle: it's fine
2015-10-20 03:43 Fort: okay here the link
2015-10-20 03:43 Fort: ACTION is listening to [http://osu.ppy.sh/b/795934 xi - Ascension to Heaven]
2015-10-20 03:44 Battle: which diff?
2015-10-20 03:44 Fort: diff you like maybe
2015-10-20 03:44 Battle: k
2015-10-20 03:46 Fort: how was it?
2015-10-20 03:46 Battle: it's pretty good imo, the streams are pretty smooth
2015-10-20 03:47 Fort: really?
2015-10-20 03:47 Battle: I can only go based off looks, cuz I'm like
2015-10-20 03:47 Battle: not a high rank
2015-10-20 03:47 Battle: and all
2015-10-20 03:47 Battle: lol
2015-10-20 03:47 Battle: and I honestly suck at streaming
2015-10-20 03:47 Fort: umm yeah
2015-10-20 03:47 Fort: i know that feel
2015-10-20 03:49 Battle: um
2015-10-20 03:49 Battle: how exactly do you mod something that's literally just streams? ._.
2015-10-20 03:49 Fort: maybe mod some 1/2 pattern there
2015-10-20 03:50 Battle: 04:58:943 - did you ever consider making this just a note instead of a slider?
2015-10-20 03:52 Fort: it similiar like 00:43:025 (13) - maybe i can try use that one
2015-10-20 03:52 Battle: anyways like don't you usually put a warning on the forum, saying you've edited some of the slider velocities in the highest diff and exta
2015-10-20 03:52 Fort: lol
2015-10-20 03:52 Battle: yeah
2015-10-20 03:52 Fort: people know this songs
2015-10-20 03:53 Fort: they will know map too
2015-10-20 03:53 Battle: lol
2015-10-20 03:53 Fort: maybe im gonna put warning later lol
2015-10-20 03:53 Battle: oh I just started look and extra and it's not all streams lol
2015-10-20 03:55 Battle: Maybe on extra, make 00:55:775 (5,6,7) - a little more curved or a little straighter?
2015-10-20 03:56 Fort: okay fixed
2015-10-20 03:57 Battle: for 01:27:425 (1,2,3,4) - , isn't it kinda overmapping for the extra, cuz in the custom diff it's just a slider :v
2015-10-20 03:57 Battle: 01:32:225 (1,2,3,4) - Same thing for ^
2015-10-20 03:58 Battle: well basically the 4 notes that keep appearing on this section lol
2015-10-20 04:01 Fort: umm okay all fixed
2015-10-20 04:02 Battle: 03:22:025 (1,2,3) - the hitsounds of the sliders of these kinda sound awkward, since the 3 is just a "ting" sound and the sliders are4 like
2015-10-20 04:02 Battle: idk what to call them
2015-10-20 04:03 Fort: what should i dop now?
2015-10-20 04:03 Fort: do*
2015-10-20 04:03 Battle: ?
2015-10-20 04:04 Battle: for the hitsounds on those?
2015-10-20 04:04 Fort: okay add whistle on 3
2015-10-20 04:04 Fort: fixed
2015-10-20 04:04 Battle: kk
2015-10-20 04:04 Battle: 03:52:325 (4,1) - you can make this slightly more parallel lol
2015-10-20 04:05 Battle: (keep in mind I've been modding extra)
2015-10-20 04:05 Fort: okay minor changes
2015-10-20 04:05 Fort: fixed
2015-10-20 04:06 Battle: kk
2015-10-20 04:06 Battle: okay, the rest look pretty fine to me
2015-10-20 04:07 Fort: how about some jumps there?
2015-10-20 04:07 Battle: I thought the jumps on the extra looked fine
2015-10-20 04:07 Fort: okay
2015-10-20 04:07 Fort: i see
thanks for irc, Deemo

Stjpa wrote:

I suck at modding higher diffs, can just do some suggestions.


[Extra]

• OD8.5? Also HP7 seems very high to me for such an intense stream map.

• 00:01:025 (1) - Use inherited points to make the spinner louder and louder like the music?

• 00:38:825 (5,6,7,8,9,10,11,12) - (5) has a higher DS to (6) than the rest to each other. Looks kinda strange. Also I think that this stream could have a higher DS in general. Movement never hurts. :D okay im fix something here

• 00:45:275 (12,13,1,2,3,4,5) - Would do a linear stream here. Theres nothing that emphasises this streamshape. because start at stream is triple maybe i can change stream direction maybe

• 02:29:825 (1,2,3,4,5) - Maybe some movement here? ummm playfield on there for good flow thing is very limited, maybe im gonna think this one later


[The Meaning of Life]

• OD9 would fit so well here. Would also lower HP to 5. OD8.8 HP5

• See first point from Extra

• 00:53:225 (9,10,11,12,13,14,15,16) - Lower the spacing here as the piano gets quieter?

• 01:12:425 (9,10,11,12,13,14,15,16) - ^

• 01:12:425 (9,10,11,12,13,14,15,16,1) - You could increase the spacing here and decrease after.

• 02:17:675 (9,10,1,2,3,4,5,6,7,8) - Increase spacing?

• 02:23:825 (1,2,3,4,5,6) - Increase spacing here and decrease after?


