Thx sval, and hammish.
Thx deetz I appreciate it! Much luv <3deetz wrote:
threw some words at mazziv2015-06-25 13:39 deetz: ehm a l o t of work is needed lol
2015-06-25 13:39 Mazziv: please forum post :3
2015-06-25 13:39 Mazziv: im ready to work on it
2015-06-25 13:53 deetz: so the map needs more structure and sense in it
2015-06-25 13:53 deetz: in terms of aesthetic, rhythm, and patterning
2015-06-25 13:53 deetz: like
2015-06-25 13:53 deetz: 00:30:913 (8,9) - there's a triple sound between these but i don't know why you choose to skip it
2015-06-25 13:54 deetz: 00:25:186 (1,2,3,4) - there's not really any sound for this stream and it does make a big difference at 220bpm
2015-06-25 13:55 deetz: 00:29:004 (10) - if you're mapping to the vocals this slider shouldn't end on a vocal
2015-06-25 13:55 deetz: rather you should make the vocals clickable
2015-06-25 13:55 deetz: 00:33:095 (7,8,9,10,11) - wats up with the streams in this part
2015-06-25 13:56 deetz: new comboin should be consistent
2015-06-25 13:56 deetz: every downbeat usually
2015-06-25 13:57 deetz: 00:38:549 (4,5,6,7,8) - rhythm si really difficult to read and isn't snapped to the right notes anyways, should be on 1/3
2015-06-25 13:57 deetz: it's hard to read cuz the spacing is the same on both sides... don't do that lol
2015-06-25 13:58 deetz: 00:46:186 (1) - y is there spinner here
2015-06-25 13:59 deetz: 00:49:459 (7,8,1) - this doesnt work cuz the chorus starts here but you've grouped it with the other ones
2015-06-25 14:02 deetz: 01:00:640 (1) - what are these supposed to emphasize
2015-06-25 14:02 deetz: 01:02:549 (5) - y
2015-06-25 14:02 deetz: 01:03:640 (7,8,9,1) - same thing w spacing its weird
2015-06-25 14:03 deetz: i'll stop here and link you these
2015-06-25 14:03 deetz: p/4050246
2015-06-25 14:03 deetz: p/3987869
2015-06-25 14:03 deetz: these are the best mods i've ever seen
2015-06-25 14:03 deetz: you can read through them cuz they pretty mcuh explain how to not map badly
2015-06-25 14:03 deetz: read through what i've said above and those mods too
most of what I said also applies to the other diffs
also you should really remove your name from the diffname because you are the mapset creator lol
Thanks for the mod much luv <3Mazziv wrote:
Mod for the other diffs except mine lmaoEasy01:03:913 (3) - maybe place a note here for the vocal?
01:06:368 (6) - feels so empty,consider placeing a note on one of those/both 01:06:095 - 01:06:640 -
01:10:731 (2) - is not on beat move it to 01:10:595 -
01:11:277 (3) - replace that note with a 2 tick slider?
01:20:549 (6) - maybe to close to the slider?(but since you have a long timegap inbetween i dont think its a problem)Normal00:16:731 (6) - that one is too close to the previous slider and i dont think anyone will get that rythme at the first time playing it
00:18:368 (3,4) - here theyre too far away imo
00:33:913 (6) - spacing to slider too short
00:49:731 (6,7) - maybe place them like this?
01:00:095 (1) - spacing,too close to the previous slider
01:08:004 (9,10,1) - i think too hard for a normal diffHard00:14:549 (1,2) - spacing
i think there are a few more spacing problems doe but yeInsaneplease mod the other diffs plzzzit has some insane spacing lmao but its a insane so ╮(─▽─)╭
00:22:459 (1,2) - change the pattern to this for more f l o w ~
00:29:686 (4,5) - spacing too short
00:47:685 (4,5) - looks very weird
00:55:186 (5) - CTRL+G
01:01:186 (8,1) - can be missread easily due the fact that there are 3 ticks inbetween,spacing too short uwu
01:09:368 (8) - really hard to get that beat
Xalkyrie wrote:
Hi! M4M With https://osu.ppy.sh/u/2919725
NORMAL
00:43:595 (9) - Move more far
00:48:095 (2) - whoa. this object to far with the next 00:48:913 (3) -
01:02:822 (7,8) - move more far
01:08:004 (9,10,1) - ^
INSANE
00:17:822 (1,2) - Try to make the Tail of Reverse Slider close with next Stream. it will better ^
00:19:186 (3) - make it stack with 00:18:368 (3) -
00:19:459 (4) - move to x:132 y:248
00:20:140 (7) - stack with 00:19:459 (4) -
00:20:822 (2) - ^ 00:20:413 (9) -
00:21:368 (4) - move to x:292 y:108
00:21:640 (5) - ^ to x:280 y:312
00:21:777 (6) - ^ x:416 y:348
00:21:913 (7) - ^ x:444 y:212
00:22:731 (2) - ^ x:60 y:144
00:23:004 (3) - ^ x:136 y:328
00:23:004 (3) - ^ x:196 y:200
00:39:095 (6) - fix this. idk how but, its not so good
i am not so good at High BPM map like this ,BUT i want to say that
i like the pattern and just try to place every beat in a good place
very like this map.