Eat my star. oh thank you for star :3
ummm okay looks i fix something here, probably fix all except red one, thanks for mod Stjpa :3
CrimsonClaw

Stjpa wrote:

I suck at modding higher diffs, can just do some suggestions.
SAME HERE

Extra
01:34:625 (1,2,3,4) - use strg+shift+d for these
01:59:075 (4) - a bit too much spacing in my opinion
02:54:125 - feels weird that here is nothing D:
03:12:425 (3) - has more spacing than other notes in the stream
03:14:825 (1,2,3,4,5,6,7,8) - the shape is a bit yolomode. Try to make it more round, like this maybe?
03:21:425 (1,2,3,4,5,6,7,8) - the stream is not entirely linear
04:25:925 (7,8,9,10) - less spacing maybe? I guess that would fit
03:54:725 (3) - rotate by 20° selection centre for flow purposes
04:05:525 (6) - rotate by 45° selection centre for flow purposes (or copy paste 04:05:075 (4) slider, rotate and even so that they look the same)
The Meaning of Life
probably living

00:50:675 (7,8,9,10,11,12,13) - make this more round maybe like this
01:19:325 (5) - I don't see a reason why you broke the flow here for a bit. You can keep it if you want to, it causes a variety somehow.
01:21:425 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - I personally don't like the shape
02:04:025 (3,4,5,6,7) - I don't know about this.. Isn't the spacing a bit too high
03:59:225 (3,4,5,6,7) - ^
04:27:425 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - can you improve that stream? The shape doesn't look appealing for me
04:58:943 (4) - make this a circle

Hope you can keep the Star Difficulty :^)

General thing: Isn't the SB load too high? Dunno, it's red 'n stuff


This was fun to do, best song evar
Topic Starter
Ciyus Miapah

CrimsonClaw wrote:

Stjpa wrote:

I suck at modding higher diffs, can just do some suggestions.
SAME HERE

Extra
01:34:625 (1,2,3,4) - use strg+shift+d for these
01:59:075 (4) - a bit too much spacing in my opinion
02:54:125 - feels weird that here is nothing D:
03:12:425 (3) - has more spacing than other notes in the stream
03:14:825 (1,2,3,4,5,6,7,8) - the shape is a bit yolomode. Try to make it more round, like this maybe?
03:21:425 (1,2,3,4,5,6,7,8) - the stream is not entirely linear
04:25:925 (7,8,9,10) - less spacing maybe? I guess that would fit
03:54:725 (3) - rotate by 20° selection centre for flow purposes
04:05:525 (6) - rotate by 45° selection centre for flow purposes (or copy paste 04:05:075 (4) slider, rotate and even so that they look the same)
The Meaning of Life
probably living

00:50:675 (7,8,9,10,11,12,13) - make this more round maybe like this
01:19:325 (5) - I don't see a reason why you broke the flow here for a bit. You can keep it if you want to, it causes a variety somehow.
01:21:425 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - I personally don't like the shape
02:04:025 (3,4,5,6,7) - I don't know about this.. Isn't the spacing a bit too high looks this can be right because speed bursting before streaming
03:59:225 (3,4,5,6,7) - ^
04:27:425 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - can you improve that stream? The shape doesn't look appealing for me
04:58:943 (4) - make this a circle that "ting" sound can be good with this slider i think lel

Hope you can keep the Star Difficulty :^) ayy

General thing: Isn't the SB load too high? Dunno, it's red 'n stuff looks it's okay on my PC


This was fun to do, best song evar thank :3
thanks for mods, CC. i fix all suggestion except red one :3

updated!
lit120
ok, w kasih lu alasan yg bagian sangat penting kenapa kamu deny itu

  1. 03:22:700 - nahh, spinner ny ga mau kau buatkan ya? coba aja slider sampe 03:25:025 - , soal ny player lain bisa pause untuk beberapa menit atau detik biar ada recovery ny
  2. 00:43:025 (13) - w udah bilang, ini slider 1/8 ga pas sekali untuk musik ini, makanya w suruh lu buatkan jadi 1 note. kalau ada modder lain bilang bahwa ini buatkan jadi 1 note, w ga mau tau. salah lu sndiri kalau deny satu ini :p
  3. 02:04:625 (7) - sama sperti apa w bilang diatas
  4. 04:39:425 (1) - ^
  5. 03:59:825 (7) - ^
  6. 04:47:825 (3) - di slider end trakhir itu ada suara note ny, maka lu jgn mutekan di slider end ny
additional untuk The Meaning of Life
  1. 01:47:675 - nahh ini w dgr ada bagian piano, jadi setkan timing ny disini untuk slider tick ny aja
  2. 02:03:425 (1) - finish
  3. 03:38:975 - mendingan w buatny kek gini aja http://puu.sh/kTfyH/7bd8f55219.jpg
  4. 03:50:525 - 1 note dah ckup
  5. 03:56:225 (1) - finish
  6. 01:45:725 (2) - remove whistle, atau 01:46:325 (4) - add whistle
  7. 02:03:425 (1) - finish
  8. 01:37:025 (1) - coba kek gini http://puu.sh/kTfGo/0db69f5cb4.jpg
  9. 01:41:825 (1) - coba mute ny di 01:42:350 - soal ny 01:42:125 - ini, ada suara note ny, jadi tick untuk disini perlu dipakai
Rirakusu
Sorry Fort I'm a little late, anyway here~
I can rarely pass hard maps like this, and here are only suggestions. Hope they can help.

Firstly the combo colours are a little too similar, it is better to make the change of shade a little more significant (although we all have to admit two things - 1. players with their personal skins play with beatmap skin turned off hence colours don't mind and 2.changes of shades throughout real life aren't that significant in most of the times too)

Extra
00:44:525 (5) - I think it's a bad idea to ignore the strong drum beat here... maybe a stream jump or a slider to emphasize the thing? Although you did by using a sharp curve in the stream but trust me no one's going to notice that.
00:53:225 (6,7,8,9,10,11,12,13) - Why not compressing them together like you did at 00:38:825 (5,6,7,8,9,10,11,12) ? They have the almost same music pattern, I don't see the meaning of slowing down (compressing notes) only at the end of the pattern. Btw same beat emphasizing suggestion 00:53:525 (10) - above
01:12:425 (1,2,3,4,5,6,7,8) - With the same music pattern (the electronic beeping sound) going around why slowing down? ;; I would appreciate it if you keep the cursor velocity consistent throughout the consistent music pattern.
01:22:325 (1,2,3,4,5) - These notes actually form a sudden slowdown of the cursor, which doesn't really fit with the music here (considering you jumped greatly for the sliders before them and the music doesn't suggest sudden slowdowns). It don't hurt to space them a little more. Plus the last note of a stream is a really strong beat, so maybe consider a jump?
01:27:425 (1) - You can space it a little further from the previous note, considering that the piano sound gets more significant than the previous one, and ending the slider at 01:27:725 , tapping the piano on 01:27:875 seems good. Same tapping thing for 01:32:225 (1)
01:44:225 (1) - The pitch really encourages the cursor to move forward, so making a jump like you did for 01:41:825 (1) will be a great present for this circle.
01:53:525 (2,3) - The sound isn't repeating, and well...not even similar (ignore similarity of instruments). So, I don't find the meaning of reversing the cursor movement in this case. In fact a triangle would work better here.
03:31:625 (3,4) - Why stack ;; it's better to continue the movement pattern considering the music continues.
03:36:275 - I think something is missing here, idk if you want to add something to this point or not, but keeping blank is a good option too.
03:39:425 (5) - Strong beat, mouse demands for jump, but idk this is not so strong compared to previous similar patterns, so it's okay too keep too.
03:41:225 (2,3) - Essential parts missing between these two notes. I suggest an accelerating stream of circles, followed by a jump on 03:41:900 (3) , it would fit so nice ><
04:34:625 (1) - I don't see a reason to take the whole part and make it into a spinner. You even made the part after it into a series of jumps - please map this with circles and sliders, with your awesome hitsounds. In a map like this, usage of spinners cause the absence of hitsounds, which can kill overall feeling! Just leave the spinning job at slow parts (such as you used one in 04:39:500 (1) - this is a good choice)
04:47:825 (1,2,3,4,1) - I suggest curving this series of circles, with a significant spacing for the last circle.[/spoilerbox]

[box=The Meaning of Life]
Well this map...sorry I can't mod it. I don't see problems with it actually. Except that you mapped those slow sliders a little strange (ignoring points that you should have stopped and change a new path), everything is nice.

For those sliders, you can find them everywhere in slow parts. They ignore the beats when their slider ball is rolling across their paths (such as 03:34:625 (2) , 01:46:625 (1) , 03:41:825 (1) , etc.

Perhaps this is the meaning of life? We always tend to ignore stuff and others' advice and suggestions when we are really in a hype to complete something.

We always miss out the more important stuff when we are busy (streams across a series of circles without thinking the strong beats that we came across)

Is that what this map is telling out?

Anyway, masterpiece.

Glad to find this map. Not much stuff can make me think and write such stuff lol.

Hope that I helped :) thanks for inviting me to mod this.

I want to improve myself so feedback thanks :D
Topic Starter
Ciyus Miapah

-Hakurei- wrote:

ok, w kasih lu alasan yg bagian sangat penting kenapa kamu deny itu

  1. 03:22:700 - nahh, spinner ny ga mau kau buatkan ya? coba aja slider sampe 03:25:025 - , soal ny player lain bisa pause untuk beberapa menit atau detik biar ada recovery ny yeh, kan udah ane bilang ane ingin isi rest time disana biar gk terlalu full drain time gitu, kan kalau misalkan ada spinner terus di pause, ya kau mesti spin lagi dah, jadinya kagok gitu
  2. 00:43:025 (13) - w udah bilang, ini slider 1/8 ga pas sekali untuk musik ini, makanya w suruh lu buatkan jadi 1 note. kalau ada modder lain bilang bahwa ini buatkan jadi 1 note, w ga mau tau. salah lu sndiri kalau deny satu ini :p kalau ane pasang circle disana keliatannya jelek D:
  3. 02:04:625 (7) - sama sperti apa w bilang diatas
  4. 04:39:425 (1) - ^
  5. 03:59:825 (7) - ^
  6. 04:47:825 (3) - di slider end trakhir itu ada suara note ny, maka lu jgn mutekan di slider end ny
additional untuk The Meaning of Life
  1. 01:47:675 - nahh ini w dgr ada bagian piano, jadi setkan timing ny disini untuk slider tick ny aja pengen di tick juga kgk bisa lah soalnya itu tick nya 1/1
  2. 02:03:425 (1) - finish
  3. 03:38:975 - mendingan w buatny kek gini aja http://puu.sh/kTfyH/7bd8f55219.jpg
  4. 03:50:525 - 1 note dah ckup
  5. 03:56:225 (1) - finish
  6. 01:45:725 (2) - remove whistle, atau 01:46:325 (4) - add whistle
  7. 02:03:425 (1) - finish
  8. 01:37:025 (1) - coba kek gini http://puu.sh/kTfGo/0db69f5cb4.jpg
  9. 01:41:825 (1) - coba mute ny di 01:42:350 - soal ny 01:42:125 - ini, ada suara note ny, jadi tick untuk disini perlu dipakai
ok ty hakurei, fix all except red one :3

jinhang_ang wrote:

Sorry Fort I'm a little late, anyway here~
I can rarely pass hard maps like this, and here are only suggestions. Hope they can help.