Just a simple mod.
ORA! ORA! ORA! ORA! ORA!ORA!
K i R a wrote:
Quick Mod, hope it helps and remember, its only a mod, but that's from my perspective.
[Easy]
00:11:277 (1) - New combo on Spinner (thats what Aimod says)
00:18:913 (6) - New combo (melody)
00:32:004 (5) - ^
00:40:731 (6) - ^
00:45:095 (4) - ^
00:49:459 (8) - New Combo
00:50:549 (1) - Remove new combo
00:55:459 (1) - ^
00:54:913 (8) - New Combo
01:02:004 (1) - Remove new combo
01:00:913 (8) - New Combo
01:05:277 (4) - ^
01:09:095 (8) - ^
01:10:186 (1) - Remove new combo
01:13:186 (4) - New Combo
01:20:549 (6) - Remove this circle and start the spinner there.
01:24:913 (1) - Add finish at the end of the slider.
[Normal]
00:16:731 (6) - The spacing between this note and the previous slider is wrong, same for the following beat, put it closer to the following note.
00:18:913 (5) - Bad spacing
00:30:845 (1) - The spinner ends out of time and it is too short, you can remove these two circles 00:30:368 (8,9) - and start the spinner there. Finish in the red line.
00:38:549 (7) - New combo
00:42:913 (7) - ^
00:49:459 (5) - ^
01:00:095 (1,2,3,4,5,6,7,8,9,10) - This feels really weird and complicated for a normal, use sliders instead (polarity)
01:06:640 (1) - Remove new combo
01:05:822 (3) - New combo
01:09:504 (3) - Wrong distance
01:11:549 (7) - ^
01:19:731 (1) - Remove new combo
01:18:913 (8) - New combo
01:20:549 (2,1) - Same as the other spinner, remove the circle and start the spinner there.
01:26:549 (4) - It looks better without the ending clap, it has a finish already.
[Hard]
Please remove the finish of EVERY beat, its annoying.
00:36:368 (6) - New combo
00:37:459 (8,9) - Make it same distance (these kind of jumps aren't natural, the music doesnt feel like that)
00:40:731 (5) - New combo
00:41:822 (1) - Remove new combo
00:42:913 (4) - New combo
00:47:004 (8) - ^
00:48:095 (1) - Remove new combo
00:49:459 (5) - New combo
00:50:822 (1) - Remove new combo
00:51:368 (2) - New combo
00:59:822 (1) - Remove new combo
01:00:368 (2) - New combo
00:59:822 (1) - Remove new combo
01:00:368 (2) - New combo
01:02:822 (1) - Remove new combo
01:04:731 (5) - New combo
01:04:731 (5,6,7,8,9,10,1) - Bad spacing between them, it feels unnatural
01:09:095 (4) - New combo
--------------------------------------
Apply the same for the other diffs, specially the combos, almost all of them are a bit wrong, they dont follow the beat, they are put randomly..
However i just modded the first difficulties, you should ask for partial mods if you wanna have a better feedback.
Easy, normal and hard are not bad, just fix the combos and the spacing. Dont know about the insane or the ORA, same for the extra.
Good luck in your map.