Firstly the combo colours are a little too similar, it is better to make the change of shade a little more significant (although we all have to admit two things - 1. players with their personal skins play with beatmap skin turned off hence colours don't mind and 2.changes of shades throughout real life aren't that significant in most of the times too)

Extra
00:44:525 (5) - I think it's a bad idea to ignore the strong drum beat here... maybe a stream jump or a slider to emphasize the thing? Although you did by using a sharp curve in the stream but trust me no one's going to notice that.
00:53:225 (6,7,8,9,10,11,12,13) - Why not compressing them together like you did at 00:38:825 (5,6,7,8,9,10,11,12) ? They have the almost same music pattern, I don't see the meaning of slowing down (compressing notes) only at the end of the pattern. Btw same beat emphasizing suggestion 00:53:525 (10) - above
01:12:425 (1,2,3,4,5,6,7,8) - With the same music pattern (the electronic beeping sound) going around why slowing down? ;; I would appreciate it if you keep the cursor velocity consistent throughout the consistent music pattern. maybe that distance can emphasize suppressed stream a bit i think
01:22:325 (1,2,3,4,5) - These notes actually form a sudden slowdown of the cursor, which doesn't really fit with the music here (considering you jumped greatly for the sliders before them and the music doesn't suggest sudden slowdowns). It don't hurt to space them a little more. Plus the last note of a stream is a really strong beat, so maybe consider a jump? yeah this is slower cursor but raised players read to focus at high bpm streaming, so it's fine i think
01:27:425 (1) - You can space it a little further from the previous note, considering that the piano sound gets more significant than the previous one, and ending the slider at 01:27:725 , tapping the piano on 01:27:875 seems good. Same tapping thing for 01:32:225 (1)
01:44:225 (1) - The pitch really encourages the cursor to move forward, so making a jump like you did for 01:41:825 (1) will be a great present for this circle.
01:53:525 (2,3) - The sound isn't repeating, and well...not even similar (ignore similarity of instruments). So, I don't find the meaning of reversing the cursor movement in this case. In fact a triangle would work better here.
03:31:625 (3,4) - Why stack ;; it's better to continue the movement pattern considering the music continues.
03:36:275 - I think something is missing here, idk if you want to add something to this point or not, but keeping blank is a good option too.
03:39:425 (5) - Strong beat, mouse demands for jump, but idk this is not so strong compared to previous similar patterns, so it's okay too keep too.
03:41:225 (2,3) - Essential parts missing between these two notes. I suggest an accelerating stream of circles, followed by a jump on 03:41:900 (3) , it would fit so nice >< oh pls, sudden streaming thing on slow parts isnt good for gameplay
04:34:625 (1) - I don't see a reason to take the whole part and make it into a spinner. You even made the part after it into a series of jumps - please map this with circles and sliders, with your awesome hitsounds. In a map like this, usage of spinners cause the absence of hitsounds, which can kill overall feeling! Just leave the spinning job at slow parts (such as you used one in 04:39:500 (1) - this is a good choice)
04:47:825 (1,2,3,4,1) - I suggest curving this series of circles, with a significant spacing for the last circle.[/spoilerbox]

[box=The Meaning of Life]
Well this map...sorry I can't mod it. I don't see problems with it actually. Except that you mapped those slow sliders a little strange (ignoring points that you should have stopped and change a new path), everything is nice.

For those sliders, you can find them everywhere in slow parts. They ignore the beats when their slider ball is rolling across their paths (such as 03:34:625 (2) , 01:46:625 (1) , 03:41:825 (1) , etc.

Perhaps this is the meaning of life? yeah life is pain, i <3 pain We always tend to ignore stuff and others' advice and suggestions when we are really in a hype to complete something.

We always miss out the more important stuff when we are busy (streams across a series of circles without thinking the strong beats that we came across)

Is that what this map is telling out?

Anyway, masterpiece.

Glad to find this map. Not much stuff can make me think and write such stuff lol.

Hope that I helped :) thanks for inviting me to mod this.

I want to improve myself so feedback thanks :D
thanks for mod jinhang, everything fixed except red one

updated! :)
Rizen
Placeholder for mod (or whatever I can find)
placing this here so I can remind myself
Bearizm
42
  1. 00:37:625 (1,2,3,4,1,2,3,4,5,6) - yooo ini terlalu susah untuk bagian yang bener2 calm.
  2. In general sih, kalau misalnya ada suara keras kea contohnya di 00:58:625 (1) - 01:01:025 (1) - 02:10:625 (1) - etc; mendingan buat curve yang tajem biar ada emphasis sama lagunya, karena ini terasa mati banget lol (kea begini 02:20:225 (1) - )
  3. Terus juga buat penggunaan repeat slider untuk break dari stream, kalau gw sih gk mau naro repeat slider di downbeat/pergantian measure kea 01:10:625 (1) - karena ilang jadi emphasisnya menurut gw. kalau di pake di 01:11:225 (6,7) - bagus karena itu lebih ke break dan itu emphasisnya gk ilang karena itu gk ada note yang bener2 strong.
  4. 02:15:425 (1,2,3,4,5,6,7,8,9) - ini curvenya agak jelek sih dari 5 ke 6, nggak lancar gt seakan2 ada beat keras/ pengen belok tajem.
  5. 02:36:500 (5,1) - ini kenapa spacingnya kecil banget di banding yang lain?
  6. 04:38:225 (1) - ini ngancurin momentum ke object selanjutnya banget sih menurut gw.
  7. 03:59:825 (7) - NC
  8. 01:22:625 (17) - NC

Extra
  1. 00:54:875 (1) - ini kenapa repeatnya ada di downbeat?
  2. 00:54:875 (1) - kosong, ini agak awkward tiba2 ada gap 1/1

good luck xd

agak pusing liat extra, object dimana2.
Topic Starter
Ciyus Miapah

Bearizm wrote:

42
  1. 00:37:625 (1,2,3,4,1,2,3,4,5,6) - yooo ini terlalu susah untuk bagian yang bener2 calm. ini rada ada breackcorenya sih dikit, dibikin epic jump aja wkwkwk
  2. In general sih, kalau misalnya ada suara keras kea contohnya di 00:58:625 (1) - 01:01:025 (1) - 02:10:625 (1) - etc; mendingan buat curve yang tajem biar ada emphasis sama lagunya, karena ini terasa mati banget lol (kea begini 02:20:225 (1) - ) mungkin ane bisa pikirkan pattern part yg pakai combo warna ungu
  3. Terus juga buat penggunaan repeat slider untuk break dari stream, kalau gw sih gk mau naro repeat slider di downbeat/pergantian measure kea 01:10:625 (1) - karena ilang jadi emphasisnya menurut gw. kalau di pake di 01:11:225 (6,7) - bagus karena itu lebih ke break dan itu emphasisnya gk ilang karena itu gk ada note yang bener2 strong.
  4. 02:15:425 (1,2,3,4,5,6,7,8,9) - ini curvenya agak jelek sih dari 5 ke 6, nggak lancar gt seakan2 ada beat keras/ pengen belok tajem.
  5. 02:36:500 (5,1) - ini kenapa spacingnya kecil banget di banding yang lain?
  6. 04:38:225 (1) - ini ngancurin momentum ke object selanjutnya banget sih menurut gw.
  7. 03:59:825 (7) - NC
  8. 01:22:625 (17) - NC

Extra
  1. 00:54:875 (1) - ini kenapa repeatnya ada di downbeat?
  2. 00:54:875 (1) - kosong, ini agak awkward tiba2 ada gap 1/1

good luck xd

agak pusing liat extra, object dimana2.
ty for mod, madoka. fix all except red one :)
Axarious
IRC
02:27 Fort: hello
02:27 Axarious: hi
02:27 Fort: can i request something?
02:27 Axarious: yes
02:27 Fort: testplay my map here
02:27 *Fort is listening to [https://osu.ppy.sh/b/799533 xi - Ascension to Heaven]
02:27 Fort: you can?
02:27 Axarious: o i already played xd
02:27 Axarious: but yeah sure
02:28 Fort: yeah i want to see you play again :3
02:32 Axarious: AAAA fuk
02:32 Axarious: mom came into room
02:33 Fort: oh god
02:33 Axarious: lol
02:33 Fort: wow 20m
02:33 Axarious: lucky pause and return
02:34 Axarious: [FOUR DIMENSIONS]
02:34 Fort: lol it's not really for dimensions
02:34 Fort: four*
02:34 Axarious: :p
02:35 Fort: maybe you have something to say for this map
02:35 Fort: im gonna fix it
02:35 Axarious: okies
02:35 Axarious: hmm i think the beginning jumps are too much ;o
02:36 Axarious: 00:38:525 (3,4,5,6) -
02:36 Fort: ummm
02:36 Fort: other people say that too
02:37 Axarious: w
02:37 Axarious: i think 00:42:575 (7,8) - should be 1/8 sliders and 00:42:725 (9,10,11,12,13) - should be circles o.o
02:39 Fort: imm i think i have an idea
02:40 Axarious: the stream section has some weird reverse slider placements imo
02:41 Fort: give some timeline
02:41 Fort: give me some timeline*
02:41 Axarious: 00:45:425 (1,2) -
02:41 Axarious: i think these can be circles
02:41 Axarious: have 32 circle stream and then 00:46:925 (2,3,4,5) - this reverse instead?
02:42 Fort: all circles or just 00:45:725 (2) - ?
02:42 Axarious: idk, just my thought
02:42 Axarious: 1 and 2
02:42 Fort: lol looks im gonna keep 00:45:425 (1) -
02:42 Fort: and change00:45:725 (2) - to circles
02:42 Axarious: ehhhh
02:42 Fort: because it's beginning strea,
02:42 Fort: stream
02:42 Axarious: ah i c
02:43 Axarious: i think it's okay to keep both then
02:44 Fort: ummm so keep sliders?
02:44 Axarious: yes
02:44 Fort: okay sure
02:44 Axarious: i think for some combo sections you can use 4 reverse sliders ;o
02:45 Fort: in where?