~ things i didnt applyDomi200 wrote:
Hey this is from my M4M queue. Just going to mod the Extra I guess that was the wished diff : ^)
[General][Mz's Extra]
- The slidervelocity is a bit too high at the beginning imo ~
- Try to use the slower playback rate, you overmapped a lot and missed some spots
- The way you used sliders seemed a bit random try to match them with the vocals even tho you want to map on the beat. The way you mapped it is just confusing ^^
- 00:31:459 (1,2,3) - This seems overmapped ~
- 00:40:731 (1,2,1,2,1,2) - ^ I would prefer only one note instead of a double ~
- 00:53:549 (5,6,7,8) - There shouldnt be a stream ~
- 00:55:459 (9) - I dont know - Is this one on the vocals now? But either way its to short ~
- 00:55:868 (1) - Remove and make ^ longer ~
- 00:57:095 (1,2,1) - Random NC and prob overmapped too try to listen with 25% or 50% but you mapped a lot of triples that are not in the song
- 00:57:231 (1,2) - Try to avoid slider starting on red ticks
- 00:58:049 (5) - Remove ~
- 00:59:822 (8,9) - Overmapped - There is a triple where you put the slider tho 00:59:959 (10) - ~
- 01:00:231 (11) - Try deleting (9,10) and place two notes on the red,blue tick where the slider (10) used to be and move (11) on the white tick
- 01:00:640 (1) - When you fixed this ^ You can start this on the right timing at 1:00:368 and move the timing section to the right point too ~
- 01:00:640 (1,2,3,4,5,6,7,8,9,10,11) - Maybe you should try to remake this part and map it on the vocals instead. The timing you did feels pretty off ~
- 01:04:595 (1,2,3) - Overmapped ~
- 01:08:549 (3,4) - Doesnt fit on the beat nor vocals ~
- 01:12:913 (7,8) - Remove ~
- 01:14:004 (1) - thats a spot to use two notes before the slider.. ~
- 01:14:549 (2,3,4,5,6,7,8,9) - Try to listen to this part with 25% you will hear that its off ~
Good luck with your map
Domi200 wrote:
Hey this is from my M4M queue. Just going to mod the Extra I guess that was the wished diff : ^)
[General][Mz's Extra]
- The slidervelocity is a bit too high at the beginning imo
- Try to use the slower playback rate, you overmapped a lot and missed some spots
- The way you used sliders seemed a bit random try to match them with the vocals even tho you want to map on the beat. The way you mapped it is just confusing ^^
- 00:31:459 (1,2,3) - This seems overmapped
- 00:40:731 (1,2,1,2,1,2) - ^ I would prefer only one note instead of a double
- 00:53:549 (5,6,7,8) - There shouldnt be a stream
- 00:55:459 (9) - I dont know - Is this one on the vocals now? But either way its to short
- 00:55:868 (1) - Remove and make ^ longer
- 00:57:095 (1,2,1) - Random NC and prob overmapped too try to listen with 25% or 50% but you mapped a lot of triples that are not in the song
- 00:57:231 (1,2) - Try to avoid slider starting on red ticks
- 00:58:049 (5) - Remove
- 00:59:822 (8,9) - Overmapped - There is a triple where you put the slider tho 00:59:959 (10) -
- 01:00:231 (11) - Try deleting (9,10) and place two notes on the red,blue tick where the slider (10) used to be and move (11) on the white tick
- 01:00:640 (1) - When you fixed this ^ You can start this on the right timing at 1:00:368 and move the timing section to the right point too
- 01:00:640 (1,2,3,4,5,6,7,8,9,10,11) - Maybe you should try to remake this part and map it on the vocals instead. The timing you did feels pretty off
- 01:04:595 (1,2,3) - Overmapped
- 01:08:549 (3,4) - Doesnt fit on the beat nor vocals
- 01:12:913 (7,8) - Remove
- 01:14:004 (1) - thats a spot to use two notes before the slider..
- 01:14:549 (2,3,4,5,6,7,8,9) - Try to listen to this part with 25% you will hear that its off
Good luck with your map
This may be late, but thank you, I just remapped the whole difficulty so, rip.Exa wrote:
Modding done: [Easy]
00:52:731 (5,6,7,8) - Clear this pattern up, there will be readability issues.
01:24:913 (1) - What is wrong with the anchor points here?[Normal]
- DS is inconsistent. It has very little chances of being rankable like this. I can not talk about flow or pattern consistency since you must basically resnap almost all distances.
[Hard]
00:15:368 (4,6) - Bad overlap.