02:45 Axarious: maybe 01:07:625 (3,4,5,6,7,8,9,10) -
02:45 Axarious: and maybe change 01:08:225 (1,10) - to stream
02:45 Axarious: idk, seems like the streams aren't very long and are interrupted by reverse sliders
02:46 Axarious: some longer streams would be more interesting
02:46 Fort: looks hard to changed with streams
02:46 Fort: maybe im gonna try this, this will take few minutes
02:46 Axarious: mm okies
02:54 Fort: okay done
02:55 Axarious: 02:01:325 (5) -
02:55 Axarious: these 1/1 sliders felt too long o.o
02:55 Fort: ummm
02:55 Fort: legit
02:56 Axarious: i guess it's okay
02:56 Axarious: felt weird thou
02:56 Fort: how about i put 1/2 pattern instead put sudden 1/4 there?
02:56 Axarious: like?
02:57 Fort: http://osu.ppy.sh/ss/3879228
02:57 Fort: maybe that
02:58 Axarious: mm
02:59 Axarious: imo in kiai there should definitely be more 32 circle streams
03:00 Axarious: like 02:50:225 (1) - maybe 4 circles instead
03:04 Fort: fixed pattern
03:04 Axarious: 03:53:825 - same as previous
03:05 Fort: okay
03:05 Fort: done
03:06 Axarious: on here 04:24:725 (7) -
03:07 Axarious: maybe put reverse there and change (1) to circles
03:07 Axarious: same with 04:25:925 (10,11,12,13,1) - ?
03:07 Axarious: so then the rhythm is consistent with 04:27:125 (10) - this reverse here
03:09 Fort: looks 5s too short in 04:24:425 (3,4,5,6,7,8,9,10,1) -
03:09 Fort: maybe im gonna change 04:24:125 (2) - to circle and try that pattern
03:09 Axarious: ye
03:10 Axarious: or maybe
03:10 Axarious: 04:24:425 (3,4,5,6,7,8,9,10) -
03:10 Axarious: change all to two reverse?
03:12 Fort: nah i keep 04:25:025 (1) - for 04:23:825 (1,1,1) - consistency
03:12 Fort: this one looks interesting i think
03:13 Axarious: but then 04:26:225 (1,10) - this plays poorly imo
03:13 Axarious: actually i guess it's okay
03:14 Fort: 04:26:225 (1) - maybe i can change this to circle
03:14 Axarious: weird consistency o.o
03:16 Fort: okay looks this can be works now
03:16 Fort: lemme update
03:16 Axarious: aaaa also
03:16 Axarious: 04:39:425 (1) -
03:17 Axarious: should these be sliders?
03:17 Fort: just put circle?
03:17 Axarious: yes imo
03:17 Axarious: and then start spinner on 04:39:500 -
03:17 Fort: okay then
03:17 Axarious: same with previous two patterns as well
03:18 Axarious: o just 02:04:625 (7) -
03:18 Axarious: oh and 03:59:825 (7) -
03:19 Fort: maybe it can make spinner longer
03:19 Fort: fixed
03:19 Axarious: and i think that's it \o/
03:20 Fort: lemme update
03:20 Fort: and yeah looks i lost my 6.66 star rating
03:20 Axarious: :<
03:20 Fort: im gonna find some jump point
03:20 Fort: so it can be 6.66 again
03:20 Fort: dont worry
03:20 Axarious: cs4.4
03:21 Fort: im trying to use CS4
03:21 Axarious: xd
03:22 Fort: bss down again?
03:22 Axarious: idk
03:22 Fort: umm okay
03:30 Fort: ah finally
03:31 Axarious: !
03:34 Fort: umm maybe i should update it again
03:38 Fort: okay
03:38 Fort: could you like to play it again please
03:38 Axarious: aaa parents are sleep now ; v;
03:38 Fort: you need to sleep too?
03:39 Axarious: no i took nap
03:39 Fort: ummm okay
03:40 Axarious: but i can't wake up my parents x:
03:40 Fort: lel
03:40 Fort: ummm maybe after your parents wake up
03:41 Fort: you can test that map again
03:41 Axarious: lol that would be in a day xd
03:41 Fort: btw could you like post this log?
03:41 Axarious: oh sure
Anxient
mod
Shrek