00:16:186 (6,8) - Another bad overlap, at least make them symmetrical to each other.
00:17:277 (8,2) - Another bad overlap. It's fairly easy to keep your Insane difficulty clean, so try and do that.
00:18:231 (2,5) - And again. I am going to stop pointing out more overlaps since anyone can see them.
00:23:004 - I feel like you should start a slider here since there is the guitar on the background.
00:24:095 (3,4) - Plays weirdly because of the snappy transition.
00:30:231 - Don't ignore that.
00:37:459 (3,4,5,1) - So weird to read, play and look at.
00:38:277 (2,3) - Too big of a jump ad also (2) is not played as it is supposed to because the player leaves early then intended.
00:40:459 - Strong vocalic beat, don't skip!
00:45:368 (2,3,4,5) - Aesthetically bad and also works weirdly while playing.
00:47:277 - Make the player actually play that beat. It's strong and doesn't deserve to be skiped.
00:48:640 - No slider?
00:48:640 - You are mapping that but not 00:49:049 - ?
00:50:413 - Strong vocalic beat, don't skip.
00:53:822 (1,2,3) - Fells weird because they are all different. Too curvy sliders look bad too.
01:14:004 - This needs 2/1 slider or at least a 1/1 reverse.
01:16:731 (5,6,7,8,1,2,3,4,5,6,7,8,9) - This part is too difficult compared to the rest of the song because of it's single tapping. Consider remapping that.
[General]
- Check AI mod on all difficulties! You have unsnapped objects!
- Needs a lot of work ~
Sorry I didn't mod the harder diffs but I can't play them. (Hand injury).
Also sorry for not giving too much attention to Normal difficulty but I think it's really not worth it pointing out every single Distance Snap inconsistency.
Changed the SV and some of your suggestions are taken into play, 00:36:913 - There is a change here that a 1/2 slider is passing straight over, suggest changing. I don't see how that is an issue, sounds like it's mapped well to the beat, Thank you for the mod, and have a good day[ Ryuu ] wrote:
ORAORAORAORAORA diffLower audio and add hitsounds, maybe?
00:25:186 (2) - This is mapped to nothing, short pause should end with this slider: 00:25:459 (3) -
00:25:459 (3) - NC
00:36:913 - There is a change here that a 1/2 slider is passing straight over, suggest changing
00:31:459 (5) - What is this mapped to? Should it not start here? 00:31:595 (5) -
00:54:913 (11,12,1,2,3) - Would sound better as sliders, no? Like this?
Thank you!TotoiZn wrote:
Hi from #modreqsIRC2015-10-05 20:01 TotoiZn: hey
2015-10-05 20:03 TotoiZn: tell me if you want a mod for this
2015-10-05 20:03 TotoiZn: ACTION is editing [https://osu.ppy.sh/b/716621 JO*STARS ~TOMMY, Coda, JIN~ - JoJo Sono Chi no Kioku~end of THE WORLD~ [ORA]]
2015-10-05 20:04 HaloMaster96: Yes pls
2015-10-05 20:04 HaloMaster96:
2015-10-05 20:06 TotoiZn: okay
2015-10-05 20:06 TotoiZn: i will do it by here
2015-10-05 20:06 TotoiZn: its easier for me
2015-10-05 20:06 HaloMaster96: irc mod
2015-10-05 20:06 HaloMaster96: Ok
2015-10-05 20:06 HaloMaster96: just make sure to take irc log/chat log for kudos
2015-10-05 20:06 HaloMaster96:
2015-10-05 20:07 TotoiZn: 00:18:231 (2,3) - the space from the 2 - 3 its a LOT closer than 00:18:504 (3,4,5,6) -
2015-10-05 20:07 TotoiZn: the diference its too big
2015-10-05 20:08 HaloMaster96: uh oh
2015-10-05 20:08 HaloMaster96: Im known for inconsistent spacinf
2015-10-05 20:08 HaloMaster96: spacing*
2015-10-05 20:09 TotoiZn: 00:22:186 (1,2,3,4,5,6,7,8) - im not going to say this is bad, just the pattern, i think it would be better like this
2015-10-05 20:10 HaloMaster96: like what?