01:02:225 (1,2,3,4,5,6,7,8,9,10,11,12,13) - while this isn't a bad part, I wish you did something else. Something that will really emphasize this part. Also the oval stream looks cheap >:[

01:37:025 (1,2) - why does this curve upwards. nopls. make it straight.

01:56:225 (1,2) - why not use the same slider?

02:04:850 (1) - is the spinner supposed to be here or something

02:41:825 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - this part is intensifying. why not use some 1/4 sliders?

04:08:975 (11,12,13,14,15,16,1,2,3) - how about you make the curve change in 1 since the beat actually changes

04:59:024 - you forgot to hitsound this my child

Extra

I don't wanna mod it coz it pisses me off for some reason.

also...
WHAT DID YOU DO
Topic Starter
Ciyus Miapah

Axarious wrote:

IRC
02:27 Fort: hello
02:27 Axarious: hi
02:27 Fort: can i request something?
02:27 Axarious: yes
02:27 Fort: testplay my map here
02:27 *Fort is listening to [https://osu.ppy.sh/b/799533 xi - Ascension to Heaven]
02:27 Fort: you can?
02:27 Axarious: o i already played xd
02:27 Axarious: but yeah sure
02:28 Fort: yeah i want to see you play again :3
02:32 Axarious: AAAA fuk
02:32 Axarious: mom came into room
02:33 Fort: oh god
02:33 Axarious: lol
02:33 Fort: wow 20m
02:33 Axarious: lucky pause and return
02:34 Axarious: [FOUR DIMENSIONS]
02:34 Fort: lol it's not really for dimensions
02:34 Fort: four*
02:34 Axarious: :p
02:35 Fort: maybe you have something to say for this map
02:35 Fort: im gonna fix it
02:35 Axarious: okies
02:35 Axarious: hmm i think the beginning jumps are too much ;o
02:36 Axarious: 00:38:525 (3,4,5,6) -
02:36 Fort: ummm
02:36 Fort: other people say that too
02:37 Axarious: w
02:37 Axarious: i think 00:42:575 (7,8) - should be 1/8 sliders and 00:42:725 (9,10,11,12,13) - should be circles o.o
02:39 Fort: imm i think i have an idea
02:40 Axarious: the stream section has some weird reverse slider placements imo
02:41 Fort: give some timeline
02:41 Fort: give me some timeline*
02:41 Axarious: 00:45:425 (1,2) -
02:41 Axarious: i think these can be circles
02:41 Axarious: have 32 circle stream and then 00:46:925 (2,3,4,5) - this reverse instead?
02:42 Fort: all circles or just 00:45:725 (2) - ?
02:42 Axarious: idk, just my thought
02:42 Axarious: 1 and 2
02:42 Fort: lol looks im gonna keep 00:45:425 (1) -
02:42 Fort: and change00:45:725 (2) - to circles
02:42 Axarious: ehhhh
02:42 Fort: because it's beginning strea,
02:42 Fort: stream
02:42 Axarious: ah i c
02:43 Axarious: i think it's okay to keep both then
02:44 Fort: ummm so keep sliders?
02:44 Axarious: yes
02:44 Fort: okay sure
02:44 Axarious: i think for some combo sections you can use 4 reverse sliders ;o
02:45 Fort: in where?
02:45 Axarious: maybe 01:07:625 (3,4,5,6,7,8,9,10) -
02:45 Axarious: and maybe change 01:08:225 (1,10) - to stream
02:45 Axarious: idk, seems like the streams aren't very long and are interrupted by reverse sliders
02:46 Axarious: some longer streams would be more interesting
02:46 Fort: looks hard to changed with streams
02:46 Fort: maybe im gonna try this, this will take few minutes
02:46 Axarious: mm okies
02:54 Fort: okay done
02:55 Axarious: 02:01:325 (5) -
02:55 Axarious: these 1/1 sliders felt too long o.o
02:55 Fort: ummm
02:55 Fort: legit
02:56 Axarious: i guess it's okay
02:56 Axarious: felt weird thou
02:56 Fort: how about i put 1/2 pattern instead put sudden 1/4 there?
02:56 Axarious: like?
02:57 Fort: http://osu.ppy.sh/ss/3879228
02:57 Fort: maybe that
02:58 Axarious: mm
02:59 Axarious: imo in kiai there should definitely be more 32 circle streams
03:00 Axarious: like 02:50:225 (1) - maybe 4 circles instead
03:04 Fort: fixed pattern
03:04 Axarious: 03:53:825 - same as previous
03:05 Fort: okay
03:05 Fort: done
03:06 Axarious: on here 04:24:725 (7) -
03:07 Axarious: maybe put reverse there and change (1) to circles
03:07 Axarious: same with 04:25:925 (10,11,12,13,1) - ?
03:07 Axarious: so then the rhythm is consistent with 04:27:125 (10) - this reverse here
03:09 Fort: looks 5s too short in 04:24:425 (3,4,5,6,7,8,9,10,1) -
03:09 Fort: maybe im gonna change 04:24:125 (2) - to circle and try that pattern
03:09 Axarious: ye
03:10 Axarious: or maybe
03:10 Axarious: 04:24:425 (3,4,5,6,7,8,9,10) -
03:10 Axarious: change all to two reverse?
03:12 Fort: nah i keep 04:25:025 (1) - for 04:23:825 (1,1,1) - consistency
03:12 Fort: this one looks interesting i think
03:13 Axarious: but then 04:26:225 (1,10) - this plays poorly imo
03:13 Axarious: actually i guess it's okay
03:14 Fort: 04:26:225 (1) - maybe i can change this to circle
03:14 Axarious: weird consistency o.o
03:16 Fort: okay looks this can be works now
03:16 Fort: lemme update
03:16 Axarious: aaaa also
03:16 Axarious: 04:39:425 (1) -
03:17 Axarious: should these be sliders?
03:17 Fort: just put circle?
03:17 Axarious: yes imo
03:17 Axarious: and then start spinner on 04:39:500 -
03:17 Fort: okay then
03:17 Axarious: same with previous two patterns as well
03:18 Axarious: o just 02:04:625 (7) -
03:18 Axarious: oh and 03:59:825 (7) -
03:19 Fort: maybe it can make spinner longer
03:19 Fort: fixed
03:19 Axarious: and i think that's it \o/
03:20 Fort: lemme update
03:20 Fort: and yeah looks i lost my 6.66 star rating
03:20 Axarious: :<
03:20 Fort: im gonna find some jump point
03:20 Fort: so it can be 6.66 again
03:20 Fort: dont worry
03:20 Axarious: cs4.4
03:21 Fort: im trying to use CS4
03:21 Axarious: xd
03:22 Fort: bss down again?
03:22 Axarious: idk
03:22 Fort: umm okay
03:30 Fort: ah finally
03:31 Axarious: !
03:34 Fort: umm maybe i should update it again
03:38 Fort: okay
03:38 Fort: could you like to play it again please
03:38 Axarious: aaa parents are sleep now ; v;
03:38 Fort: you need to sleep too?
03:39 Axarious: no i took nap
03:39 Fort: ummm okay
03:40 Axarious: but i can't wake up my parents x:
03:40 Fort: lel
03:40 Fort: ummm maybe after your parents wake up
03:41 Fort: you can test that map again
03:41 Axarious: lol that would be in a day xd
03:41 Fort: btw could you like post this log?
03:41 Axarious: oh sure
thank you for testplay and irc mod, axarious :3

Anxient wrote:

mod
Shrek

01:02:225 (1,2,3,4,5,6,7,8,9,10,11,12,13) - while this isn't a bad part, I wish you did something else. Something that will really emphasize this part. Also the oval stream looks cheap >:[

01:37:025 (1,2) - why does this curve upwards. nopls. make it straight.

01:56:225 (1,2) - why not use the same slider?

02:04:850 (1) - is the spinner supposed to be here or something

02:41:825 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - this part is intensifying. why not use some 1/4 sliders? probably im forgot put gray combo there lol

04:08:975 (11,12,13,14,15,16,1,2,3) - how about you make the curve change in 1 since the beat actually changes

04:59:024 - you forgot to hitsound this my child

Extra

I don't wanna mod it coz it pisses me off for some reason. oh okay then

also...
WHAT DID YOU DO
make storyboard lol
thanks for mod anxient, probably im fix all suggestion except red one
updated!
Shiguri
o lord y u do dis 2 me

Extra
01:02:525 (1,2,3,4,5,6,7,8,9,10,11,12) - Not a bad idea, but I think a consistent DS would be better


help how do i mod The Meaning of Life



help how do i mod

no need for kudos since i dont think its worth kudosssss
Topic Starter
Ciyus Miapah

Shiguri wrote:

o lord y u do dis 2 me

Extra
01:02:525 (1,2,3,4,5,6,7,8,9,10,11,12) - Not a bad idea, but I think a consistent DS would be better fixed flow


help how do i mod The Meaning of Life



help how do i mod

no need for kudos since i dont think its worth kudosssss i think it's worth kd
thanks for this shiguri :3

updated!
AncuL
w kira ga ada toleransi approval
Topic Starter
Ciyus Miapah

AncuL wrote:

w kira ga ada toleransi approval
kenapa gitu :?:
Arphimigon
No fun allowed squad!


Imagine a fullset 5+ min map in 2015.
This is the first step for modern maps to be like that.

[Extra]
00:05:825 - I mentioned this on another ascension to heaven map yesterday, but it's REALLY dull that the first "hittable" sound + s1ck hitsound is a spinner end. I'd so love if this as a note, and the spinner ended slightly earlier.
Combo colours of blue are too similar, I'd really make one stand out a bit, try a darker shade of blue.
01:02:525 (1,2,3,4,5,6,7,8,9,10,11,12,1) - For this stream, you went midspacing -> high -> low, but wouldn't it make much more sense to just start high, and get lower? It fits the pitch more and I feel more in sync with the music.
02:01:025 - Same thing about wanting to hit the first note in a section.
02:02:225 (1,2) - I hear sounds between these notes!
03:50:225 (1,2,3) - Stack is pretty meh when the pitches change, add some spacing? Perhaps slightly increasing per note to fit with the pitches?
04:22:625 (1,2,3) - I'd find more consistent spacing here to make this much easier to read and play.
04:58:943 - Yup, also add a note before this spinner, I'd love to hit the last sound in the map too. Adds a "finisher" feel. Always good.

[42]
I would've abused pitch relevancy to make the streams more interesting, but since this is almost all same DS streams (either for simplicity or you didnt think of the idea) I'll leave that out.
00:05:825 - As mentioned in extra. Along with all the other spinner parts, 02:01:025 - and 04:58:943 -
01:02:225 (1,2) - Imo, 1 should be blue and 01:02:525 (2) - should be the first red. This might mess with your NCing though. Not sure how to deal with that exactly.
01:17:525 (7) - I don't like this being a hold, enough holds before that, I'd so make that into notes, or preferably two 1/4 sliders to keep some spacing impact. Another stop is dull.
03:03:425 - For the second halves of the kiais, I'd really not add ANY holds, this is meant to be the hardest diff, and since it is so much more emphasised than the first half I'd make 03:05:825 (1) - into 1/4 slider jumps instead. It's less of a break, but still a small stamina break.
03:21:425 - This end stream would be cool if it started at that DS, and rose slightly per note, or per few notes. It adds emphasis to the end build up.

Short mod, I actually like that hardest diff. Keep it up!
Topic Starter
Ciyus Miapah

Arphimigon wrote:

No fun allowed squad!


Imagine a fullset 5+ min map in 2015.
This is the first step for modern maps to be like that.

[Extra]
00:05:825 - I mentioned this on another ascension to heaven map yesterday, but it's REALLY dull that the first "hittable" sound + s1ck hitsound is a spinner end. I'd so love if this as a note, and the spinner ended slightly earlier. im gonna keep this spinner for calmer parts, i think this Spinner can be helped even without any notes
Combo colours of blue are too similar, I'd really make one stand out a bit, try a darker shade of blue.
01:02:525 (1,2,3,4,5,6,7,8,9,10,11,12,1) - For this stream, you went midspacing -> high -> low, but wouldn't it make much more sense to just start high, and get lower? It fits the pitch more and I feel more in sync with the music. probably im already fixing this notes, but i think i need to think to this pattern
02:01:025 - Same thing about wanting to hit the first note in a section.
02:02:225 (1,2) - I hear sounds between these notes!
03:50:225 (1,2,3) - Stack is pretty meh when the pitches change, add some spacing? Perhaps slightly increasing per note to fit with the pitches?
04:22:625 (1,2,3) - I'd find more consistent spacing here to make this much easier to read and play.
04:58:943 - Yup, also add a note before this spinner, I'd love to hit the last sound in the map too. Adds a "finisher" feel. Always good.

[42 (again?)]
I would've abused pitch relevancy to make the streams more interesting, but since this is almost all same DS streams (either for simplicity or you didnt think of the idea) I'll leave that out.
00:05:825 - As mentioned in extra. Along with all the other spinner parts, 02:01:025 - and 04:58:943 -
01:02:225 (1,2) - Imo, 1 should be blue and 01:02:525 (2) - should be the first red. This might mess with your NCing though. Not sure how to deal with that exactly. yeah i think so, maybe just like that can be better
01:17:525 (7) - I don't like this being a hold, enough holds before that, I'd so make that into notes, or preferably two 1/4 sliders to keep some spacing impact. Another stop is dull.
03:03:425 - For the second halves of the kiais, I'd really not add ANY holds, this is meant to be the hardest diff, and since it is so much more emphasised than the first half I'd make 03:05:825 (1) - into 1/4 slider jumps instead. It's less of a break, but still a small stamina break. umm i prefer to put slider like that because piano hold i think, i keep following interesting beats for this
03:21:425 - This end stream would be cool if it started at that DS, and rose slightly per note, or per few notes. It adds emphasis to the end build up. fixed placement a bit

Short mod, I actually like that hardest diff. Keep it up! thanks for this :)
thanks for mod arphi, i fix all suggestion except red one
updated!
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