2015-10-05 20:10 TotoiZn: im taking the puush
2015-10-05 20:10 TotoiZn: sorry
2015-10-05 20:10 TotoiZn: http://puu.sh/kzUEw/ab653f960d.jpg
2015-10-05 20:11 HaloMaster96: actually
2015-10-05 20:12 TotoiZn: 00:23:277 (1,2,3,4) - here you have a spacing problem
2015-10-05 20:12 HaloMaster96: https://osu.ppy.sh/ss/3773974
2015-10-05 20:13 TotoiZn: if your going to do like that
2015-10-05 20:13 TotoiZn: you need to move the 3 more close to the 8
2015-10-05 20:13 TotoiZn: and the 7 more close to the 1
2015-10-05 20:13 TotoiZn: just a little
2015-10-05 20:13 TotoiZn: (sorry for my english, i hope you can understand something)
2015-10-05 20:14 HaloMaster96: I can understand fine! :
2015-10-05 20:14 *
2015-10-05 20:15 TotoiZn: 00:24:368 (1,1,1) -
2015-10-05 20:15 TotoiZn: this can be like this : http://puu.sh/kzUWR/0a82fae0e9.jpg
2015-10-05 20:16 HaloMaster96: I won't change that
2015-10-05 20:16 HaloMaster96: sry
2015-10-05 20:16 HaloMaster96: do u know how to take chat history btw?
2015-10-05 20:16 TotoiZn: yes
2015-10-05 20:16 HaloMaster96: ok
2015-10-05 20:16 TotoiZn: 00:25:186 (2,3,4,5,6,7,8,1,2,3) -
2015-10-05 20:16 TotoiZn: i dont understand why this is SO fast
2015-10-05 20:17 TotoiZn: this can be more faster than the other parts but i think this is too much
2015-10-05 20:17 HaloMaster96: I feel the dramtic tone in the music better amplifies high slider velocity
2015-10-05 20:17 HaloMaster96: I could tone it down
2015-10-05 20:17 TotoiZn: yeah, but maybe x1.5 or x1.4 would be better
2015-10-05 20:18 HaloMaster96: ya
2015-10-05 20:18 HaloMaster96: 1.5x
2015-10-05 20:19 TotoiZn: 00:30:913 (1,2,3,4,5) -
2015-10-05 20:19 TotoiZn: i think here is a missing beat
2015-10-05 20:19 HaloMaster96: .5x times sounds fine
2015-10-05 20:19 TotoiZn: 00:44:822 (1) -
2015-10-05 20:19 TotoiZn: dont make this so curved
2015-10-05 20:20 TotoiZn: yeah, maybe
2015-10-05 20:20 HaloMaster96: It's still gonna be slightly curved
2015-10-05 20:20 HaloMaster96: but ok
2015-10-05 20:20 TotoiZn: 00:47:277 (5,6) -
2015-10-05 20:20 HaloMaster96: ??
2015-10-05 20:20 TotoiZn: if your keeping that timing, they need to be far to each other
2015-10-05 20:21 TotoiZn: holy, my english is shit
2015-10-05 20:21 TotoiZn: i mean... they are too close
2015-10-05 20:22 TotoiZn: you should change this 00:51:095 (1,2,3,4,5,6,7,8) - make some pattern, this looks so random
2015-10-05 20:22 HaloMaster96: Ik
2015-10-05 20:22 HaloMaster96: I might neaten the sliders, mabey
2015-10-05 20:22 HaloMaster96: It looks fine imo, If many more run into an issue with that par
2015-10-05 20:22 HaloMaster96: I will change it
2015-10-05 20:23 TotoiZn: 01:02:549 (4,1,1) - maybe try to do something here, you can check the Atsuro mapset to have some reference
2015-10-05 20:23 TotoiZn: 01:14:549 (1,2) -
2015-10-05 20:24 TotoiZn: this should be changed
2015-10-05 20:25 TotoiZn: http://puu.sh/kzVsx/75b6f03e09.jpg
2015-10-05 20:25 TotoiZn: maybe something like that ?
2015-10-05 20:25 HaloMaster96: No, sry
2015-10-05 20:25 HaloMaster96: But I did change it in general
2015-10-05 20:25 TotoiZn: okay, thats your choice
2015-10-05 20:26 HaloMaster96: It sound's like triples could be enphasized there
2015-10-05 20:26 TotoiZn: i have nothing more to say !
Good luck ~